| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | #ifndef PX_VEHICLE_CONTROL_H |
| 31 | #define PX_VEHICLE_CONTROL_H |
| 32 | /** \addtogroup vehicle |
| 33 | @{ |
| 34 | */ |
| 35 | #include "vehicle/PxVehicleSDK.h" |
| 36 | #include "vehicle/PxVehicleDrive4W.h" |
| 37 | #include "vehicle/PxVehicleDriveNW.h" |
| 38 | #include "vehicle/PxVehicleDriveTank.h" |
| 39 | |
| 40 | |
| 41 | #if !PX_DOXYGEN |
| 42 | namespace physx |
| 43 | { |
| 44 | #endif |
| 45 | |
| 46 | #if PX_CHECKED |
| 47 | void testValidAnalogValue(const PxF32 actualValue, const PxF32 minVal, const PxF32 maxVal, const char* errorString); |
| 48 | #endif |
| 49 | |
| 50 | /** |
| 51 | \brief Used to produce smooth vehicle driving control values from key inputs. |
| 52 | @see PxVehicle4WSmoothDigitalRawInputsAndSetAnalogInputs, PxVehicle4WSmoothAnalogRawInputsAndSetAnalogInputs |
| 53 | */ |
| 54 | struct PxVehicleKeySmoothingData |
| 55 | { |
| 56 | public: |
| 57 | |
| 58 | /** |
| 59 | \brief Rise rate of each analog value if digital value is 1 |
| 60 | */ |
| 61 | PxReal mRiseRates[PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]; |
| 62 | |
| 63 | /** |
| 64 | \brief Fall rate of each analog value if digital value is 0 |
| 65 | */ |
| 66 | PxReal mFallRates[PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]; |
| 67 | }; |
| 68 | PX_COMPILE_TIME_ASSERT(0==(sizeof(PxVehicleKeySmoothingData)& 0x0f)); |
| 69 | |
| 70 | /** |
| 71 | \brief Used to produce smooth analog vehicle control values from analog inputs. |
| 72 | @see PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs, PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs |
| 73 | */ |
| 74 | struct PxVehiclePadSmoothingData |
| 75 | { |
| 76 | public: |
| 77 | |
| 78 | /** |
| 79 | \brief Rise rate of each analog value from previous value towards target if target>previous |
| 80 | */ |
| 81 | PxReal mRiseRates[PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]; |
| 82 | |
| 83 | /** |
| 84 | \brief Rise rate of each analog value from previous value towards target if target<previous |
| 85 | */ |
| 86 | PxReal mFallRates[PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]; |
| 87 | }; |
| 88 | PX_COMPILE_TIME_ASSERT(0==(sizeof(PxVehiclePadSmoothingData)& 0x0f)); |
| 89 | |
| 90 | /** |
| 91 | \brief Used to produce smooth vehicle driving control values from analog and digital inputs. |
| 92 | @see PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs, PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs |
| 93 | */ |
| 94 | class PxVehicleDrive4WRawInputData |
| 95 | { |
| 96 | public: |
| 97 | |
| 98 | PxVehicleDrive4WRawInputData() |
| 99 | { |
| 100 | for(PxU32 i=0;i<PxVehicleDrive4WControl::eMAX_NB_DRIVE4W_ANALOG_INPUTS;i++) |
| 101 | { |
| 102 | mRawDigitalInputs[i]=false; |
| 103 | mRawAnalogInputs[i]=0.0f; |
| 104 | } |
| 105 | |
| 106 | mGearUp = false; |
| 107 | mGearDown = false; |
| 108 | } |
| 109 | |
| 110 | virtual ~PxVehicleDrive4WRawInputData() |
| 111 | { |
| 112 | } |
| 113 | |
| 114 | /** |
| 115 | \brief Record if the accel button has been pressed on keyboard. |
| 116 | \param[in] accelKeyPressed is true if the accelerator key has been pressed and false otherwise. |
| 117 | */ |
| 118 | void setDigitalAccel(const bool accelKeyPressed) {mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_ACCEL]=accelKeyPressed;} |
| 119 | |
| 120 | /** |
| 121 | \brief Record if the brake button has been pressed on keyboard. |
| 122 | \param[in] brakeKeyPressed is true if the brake key has been pressed and false otherwise. |
| 123 | */ |
| 124 | void setDigitalBrake(const bool brakeKeyPressed) {mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_BRAKE]=brakeKeyPressed;} |
