| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qapplication.h" |
| 41 | #include "qplatformdefs.h" |
| 42 | #include "qgl.h" |
| 43 | #include <qdebug.h> |
| 44 | #include <qglfunctions.h> |
| 45 | |
| 46 | #include <qdatetime.h> |
| 47 | |
| 48 | #include <stdlib.h> // malloc |
| 49 | |
| 50 | #include "qpixmap.h" |
| 51 | #include "qimage.h" |
| 52 | #include "qgl_p.h" |
| 53 | |
| 54 | #include "gl2paintengineex/qpaintengineex_opengl2_p.h" |
| 55 | |
| 56 | #include <qpa/qplatformopenglcontext.h> |
| 57 | |
| 58 | #include <qglpixelbuffer.h> |
| 59 | #include <qglframebufferobject.h> |
| 60 | #include <private/qopenglextensions_p.h> |
| 61 | |
| 62 | #include <private/qimage_p.h> |
| 63 | #include <qpa/qplatformpixmap.h> |
| 64 | #include <private/qglpixelbuffer_p.h> |
| 65 | #include <private/qimagepixmapcleanuphooks_p.h> |
| 66 | #include "qcolormap.h" |
| 67 | #include "qfile.h" |
| 68 | #include <qmutex.h> |
| 69 | |
| 70 | #include "qsurfaceformat.h" |
| 71 | #include <private/qapplication_p.h> |
| 72 | #include <qpa/qplatformopenglcontext.h> |
| 73 | #include <qpa/qplatformwindow.h> |
| 74 | |
| 75 | #ifndef QT_OPENGL_ES_2 |
| 76 | #include <qopenglfunctions_1_1.h> |
| 77 | #endif |
| 78 | |
| 79 | // #define QT_GL_CONTEXT_RESOURCE_DEBUG |
| 80 | |
| 81 | QT_BEGIN_NAMESPACE |
| 82 | |
| 83 | class QGLDefaultExtensions |
| 84 | { |
| 85 | public: |
| 86 | QGLDefaultExtensions() |
| 87 | { |
| 88 | QGLTemporaryContext tempContext; |
| 89 | Q_ASSERT(QOpenGLContext::currentContext()); |
| 90 | QOpenGLExtensions *ext = qgl_extensions(); |
| 91 | Q_ASSERT(ext); |
| 92 | extensions = ext->openGLExtensions(); |
| 93 | features = ext->openGLFeatures(); |
| 94 | } |
| 95 | |
| 96 | QOpenGLFunctions::OpenGLFeatures features; |
| 97 | QOpenGLExtensions::OpenGLExtensions extensions; |
| 98 | }; |
| 99 | |
| 100 | Q_GLOBAL_STATIC(QGLDefaultExtensions, qtDefaultExtensions) |
| 101 | |
| 102 | bool qgl_hasFeature(QOpenGLFunctions::OpenGLFeature feature) |
| 103 | { |
| 104 | if (QOpenGLContext::currentContext()) |
| 105 | return QOpenGLContext::currentContext()->functions()->hasOpenGLFeature(feature); |
| 106 | return qtDefaultExtensions()->features & feature; |
| 107 | } |
| 108 | |
| 109 | bool qgl_hasExtension(QOpenGLExtensions::OpenGLExtension extension) |
| 110 | { |
| 111 | if (QOpenGLContext::currentContext()) |
| 112 | return qgl_extensions()->hasOpenGLExtension(extension); |
| 113 | return qtDefaultExtensions()->extensions & extension; |
| 114 | } |
| 115 | |
| 116 | QOpenGLExtensions::OpenGLExtensions extensions; |
| 117 | |
| 118 | /* |
| 119 | Returns the GL extensions for the current QOpenGLContext. If there is no |
| 120 | current QOpenGLContext, a default context will be created and the extensions |
| 121 | for that context will be returned instead. |
| 122 | */ |
| 123 | QOpenGLExtensions* qgl_extensions() |
| 124 | { |
| 125 | if (QOpenGLContext *context = QOpenGLContext::currentContext()) |
| 126 | return static_cast<QOpenGLExtensions *>(context->functions()); |
| 127 | |
| 128 | Q_ASSERT(false); |
| 129 | return 0; |
| 130 | } |
| 131 | |
| 132 | QOpenGLFunctions *qgl_functions() |
| 133 | { |
| 134 | return qgl_extensions(); // QOpenGLExtensions is just a subclass of QOpenGLFunctions |
| 135 | } |
| 136 | |
| 137 | #ifndef QT_OPENGL_ES_2 |
| 138 | QOpenGLFunctions_1_1 *qgl1_functions() |
| 139 | { |
| 140 | QOpenGLFunctions_1_1 *f = QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_1_1>(); |
| 141 | f->initializeOpenGLFunctions(); |
| 142 | return f; |
| 143 | } |
| 144 | #endif |
| 145 | |
| 146 | struct QGLThreadContext { |
| 147 | ~QGLThreadContext() { |
| 148 | if (context) |
| 149 | context->doneCurrent(); |
| 150 | } |
| 151 | QGLContext *context; |
| 152 | }; |
| 153 | |
| 154 | Q_GLOBAL_STATIC(QGLFormat, qgl_default_format) |
| 155 | |
| 156 | class QGLDefaultOverlayFormat: public QGLFormat |
| 157 | { |
| 158 | public: |
| 159 | inline QGLDefaultOverlayFormat() |
| 160 | { |
| 161 | setOption(QGL::FormatOption(0xffffU << 16)); // turn off all options |
| 162 | setOption(QGL::DirectRendering); |
| 163 | setPlane(1); |
| 164 | } |
| 165 | }; |
| 166 | Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance) |
| 167 | |
| 168 | Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy) |
| 169 | QGLSignalProxy *QGLSignalProxy::instance() |
| 170 | { |
| 171 | QGLSignalProxy *proxy = theSignalProxy(); |
| 172 | if (proxy && qApp && proxy->thread() != qApp->thread()) { |
| 173 | if (proxy->thread() == QThread::currentThread()) |
| 174 | proxy->moveToThread(qApp->thread()); |
| 175 | } |
| 176 | return proxy; |
| 177 | } |
| 178 | |
| 179 | |
| 180 | /*! |
| 181 | \namespace QGL |
| 182 | \inmodule QtOpenGL |
| 183 | |
| 184 | \brief The QGL namespace specifies miscellaneous identifiers used |
| 185 | in the Qt OpenGL module. |
| 186 | */ |
| 187 | |
| 188 | /*! |
| 189 | \enum QGL::FormatOption |
| 190 | |
| 191 | This enum specifies the format options that can be used to configure an OpenGL |
| 192 | context. These are set using QGLFormat::setOption(). |
| 193 | |
| 194 | \value DoubleBuffer Specifies the use of double buffering. |
| 195 | \value DepthBuffer Enables the use of a depth buffer. |
| 196 | \value Rgba Specifies that the context should use RGBA as its pixel format. |
| 197 | \value AlphaChannel Enables the use of an alpha channel. |
| 198 | \value AccumBuffer Enables the use of an accumulation buffer. |
| 199 | \value StencilBuffer Enables the use of a stencil buffer. |
| 200 | \value StereoBuffers Enables the use of a stereo buffers for use with visualization hardware. |
| 201 | \value DirectRendering Specifies that the context is used for direct rendering to a display. |
| 202 | \value HasOverlay Enables the use of an overlay. |
| 203 | \value SampleBuffers Enables the use of sample buffers. |
| 204 | \value DeprecatedFunctions Enables the use of deprecated functionality for OpenGL 3.x |
| 205 | contexts. A context with deprecated functionality enabled is |
| 206 | called a full context in the OpenGL specification. |
| 207 | \value SingleBuffer Specifies the use of a single buffer, as opposed to double buffers. |
| 208 | \value NoDepthBuffer Disables the use of a depth buffer. |
| 209 | \value ColorIndex Specifies that the context should use a color index as its pixel format. |
| 210 | \value NoAlphaChannel Disables the use of an alpha channel. |
| 211 | \value NoAccumBuffer Disables the use of an accumulation buffer. |
| 212 | \value NoStencilBuffer Disables the use of a stencil buffer. |
| 213 | \value NoStereoBuffers Disables the use of stereo buffers. |
| 214 | \value IndirectRendering Specifies that the context is used for indirect rendering to a buffer. |
| 215 | \value NoOverlay Disables the use of an overlay. |
| 216 | \value NoSampleBuffers Disables the use of sample buffers. |
| 217 | \value NoDeprecatedFunctions Disables the use of deprecated functionality for OpenGL 3.x |
| 218 | contexts. A context with deprecated functionality disabled is |
| 219 | called a forward compatible context in the OpenGL specification. |
| 220 | */ |
| 221 | |
| 222 | /***************************************************************************** |
| 223 | QGLFormat implementation |
| 224 | *****************************************************************************/ |
| 225 | |
| 226 | |
| 227 | /*! |
| 228 | \class QGLFormat |
| 229 | \inmodule QtOpenGL |
| 230 | \obsolete |
| 231 | |
| 232 | \brief The QGLFormat class specifies the display format of an OpenGL |
| 233 | rendering context. |
| 234 | |
| 235 | A display format has several characteristics: |
| 236 | \list |
| 237 | \li \l{setDoubleBuffer()}{Double or single buffering.} |
| 238 | \li \l{setDepth()}{Depth buffer.} |
| 239 | \li \l{setRgba()}{RGBA or color index mode.} |
| 240 | \li \l{setAlpha()}{Alpha channel.} |
| 241 | \li \l{setAccum()}{Accumulation buffer.} |
| 242 | \li \l{setStencil()}{Stencil buffer.} |
| 243 | \li \l{setStereo()}{Stereo buffers.} |
| 244 | \li \l{setDirectRendering()}{Direct rendering.} |
| 245 | \li \l{setOverlay()}{Presence of an overlay.} |
| 246 | \li \l{setPlane()}{Plane of an overlay.} |
| 247 | \li \l{setSampleBuffers()}{Multisample buffers.} |
| 248 | \endlist |
| 249 | |
| 250 | You can also specify preferred bit depths for the color buffer, |
| 251 | depth buffer, alpha buffer, accumulation buffer and the stencil |
| 252 | buffer with the functions: setRedBufferSize(), setGreenBufferSize(), |
| 253 | setBlueBufferSize(), setDepthBufferSize(), setAlphaBufferSize(), |
| 254 | setAccumBufferSize() and setStencilBufferSize(). |
| 255 | |
| 256 | Note that even if you specify that you prefer a 32 bit depth |
| 257 | buffer (e.g. with setDepthBufferSize(32)), the format that is |
| 258 | chosen may not have a 32 bit depth buffer, even if there is a |
| 259 | format available with a 32 bit depth buffer. The main reason for |
| 260 | this is how the system dependant picking algorithms work on the |
| 261 | different platforms, and some format options may have higher |
| 262 | precedence than others. |
| 263 | |
| 264 | You create and tell a QGLFormat object what rendering options you |
| 265 | want from an OpenGL rendering context. |
| 266 | |
| 267 | OpenGL drivers or accelerated hardware may or may not support |
| 268 | advanced features such as alpha channel or stereographic viewing. |
| 269 | If you request some features that the driver/hardware does not |
| 270 | provide when you create a QGLWidget, you will get a rendering |
| 271 | context with the nearest subset of features. |
| 272 | |
| 273 | There are different ways to define the display characteristics of |
| 274 | a rendering context. One is to create a QGLFormat and make it the |
| 275 | default for the entire application: |
| 276 | \snippet code/src_opengl_qgl.cpp 0 |
| 277 | |
| 278 | Or you can specify the desired format when creating an object of |
| 279 | your QGLWidget subclass: |
| 280 | \snippet code/src_opengl_qgl.cpp 1 |
| 281 | |
| 282 | After the widget has been created, you can find out which of the |
| 283 | requested features the system was able to provide: |
| 284 | \snippet code/src_opengl_qgl.cpp 2 |
| 285 | |
| 286 | \legalese |
| 287 | OpenGL is a trademark of Silicon Graphics, Inc. in the |
| 288 | United States and other countries. |
| 289 | \endlegalese |
| 290 | |
| 291 | \sa QGLContext, QGLWidget |
| 292 | */ |
| 293 | |
| 294 | #ifndef QT_OPENGL_ES |
| 295 | |
| 296 | static inline void transform_point(GLdouble out[4], const GLdouble m[16], const GLdouble in[4]) |
| 297 | { |
| 298 | #define M(row,col) m[col*4+row] |
| 299 | out[0] = |
| 300 | M(0, 0) * in[0] + M(0, 1) * in[1] + M(0, 2) * in[2] + M(0, 3) * in[3]; |
| 301 | out[1] = |
| 302 | M(1, 0) * in[0] + M(1, 1) * in[1] + M(1, 2) * in[2] + M(1, 3) * in[3]; |
| 303 | out[2] = |
| 304 | M(2, 0) * in[0] + M(2, 1) * in[1] + M(2, 2) * in[2] + M(2, 3) * in[3]; |
| 305 | out[3] = |
| 306 | M(3, 0) * in[0] + M(3, 1) * in[1] + M(3, 2) * in[2] + M(3, 3) * in[3]; |
| 307 | #undef M |
| 308 | } |
| 309 | |
| 310 | static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz, |
| 311 | const GLdouble model[16], const GLdouble proj[16], |
| 312 | const GLint viewport[4], |
| 313 | GLdouble * winx, GLdouble * winy, GLdouble * winz) |
| 314 | { |
| 315 | GLdouble in[4], out[4]; |
| 316 | |
| 317 | in[0] = objx; |
| 318 | in[1] = objy; |
| 319 | in[2] = objz; |
| 320 | in[3] = 1.0; |
| 321 | transform_point(out, m: model, in); |
| 322 | transform_point(out: in, m: proj, in: out); |
| 323 | |
| 324 | if (in[3] == 0.0) |
| 325 | return GL_FALSE; |
| 326 | |
| 327 | in[0] /= in[3]; |
| 328 | in[1] /= in[3]; |
| 329 | in[2] /= in[3]; |
| 330 | |
| 331 | *winx = viewport[0] + (1 + in[0]) * viewport[2] / 2; |
| 332 | *winy = viewport[1] + (1 + in[1]) * viewport[3] / 2; |
| 333 | |
| 334 | *winz = (1 + in[2]) / 2; |
| 335 | return GL_TRUE; |
| 336 | } |
| 337 | |
| 338 | #endif // !QT_OPENGL_ES |
| 339 | |
| 340 | /*! |
| 341 | Constructs a QGLFormat object with the following default settings: |
| 342 | \list |
| 343 | \li \l{setDoubleBuffer()}{Double buffer:} Enabled. |
| 344 | \li \l{setDepth()}{Depth buffer:} Enabled. |
| 345 | \li \l{setRgba()}{RGBA:} Enabled (i.e., color index disabled). |
| 346 | \li \l{setAlpha()}{Alpha channel:} Disabled. |
| 347 | \li \l{setAccum()}{Accumulator buffer:} Disabled. |
| 348 | \li \l{setStencil()}{Stencil buffer:} Enabled. |
| 349 | \li \l{setStereo()}{Stereo:} Disabled. |
| 350 | \li \l{setDirectRendering()}{Direct rendering:} Enabled. |
| 351 | \li \l{setOverlay()}{Overlay:} Disabled. |
| 352 | \li \l{setPlane()}{Plane:} 0 (i.e., normal plane). |
| 353 | \li \l{setSampleBuffers()}{Multisample buffers:} Disabled. |
| 354 | \endlist |
| 355 | */ |
| 356 | |
| 357 | QGLFormat::QGLFormat() |
| 358 | { |
| 359 | d = new QGLFormatPrivate; |
| 360 | } |
| 361 | |
| 362 | |
| 363 | /*! |
| 364 | Creates a QGLFormat object that is a copy of the current |
| 365 | defaultFormat(). |
| 366 | |
| 367 | If \a options is not 0, the default format is modified by the |
| 368 | specified format options. The \a options parameter should be |
| 369 | QGL::FormatOption values OR'ed together. |
| 370 | |
| 371 | This constructor makes it easy to specify a certain desired format |
| 372 | in classes derived from QGLWidget, for example: |
| 373 | \snippet code/src_opengl_qgl.cpp 3 |
| 374 | |
| 375 | Note that there are QGL::FormatOption values to turn format settings |
| 376 | both on and off, e.g. QGL::DepthBuffer and QGL::NoDepthBuffer, |
| 377 | QGL::DirectRendering and QGL::IndirectRendering, etc. |
| 378 | |
| 379 | The \a plane parameter defaults to 0 and is the plane which this |
| 380 | format should be associated with. Not all OpenGL implementations |
| 381 | supports overlay/underlay rendering planes. |
| 382 | |
| 383 | \sa defaultFormat(), setOption(), setPlane() |
| 384 | */ |
| 385 | |
| 386 | QGLFormat::QGLFormat(QGL::FormatOptions options, int plane) |
| 387 | { |
| 388 | d = new QGLFormatPrivate; |
| 389 | QGL::FormatOptions newOpts = options; |
| 390 | d->opts = defaultFormat().d->opts; |
| 391 | d->opts |= (newOpts & 0xffff); |
| 392 | d->opts &= ~(newOpts >> 16); |
| 393 | d->pln = plane; |
| 394 | } |
| 395 | |
| 396 | /*! |
| 397 | \internal |
| 398 | */ |
| 399 | void QGLFormat::detach() |
| 400 | { |
| 401 | if (d->ref.loadRelaxed() != 1) { |
| 402 | QGLFormatPrivate *newd = new QGLFormatPrivate(d); |
| 403 | if (!d->ref.deref()) |
| 404 | delete d; |
| 405 | d = newd; |
| 406 | } |
| 407 | } |
| 408 | |
| 409 | /*! |
| 410 | Constructs a copy of \a other. |
| 411 | */ |
| 412 | |
| 413 | QGLFormat::QGLFormat(const QGLFormat &other) |
| 414 | { |
| 415 | d = other.d; |
| 416 | d->ref.ref(); |
| 417 | } |
| 418 | |
| 419 | /*! |
| 420 | Assigns \a other to this object. |
| 421 | */ |
| 422 | |
| 423 | QGLFormat &QGLFormat::operator=(const QGLFormat &other) |
| 424 | { |
| 425 | if (d != other.d) { |
| 426 | other.d->ref.ref(); |
| 427 | if (!d->ref.deref()) |
| 428 | delete d; |
| 429 | d = other.d; |
| 430 | } |
| 431 | return *this; |
| 432 | } |
| 433 | |
| 434 | /*! |
| 435 | Destroys the QGLFormat. |
| 436 | */ |
| 437 | QGLFormat::~QGLFormat() |
| 438 | { |
| 439 | if (!d->ref.deref()) |
| 440 | delete d; |
| 441 | } |
| 442 | |
| 443 | /*! |
| 444 | Returns an OpenGL format for the window format specified by \a format. |
| 445 | */ |
| 446 | QGLFormat QGLFormat::fromSurfaceFormat(const QSurfaceFormat &format) |
| 447 | { |
| 448 | QGLFormat retFormat; |
| 449 | if (format.alphaBufferSize() >= 0) |
| 450 | retFormat.setAlphaBufferSize(format.alphaBufferSize()); |
| 451 | if (format.blueBufferSize() >= 0) |
| 452 | retFormat.setBlueBufferSize(format.blueBufferSize()); |
| 453 | if (format.greenBufferSize() >= 0) |
| 454 | retFormat.setGreenBufferSize(format.greenBufferSize()); |
| 455 | if (format.redBufferSize() >= 0) |
| 456 | retFormat.setRedBufferSize(format.redBufferSize()); |
| 457 | if (format.depthBufferSize() >= 0) |
| 458 | retFormat.setDepthBufferSize(format.depthBufferSize()); |
| 459 | if (format.samples() > 1) { |
| 460 | retFormat.setSampleBuffers(true); |
| 461 | retFormat.setSamples(format.samples()); |
| 462 | } |
| 463 | if (format.stencilBufferSize() > 0) { |
| 464 | retFormat.setStencil(true); |
| 465 | retFormat.setStencilBufferSize(format.stencilBufferSize()); |
| 466 | } |
| 467 | retFormat.setSwapInterval(format.swapInterval()); |
| 468 | retFormat.setDoubleBuffer(format.swapBehavior() != QSurfaceFormat::SingleBuffer); |
| 469 | retFormat.setStereo(format.stereo()); |
| 470 | retFormat.setVersion(major: format.majorVersion(), minor: format.minorVersion()); |
| 471 | retFormat.setProfile(static_cast<QGLFormat::OpenGLContextProfile>(format.profile())); |
| 472 | return retFormat; |
| 473 | } |
| 474 | |
| 475 | /*! |
| 476 | Returns a window format for the OpenGL format specified by \a format. |
| 477 | */ |
| 478 | QSurfaceFormat QGLFormat::toSurfaceFormat(const QGLFormat &format) |
| 479 | { |
| 480 | QSurfaceFormat retFormat; |
| 481 | if (format.alpha()) |
| 482 | retFormat.setAlphaBufferSize(format.alphaBufferSize() == -1 ? 1 : format.alphaBufferSize()); |
| 483 | if (format.blueBufferSize() >= 0) |
| 484 | retFormat.setBlueBufferSize(format.blueBufferSize()); |
| 485 | if (format.greenBufferSize() >= 0) |
| 486 | retFormat.setGreenBufferSize(format.greenBufferSize()); |
| 487 | if (format.redBufferSize() >= 0) |
| 488 | retFormat.setRedBufferSize(format.redBufferSize()); |
| 489 | if (format.depth()) |
| 490 | retFormat.setDepthBufferSize(format.depthBufferSize() == -1 ? 1 : format.depthBufferSize()); |
| 491 | retFormat.setSwapBehavior(format.doubleBuffer() ? QSurfaceFormat::DoubleBuffer : QSurfaceFormat::SingleBuffer); |
| 492 | if (format.sampleBuffers()) |
| 493 | retFormat.setSamples(format.samples() == -1 ? 4 : format.samples()); |
| 494 | if (format.stencil()) |
| 495 | retFormat.setStencilBufferSize(format.stencilBufferSize() == -1 ? 1 : format.stencilBufferSize()); |
| 496 | if (format.swapInterval() >= 0) |
| 497 | retFormat.setSwapInterval(format.swapInterval()); |
| 498 | retFormat.setStereo(format.stereo()); |
| 499 | retFormat.setMajorVersion(format.majorVersion()); |
| 500 | retFormat.setMinorVersion(format.minorVersion()); |
| 501 | retFormat.setProfile(static_cast<QSurfaceFormat::OpenGLContextProfile>(format.profile())); |
| 502 | // QGLFormat has no way to set DeprecatedFunctions, that is, to tell that forward |
| 503 | // compatibility should not be requested. Some drivers fail to ignore the fwdcompat |
| 504 | // bit with compatibility profiles so make sure it is not set. |
| 505 | if (format.profile() == QGLFormat::CompatibilityProfile) |
| 506 | retFormat.setOption(option: QSurfaceFormat::DeprecatedFunctions); |
| 507 | return retFormat; |
| 508 | } |
| 509 | |
| 510 | void QGLContextPrivate::setupSharing() { |
| 511 | Q_Q(QGLContext); |
| 512 | QOpenGLContext *sharedContext = guiGlContext->shareContext(); |
| 513 | if (sharedContext) { |
| 514 | QGLContext *actualSharedContext = QGLContext::fromOpenGLContext(platformContext: sharedContext); |
| 515 | sharing = true; |
| 516 | QGLContextGroup::addShare(context: q, share: actualSharedContext); |
| 517 | } |
| 518 | } |
| 519 | |
| 520 | void QGLContextPrivate::refreshCurrentFbo() |
| 521 | { |
| 522 | QOpenGLContextPrivate *guiGlContextPrivate = |
| 523 | guiGlContext ? QOpenGLContextPrivate::get(context: guiGlContext) : 0; |
| 524 | |
| 525 | // if QOpenGLFramebufferObjects have been used in the mean-time, we've lost our cached value |
| 526 | if (guiGlContextPrivate && guiGlContextPrivate->qgl_current_fbo_invalid) { |
| 527 | GLint current; |
| 528 | QOpenGLFunctions *funcs = qgl_functions(); |
| 529 | funcs->glGetIntegerv(GL_FRAMEBUFFER_BINDING, params: ¤t); |
| 530 | |
| 531 | current_fbo = current; |
| 532 | |
| 533 | guiGlContextPrivate->qgl_current_fbo_invalid = false; |
| 534 | } |
| 535 | } |
| 536 | |
| 537 | void QGLContextPrivate::setCurrentFbo(GLuint fbo) |
| 538 | { |
| 539 | current_fbo = fbo; |
| 540 | |
| 541 | QOpenGLContextPrivate *guiGlContextPrivate = |
| 542 | guiGlContext ? QOpenGLContextPrivate::get(context: guiGlContext) : 0; |
| 543 | |
| 544 | if (guiGlContextPrivate) |
| 545 | guiGlContextPrivate->qgl_current_fbo_invalid = false; |
| 546 | } |
| 547 | |
| 548 | |
| 549 | /*! |
| 550 | \fn bool QGLFormat::doubleBuffer() const |
| 551 | |
| 552 | Returns \c true if double buffering is enabled; otherwise returns |
| 553 | false. Double buffering is enabled by default. |
| 554 | |
| 555 | \sa setDoubleBuffer() |
| 556 | */ |
| 557 | |
| 558 | /*! |
| 559 | If \a enable is true sets double buffering; otherwise sets single |
| 560 | buffering. |
| 561 | |
| 562 | Double buffering is enabled by default. |
| 563 | |
| 564 | Double buffering is a technique where graphics are rendered on an |
| 565 | off-screen buffer and not directly to the screen. When the drawing |
| 566 | has been completed, the program calls a swapBuffers() function to |
| 567 | exchange the screen contents with the buffer. The result is |
| 568 | flicker-free drawing and often better performance. |
| 569 | |
| 570 | Note that single buffered contexts are currently not supported |
| 571 | with EGL. |
| 572 | |
| 573 | \sa doubleBuffer(), QGLContext::swapBuffers(), |
| 574 | QGLWidget::swapBuffers() |
| 575 | */ |
| 576 | |
| 577 | void QGLFormat::setDoubleBuffer(bool enable) |
| 578 | { |
| 579 | setOption(enable ? QGL::DoubleBuffer : QGL::SingleBuffer); |
| 580 | } |
| 581 | |
| 582 | |
| 583 | /*! |
| 584 | \fn bool QGLFormat::depth() const |
| 585 | |
| 586 | Returns \c true if the depth buffer is enabled; otherwise returns |
| 587 | false. The depth buffer is enabled by default. |
| 588 | |
| 589 | \sa setDepth(), setDepthBufferSize() |
| 590 | */ |
| 591 | |
| 592 | /*! |
| 593 | If \a enable is true enables the depth buffer; otherwise disables |
