| 1 | use log::{debug, warn}; |
| 2 | use smithay_client_toolkit::reexports::csd_frame::{WindowManagerCapabilities, WindowState}; |
| 3 | use tiny_skia::{FillRule, PathBuilder, PixmapMut, Rect, Stroke, Transform}; |
| 4 | |
| 5 | use crate::{theme::ColorMap, Location, SkiaResult}; |
| 6 | |
| 7 | /// The size of the button on the header bar in logical points. |
| 8 | const BUTTON_SIZE: f32 = 24.; |
| 9 | const BUTTON_MARGIN: f32 = 5.; |
| 10 | const BUTTON_SPACING: f32 = 13.; |
| 11 | |
| 12 | #[derive (Debug)] |
| 13 | pub(crate) struct Buttons { |
| 14 | // Sorted by order vec of buttons for the left and right sides |
| 15 | buttons_left: Vec<Button>, |
| 16 | buttons_right: Vec<Button>, |
| 17 | layout_config: Option<(String, String)>, |
| 18 | } |
| 19 | |
| 20 | type ButtonLayout = (Vec<Button>, Vec<Button>); |
| 21 | |
| 22 | impl Default for Buttons { |
| 23 | fn default() -> Self { |
| 24 | let (buttons_left: Vec, buttons_right: Vec) = Buttons::get_default_buttons_layout(); |
| 25 | |
| 26 | Self { |
| 27 | buttons_left, |
| 28 | buttons_right, |
| 29 | layout_config: None, |
| 30 | } |
| 31 | } |
| 32 | } |
| 33 | |
| 34 | impl Buttons { |
| 35 | pub fn new(layout_config: Option<(String, String)>) -> Self { |
| 36 | match Buttons::parse_button_layout(layout_config.clone()) { |
| 37 | Some((buttons_left, buttons_right)) => Self { |
| 38 | buttons_left, |
| 39 | buttons_right, |
| 40 | layout_config, |
| 41 | }, |
| 42 | _ => Self::default(), |
| 43 | } |
| 44 | } |
| 45 | |
| 46 | /// Rearrange the buttons with the new width. |
| 47 | pub fn arrange(&mut self, width: u32, margin_h: f32) { |
| 48 | let mut left_x = BUTTON_MARGIN + margin_h; |
| 49 | let mut right_x = width as f32 - BUTTON_MARGIN; |
| 50 | |
| 51 | for button in &mut self.buttons_left { |
| 52 | button.offset = left_x; |
| 53 | |
| 54 | // Add the button size plus spacing |
| 55 | left_x += BUTTON_SIZE + BUTTON_SPACING; |
| 56 | } |
| 57 | |
| 58 | for button in &mut self.buttons_right { |
| 59 | // Subtract the button size. |
| 60 | right_x -= BUTTON_SIZE; |
| 61 | |
| 62 | // Update it |
| 63 | button.offset = right_x; |
| 64 | |
| 65 | // Subtract spacing for the next button. |
| 66 | right_x -= BUTTON_SPACING; |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | /// Find the coordinate of the button. |
| 71 | pub fn find_button(&self, x: f64, y: f64) -> Location { |
| 72 | let x = x as f32; |
| 73 | let y = y as f32; |
| 74 | let buttons = self.buttons_left.iter().chain(self.buttons_right.iter()); |
| 75 | |
| 76 | for button in buttons { |
| 77 | if button.contains(x, y) { |
| 78 | return Location::Button(button.kind); |
| 79 | } |
| 80 | } |
| 81 | |
| 82 | Location::Head |
| 83 | } |
| 84 | |
| 85 | pub fn update_wm_capabilities(&mut self, wm_capabilites: WindowManagerCapabilities) { |
| 86 | let supports_maximize = wm_capabilites.contains(WindowManagerCapabilities::MAXIMIZE); |
| 87 | let supports_minimize = wm_capabilites.contains(WindowManagerCapabilities::MINIMIZE); |
