1 | // Copyright (C) 2021 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #include "qboxshape_p.h" |
5 | |
6 | #include <QtQuick3D/QQuick3DGeometry> |
7 | #include <extensions/PxExtensionsAPI.h> |
8 | |
9 | QT_BEGIN_NAMESPACE |
10 | |
11 | /*! |
12 | \qmltype BoxShape |
13 | \inherits CollisionShape |
14 | \inqmlmodule QtQuick3D.Physics |
15 | \since 6.4 |
16 | \brief Defines a box collision shape. |
17 | |
18 | This type defines a box collision shape. The origin is at the center of the box. |
19 | |
20 | \note A non-uniform scaling transformation will scale the x, y and z directions individually. |
21 | However, combining non-uniform scale and rotation may lead to shearing, which will not be applied |
22 | to the BoxShape: it will always be a rectilinear box. |
23 | |
24 | \sa {Qt Quick 3D Physics Shapes and Bodies}{Shapes and Bodies overview documentation} |
25 | */ |
26 | |
27 | /*! |
28 | \qmlproperty vector3d BoxShape::extents |
29 | This property defines the extents of the box in the x, y and z directions. |
30 | |
31 | Default value: \c{(100, 100, 100)} |
32 | */ |
33 | |
34 | QBoxShape::QBoxShape() = default; |
35 | QBoxShape::~QBoxShape() |
36 | { |
37 | delete m_physXGeometry; |
38 | } |
39 | |
40 | QVector3D QBoxShape::extents() const |
41 | { |
42 | return m_extents; |
43 | } |
44 | |
45 | physx::PxGeometry *QBoxShape::getPhysXGeometry() |
46 | { |
47 | if (!m_physXGeometry || m_scaleDirty) { |
48 | updatePhysXGeometry(); |
49 | } |
50 | return m_physXGeometry; |
51 | } |
52 | |
53 | void QBoxShape::setExtents(QVector3D extents) |
54 | { |
55 | if (m_extents == extents) |
56 | return; |
57 | |
58 | m_extents = extents; |
59 | updatePhysXGeometry(); |
60 | |
61 | emit needsRebuild(this); |
62 | emit extentsChanged(extents: m_extents); |
63 | } |
64 | |
65 | void QBoxShape::updatePhysXGeometry() |
66 | { |
67 | delete m_physXGeometry; |
68 | const QVector3D half = m_extents * sceneScale() * 0.5f; |
69 | m_physXGeometry = new physx::PxBoxGeometry(half.x(), half.y(), half.z()); |
70 | m_scaleDirty = false; |
71 | } |
72 | |
73 | QT_END_NAMESPACE |
74 |