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| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #ifndef QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERGL2_H |
| 41 | #define QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERGL2_H |
| 42 | |
| 43 | // |
| 44 | // W A R N I N G |
| 45 | // ------------- |
| 46 | // |
| 47 | // This file is not part of the Qt API. It exists for the convenience |
| 48 | // of other Qt classes. This header file may change from version to |
| 49 | // version without notice, or even be removed. |
| 50 | // |
| 51 | // We mean it. |
| 52 | // |
| 53 | |
| 54 | #include <graphicshelperinterface_p.h> |
| 55 | |
| 56 | #ifndef QT_OPENGL_ES_2 |
| 57 | |
| 58 | QT_BEGIN_NAMESPACE |
| 59 | |
| 60 | class QOpenGLFunctions_2_0; |
| 61 | class QOpenGLExtension_ARB_framebuffer_object; |
| 62 | |
| 63 | namespace Qt3DRender { |
| 64 | namespace Render { |
| 65 | namespace OpenGL { |
| 66 | |
| 67 | class Q_AUTOTEST_EXPORT GraphicsHelperGL2 : public GraphicsHelperInterface |
| 68 | { |
| 69 | public: |
| 70 | GraphicsHelperGL2(); |
| 71 | |
| 72 | // QGraphicHelperInterface interface |
| 73 | void alphaTest(GLenum mode1, GLenum mode2) override; |
| 74 | void bindBufferBase(GLenum target, GLuint index, GLuint buffer) override; |
| 75 | void bindFragDataLocation(GLuint shader, const QHash<QString, int> &outputs) override; |
| 76 | bool frameBufferNeedsRenderBuffer(const Attachment &attachment) override; |
| 77 | void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) override; |
| 78 | void bindFrameBufferAttachment(RenderBuffer *renderBuffer, const Attachment &attachment) override; |
| 79 | void bindFrameBufferObject(GLuint frameBufferId, FBOBindMode mode) override; |
| 80 | void bindImageTexture(GLuint imageUnit, GLuint texture, GLint mipLevel, GLboolean layered, GLint layer, GLenum access, GLenum format) override; |
| 81 | void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) override; |
| 82 | void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) override; |
| 83 | void blendEquation(GLenum mode) override; |
| 84 | void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) override; |
| 85 | void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha) override; |
| 86 | void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) override; |
| 87 | GLuint boundFrameBufferObject() override; |
| 88 | void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) override; |
| 89 | bool checkFrameBufferComplete() override; |
| 90 | void clearBufferf(GLint drawbuffer, const QVector4D &values) override; |
| 91 | GLuint createFrameBufferObject() override; |
| 92 | void depthMask(GLenum mode) override; |
| 93 | void depthRange(GLdouble nearValue, GLdouble farValue) override; |
| 94 | void depthTest(GLenum mode) override; |
| 95 | void disableClipPlane(int clipPlane) override; |
| 96 | void disablei(GLenum cap, GLuint index) override; |
| 97 | void disablePrimitiveRestart() override; |
| 98 | void dispatchCompute(GLuint wx, GLuint wy, GLuint wz) override; |
| 99 | char *mapBuffer(GLenum target, GLsizeiptr size) override; |
| 100 | GLboolean unmapBuffer(GLenum target) override; |
| 101 | void drawArrays(GLenum primitiveType, GLint first, GLsizei count) override; |
| 102 | void drawArraysIndirect(GLenum mode,void *indirect) override; |
| 103 | void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) override; |
| 104 | void drawArraysInstancedBaseInstance(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances, GLsizei baseInstance) override; |
| 105 | void drawBuffers(GLsizei n, const int *bufs) override; |
| 106 | void drawElements(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLint baseVertex = 0) override; |
| 107 | void drawElementsIndirect(GLenum mode, GLenum type, void *indirect) override; |
| 108 | void drawElementsInstancedBaseVertexBaseInstance(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) override; |
| 109 | void enableClipPlane(int clipPlane) override; |
| 110 | void enablei(GLenum cap, GLuint index) override; |
| 111 | void enablePrimitiveRestart(int primitiveRestartIndex) override; |
| 112 | void enableVertexAttributeArray(int location) override; |
| 113 | void frontFace(GLenum mode) override; |
| 114 | QSize getRenderBufferDimensions(GLuint renderBufferId) override; |