| 594 | the depth buffer. |
| 595 | |
| 596 | The depth buffer is enabled by default. |
| 597 | |
| 598 | The purpose of a depth buffer (or Z-buffering) is to remove hidden |
| 599 | surfaces. Pixels are assigned Z values based on the distance to |
| 600 | the viewer. A pixel with a high Z value is closer to the viewer |
| 601 | than a pixel with a low Z value. This information is used to |
| 602 | decide whether to draw a pixel or not. |
| 603 | |
| 604 | \sa depth(), setDepthBufferSize() |
| 605 | */ |
| 606 | |
| 607 | void QGLFormat::setDepth(bool enable) |
| 608 | { |
| 609 | setOption(enable ? QGL::DepthBuffer : QGL::NoDepthBuffer); |
| 610 | } |
| 611 | |
| 612 | |
| 613 | /*! |
| 614 | \fn bool QGLFormat::rgba() const |
| 615 | |
| 616 | Returns \c true if RGBA color mode is set. Returns \c false if color |
| 617 | index mode is set. The default color mode is RGBA. |
| 618 | |
| 619 | \sa setRgba() |
| 620 | */ |
| 621 | |
| 622 | /*! |
| 623 | If \a enable is true sets RGBA mode. If \a enable is false sets |
| 624 | color index mode. |
| 625 | |
| 626 | The default color mode is RGBA. |
| 627 | |
| 628 | RGBA is the preferred mode for most OpenGL applications. In RGBA |
| 629 | color mode you specify colors as red + green + blue + alpha |
| 630 | quadruplets. |
| 631 | |
| 632 | In color index mode you specify an index into a color lookup |
| 633 | table. |
| 634 | |
| 635 | \sa rgba() |
| 636 | */ |
| 637 | |
| 638 | void QGLFormat::setRgba(bool enable) |
| 639 | { |
| 640 | setOption(enable ? QGL::Rgba : QGL::ColorIndex); |
| 641 | } |
| 642 | |
| 643 | |
| 644 | /*! |
| 645 | \fn bool QGLFormat::alpha() const |
| 646 | |
| 647 | Returns \c true if the alpha buffer in the framebuffer is enabled; |
| 648 | otherwise returns \c false. The alpha buffer is disabled by default. |
| 649 | |
| 650 | \sa setAlpha(), setAlphaBufferSize() |
| 651 | */ |
| 652 | |
| 653 | /*! |
| 654 | If \a enable is true enables the alpha buffer; otherwise disables |
| 655 | the alpha buffer. |
| 656 | |
| 657 | The alpha buffer is disabled by default. |
| 658 | |
| 659 | The alpha buffer is typically used for implementing transparency |
| 660 | or translucency. The A in RGBA specifies the transparency of a |
| 661 | pixel. |
| 662 | |
| 663 | \sa alpha(), setAlphaBufferSize() |
| 664 | */ |
| 665 | |
| 666 | void QGLFormat::setAlpha(bool enable) |
| 667 | { |
| 668 | setOption(enable ? QGL::AlphaChannel : QGL::NoAlphaChannel); |
| 669 | } |
| 670 | |
| 671 | |
| 672 | /*! |
| 673 | \fn bool QGLFormat::accum() const |
| 674 | |
| 675 | Returns \c true if the accumulation buffer is enabled; otherwise |
| 676 | returns \c false. The accumulation buffer is disabled by default. |
| 677 | |
| 678 | \sa setAccum(), setAccumBufferSize() |
| 679 | */ |
| 680 | |
| 681 | /*! |
| 682 | If \a enable is true enables the accumulation buffer; otherwise |
| 683 | disables the accumulation buffer. |
| 684 | |
| 685 | The accumulation buffer is disabled by default. |
| 686 | |
| 687 | The accumulation buffer is used to create blur effects and |
| 688 | multiple exposures. |
| 689 | |
| 690 | \sa accum(), setAccumBufferSize() |
| 691 | */ |
| 692 | |
| 693 | void QGLFormat::setAccum(bool enable) |
| 694 | { |
| 695 | setOption(enable ? QGL::AccumBuffer : QGL::NoAccumBuffer); |
| 696 | } |
| 697 | |
| 698 | |
| 699 | /*! |
| 700 | \fn bool QGLFormat::stencil() const |
| 701 | |
| 702 | Returns \c true if the stencil buffer is enabled; otherwise returns |
| 703 | false. The stencil buffer is enabled by default. |
| 704 | |
| 705 | \sa setStencil(), setStencilBufferSize() |
| 706 | */ |
| 707 | |
| 708 | /*! |
| 709 | If \a enable is true enables the stencil buffer; otherwise |
| 710 | disables the stencil buffer. |
| 711 | |
| 712 | The stencil buffer is enabled by default. |
| 713 | |
| 714 | The stencil buffer masks certain parts of the drawing area so that |
| 715 | masked parts are not drawn on. |
| 716 | |
| 717 | \sa stencil(), setStencilBufferSize() |
| 718 | */ |
| 719 | |
| 720 | void QGLFormat::setStencil(bool enable) |
| 721 | { |
| 722 | setOption(enable ? QGL::StencilBuffer: QGL::NoStencilBuffer); |
| 723 | } |
| 724 | |
| 725 | |
| 726 | /*! |
| 727 | \fn bool QGLFormat::stereo() const |
| 728 | |
| 729 | Returns \c true if stereo buffering is enabled; otherwise returns |
| 730 | false. Stereo buffering is disabled by default. |
| 731 | |
| 732 | \sa setStereo() |
| 733 | */ |
| 734 | |
| 735 | /*! |
| 736 | If \a enable is true enables stereo buffering; otherwise disables |
| 737 | stereo buffering. |
| 738 | |
| 739 | Stereo buffering is disabled by default. |
| 740 | |
| 741 | Stereo buffering provides extra color buffers to generate left-eye |
| 742 | and right-eye images. |
| 743 | |
| 744 | \sa stereo() |
| 745 | */ |
| 746 | |
| 747 | void QGLFormat::setStereo(bool enable) |
| 748 | { |
| 749 | setOption(enable ? QGL::StereoBuffers : QGL::NoStereoBuffers); |
| 750 | } |
| 751 | |
| 752 | |
| 753 | /*! |
| 754 | \fn bool QGLFormat::directRendering() const |
| 755 | |
| 756 | Returns \c true if direct rendering is enabled; otherwise returns |
| 757 | false. |
| 758 | |
| 759 | Direct rendering is enabled by default. |
| 760 | |
| 761 | \sa setDirectRendering() |
| 762 | */ |
| 763 | |
| 764 | /*! |
| 765 | If \a enable is true enables direct rendering; otherwise disables |
| 766 | direct rendering. |
| 767 | |
| 768 | Direct rendering is enabled by default. |
| 769 | |
| 770 | Enabling this option will make OpenGL bypass the underlying window |
| 771 | system and render directly from hardware to the screen, if this is |
| 772 | supported by the system. |
| 773 | |
| 774 | \sa directRendering() |
| 775 | */ |
| 776 | |
| 777 | void QGLFormat::setDirectRendering(bool enable) |
| 778 | { |
| 779 | setOption(enable ? QGL::DirectRendering : QGL::IndirectRendering); |
| 780 | } |
| 781 | |
| 782 | /*! |
| 783 | \fn bool QGLFormat::sampleBuffers() const |
| 784 | |
| 785 | Returns \c true if multisample buffer support is enabled; otherwise |
| 786 | returns \c false. |
| 787 | |
| 788 | The multisample buffer is disabled by default. |
| 789 | |
| 790 | \sa setSampleBuffers() |
| 791 | */ |
| 792 | |
| 793 | /*! |
| 794 | If \a enable is true, a GL context with multisample buffer support |
| 795 | is picked; otherwise ignored. |
| 796 | |
| 797 | \sa sampleBuffers(), setSamples(), samples() |
| 798 | */ |
| 799 | void QGLFormat::setSampleBuffers(bool enable) |
| 800 | { |
| 801 | setOption(enable ? QGL::SampleBuffers : QGL::NoSampleBuffers); |
| 802 | } |
| 803 | |
| 804 | /*! |
| 805 | Returns the number of samples per pixel when multisampling is |
| 806 | enabled. By default, the highest number of samples that is |
| 807 | available is used. |
| 808 | |
| 809 | \sa setSampleBuffers(), sampleBuffers(), setSamples() |
| 810 | */ |
| 811 | int QGLFormat::samples() const |
| 812 | { |
| 813 | return d->numSamples; |
| 814 | } |
| 815 | |
| 816 | /*! |
| 817 | Set the preferred number of samples per pixel when multisampling |
| 818 | is enabled to \a numSamples. By default, the highest number of |
| 819 | samples available is used. |
| 820 | |
| 821 | \sa setSampleBuffers(), sampleBuffers(), samples() |
| 822 | */ |
| 823 | void QGLFormat::setSamples(int numSamples) |
| 824 | { |
| 825 | detach(); |
| 826 | if (numSamples < 0) { |
| 827 | qWarning(msg: "QGLFormat::setSamples: Cannot have negative number of samples per pixel %d" , numSamples); |
| 828 | return; |
| 829 | } |
| 830 | d->numSamples = numSamples; |
| 831 | setSampleBuffers(numSamples > 0); |
| 832 | } |
| 833 | |
| 834 | /*! |
| 835 | \since 4.2 |
| 836 | |
| 837 | Set the preferred swap interval. This can be used to sync the GL |
| 838 | drawing into a system window to the vertical refresh of the screen. |
| 839 | Setting an \a interval value of 0 will turn the vertical refresh syncing |
| 840 | off, any value higher than 0 will turn the vertical syncing on. |
| 841 | |
| 842 | Under Windows and under X11, where the \c{WGL_EXT_swap_control} |
| 843 | and \c{GLX_SGI_video_sync} extensions are used, the \a interval |
| 844 | parameter can be used to set the minimum number of video frames |
| 845 | that are displayed before a buffer swap will occur. In effect, |
| 846 | setting the \a interval to 10, means there will be 10 vertical |
| 847 | retraces between every buffer swap. |
| 848 | |
| 849 | Under Windows the \c{WGL_EXT_swap_control} extension has to be present, |
| 850 | and under X11 the \c{GLX_SGI_video_sync} extension has to be present. |
| 851 | */ |
| 852 | void QGLFormat::setSwapInterval(int interval) |
| 853 | { |
| 854 | detach(); |
| 855 | d->swapInterval = interval; |
| 856 | } |
| 857 | |
| 858 | /*! |
| 859 | \since 4.2 |
| 860 | |
| 861 | Returns the currently set swap interval. -1 is returned if setting |
| 862 | the swap interval isn't supported in the system GL implementation. |
| 863 | */ |
| 864 | int QGLFormat::swapInterval() const |
| 865 | { |
| 866 | return d->swapInterval; |
| 867 | } |
| 868 | |
| 869 | /*! |
| 870 | \fn bool QGLFormat::hasOverlay() const |
| 871 | |
| 872 | Returns \c true if overlay plane is enabled; otherwise returns \c false. |
| 873 | |
| 874 | Overlay is disabled by default. |
| 875 | |
| 876 | \sa setOverlay() |
| 877 | */ |
| 878 | |
| 879 | /*! |
| 880 | If \a enable is true enables an overlay plane; otherwise disables |
| 881 | the overlay plane. |
| 882 | |
| 883 | Enabling the overlay plane will cause QGLWidget to create an |
| 884 | additional context in an overlay plane. See the QGLWidget |
| 885 | documentation for further information. |
| 886 | |
| 887 | \sa hasOverlay() |
| 888 | */ |
| 889 | |
| 890 | void QGLFormat::setOverlay(bool enable) |
| 891 | { |
| 892 | setOption(enable ? QGL::HasOverlay : QGL::NoOverlay); |
| 893 | } |
| 894 | |
| 895 | /*! |
| 896 | Returns the plane of this format. The default for normal formats |
| 897 | is 0, which means the normal plane. The default for overlay |
| 898 | formats is 1, which is the first overlay plane. |
| 899 | |
| 900 | \sa setPlane(), defaultOverlayFormat() |
| 901 | */ |
| 902 | int QGLFormat::plane() const |
| 903 | { |
| 904 | return d->pln; |
| 905 | } |
| 906 | |
| 907 | /*! |
| 908 | Sets the requested plane to \a plane. 0 is the normal plane, 1 is |
| 909 | the first overlay plane, 2 is the second overlay plane, etc.; -1, |
| 910 | -2, etc. are underlay planes. |
| 911 | |
| 912 | Note that in contrast to other format specifications, the plane |
| 913 | specifications will be matched exactly. This means that if you |
| 914 | specify a plane that the underlying OpenGL system cannot provide, |
| 915 | an \l{QGLWidget::isValid()}{invalid} QGLWidget will be |
| 916 | created. |
| 917 | |
| 918 | \sa plane() |
| 919 | */ |
| 920 | void QGLFormat::setPlane(int plane) |
| 921 | { |
| 922 | detach(); |
| 923 | d->pln = plane; |
| 924 | } |
| 925 | |
| 926 | /*! |
| 927 | Sets the format option to \a opt. |
| 928 | |
| 929 | \sa testOption() |
| 930 | */ |
| 931 | |
| 932 | void QGLFormat::setOption(QGL::FormatOptions opt) |
| 933 | { |
| 934 | detach(); |
| 935 | if (opt & 0xffff) |
| 936 | d->opts |= opt; |
| 937 | else |
| 938 | d->opts &= ~(opt >> 16); |
| 939 | } |
| 940 | |
| 941 | |
| 942 | |
| 943 | /*! |
| 944 | Returns \c true if format option \a opt is set; otherwise returns \c false. |
| 945 | |
| 946 | \sa setOption() |
| 947 | */ |
| 948 | |
| 949 | bool QGLFormat::testOption(QGL::FormatOptions opt) const |
| 950 | { |
| 951 | if (opt & 0xffff) |
| 952 | return (d->opts & opt) != 0; |
| 953 | else |
| 954 | return (d->opts & (opt >> 16)) == 0; |
| 955 | } |
| 956 | |
| 957 | /*! |
| 958 | Set the minimum depth buffer size to \a size. |
| 959 | |
| 960 | \sa depthBufferSize(), setDepth(), depth() |
| 961 | */ |
| 962 | void QGLFormat::setDepthBufferSize(int size) |
| 963 | { |
| 964 | detach(); |
| 965 | if (size < 0) { |
| 966 | qWarning(msg: "QGLFormat::setDepthBufferSize: Cannot set negative depth buffer size %d" , size); |
| 967 | return; |
| 968 | } |
| 969 | d->depthSize = size; |
| 970 | setDepth(size > 0); |
| 971 | } |
| 972 | |
| 973 | /*! |
| 974 | Returns the depth buffer size. |
| 975 | |
| 976 | \sa depth(), setDepth(), setDepthBufferSize() |
| 977 | */ |
| 978 | int QGLFormat::depthBufferSize() const |
| 979 | { |
| 980 | return d->depthSize; |
| 981 | } |
| 982 | |
| 983 | /*! |
| 984 | \since 4.2 |
| 985 | |
| 986 | Set the preferred red buffer size to \a size. |
| 987 | |
| 988 | \sa setGreenBufferSize(), setBlueBufferSize(), setAlphaBufferSize() |
| 989 | */ |
| 990 | void QGLFormat::setRedBufferSize(int size) |
| 991 | { |
| 992 | detach(); |
| 993 | if (size < 0) { |
| 994 | qWarning(msg: "QGLFormat::setRedBufferSize: Cannot set negative red buffer size %d" , size); |
| 995 | return; |
| 996 | } |
| 997 | d->redSize = size; |
| 998 | } |
| 999 | |
| 1000 | /*! |
| 1001 | \since 4.2 |
| 1002 | |
| 1003 | Returns the red buffer size. |
| 1004 | |
| 1005 | \sa setRedBufferSize() |
| 1006 | */ |
| 1007 | int QGLFormat::redBufferSize() const |
| 1008 | { |
| 1009 | return d->redSize; |
| 1010 | } |
| 1011 | |
| 1012 | /*! |
| 1013 | \since 4.2 |
| 1014 | |
| 1015 | Set the preferred green buffer size to \a size. |
| 1016 | |
| 1017 | \sa setRedBufferSize(), setBlueBufferSize(), setAlphaBufferSize() |
| 1018 | */ |
| 1019 | void QGLFormat::setGreenBufferSize(int size) |
| 1020 | { |
| 1021 | detach(); |
| 1022 | if (size < 0) { |
| 1023 | qWarning(msg: "QGLFormat::setGreenBufferSize: Cannot set negative green buffer size %d" , size); |
| 1024 | return; |
| 1025 | } |
| 1026 | d->greenSize = size; |
| 1027 | } |
| 1028 | |
| 1029 | /*! |
| 1030 | \since 4.2 |
| 1031 | |
| 1032 | Returns the green buffer size. |
| 1033 | |
| 1034 | \sa setGreenBufferSize() |
| 1035 | */ |
| 1036 | int QGLFormat::greenBufferSize() const |
| 1037 | { |
| 1038 | return d->greenSize; |
| 1039 | } |
| 1040 | |
| 1041 | /*! |
| 1042 | \since 4.2 |
| 1043 | |
| 1044 | Set the preferred blue buffer size to \a size. |
| 1045 | |
| 1046 | \sa setRedBufferSize(), setGreenBufferSize(), setAlphaBufferSize() |
| 1047 | */ |
| 1048 | void QGLFormat::setBlueBufferSize(int size) |
| 1049 | { |
| 1050 | detach(); |
| 1051 | if (size < 0) { |
| 1052 | qWarning(msg: "QGLFormat::setBlueBufferSize: Cannot set negative blue buffer size %d" , size); |
| 1053 | return; |
| 1054 | } |
| 1055 | d->blueSize = size; |
| 1056 | } |
| 1057 | |
| 1058 | /*! |
| 1059 | \since 4.2 |
| 1060 | |
| 1061 | Returns the blue buffer size. |
| 1062 | |
| 1063 | \sa setBlueBufferSize() |
| 1064 | */ |
| 1065 | int QGLFormat::blueBufferSize() const |
| 1066 | { |
| 1067 | return d->blueSize; |
| 1068 | } |
| 1069 | |
| 1070 | /*! |
| 1071 | Set the preferred alpha buffer size to \a size. |
| 1072 | This function implicitly enables the alpha channel. |
| 1073 | |
| 1074 | \sa setRedBufferSize(), setGreenBufferSize(), alphaBufferSize() |
| 1075 | */ |
| 1076 | void QGLFormat::setAlphaBufferSize(int size) |
| 1077 | { |
| 1078 | detach(); |
| 1079 | if (size < 0) { |
| 1080 | qWarning(msg: "QGLFormat::setAlphaBufferSize: Cannot set negative alpha buffer size %d" , size); |
| 1081 | return; |
| 1082 | } |
| 1083 | d->alphaSize = size; |
| 1084 | setAlpha(size > 0); |
| 1085 | } |
| 1086 | |
| 1087 | /*! |
| 1088 | Returns the alpha buffer size. |
| 1089 | |
| 1090 | \sa alpha(), setAlpha(), setAlphaBufferSize() |
| 1091 | */ |
| 1092 | int QGLFormat::alphaBufferSize() const |
| 1093 | { |
| 1094 | return d->alphaSize; |
| 1095 | } |
| 1096 | |
| 1097 | /*! |
| 1098 | Set the preferred accumulation buffer size, where \a size is the |
| 1099 | bit depth for each RGBA component. |
| 1100 | |
| 1101 | \sa accum(), setAccum(), accumBufferSize() |
| 1102 | */ |
| 1103 | void QGLFormat::setAccumBufferSize(int size) |
| 1104 | { |
| 1105 | detach(); |
| 1106 | if (size < 0) { |
| 1107 | qWarning(msg: "QGLFormat::setAccumBufferSize: Cannot set negative accumulate buffer size %d" , size); |
| 1108 | return; |
| 1109 | } |
| 1110 | d->accumSize = size; |
| 1111 | setAccum(size > 0); |
| 1112 | } |
| 1113 | |
| 1114 | /*! |
| 1115 | Returns the accumulation buffer size. |
| 1116 | |
| 1117 | \sa setAccumBufferSize(), accum(), setAccum() |
| 1118 | */ |
| 1119 | int QGLFormat::accumBufferSize() const |
| 1120 | { |
| 1121 | return d->accumSize; |
| 1122 | } |
| 1123 | |
| 1124 | /*! |
| 1125 | Set the preferred stencil buffer size to \a size. |
| 1126 | |
| 1127 | \sa stencilBufferSize(), setStencil(), stencil() |
| 1128 | */ |
| 1129 | void QGLFormat::setStencilBufferSize(int size) |
| 1130 | { |
| 1131 | detach(); |
| 1132 | if (size < 0) { |
| 1133 | qWarning(msg: "QGLFormat::setStencilBufferSize: Cannot set negative stencil buffer size %d" , size); |
| 1134 | return; |
| 1135 | } |
| 1136 | d->stencilSize = size; |
| 1137 | setStencil(size > 0); |
| 1138 | } |
| 1139 | |
| 1140 | /*! |
| 1141 | Returns the stencil buffer size. |
| 1142 | |
| 1143 | \sa stencil(), setStencil(), setStencilBufferSize() |
| 1144 | */ |
| 1145 | int QGLFormat::stencilBufferSize() const |
| 1146 | { |
| 1147 | return d->stencilSize; |
| 1148 | } |
| 1149 | |
| 1150 | /*! |
| 1151 | \since 4.7 |
| 1152 | |
| 1153 | Set the OpenGL version to the \a major and \a minor numbers. If a |
| 1154 | context compatible with the requested OpenGL version cannot be |
| 1155 | created, a context compatible with version 1.x is created instead. |
| 1156 | |
| 1157 | \sa majorVersion(), minorVersion() |
| 1158 | */ |
| 1159 | void QGLFormat::setVersion(int major, int minor) |
| 1160 | { |
| 1161 | if (major < 1 || minor < 0) { |
| 1162 | qWarning(msg: "QGLFormat::setVersion: Cannot set zero or negative version number %d.%d" , major, minor); |
| 1163 | return; |
| 1164 | } |
| 1165 | detach(); |
| 1166 | d->majorVersion = major; |
| 1167 | d->minorVersion = minor; |
| 1168 | } |
| 1169 | |
| 1170 | /*! |
| 1171 | \since 4.7 |
| 1172 | |
| 1173 | Returns the OpenGL major version. |
| 1174 | |
| 1175 | \sa setVersion(), minorVersion() |
| 1176 | */ |
| 1177 | int QGLFormat::majorVersion() const |
| 1178 | { |
| 1179 | return d->majorVersion; |
| 1180 | } |
| 1181 | |
| 1182 | /*! |
| 1183 | \since 4.7 |
| 1184 | |
| 1185 | Returns the OpenGL minor version. |
| 1186 | |
| 1187 | \sa setVersion(), majorVersion() |
| 1188 | */ |
| 1189 | int QGLFormat::minorVersion() const |
| 1190 | { |
| 1191 | return d->minorVersion; |
| 1192 | } |
| 1193 | |
| 1194 | /*! |
| 1195 | \enum QGLFormat::OpenGLContextProfile |
| 1196 | \since 4.7 |
| 1197 | |
| 1198 | This enum describes the OpenGL context profiles that can be |
| 1199 | specified for contexts implementing OpenGL version 3.2 or |
| 1200 | higher. These profiles are different from OpenGL ES profiles. |
| 1201 | |
| 1202 | \value NoProfile OpenGL version is lower than 3.2. |
| 1203 | \value CoreProfile Functionality deprecated in OpenGL version 3.0 is not available. |
| 1204 | \value CompatibilityProfile Functionality from earlier OpenGL versions is available. |
| 1205 | */ |
| 1206 | |
| 1207 | /*! |
| 1208 | \since 4.7 |
| 1209 | |
| 1210 | Set the OpenGL context profile to \a profile. The \a profile is |
| 1211 | ignored if the requested OpenGL version is less than 3.2. |
| 1212 | |
| 1213 | \sa profile() |
| 1214 | */ |
| 1215 | void QGLFormat::setProfile(OpenGLContextProfile profile) |
| 1216 | { |
| 1217 | detach(); |
| 1218 | d->profile = profile; |
| 1219 | } |
| 1220 | |
| 1221 | /*! |
| 1222 | \since 4.7 |
| 1223 | |
| 1224 | Returns the OpenGL context profile. |
| 1225 | |
| 1226 | \sa setProfile() |
| 1227 | */ |
| 1228 | QGLFormat::OpenGLContextProfile QGLFormat::profile() const |
| 1229 | { |
| 1230 | return d->profile; |
| 1231 | } |
| 1232 | |
| 1233 | |
| 1234 | /*! |
| 1235 | \fn bool QGLFormat::hasOpenGL() |
| 1236 | |
| 1237 | Returns \c true if the window system has any OpenGL support; |
| 1238 | otherwise returns \c false. |
| 1239 | |
| 1240 | \warning This function must not be called until the QApplication |
| 1241 | object has been created. |
| 1242 | */ |
| 1243 | bool QGLFormat::hasOpenGL() |
| 1244 | { |
| 1245 | return QApplicationPrivate::platformIntegration() |
| 1246 | ->hasCapability(cap: QPlatformIntegration::OpenGL); |
| 1247 | } |
| 1248 | |
| 1249 | /*! |
| 1250 | \fn bool QGLFormat::hasOpenGLOverlays() |
| 1251 | |
| 1252 | Returns \c true if the window system supports OpenGL overlays; |
| 1253 | otherwise returns \c false. |
| 1254 | |
| 1255 | \warning This function must not be called until the QApplication |
| 1256 | object has been created. |
| 1257 | */ |
| 1258 | bool QGLFormat::hasOpenGLOverlays() |
| 1259 | { |
| 1260 | return false; |
| 1261 | } |
| 1262 | |
| 1263 | QGLFormat::OpenGLVersionFlags Q_AUTOTEST_EXPORT qOpenGLVersionFlagsFromString(const QString &versionString) |
| 1264 | { |
| 1265 | QGLFormat::OpenGLVersionFlags versionFlags = QGLFormat::OpenGL_Version_None; |
| 1266 | |
| 1267 | if (versionString.startsWith(s: QLatin1String("OpenGL ES" ))) { |
| 1268 | const auto parts = versionString.splitRef(sep: QLatin1Char(' ')); |
| 1269 | if (parts.size() >= 3) { |
| 1270 | if (parts[2].startsWith(s: QLatin1String("1." ))) { |
| 1271 | if (parts[1].endsWith(s: QLatin1String("-CM" ))) { |
| 1272 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_0 | |
| 1273 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0; |
| 1274 | if (parts[2].startsWith(s: QLatin1String("1.1" ))) |
| 1275 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_1 | |
| 1276 | QGLFormat::OpenGL_ES_CommonLite_Version_1_1; |
| 1277 | } else { |
| 1278 | // Not -CM, must be CL, CommonLite |
| 1279 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_0; |
| 1280 | if (parts[2].startsWith(s: QLatin1String("1.1" ))) |
| 1281 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_1; |
| 1282 | } |
| 1283 | } else { |
| 1284 | // OpenGL ES version 2.0 or higher |