| 88 | |
| 89 | self.update_buttons(supports_maximize, supports_minimize); |
| 90 | } |
| 91 | |
| 92 | pub fn update_buttons(&mut self, supports_maximize: bool, supports_minimize: bool) { |
| 93 | let is_supported = |button: &Button| match button.kind { |
| 94 | ButtonKind::Close => true, |
| 95 | ButtonKind::Maximize => supports_maximize, |
| 96 | ButtonKind::Minimize => supports_minimize, |
| 97 | }; |
| 98 | |
| 99 | let (buttons_left, buttons_right) = |
| 100 | Buttons::parse_button_layout(self.layout_config.clone()) |
| 101 | .unwrap_or_else(Buttons::get_default_buttons_layout); |
| 102 | |
| 103 | self.buttons_left = buttons_left.into_iter().filter(is_supported).collect(); |
| 104 | self.buttons_right = buttons_right.into_iter().filter(is_supported).collect(); |
| 105 | } |
| 106 | |
| 107 | pub fn right_buttons_start_x(&self) -> Option<f32> { |
| 108 | self.buttons_right.last().map(|button| button.x()) |
| 109 | } |
| 110 | |
| 111 | pub fn left_buttons_end_x(&self) -> Option<f32> { |
| 112 | self.buttons_left.last().map(|button| button.end_x()) |
| 113 | } |
| 114 | |
| 115 | #[allow (clippy::too_many_arguments)] |
| 116 | pub fn draw( |
| 117 | &self, |
| 118 | start_x: f32, |
| 119 | end_x: f32, |
| 120 | scale: f32, |
| 121 | colors: &ColorMap, |
| 122 | mouse_location: Location, |
| 123 | pixmap: &mut PixmapMut, |
| 124 | resizable: bool, |
| 125 | state: &WindowState, |
| 126 | ) { |
| 127 | let left_buttons_right_limit = |
| 128 | self.right_buttons_start_x().unwrap_or(end_x).min(end_x) - BUTTON_SPACING; |
| 129 | let buttons_left = self.buttons_left.iter().map(|x| (x, Side::Left)); |
| 130 | let buttons_right = self.buttons_right.iter().map(|x| (x, Side::Right)); |
| 131 | |
| 132 | for (button, side) in buttons_left.chain(buttons_right) { |
| 133 | let is_visible = button.x() > start_x && button.end_x() < end_x |
| 134 | // If we have buttons from both sides and they overlap, prefer the right side |
| 135 | && (side == Side::Right || button.end_x() < left_buttons_right_limit); |
| 136 | |
| 137 | if is_visible { |
| 138 | button.draw(scale, colors, mouse_location, pixmap, resizable, state); |
| 139 | } |
| 140 | } |
| 141 | } |
| 142 | |
| 143 | fn parse_button_layout(sides: Option<(String, String)>) -> Option<ButtonLayout> { |
| 144 | let Some((left_side, right_side)) = sides else { |
| 145 | return None; |
| 146 | }; |
| 147 | |
| 148 | let buttons_left = Buttons::parse_button_layout_side(left_side, Side::Left); |
| 149 | let buttons_right = Buttons::parse_button_layout_side(right_side, Side::Right); |
| 150 | |
| 151 | if buttons_left.is_empty() && buttons_right.is_empty() { |
| 152 | warn!("No valid buttons found in configuration" ); |
| 153 | return None; |
| 154 | } |
| 155 | |
| 156 | Some((buttons_left, buttons_right)) |
| 157 | } |
| 158 | |
| 159 | fn parse_button_layout_side(config: String, side: Side) -> Vec<Button> { |
| 160 | let mut buttons: Vec<Button> = vec![]; |
| 161 | |
| 162 | for button in config.split(',' ).take(3) { |
