| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | |
| 31 | #ifndef PXD_INIT_H |
| 32 | #define PXD_INIT_H |
| 33 | |
| 34 | #include "PxvConfig.h" |
| 35 | #include "PsBasicTemplates.h" |
| 36 | |
| 37 | namespace physx |
| 38 | { |
| 39 | |
| 40 | /*! |
| 41 | \file |
| 42 | PhysX Low-level, Memory management |
| 43 | */ |
| 44 | |
| 45 | /************************************************************************/ |
| 46 | /* Error Handling */ |
| 47 | /************************************************************************/ |
| 48 | |
| 49 | |
| 50 | enum PxvErrorCode |
| 51 | { |
| 52 | PXD_ERROR_NO_ERROR = 0, |
| 53 | PXD_ERROR_INVALID_PARAMETER, |
| 54 | PXD_ERROR_INVALID_PARAMETER_SIZE, |
| 55 | PXD_ERROR_INTERNAL_ERROR, |
| 56 | PXD_ERROR_NOT_IMPLEMENTED, |
| 57 | PXD_ERROR_NO_CONTEXT, |
| 58 | PXD_ERROR_NO_TASK_MANAGER, |
| 59 | PXD_ERROR_WARNING |
| 60 | }; |
| 61 | |
| 62 | class PxShape; |
| 63 | class PxRigidActor; |
| 64 | struct PxsShapeCore; |
| 65 | struct PxsRigidCore; |
| 66 | |
| 67 | struct PxvOffsetTable |
| 68 | { |
| 69 | PX_FORCE_INLINE PxvOffsetTable() {} |
| 70 | |
| 71 | PX_FORCE_INLINE const PxShape* convertPxsShape2Px(const PxsShapeCore* pxs) const |
| 72 | { |
| 73 | return shdfnd::pointerOffset<const PxShape*>(p: pxs, offset: pxsShapeCore2PxShape); |
| 74 | } |
| 75 | |
| 76 | PX_FORCE_INLINE const PxRigidActor* convertPxsRigidCore2PxRigidBody(const PxsRigidCore* pxs) const |
| 77 | { |
| 78 | return shdfnd::pointerOffset<const PxRigidActor*>(p: pxs, offset: pxsRigidCore2PxRigidBody); |
| 79 | } |
| 80 | |
| 81 | PX_FORCE_INLINE const PxRigidActor* convertPxsRigidCore2PxRigidStatic(const PxsRigidCore* pxs) const |
| 82 | { |
| 83 | return shdfnd::pointerOffset<const PxRigidActor*>(p: pxs, offset: pxsRigidCore2PxRigidStatic); |
| 84 | } |
| 85 | |
| 86 | ptrdiff_t pxsShapeCore2PxShape; |
| 87 | ptrdiff_t pxsRigidCore2PxRigidBody; |
| 88 | ptrdiff_t pxsRigidCore2PxRigidStatic; |
| 89 | }; |
| 90 | extern PxvOffsetTable gPxvOffsetTable; |
| 91 | |
| 92 | /*! |
| 93 | Initialize low-level implementation. |
| 94 | */ |
| 95 | |
| 96 | void PxvInit(const PxvOffsetTable& offsetTable); |
| 97 | |
| 98 | |
| 99 | /*! |
| 100 | Shut down low-level implementation. |
| 101 | */ |
| 102 | void PxvTerm(); |
| 103 | |
| 104 | /*! |
| 105 | Initialize low-level implementation. |
| 106 | */ |
| 107 | |
| 108 | void PxvRegisterHeightFields(); |
| 109 | |
| 110 | #if PX_SUPPORT_GPU_PHYSX |
| 111 | class PxPhysXGpu* PxvGetPhysXGpu(bool createIfNeeded); |
| 112 | #endif |
| 113 | |
| 114 | } |
| 115 | |
| 116 | #endif |
| 117 | |