| 1285 | versionFlags |= QGLFormat::OpenGL_ES_Version_2_0; |
| 1286 | } |
| 1287 | } else { |
| 1288 | // if < 3 parts to the name, it is an unrecognised OpenGL ES |
| 1289 | qWarning(msg: "Unrecognised OpenGL ES version" ); |
| 1290 | } |
| 1291 | } else { |
| 1292 | // not ES, regular OpenGL, the version numbers are first in the string |
| 1293 | if (versionString.startsWith(s: QLatin1String("1." ))) { |
| 1294 | switch (versionString[2].toLatin1()) { |
| 1295 | case '5': |
| 1296 | versionFlags |= QGLFormat::OpenGL_Version_1_5; |
| 1297 | Q_FALLTHROUGH(); |
| 1298 | case '4': |
| 1299 | versionFlags |= QGLFormat::OpenGL_Version_1_4; |
| 1300 | Q_FALLTHROUGH(); |
| 1301 | case '3': |
| 1302 | versionFlags |= QGLFormat::OpenGL_Version_1_3; |
| 1303 | Q_FALLTHROUGH(); |
| 1304 | case '2': |
| 1305 | versionFlags |= QGLFormat::OpenGL_Version_1_2; |
| 1306 | Q_FALLTHROUGH(); |
| 1307 | case '1': |
| 1308 | versionFlags |= QGLFormat::OpenGL_Version_1_1; |
| 1309 | Q_FALLTHROUGH(); |
| 1310 | default: |
| 1311 | break; |
| 1312 | } |
| 1313 | } else if (versionString.startsWith(s: QLatin1String("2." ))) { |
| 1314 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
| 1315 | QGLFormat::OpenGL_Version_1_2 | |
| 1316 | QGLFormat::OpenGL_Version_1_3 | |
| 1317 | QGLFormat::OpenGL_Version_1_4 | |
| 1318 | QGLFormat::OpenGL_Version_1_5 | |
| 1319 | QGLFormat::OpenGL_Version_2_0; |
| 1320 | if (versionString[2].toLatin1() == '1') |
| 1321 | versionFlags |= QGLFormat::OpenGL_Version_2_1; |
| 1322 | } else if (versionString.startsWith(s: QLatin1String("3." ))) { |
| 1323 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
| 1324 | QGLFormat::OpenGL_Version_1_2 | |
| 1325 | QGLFormat::OpenGL_Version_1_3 | |
| 1326 | QGLFormat::OpenGL_Version_1_4 | |
| 1327 | QGLFormat::OpenGL_Version_1_5 | |
| 1328 | QGLFormat::OpenGL_Version_2_0 | |
| 1329 | QGLFormat::OpenGL_Version_2_1 | |
| 1330 | QGLFormat::OpenGL_Version_3_0; |
| 1331 | switch (versionString[2].toLatin1()) { |
| 1332 | case '3': |
| 1333 | versionFlags |= QGLFormat::OpenGL_Version_3_3; |
| 1334 | Q_FALLTHROUGH(); |
| 1335 | case '2': |
| 1336 | versionFlags |= QGLFormat::OpenGL_Version_3_2; |
| 1337 | Q_FALLTHROUGH(); |
| 1338 | case '1': |
| 1339 | versionFlags |= QGLFormat::OpenGL_Version_3_1; |
| 1340 | Q_FALLTHROUGH(); |
| 1341 | case '0': |
| 1342 | break; |
| 1343 | default: |
| 1344 | versionFlags |= QGLFormat::OpenGL_Version_3_1 | |
| 1345 | QGLFormat::OpenGL_Version_3_2 | |
| 1346 | QGLFormat::OpenGL_Version_3_3; |
| 1347 | break; |
| 1348 | } |
| 1349 | } else if (versionString.startsWith(s: QLatin1String("4." ))) { |
| 1350 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
| 1351 | QGLFormat::OpenGL_Version_1_2 | |
| 1352 | QGLFormat::OpenGL_Version_1_3 | |
| 1353 | QGLFormat::OpenGL_Version_1_4 | |
| 1354 | QGLFormat::OpenGL_Version_1_5 | |
| 1355 | QGLFormat::OpenGL_Version_2_0 | |
| 1356 | QGLFormat::OpenGL_Version_2_1 | |
| 1357 | QGLFormat::OpenGL_Version_3_0 | |
| 1358 | QGLFormat::OpenGL_Version_3_1 | |
| 1359 | QGLFormat::OpenGL_Version_3_2 | |
| 1360 | QGLFormat::OpenGL_Version_3_3 | |
| 1361 | QGLFormat::OpenGL_Version_4_0; |
| 1362 | switch (versionString[2].toLatin1()) { |
| 1363 | case '3': |
| 1364 | versionFlags |= QGLFormat::OpenGL_Version_4_3; |
| 1365 | Q_FALLTHROUGH(); |
| 1366 | case '2': |
| 1367 | versionFlags |= QGLFormat::OpenGL_Version_4_2; |
| 1368 | Q_FALLTHROUGH(); |
| 1369 | case '1': |
| 1370 | versionFlags |= QGLFormat::OpenGL_Version_4_1; |
| 1371 | Q_FALLTHROUGH(); |
| 1372 | case '0': |
| 1373 | break; |
| 1374 | default: |
| 1375 | versionFlags |= QGLFormat::OpenGL_Version_4_1 | |
| 1376 | QGLFormat::OpenGL_Version_4_2 | |
| 1377 | QGLFormat::OpenGL_Version_4_3; |
| 1378 | break; |
| 1379 | } |
| 1380 | } else { |
| 1381 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
| 1382 | QGLFormat::OpenGL_Version_1_2 | |
| 1383 | QGLFormat::OpenGL_Version_1_3 | |
| 1384 | QGLFormat::OpenGL_Version_1_4 | |
| 1385 | QGLFormat::OpenGL_Version_1_5 | |
| 1386 | QGLFormat::OpenGL_Version_2_0 | |
| 1387 | QGLFormat::OpenGL_Version_2_1 | |
| 1388 | QGLFormat::OpenGL_Version_3_0 | |
| 1389 | QGLFormat::OpenGL_Version_3_1 | |
| 1390 | QGLFormat::OpenGL_Version_3_2 | |
| 1391 | QGLFormat::OpenGL_Version_3_3 | |
| 1392 | QGLFormat::OpenGL_Version_4_0 | |
| 1393 | QGLFormat::OpenGL_Version_4_1 | |
| 1394 | QGLFormat::OpenGL_Version_4_2 | |
| 1395 | QGLFormat::OpenGL_Version_4_3; |
| 1396 | } |
| 1397 | } |
| 1398 | return versionFlags; |
| 1399 | } |
| 1400 | |
| 1401 | /*! |
| 1402 | \enum QGLFormat::OpenGLVersionFlag |
| 1403 | \since 4.2 |
| 1404 | |
| 1405 | This enum describes the various OpenGL versions that are |
| 1406 | recognized by Qt. Use the QGLFormat::openGLVersionFlags() function |
| 1407 | to identify which versions that are supported at runtime. |
| 1408 | |
| 1409 | \value OpenGL_Version_None If no OpenGL is present or if no OpenGL context is current. |
| 1410 | |
| 1411 | \value OpenGL_Version_1_1 OpenGL version 1.1 or higher is present. |
| 1412 | |
| 1413 | \value OpenGL_Version_1_2 OpenGL version 1.2 or higher is present. |
| 1414 | |
| 1415 | \value OpenGL_Version_1_3 OpenGL version 1.3 or higher is present. |
| 1416 | |
| 1417 | \value OpenGL_Version_1_4 OpenGL version 1.4 or higher is present. |
| 1418 | |
| 1419 | \value OpenGL_Version_1_5 OpenGL version 1.5 or higher is present. |
| 1420 | |
| 1421 | \value OpenGL_Version_2_0 OpenGL version 2.0 or higher is present. |
| 1422 | Note that version 2.0 supports all the functionality of version 1.5. |
| 1423 | |
| 1424 | \value OpenGL_Version_2_1 OpenGL version 2.1 or higher is present. |
| 1425 | |
| 1426 | \value OpenGL_Version_3_0 OpenGL version 3.0 or higher is present. |
| 1427 | |
| 1428 | \value OpenGL_Version_3_1 OpenGL version 3.1 or higher is present. |
| 1429 | Note that OpenGL version 3.1 or higher does not necessarily support all the features of |
| 1430 | version 3.0 and lower. |
| 1431 | |
| 1432 | \value OpenGL_Version_3_2 OpenGL version 3.2 or higher is present. |
| 1433 | |
| 1434 | \value OpenGL_Version_3_3 OpenGL version 3.3 or higher is present. |
| 1435 | |
| 1436 | \value OpenGL_Version_4_0 OpenGL version 4.0 or higher is present. |
| 1437 | |
| 1438 | \value OpenGL_Version_4_1 OpenGL version 4.1 or higher is present. |
| 1439 | |
| 1440 | \value OpenGL_Version_4_2 OpenGL version 4.2 or higher is present. |
| 1441 | |
| 1442 | \value OpenGL_Version_4_3 OpenGL version 4.3 or higher is present. |
| 1443 | |
| 1444 | \value OpenGL_ES_CommonLite_Version_1_0 OpenGL ES version 1.0 Common Lite or higher is present. |
| 1445 | |
| 1446 | \value OpenGL_ES_Common_Version_1_0 OpenGL ES version 1.0 Common or higher is present. |
| 1447 | The Common profile supports all the features of Common Lite. |
| 1448 | |
| 1449 | \value OpenGL_ES_CommonLite_Version_1_1 OpenGL ES version 1.1 Common Lite or higher is present. |
| 1450 | |
| 1451 | \value OpenGL_ES_Common_Version_1_1 OpenGL ES version 1.1 Common or higher is present. |
| 1452 | The Common profile supports all the features of Common Lite. |
| 1453 | |
| 1454 | \value OpenGL_ES_Version_2_0 OpenGL ES version 2.0 or higher is present. |
| 1455 | Note that OpenGL ES version 2.0 does not support all the features of OpenGL ES 1.x. |
| 1456 | So if OpenGL_ES_Version_2_0 is returned, none of the ES 1.x flags are returned. |
| 1457 | |
| 1458 | See also \l{http://www.opengl.org} for more information about the different |
| 1459 | revisions of OpenGL. |
| 1460 | |
| 1461 | \sa openGLVersionFlags() |
| 1462 | */ |
| 1463 | |
| 1464 | /*! |
| 1465 | \since 4.2 |
| 1466 | |
| 1467 | Identifies, at runtime, which OpenGL versions that are supported |
| 1468 | by the current platform. |
| 1469 | |
| 1470 | Note that if OpenGL version 1.5 is supported, its predecessors |
| 1471 | (i.e., version 1.4 and lower) are also supported. To identify the |
| 1472 | support of a particular feature, like multi texturing, test for |
| 1473 | the version in which the feature was first introduced (i.e., |
| 1474 | version 1.3 in the case of multi texturing) to adapt to the largest |
| 1475 | possible group of runtime platforms. |
| 1476 | |
| 1477 | This function needs a valid current OpenGL context to work; |
| 1478 | otherwise it will return OpenGL_Version_None. |
| 1479 | |
| 1480 | \sa hasOpenGL(), hasOpenGLOverlays() |
| 1481 | */ |
| 1482 | QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags() |
| 1483 | { |
| 1484 | static bool cachedDefault = false; |
| 1485 | static OpenGLVersionFlags defaultVersionFlags = OpenGL_Version_None; |
| 1486 | QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext()); |
| 1487 | QGLTemporaryContext *tmpContext = 0; |
| 1488 | |
| 1489 | if (currentCtx && currentCtx->d_func()->version_flags_cached) |
| 1490 | return currentCtx->d_func()->version_flags; |
| 1491 | |
| 1492 | if (!currentCtx) { |
| 1493 | if (cachedDefault) { |
| 1494 | return defaultVersionFlags; |
| 1495 | } else { |
| 1496 | if (!hasOpenGL()) |
| 1497 | return defaultVersionFlags; |
| 1498 | tmpContext = new QGLTemporaryContext; |
| 1499 | cachedDefault = true; |
| 1500 | } |
| 1501 | } |
| 1502 | |
| 1503 | QString versionString(QLatin1String(reinterpret_cast<const char*>(qgl_functions()->glGetString(GL_VERSION)))); |
| 1504 | OpenGLVersionFlags versionFlags = qOpenGLVersionFlagsFromString(versionString); |
| 1505 | if (currentCtx) { |
| 1506 | currentCtx->d_func()->version_flags_cached = true; |
| 1507 | currentCtx->d_func()->version_flags = versionFlags; |
| 1508 | } |
| 1509 | if (tmpContext) { |
| 1510 | defaultVersionFlags = versionFlags; |
| 1511 | delete tmpContext; |
| 1512 | } |
| 1513 | |
| 1514 | return versionFlags; |
| 1515 | } |
| 1516 | |
| 1517 | |
| 1518 | /*! |
| 1519 | Returns the default QGLFormat for the application. All QGLWidget |
| 1520 | objects that are created use this format unless another format is |
| 1521 | specified, e.g. when they are constructed. |
| 1522 | |
| 1523 | If no special default format has been set using |
| 1524 | setDefaultFormat(), the default format is the same as that created |
| 1525 | with QGLFormat(). |
| 1526 | |
| 1527 | \sa setDefaultFormat() |
| 1528 | */ |
| 1529 | |
| 1530 | QGLFormat QGLFormat::defaultFormat() |
| 1531 | { |
| 1532 | return *qgl_default_format(); |
| 1533 | } |
| 1534 | |
| 1535 | /*! |
| 1536 | Sets a new default QGLFormat for the application to \a f. For |
| 1537 | example, to set single buffering as the default instead of double |
| 1538 | buffering, your main() might contain code like this: |
| 1539 | \snippet code/src_opengl_qgl.cpp 4 |
| 1540 | |
| 1541 | \sa defaultFormat() |
| 1542 | */ |
| 1543 | |
| 1544 | void QGLFormat::setDefaultFormat(const QGLFormat &f) |
| 1545 | { |
| 1546 | *qgl_default_format() = f; |
| 1547 | } |
| 1548 | |
| 1549 | |
| 1550 | /*! |
| 1551 | Returns the default QGLFormat for overlay contexts. |
| 1552 | |
| 1553 | The default overlay format is: |
| 1554 | \list |
| 1555 | \li \l{setDoubleBuffer()}{Double buffer:} Disabled. |
| 1556 | \li \l{setDepth()}{Depth buffer:} Disabled. |
| 1557 | \li \l{setRgba()}{RGBA:} Disabled (i.e., color index enabled). |
| 1558 | \li \l{setAlpha()}{Alpha channel:} Disabled. |
| 1559 | \li \l{setAccum()}{Accumulator buffer:} Disabled. |
| 1560 | \li \l{setStencil()}{Stencil buffer:} Disabled. |
| 1561 | \li \l{setStereo()}{Stereo:} Disabled. |
| 1562 | \li \l{setDirectRendering()}{Direct rendering:} Enabled. |
| 1563 | \li \l{setOverlay()}{Overlay:} Disabled. |
| 1564 | \li \l{setSampleBuffers()}{Multisample buffers:} Disabled. |
| 1565 | \li \l{setPlane()}{Plane:} 1 (i.e., first overlay plane). |
| 1566 | \endlist |
| 1567 | |
| 1568 | \sa setDefaultFormat() |
| 1569 | */ |
| 1570 | |
| 1571 | QGLFormat QGLFormat::defaultOverlayFormat() |
| 1572 | { |
| 1573 | return *defaultOverlayFormatInstance(); |
| 1574 | } |
| 1575 | |
| 1576 | /*! |
| 1577 | Sets a new default QGLFormat for overlay contexts to \a f. This |
| 1578 | format is used whenever a QGLWidget is created with a format that |
| 1579 | hasOverlay() enabled. |
| 1580 | |
| 1581 | For example, to get a double buffered overlay context (if |
| 1582 | available), use code like this: |
| 1583 | |
| 1584 | \snippet code/src_opengl_qgl.cpp 5 |
| 1585 | |
| 1586 | As usual, you can find out after widget creation whether the |
| 1587 | underlying OpenGL system was able to provide the requested |
| 1588 | specification: |
| 1589 | |
| 1590 | \snippet code/src_opengl_qgl.cpp 6 |
| 1591 | |
| 1592 | \sa defaultOverlayFormat() |
| 1593 | */ |
| 1594 | |
| 1595 | void QGLFormat::setDefaultOverlayFormat(const QGLFormat &f) |
| 1596 | { |
| 1597 | QGLFormat *defaultFormat = defaultOverlayFormatInstance(); |
| 1598 | *defaultFormat = f; |
| 1599 | // Make sure the user doesn't request that the overlays themselves |
| 1600 | // have overlays, since it is unlikely that the system supports |
| 1601 | // infinitely many planes... |
| 1602 | defaultFormat->setOverlay(false); |
| 1603 | } |
| 1604 | |
| 1605 | |
| 1606 | /*! |
| 1607 | Returns \c true if all the options of the two QGLFormat objects |
| 1608 | \a a and \a b are equal; otherwise returns \c false. |
| 1609 | |
| 1610 | \relates QGLFormat |
| 1611 | */ |
| 1612 | |
| 1613 | bool operator==(const QGLFormat& a, const QGLFormat& b) |
| 1614 | { |
| 1615 | return (a.d == b.d) || ((int) a.d->opts == (int) b.d->opts |
| 1616 | && a.d->pln == b.d->pln |
| 1617 | && a.d->alphaSize == b.d->alphaSize |
| 1618 | && a.d->accumSize == b.d->accumSize |
| 1619 | && a.d->stencilSize == b.d->stencilSize |
| 1620 | && a.d->depthSize == b.d->depthSize |
| 1621 | && a.d->redSize == b.d->redSize |
| 1622 | && a.d->greenSize == b.d->greenSize |
| 1623 | && a.d->blueSize == b.d->blueSize |
| 1624 | && a.d->numSamples == b.d->numSamples |
| 1625 | && a.d->swapInterval == b.d->swapInterval |
| 1626 | && a.d->majorVersion == b.d->majorVersion |
| 1627 | && a.d->minorVersion == b.d->minorVersion |
| 1628 | && a.d->profile == b.d->profile); |
| 1629 | } |
| 1630 | |
| 1631 | #ifndef QT_NO_DEBUG_STREAM |
| 1632 | QDebug operator<<(QDebug dbg, const QGLFormat &f) |
| 1633 | { |
| 1634 | const QGLFormatPrivate * const d = f.d; |
| 1635 | |
| 1636 | QDebugStateSaver saver(dbg); |
| 1637 | dbg.nospace() << "QGLFormat(" |
| 1638 | << "options " << d->opts |
| 1639 | << ", plane " << d->pln |
| 1640 | << ", depthBufferSize " << d->depthSize |
| 1641 | << ", accumBufferSize " << d->accumSize |
| 1642 | << ", stencilBufferSize " << d->stencilSize |
| 1643 | << ", redBufferSize " << d->redSize |
| 1644 | << ", greenBufferSize " << d->greenSize |
| 1645 | << ", blueBufferSize " << d->blueSize |
| 1646 | << ", alphaBufferSize " << d->alphaSize |
| 1647 | << ", samples " << d->numSamples |
| 1648 | << ", swapInterval " << d->swapInterval |
| 1649 | << ", majorVersion " << d->majorVersion |
| 1650 | << ", minorVersion " << d->minorVersion |
| 1651 | << ", profile " << d->profile |
| 1652 | << ')'; |
| 1653 | |
| 1654 | return dbg; |
| 1655 | } |
| 1656 | #endif |
| 1657 | |
| 1658 | |
| 1659 | /*! |
| 1660 | Returns \c false if all the options of the two QGLFormat objects |
| 1661 | \a a and \a b are equal; otherwise returns \c true. |
| 1662 | |
| 1663 | \relates QGLFormat |
| 1664 | */ |
| 1665 | |
| 1666 | bool operator!=(const QGLFormat& a, const QGLFormat& b) |
| 1667 | { |
| 1668 | return !(a == b); |
| 1669 | } |
| 1670 | |
| 1671 | struct QGLContextGroupList { |
| 1672 | void append(QGLContextGroup *group) { |
| 1673 | QMutexLocker locker(&m_mutex); |
| 1674 | m_list.append(t: group); |
| 1675 | } |
| 1676 | |
| 1677 | void remove(QGLContextGroup *group) { |
| 1678 | QMutexLocker locker(&m_mutex); |
| 1679 | m_list.removeOne(t: group); |
| 1680 | } |
| 1681 | |
| 1682 | QList<QGLContextGroup *> m_list; |
| 1683 | QRecursiveMutex m_mutex; |
| 1684 | }; |
| 1685 | |
| 1686 | Q_GLOBAL_STATIC(QGLContextGroupList, qt_context_groups) |
| 1687 | |
| 1688 | /***************************************************************************** |
| 1689 | QGLContext implementation |
| 1690 | *****************************************************************************/ |
| 1691 | |
| 1692 | QGLContextGroup::QGLContextGroup(const QGLContext *context) |
| 1693 | : m_context(context), m_refs(1) |
| 1694 | { |
| 1695 | qt_context_groups()->append(group: this); |
| 1696 | } |
| 1697 | |
| 1698 | QGLContextGroup::~QGLContextGroup() |
| 1699 | { |
| 1700 | qt_context_groups()->remove(group: this); |
| 1701 | } |
| 1702 | |
| 1703 | const QGLContext *qt_gl_transfer_context(const QGLContext *ctx) |
| 1704 | { |
| 1705 | if (!ctx) |
| 1706 | return 0; |
| 1707 | QList<const QGLContext *> shares |
| 1708 | (QGLContextPrivate::contextGroup(ctx)->shares()); |
| 1709 | if (shares.size() >= 2) |
| 1710 | return (ctx == shares.at(i: 0)) ? shares.at(i: 1) : shares.at(i: 0); |
| 1711 | else |
| 1712 | return 0; |
| 1713 | } |
| 1714 | |
| 1715 | QGLContextPrivate::QGLContextPrivate(QGLContext *context) |
| 1716 | : internal_context(false) |
| 1717 | , q_ptr(context) |
| 1718 | , texture_destroyer(0) |
| 1719 | , functions(0) |
| 1720 | { |
| 1721 | group = new QGLContextGroup(context); |
| 1722 | |
| 1723 | texture_destroyer = new QGLTextureDestroyer; |
| 1724 | } |
| 1725 | |
| 1726 | QGLContextPrivate::~QGLContextPrivate() |
| 1727 | { |
| 1728 | delete functions; |
| 1729 | |
| 1730 | if (!group->m_refs.deref()) { |
| 1731 | Q_ASSERT(group->context() == q_ptr); |
| 1732 | delete group; |
| 1733 | } |
| 1734 | |
| 1735 | delete texture_destroyer; |
| 1736 | } |
| 1737 | |
| 1738 | void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format) |
| 1739 | { |
| 1740 | Q_Q(QGLContext); |
| 1741 | glFormat = reqFormat = format; |
| 1742 | valid = false; |
| 1743 | q->setDevice(dev); |
| 1744 | |
| 1745 | guiGlContext = 0; |
| 1746 | ownContext = false; |
| 1747 | fbo = 0; |
| 1748 | crWin = false; |
| 1749 | initDone = false; |
| 1750 | sharing = false; |
| 1751 | max_texture_size = -1; |
| 1752 | version_flags_cached = false; |
| 1753 | version_flags = QGLFormat::OpenGL_Version_None; |
| 1754 | current_fbo = 0; |
| 1755 | default_fbo = 0; |
| 1756 | active_engine = 0; |
| 1757 | workaround_needsFullClearOnEveryFrame = false; |
| 1758 | workaround_brokenFBOReadBack = false; |
| 1759 | workaround_brokenTexSubImage = false; |
| 1760 | workaroundsCached = false; |
| 1761 | |
| 1762 | workaround_brokenTextureFromPixmap = false; |
| 1763 | workaround_brokenTextureFromPixmap_init = false; |
| 1764 | |
| 1765 | workaround_brokenAlphaTexSubImage = false; |
| 1766 | workaround_brokenAlphaTexSubImage_init = false; |
| 1767 | |
| 1768 | for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i) |
| 1769 | vertexAttributeArraysEnabledState[i] = false; |
| 1770 | } |
| 1771 | |
| 1772 | QGLContext* QGLContext::currentCtx = 0; |
| 1773 | |
| 1774 | /* |
| 1775 | QGLTemporaryContext implementation |
| 1776 | */ |
| 1777 | class QGLTemporaryContextPrivate |
| 1778 | { |
| 1779 | public: |
| 1780 | QWindow *window; |
| 1781 | QOpenGLContext *context; |
| 1782 | |
| 1783 | QGLContext *oldContext; |
| 1784 | }; |
| 1785 | |
| 1786 | QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *) |
| 1787 | : d(new QGLTemporaryContextPrivate) |
| 1788 | { |
| 1789 | d->oldContext = const_cast<QGLContext *>(QGLContext::currentContext()); |
| 1790 | |
| 1791 | d->window = new QWindow; |
| 1792 | d->window->setSurfaceType(QWindow::OpenGLSurface); |
| 1793 | d->window->setGeometry(QRect(0, 0, 3, 3)); |
| 1794 | d->window->create(); |
| 1795 | |
| 1796 | d->context = new QOpenGLContext; |
| 1797 | #if !defined(QT_OPENGL_ES) |
| 1798 | if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) { |
| 1799 | // On desktop, request latest released version |
| 1800 | QSurfaceFormat format; |
| 1801 | #if defined(Q_OS_MAC) |
| 1802 | // OS X is limited to OpenGL 3.2 Core Profile at present |
| 1803 | // so set that here. If we use compatibility profile it |
| 1804 | // only reports 2.x contexts. |
| 1805 | format.setMajorVersion(3); |
| 1806 | format.setMinorVersion(2); |
| 1807 | format.setProfile(QSurfaceFormat::CoreProfile); |
| 1808 | #else |
| 1809 | format.setMajorVersion(4); |
| 1810 | format.setMinorVersion(3); |
| 1811 | #endif |
| 1812 | d->context->setFormat(format); |
| 1813 | } |
| 1814 | #endif // QT_OPENGL_ES |
| 1815 | d->context->create(); |
| 1816 | d->context->makeCurrent(surface: d->window); |
| 1817 | } |
| 1818 | |
| 1819 | QGLTemporaryContext::~QGLTemporaryContext() |
| 1820 | { |
| 1821 | if (d->oldContext) |
| 1822 | d->oldContext->makeCurrent(); |
| 1823 | |
| 1824 | delete d->context; |
| 1825 | delete d->window; |
| 1826 | } |
| 1827 | |
| 1828 | /* |
| 1829 | Read back the contents of the currently bound framebuffer, used in |
| 1830 | QGLWidget::grabFrameBuffer(), QGLPixelbuffer::toImage() and |
| 1831 | QGLFramebufferObject::toImage() |
| 1832 | */ |
| 1833 | |
| 1834 | static void convertFromGLImage(QImage &img, int w, int h, bool alpha_format, bool include_alpha) |
| 1835 | { |
| 1836 | Q_ASSERT(!img.isNull()); |
| 1837 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
| 1838 | // OpenGL gives RGBA; Qt wants ARGB |
| 1839 | uint *p = (uint*)img.bits(); |
| 1840 | uint *end = p + w*h; |
| 1841 | if (alpha_format && include_alpha) { |
| 1842 | while (p < end) { |
| 1843 | uint a = *p << 24; |
| 1844 | *p = (*p >> 8) | a; |
| 1845 | p++; |
| 1846 | } |
| 1847 | } else { |
| 1848 | // This is an old legacy fix for PowerPC based Macs, which |
| 1849 | // we shouldn't remove |
| 1850 | while (p < end) { |
| 1851 | *p = 0xff000000 | (*p>>8); |
| 1852 | ++p; |
| 1853 | } |
| 1854 | } |
| 1855 | } else { |
| 1856 | // OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB |
| 1857 | for (int y = 0; y < h; y++) { |
| 1858 | uint *q = (uint*)img.scanLine(y); |
| 1859 | for (int x=0; x < w; ++x) { |
| 1860 | const uint pixel = *q; |
