| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | #ifndef PXC_NPCONTACTPREPSHARED_H |
| 31 | #define PXC_NPCONTACTPREPSHARED_H |
| 32 | |
| 33 | namespace physx |
| 34 | { |
| 35 | class PxcNpThreadContext; |
| 36 | struct PxsMaterialInfo; |
| 37 | class PxsMaterialManager; |
| 38 | class PxsConstraintBlockManager; |
| 39 | class PxcConstraintBlockStream; |
| 40 | struct PxsContactManagerOutput; |
| 41 | |
| 42 | namespace Gu |
| 43 | { |
| 44 | struct ContactPoint; |
| 45 | } |
| 46 | |
| 47 | static const PxReal PXC_SAME_NORMAL = 0.999f; //Around 6 degrees |
| 48 | |
| 49 | PxU32 writeCompressedContact(const Gu::ContactPoint* const PX_RESTRICT contactPoints, const PxU32 numContactPoints, PxcNpThreadContext* threadContext, |
| 50 | PxU8& writtenContactCount, PxU8*& outContactPatches, PxU8*& outContactPoints, PxU16& compressedContactSize, PxReal*& contactForces, PxU32 contactForceByteSize, |
| 51 | const PxsMaterialManager* materialManager, bool hasModifiableContacts, bool forceNoResponse, PxsMaterialInfo* PX_RESTRICT pMaterial, PxU8& numPatches, |
| 52 | PxU32 = 0, PxsConstraintBlockManager* manager = NULL, PxcConstraintBlockStream* blockStream = NULL, bool insertAveragePoint = false, |
| 53 | PxcDataStreamPool* pool = NULL, PxcDataStreamPool* patchStreamPool = NULL, PxcDataStreamPool* forcePool = NULL, const bool isMeshType = false); |
| 54 | |
| 55 | } |
| 56 | |
| 57 | #endif |
| 58 | |