| 125 | |
| 126 | /** |
| 127 | \brief Record if the handbrake button has been pressed on keyboard. |
| 128 | \param[in] handbrakeKeyPressed is true if the handbrake key has been pressed and false otherwise. |
| 129 | */ |
| 130 | void setDigitalHandbrake(const bool handbrakeKeyPressed) {mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_HANDBRAKE]=handbrakeKeyPressed;} |
| 131 | |
| 132 | /** |
| 133 | \brief Record if the left steer button has been pressed on keyboard. |
| 134 | \param[in] steerLeftKeyPressed is true if the steer-left key has been pressed and false otherwise. |
| 135 | */ |
| 136 | void setDigitalSteerLeft(const bool steerLeftKeyPressed) {mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_LEFT]=steerLeftKeyPressed;} |
| 137 | |
| 138 | /** |
| 139 | \brief Record if the right steer button has been pressed on keyboard. |
| 140 | \param[in] steerRightKeyPressed is true if the steer-right key has been pressed and false otherwise. |
| 141 | */ |
| 142 | void setDigitalSteerRight(const bool steerRightKeyPressed) {mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_RIGHT]=steerRightKeyPressed;} |
| 143 | |
| 144 | |
| 145 | /** |
| 146 | \brief Return if the accel button has been pressed on keyboard. |
| 147 | \return True if the accel button has been pressed, false otherwise. |
| 148 | */ |
| 149 | bool getDigitalAccel() const {return mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_ACCEL];} |
| 150 | |
| 151 | /** |
| 152 | \brief Return if the brake button has been pressed on keyboard. |
| 153 | \return True if the brake button has been pressed, false otherwise. |
| 154 | */ |
| 155 | bool getDigitalBrake() const {return mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_BRAKE];} |
| 156 | |
| 157 | /** |
| 158 | \brief Return if the handbrake button has been pressed on keyboard. |
| 159 | \return True if the handbrake button has been pressed, false otherwise. |
| 160 | */ |
| 161 | bool getDigitalHandbrake() const {return mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_HANDBRAKE];} |
| 162 | |
| 163 | /** |
| 164 | \brief Return if the left steer button has been pressed on keyboard. |
| 165 | \return True if the steer-left button has been pressed, false otherwise. |
| 166 | */ |
| 167 | bool getDigitalSteerLeft() const {return mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_LEFT];} |
| 168 | |
| 169 | /** |
| 170 | \brief Return if the right steer button has been pressed on keyboard. |
| 171 | \return True if the steer-right button has been pressed, false otherwise. |
| 172 | */ |
| 173 | bool getDigitalSteerRight() const {return mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_RIGHT];} |
| 174 | |
| 175 | |
| 176 | /** |
| 177 | \brief Set the analog accel value from the gamepad |
| 178 | \param[in] accel is the analog accelerator pedal value in range(0,1) where 1 represents the pedal fully pressed and 0 represents the pedal in its rest state. |
| 179 | */ |
| 180 | void setAnalogAccel(const PxReal accel) |
| 181 | { |
| 182 | #if PX_CHECKED |
| 183 | testValidAnalogValue(accel, 0.0f, 1.0f, "Analog accel must be in range (0,1)" ); |
| 184 | #endif |
| 185 | mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_ACCEL]=accel; |
| 186 | } |
| 187 | |
| 188 | /** |
| 189 | \brief Set the analog brake value from the gamepad |
| 190 | \param[in] brake is the analog brake pedal value in range(0,1) where 1 represents the pedal fully pressed and 0 represents the pedal in its rest state. |
| 191 | */ |
| 192 | void setAnalogBrake(const PxReal brake) |
| 193 | { |
| 194 | #if PX_CHECKED |
| 195 | testValidAnalogValue(brake, 0.0f, 1.0f, "Analog brake must be in range (0,1)" ); |
| 196 | #endif |