| 1861 | if (alpha_format && include_alpha) { |
| 1862 | *q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff) |
| 1863 | | (pixel & 0xff00ff00); |
| 1864 | } else { |
| 1865 | *q = 0xff000000 | ((pixel << 16) & 0xff0000) |
| 1866 | | ((pixel >> 16) & 0xff) | (pixel & 0x00ff00); |
| 1867 | } |
| 1868 | |
| 1869 | q++; |
| 1870 | } |
| 1871 | } |
| 1872 | |
| 1873 | } |
| 1874 | img = img.mirrored(); |
| 1875 | } |
| 1876 | |
| 1877 | QImage qt_gl_read_frame_buffer(const QSize &size, bool alpha_format, bool include_alpha) |
| 1878 | { |
| 1879 | QImage img(size, (alpha_format && include_alpha) ? QImage::Format_ARGB32_Premultiplied |
| 1880 | : QImage::Format_RGB32); |
| 1881 | if (img.isNull()) |
| 1882 | return QImage(); |
| 1883 | int w = size.width(); |
| 1884 | int h = size.height(); |
| 1885 | qgl_functions()->glReadPixels(x: 0, y: 0, width: w, height: h, GL_RGBA, GL_UNSIGNED_BYTE, pixels: img.bits()); |
| 1886 | convertFromGLImage(img, w, h, alpha_format, include_alpha); |
| 1887 | return img; |
| 1888 | } |
| 1889 | |
| 1890 | QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha) |
| 1891 | { |
| 1892 | QImage img(size, alpha_format ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32); |
| 1893 | if (img.isNull()) |
| 1894 | return QImage(); |
| 1895 | int w = size.width(); |
| 1896 | int h = size.height(); |
| 1897 | #ifndef QT_OPENGL_ES |
| 1898 | if (!QOpenGLContext::currentContext()->isOpenGLES()) { |
| 1899 | |
| 1900 | qgl1_functions()->glGetTexImage(GL_TEXTURE_2D, level: 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels: img.bits()); |
| 1901 | } |
| 1902 | #endif // QT_OPENGL_ES |
| 1903 | convertFromGLImage(img, w, h, alpha_format, include_alpha); |
| 1904 | return img; |
| 1905 | } |
| 1906 | |
| 1907 | Q_GLOBAL_STATIC(QGLTextureCache, qt_gl_texture_cache) |
| 1908 | |
| 1909 | QGLTextureCache::QGLTextureCache() |
| 1910 | : m_cache(64*1024) // cache ~64 MB worth of textures - this is not accurate though |
| 1911 | { |
| 1912 | QImagePixmapCleanupHooks::instance()->addPlatformPixmapModificationHook(cleanupTexturesForPixampData); |
| 1913 | QImagePixmapCleanupHooks::instance()->addPlatformPixmapDestructionHook(cleanupBeforePixmapDestruction); |
| 1914 | QImagePixmapCleanupHooks::instance()->addImageHook(cleanupTexturesForCacheKey); |
| 1915 | } |
| 1916 | |
| 1917 | QGLTextureCache::~QGLTextureCache() |
| 1918 | { |
| 1919 | QImagePixmapCleanupHooks::instance()->removePlatformPixmapModificationHook(cleanupTexturesForPixampData); |
| 1920 | QImagePixmapCleanupHooks::instance()->removePlatformPixmapDestructionHook(cleanupBeforePixmapDestruction); |
| 1921 | QImagePixmapCleanupHooks::instance()->removeImageHook(cleanupTexturesForCacheKey); |
| 1922 | } |
| 1923 | |
| 1924 | void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost) |
| 1925 | { |
| 1926 | QWriteLocker locker(&m_lock); |
| 1927 | const QGLTextureCacheKey cacheKey = {.key: key, .group: QGLContextPrivate::contextGroup(ctx)}; |
| 1928 | const bool inserted = m_cache.insert(akey: cacheKey, aobject: texture, acost: cost); |
| 1929 | Q_UNUSED(inserted) Q_ASSERT(inserted); |
| 1930 | } |
| 1931 | |
| 1932 | void QGLTextureCache::remove(qint64 key) |
| 1933 | { |
| 1934 | QWriteLocker locker(&m_lock); |
| 1935 | QMutexLocker groupLocker(&qt_context_groups()->m_mutex); |
| 1936 | QList<QGLContextGroup *>::const_iterator it = qt_context_groups()->m_list.constBegin(); |
| 1937 | while (it != qt_context_groups()->m_list.constEnd()) { |
| 1938 | const QGLTextureCacheKey cacheKey = {.key: key, .group: *it}; |
| 1939 | m_cache.remove(key: cacheKey); |
| 1940 | ++it; |
| 1941 | } |
| 1942 | } |
| 1943 | |
| 1944 | bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId) |
| 1945 | { |
| 1946 | QWriteLocker locker(&m_lock); |
| 1947 | QList<QGLTextureCacheKey> keys = m_cache.keys(); |
| 1948 | for (int i = 0; i < keys.size(); ++i) { |
| 1949 | QGLTexture *tex = m_cache.object(key: keys.at(i)); |
| 1950 | if (tex->id == textureId && tex->context == ctx) { |
| 1951 | tex->options |= QGLContext::MemoryManagedBindOption; // forces a glDeleteTextures() call |
| 1952 | m_cache.remove(key: keys.at(i)); |
| 1953 | return true; |
| 1954 | } |
| 1955 | } |
| 1956 | return false; |
| 1957 | } |
| 1958 | |
| 1959 | void QGLTextureCache::removeContextTextures(QGLContext* ctx) |
| 1960 | { |
| 1961 | QWriteLocker locker(&m_lock); |
| 1962 | QList<QGLTextureCacheKey> keys = m_cache.keys(); |
| 1963 | for (int i = 0; i < keys.size(); ++i) { |
| 1964 | const QGLTextureCacheKey &key = keys.at(i); |
| 1965 | if (m_cache.object(key)->context == ctx) |
| 1966 | m_cache.remove(key); |
| 1967 | } |
| 1968 | } |
| 1969 | |
| 1970 | /* |
| 1971 | a hook that removes textures from the cache when a pixmap/image |
| 1972 | is deref'ed |
| 1973 | */ |
| 1974 | void QGLTextureCache::cleanupTexturesForCacheKey(qint64 cacheKey) |
| 1975 | { |
| 1976 | qt_gl_texture_cache()->remove(key: cacheKey); |
| 1977 | } |
| 1978 | |
| 1979 | |
| 1980 | void QGLTextureCache::cleanupTexturesForPixampData(QPlatformPixmap* pmd) |
| 1981 | { |
| 1982 | cleanupTexturesForCacheKey(cacheKey: pmd->cacheKey()); |
| 1983 | } |
| 1984 | |
| 1985 | void QGLTextureCache::cleanupBeforePixmapDestruction(QPlatformPixmap* pmd) |
| 1986 | { |
| 1987 | // Remove any bound textures first: |
| 1988 | cleanupTexturesForPixampData(pmd); |
| 1989 | } |
| 1990 | |
| 1991 | QGLTextureCache *QGLTextureCache::instance() |
| 1992 | { |
| 1993 | return qt_gl_texture_cache(); |
| 1994 | } |
| 1995 | |
| 1996 | // DDS format structure |
| 1997 | struct DDSFormat { |
| 1998 | quint32 dwSize; |
| 1999 | quint32 dwFlags; |
| 2000 | quint32 dwHeight; |
| 2001 | quint32 dwWidth; |
| 2002 | quint32 dwLinearSize; |
| 2003 | quint32 dummy1; |
| 2004 | quint32 dwMipMapCount; |
| 2005 | quint32 dummy2[11]; |
| 2006 | struct { |
| 2007 | quint32 dummy3[2]; |
| 2008 | quint32 dwFourCC; |
| 2009 | quint32 dummy4[5]; |
| 2010 | } ddsPixelFormat; |
| 2011 | }; |
| 2012 | |
| 2013 | // compressed texture pixel formats |
| 2014 | #define FOURCC_DXT1 0x31545844 |
| 2015 | #define FOURCC_DXT2 0x32545844 |
| 2016 | #define FOURCC_DXT3 0x33545844 |
| 2017 | #define FOURCC_DXT4 0x34545844 |
| 2018 | #define FOURCC_DXT5 0x35545844 |
| 2019 | |
| 2020 | // ####TODO Properly #ifdef this class to use #define symbols actually defined |
| 2021 | // by system GL includes |
| 2022 | #ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT |
| 2023 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
| 2024 | #endif |
| 2025 | |
| 2026 | #ifndef GL_COMPRESSED_RGBA_S3TC_DXT1_EXT |
| 2027 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
| 2028 | #endif |
| 2029 | |
| 2030 | #ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT |
| 2031 | #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
| 2032 | #endif |
| 2033 | |
| 2034 | #ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT |
| 2035 | #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
| 2036 | #endif |
| 2037 | |
| 2038 | #ifndef GL_GENERATE_MIPMAP_SGIS |
| 2039 | #define GL_GENERATE_MIPMAP_SGIS 0x8191 |
| 2040 | #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
| 2041 | #endif |
| 2042 | |
| 2043 | /*! |
| 2044 | \class QGLContext |
| 2045 | \inmodule QtOpenGL |
| 2046 | \obsolete |
| 2047 | |
| 2048 | \brief The QGLContext class encapsulates an OpenGL rendering context. |
| 2049 | |
| 2050 | An OpenGL rendering context is a complete set of OpenGL state |
| 2051 | variables. The rendering context's \l {QGL::FormatOption} {format} |
| 2052 | is set in the constructor, but it can also be set later with |
| 2053 | setFormat(). The format options that are actually set are returned |
| 2054 | by format(); the options you asked for are returned by |
| 2055 | requestedFormat(). Note that after a QGLContext object has been |
| 2056 | constructed, the actual OpenGL context must be created by |
| 2057 | explicitly calling the \l{create()} |
| 2058 | function. The makeCurrent() function makes this context the |
| 2059 | current rendering context. You can make \e no context current |
| 2060 | using doneCurrent(). The reset() function will reset the context |
| 2061 | and make it invalid. |
| 2062 | |
| 2063 | You can examine properties of the context with, e.g. isValid(), |
| 2064 | isSharing(), initialized(), windowCreated() and |
| 2065 | overlayTransparentColor(). |
| 2066 | |
| 2067 | If you're using double buffering you can swap the screen contents |
| 2068 | with the off-screen buffer using swapBuffers(). |
| 2069 | |
| 2070 | Please note that QGLContext is not thread safe. |
| 2071 | */ |
| 2072 | |
| 2073 | /*! |
| 2074 | \enum QGLContext::BindOption |
| 2075 | \since 4.6 |
| 2076 | |
| 2077 | A set of options to decide how to bind a texture using bindTexture(). |
| 2078 | |
| 2079 | \value NoBindOption Don't do anything, pass the texture straight |
| 2080 | through. |
| 2081 | |
| 2082 | \value InvertedYBindOption Specifies that the texture should be flipped |
| 2083 | over the X axis so that the texture coordinate 0,0 corresponds to |
| 2084 | the top left corner. Inverting the texture implies a deep copy |
| 2085 | prior to upload. |
| 2086 | |
| 2087 | \value MipmapBindOption Specifies that bindTexture() should try |
| 2088 | to generate mipmaps. If the GL implementation supports the \c |
| 2089 | GL_SGIS_generate_mipmap extension, mipmaps will be automatically |
| 2090 | generated for the texture. Mipmap generation is only supported for |
| 2091 | the \c GL_TEXTURE_2D target. |
| 2092 | |
| 2093 | \value PremultipliedAlphaBindOption Specifies that the image should be |
| 2094 | uploaded with premultiplied alpha and does a conversion accordingly. |
| 2095 | |
| 2096 | \value LinearFilteringBindOption Specifies that the texture filtering |
| 2097 | should be set to GL_LINEAR. Default is GL_NEAREST. If mipmap is |
| 2098 | also enabled, filtering will be set to GL_LINEAR_MIPMAP_LINEAR. |
| 2099 | |
| 2100 | \value DefaultBindOption In Qt 4.5 and earlier, bindTexture() |
| 2101 | would mirror the image and automatically generate mipmaps. This |
| 2102 | option helps preserve this default behavior. |
| 2103 | |
| 2104 | \omitvalue CanFlipNativePixmapBindOption \omit Used by x11 from pixmap to choose |
| 2105 | whether or not it can bind the pixmap upside down or not. \endomit |
| 2106 | |
| 2107 | \omitvalue MemoryManagedBindOption \omit Used by paint engines to |
| 2108 | indicate that the pixmap should be memory managed along side with |
| 2109 | the pixmap/image that it stems from, e.g. installing destruction |
| 2110 | hooks in them. \endomit |
| 2111 | |
| 2112 | \omitvalue TemporarilyCachedBindOption \omit Used by paint engines on some |
| 2113 | platforms to indicate that the pixmap or image texture is possibly |
| 2114 | cached only temporarily and must be destroyed immediately after the use. \endomit |
| 2115 | |
| 2116 | \omitvalue InternalBindOption |
| 2117 | */ |
| 2118 | |
| 2119 | /*! |
| 2120 | \obsolete |
| 2121 | |
| 2122 | Constructs an OpenGL context for the given paint \a device, which |
| 2123 | can be a widget or a pixmap. The \a format specifies several |
| 2124 | display options for the context. |
| 2125 | |
| 2126 | If the underlying OpenGL/Window system cannot satisfy all the |
| 2127 | features requested in \a format, the nearest subset of features |
| 2128 | will be used. After creation, the format() method will return the |
| 2129 | actual format obtained. |
| 2130 | |
| 2131 | Note that after a QGLContext object has been constructed, \l |
| 2132 | create() must be called explicitly to create the actual OpenGL |
| 2133 | context. The context will be \l {isValid()}{invalid} if it was not |
| 2134 | possible to obtain a GL context at all. |
| 2135 | */ |
| 2136 | |
| 2137 | QGLContext::QGLContext(const QGLFormat &format, QPaintDevice *device) |
| 2138 | : d_ptr(new QGLContextPrivate(this)) |
| 2139 | { |
| 2140 | Q_D(QGLContext); |
| 2141 | d->init(dev: device, format); |
| 2142 | } |
| 2143 | |
| 2144 | /*! |
| 2145 | Constructs an OpenGL context with the given \a format which |
| 2146 | specifies several display options for the context. |
| 2147 | |
| 2148 | If the underlying OpenGL/Window system cannot satisfy all the |
| 2149 | features requested in \a format, the nearest subset of features |
| 2150 | will be used. After creation, the format() method will return the |
| 2151 | actual format obtained. |
| 2152 | |
| 2153 | Note that after a QGLContext object has been constructed, \l |
| 2154 | create() must be called explicitly to create the actual OpenGL |
| 2155 | context. The context will be \l {isValid()}{invalid} if it was not |
| 2156 | possible to obtain a GL context at all. |
| 2157 | |
| 2158 | \sa format(), isValid() |
| 2159 | */ |
| 2160 | QGLContext::QGLContext(const QGLFormat &format) |
| 2161 | : d_ptr(new QGLContextPrivate(this)) |
| 2162 | { |
| 2163 | Q_D(QGLContext); |
| 2164 | d->init(dev: 0, format); |
| 2165 | } |
| 2166 | |
| 2167 | static void qDeleteQGLContext(void *handle) |
| 2168 | { |
| 2169 | QGLContext *context = static_cast<QGLContext *>(handle); |
| 2170 | delete context; |
| 2171 | } |
| 2172 | |
| 2173 | QGLContext::QGLContext(QOpenGLContext *context) |
| 2174 | : d_ptr(new QGLContextPrivate(this)) |
| 2175 | { |
| 2176 | Q_D(QGLContext); |
| 2177 | d->init(dev: 0, format: QGLFormat::fromSurfaceFormat(format: context->format())); |
| 2178 | d->guiGlContext = context; |
| 2179 | d->guiGlContext->setQGLContextHandle(handle: this, qGLContextDeleteFunction: qDeleteQGLContext); |
| 2180 | d->ownContext = false; |
| 2181 | d->valid = context->isValid(); |
| 2182 | d->setupSharing(); |
| 2183 | } |
| 2184 | |
| 2185 | /*! |
| 2186 | Returns the OpenGL context handle. |
| 2187 | */ |
| 2188 | QOpenGLContext *QGLContext::contextHandle() const |
| 2189 | { |
| 2190 | Q_D(const QGLContext); |
| 2191 | return d->guiGlContext; |
| 2192 | } |
| 2193 | |
| 2194 | /*! |
| 2195 | Returns an OpenGL context for the window context specified by the \a context |
| 2196 | parameter. |
| 2197 | */ |
| 2198 | QGLContext *QGLContext::fromOpenGLContext(QOpenGLContext *context) |
| 2199 | { |
| 2200 | if (!context) |
| 2201 | return 0; |
| 2202 | if (context->qGLContextHandle()) { |
| 2203 | return reinterpret_cast<QGLContext *>(context->qGLContextHandle()); |
| 2204 | } |
| 2205 | QGLContext *glContext = new QGLContext(context); |
| 2206 | //Don't call create on context. This can cause the platformFormat to be set on the widget, which |
| 2207 | //will cause the platformWindow to be recreated. |
| 2208 | return glContext; |
| 2209 | } |
| 2210 | |
| 2211 | /*! |
| 2212 | Destroys the OpenGL context and frees its resources. |
| 2213 | */ |
| 2214 | |
| 2215 | QGLContext::~QGLContext() |
| 2216 | { |
| 2217 | // remove any textures cached in this context |
| 2218 | QGLTextureCache::instance()->removeContextTextures(ctx: this); |
| 2219 | |
| 2220 | // clean up resources specific to this context |
| 2221 | d_ptr->cleanup(); |
| 2222 | |
| 2223 | QGLSignalProxy::instance()->emitAboutToDestroyContext(context: this); |
| 2224 | reset(); |
| 2225 | } |
| 2226 | |
| 2227 | void QGLContextPrivate::cleanup() |
| 2228 | { |
| 2229 | } |
| 2230 | |
| 2231 | #define ctx q_ptr |
| 2232 | void QGLContextPrivate::setVertexAttribArrayEnabled(int arrayIndex, bool enabled) |
| 2233 | { |
| 2234 | Q_Q(QGLContext); |
| 2235 | Q_ASSERT(arrayIndex < QT_GL_VERTEX_ARRAY_TRACKED_COUNT); |
| 2236 | #ifdef glEnableVertexAttribArray |
| 2237 | Q_ASSERT(glEnableVertexAttribArray); |
| 2238 | #endif |
| 2239 | |
| 2240 | if (vertexAttributeArraysEnabledState[arrayIndex] && !enabled) |
| 2241 | q->functions()->glDisableVertexAttribArray(index: arrayIndex); |
| 2242 | |
| 2243 | if (!vertexAttributeArraysEnabledState[arrayIndex] && enabled) |
| 2244 | q->functions()->glEnableVertexAttribArray(index: arrayIndex); |
| 2245 | |
| 2246 | vertexAttributeArraysEnabledState[arrayIndex] = enabled; |
| 2247 | } |
| 2248 | |
| 2249 | void QGLContextPrivate::syncGlState() |
| 2250 | { |
| 2251 | Q_Q(QGLContext); |
| 2252 | #ifdef glEnableVertexAttribArray |
| 2253 | Q_ASSERT(glEnableVertexAttribArray); |
| 2254 | #endif |
| 2255 | for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i) { |
| 2256 | if (vertexAttributeArraysEnabledState[i]) |
| 2257 | q->functions()->glEnableVertexAttribArray(index: i); |
| 2258 | else |
| 2259 | q->functions()->glDisableVertexAttribArray(index: i); |
| 2260 | } |
| 2261 | |
| 2262 | } |
| 2263 | #undef ctx |
| 2264 | |
| 2265 | void QGLContextPrivate::swapRegion(const QRegion &) |
| 2266 | { |
| 2267 | Q_Q(QGLContext); |
| 2268 | q->swapBuffers(); |
| 2269 | } |
| 2270 | |
| 2271 | /*! |
| 2272 | \overload |
| 2273 | |
| 2274 | Reads the compressed texture file \a fileName and generates a 2D GL |
| 2275 | texture from it. |
| 2276 | |
| 2277 | This function can load DirectDrawSurface (DDS) textures in the |
| 2278 | DXT1, DXT3 and DXT5 DDS formats if the \c GL_ARB_texture_compression |
| 2279 | and \c GL_EXT_texture_compression_s3tc extensions are supported. |
| 2280 | |
| 2281 | Since 4.6.1, textures in the ETC1 format can be loaded if the |
| 2282 | \c GL_OES_compressed_ETC1_RGB8_texture extension is supported |
| 2283 | and the ETC1 texture has been encapsulated in the PVR container format. |
| 2284 | Also, textures in the PVRTC2 and PVRTC4 formats can be loaded |
| 2285 | if the \c GL_IMG_texture_compression_pvrtc extension is supported. |
| 2286 | |
| 2287 | \sa deleteTexture() |
| 2288 | */ |
| 2289 | |
| 2290 | GLuint QGLContext::bindTexture(const QString &fileName) |
| 2291 | { |
| 2292 | QGLTexture texture(this); |
| 2293 | QSize size = texture.bindCompressedTexture(fileName); |
| 2294 | if (!size.isValid()) |
| 2295 | return 0; |
| 2296 | return texture.id; |
| 2297 | } |
| 2298 | |
| 2299 | static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format) |
| 2300 | { |
| 2301 | if (texture_format == GL_BGRA) { |
| 2302 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
| 2303 | return ((src_pixel << 24) & 0xff000000) |
| 2304 | | ((src_pixel >> 24) & 0x000000ff) |
| 2305 | | ((src_pixel << 8) & 0x00ff0000) |
| 2306 | | ((src_pixel >> 8) & 0x0000ff00); |
| 2307 | } else { |
| 2308 | return src_pixel; |
| 2309 | } |
| 2310 | } else { // GL_RGBA |
| 2311 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
| 2312 | return (src_pixel << 8) | ((src_pixel >> 24) & 0xff); |
| 2313 | } else { |
| 2314 | return ((src_pixel << 16) & 0xff0000) |
| 2315 | | ((src_pixel >> 16) & 0xff) |
| 2316 | | (src_pixel & 0xff00ff00); |
| 2317 | } |
| 2318 | } |
| 2319 | } |
| 2320 | |
| 2321 | static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum texture_format) |
| 2322 | { |
| 2323 | Q_ASSERT(dst.depth() == 32); |
| 2324 | Q_ASSERT(img.depth() == 32); |
| 2325 | |
| 2326 | if (dst.size() != img.size()) { |
| 2327 | int target_width = dst.width(); |
| 2328 | int target_height = dst.height(); |
| 2329 | qreal sx = target_width / qreal(img.width()); |
| 2330 | qreal sy = target_height / qreal(img.height()); |
| 2331 | |
| 2332 | quint32 *dest = (quint32 *) dst.scanLine(0); // NB! avoid detach here |
| 2333 | const uchar *srcPixels = img.constScanLine(img.height() - 1); |
| 2334 | int sbpl = img.bytesPerLine(); |
| 2335 | int dbpl = dst.bytesPerLine(); |
| 2336 | |
| 2337 | int ix = int(0x00010000 / sx); |
| 2338 | int iy = int(0x00010000 / sy); |
| 2339 | |
| 2340 | quint32 basex = int(0.5 * ix); |
| 2341 | quint32 srcy = int(0.5 * iy); |
| 2342 | |
| 2343 | // scale, swizzle and mirror in one loop |
| 2344 | while (target_height--) { |
| 2345 | const uint *src = (const quint32 *) (srcPixels - (srcy >> 16) * sbpl); |
| 2346 | int srcx = basex; |
| 2347 | for (int x=0; x<target_width; ++x) { |
| 2348 | dest[x] = qt_gl_convertToGLFormatHelper(src_pixel: src[srcx >> 16], texture_format); |
| 2349 | srcx += ix; |
| 2350 | } |
| 2351 | dest = (quint32 *)(((uchar *) dest) + dbpl); |
| 2352 | srcy += iy; |
| 2353 | } |
| 2354 | } else { |
| 2355 | const int width = img.width(); |
| 2356 | const int height = img.height(); |
| 2357 | const uint *p = (const uint*) img.scanLine(img.height() - 1); |
| 2358 | uint *q = (uint*) dst.scanLine(0); |
| 2359 | |
| 2360 | if (texture_format == GL_BGRA) { |
| 2361 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
| 2362 | // mirror + swizzle |
| 2363 | for (int i=0; i < height; ++i) { |
| 2364 | const uint *end = p + width; |
| 2365 | while (p < end) { |
| 2366 | *q = ((*p << 24) & 0xff000000) |
| 2367 | | ((*p >> 24) & 0x000000ff) |
| 2368 | | ((*p << 8) & 0x00ff0000) |
| 2369 | | ((*p >> 8) & 0x0000ff00); |
| 2370 | p++; |
| 2371 | q++; |
| 2372 | } |
| 2373 | p -= 2 * width; |
| 2374 | } |
| 2375 | } else { |
| 2376 | const uint bytesPerLine = img.bytesPerLine(); |
| 2377 | for (int i=0; i < height; ++i) { |
| 2378 | memcpy(dest: q, src: p, n: bytesPerLine); |
| 2379 | q += width; |
| 2380 | p -= width; |
| 2381 | } |
| 2382 | } |
| 2383 | } else { |
| 2384 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
| 2385 | for (int i=0; i < height; ++i) { |
| 2386 | const uint *end = p + width; |
| 2387 | while (p < end) { |
| 2388 | *q = (*p << 8) | ((*p >> 24) & 0xff); |
| 2389 | p++; |
| 2390 | q++; |
| 2391 | } |
| 2392 | p -= 2 * width; |
| 2393 | } |
| 2394 | } else { |
| 2395 | for (int i=0; i < height; ++i) { |
| 2396 | const uint *end = p + width; |
| 2397 | while (p < end) { |
| 2398 | *q = ((*p << 16) & 0xff0000) | ((*p >> 16) & 0xff) | (*p & 0xff00ff00); |
| 2399 | p++; |
| 2400 | q++; |
| 2401 | } |
| 2402 | p -= 2 * width; |
| 2403 | } |
| 2404 | } |
| 2405 | } |
| 2406 | } |
| 2407 | } |
| 2408 | |
| 2409 | /*! \internal */ |
| 2410 | QGLTexture *QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint format, |
| 2411 | QGLContext::BindOptions options) |
| 2412 | { |
| 2413 | Q_Q(QGLContext); |
| 2414 | |
| 2415 | const qint64 key = image.cacheKey(); |
| 2416 | QGLTexture *texture = textureCacheLookup(key, target); |