| 163 | let button_kind = match button { |
| 164 | "close" => ButtonKind::Close, |
| 165 | "maximize" => ButtonKind::Maximize, |
| 166 | "minimize" => ButtonKind::Minimize, |
| 167 | "appmenu" => { |
| 168 | debug!("Ignoring \"appmenu \" button" ); |
| 169 | continue; |
| 170 | } |
| 171 | _ => { |
| 172 | warn!("Ignoring unknown button type: {button}" ); |
| 173 | continue; |
| 174 | } |
| 175 | }; |
| 176 | |
| 177 | buttons.push(Button::new(button_kind)); |
| 178 | } |
| 179 | |
| 180 | // For the right side, we need to revert the order |
| 181 | if side == Side::Right { |
| 182 | buttons.into_iter().rev().collect() |
| 183 | } else { |
| 184 | buttons |
| 185 | } |
| 186 | } |
| 187 | |
| 188 | fn get_default_buttons_layout() -> ButtonLayout { |
| 189 | ( |
| 190 | vec![], |
| 191 | vec![ |
| 192 | Button::new(ButtonKind::Close), |
| 193 | Button::new(ButtonKind::Maximize), |
| 194 | Button::new(ButtonKind::Minimize), |
| 195 | ], |
| 196 | ) |
| 197 | } |
| 198 | } |
| 199 | |
| 200 | #[derive (Debug, Clone)] |
| 201 | pub(crate) struct Button { |
| 202 | /// The button offset into the header bar canvas. |
| 203 | offset: f32, |
| 204 | /// The kind of the button. |
| 205 | kind: ButtonKind, |
| 206 | } |
| 207 | |
| 208 | impl Button { |
| 209 | pub fn new(kind: ButtonKind) -> Self { |
| 210 | Self { offset: 0., kind } |
| 211 | } |
| 212 | |
| 213 | pub fn radius(&self) -> f32 { |
| 214 | BUTTON_SIZE / 2.0 |
| 215 | } |
| 216 | |
| 217 | pub fn x(&self) -> f32 { |
| 218 | self.offset |
| 219 | } |
| 220 | |
| 221 | pub fn center_x(&self) -> f32 { |
| 222 | self.offset + self.radius() |
| 223 | } |
| 224 | |
| 225 | pub fn center_y(&self) -> f32 { |
| 226 | BUTTON_MARGIN + self.radius() |
| 227 | } |
| 228 | |
| 229 | pub fn end_x(&self) -> f32 { |
| 230 | self.offset + BUTTON_SIZE |
| 231 | } |
| 232 | |
| 233 | fn contains(&self, x: f32, y: f32) -> bool { |
| 234 | x > self.offset |
| 235 | && x < self.offset + BUTTON_SIZE |
| 236 | && y > BUTTON_MARGIN |
| 237 | && y < BUTTON_MARGIN + BUTTON_SIZE |
| 238 | } |
| 239 | |
| 240 | pub fn draw( |
| 241 | &self, |
| 242 | scale: f32, |
| 243 | colors: &ColorMap, |
| 244 | mouse_location: Location, |
| 245 | pixmap: &mut PixmapMut, |
| 246 | resizable: bool, |
| 247 | state: &WindowState, |
| 248 | ) -> SkiaResult { |
| 249 | let button_bg = if mouse_location == Location::Button(self.kind) |
| 250 | && (resizable || self.kind != ButtonKind::Maximize) |
| 251 | { |
| 252 | colors.button_hover_paint() |
| 253 | } else { |
| 254 | colors.button_idle_paint() |
| 255 | }; |
| 256 | |
| 257 | // Convert to pixels. |
| 258 | let x = self.center_x() * scale; |
| 259 | let y = self.center_y() * scale; |
| 260 | let radius = self.radius() * scale; |
| 261 | |
| 262 | // Draw the button background. |
| 263 | let circle = PathBuilder::from_circle(x, y, radius)?; |
| 264 | pixmap.fill_path( |
| 265 | &circle, |
| 266 | &button_bg, |
| 267 | FillRule::Winding, |
| 268 | Transform::identity(), |
