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2 | ** |
3 | ** Copyright (C) 2016 Paul Lemire |
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6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
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39 | |
40 | #include "frustumcullingjob_p.h" |
41 | #include <Qt3DRender/private/job_common_p.h> |
42 | #include <Qt3DRender/private/managers_p.h> |
43 | #include <Qt3DRender/private/entity_p.h> |
44 | #include <Qt3DRender/private/sphere_p.h> |
45 | #include <Qt3DRender/private/managers_p.h> |
46 | #include <Qt3DRender/private/nodemanagers_p.h> |
47 | |
48 | QT_BEGIN_NAMESPACE |
49 | |
50 | namespace Qt3DRender { |
51 | |
52 | namespace Render { |
53 | |
54 | namespace { |
55 | int instanceCounter = 0; |
56 | } // anonymous |
57 | |
58 | FrustumCullingJob::FrustumCullingJob() |
59 | : Qt3DCore::QAspectJob() |
60 | , m_root(nullptr) |
61 | , m_manager(nullptr) |
62 | , m_active(false) |
63 | { |
64 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::FrustumCulling, instanceCounter++) |
65 | } |
66 | |
67 | FrustumCullingJob::~FrustumCullingJob() |
68 | { |
69 | --instanceCounter; |
70 | } |
71 | |
72 | void FrustumCullingJob::run() |
73 | { |
74 | // Early return if not activated |
75 | if (!m_active) |
76 | return; |
77 | |
78 | m_visibleEntities.clear(); |
79 | |
80 | const Plane planes[6] = { |
81 | Plane(m_viewProjection.row(index: 3) + m_viewProjection.row(index: 0)), // Left |
82 | Plane(m_viewProjection.row(index: 3) - m_viewProjection.row(index: 0)), // Right |
83 | Plane(m_viewProjection.row(index: 3) + m_viewProjection.row(index: 1)), // Top |
84 | Plane(m_viewProjection.row(index: 3) - m_viewProjection.row(index: 1)), // Bottom |
85 | Plane(m_viewProjection.row(index: 3) + m_viewProjection.row(index: 2)), // Front |
86 | Plane(m_viewProjection.row(index: 3) - m_viewProjection.row(index: 2)), // Back |
87 | }; |
88 | |
89 | cullScene(e: m_root, planes); |
90 | |
91 | // sort needed for set_intersection in RenderViewBuilder |
92 | std::sort(first: m_visibleEntities.begin(), last: m_visibleEntities.end()); |
93 | } |
94 | |
95 | void FrustumCullingJob::cullScene(Entity *e, const Plane *planes) |
96 | { |
97 | e->traverse(operation: [planes, this](Entity *e) { |
98 | const Sphere *s = e->worldBoundingVolumeWithChildren(); |
99 | |
100 | // Unrolled loop |
101 | if (Vector3D::dotProduct(a: s->center(), b: planes[0].normal) + planes[0].d < -s->radius()) |
102 | return; |
103 | if (Vector3D::dotProduct(a: s->center(), b: planes[1].normal) + planes[1].d < -s->radius()) |
104 | return; |
105 | if (Vector3D::dotProduct(a: s->center(), b: planes[2].normal) + planes[2].d < -s->radius()) |
106 | return; |
107 | if (Vector3D::dotProduct(a: s->center(), b: planes[3].normal) + planes[3].d < -s->radius()) |
108 | return; |
109 | if (Vector3D::dotProduct(a: s->center(), b: planes[4].normal) + planes[4].d < -s->radius()) |
110 | return; |
111 | if (Vector3D::dotProduct(a: s->center(), b: planes[5].normal) + planes[5].d < -s->radius()) |
112 | return; |
113 | |
114 | m_visibleEntities.push_back(t: e); |
115 | }); |
116 | } |
117 | |
118 | } // Render |
119 | |
120 | } // Qt3DRender |
121 | |
122 | QT_END_NAMESPACE |
123 | |