| 2417 | if (texture) { |
| 2418 | if (image.paintingActive()) { |
| 2419 | // A QPainter is active on the image - take the safe route and replace the texture. |
| 2420 | q->deleteTexture(tx_id: texture->id); |
| 2421 | texture = 0; |
| 2422 | } else { |
| 2423 | qgl_functions()->glBindTexture(target, texture: texture->id); |
| 2424 | return texture; |
| 2425 | } |
| 2426 | } |
| 2427 | |
| 2428 | if (!texture) |
| 2429 | texture = bindTexture(image, target, format, key, options); |
| 2430 | // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null |
| 2431 | Q_ASSERT(texture); |
| 2432 | |
| 2433 | // Enable the cleanup hooks for this image so that the texture cache entry is removed when the |
| 2434 | // image gets deleted: |
| 2435 | QImagePixmapCleanupHooks::enableCleanupHooks(image); |
| 2436 | |
| 2437 | return texture; |
| 2438 | } |
| 2439 | |
| 2440 | // #define QGL_BIND_TEXTURE_DEBUG |
| 2441 | |
| 2442 | // ####TODO Properly #ifdef this file to use #define symbols actually defined |
| 2443 | // by OpenGL/ES includes |
| 2444 | #ifndef GL_UNSIGNED_INT_8_8_8_8_REV |
| 2445 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
| 2446 | #endif |
| 2447 | |
| 2448 | // map from Qt's ARGB endianness-dependent format to GL's big-endian RGBA layout |
| 2449 | static inline void qgl_byteSwapImage(QImage &img, GLenum pixel_type) |
| 2450 | { |
| 2451 | const int width = img.width(); |
| 2452 | const int height = img.height(); |
| 2453 | |
| 2454 | if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV |
| 2455 | || (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian)) |
| 2456 | { |
| 2457 | for (int i = 0; i < height; ++i) { |
| 2458 | uint *p = (uint *) img.scanLine(i); |
| 2459 | for (int x = 0; x < width; ++x) |
| 2460 | p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00); |
| 2461 | } |
| 2462 | } else { |
| 2463 | for (int i = 0; i < height; ++i) { |
| 2464 | uint *p = (uint *) img.scanLine(i); |
| 2465 | for (int x = 0; x < width; ++x) |
| 2466 | p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff); |
| 2467 | } |
| 2468 | } |
| 2469 | } |
| 2470 | |
| 2471 | QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint internalFormat, |
| 2472 | const qint64 key, QGLContext::BindOptions options) |
| 2473 | { |
| 2474 | Q_Q(QGLContext); |
| 2475 | QOpenGLFunctions *funcs = qgl_functions(); |
| 2476 | |
| 2477 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2478 | printf("QGLContextPrivate::bindTexture(), imageSize=(%d,%d), internalFormat =0x%x, options=%x, key=%llx\n" , |
| 2479 | image.width(), image.height(), internalFormat, int(options), key); |
| 2480 | QTime time; |
| 2481 | time.start(); |
| 2482 | #endif |
| 2483 | |
| 2484 | #ifndef QT_NO_DEBUG |
| 2485 | // Reset the gl error stack...git |
| 2486 | while (funcs->glGetError() != GL_NO_ERROR) ; |
| 2487 | #endif |
| 2488 | |
| 2489 | // Scale the pixmap if needed. GL textures needs to have the |
| 2490 | // dimensions 2^n+2(border) x 2^m+2(border), unless we're using GL |
| 2491 | // 2.0 or use the GL_TEXTURE_RECTANGLE texture target |
| 2492 | int tx_w = qNextPowerOfTwo(v: image.width() - 1); |
| 2493 | int tx_h = qNextPowerOfTwo(v: image.height() - 1); |
| 2494 | |
| 2495 | QImage img = image; |
| 2496 | |
| 2497 | if (!qgl_extensions()->hasOpenGLFeature(feature: QOpenGLFunctions::NPOTTextures) |
| 2498 | && !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0) |
| 2499 | && (target == GL_TEXTURE_2D && (tx_w != image.width() || tx_h != image.height()))) |
| 2500 | { |
| 2501 | img = img.scaled(w: tx_w, h: tx_h); |
| 2502 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2503 | printf(" - upscaled to %dx%d (%d ms)\n" , tx_w, tx_h, time.elapsed()); |
| 2504 | |
| 2505 | #endif |
| 2506 | } |
| 2507 | |
| 2508 | GLuint filtering = options & QGLContext::LinearFilteringBindOption ? GL_LINEAR : GL_NEAREST; |
| 2509 | |
| 2510 | GLuint tx_id; |
| 2511 | funcs->glGenTextures(n: 1, textures: &tx_id); |
| 2512 | funcs->glBindTexture(target, texture: tx_id); |
| 2513 | funcs->glTexParameteri(target, GL_TEXTURE_MAG_FILTER, param: filtering); |
| 2514 | |
| 2515 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
| 2516 | bool genMipmap = !ctx->isOpenGLES(); |
| 2517 | if (glFormat.directRendering() |
| 2518 | && (qgl_extensions()->hasOpenGLExtension(extension: QOpenGLExtensions::GenerateMipmap)) |
| 2519 | && target == GL_TEXTURE_2D |
| 2520 | && (options & QGLContext::MipmapBindOption)) |
| 2521 | { |
| 2522 | #if !defined(QT_OPENGL_ES_2) |
| 2523 | if (genMipmap) { |
| 2524 | funcs->glHint(GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST); |
| 2525 | funcs->glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); |
| 2526 | } else { |
| 2527 | funcs->glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST); |
| 2528 | genMipmap = true; |
| 2529 | } |
| 2530 | #else |
| 2531 | funcs->glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST); |
| 2532 | genMipmap = true; |
| 2533 | #endif |
| 2534 | funcs->glTexParameteri(target, GL_TEXTURE_MIN_FILTER, param: options & QGLContext::LinearFilteringBindOption |
| 2535 | ? GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_NEAREST); |
| 2536 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2537 | printf(" - generating mipmaps (%d ms)\n" , time.elapsed()); |
| 2538 | #endif |
| 2539 | } else { |
| 2540 | funcs->glTexParameteri(target, GL_TEXTURE_MIN_FILTER, param: filtering); |
| 2541 | } |
| 2542 | |
| 2543 | QImage::Format target_format = img.format(); |
| 2544 | bool premul = options & QGLContext::PremultipliedAlphaBindOption; |
| 2545 | bool needsbyteswap = true; |
| 2546 | GLenum externalFormat; |
| 2547 | GLuint pixel_type; |
| 2548 | if (target_format == QImage::Format_RGBA8888 |
| 2549 | || target_format == QImage::Format_RGBA8888_Premultiplied |
| 2550 | || target_format == QImage::Format_RGBX8888) { |
| 2551 | externalFormat = GL_RGBA; |
| 2552 | pixel_type = GL_UNSIGNED_BYTE; |
| 2553 | needsbyteswap = false; |
| 2554 | } else if (qgl_extensions()->hasOpenGLExtension(extension: QOpenGLExtensions::BGRATextureFormat)) { |
| 2555 | externalFormat = GL_BGRA; |
| 2556 | needsbyteswap = false; |
| 2557 | if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) |
| 2558 | pixel_type = GL_UNSIGNED_INT_8_8_8_8_REV; |
| 2559 | else |
| 2560 | pixel_type = GL_UNSIGNED_BYTE; |
| 2561 | } else { |
| 2562 | externalFormat = GL_RGBA; |
| 2563 | pixel_type = GL_UNSIGNED_BYTE; |
| 2564 | } |
| 2565 | |
| 2566 | switch (target_format) { |
| 2567 | case QImage::Format_ARGB32: |
| 2568 | if (premul) { |
| 2569 | img = img.convertToFormat(f: target_format = QImage::Format_ARGB32_Premultiplied); |
| 2570 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2571 | printf(" - converted ARGB32 -> ARGB32_Premultiplied (%d ms) \n" , time.elapsed()); |
| 2572 | #endif |
| 2573 | } |
| 2574 | break; |
| 2575 | case QImage::Format_ARGB32_Premultiplied: |
| 2576 | if (!premul) { |
| 2577 | img = img.convertToFormat(f: target_format = QImage::Format_ARGB32); |
| 2578 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2579 | printf(" - converted ARGB32_Premultiplied -> ARGB32 (%d ms)\n" , time.elapsed()); |
| 2580 | #endif |
| 2581 | } |
| 2582 | break; |
| 2583 | case QImage::Format_RGBA8888: |
| 2584 | if (premul) { |
| 2585 | img = img.convertToFormat(f: target_format = QImage::Format_RGBA8888_Premultiplied); |
| 2586 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2587 | printf(" - converted RGBA8888 -> RGBA8888_Premultiplied (%d ms) \n" , time.elapsed()); |
| 2588 | #endif |
| 2589 | } |
| 2590 | break; |
| 2591 | case QImage::Format_RGBA8888_Premultiplied: |
| 2592 | if (!premul) { |
| 2593 | img = img.convertToFormat(f: target_format = QImage::Format_RGBA8888); |
| 2594 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2595 | printf(" - converted RGBA8888_Premultiplied -> RGBA8888 (%d ms) \n" , time.elapsed()); |
| 2596 | #endif |
| 2597 | } |
| 2598 | break; |
| 2599 | case QImage::Format_RGB16: |
| 2600 | pixel_type = GL_UNSIGNED_SHORT_5_6_5; |
| 2601 | externalFormat = GL_RGB; |
| 2602 | internalFormat = GL_RGB; |
| 2603 | needsbyteswap = false; |
| 2604 | break; |
| 2605 | case QImage::Format_RGB32: |
| 2606 | case QImage::Format_RGBX8888: |
| 2607 | break; |
| 2608 | default: |
| 2609 | // Ideally more formats would be converted directly to an RGBA8888 format, |
| 2610 | // but we are only guaranteed to have a fast conversion to an ARGB format. |
| 2611 | if (img.hasAlphaChannel()) { |
| 2612 | img = img.convertToFormat(f: premul |
| 2613 | ? QImage::Format_ARGB32_Premultiplied |
| 2614 | : QImage::Format_ARGB32); |
| 2615 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2616 | printf(" - converted to 32-bit alpha format (%d ms)\n" , time.elapsed()); |
| 2617 | #endif |
| 2618 | } else { |
| 2619 | img = img.convertToFormat(f: QImage::Format_RGB32); |
| 2620 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2621 | printf(" - converted to 32-bit (%d ms)\n" , time.elapsed()); |
| 2622 | #endif |
| 2623 | } |
| 2624 | } |
| 2625 | |
| 2626 | if (options & QGLContext::InvertedYBindOption) { |
| 2627 | if (img.isDetached()) { |
| 2628 | int ipl = img.bytesPerLine() / 4; |
| 2629 | int h = img.height(); |
| 2630 | for (int y=0; y<h/2; ++y) { |
| 2631 | int *a = (int *) img.scanLine(y); |
| 2632 | int *b = (int *) img.scanLine(h - y - 1); |
| 2633 | for (int x=0; x<ipl; ++x) |
| 2634 | qSwap(value1&: a[x], value2&: b[x]); |
| 2635 | } |
| 2636 | } else { |
| 2637 | // Create a new image and copy across. If we use the |
| 2638 | // above in-place code then a full copy of the image is |
| 2639 | // made before the lines are swapped, which processes the |
| 2640 | // data twice. This version should only do it once. |
| 2641 | img = img.mirrored(); |
| 2642 | } |
| 2643 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2644 | printf(" - flipped bits over y (%d ms)\n" , time.elapsed()); |
| 2645 | #endif |
| 2646 | } |
| 2647 | |
| 2648 | if (needsbyteswap) { |
| 2649 | // The only case where we end up with a depth different from |
| 2650 | // 32 in the switch above is for the RGB16 case, where we do |
| 2651 | // not need a byteswap. |
| 2652 | Q_ASSERT(img.depth() == 32); |
| 2653 | qgl_byteSwapImage(img, pixel_type); |
| 2654 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2655 | printf(" - did byte swapping (%d ms)\n" , time.elapsed()); |
| 2656 | #endif |
| 2657 | } |
| 2658 | if (ctx->isOpenGLES()) { |
| 2659 | // OpenGL/ES requires that the internal and external formats be |
| 2660 | // identical. |
| 2661 | internalFormat = externalFormat; |
| 2662 | } |
| 2663 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2664 | printf(" - uploading, image.format=%d, externalFormat=0x%x, internalFormat=0x%x, pixel_type=0x%x\n" , |
| 2665 | img.format(), externalFormat, internalFormat, pixel_type); |
| 2666 | #endif |
| 2667 | |
| 2668 | const QImage &constRef = img; // to avoid detach in bits()... |
| 2669 | funcs->glTexImage2D(target, level: 0, internalformat: internalFormat, width: img.width(), height: img.height(), border: 0, format: externalFormat, |
| 2670 | type: pixel_type, pixels: constRef.bits()); |
| 2671 | if (genMipmap && ctx->isOpenGLES()) |
| 2672 | q->functions()->glGenerateMipmap(target); |
| 2673 | #ifndef QT_NO_DEBUG |
| 2674 | GLenum error = funcs->glGetError(); |
| 2675 | if (error != GL_NO_ERROR) { |
| 2676 | qWarning(msg: " - texture upload failed, error code 0x%x, enum: %d (%x)\n" , error, target, target); |
| 2677 | } |
| 2678 | #endif |
| 2679 | |
| 2680 | #ifdef QGL_BIND_TEXTURE_DEBUG |
| 2681 | static int totalUploadTime = 0; |
| 2682 | totalUploadTime += time.elapsed(); |
| 2683 | printf(" - upload done in %d ms, (accumulated: %d ms)\n" , time.elapsed(), totalUploadTime); |
| 2684 | #endif |
| 2685 | |
| 2686 | |
| 2687 | // this assumes the size of a texture is always smaller than the max cache size |
| 2688 | int cost = img.width()*img.height()*4/1024; |
| 2689 | QGLTexture *texture = new QGLTexture(q, tx_id, target, options); |
| 2690 | QGLTextureCache::instance()->insert(ctx: q, key, texture, cost); |
| 2691 | |
| 2692 | return texture; |
| 2693 | } |
| 2694 | |
| 2695 | QGLTexture *QGLContextPrivate::textureCacheLookup(const qint64 key, GLenum target) |
| 2696 | { |
| 2697 | Q_Q(QGLContext); |
| 2698 | QGLTexture *texture = QGLTextureCache::instance()->getTexture(ctx: q, key); |
| 2699 | if (texture && texture->target == target |
| 2700 | && (texture->context == q || QGLContext::areSharing(context1: q, context2: texture->context))) |
| 2701 | { |
| 2702 | return texture; |
| 2703 | } |
| 2704 | return 0; |
| 2705 | } |
| 2706 | |
| 2707 | /*! \internal */ |
| 2708 | QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, QGLContext::BindOptions options) |
| 2709 | { |
| 2710 | Q_Q(QGLContext); |
| 2711 | QPlatformPixmap *pd = pixmap.handle(); |
| 2712 | Q_UNUSED(pd); |
| 2713 | |
| 2714 | const qint64 key = pixmap.cacheKey(); |
| 2715 | QGLTexture *texture = textureCacheLookup(key, target); |
| 2716 | if (texture) { |
| 2717 | if (pixmap.paintingActive()) { |
| 2718 | // A QPainter is active on the pixmap - take the safe route and replace the texture. |
| 2719 | q->deleteTexture(tx_id: texture->id); |
| 2720 | texture = 0; |
| 2721 | } else { |
| 2722 | qgl_functions()->glBindTexture(target, texture: texture->id); |
| 2723 | return texture; |
| 2724 | } |
| 2725 | } |
| 2726 | |
| 2727 | if (!texture) { |
| 2728 | QImage image; |
| 2729 | QPaintEngine* paintEngine = pixmap.paintEngine(); |
| 2730 | if (!paintEngine || paintEngine->type() != QPaintEngine::Raster) |
| 2731 | image = pixmap.toImage(); |
| 2732 | else { |
| 2733 | // QRasterPixmapData::toImage() will deep-copy the backing QImage if there's an active QPainter on it. |
| 2734 | // For performance reasons, we don't want that here, so we temporarily redirect the paint engine. |
| 2735 | QPaintDevice* currentPaintDevice = paintEngine->paintDevice(); |
| 2736 | paintEngine->setPaintDevice(0); |
| 2737 | image = pixmap.toImage(); |
| 2738 | paintEngine->setPaintDevice(currentPaintDevice); |
| 2739 | } |
| 2740 | |
| 2741 | // If the system depth is 16 and the pixmap doesn't have an alpha channel |
| 2742 | // then we convert it to RGB16 in the hope that it gets uploaded as a 16 |
| 2743 | // bit texture which is much faster to access than a 32-bit one. |
| 2744 | if (pixmap.depth() == 16 && !image.hasAlphaChannel() ) |
| 2745 | image = image.convertToFormat(f: QImage::Format_RGB16); |
| 2746 | texture = bindTexture(image, target, internalFormat: format, key, options); |
| 2747 | } |
| 2748 | // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null |
| 2749 | Q_ASSERT(texture); |
| 2750 | |
| 2751 | if (texture->id > 0) |
| 2752 | QImagePixmapCleanupHooks::enableCleanupHooks(pixmap); |
| 2753 | |
| 2754 | return texture; |
| 2755 | } |
| 2756 | |
| 2757 | /*! \internal */ |
| 2758 | int QGLContextPrivate::maxTextureSize() |
| 2759 | { |
| 2760 | if (max_texture_size != -1) |
| 2761 | return max_texture_size; |
| 2762 | |
| 2763 | QOpenGLFunctions *funcs = qgl_functions(); |
| 2764 | funcs->glGetIntegerv(GL_MAX_TEXTURE_SIZE, params: &max_texture_size); |
| 2765 | |
| 2766 | #ifndef QT_OPENGL_ES |
| 2767 | Q_Q(QGLContext); |
| 2768 | if (!q->contextHandle()->isOpenGLES()) { |
| 2769 | GLenum proxy = GL_PROXY_TEXTURE_2D; |
| 2770 | |
| 2771 | GLint size; |
| 2772 | GLint next = 64; |
| 2773 | funcs->glTexImage2D(target: proxy, level: 0, GL_RGBA, width: next, height: next, border: 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels: 0); |
| 2774 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
| 2775 | gl1funcs->glGetTexLevelParameteriv(target: proxy, level: 0, GL_TEXTURE_WIDTH, params: &size); |
| 2776 | if (size == 0) { |
| 2777 | return max_texture_size; |
| 2778 | } |
| 2779 | do { |
| 2780 | size = next; |
| 2781 | next = size * 2; |
| 2782 | |
| 2783 | if (next > max_texture_size) |
| 2784 | break; |
| 2785 | funcs->glTexImage2D(target: proxy, level: 0, GL_RGBA, width: next, height: next, border: 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels: 0); |
| 2786 | gl1funcs->glGetTexLevelParameteriv(target: proxy, level: 0, GL_TEXTURE_WIDTH, params: &next); |
| 2787 | } while (next > size); |
| 2788 | |
| 2789 | max_texture_size = size; |
| 2790 | } |
| 2791 | #endif |
| 2792 | |
| 2793 | return max_texture_size; |
| 2794 | } |
| 2795 | |
| 2796 | /*! |
| 2797 | Returns a QGLFunctions object that is initialized for this context. |
| 2798 | */ |
| 2799 | QGLFunctions *QGLContext::functions() const |
| 2800 | { |
| 2801 | QGLContextPrivate *d = const_cast<QGLContextPrivate *>(d_func()); |
| 2802 | if (!d->functions) { |
| 2803 | d->functions = new QGLFunctions(this); |
| 2804 | d->functions->initializeGLFunctions(context: this); |
| 2805 | } |
| 2806 | return d->functions; |
| 2807 | } |
| 2808 | |
| 2809 | /*! |
| 2810 | Generates and binds a 2D GL texture to the current context, based |
| 2811 | on \a image. The generated texture id is returned and can be used in |
| 2812 | later \c glBindTexture() calls. |
| 2813 | |
| 2814 | \overload |
| 2815 | */ |
| 2816 | GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format) |
| 2817 | { |
| 2818 | if (image.isNull()) |
| 2819 | return 0; |
| 2820 | |
| 2821 | Q_D(QGLContext); |
| 2822 | QGLTexture *texture = d->bindTexture(image, target, format, options: DefaultBindOption); |
| 2823 | return texture->id; |
| 2824 | } |
| 2825 | |
| 2826 | /*! |
| 2827 | \since 4.6 |
| 2828 | |
| 2829 | Generates and binds a 2D GL texture to the current context, based |
| 2830 | on \a image. The generated texture id is returned and can be used |
| 2831 | in later \c glBindTexture() calls. |
| 2832 | |
| 2833 | The \a target parameter specifies the texture target. The default |
| 2834 | target is \c GL_TEXTURE_2D. |
| 2835 | |
| 2836 | The \a format parameter sets the internal format for the |
| 2837 | texture. The default format is \c GL_RGBA. |
| 2838 | |
| 2839 | The binding \a options are a set of options used to decide how to |
| 2840 | bind the texture to the context. |
| 2841 | |
| 2842 | The texture that is generated is cached, so multiple calls to |
| 2843 | bindTexture() with the same QImage will return the same texture |
| 2844 | id. |
| 2845 | |
| 2846 | Note that we assume default values for the glPixelStore() and |
| 2847 | glPixelTransfer() parameters. |
| 2848 | |
| 2849 | \sa deleteTexture() |
| 2850 | */ |
| 2851 | GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, BindOptions options) |
| 2852 | { |
| 2853 | if (image.isNull()) |
| 2854 | return 0; |
| 2855 | |
| 2856 | Q_D(QGLContext); |
| 2857 | QGLTexture *texture = d->bindTexture(image, target, format, options); |
| 2858 | return texture->id; |
| 2859 | } |
| 2860 | |
| 2861 | /*! \overload |
| 2862 | |
| 2863 | Generates and binds a 2D GL texture based on \a pixmap. |
| 2864 | */ |
| 2865 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) |
| 2866 | { |
| 2867 | if (pixmap.isNull()) |
| 2868 | return 0; |
| 2869 | |
| 2870 | Q_D(QGLContext); |
| 2871 | QGLTexture *texture = d->bindTexture(pixmap, target, format, options: DefaultBindOption); |
| 2872 | return texture->id; |
| 2873 | } |
| 2874 | |
| 2875 | /*! |
| 2876 | \overload |
| 2877 | \since 4.6 |
| 2878 | |
| 2879 | Generates and binds a 2D GL texture to the current context, based |
| 2880 | on \a pixmap. |
| 2881 | */ |
| 2882 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, BindOptions options) |
| 2883 | { |
| 2884 | if (pixmap.isNull()) |
| 2885 | return 0; |
| 2886 | |
| 2887 | Q_D(QGLContext); |
| 2888 | QGLTexture *texture = d->bindTexture(pixmap, target, format, options); |
| 2889 | return texture->id; |
| 2890 | } |
| 2891 | |
| 2892 | /*! |
| 2893 | Removes the texture identified by \a id from the texture cache, |
| 2894 | and calls glDeleteTextures() to delete the texture from the |
| 2895 | context. |
| 2896 | |
| 2897 | \sa bindTexture() |
| 2898 | */ |
| 2899 | void QGLContext::deleteTexture(GLuint id) |
| 2900 | { |
| 2901 | if (QGLTextureCache::instance()->remove(ctx: this, textureId: id)) |
| 2902 | return; |
| 2903 | qgl_functions()->glDeleteTextures(n: 1, textures: &id); |
| 2904 | } |
| 2905 | |
| 2906 | void qt_add_rect_to_array(const QRectF &r, GLfloat *array) |
| 2907 | { |
| 2908 | qreal left = r.left(); |
| 2909 | qreal right = r.right(); |
| 2910 | qreal top = r.top(); |
| 2911 | qreal bottom = r.bottom(); |
| 2912 | |
| 2913 | array[0] = left; |
| 2914 | array[1] = top; |
| 2915 | array[2] = right; |
| 2916 | array[3] = top; |
| 2917 | array[4] = right; |
| 2918 | array[5] = bottom; |
| 2919 | array[6] = left; |
| 2920 | array[7] = bottom; |
| 2921 | } |
| 2922 | |
| 2923 | void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, GLfloat *array) |
| 2924 | { |
| 2925 | array[0] = x1; |
| 2926 | array[1] = y1; |
| 2927 | array[2] = x2; |
| 2928 | array[3] = y1; |
| 2929 | array[4] = x2; |
| 2930 | array[5] = y2; |
| 2931 | array[6] = x1; |
| 2932 | array[7] = y2; |
| 2933 | } |
| 2934 | |
| 2935 | #if !defined(QT_OPENGL_ES_2) |
| 2936 | |
| 2937 | static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint textureHeight, GLenum textureTarget) |
| 2938 | { |
| 2939 | QOpenGLFunctions *funcs = qgl_functions(); |
| 2940 | GLfloat tx = 1.0f; |
| 2941 | GLfloat ty = 1.0f; |
| 2942 | |
| 2943 | #ifdef QT_OPENGL_ES |
| 2944 | Q_UNUSED(textureWidth); |
| 2945 | Q_UNUSED(textureHeight); |
| 2946 | Q_UNUSED(textureTarget); |
| 2947 | #else |
| 2948 | if (textureTarget != GL_TEXTURE_2D && !QOpenGLContext::currentContext()->isOpenGLES()) { |
| 2949 | if (textureWidth == -1 || textureHeight == -1) { |
| 2950 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
| 2951 | gl1funcs->glGetTexLevelParameteriv(target: textureTarget, level: 0, GL_TEXTURE_WIDTH, params: &textureWidth); |
