| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "texture_p.h" |
| 41 | |
| 42 | #include <QDebug> |
| 43 | #include <QOpenGLFunctions> |
| 44 | #include <QOpenGLTexture> |
| 45 | #include <Qt3DCore/qpropertyupdatedchange.h> |
| 46 | #include <Qt3DCore/qpropertynodeaddedchange.h> |
| 47 | #include <Qt3DCore/qpropertynoderemovedchange.h> |
| 48 | |
| 49 | #include <Qt3DRender/private/texture_p.h> |
| 50 | #include <Qt3DRender/private/qabstracttexture_p.h> |
| 51 | #include <Qt3DRender/private/managers_p.h> |
| 52 | |
| 53 | QT_BEGIN_NAMESPACE |
| 54 | |
| 55 | using namespace Qt3DCore; |
| 56 | |
| 57 | namespace Qt3DRender { |
| 58 | namespace Render { |
| 59 | |
| 60 | Texture::Texture() |
| 61 | // We need backend -> frontend notifications to update the status of the texture |
| 62 | : BackendNode(ReadWrite) |
| 63 | , m_dirty(DirtyImageGenerators|DirtyProperties|DirtyParameters|DirtyDataGenerator) |
| 64 | , m_sharedTextureId(-1) |
| 65 | { |
| 66 | } |
| 67 | |
| 68 | Texture::~Texture() |
| 69 | { |
| 70 | // We do not abandon the api texture |
| 71 | // because if the dtor is called that means |
| 72 | // the manager was destroyed otherwise cleanup |
| 73 | // would have been called |
| 74 | } |
| 75 | |
| 76 | void Texture::addDirtyFlag(DirtyFlags flags) |
| 77 | { |
| 78 | QMutexLocker lock(&m_flagsMutex); |
| 79 | m_dirty |= flags; |
| 80 | if (m_renderer) |
| 81 | markDirty(changes: AbstractRenderer::TexturesDirty); |
| 82 | } |
| 83 | |
| 84 | Texture::DirtyFlags Texture::dirtyFlags() |
| 85 | { |
| 86 | QMutexLocker lock(&m_flagsMutex); |
| 87 | return m_dirty; |
| 88 | } |
| 89 | |
| 90 | void Texture::unsetDirty() |
| 91 | { |
| 92 | QMutexLocker lock(&m_flagsMutex); |
| 93 | m_dirty = Texture::NotDirty; |
| 94 | } |
| 95 | |
| 96 | // This is called by Renderer::updateGLResources |
| 97 | // when the texture has been marked for cleanup |
| 98 | void Texture::cleanup() |
| 99 | { |
| 100 | // Whoever calls this must make sure to also check if this |
| 101 | // texture is being referenced by a shared API specific texture (GLTexture) |
| 102 | m_dataFunctor.reset(); |
| 103 | m_textureImageIds.clear(); |
| 104 | m_pendingTextureDataUpdates.clear(); |
| 105 | m_sharedTextureId = -1; |
| 106 | |
| 107 | // set default values |
| 108 | m_properties = {}; |
| 109 | m_parameters = {}; |
| 110 | |
| 111 | m_dirty = NotDirty; |
| 112 | } |
| 113 | |
| 114 | void Texture::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) |
| 115 | { |
| 116 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| 117 | const QAbstractTexture *node = qobject_cast<const QAbstractTexture *>(object: frontEnd); |
| 118 | if (!node) |
| 119 | return; |
| 120 | |
| 121 | TextureProperties p = m_properties; |
| 122 | p.width = node->width(); |
| 123 | p.height = node->height(); |
| 124 | p.depth = node->depth(); |
| 125 | p.format = node->format(); |
| 126 | p.target = node->target(); |
| 127 | p.generateMipMaps = node->generateMipMaps(); |
| 128 | p.layers = node->layers(); |
| 129 | p.samples = node->samples(); |
| 130 | p.mipLevels = static_cast<const QAbstractTexturePrivate*>(QAbstractTexturePrivate::get(q: node))->m_mipmapLevels; |