| 197 | mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_BRAKE]=brake; |
| 198 | } |
| 199 | |
| 200 | /** |
| 201 | \brief Set the analog handbrake value from the gamepad |
| 202 | \param[in] handbrake is the analog handbrake value in range(0,1) where 1 represents the handbrake fully engaged and 0 represents the handbrake in its rest state. |
| 203 | */ |
| 204 | void setAnalogHandbrake(const PxReal handbrake) |
| 205 | { |
| 206 | #if PX_CHECKED |
| 207 | testValidAnalogValue(handbrake, 0.0f, 1.0f, "Analog handbrake must be in range (0,1)" ); |
| 208 | #endif |
| 209 | mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_HANDBRAKE]=handbrake; |
| 210 | } |
| 211 | |
| 212 | /** |
| 213 | \brief Set the analog steer value from the gamepad |
| 214 | \param[in] steer is the analog steer value in range(-1,1) where -1 represents the steering wheel at left lock and +1 represents the steering wheel at right lock. |
| 215 | */ |
| 216 | void setAnalogSteer(const PxReal steer) |
| 217 | { |
| 218 | #if PX_CHECKED |
| 219 | testValidAnalogValue(steer, -1.0f, 1.0f, "Analog steer must be in range (-1,1)" ); |
| 220 | #endif |
| 221 | mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_RIGHT]=steer; |
| 222 | } |
| 223 | |
| 224 | /** |
| 225 | \brief Return the analog accel value from the gamepad |
| 226 | \return The analog accel value. |
| 227 | */ |
| 228 | PxReal getAnalogAccel() const {return mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_ACCEL];} |
| 229 | |
| 230 | /** |
| 231 | \brief Return the analog brake value from the gamepad |
| 232 | \return The analog brake value. |
| 233 | */ |
| 234 | PxReal getAnalogBrake() const {return mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_BRAKE];} |
| 235 | |
| 236 | /** |
| 237 | \brief Return the analog handbrake value from the gamepad |
| 238 | \return The analog handbrake value. |
| 239 | */ |
| 240 | PxReal getAnalogHandbrake() const {return mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_HANDBRAKE];} |
| 241 | |
| 242 | /** |
| 243 | \brief Return the analog steer value from the gamepad |
| 244 | */ |
| 245 | PxReal getAnalogSteer() const {return mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_RIGHT];} |
| 246 | |
| 247 | /** |
| 248 | \brief Record if the gearup button has been pressed on keyboard or gamepad |
| 249 | \param[in] gearUpKeyPressed is true if the gear-up button has been pressed, false otherwise. |
| 250 | */ |
| 251 | void setGearUp(const bool gearUpKeyPressed) {mGearUp=gearUpKeyPressed;} |
| 252 | |
| 253 | /** |
| 254 | \brief Record if the geardown button has been pressed on keyboard or gamepad |
| 255 | \param[in] gearDownKeyPressed is true if the gear-down button has been pressed, false otherwise. |
| 256 | */ |
| 257 | void setGearDown(const bool gearDownKeyPressed) {mGearDown=gearDownKeyPressed;} |
| 258 | |
| 259 | /** |
| 260 | \brief Return if the gearup button has been pressed on keyboard or gamepad |
| 261 | \return The value of the gear-up button. |
| 262 | */ |
| 263 | bool getGearUp() const {return mGearUp;} |
| 264 | |
| 265 | /** |
| 266 | \brief Record if the geardown button has been pressed on keyboard or gamepad |
| 267 | \return The value of the gear-down button. |
| 268 | */ |
| 269 | bool getGearDown() const {return mGearDown;} |
| 270 | |
| 271 | private: |
| 272 | |
| 273 | bool mRawDigitalInputs[PxVehicleDrive4WControl::eMAX_NB_DRIVE4W_ANALOG_INPUTS]; |
| 274 | PxReal mRawAnalogInputs[PxVehicleDrive4WControl::eMAX_NB_DRIVE4W_ANALOG_INPUTS]; |
| 275 | |
| 276 | bool mGearUp; |
| 277 | bool mGearDown; |
| 278 | }; |
| 279 | |
| 280 | /** |
| 281 | \brief Used to smooth and set analog vehicle control values (accel,brake,handbrake,steer) from digital inputs (keyboard). |