| 2952 | gl1funcs->glGetTexLevelParameteriv(target: textureTarget, level: 0, GL_TEXTURE_HEIGHT, params: &textureHeight); |
| 2953 | } |
| 2954 | |
| 2955 | tx = GLfloat(textureWidth); |
| 2956 | ty = GLfloat(textureHeight); |
| 2957 | } |
| 2958 | #endif |
| 2959 | |
| 2960 | GLfloat texCoordArray[4*2] = { |
| 2961 | 0, ty, tx, ty, tx, 0, 0, 0 |
| 2962 | }; |
| 2963 | |
| 2964 | GLfloat vertexArray[4*2]; |
| 2965 | qt_add_rect_to_array(r: target, array: vertexArray); |
| 2966 | |
| 2967 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
| 2968 | gl1funcs->glVertexPointer(size: 2, GL_FLOAT, stride: 0, pointer: vertexArray); |
| 2969 | gl1funcs->glTexCoordPointer(size: 2, GL_FLOAT, stride: 0, pointer: texCoordArray); |
| 2970 | |
| 2971 | gl1funcs->glEnableClientState(GL_VERTEX_ARRAY); |
| 2972 | gl1funcs->glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| 2973 | funcs->glDrawArrays(GL_TRIANGLE_FAN, first: 0, count: 4); |
| 2974 | |
| 2975 | gl1funcs->glDisableClientState(GL_VERTEX_ARRAY); |
| 2976 | gl1funcs->glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
| 2977 | } |
| 2978 | |
| 2979 | #endif // !QT_OPENGL_ES_2 |
| 2980 | |
| 2981 | /*! |
| 2982 | \since 4.4 |
| 2983 | |
| 2984 | This function supports the following use cases: |
| 2985 | |
| 2986 | \list |
| 2987 | \li On OpenGL and OpenGL ES 1.x it draws the given texture, \a textureId, |
| 2988 | to the given target rectangle, \a target, in OpenGL model space. The |
| 2989 | \a textureTarget should be a 2D texture target. |
| 2990 | \li On OpenGL and OpenGL ES 2.x, if a painter is active, not inside a |
| 2991 | beginNativePainting / endNativePainting block, and uses the |
| 2992 | engine with type QPaintEngine::OpenGL2, the function will draw the given |
| 2993 | texture, \a textureId, to the given target rectangle, \a target, |
| 2994 | respecting the current painter state. This will let you draw a texture |
| 2995 | with the clip, transform, render hints, and composition mode set by the |
| 2996 | painter. Note that the texture target needs to be GL_TEXTURE_2D for this |
| 2997 | use case, and that this is the only supported use case under OpenGL ES 2.x. |
| 2998 | \endlist |
| 2999 | |
| 3000 | */ |
| 3001 | void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) |
| 3002 | { |
| 3003 | #if !defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2) |
| 3004 | if (d_ptr->active_engine && |
| 3005 | d_ptr->active_engine->type() == QPaintEngine::OpenGL2) { |
| 3006 | QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine); |
| 3007 | if (!eng->isNativePaintingActive()) { |
| 3008 | QRectF src(0, 0, target.width(), target.height()); |
| 3009 | QSize size(target.width(), target.height()); |
| 3010 | if (eng->drawTexture(r: target, textureId, size, sr: src)) |
| 3011 | return; |
| 3012 | } |
| 3013 | } |
| 3014 | #endif |
| 3015 | |
| 3016 | #ifndef QT_OPENGL_ES_2 |
| 3017 | QOpenGLFunctions *funcs = qgl_functions(); |
| 3018 | if (!contextHandle()->isOpenGLES()) { |
| 3019 | #ifdef QT_OPENGL_ES |
| 3020 | if (textureTarget != GL_TEXTURE_2D) { |
| 3021 | qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES" ); |
| 3022 | return; |
| 3023 | } |
| 3024 | #else |
| 3025 | const bool wasEnabled = funcs->glIsEnabled(GL_TEXTURE_2D); |
| 3026 | GLint oldTexture; |
| 3027 | funcs->glGetIntegerv(GL_TEXTURE_BINDING_2D, params: &oldTexture); |
| 3028 | #endif |
| 3029 | |
| 3030 | funcs->glEnable(cap: textureTarget); |
| 3031 | funcs->glBindTexture(target: textureTarget, texture: textureId); |
| 3032 | |
| 3033 | qDrawTextureRect(target, textureWidth: -1, textureHeight: -1, textureTarget); |
| 3034 | |
| 3035 | #ifdef QT_OPENGL_ES |
| 3036 | funcs->glDisable(textureTarget); |
| 3037 | #else |
| 3038 | if (!wasEnabled) |
| 3039 | funcs->glDisable(cap: textureTarget); |
| 3040 | funcs->glBindTexture(target: textureTarget, texture: oldTexture); |
| 3041 | #endif |
| 3042 | return; |
| 3043 | } |
| 3044 | #else |
| 3045 | Q_UNUSED(target); |
| 3046 | Q_UNUSED(textureId); |
| 3047 | Q_UNUSED(textureTarget); |
| 3048 | #endif |
| 3049 | qWarning(msg: "drawTexture() with OpenGL ES 2.0 requires an active OpenGL2 paint engine" ); |
| 3050 | } |
| 3051 | |
| 3052 | /*! |
| 3053 | \since 4.4 |
| 3054 | |
| 3055 | This function supports the following use cases: |
| 3056 | |
| 3057 | \list |
| 3058 | \li By default it draws the given texture, \a textureId, |
| 3059 | at the given \a point in OpenGL model space. The |
| 3060 | \a textureTarget should be a 2D texture target. |
| 3061 | \li If a painter is active, not inside a |
| 3062 | beginNativePainting / endNativePainting block, and uses the |
| 3063 | engine with type QPaintEngine::OpenGL2, the function will draw the given |
| 3064 | texture, \a textureId, at the given \a point, |
| 3065 | respecting the current painter state. This will let you draw a texture |
| 3066 | with the clip, transform, render hints, and composition mode set by the |
| 3067 | painter. Note that the texture target needs to be GL_TEXTURE_2D for this |
| 3068 | use case. |
| 3069 | \endlist |
| 3070 | |
| 3071 | \note This function is not supported under any version of OpenGL ES. |
| 3072 | */ |
| 3073 | void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) |
| 3074 | { |
| 3075 | #ifdef QT_OPENGL_ES |
| 3076 | Q_UNUSED(point); |
| 3077 | Q_UNUSED(textureId); |
| 3078 | Q_UNUSED(textureTarget); |
| 3079 | #else |
| 3080 | if (!contextHandle()->isOpenGLES()) { |
| 3081 | QOpenGLFunctions *funcs = qgl_functions(); |
| 3082 | const bool wasEnabled = funcs->glIsEnabled(GL_TEXTURE_2D); |
| 3083 | GLint oldTexture; |
| 3084 | funcs->glGetIntegerv(GL_TEXTURE_BINDING_2D, params: &oldTexture); |
| 3085 | |
| 3086 | funcs->glEnable(cap: textureTarget); |
| 3087 | funcs->glBindTexture(target: textureTarget, texture: textureId); |
| 3088 | |
| 3089 | GLint textureWidth; |
| 3090 | GLint textureHeight; |
| 3091 | |
| 3092 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
| 3093 | gl1funcs->glGetTexLevelParameteriv(target: textureTarget, level: 0, GL_TEXTURE_WIDTH, params: &textureWidth); |
| 3094 | gl1funcs->glGetTexLevelParameteriv(target: textureTarget, level: 0, GL_TEXTURE_HEIGHT, params: &textureHeight); |
| 3095 | |
| 3096 | if (d_ptr->active_engine && |
| 3097 | d_ptr->active_engine->type() == QPaintEngine::OpenGL2) { |
| 3098 | QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine); |
| 3099 | if (!eng->isNativePaintingActive()) { |
| 3100 | QRectF dest(point, QSizeF(textureWidth, textureHeight)); |
| 3101 | QRectF src(0, 0, textureWidth, textureHeight); |
| 3102 | QSize size(textureWidth, textureHeight); |
| 3103 | if (eng->drawTexture(r: dest, textureId, size, sr: src)) |
| 3104 | return; |
| 3105 | } |
| 3106 | } |
| 3107 | |
| 3108 | qDrawTextureRect(target: QRectF(point, QSizeF(textureWidth, textureHeight)), textureWidth, textureHeight, textureTarget); |
| 3109 | |
| 3110 | if (!wasEnabled) |
| 3111 | funcs->glDisable(cap: textureTarget); |
| 3112 | funcs->glBindTexture(target: textureTarget, texture: oldTexture); |
| 3113 | return; |
| 3114 | } |
| 3115 | #endif |
| 3116 | qWarning(msg: "drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES, use rect version instead" ); |
| 3117 | } |
| 3118 | |
| 3119 | /*! |
| 3120 | This function sets the limit for the texture cache to \a size, |
| 3121 | expressed in kilobytes. |
| 3122 | |
| 3123 | By default, the cache limit is approximately 64 MB. |
| 3124 | |
| 3125 | \sa textureCacheLimit() |
| 3126 | */ |
| 3127 | void QGLContext::setTextureCacheLimit(int size) |
| 3128 | { |
| 3129 | QGLTextureCache::instance()->setMaxCost(size); |
| 3130 | } |
| 3131 | |
| 3132 | /*! |
| 3133 | Returns the current texture cache limit in kilobytes. |
| 3134 | |
| 3135 | \sa setTextureCacheLimit() |
| 3136 | */ |
| 3137 | int QGLContext::textureCacheLimit() |
| 3138 | { |
| 3139 | return QGLTextureCache::instance()->maxCost(); |
| 3140 | } |
| 3141 | |
| 3142 | |
| 3143 | /*! |
| 3144 | \fn QGLFormat QGLContext::format() const |
| 3145 | |
| 3146 | Returns the frame buffer format that was obtained (this may be a |
| 3147 | subset of what was requested). |
| 3148 | |
| 3149 | \sa requestedFormat() |
| 3150 | */ |
| 3151 | |
| 3152 | /*! |
| 3153 | \fn QGLFormat QGLContext::requestedFormat() const |
| 3154 | |
| 3155 | Returns the frame buffer format that was originally requested in |
| 3156 | the constructor or setFormat(). |
| 3157 | |
| 3158 | \sa format() |
| 3159 | */ |
| 3160 | |
| 3161 | /*! |
| 3162 | Sets a \a format for this context. The context is \l{reset()}{reset}. |
| 3163 | |
| 3164 | Call create() to create a new GL context that tries to match the |
| 3165 | new format. |
| 3166 | |
| 3167 | \snippet code/src_opengl_qgl.cpp 7 |
| 3168 | |
| 3169 | \sa format(), reset(), create() |
| 3170 | */ |
| 3171 | |
| 3172 | void QGLContext::setFormat(const QGLFormat &format) |
| 3173 | { |
| 3174 | Q_D(QGLContext); |
| 3175 | reset(); |
| 3176 | d->glFormat = d->reqFormat = format; |
| 3177 | } |
| 3178 | |
| 3179 | /*! |
| 3180 | \internal |
| 3181 | */ |
| 3182 | void QGLContext::setDevice(QPaintDevice *pDev) |
| 3183 | { |
| 3184 | Q_D(QGLContext); |
| 3185 | // Do not touch the valid flag here. The context is either a new one and |
| 3186 | // valid is not yet set or it is adapted from a valid QOpenGLContext in which |
| 3187 | // case it must remain valid. |
| 3188 | d->paintDevice = pDev; |
| 3189 | if (d->paintDevice && (d->paintDevice->devType() != QInternal::Widget |
| 3190 | && d->paintDevice->devType() != QInternal::Pixmap |
| 3191 | && d->paintDevice->devType() != QInternal::Pbuffer)) { |
| 3192 | qWarning(msg: "QGLContext: Unsupported paint device type" ); |
| 3193 | } |
| 3194 | } |
| 3195 | |
| 3196 | /*! |
| 3197 | \fn bool QGLContext::isValid() const |
| 3198 | |
| 3199 | Returns \c true if a GL rendering context has been successfully |
| 3200 | created; otherwise returns \c false. |
| 3201 | */ |
| 3202 | |
| 3203 | /*! |
| 3204 | \fn void QGLContext::setValid(bool valid) |
| 3205 | \internal |
| 3206 | |
| 3207 | Forces the GL rendering context to be valid. |
| 3208 | */ |
| 3209 | |
| 3210 | /*! |
| 3211 | \fn bool QGLContext::isSharing() const |
| 3212 | |
| 3213 | Returns \c true if this context is sharing its GL context with |
| 3214 | another QGLContext, otherwise false is returned. Note that context |
| 3215 | sharing might not be supported between contexts with different |
| 3216 | formats. |
| 3217 | */ |
| 3218 | |
| 3219 | /*! |
| 3220 | Returns \c true if \a context1 and \a context2 are sharing their |
| 3221 | GL resources such as textures, shader programs, etc; |
| 3222 | otherwise returns \c false. |
| 3223 | |
| 3224 | \since 4.6 |
| 3225 | */ |
| 3226 | bool QGLContext::areSharing(const QGLContext *context1, const QGLContext *context2) |
| 3227 | { |
| 3228 | if (!context1 || !context2) |
| 3229 | return false; |
| 3230 | return context1->d_ptr->group == context2->d_ptr->group; |
| 3231 | } |
| 3232 | |
| 3233 | /*! |
| 3234 | \fn bool QGLContext::deviceIsPixmap() const |
| 3235 | |
| 3236 | Returns \c true if the paint device of this context is a pixmap; |
| 3237 | otherwise returns \c false. |
| 3238 | |
| 3239 | Since Qt 5 the paint device is never actually a pixmap. renderPixmap() is |
| 3240 | however still simulated using framebuffer objects and readbacks, and this |
| 3241 | function will return \c true in this case. |
| 3242 | */ |
| 3243 | |
| 3244 | /*! |
| 3245 | \fn bool QGLContext::windowCreated() const |
| 3246 | |
| 3247 | Returns \c true if a window has been created for this context; |
| 3248 | otherwise returns \c false. |
| 3249 | |
| 3250 | \sa setWindowCreated() |
| 3251 | */ |
| 3252 | |
| 3253 | /*! |
| 3254 | \fn void QGLContext::setWindowCreated(bool on) |
| 3255 | |
| 3256 | If \a on is true the context has had a window created for it. If |
| 3257 | \a on is false no window has been created for the context. |
| 3258 | |
| 3259 | \sa windowCreated() |
| 3260 | */ |
| 3261 | |
| 3262 | /*! |
| 3263 | \fn uint QGLContext::colorIndex(const QColor& c) const |
| 3264 | |
| 3265 | \internal |
| 3266 | |
| 3267 | Returns a colormap index for the color c, in ColorIndex mode. Used |
| 3268 | by qglColor() and qglClearColor(). |
| 3269 | */ |
| 3270 | uint QGLContext::colorIndex(const QColor&) const |
| 3271 | { |
| 3272 | return 0; |
| 3273 | } |
| 3274 | |
| 3275 | /*! |
| 3276 | \fn bool QGLContext::initialized() const |
| 3277 | |
| 3278 | Returns \c true if this context has been initialized, i.e. if |
| 3279 | QGLWidget::initializeGL() has been performed on it; otherwise |
| 3280 | returns \c false. |
| 3281 | |
| 3282 | \sa setInitialized() |
| 3283 | */ |
| 3284 | |
| 3285 | /*! |
| 3286 | \fn void QGLContext::setInitialized(bool on) |
| 3287 | |
| 3288 | If \a on is true the context has been initialized, i.e. |
| 3289 | QGLContext::setInitialized() has been called on it. If \a on is |
| 3290 | false the context has not been initialized. |
| 3291 | |
| 3292 | \sa initialized() |
| 3293 | */ |
| 3294 | |
| 3295 | /*! |
| 3296 | \fn const QGLContext* QGLContext::currentContext() |
| 3297 | |
| 3298 | Returns the current context, i.e. the context to which any OpenGL |
| 3299 | commands will currently be directed. Returns 0 if no context is |
| 3300 | current. |
| 3301 | |
| 3302 | \sa makeCurrent() |
| 3303 | */ |
| 3304 | |
| 3305 | /*! |
| 3306 | \fn QColor QGLContext::overlayTransparentColor() const |
| 3307 | |
| 3308 | If this context is a valid context in an overlay plane, returns |
| 3309 | the plane's transparent color. Otherwise returns an \l{QColor::isValid()}{invalid} color. |
| 3310 | |
| 3311 | The returned color's \l{QColormap::pixel()}{pixel} value is |
| 3312 | the index of the transparent color in the colormap of the overlay |
| 3313 | plane. (Naturally, the color's RGB values are meaningless.) |
| 3314 | |
| 3315 | The returned QColor object will generally work as expected only |
| 3316 | when passed as the argument to QGLWidget::qglColor() or |
| 3317 | QGLWidget::qglClearColor(). Under certain circumstances it can |
| 3318 | also be used to draw transparent graphics with a QPainter. |
| 3319 | */ |
| 3320 | QColor QGLContext::overlayTransparentColor() const |
| 3321 | { |
| 3322 | return QColor(); // Invalid color |
| 3323 | } |
| 3324 | |
| 3325 | /*! |
| 3326 | Creates the GL context. Returns \c true if it was successful in |
| 3327 | creating a valid GL rendering context on the paint device |
| 3328 | specified in the constructor; otherwise returns \c false (i.e. the |
| 3329 | context is invalid). |
| 3330 | |
| 3331 | If the OpenGL implementation on your system does not support the requested |
| 3332 | version of OpenGL context, then QGLContext will try to create the closest |
| 3333 | matching version. The actual created context properties can be queried |
| 3334 | using the QGLFormat returned by the format() function. For example, if |
| 3335 | you request a context that supports OpenGL 4.3 Core profile but the driver |
| 3336 | and/or hardware only supports version 3.2 Core profile contexts then you will |
| 3337 | get a 3.2 Core profile context. |
| 3338 | |
| 3339 | After successful creation, format() returns the set of features of |
| 3340 | the created GL rendering context. |
| 3341 | |
| 3342 | If \a shareContext points to a valid QGLContext, this method will |
| 3343 | try to establish OpenGL display list and texture object sharing |
| 3344 | between this context and the \a shareContext. Note that this may |
| 3345 | fail if the two contexts have different \l {format()} {formats}. |
| 3346 | Use isSharing() to see if sharing is in effect. |
| 3347 | |
| 3348 | \warning Implementation note: initialization of C++ class |
| 3349 | members usually takes place in the class constructor. QGLContext |
| 3350 | is an exception because it must be simple to customize. The |
| 3351 | virtual functions chooseContext() (and chooseVisual() for X11) can |
| 3352 | be reimplemented in a subclass to select a particular context. The |
| 3353 | problem is that virtual functions are not properly called during |
| 3354 | construction (even though this is correct C++) because C++ |
| 3355 | constructs class hierarchies from the bottom up. For this reason |
| 3356 | we need a create() function. |
| 3357 | |
| 3358 | \sa chooseContext(), format(), isValid() |
| 3359 | */ |
| 3360 | |
| 3361 | bool QGLContext::create(const QGLContext* shareContext) |
| 3362 | { |
| 3363 | Q_D(QGLContext); |
| 3364 | if (!d->paintDevice && !d->guiGlContext) |
| 3365 | return false; |
| 3366 | |
| 3367 | reset(); |
| 3368 | d->valid = chooseContext(shareContext); |
| 3369 | if (d->valid && d->paintDevice && d->paintDevice->devType() == QInternal::Widget) { |
| 3370 | QWidgetPrivate *wd = qt_widget_private(widget: static_cast<QWidget *>(d->paintDevice)); |
| 3371 | wd->usesDoubleBufferedGLContext = d->glFormat.doubleBuffer(); |
| 3372 | } |
| 3373 | return d->valid; |
| 3374 | } |
| 3375 | |
| 3376 | bool QGLContext::isValid() const |
| 3377 | { |
| 3378 | Q_D(const QGLContext); |
| 3379 | return d->valid; |
| 3380 | } |
| 3381 | |
| 3382 | void QGLContext::setValid(bool valid) |
| 3383 | { |
| 3384 | Q_D(QGLContext); |
| 3385 | d->valid = valid; |
| 3386 | } |
| 3387 | |
| 3388 | bool QGLContext::isSharing() const |
| 3389 | { |
| 3390 | Q_D(const QGLContext); |
| 3391 | return d->group->isSharing(); |
| 3392 | } |
| 3393 | |
| 3394 | QGLFormat QGLContext::format() const |
| 3395 | { |
| 3396 | Q_D(const QGLContext); |
| 3397 | return d->glFormat; |
| 3398 | } |
| 3399 | |
| 3400 | QGLFormat QGLContext::requestedFormat() const |
| 3401 | { |
| 3402 | Q_D(const QGLContext); |
| 3403 | return d->reqFormat; |
| 3404 | } |
| 3405 | |
| 3406 | QPaintDevice* QGLContext::device() const |
| 3407 | { |
| 3408 | Q_D(const QGLContext); |
| 3409 | return d->paintDevice; |
| 3410 | } |
| 3411 | |
| 3412 | bool QGLContext::deviceIsPixmap() const |
| 3413 | { |
| 3414 | Q_D(const QGLContext); |
| 3415 | return !d->readback_target_size.isEmpty(); |
| 3416 | } |
| 3417 | |
| 3418 | |
| 3419 | bool QGLContext::windowCreated() const |
| 3420 | { |
| 3421 | Q_D(const QGLContext); |
| 3422 | return d->crWin; |
| 3423 | } |
| 3424 | |
| 3425 | |
| 3426 | void QGLContext::setWindowCreated(bool on) |
| 3427 | { |
| 3428 | Q_D(QGLContext); |
| 3429 | d->crWin = on; |
| 3430 | } |
| 3431 | |
| 3432 | bool QGLContext::initialized() const |
| 3433 | { |
| 3434 | Q_D(const QGLContext); |
| 3435 | return d->initDone; |
| 3436 | } |
| 3437 | |
| 3438 | void QGLContext::setInitialized(bool on) |
| 3439 | { |
| 3440 | Q_D(QGLContext); |
| 3441 | d->initDone = on; |
| 3442 | } |
| 3443 | |
| 3444 | const QGLContext* QGLContext::currentContext() |
| 3445 | { |
| 3446 | if (const QOpenGLContext *threadContext = QOpenGLContext::currentContext()) { |
| 3447 | return QGLContext::fromOpenGLContext(context: const_cast<QOpenGLContext *>(threadContext)); |
| 3448 | } |
| 3449 | return 0; |
| 3450 | } |
| 3451 | |
| 3452 | void QGLContextPrivate::setCurrentContext(QGLContext *context) |
| 3453 | { |
| 3454 | Q_UNUSED(context); |
| 3455 | } |
| 3456 | |
| 3457 | /*! |
| 3458 | Moves the QGLContext to the given \a thread. |
| 3459 | |
| 3460 | Enables calling swapBuffers() and makeCurrent() on the context in |
| 3461 | the given thread. |
| 3462 | */ |
| 3463 | void QGLContext::moveToThread(QThread *thread) |
| 3464 | { |
| 3465 | Q_D(QGLContext); |
| 3466 | if (d->guiGlContext) |
| 3467 | d->guiGlContext->moveToThread(thread); |
| 3468 | } |
| 3469 | |
| 3470 | /*! |
| 3471 | \fn bool QGLContext::chooseContext(const QGLContext* shareContext = 0) |
| 3472 | |
| 3473 | This semi-internal function is called by create(). It creates a |
| 3474 | system-dependent OpenGL handle that matches the format() of \a |
| 3475 | shareContext as closely as possible, returning true if successful |
| 3476 | or false if a suitable handle could not be found. |
| 3477 | |
| 3478 | On Windows, it calls the virtual function choosePixelFormat(), |
| 3479 | which finds a matching pixel format identifier. On X11, it calls |
| 3480 | the virtual function chooseVisual() which finds an appropriate X |
| 3481 | visual. On other platforms it may work differently. |
| 3482 | */ |
| 3483 | bool QGLContext::chooseContext(const QGLContext* shareContext) |
| 3484 | { |
| 3485 | Q_D(QGLContext); |
| 3486 | if(!d->paintDevice || d->paintDevice->devType() != QInternal::Widget) { |
| 3487 | // Unlike in Qt 4, the only possible target is a widget backed by an OpenGL-based |
| 3488 | // QWindow. Pixmaps in particular are not supported anymore as paint devices since |
| 3489 | // starting from Qt 5 QPixmap is raster-backed on almost all platforms. |
| 3490 | d->valid = false; |
| 3491 | }else { |
| 3492 | QWidget *widget = static_cast<QWidget *>(d->paintDevice); |
| 3493 | QGLFormat glformat = format(); |
| 3494 | QSurfaceFormat winFormat = QGLFormat::toSurfaceFormat(format: glformat); |
| 3495 | if (widget->testAttribute(attribute: Qt::WA_TranslucentBackground)) |
| 3496 | winFormat.setAlphaBufferSize(qMax(a: winFormat.alphaBufferSize(), b: 8)); |
| 3497 | |
| 3498 | QWindow *window = widget->windowHandle(); |
| 3499 | if (!window->handle() |
| 3500 | || window->surfaceType() != QWindow::OpenGLSurface |
| 3501 | || window->requestedFormat() != winFormat) |
| 3502 | { |
| 3503 | window->setSurfaceType(QWindow::OpenGLSurface); |
| 3504 | window->setFormat(winFormat); |
| 3505 | window->destroy(); |
| 3506 | window->create(); |
| 3507 | } |
| 3508 | |
| 3509 | if (d->ownContext) |
| 3510 | delete d->guiGlContext; |
| 3511 | d->ownContext = true; |
| 3512 | QOpenGLContext *shareGlContext = shareContext ? shareContext->d_func()->guiGlContext : 0; |
| 3513 | d->guiGlContext = new QOpenGLContext; |
| 3514 | d->guiGlContext->setFormat(winFormat); |
| 3515 | d->guiGlContext->setShareContext(shareGlContext); |
| 3516 | d->valid = d->guiGlContext->create(); |
| 3517 | |
| 3518 | if (d->valid) |