| 131 | if (p != m_properties) { |
| 132 | m_properties = p; |
| 133 | addDirtyFlag(flags: DirtyProperties); |
| 134 | } |
| 135 | |
| 136 | TextureParameters q = m_parameters; |
| 137 | q.magnificationFilter = node->magnificationFilter(); |
| 138 | q.minificationFilter = node->minificationFilter(); |
| 139 | q.wrapModeX = const_cast<QAbstractTexture *>(node)->wrapMode()->x(); |
| 140 | q.wrapModeY = const_cast<QAbstractTexture *>(node)->wrapMode()->y(); |
| 141 | q.wrapModeZ = const_cast<QAbstractTexture *>(node)->wrapMode()->z(); |
| 142 | q.maximumAnisotropy = node->maximumAnisotropy(); |
| 143 | q.comparisonFunction = node->comparisonFunction(); |
| 144 | q.comparisonMode = node->comparisonMode(); |
| 145 | if (q != m_parameters) { |
| 146 | m_parameters = q; |
| 147 | addDirtyFlag(flags: DirtyParameters); |
| 148 | } |
| 149 | |
| 150 | auto newGenerator = node->dataGenerator(); |
| 151 | if (newGenerator != m_dataFunctor) { |
| 152 | setDataGenerator(newGenerator); |
| 153 | QAbstractTexturePrivate *dTexture = static_cast<QAbstractTexturePrivate *>(QNodePrivate::get(q: const_cast<QNode *>(frontEnd))); |
| 154 | dTexture->setStatus(QAbstractTexture::Loading); |
| 155 | } |
| 156 | |
| 157 | QAbstractTexturePrivate *dnode = dynamic_cast<QAbstractTexturePrivate *>(QAbstractTexturePrivate::get(q: const_cast<QAbstractTexture *>(node))); |
| 158 | if (dnode) { |
| 159 | for (const QTextureDataUpdate &pendingUpdate : dnode->m_pendingDataUpdates) |
| 160 | addTextureDataUpdate(update: pendingUpdate); |
| 161 | dnode->m_pendingDataUpdates.clear(); |
| 162 | |
| 163 | auto ids = Qt3DCore::qIdsForNodes(nodes: dnode->m_textureImages); |
| 164 | std::sort(first: std::begin(cont&: ids), last: std::end(cont&: ids)); |
| 165 | if (ids != m_textureImageIds) { |
| 166 | m_textureImageIds = ids; |
| 167 | addDirtyFlag(flags: DirtyImageGenerators); |
| 168 | } |
| 169 | |
| 170 | if (dnode->m_sharedTextureId != m_sharedTextureId) { |
| 171 | m_sharedTextureId = dnode->m_sharedTextureId; |
| 172 | addDirtyFlag(flags: DirtySharedTextureId); |
| 173 | } |
| 174 | } |
| 175 | } |
| 176 | |
| 177 | // Called by sceneChangeEvent or TextureDownloadRequest (both in AspectThread context) |
| 178 | void Texture::setDataGenerator(const QTextureGeneratorPtr &generator) |
| 179 | { |
| 180 | m_dataFunctor = generator; |
| 181 | addDirtyFlag(flags: DirtyDataGenerator); |
| 182 | } |
| 183 | |
| 184 | bool Texture::isValid(TextureImageManager *manager) const |
| 185 | { |
| 186 | for (const QNodeId &id : m_textureImageIds) { |
| 187 | TextureImage *img = manager->lookupResource(id); |
| 188 | if (img == nullptr) |
| 189 | return false; |
| 190 | } |
| 191 | return true; |
| 192 | } |
| 193 | |
| 194 | void Texture::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) |
| 195 | { |
| 196 | const auto typedChange = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<QAbstractTextureData>>(src: change); |
| 197 | const auto &data = typedChange->data; |
| 198 | |
| 199 | m_properties.target = data.target; |
| 200 | m_properties.format = data.format; |
| 201 | m_properties.width = data.width; |