| 115 | QSize getTextureDimensions(GLuint textureId, GLenum target, uint level = 0) override; |
| 116 | void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) override; |
| 117 | void pointSize(bool programmable, GLfloat value) override; |
| 118 | GLint maxClipPlaneCount() override; |
| 119 | void memoryBarrier(QMemoryBarrier::Operations barriers) override; |
| 120 | QVector<ShaderUniformBlock> programUniformBlocks(GLuint programId) override; |
| 121 | QVector<ShaderAttribute> programAttributesAndLocations(GLuint programId) override; |
| 122 | QVector<ShaderUniform> programUniformsAndLocations(GLuint programId) override; |
| 123 | QVector<ShaderStorageBlock> programShaderStorageBlocks(GLuint programId) override; |
| 124 | void releaseFrameBufferObject(GLuint frameBufferId) override; |
| 125 | void setMSAAEnabled(bool enable) override; |
| 126 | void setAlphaCoverageEnabled(bool enable) override; |
| 127 | void setClipPlane(int clipPlane, const QVector3D &normal, float distance) override; |
| 128 | void setSeamlessCubemap(bool enable) override; |
| 129 | void setVerticesPerPatch(GLint verticesPerPatch) override; |
| 130 | bool supportsFeature(Feature feature) const override; |
| 131 | uint uniformByteSize(const ShaderUniform &description) override; |
| 132 | void useProgram(GLuint programId) override; |
| 133 | void vertexAttribDivisor(GLuint index, GLuint divisor) override; |
| 134 | void vertexAttributePointer(GLenum shaderDataType, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) override; |
| 135 | void readBuffer(GLenum mode) override; |
| 136 | void drawBuffer(GLenum mode) override; |
| 137 | void rasterMode(GLenum faceMode, GLenum rasterMode) override; |
| 138 | |
| 139 | void *fenceSync() override; |
| 140 | void clientWaitSync(void *sync, GLuint64 nanoSecTimeout) override; |
| 141 | void waitSync(void *sync) override; |
| 142 | bool wasSyncSignaled(void *sync) override; |
| 143 | void deleteSync(void *sync) override; |
| 144 | |
| 145 | void glUniform1fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 146 | void glUniform2fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 147 | void glUniform3fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 148 | void glUniform4fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 149 | |
| 150 | void glUniform1iv(GLint location, GLsizei count, const GLint *value) override; |
| 151 | void glUniform2iv(GLint location, GLsizei count, const GLint *value) override; |
| 152 | void glUniform3iv(GLint location, GLsizei count, const GLint *value) override; |
| 153 | void glUniform4iv(GLint location, GLsizei count, const GLint *value) override; |
| 154 | |
| 155 | void glUniform1uiv(GLint location, GLsizei count, const GLuint *value) override; |
| 156 | void glUniform2uiv(GLint location, GLsizei count, const GLuint *value) override; |
| 157 | void glUniform3uiv(GLint location, GLsizei count, const GLuint *value) override; |
| 158 | void glUniform4uiv(GLint location, GLsizei count, const GLuint *value) override; |
| 159 | |
| 160 | void glUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 161 | void glUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 162 | void glUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 163 | void glUniformMatrix2x3fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 164 | void glUniformMatrix3x2fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 165 | void glUniformMatrix2x4fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 166 | void glUniformMatrix4x2fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 167 | void glUniformMatrix3x4fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 168 | void glUniformMatrix4x3fv(GLint location, GLsizei count, const GLfloat *value) override; |
| 169 | |
| 170 | UniformType uniformTypeFromGLType(GLenum glType) override; |
| 171 | |
| 172 | private: |
| 173 | QOpenGLFunctions_2_0 *m_funcs; |
| 174 | QOpenGLExtension_ARB_framebuffer_object *m_fboFuncs; |
| 175 | }; |
| 176 | |
| 177 | } // namespace OpenGL |
| 178 | } // namespace Render |
| 179 | } // namespace Qt3DRender |
| 180 | |
| 181 | QT_END_NAMESPACE |
| 182 | |
| 183 | #endif // !QT_OPENGL_ES_2 |
| 184 | |
| 185 | #endif // QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERGL2_H |
| 186 | |