| 3519 | d->guiGlContext->setQGLContextHandle(handle: this, qGLContextDeleteFunction: 0); |
| 3520 | |
| 3521 | d->glFormat = QGLFormat::fromSurfaceFormat(format: d->guiGlContext->format()); |
| 3522 | d->setupSharing(); |
| 3523 | } |
| 3524 | |
| 3525 | |
| 3526 | return d->valid; |
| 3527 | } |
| 3528 | |
| 3529 | /*! |
| 3530 | \fn void QGLContext::reset() |
| 3531 | |
| 3532 | Resets the context and makes it invalid. |
| 3533 | |
| 3534 | \sa create(), isValid() |
| 3535 | */ |
| 3536 | void QGLContext::reset() |
| 3537 | { |
| 3538 | Q_D(QGLContext); |
| 3539 | if (!d->valid) |
| 3540 | return; |
| 3541 | d->cleanup(); |
| 3542 | |
| 3543 | d->crWin = false; |
| 3544 | d->sharing = false; |
| 3545 | d->valid = false; |
| 3546 | d->transpColor = QColor(); |
| 3547 | d->initDone = false; |
| 3548 | QGLContextGroup::removeShare(context: this); |
| 3549 | if (d->guiGlContext) { |
| 3550 | if (QOpenGLContext::currentContext() == d->guiGlContext) |
| 3551 | doneCurrent(); |
| 3552 | if (d->ownContext) { |
| 3553 | if (d->guiGlContext->thread() == QThread::currentThread()) |
| 3554 | delete d->guiGlContext; |
| 3555 | else |
| 3556 | d->guiGlContext->deleteLater(); |
| 3557 | } else |
| 3558 | d->guiGlContext->setQGLContextHandle(handle: 0,qGLContextDeleteFunction: 0); |
| 3559 | d->guiGlContext = 0; |
| 3560 | } |
| 3561 | d->ownContext = false; |
| 3562 | } |
| 3563 | |
| 3564 | /*! |
| 3565 | \fn void QGLContext::makeCurrent() |
| 3566 | |
| 3567 | Makes this context the current OpenGL rendering context. All GL |
| 3568 | functions you call operate on this context until another context |
| 3569 | is made current. |
| 3570 | |
| 3571 | In some very rare cases the underlying call may fail. If this |
| 3572 | occurs an error message is output to stderr. |
| 3573 | |
| 3574 | If you call this from a thread other than the main UI thread, |
| 3575 | make sure you've first pushed the context to the relevant thread |
| 3576 | from the UI thread using moveToThread(). |
| 3577 | */ |
| 3578 | void QGLContext::makeCurrent() |
| 3579 | { |
| 3580 | Q_D(QGLContext); |
| 3581 | if (!d->paintDevice || d->paintDevice->devType() != QInternal::Widget) |
| 3582 | return; |
| 3583 | |
| 3584 | QWidget *widget = static_cast<QWidget *>(d->paintDevice); |
| 3585 | if (!widget->windowHandle()) |
| 3586 | return; |
| 3587 | |
| 3588 | if (d->guiGlContext->makeCurrent(surface: widget->windowHandle())) { |
| 3589 | if (!d->workaroundsCached) { |
| 3590 | d->workaroundsCached = true; |
| 3591 | const char *renderer = reinterpret_cast<const char *>(d->guiGlContext->functions()->glGetString(GL_RENDERER)); |
| 3592 | if (renderer && strstr(haystack: renderer, needle: "Mali" )) { |
| 3593 | d->workaround_brokenFBOReadBack = true; |
| 3594 | } |
| 3595 | } |
| 3596 | } |
| 3597 | } |
| 3598 | |
| 3599 | /*! |
| 3600 | \fn void QGLContext::swapBuffers() const |
| 3601 | |
| 3602 | Call this to finish a frame of OpenGL rendering, and make sure to |
| 3603 | call makeCurrent() again before issuing any further OpenGL commands, |
| 3604 | for example as part of a new frame. |
| 3605 | */ |
| 3606 | void QGLContext::swapBuffers() const |
| 3607 | { |
| 3608 | Q_D(const QGLContext); |
| 3609 | if (!d->paintDevice || d->paintDevice->devType() != QInternal::Widget) |
| 3610 | return; |
| 3611 | |
| 3612 | QWidget *widget = static_cast<QWidget *>(d->paintDevice); |
| 3613 | if (!widget->windowHandle()) |
| 3614 | return; |
| 3615 | |
| 3616 | d->guiGlContext->swapBuffers(surface: widget->windowHandle()); |
| 3617 | } |
| 3618 | |
| 3619 | /*! |
| 3620 | \fn void QGLContext::doneCurrent() |
| 3621 | |
| 3622 | Makes no GL context the current context. Normally, you do not need |
| 3623 | to call this function; QGLContext calls it as necessary. |
| 3624 | */ |
| 3625 | void QGLContext::doneCurrent() |
| 3626 | { |
| 3627 | Q_D(QGLContext); |
| 3628 | d->guiGlContext->doneCurrent(); |
| 3629 | } |
| 3630 | |
| 3631 | /*! |
| 3632 | \fn QPaintDevice* QGLContext::device() const |
| 3633 | |
| 3634 | Returns the paint device set for this context. |
| 3635 | |
| 3636 | \sa QGLContext::QGLContext() |
| 3637 | */ |
| 3638 | |
| 3639 | /***************************************************************************** |
| 3640 | QGLWidget implementation |
| 3641 | *****************************************************************************/ |
| 3642 | |
| 3643 | |
| 3644 | /*! |
| 3645 | \class QGLWidget |
| 3646 | \inmodule QtOpenGL |
| 3647 | \obsolete |
| 3648 | |
| 3649 | \brief The QGLWidget class is a widget for rendering OpenGL graphics. |
| 3650 | |
| 3651 | QGLWidget provides functionality for displaying OpenGL graphics |
| 3652 | integrated into a Qt application. It is very simple to use. You |
| 3653 | inherit from it and use the subclass like any other QWidget, |
| 3654 | except that you have the choice between using QPainter and |
| 3655 | standard OpenGL rendering commands. |
| 3656 | |
| 3657 | \note This class is part of the legacy \l {Qt OpenGL} module and, |
| 3658 | like the other \c QGL classes, should be avoided in the new |
| 3659 | applications. Instead, starting from Qt 5.4, prefer using |
| 3660 | QOpenGLWidget and the \c QOpenGL classes. |
| 3661 | |
| 3662 | QGLWidget provides three convenient virtual functions that you can |
| 3663 | reimplement in your subclass to perform the typical OpenGL tasks: |
| 3664 | |
| 3665 | \list |
| 3666 | \li paintGL() - Renders the OpenGL scene. Gets called whenever the widget |
| 3667 | needs to be updated. |
| 3668 | \li resizeGL() - Sets up the OpenGL viewport, projection, etc. Gets |
| 3669 | called whenever the widget has been resized (and also when it |
| 3670 | is shown for the first time because all newly created widgets get a |
| 3671 | resize event automatically). |
| 3672 | \li initializeGL() - Sets up the OpenGL rendering context, defines display |
| 3673 | lists, etc. Gets called once before the first time resizeGL() or |
| 3674 | paintGL() is called. |
| 3675 | \endlist |
| 3676 | |
| 3677 | Here is a rough outline of how a QGLWidget subclass might look: |
| 3678 | |
| 3679 | \snippet code/src_opengl_qgl.cpp 8 |
| 3680 | |
| 3681 | If you need to trigger a repaint from places other than paintGL() |
| 3682 | (a typical example is when using \l{QTimer}{timers} to |
| 3683 | animate scenes), you should call the widget's updateGL() function. |
| 3684 | |
| 3685 | Your widget's OpenGL rendering context is made current when |
| 3686 | paintGL(), resizeGL(), or initializeGL() is called. If you need to |
| 3687 | call the standard OpenGL API functions from other places (e.g. in |
| 3688 | your widget's constructor or in your own paint functions), you |
| 3689 | must call makeCurrent() first. |
| 3690 | |
| 3691 | QGLWidget provides functions for requesting a new display |
| 3692 | \l{QGLFormat}{format} and you can also create widgets with |
| 3693 | customized rendering \l{QGLContext}{contexts}. |
| 3694 | |
| 3695 | You can also share OpenGL display lists between QGLWidget objects (see |
| 3696 | the documentation of the QGLWidget constructors for details). |
| 3697 | |
| 3698 | Note that under Windows, the QGLContext belonging to a QGLWidget |
| 3699 | has to be recreated when the QGLWidget is reparented. This is |
| 3700 | necessary due to limitations on the Windows platform. This will |
| 3701 | most likely cause problems for users that have subclassed and |
| 3702 | installed their own QGLContext on a QGLWidget. It is possible to |
| 3703 | work around this issue by putting the QGLWidget inside a dummy |
| 3704 | widget and then reparenting the dummy widget, instead of the |
| 3705 | QGLWidget. This will side-step the issue altogether, and is what |
| 3706 | we recommend for users that need this kind of functionality. |
| 3707 | |
| 3708 | On \macos, when Qt is built with Cocoa support, a QGLWidget |
| 3709 | can't have any sibling widgets placed ontop of itself. This is due |
| 3710 | to limitations in the Cocoa API and is not supported by Apple. |
| 3711 | |
| 3712 | \section1 Overlays |
| 3713 | |
| 3714 | The QGLWidget creates a GL overlay context in addition to the |
| 3715 | normal context if overlays are supported by the underlying system. |
| 3716 | |
| 3717 | If you want to use overlays, you specify it in the |
| 3718 | \l{QGLFormat}{format}. (Note: Overlay must be requested in the format |
| 3719 | passed to the QGLWidget constructor.) Your GL widget should also |
| 3720 | implement some or all of these virtual methods: |
| 3721 | |
| 3722 | \list |
| 3723 | \li paintOverlayGL() |
| 3724 | \li resizeOverlayGL() |
| 3725 | \li initializeOverlayGL() |
| 3726 | \endlist |
| 3727 | |
| 3728 | These methods work in the same way as the normal paintGL() etc. |
| 3729 | functions, except that they will be called when the overlay |
| 3730 | context is made current. You can explicitly make the overlay |
| 3731 | context current by using makeOverlayCurrent(), and you can access |
| 3732 | the overlay context directly (e.g. to ask for its transparent |
| 3733 | color) by calling overlayContext(). |
| 3734 | |
| 3735 | On X servers in which the default visual is in an overlay plane, |
| 3736 | non-GL Qt windows can also be used for overlays. |
| 3737 | |
| 3738 | \section1 Painting Techniques |
| 3739 | |
| 3740 | As described above, subclass QGLWidget to render pure 3D content in the |
| 3741 | following way: |
| 3742 | |
| 3743 | \list |
| 3744 | \li Reimplement the QGLWidget::initializeGL() and QGLWidget::resizeGL() to |
| 3745 | set up the OpenGL state and provide a perspective transformation. |
| 3746 | \li Reimplement QGLWidget::paintGL() to paint the 3D scene, calling only |
| 3747 | OpenGL functions to draw on the widget. |
| 3748 | \endlist |
| 3749 | |
| 3750 | It is also possible to draw 2D graphics onto a QGLWidget subclass, it is necessary |
| 3751 | to reimplement QGLWidget::paintEvent() and do the following: |
| 3752 | |
| 3753 | \list |
| 3754 | \li Construct a QPainter object. |
| 3755 | \li Initialize it for use on the widget with the QPainter::begin() function. |
| 3756 | \li Draw primitives using QPainter's member functions. |
| 3757 | \li Call QPainter::end() to finish painting. |
| 3758 | \endlist |
| 3759 | |
| 3760 | \section1 Threading |
| 3761 | |
| 3762 | As of Qt version 4.8, support for doing threaded GL rendering has |
| 3763 | been improved. There are three scenarios that we currently support: |
| 3764 | \list |
| 3765 | \li 1. Buffer swapping in a thread. |
| 3766 | |
| 3767 | Swapping buffers in a double buffered context may be a |
| 3768 | synchronous, locking call that may be a costly operation in some |
| 3769 | GL implementations. Especially so on embedded devices. It's not |
| 3770 | optimal to have the CPU idling while the GPU is doing a buffer |
| 3771 | swap. In those cases it is possible to do the rendering in the |
| 3772 | main thread and do the actual buffer swap in a separate |
| 3773 | thread. This can be done with the following steps: |
| 3774 | |
| 3775 | 1. Call doneCurrent() in the main thread when the rendering is |
| 3776 | finished. |
| 3777 | |
| 3778 | 2. Call QGLContext::moveToThread(swapThread) to transfer ownership |
| 3779 | of the context to the swapping thread. |
| 3780 | |
| 3781 | 3. Notify the swapping thread that it can grab the context. |
| 3782 | |
| 3783 | 4. Make the rendering context current in the swapping thread with |
| 3784 | makeCurrent() and then call swapBuffers(). |
| 3785 | |
| 3786 | 5. Call doneCurrent() in the swapping thread. |
| 3787 | |
| 3788 | 6. Call QGLContext::moveToThread(qApp->thread()) and notify the |
| 3789 | main thread that swapping is done. |
| 3790 | |
| 3791 | Doing this will free up the main thread so that it can continue |
| 3792 | with, for example, handling UI events or network requests. Even if |
| 3793 | there is a context swap involved, it may be preferable compared to |
| 3794 | having the main thread wait while the GPU finishes the swap |
| 3795 | operation. Note that this is highly implementation dependent. |
| 3796 | |
| 3797 | \li 2. Texture uploading in a thread. |
| 3798 | |
| 3799 | Doing texture uploads in a thread may be very useful for |
| 3800 | applications handling large amounts of images that needs to be |
| 3801 | displayed, like for instance a photo gallery application. This is |
| 3802 | supported in Qt through the existing bindTexture() API. A simple |
| 3803 | way of doing this is to create two sharing QGLWidgets. One is made |
| 3804 | current in the main GUI thread, while the other is made current in |
| 3805 | the texture upload thread. The widget in the uploading thread is |
| 3806 | never shown, it is only used for sharing textures with the main |
| 3807 | thread. For each texture that is bound via bindTexture(), notify |
| 3808 | the main thread so that it can start using the texture. |
| 3809 | |
| 3810 | \li 3. Using QPainter to draw into a QGLWidget in a thread. |
| 3811 | |
| 3812 | In Qt 4.8, it is possible to draw into a QGLWidget using a |
| 3813 | QPainter in a separate thread. Note that this is also possible for |
| 3814 | QGLPixelBuffers and QGLFramebufferObjects. Since this is only |
| 3815 | supported in the GL 2 paint engine, OpenGL 2.0 or OpenGL ES 2.0 is |
| 3816 | required. |
| 3817 | |
| 3818 | QGLWidgets can only be created in the main GUI thread. This means |
| 3819 | a call to doneCurrent() is necessary to release the GL context |
| 3820 | from the main thread, before the widget can be drawn into by |
| 3821 | another thread. You then need to call QGLContext::moveToThread() |
| 3822 | to transfer ownership of the context to the thread in which you |
| 3823 | want to make it current. |
| 3824 | Also, the main GUI thread will dispatch resize and |
| 3825 | paint events to a QGLWidget when the widget is resized, or parts |
| 3826 | of it becomes exposed or needs redrawing. It is therefore |
| 3827 | necessary to handle those events because the default |
| 3828 | implementations inside QGLWidget will try to make the QGLWidget's |
| 3829 | context current, which again will interfere with any threads |
| 3830 | rendering into the widget. Reimplement QGLWidget::paintEvent() and |
| 3831 | QGLWidget::resizeEvent() to notify the rendering thread that a |
| 3832 | resize or update is necessary, and be careful not to call the base |
| 3833 | class implementation. If you are rendering an animation, it might |
| 3834 | not be necessary to handle the paint event at all since the |
| 3835 | rendering thread is doing regular updates. Then it would be enough |
| 3836 | to reimplement QGLWidget::paintEvent() to do nothing. |
| 3837 | |
| 3838 | \endlist |
| 3839 | |
| 3840 | As a general rule when doing threaded rendering: be aware that |
| 3841 | binding and releasing contexts in different threads have to be |
| 3842 | synchronized by the user. A GL rendering context can only be |
| 3843 | current in one thread at any time. If you try to open a QPainter |
| 3844 | on a QGLWidget and the widget's rendering context is current in |
| 3845 | another thread, it will fail. |
| 3846 | |
| 3847 | In addition to this, rendering using raw GL calls in a separate |
| 3848 | thread is supported. |
| 3849 | |
| 3850 | \e{OpenGL is a trademark of Silicon Graphics, Inc. in the United States and other |
| 3851 | countries.} |
| 3852 | |
| 3853 | \sa QOpenGLWidget, QGLPixelBuffer |
| 3854 | */ |
| 3855 | |
| 3856 | /*! |
| 3857 | Constructs an OpenGL widget with a \a parent widget. |
| 3858 | |
| 3859 | The \l{QGLFormat::defaultFormat()}{default format} is |
| 3860 | used. The widget will be \l{isValid()}{invalid} if the |
| 3861 | system has no \l{QGLFormat::hasOpenGL()}{OpenGL support}. |
| 3862 | |
| 3863 | The \a parent and widget flag, \a f, arguments are passed |
| 3864 | to the QWidget constructor. |
| 3865 | |
| 3866 | If \a shareWidget is a valid QGLWidget, this widget will share |
| 3867 | OpenGL display lists and texture objects with \a shareWidget. But |
| 3868 | if \a shareWidget and this widget have different \l {format()} |
| 3869 | {formats}, sharing might not be possible. You can check whether |
| 3870 | sharing is in effect by calling isSharing(). |
| 3871 | |
| 3872 | The initialization of OpenGL rendering state, etc. should be done |
| 3873 | by overriding the initializeGL() function, rather than in the |
| 3874 | constructor of your QGLWidget subclass. |
| 3875 | |
| 3876 | \sa QGLFormat::defaultFormat(), {Textures Example} |
| 3877 | */ |
| 3878 | |
| 3879 | QGLWidget::QGLWidget(QWidget *parent, const QGLWidget* shareWidget, Qt::WindowFlags f) |
| 3880 | : QWidget(*(new QGLWidgetPrivate), parent, f) |
| 3881 | { |
| 3882 | Q_D(QGLWidget); |
| 3883 | d->init(context: new QGLContext(QGLFormat::defaultFormat(), this), shareWidget); |
| 3884 | } |
| 3885 | |
| 3886 | /*! |
| 3887 | \internal |
| 3888 | */ |
| 3889 | QGLWidget::QGLWidget(QGLWidgetPrivate &dd, const QGLFormat &format, QWidget *parent, const QGLWidget *shareWidget, Qt::WindowFlags f) |
| 3890 | : QWidget(dd, parent, f) |
| 3891 | { |
| 3892 | Q_D(QGLWidget); |
| 3893 | d->init(context: new QGLContext(format, this), shareWidget); |
| 3894 | |
| 3895 | } |
| 3896 | |
| 3897 | |
| 3898 | /*! |
| 3899 | Constructs an OpenGL widget with parent \a parent. |
| 3900 | |
| 3901 | The \a format argument specifies the desired |
| 3902 | \l{QGLFormat}{rendering options}. |
| 3903 | If the underlying OpenGL/Window system |
| 3904 | cannot satisfy all the features requested in \a format, the |
| 3905 | nearest subset of features will be used. After creation, the |
| 3906 | format() method will return the actual format obtained. |
| 3907 | |
| 3908 | The widget will be \l{isValid()}{invalid} if the system |
| 3909 | has no \l{QGLFormat::hasOpenGL()}{OpenGL support}. |
| 3910 | |
| 3911 | The \a parent and widget flag, \a f, arguments are passed |
| 3912 | to the QWidget constructor. |
| 3913 | |
| 3914 | If \a shareWidget is a valid QGLWidget, this widget will share |
| 3915 | OpenGL display lists and texture objects with \a shareWidget. But |
| 3916 | if \a shareWidget and this widget have different \l {format()} |
| 3917 | {formats}, sharing might not be possible. You can check whether |
| 3918 | sharing is in effect by calling isSharing(). |
| 3919 | |
| 3920 | The initialization of OpenGL rendering state, etc. should be done |
| 3921 | by overriding the initializeGL() function, rather than in the |
| 3922 | constructor of your QGLWidget subclass. |
| 3923 | |
| 3924 | \sa QGLFormat::defaultFormat(), isValid() |
| 3925 | */ |
| 3926 | |
| 3927 | QGLWidget::QGLWidget(const QGLFormat &format, QWidget *parent, const QGLWidget* shareWidget, |
| 3928 | Qt::WindowFlags f) |
| 3929 | : QWidget(*(new QGLWidgetPrivate), parent, f) |
| 3930 | { |
| 3931 | Q_D(QGLWidget); |
| 3932 | d->init(context: new QGLContext(format, this), shareWidget); |
| 3933 | } |
| 3934 | |
| 3935 | /*! |
| 3936 | Constructs an OpenGL widget with parent \a parent. |
| 3937 | |
| 3938 | The \a context argument is a pointer to the QGLContext that |
| 3939 | you wish to be bound to this widget. This allows you to pass in |
| 3940 | your own QGLContext sub-classes. |
| 3941 | |
| 3942 | The widget will be \l{isValid()}{invalid} if the system |
| 3943 | has no \l{QGLFormat::hasOpenGL()}{OpenGL support}. |
| 3944 | |
| 3945 | The \a parent and widget flag, \a f, arguments are passed |
| 3946 | to the QWidget constructor. |
| 3947 | |
| 3948 | If \a shareWidget is a valid QGLWidget, this widget will share |
| 3949 | OpenGL display lists and texture objects with \a shareWidget. But |
| 3950 | if \a shareWidget and this widget have different \l {format()} |
| 3951 | {formats}, sharing might not be possible. You can check whether |
| 3952 | sharing is in effect by calling isSharing(). |
| 3953 | |
| 3954 | The initialization of OpenGL rendering state, etc. should be done |
| 3955 | by overriding the initializeGL() function, rather than in the |
| 3956 | constructor of your QGLWidget subclass. |
| 3957 | |
| 3958 | \sa QGLFormat::defaultFormat(), isValid() |
| 3959 | */ |
| 3960 | QGLWidget::QGLWidget(QGLContext *context, QWidget *parent, const QGLWidget *shareWidget, |
| 3961 | Qt::WindowFlags f) |
| 3962 | : QWidget(*(new QGLWidgetPrivate), parent, f) |
| 3963 | { |
| 3964 | Q_D(QGLWidget); |
| 3965 | d->init(context, shareWidget); |
| 3966 | } |
| 3967 | |
| 3968 | /*! |
| 3969 | Destroys the widget. |
| 3970 | */ |
| 3971 | |
| 3972 | QGLWidget::~QGLWidget() |
| 3973 | { |
| 3974 | Q_D(QGLWidget); |
| 3975 | delete d->glcx; |
| 3976 | d->glcx = 0; |
| 3977 | d->cleanupColormaps(); |
| 3978 | } |
| 3979 | |
| 3980 | /*! |
| 3981 | \fn QGLFormat QGLWidget::format() const |
| 3982 | |
| 3983 | Returns the format of the contained GL rendering context. |
| 3984 | */ |
| 3985 | |
| 3986 | /*! |
| 3987 | \fn bool QGLWidget::doubleBuffer() const |
| 3988 | |
| 3989 | Returns \c true if the contained GL rendering context has double |
| 3990 | buffering; otherwise returns \c false. |
| 3991 | |
| 3992 | \sa QGLFormat::doubleBuffer() |
| 3993 | */ |
| 3994 | |
| 3995 | /*! |
| 3996 | \fn void QGLWidget::setAutoBufferSwap(bool on) |
| 3997 | |
| 3998 | If \a on is true automatic GL buffer swapping is switched on; |
| 3999 | otherwise it is switched off. |
| 4000 | |
| 4001 | If \a on is true and the widget is using a double-buffered format, |
| 4002 | the background and foreground GL buffers will automatically be |
| 4003 | swapped after each paintGL() call. |
| 4004 | |
| 4005 | The buffer auto-swapping is on by default. |
| 4006 | |
| 4007 | \sa autoBufferSwap(), doubleBuffer(), swapBuffers() |
| 4008 | */ |
| 4009 | |
| 4010 | /*! |
| 4011 | \fn bool QGLWidget::autoBufferSwap() const |
| 4012 | |
| 4013 | Returns \c true if the widget is doing automatic GL buffer swapping; |
| 4014 | otherwise returns \c false. |
| 4015 | |
| 4016 | \sa setAutoBufferSwap() |
