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4 | ** Copyright (C) 2016 Svenn-Arne Dragly. |
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40 | |
41 | #ifndef QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERES3_H |
42 | #define QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERES3_H |
43 | |
44 | // |
45 | // W A R N I N G |
46 | // ------------- |
47 | // |
48 | // This file is not part of the Qt API. It exists for the convenience |
49 | // of other Qt classes. This header file may change from version to |
50 | // version without notice, or even be removed. |
51 | // |
52 | // We mean it. |
53 | // |
54 | |
55 | #include <graphicshelperes2_p.h> |
56 | |
57 | QT_BEGIN_NAMESPACE |
58 | |
59 | namespace Qt3DRender { |
60 | namespace Render { |
61 | namespace OpenGL { |
62 | |
63 | class GraphicsHelperES3 : public GraphicsHelperES2 |
64 | { |
65 | public: |
66 | GraphicsHelperES3(); |
67 | ~GraphicsHelperES3(); |
68 | |
69 | // QGraphicHelperInterface interface |
70 | void bindBufferBase(GLenum target, GLuint index, GLuint buffer) override; |
71 | bool frameBufferNeedsRenderBuffer(const Attachment &attachment) override; |
72 | void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) override; |
73 | void bindFrameBufferObject(GLuint frameBufferId, FBOBindMode mode) override; |
74 | void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) override; |
75 | void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) override; |
76 | void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) override; |
77 | void drawBuffers(GLsizei n, const int *bufs) override; |
78 | void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) override; |
79 | void drawElementsInstancedBaseVertexBaseInstance(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) override; |
80 | void readBuffer(GLenum mode) override; |
81 | void drawBuffer(GLenum mode) override; |
82 | void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) override; |
83 | char *mapBuffer(GLenum target, GLsizeiptr size) override; |
84 | QVector<ShaderUniform> programUniformsAndLocations(GLuint programId) override; |
85 | QVector<ShaderUniformBlock> programUniformBlocks(GLuint programId) override; |
86 | bool supportsFeature(Feature feature) const override; |
87 | GLboolean unmapBuffer(GLenum target) override; |
88 | void vertexAttribDivisor(GLuint index, GLuint divisor) override; |
89 | void vertexAttributePointer(GLenum shaderDataType, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) override; |
90 | |
91 | UniformType uniformTypeFromGLType(GLenum glType) override; |
92 | uint uniformByteSize(const ShaderUniform &description) override; |
93 | |
94 | void *fenceSync() override; |
95 | void clientWaitSync(void *sync, GLuint64 nanoSecTimeout) override; |
96 | void waitSync(void *sync) override; |
97 | bool wasSyncSignaled(void *sync) override; |
98 | void deleteSync(void *sync) override; |
99 | |
100 | protected: |
101 | QOpenGLExtraFunctions * = nullptr; |
102 | }; |
103 | |
104 | } // namespace OpenGL |
105 | } // namespace Render |
106 | } // namespace Qt3DRender |
107 | |
108 | QT_END_NAMESPACE |
109 | |
110 | #endif // QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERES3_H |
111 | |