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2 | ** |
3 | ** Copyright (C) 2016 Paul Lemire |
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6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
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39 | |
40 | #include "renderviewcommandupdaterjob_p.h" |
41 | #include <Qt3DRender/private/job_common_p.h> |
42 | #include <renderer_p.h> |
43 | #include <renderview_p.h> |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | namespace Qt3DRender { |
48 | |
49 | namespace Render { |
50 | |
51 | namespace OpenGL { |
52 | |
53 | namespace { |
54 | int renderViewInstanceCounter = 0; |
55 | } // anonymous |
56 | |
57 | class RenderViewCommandUpdaterJobPrivate : public Qt3DCore::QAspectJobPrivate |
58 | { |
59 | public: |
60 | RenderViewCommandUpdaterJobPrivate(RenderViewCommandUpdaterJob *q) : q_ptr(q) { } |
61 | ~RenderViewCommandUpdaterJobPrivate() override = default; |
62 | |
63 | bool isRequired() const override; |
64 | void postFrame(Qt3DCore::QAspectManager *manager) override; |
65 | |
66 | RenderViewCommandUpdaterJob *q_ptr; |
67 | Q_DECLARE_PUBLIC(RenderViewCommandUpdaterJob) |
68 | }; |
69 | |
70 | bool RenderViewCommandUpdaterJobPrivate::isRequired() const |
71 | { |
72 | Q_Q(const RenderViewCommandUpdaterJob); |
73 | return q->m_renderView && !q->m_renderView->noDraw() && q->m_renderablesSubView.count > 0; |
74 | } |
75 | |
76 | void RenderViewCommandUpdaterJobPrivate::postFrame(Qt3DCore::QAspectManager *manager) |
77 | { |
78 | Q_UNUSED(manager) |
79 | |
80 | // reset to 0 after every frame, stops the number growing indefinitely |
81 | renderViewInstanceCounter = 0; |
82 | } |
83 | |
84 | RenderViewCommandUpdaterJob::RenderViewCommandUpdaterJob() |
85 | : Qt3DCore::QAspectJob(*new RenderViewCommandUpdaterJobPrivate(this)) |
86 | , m_renderView(nullptr) |
87 | , m_renderer(nullptr) |
88 | , m_renderablesSubView() |
89 | { |
90 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::RenderCommandUpdater, renderViewInstanceCounter++) |
91 | } |
92 | |
93 | void RenderViewCommandUpdaterJob::run() |
94 | { |
95 | // Build RenderCommand should perform the culling as we have no way to determine |
96 | // if a child has a mesh in the view frustum while its parent isn't contained in it. |
97 | if (!m_renderView->noDraw()) { |
98 | if (m_renderablesSubView.count == 0) |
99 | return; |
100 | // Update Render Commands (Uniform Change, Depth Change) |
101 | m_renderView->updateRenderCommand(subView: m_renderablesSubView); |
102 | } |
103 | } |
104 | |
105 | } // OpenGL |
106 | |
107 | } // Render |
108 | |
109 | } // Qt3DRender |
110 | |
111 | QT_END_NAMESPACE |
112 | |