| 282 | Also used to set boolean gearup, geardown values. |
| 283 | \param[in] keySmoothing describes the rise and fall rates of the corresponding analog values when keys are pressed on and off. |
| 284 | \param[in] steerVsForwardSpeedTable is a table of maximum allowed steer versus forward vehicle speed. |
| 285 | \param[in] rawInputData is the state of all digital inputs that control the vehicle. |
| 286 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
| 287 | \param[in] isVehicleInAir describes if the vehicle is in the air or on the ground and is used to decide whether or not to apply steerVsForwardSpeedTable. |
| 288 | \param[in] focusVehicle is the vehicle that will be given analog and gearup/geardown control values arising from the digital inputs. |
| 289 | */ |
| 290 | void PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
| 291 | (const PxVehicleKeySmoothingData& keySmoothing, const PxFixedSizeLookupTable<8>& steerVsForwardSpeedTable, |
| 292 | const PxVehicleDrive4WRawInputData& rawInputData, |
| 293 | const PxReal timestep, |
| 294 | const bool isVehicleInAir, |
| 295 | PxVehicleDrive4W& focusVehicle); |
| 296 | |
| 297 | /** |
| 298 | \brief Used to smooth and set analog vehicle control values from analog inputs (gamepad). |
| 299 | Also used to set boolean gearup, geardown values. |
| 300 | \param[in] padSmoothing describes how quickly the control values applied to the vehicle blend from the current vehicle values towards the raw analog values from the gamepad. |
| 301 | \param[in] steerVsForwardSpeedTable is a table of maximum allowed steer versus forward vehicle speed. |
| 302 | \param[in] rawInputData is the state of all gamepad analog inputs that will be used control the vehicle. |
| 303 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
| 304 | \param[in] isVehicleInAir describes if the vehicle is in the air or on the ground and is used to decide whether or not to apply steerVsForwardSpeedTable. |
| 305 | \param[in] focusVehicle is the vehicle that will be given analog control values arising from the gamepad inputs. |
| 306 | */ |
| 307 | void PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs |
| 308 | (const PxVehiclePadSmoothingData& padSmoothing, const PxFixedSizeLookupTable<8>& steerVsForwardSpeedTable, |
| 309 | const PxVehicleDrive4WRawInputData& rawInputData, |
| 310 | const PxReal timestep, |
| 311 | const bool isVehicleInAir, |
| 312 | PxVehicleDrive4W& focusVehicle); |
| 313 | |
| 314 | |
| 315 | /** |
| 316 | \brief Used to produce smooth vehicle driving control values from analog and digital inputs. |
| 317 | @see PxVehicleDriveNWSmoothDigitalRawInputsAndSetAnalogInputs, PxVehicleDriveNWSmoothAnalogRawInputsAndSetAnalogInputs |
| 318 | */ |
| 319 | class PxVehicleDriveNWRawInputData : public PxVehicleDrive4WRawInputData |
| 320 | { |
| 321 | public: |
| 322 | |
| 323 | PxVehicleDriveNWRawInputData() : PxVehicleDrive4WRawInputData(){} |
| 324 | ~PxVehicleDriveNWRawInputData(){} |
| 325 | }; |
| 326 | |
| 327 | /** |
| 328 | \brief Used to smooth and set analog vehicle control values (accel,brake,handbrake,steer) from digital inputs (keyboard). |
| 329 | Also used to set boolean gearup, geardown values. |
| 330 | \param[in] keySmoothing describes the rise and fall rates of the corresponding analog values when keys are pressed on and off. |
| 331 | \param[in] steerVsForwardSpeedTable is a table of maximum allowed steer versus forward vehicle speed. |
| 332 | \param[in] rawInputData is the state of all digital inputs that control the vehicle. |
| 333 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
