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25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PXV_SIM_STATS_H |
32 | #define PXV_SIM_STATS_H |
33 | |
34 | #include "foundation/PxAssert.h" |
35 | #include "foundation/PxMemory.h" |
36 | #include "geometry/PxGeometry.h" |
37 | #include "CmPhysXCommon.h" |
38 | |
39 | namespace physx |
40 | { |
41 | |
42 | /*! |
43 | \file |
44 | Context handling |
45 | */ |
46 | |
47 | /************************************************************************/ |
48 | /* Context handling, types */ |
49 | /************************************************************************/ |
50 | |
51 | /*! |
52 | Description: contains statistics for the simulation. |
53 | */ |
54 | struct PxvSimStats |
55 | { |
56 | PxvSimStats() { clearAll(); } |
57 | void clearAll() { PxMemZero(dest: this, count: sizeof(PxvSimStats)); } // set counters to zero |
58 | |
59 | PX_FORCE_INLINE void incCCDPairs(PxGeometryType::Enum g0, PxGeometryType::Enum g1) |
60 | { |
61 | PX_ASSERT(g0 <= g1); // That's how they should be sorted |
62 | mNbCCDPairs[g0][g1]++; |
63 | } |
64 | |
65 | PX_FORCE_INLINE void decCCDPairs(PxGeometryType::Enum g0, PxGeometryType::Enum g1) |
66 | { |
67 | PX_ASSERT(g0 <= g1); // That's how they should be sorted |
68 | PX_ASSERT(mNbCCDPairs[g0][g1]); |
69 | mNbCCDPairs[g0][g1]--; |
70 | } |
71 | |
72 | PX_FORCE_INLINE void incModifiedContactPairs(PxGeometryType::Enum g0, PxGeometryType::Enum g1) |
73 | { |
74 | PX_ASSERT(g0 <= g1); // That's how they should be sorted |
75 | mNbModifiedContactPairs[g0][g1]++; |
76 | } |
77 | |
78 | PX_FORCE_INLINE void decModifiedContactPairs(PxGeometryType::Enum g0, PxGeometryType::Enum g1) |
79 | { |
80 | PX_ASSERT(g0 <= g1); // That's how they should be sorted |
81 | PX_ASSERT(mNbModifiedContactPairs[g0][g1]); |
82 | mNbModifiedContactPairs[g0][g1]--; |
83 | } |
84 | |
85 | // PT: those guys are now persistent and shouldn't be cleared each frame |
86 | PxU32 mNbDiscreteContactPairs [PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT]; |
87 | PxU32 mNbCCDPairs [PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT]; |
88 | |
89 | PxU32 mNbModifiedContactPairs [PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT]; |
90 | |
91 | PxU32 mNbDiscreteContactPairsTotal; // PT: sum of mNbDiscreteContactPairs, i.e. number of pairs reaching narrow phase |
92 | PxU32 mNbDiscreteContactPairsWithCacheHits; |
93 | PxU32 mNbDiscreteContactPairsWithContacts; |
94 | PxU32 mNbActiveConstraints; |
95 | PxU32 mNbActiveDynamicBodies; |
96 | PxU32 mNbActiveKinematicBodies; |
97 | |
98 | PxU32 mNbAxisSolverConstraints; |
99 | PxU32 mTotalCompressedContactSize; |
100 | PxU32 mTotalConstraintSize; |
101 | PxU32 mPeakConstraintBlockAllocations; |
102 | |
103 | PxU32 mNbNewPairs; |
104 | PxU32 mNbLostPairs; |
105 | |
106 | PxU32 mNbNewTouches; |
107 | PxU32 mNbLostTouches; |
108 | |
109 | PxU32 mNbPartitions; |
110 | }; |
111 | |
112 | } |
113 | |
114 | #endif |
115 | |