1 | // Copyright (C) 2023 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef PHYSXACTORBODY_H |
5 | #define PHYSXACTORBODY_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include "qtconfigmacros.h" |
19 | #include "qabstractphysxnode_p.h" |
20 | |
21 | namespace physx { |
22 | class PxRigidActor; |
23 | } |
24 | |
25 | QT_BEGIN_NAMESPACE |
26 | |
27 | class QPhysXActorBody : public QAbstractPhysXNode |
28 | { |
29 | public: |
30 | QPhysXActorBody(QAbstractPhysicsNode *frontEnd); |
31 | void cleanup(QPhysXWorld *physX) override; |
32 | void init(QPhysicsWorld *world, QPhysXWorld *physX) override; |
33 | void sync(float deltaTime, QHash<QQuick3DNode *, QMatrix4x4> &transformCache) override; |
34 | void markDirtyShapes() override; |
35 | void rebuildDirtyShapes(QPhysicsWorld *world, QPhysXWorld *physX) override; |
36 | virtual void createActor(QPhysXWorld *physX); |
37 | |
38 | bool debugGeometryCapability() override; |
39 | physx::PxTransform getGlobalPose() override; |
40 | void buildShapes(QPhysXWorld *physX); |
41 | |
42 | physx::PxRigidActor *actor = nullptr; |
43 | }; |
44 | |
45 | QT_END_NAMESPACE |
46 | |
47 | #endif |
48 | |