| 334 | \param[in] isVehicleInAir describes if the vehicle is in the air or on the ground and is used to decide whether or not to apply steerVsForwardSpeedTable. |
| 335 | \param[in] focusVehicle is the vehicle that will be given analog and gearup/geardown control values arising from the digital inputs. |
| 336 | */ |
| 337 | void PxVehicleDriveNWSmoothDigitalRawInputsAndSetAnalogInputs |
| 338 | (const PxVehicleKeySmoothingData& keySmoothing, const PxFixedSizeLookupTable<8>& steerVsForwardSpeedTable, |
| 339 | const PxVehicleDriveNWRawInputData& rawInputData, |
| 340 | const PxReal timestep, |
| 341 | const bool isVehicleInAir, |
| 342 | PxVehicleDriveNW& focusVehicle); |
| 343 | |
| 344 | /** |
| 345 | \brief Used to smooth and set analog vehicle control values from analog inputs (gamepad). |
| 346 | Also used to set boolean gearup, geardown values. |
| 347 | \param[in] padSmoothing describes how quickly the control values applied to the vehicle blend from the current vehicle values towards the raw analog values from the gamepad. |
| 348 | \param[in] steerVsForwardSpeedTable is a table of maximum allowed steer versus forward vehicle speed. |
| 349 | \param[in] rawInputData is the state of all gamepad analog inputs that will be used control the vehicle. |
| 350 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
| 351 | \param[in] isVehicleInAir describes if the vehicle is in the air or on the ground and is used to decide whether or not to apply steerVsForwardSpeedTable. |
| 352 | \param[in] focusVehicle is the vehicle that will be given analog control values arising from the gamepad inputs. |
| 353 | */ |
| 354 | void PxVehicleDriveNWSmoothAnalogRawInputsAndSetAnalogInputs |
| 355 | (const PxVehiclePadSmoothingData& padSmoothing, const PxFixedSizeLookupTable<8>& steerVsForwardSpeedTable, |
| 356 | const PxVehicleDriveNWRawInputData& rawInputData, |
| 357 | const PxReal timestep, |
| 358 | const bool isVehicleInAir, |
| 359 | PxVehicleDriveNW& focusVehicle); |
| 360 | |
| 361 | |
| 362 | /** |
| 363 | \brief Used to produce smooth analog tank control values from analog and digital inputs. |
| 364 | @see PxVehicleDriveTankSmoothDigitalRawInputsAndSetAnalogInputs, PxVehicleDriveTankSmoothAnalogRawInputsAndSetAnalogInputs |
| 365 | */ |
| 366 | class PxVehicleDriveTankRawInputData |
| 367 | { |
| 368 | public: |
| 369 | |
| 370 | PxVehicleDriveTankRawInputData(const PxVehicleDriveTankControlModel::Enum mode) |
| 371 | : mMode(mode) |
| 372 | { |
| 373 | for(PxU32 i=0;i<PxVehicleDriveTankControl::eMAX_NB_DRIVETANK_ANALOG_INPUTS;i++) |
| 374 | { |
| 375 | mRawAnalogInputs[i]=0.0f; |
| 376 | mRawDigitalInputs[i]=false; |
| 377 | } |
| 378 | |
| 379 | mGearUp=false; |
| 380 | mGearDown=false; |
| 381 | } |
| 382 | |
| 383 | ~PxVehicleDriveTankRawInputData() |
| 384 | { |
| 385 | } |
| 386 | |
| 387 | /** |
| 388 | \brief Return the drive model (eDRIVE_MODEL_SPECIAL or eDRIVE_MODEL_STANDARD) |
| 389 | \return The chosen tank drive model. |
| 390 | */ |
| 391 | PxVehicleDriveTankControlModel::Enum getDriveModel() const |
| 392 | { |
| 393 | return mMode; |
| 394 | } |
| 395 | |
| 396 | /** |
| 397 | \brief Set if the accel button has been pressed on the keyboard |
| 398 | \param[in] b is true if the digital accel button has been pressed, false otherwise. |
| 399 | */ |
| 400 | void setDigitalAccel(const bool b) {mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_ACCEL]=b;} |
| 401 | |
| 402 | /** |
| 403 | \brief Set if the left thrust button has been pressed on the keyboard |
| 404 | \param[in] b is true if the digital left thrust button has been pressed, false otherwise. |
| 405 | */ |
| 406 | void setDigitalLeftThrust(const bool b) {mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_LEFT]=b;} |