| 269 | None, |
| 270 | ); |
| 271 | |
| 272 | let mut button_icon_paint = colors.button_icon_paint(); |
| 273 | // Do AA only for diagonal lines. |
| 274 | button_icon_paint.anti_alias = self.kind == ButtonKind::Close; |
| 275 | |
| 276 | // Draw the icon. |
| 277 | match self.kind { |
| 278 | ButtonKind::Close => { |
| 279 | let x_icon = { |
| 280 | let size = 3.5 * scale; |
| 281 | let mut pb = PathBuilder::new(); |
| 282 | |
| 283 | { |
| 284 | let sx = x - size; |
| 285 | let sy = y - size; |
| 286 | let ex = x + size; |
| 287 | let ey = y + size; |
| 288 | |
| 289 | pb.move_to(sx, sy); |
| 290 | pb.line_to(ex, ey); |
| 291 | pb.close(); |
| 292 | } |
| 293 | |
| 294 | { |
| 295 | let sx = x - size; |
| 296 | let sy = y + size; |
| 297 | let ex = x + size; |
| 298 | let ey = y - size; |
| 299 | |
| 300 | pb.move_to(sx, sy); |
| 301 | pb.line_to(ex, ey); |
| 302 | pb.close(); |
| 303 | } |
| 304 | |
| 305 | pb.finish()? |
| 306 | }; |
| 307 | |
| 308 | pixmap.stroke_path( |
| 309 | &x_icon, |
| 310 | &button_icon_paint, |
| 311 | &Stroke { |
| 312 | width: 1.1 * scale, |
| 313 | ..Default::default() |
| 314 | }, |
| 315 | Transform::identity(), |
| 316 | None, |
| 317 | ); |
| 318 | } |
| 319 | ButtonKind::Maximize => { |
| 320 | let path2 = { |
| 321 | let size = 8.0 * scale; |
| 322 | let hsize = size / 2.0; |
| 323 | let mut pb = PathBuilder::new(); |
| 324 | |
| 325 | let x = x - hsize; |
| 326 | let y = y - hsize; |
| 327 | if state.contains(WindowState::MAXIMIZED) { |
| 328 | let offset = 2.0 * scale; |
| 329 | if let Some(rect) = |
| 330 | Rect::from_xywh(x, y + offset, size - offset, size - offset) |
| 331 | { |
| 332 | pb.push_rect(rect); |
| 333 | pb.move_to(rect.left() + offset, rect.top() - offset); |
| 334 | pb.line_to(rect.right() + offset, rect.top() - offset); |
| 335 | pb.line_to(rect.right() + offset, rect.bottom() - offset + 0.5); |
| 336 | } |
| 337 | } else if let Some(rect) = Rect::from_xywh(x, y, size, size) { |
| 338 | pb.push_rect(rect); |
| 339 | } |
| 340 | |
| 341 | pb.finish()? |
| 342 | }; |
| 343 | |
| 344 | pixmap.stroke_path( |
| 345 | &path2, |
| 346 | &button_icon_paint, |
| 347 | &Stroke { |
| 348 | width: 1.0 * scale, |
| 349 | ..Default::default() |
| 350 | }, |
| 351 | Transform::identity(), |
| 352 | None, |
| 353 | ); |
| 354 | } |
| 355 | ButtonKind::Minimize => { |
| 356 | let len = 8.0 * scale; |
| 357 | let hlen = len / 2.0; |
| 358 | pixmap.fill_rect( |
| 359 | Rect::from_xywh(x - hlen, y + hlen, len, scale)?, |
| 360 | &button_icon_paint, |
| 361 | Transform::identity(), |
| 362 | None, |
| 363 | ); |
| 364 | } |
| 365 | } |
| 366 | |
| 367 | Some(()) |
| 368 | } |
| 369 | } |
| 370 | |
| 371 | #[derive (Debug, Copy, Clone, PartialEq, Eq)] |
| 372 | pub enum ButtonKind { |
| 373 | Close, |
| 374 | Maximize, |
| 375 | Minimize, |
| 376 | } |
| 377 | |
| 378 | #[derive (Debug, Copy, Clone, PartialEq, Eq)] |
| 379 | pub enum Side { |
| 380 | Left, |
| 381 | Right, |
| 382 | } |
| 383 | |