| 202 | m_properties.height = data.height; |
| 203 | m_properties.depth = data.depth; |
| 204 | m_properties.generateMipMaps = data.autoMipMap; |
| 205 | m_properties.layers = data.layers; |
| 206 | m_properties.samples = data.samples; |
| 207 | m_parameters.minificationFilter = data.minFilter; |
| 208 | m_parameters.magnificationFilter = data.magFilter; |
| 209 | m_parameters.wrapModeX = data.wrapModeX; |
| 210 | m_parameters.wrapModeY = data.wrapModeY; |
| 211 | m_parameters.wrapModeZ = data.wrapModeZ; |
| 212 | m_parameters.maximumAnisotropy = data.maximumAnisotropy; |
| 213 | m_parameters.comparisonFunction = data.comparisonFunction; |
| 214 | m_parameters.comparisonMode = data.comparisonMode; |
| 215 | m_dataFunctor = data.dataFunctor; |
| 216 | m_sharedTextureId = data.sharedTextureId; |
| 217 | |
| 218 | m_textureImageIds = data.textureImageIds; |
| 219 | if (m_textureImageIds.size()) |
| 220 | addDirtyFlag(flags: DirtyImageGenerators); |
| 221 | |
| 222 | const QVector<QTextureDataUpdate> initialDataUpdates = data.initialDataUpdates; |
| 223 | for (const QTextureDataUpdate &initialUpdate : initialDataUpdates) |
| 224 | addTextureDataUpdate(update: initialUpdate); |
| 225 | |
| 226 | addDirtyFlag(flags: DirtyFlags(DirtyImageGenerators|DirtyProperties|DirtyParameters)); |
| 227 | if (m_sharedTextureId > 0) |
| 228 | addDirtyFlag(flags: DirtySharedTextureId); |
| 229 | } |
| 230 | |
| 231 | void Texture::addTextureDataUpdate(const QTextureDataUpdate &update) |
| 232 | { |
| 233 | m_pendingTextureDataUpdates.push_back(t: update); |
| 234 | addDirtyFlag(flags: DirtyPendingDataUpdates); |
| 235 | } |
| 236 | |
| 237 | |
| 238 | TextureFunctor::TextureFunctor(AbstractRenderer *renderer, |
| 239 | TextureManager *textureNodeManager) |
| 240 | : m_renderer(renderer) |
| 241 | , m_textureNodeManager(textureNodeManager) |
| 242 | { |
| 243 | } |
| 244 | |
| 245 | Qt3DCore::QBackendNode *TextureFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const |
| 246 | { |
| 247 | Texture *backend = m_textureNodeManager->getOrCreateResource(id: change->subjectId()); |
| 248 | backend->setRenderer(m_renderer); |
| 249 | // Remove id from cleanupList if for some reason we were in the dirty list of texture |
| 250 | // (Can happen when a node destroyed is followed by a node created change |
| 251 | // in the same loop, when changing parent for instance) |
| 252 | m_textureNodeManager->removeTextureIdToCleanup(id: change->subjectId()); |
| 253 | return backend; |
| 254 | } |
| 255 | |
| 256 | Qt3DCore::QBackendNode *TextureFunctor::get(Qt3DCore::QNodeId id) const |
| 257 | { |
| 258 | return m_textureNodeManager->lookupResource(id); |
| 259 | } |
| 260 | |
| 261 | void TextureFunctor::destroy(Qt3DCore::QNodeId id) const |
| 262 | { |
| 263 | m_textureNodeManager->addTextureIdToCleanup(id); |
| 264 | // We add ourselves to the dirty list to tell the shared texture managers |
| 265 | // in the renderer that this texture has been destroyed |
| 266 | m_textureNodeManager->releaseResource(id); |
| 267 | } |
| 268 | |
| 269 | |
| 270 | } // namespace Render |
| 271 | } // namespace Qt3DRender |
| 272 | |
| 273 | QT_END_NAMESPACE |
| 274 | |