| 407 | |
| 408 | /** |
| 409 | \brief Set if the right thrust button has been pressed on the keyboard |
| 410 | \param[in] b is true if the digital right thrust button has been pressed, false otherwise. |
| 411 | */ |
| 412 | void setDigitalRightThrust(const bool b) {mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_RIGHT]=b;} |
| 413 | |
| 414 | /** |
| 415 | \brief Set if the left brake button has been pressed on the keyboard |
| 416 | \param[in] b is true if the digital left brake button has been pressed, false otherwise. |
| 417 | */ |
| 418 | void setDigitalLeftBrake(const bool b) {mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_LEFT]=b;} |
| 419 | |
| 420 | /** |
| 421 | \brief Set if the right brake button has been pressed on the keyboard |
| 422 | \param[in] b is true if the digital right brake button has been pressed, false otherwise. |
| 423 | */ |
| 424 | void setDigitalRightBrake(const bool b) {mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_RIGHT]=b;} |
| 425 | |
| 426 | /** |
| 427 | \brief Return if the accel button has been pressed on the keyboard |
| 428 | \return True if the accel button has been pressed, false otherwise. |
| 429 | */ |
| 430 | bool getDigitalAccel() const {return mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_ACCEL];} |
| 431 | |
| 432 | /** |
| 433 | \brief Return if the left thrust button has been pressed on the keyboard |
| 434 | \return True if the left thrust button has been pressed, false otherwise. |
| 435 | */ |
| 436 | bool getDigitalLeftThrust() const {return mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_LEFT];} |
| 437 | |
| 438 | /** |
| 439 | \brief Return if the right thrust button has been pressed on the keyboard |
| 440 | \return True if the right thrust button has been pressed, false otherwise. |
| 441 | */ |
| 442 | bool getDigitalRightThrust() const {return mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_RIGHT];} |
| 443 | |
| 444 | /** |
| 445 | \brief Return if the left brake button has been pressed on the keyboard |
| 446 | \return True if the left brake button has been pressed, false otherwise. |
| 447 | */ |
| 448 | bool getDigitalLeftBrake() const {return mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_LEFT];} |
| 449 | |
| 450 | /** |
| 451 | \brief Return if the right brake button has been pressed on the keyboard |
| 452 | \return True if the right brake button has been pressed, false otherwise. |
| 453 | */ |
| 454 | bool getDigitalRightBrake() const {return mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_RIGHT];} |
| 455 | |
| 456 | |
| 457 | /** |
| 458 | \brief Set the analog accel value from the gamepad |
| 459 | \param[in] accel is a value in range (0,1) where 1 represents the accelerator pedal fully pressed and 0 represents the pedal in its rest state. |
| 460 | In range (0,1). |
| 461 | */ |
| 462 | void setAnalogAccel(const PxF32 accel) |
| 463 | { |
| 464 | #if PX_CHECKED |
| 465 | testValidAnalogValue(accel, 0.0f, 1.0f, "Tank analog accel must be in range (-1,1)" ); |
| 466 | #endif |
| 467 | mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_ACCEL]=accel; |
| 468 | } |
| 469 | |
| 470 | /** |
| 471 | \brief Set the analog left thrust value from the gamepad |
| 472 | \param[in] leftThrust represents the state of the left stick. |
| 473 | \note In range (0,1) for standard mode (eSTANDARD), in range (-1,1) for special mode (eSPECIAL) |
| 474 | */ |
| 475 | void setAnalogLeftThrust(const PxF32 leftThrust) |
| 476 | { |
| 477 | #if PX_CHECKED |
| 478 | if(mMode == PxVehicleDriveTankControlModel::eSPECIAL) |
| 479 | { |
| 480 | testValidAnalogValue(leftThrust, -1.0f, 1.0f, "Tank left thrust must be in range (-1,1) in eSPECIAL mode." ); |
| 481 | } |
| 482 | else |
| 483 | { |
| 484 | testValidAnalogValue(leftThrust, 0.0f, 1.0f, "Tank left thrust must be in range (0,1) in eSTANDARD mode." ); |
| 485 | } |
| 486 | #endif |
| 487 | mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_LEFT]=leftThrust; |
| 488 | } |
| 489 | |
| 490 | /** |
| 491 | \brief Set the analog right thrust value from the gamepad |
| 492 | \param[in] rightThrust represents the state of the right stick. |
| 493 | \note In range (0,1) for standard mode (eSTANDARD), in range (-1,1) for special mode (eSPECIAL) |
| 494 | */ |
| 495 | void setAnalogRightThrust(const PxF32 rightThrust) |
| 496 | { |
| 497 | #if PX_CHECKED |
| 498 | if(mMode == PxVehicleDriveTankControlModel::eSPECIAL) |
| 499 | { |
| 500 | testValidAnalogValue(rightThrust, -1.0f, 1.0f, "Tank right thrust must be in range (-1,1) in eSPECIAL mode." ); |
| 501 | } |
| 502 | else |
| 503 | { |
| 504 | testValidAnalogValue(rightThrust, 0.0f, 1.0f, "Tank right thrust must be in range (0,1) in eSTANDARD mode." ); |
| 505 | } |
| 506 | #endif |
| 507 | mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_RIGHT]=rightThrust; |
| 508 | } |
| 509 | |
| 510 | /** |
| 511 | \brief Set the analog left brake value from the gamepad |
| 512 | \param[in] leftBrake is a value in range (0,1) where 1 represents the left brake pedal fully pressed and 0 represents the left brake pedal in its rest state. |
| 513 | \note In range (0,1). |
| 514 | */ |
| 515 | void setAnalogLeftBrake(const PxF32 leftBrake) |
| 516 | { |
| 517 | #if PX_CHECKED |
| 518 | testValidAnalogValue(leftBrake, 0.0f, 1.0f, "Tank left brake must be in range (0,1)." ); |
| 519 | #endif |
| 520 | mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_LEFT]=leftBrake; |
| 521 | } |
| 522 | |
| 523 | /** |
| 524 | \brief Set the analog right brake value from the gamepad |
| 525 | \param[in] rightBrake is a value in range (0,1) where 1 represents the right brake pedal fully pressed and 0 represents the right brake pedal in its rest state. |
| 526 | \note In range (0,1). |
| 527 | */ |
| 528 | void setAnalogRightBrake(const PxF32 rightBrake) |
| 529 | { |
| 530 | #if PX_CHECKED |
| 531 | testValidAnalogValue(rightBrake, 0.0f, 1.0f, "Tank right brake must be in range (0,1)." ); |
| 532 | #endif |
| 533 | mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_RIGHT]=rightBrake; |
| 534 | } |
| 535 | |
| 536 | /** |
| 537 | \brief Return the analog accel value from the gamepad |
| 538 | \return The analog accel value. |
| 539 | */ |
| 540 | PxF32 getAnalogAccel() const |
| 541 | { |
| 542 | return mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_ACCEL]; |
| 543 | } |
| 544 | |
| 545 | /** |
| 546 | \brief Return the analog left thrust value from the gamepad |
| 547 | \return The analog left thrust value. |
| 548 | */ |
| 549 | PxF32 getAnalogLeftThrust() const |
| 550 | { |
| 551 | return mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_LEFT]; |
| 552 | } |
| 553 | |
| 554 | /** |
| 555 | \brief Return the analog right thrust value from the gamepad |
| 556 | \return The analog right thrust value. |
| 557 | */ |
| 558 | PxF32 getAnalogRightThrust() const |
| 559 | { |
| 560 | return mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_RIGHT]; |
| 561 | } |
| 562 | |
| 563 | /** |
| 564 | \brief Return the analog left brake value from the gamepad |
| 565 | \return The analog left brake value. |
| 566 | */ |
| 567 | PxF32 getAnalogLeftBrake() const |
| 568 | { |
| 569 | return mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_LEFT]; |
| 570 | } |
| 571 | |
| 572 | /** |
| 573 | \brief Return the analog right brake value from the gamepad |
| 574 | \return The analog right brake value. |
| 575 | */ |
| 576 | PxF32 getAnalogRightBrake() const |
| 577 | { |
| 578 | return mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_RIGHT]; |
| 579 | } |
| 580 | |
| 581 | /** |
| 582 | \brief Record if the gear-up button has been pressed on keyboard or gamepad |
| 583 | \param[in] gearUp is true if the gear-up button has been pressed, false otherwise. |
| 584 | */ |
| 585 | void setGearUp(const bool gearUp) {mGearUp=gearUp;} |
| 586 | |
| 587 | /** |
| 588 | \brief Record if the gear-down button has been pressed on keyboard or gamepad |
| 589 | \param[in] gearDown is true if the gear-down button has been pressed, false otherwise. |
| 590 | */ |
| 591 | void setGearDown(const bool gearDown) {mGearDown=gearDown;} |
| 592 | |
| 593 | /** |
| 594 | \brief Return if the gear-up button has been pressed on keyboard or gamepad |
| 595 | \return True if the gear-up button has been pressed, false otherwise. |
| 596 | */ |
| 597 | bool getGearUp() const {return mGearUp;} |
| 598 | |
| 599 | /** |
| 600 | \brief Return if the gear-down button has been pressed on keyboard or gamepad |
| 601 | \return True if the gear-down button has been pressed, false otherwise. |
| 602 | */ |
| 603 | bool getGearDown() const {return mGearDown;} |
| 604 | |
| 605 | private: |
| 606 | |
| 607 | PxVehicleDriveTankControlModel::Enum mMode; |
| 608 | |
| 609 | PxReal mRawAnalogInputs[PxVehicleDriveTankControl::eMAX_NB_DRIVETANK_ANALOG_INPUTS]; |
| 610 | bool mRawDigitalInputs[PxVehicleDriveTankControl::eMAX_NB_DRIVETANK_ANALOG_INPUTS]; |
| 611 | |
| 612 | bool mGearUp; |
| 613 | bool mGearDown; |
| 614 | }; |
| 615 | |
| 616 | /** |
| 617 | \brief Used to smooth and set analog tank control values from digital inputs (keyboard). |
| 618 | Also used to set boolean gearup, geardown values. |
| 619 | \param[in] keySmoothing describes the rise and fall rates of the corresponding analog values when keys are pressed on and off. |
| 620 | \param[in] rawInputData is the state of all digital inputs that control the vehicle. |
| 621 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
| 622 | \param[in] focusVehicle is the vehicle that will be given analog and gearup/geardown control values arising from the digital inputs. |
| 623 | */ |
| 624 | void PxVehicleDriveTankSmoothDigitalRawInputsAndSetAnalogInputs |
| 625 | (const PxVehicleKeySmoothingData& keySmoothing, |
| 626 | const PxVehicleDriveTankRawInputData& rawInputData, |
| 627 | const PxReal timestep, |
| 628 | PxVehicleDriveTank& focusVehicle); |
| 629 | |
| 630 | |
| 631 | /** |
| 632 | \brief Used to smooth and set analog tank control values from analog inputs (gamepad). |
| 633 | Also used to set boolean gearup, geardown values. |
| 634 | \param[in] padSmoothing describes how quickly the control values applied to the vehicle blend from the current vehicle values towards the raw analog values from the gamepad. |
| 635 | \param[in] rawInputData is the state of all gamepad analog inputs that will be used control the vehicle. |
| 636 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
| 637 | \param[in] focusVehicle is the vehicle that will be given analog control values arising from the gamepad inputs. |
| 638 | */ |
| 639 | void PxVehicleDriveTankSmoothAnalogRawInputsAndSetAnalogInputs |
| 640 | (const PxVehiclePadSmoothingData& padSmoothing, |
| 641 | const PxVehicleDriveTankRawInputData& rawInputData, |
| 642 | const PxReal timestep, |
| 643 | PxVehicleDriveTank& focusVehicle); |
| 644 | |
| 645 | |
| 646 | #if !PX_DOXYGEN |
| 647 | } // namespace physx |
| 648 | #endif |
| 649 | |
| 650 | /** @} */ |
| 651 | #endif //PX_VEHICLE_CONTROL_H |
| 652 | |