| 4017 | */ |
| 4018 | |
| 4019 | /*! |
| 4020 | \fn QFunctionPointer QGLContext::getProcAddress(const QString &proc) const |
| 4021 | |
| 4022 | Returns a function pointer to the GL extension function passed in |
| 4023 | \a proc. \nullptr is returned if a pointer to the function could not be |
| 4024 | obtained. |
| 4025 | */ |
| 4026 | QFunctionPointer QGLContext::getProcAddress(const QString &procName) const |
| 4027 | { |
| 4028 | Q_D(const QGLContext); |
| 4029 | return d->guiGlContext->getProcAddress(procName: procName.toLatin1()); |
| 4030 | } |
| 4031 | |
| 4032 | /*! |
| 4033 | \fn bool QGLWidget::isValid() const |
| 4034 | |
| 4035 | Returns \c true if the widget has a valid GL rendering context; |
| 4036 | otherwise returns \c false. A widget will be invalid if the system |
| 4037 | has no \l{QGLFormat::hasOpenGL()}{OpenGL support}. |
| 4038 | */ |
| 4039 | |
| 4040 | bool QGLWidget::isValid() const |
| 4041 | { |
| 4042 | Q_D(const QGLWidget); |
| 4043 | return d->glcx && d->glcx->isValid(); |
| 4044 | } |
| 4045 | |
| 4046 | /*! |
| 4047 | \fn bool QGLWidget::isSharing() const |
| 4048 | |
| 4049 | Returns \c true if this widget's GL context is shared with another GL |
| 4050 | context, otherwise false is returned. Context sharing might not be |
| 4051 | possible if the widgets use different formats. |
| 4052 | |
| 4053 | \sa format() |
| 4054 | */ |
| 4055 | |
| 4056 | bool QGLWidget::isSharing() const |
| 4057 | { |
| 4058 | Q_D(const QGLWidget); |
| 4059 | return d->glcx->isSharing(); |
| 4060 | } |
| 4061 | |
| 4062 | /*! |
| 4063 | \fn void QGLWidget::makeCurrent() |
| 4064 | |
| 4065 | Makes this widget the current widget for OpenGL operations, i.e. |
| 4066 | makes the widget's rendering context the current OpenGL rendering |
| 4067 | context. |
| 4068 | */ |
| 4069 | |
| 4070 | void QGLWidget::makeCurrent() |
| 4071 | { |
| 4072 | Q_D(QGLWidget); |
| 4073 | d->makeCurrent(); |
| 4074 | } |
| 4075 | |
| 4076 | bool QGLWidgetPrivate::makeCurrent() |
| 4077 | { |
| 4078 | glcx->makeCurrent(); |
| 4079 | return QGLContext::currentContext() == glcx; |
| 4080 | } |
| 4081 | |
| 4082 | /*! |
| 4083 | \fn void QGLWidget::doneCurrent() |
| 4084 | |
| 4085 | Makes no GL context the current context. Normally, you do not need |
| 4086 | to call this function; QGLContext calls it as necessary. However, |
| 4087 | it may be useful in multithreaded environments. |
| 4088 | */ |
| 4089 | |
| 4090 | void QGLWidget::doneCurrent() |
| 4091 | { |
| 4092 | Q_D(QGLWidget); |
| 4093 | d->glcx->doneCurrent(); |
| 4094 | } |
| 4095 | |
| 4096 | /*! |
| 4097 | \fn void QGLWidget::swapBuffers() |
| 4098 | |
| 4099 | Swaps the screen contents with an off-screen buffer. This only |
| 4100 | works if the widget's format specifies double buffer mode. |
| 4101 | |
| 4102 | Normally, there is no need to explicitly call this function |
| 4103 | because it is done automatically after each widget repaint, i.e. |
| 4104 | each time after paintGL() has been executed. |
| 4105 | |
| 4106 | \sa doubleBuffer(), setAutoBufferSwap(), QGLFormat::setDoubleBuffer() |
| 4107 | */ |
| 4108 | |
| 4109 | void QGLWidget::swapBuffers() |
| 4110 | { |
| 4111 | Q_D(QGLWidget); |
| 4112 | d->glcx->swapBuffers(); |
| 4113 | } |
| 4114 | |
| 4115 | |
| 4116 | /*! |
| 4117 | \fn const QGLContext* QGLWidget::overlayContext() const |
| 4118 | |
| 4119 | Returns the overlay context of this widget, or \nullptr if this |
| 4120 | widget has no overlay. |
| 4121 | |
| 4122 | \sa context() |
| 4123 | */ |
| 4124 | const QGLContext* QGLWidget::overlayContext() const |
| 4125 | { |
| 4126 | return nullptr; |
| 4127 | } |
| 4128 | |
| 4129 | /*! |
| 4130 | \fn void QGLWidget::makeOverlayCurrent() |
| 4131 | |
| 4132 | Makes the overlay context of this widget current. Use this if you |
| 4133 | need to issue OpenGL commands to the overlay context outside of |
| 4134 | initializeOverlayGL(), resizeOverlayGL(), and paintOverlayGL(). |
| 4135 | |
| 4136 | Does nothing if this widget has no overlay. |
| 4137 | |
| 4138 | \sa makeCurrent() |
| 4139 | */ |
| 4140 | void QGLWidget::makeOverlayCurrent() |
| 4141 | { |
| 4142 | } |
| 4143 | |
| 4144 | /*! |
| 4145 | \obsolete |
| 4146 | |
| 4147 | Sets a new format for this widget. |
| 4148 | |
| 4149 | If the underlying OpenGL/Window system cannot satisfy all the |
| 4150 | features requested in \a format, the nearest subset of features will |
| 4151 | be used. After creation, the format() method will return the actual |
| 4152 | rendering context format obtained. |
| 4153 | |
| 4154 | The widget will be assigned a new QGLContext, and the initializeGL() |
| 4155 | function will be executed for this new context before the first |
| 4156 | resizeGL() or paintGL(). |
| 4157 | |
| 4158 | This method will try to keep display list and texture object sharing |
| 4159 | in effect with other QGLWidget objects, but changing the format might make |
| 4160 | sharing impossible. Use isSharing() to see if sharing is still in |
| 4161 | effect. |
| 4162 | |
| 4163 | \sa format(), isSharing(), isValid() |
| 4164 | */ |
| 4165 | |
| 4166 | void QGLWidget::setFormat(const QGLFormat &format) |
| 4167 | { |
| 4168 | setContext(context: new QGLContext(format,this)); |
| 4169 | } |
| 4170 | |
| 4171 | |
| 4172 | |
| 4173 | |
| 4174 | /*! |
| 4175 | \fn QGLContext *QGLWidget::context() const |
| 4176 | |
| 4177 | Returns the context of this widget. |
| 4178 | |
| 4179 | It is possible that the context is not valid (see isValid()), for |
| 4180 | example, if the underlying hardware does not support the format |
| 4181 | attributes that were requested. |
| 4182 | */ |
| 4183 | |
| 4184 | /*! |
| 4185 | \fn void QGLWidget::setContext(QGLContext *context, |
| 4186 | const QGLContext* shareContext, |
| 4187 | bool deleteOldContext) |
| 4188 | \obsolete |
| 4189 | |
| 4190 | Sets a new context for this widget. The QGLContext \a context must |
| 4191 | be created using \e new. QGLWidget will delete \a context when |
| 4192 | another context is set or when the widget is destroyed. |
| 4193 | |
| 4194 | If \a context is invalid, QGLContext::create() is performed on |
| 4195 | it. The initializeGL() function will then be executed for the new |
| 4196 | context before the first resizeGL() or paintGL(). |
| 4197 | |
| 4198 | If \a context is invalid, this method will try to keep display list |
| 4199 | and texture object sharing in effect, or (if \a shareContext points |
| 4200 | to a valid context) start display list and texture object sharing |
| 4201 | with that context, but sharing might be impossible if the two |
| 4202 | contexts have different \l {format()} {formats}. Use isSharing() to |
| 4203 | see whether sharing is in effect. |
| 4204 | |
| 4205 | If \a deleteOldContext is true (the default), the existing context |
| 4206 | will be deleted. You may use false here if you have kept a pointer |
| 4207 | to the old context (as returned by context()), and want to restore |
| 4208 | that context later. |
| 4209 | |
| 4210 | \note This function is obsolete and should no longer be used. If you were |
| 4211 | using it to recreate the context for a QGLWidget, you should instead create a |
| 4212 | new QGLWidget or use the QOpenGLContext API in conjunction with QWindow. |
| 4213 | There is currently no officially supported way to substitute QGLWidget's |
| 4214 | context with your own implementation of QGLContext. |
| 4215 | |
| 4216 | \sa context(), isSharing() |
| 4217 | */ |
| 4218 | void QGLWidget::setContext(QGLContext *context, |
| 4219 | const QGLContext* shareContext, |
| 4220 | bool deleteOldContext) |
| 4221 | { |
| 4222 | Q_D(QGLWidget); |
| 4223 | if (context == 0) { |
| 4224 | qWarning(msg: "QGLWidget::setContext: Cannot set null context" ); |
| 4225 | return; |
| 4226 | } |
| 4227 | |
| 4228 | if (context->device() == 0) // a context may refere to more than 1 window. |
| 4229 | context->setDevice(this); //but its better to point to 1 of them than none of them. |
| 4230 | |
| 4231 | QGLContext* oldcx = d->glcx; |
| 4232 | d->glcx = context; |
| 4233 | |
| 4234 | if (!d->glcx->isValid()) |
| 4235 | d->glcx->create(shareContext: shareContext ? shareContext : oldcx); |
| 4236 | |
| 4237 | if (deleteOldContext) |
| 4238 | delete oldcx; |
| 4239 | } |
| 4240 | |
| 4241 | /*! |
| 4242 | \fn void QGLWidget::updateGL() |
| 4243 | |
| 4244 | Updates the widget by calling glDraw(). |
| 4245 | */ |
| 4246 | |
| 4247 | void QGLWidget::updateGL() |
| 4248 | { |
| 4249 | Q_D(QGLWidget); |
| 4250 | const bool targetIsOffscreen = !d->glcx->d_ptr->readback_target_size.isEmpty(); |
| 4251 | if (updatesEnabled() && (testAttribute(attribute: Qt::WA_Mapped) || targetIsOffscreen)) |
| 4252 | glDraw(); |
| 4253 | } |
| 4254 | |
| 4255 | |
| 4256 | /*! |
| 4257 | \fn void QGLWidget::updateOverlayGL() |
| 4258 | |
| 4259 | Updates the widget's overlay (if any). Will cause the virtual |
| 4260 | function paintOverlayGL() to be executed. |
| 4261 | |
| 4262 | The widget's rendering context will become the current context and |
| 4263 | initializeGL() will be called if it hasn't already been called. |
| 4264 | */ |
| 4265 | void QGLWidget::updateOverlayGL() |
| 4266 | { |
| 4267 | } |
| 4268 | |
| 4269 | /*! |
| 4270 | This virtual function is called once before the first call to |
| 4271 | paintGL() or resizeGL(), and then once whenever the widget has |
| 4272 | been assigned a new QGLContext. Reimplement it in a subclass. |
| 4273 | |
| 4274 | This function should set up any required OpenGL context rendering |
| 4275 | flags, defining display lists, etc. |
| 4276 | |
| 4277 | There is no need to call makeCurrent() because this has already |
| 4278 | been done when this function is called. |
| 4279 | */ |
| 4280 | |
| 4281 | void QGLWidget::initializeGL() |
| 4282 | { |
| 4283 | } |
| 4284 | |
| 4285 | |
| 4286 | /*! |
| 4287 | This virtual function is called whenever the widget needs to be |
| 4288 | painted. Reimplement it in a subclass. |
| 4289 | |
| 4290 | There is no need to call makeCurrent() because this has already |
| 4291 | been done when this function is called. |
| 4292 | */ |
| 4293 | |
| 4294 | void QGLWidget::paintGL() |
| 4295 | { |
| 4296 | qgl_functions()->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 4297 | } |
| 4298 | |
| 4299 | |
| 4300 | /*! |
| 4301 | \fn void QGLWidget::resizeGL(int width , int height) |
| 4302 | |
| 4303 | This virtual function is called whenever the widget has been |
| 4304 | resized. The new size is passed in \a width and \a height. |
| 4305 | Reimplement it in a subclass. |
| 4306 | |
| 4307 | There is no need to call makeCurrent() because this has already |
| 4308 | been done when this function is called. |
| 4309 | */ |
| 4310 | |
| 4311 | void QGLWidget::resizeGL(int, int) |
| 4312 | { |
| 4313 | } |
| 4314 | |
| 4315 | |
| 4316 | |
| 4317 | /*! |
| 4318 | This virtual function is used in the same manner as initializeGL() |
| 4319 | except that it operates on the widget's overlay context instead of |
| 4320 | the widget's main context. This means that initializeOverlayGL() |
| 4321 | is called once before the first call to paintOverlayGL() or |
| 4322 | resizeOverlayGL(). Reimplement it in a subclass. |
| 4323 | |
| 4324 | This function should set up any required OpenGL context rendering |
| 4325 | flags, defining display lists, etc. for the overlay context. |
| 4326 | |
| 4327 | There is no need to call makeOverlayCurrent() because this has |
| 4328 | already been done when this function is called. |
| 4329 | */ |
| 4330 | |
| 4331 | void QGLWidget::initializeOverlayGL() |
| 4332 | { |
| 4333 | } |
| 4334 | |
| 4335 | |
| 4336 | /*! |
| 4337 | This virtual function is used in the same manner as paintGL() |
| 4338 | except that it operates on the widget's overlay context instead of |
| 4339 | the widget's main context. This means that paintOverlayGL() is |
| 4340 | called whenever the widget's overlay needs to be painted. |
| 4341 | Reimplement it in a subclass. |
| 4342 | |
| 4343 | There is no need to call makeOverlayCurrent() because this has |
| 4344 | already been done when this function is called. |
| 4345 | */ |
| 4346 | |
| 4347 | void QGLWidget::paintOverlayGL() |
| 4348 | { |
| 4349 | } |
| 4350 | |
| 4351 | |
| 4352 | /*! |
| 4353 | \fn void QGLWidget::resizeOverlayGL(int width , int height) |
| 4354 | |
| 4355 | This virtual function is used in the same manner as paintGL() |
| 4356 | except that it operates on the widget's overlay context instead of |
| 4357 | the widget's main context. This means that resizeOverlayGL() is |
| 4358 | called whenever the widget has been resized. The new size is |
| 4359 | passed in \a width and \a height. Reimplement it in a subclass. |
| 4360 | |
| 4361 | There is no need to call makeOverlayCurrent() because this has |
| 4362 | already been done when this function is called. |
| 4363 | */ |
| 4364 | |
| 4365 | void QGLWidget::resizeOverlayGL(int, int) |
| 4366 | { |
| 4367 | } |
| 4368 | |
| 4369 | /*!\reimp |
| 4370 | */ |
| 4371 | bool QGLWidget::event(QEvent *e) |
| 4372 | { |
| 4373 | Q_D(QGLWidget); |
| 4374 | |
| 4375 | // A re-parent will destroy the window and re-create it. We should not reset the context while it happens. |
| 4376 | if (e->type() == QEvent::ParentAboutToChange) |
| 4377 | d->parent_changing = true; |
| 4378 | |
| 4379 | if (e->type() == QEvent::ParentChange) |
| 4380 | d->parent_changing = false; |
| 4381 | |
| 4382 | return QWidget::event(event: e); |
| 4383 | } |
| 4384 | |
| 4385 | /*! |
| 4386 | \fn void QGLWidget::paintEvent(QPaintEvent *event) |
| 4387 | |
| 4388 | Handles paint events passed in the \a event parameter. Will cause |
| 4389 | the virtual paintGL() function to be called. |
| 4390 | |
| 4391 | The widget's rendering context will become the current context and |
| 4392 | initializeGL() will be called if it hasn't already been called. |
| 4393 | */ |
| 4394 | |
| 4395 | void QGLWidget::paintEvent(QPaintEvent *) |
| 4396 | { |
| 4397 | if (updatesEnabled()) { |
| 4398 | glDraw(); |
| 4399 | updateOverlayGL(); |
| 4400 | } |
| 4401 | } |
| 4402 | |
| 4403 | |
| 4404 | /*! |
| 4405 | \fn void QGLWidget::resizeEvent(QResizeEvent *event) |
| 4406 | |
| 4407 | Handles resize events that are passed in the \a event parameter. |
| 4408 | Calls the virtual function resizeGL(). |
| 4409 | */ |
| 4410 | void QGLWidget::resizeEvent(QResizeEvent *e) |
| 4411 | { |
| 4412 | Q_D(QGLWidget); |
| 4413 | |
| 4414 | QWidget::resizeEvent(event: e); |
| 4415 | if (!isValid()) |
| 4416 | return; |
| 4417 | if (!d->makeCurrent()) |
| 4418 | return; |
| 4419 | if (!d->glcx->initialized()) |
| 4420 | glInit(); |
| 4421 | const qreal scaleFactor = (window() && window()->windowHandle()) ? |
| 4422 | window()->windowHandle()->devicePixelRatio() : 1.0; |
| 4423 | |
| 4424 | resizeGL(width() * scaleFactor, height() * scaleFactor); |
| 4425 | } |
| 4426 | |
| 4427 | /*! |
| 4428 | Renders the current scene on a pixmap and returns the pixmap. |
| 4429 | |
| 4430 | You can use this method on both visible and invisible QGLWidget objects. |
| 4431 | |
| 4432 | Internally the function renders into a framebuffer object and performs pixel |
| 4433 | readback. This has a performance penalty, meaning that this function is not |
| 4434 | suitable to be called at a high frequency. |
| 4435 | |
| 4436 | After creating and binding the framebuffer object, the function will call |
| 4437 | initializeGL(), resizeGL(), and paintGL(). On the next normal update |
| 4438 | initializeGL() and resizeGL() will be triggered again since the size of the |
| 4439 | destination pixmap and the QGLWidget's size may differ. |
| 4440 | |
| 4441 | The size of the pixmap will be \a w pixels wide and \a h pixels high unless |
| 4442 | one of these parameters is 0 (the default), in which case the pixmap will |
| 4443 | have the same size as the widget. |
| 4444 | |
| 4445 | Care must be taken when using framebuffer objects in paintGL() in |
| 4446 | combination with this function. To switch back to the default framebuffer, |
| 4447 | use QGLFramebufferObject::bindDefault(). Binding FBO 0 is wrong since |
| 4448 | renderPixmap() uses a custom framebuffer instead of the one provided by the |
| 4449 | windowing system. |
| 4450 | |
| 4451 | \a useContext is ignored. Historically this parameter enabled the usage of |
| 4452 | the existing GL context. This is not supported anymore since additional |
| 4453 | contexts are never created. |
| 4454 | |
| 4455 | Overlays are not rendered onto the pixmap. |
| 4456 | |
| 4457 | If the GL rendering context and the desktop have different bit |
| 4458 | depths, the result will most likely look surprising. |
| 4459 | |
| 4460 | Note that the creation of display lists, modifications of the view |
| 4461 | frustum etc. should be done from within initializeGL(). If this is |
| 4462 | not done, the temporary QGLContext will not be initialized |
| 4463 | properly, and the rendered pixmap may be incomplete/corrupted. |
| 4464 | */ |
| 4465 | |
| 4466 | QPixmap QGLWidget::renderPixmap(int w, int h, bool useContext) |
| 4467 | { |
| 4468 | Q_UNUSED(useContext); |
| 4469 | Q_D(QGLWidget); |
| 4470 | |
| 4471 | QSize sz = size(); |
| 4472 | if ((w > 0) && (h > 0)) |
| 4473 | sz = QSize(w, h); |
| 4474 | |
| 4475 | QPixmap pm; |
| 4476 | if (d->glcx->isValid()) { |
| 4477 | d->glcx->makeCurrent(); |
| 4478 | QGLFramebufferObject fbo(sz, QGLFramebufferObject::CombinedDepthStencil); |
| 4479 | fbo.bind(); |
| 4480 | d->glcx->setInitialized(false); |
| 4481 | uint prevDefaultFbo = d->glcx->d_ptr->default_fbo; |
| 4482 | d->glcx->d_ptr->default_fbo = fbo.handle(); |
| 4483 | d->glcx->d_ptr->readback_target_size = sz; |
| 4484 | updateGL(); |
| 4485 | fbo.release(); |
| 4486 | pm = QPixmap::fromImage(image: fbo.toImage()); |
| 4487 | d->glcx->d_ptr->default_fbo = prevDefaultFbo; |
| 4488 | d->glcx->setInitialized(false); |
| 4489 | d->glcx->d_ptr->readback_target_size = QSize(); |
| 4490 | } |
| 4491 | |
| 4492 | return pm; |
| 4493 | } |
| 4494 | |
| 4495 | /*! |
| 4496 | Returns an image of the frame buffer. If \a withAlpha is true the |
| 4497 | alpha channel is included. |
| 4498 | |
| 4499 | Depending on your hardware, you can explicitly select which color |
| 4500 | buffer to grab with a glReadBuffer() call before calling this |
| 4501 | function. |
| 4502 | |
| 4503 | On QNX the back buffer is not preserved when swapBuffers() is called. The back buffer |
| 4504 | where this function reads from, might thus not contain the same content as the front buffer. |
| 4505 | In order to retrieve what is currently visible on the screen, swapBuffers() |
| 4506 | has to be executed prior to this function call. |
| 4507 | */ |
| 4508 | QImage QGLWidget::grabFrameBuffer(bool withAlpha) |
| 4509 | { |
| 4510 | makeCurrent(); |
| 4511 | QImage res; |
| 4512 | qreal pixelRatio = devicePixelRatioF(); |
| 4513 | int w = pixelRatio * width(); |
| 4514 | int h = pixelRatio * height(); |
| 4515 | if (format().rgba()) |
| 4516 | res = qt_gl_read_frame_buffer(size: QSize(w, h), alpha_format: format().alpha(), include_alpha: withAlpha); |
| 4517 | res.setDevicePixelRatio(pixelRatio); |
| 4518 | return res; |
| 4519 | } |
| 4520 | |
| 4521 | |
| 4522 | |
| 4523 | /*! |
| 4524 | Initializes OpenGL for this widget's context. Calls the virtual |
| 4525 | function initializeGL(). |
| 4526 | */ |
| 4527 | |
| 4528 | void QGLWidget::glInit() |
| 4529 | { |
| 4530 | Q_D(QGLWidget); |
| 4531 | if (!isValid()) |
| 4532 | return; |
| 4533 | if (!d->makeCurrent()) |
| 4534 | return; |
| 4535 | initializeGL(); |
| 4536 | d->glcx->setInitialized(true); |
| 4537 | } |
| 4538 | |
| 4539 | |
| 4540 | /*! |
| 4541 | Executes the virtual function paintGL(). |
| 4542 | |
| 4543 | The widget's rendering context will become the current context and |
| 4544 | initializeGL() will be called if it hasn't already been called. |
| 4545 | */ |
| 4546 | |
| 4547 | void QGLWidget::glDraw() |
| 4548 | { |
| 4549 | Q_D(QGLWidget); |
| 4550 | if (!isValid()) |
| 4551 | return; |
| 4552 | if (!d->makeCurrent()) |
| 4553 | return; |
| 4554 | #ifndef QT_OPENGL_ES |
| 4555 | if (d->glcx->deviceIsPixmap() && !d->glcx->contextHandle()->isOpenGLES()) |
| 4556 | qgl1_functions()->glDrawBuffer(GL_FRONT); |
| 4557 | #endif |
| 4558 | QSize readback_target_size = d->glcx->d_ptr->readback_target_size; |
| 4559 | if (!d->glcx->initialized()) { |
| 4560 | glInit(); |
| 4561 | const qreal scaleFactor = (window() && window()->windowHandle()) ? |
| 4562 | window()->windowHandle()->devicePixelRatio() : 1.0; |
| 4563 | int w, h; |
| 4564 | if (readback_target_size.isEmpty()) { |
| 4565 | w = d->glcx->device()->width() * scaleFactor; |
| 4566 | h = d->glcx->device()->height() * scaleFactor; |
| 4567 | } else { |
| 4568 | w = readback_target_size.width(); |
| 4569 | h = readback_target_size.height(); |
| 4570 | } |
| 4571 | resizeGL(w, h); // New context needs this "resize" |
| 4572 | } |
| 4573 | paintGL(); |
| 4574 | if (doubleBuffer() && readback_target_size.isEmpty()) { |
| 4575 | if (d->autoSwap) |
| 4576 | swapBuffers(); |
| 4577 | } else { |
| 4578 | qgl_functions()->glFlush(); |
| 4579 | } |
| 4580 | } |
| 4581 | |
| 4582 | /*! |
| 4583 | Convenience function for specifying a drawing color to OpenGL. |
| 4584 | Calls glColor4 (in RGBA mode) or glIndex (in color-index mode) |
| 4585 | with the color \a c. Applies to this widgets GL context. |
| 4586 | |
| 4587 | \note This function is not supported on OpenGL/ES 2.0 systems. |
| 4588 | |
| 4589 | \sa qglClearColor(), QGLContext::currentContext(), QColor |
| 4590 | */ |
| 4591 | |
| 4592 | void QGLWidget::qglColor(const QColor& c) const |
| 4593 | { |
| 4594 | #if !defined(QT_OPENGL_ES_2) |
| 4595 | #ifdef QT_OPENGL_ES |
| 4596 | qgl_functions()->glColor4f(c.redF(), c.greenF(), c.blueF(), c.alphaF()); |
| 4597 | #else |
| 4598 | Q_D(const QGLWidget); |
| 4599 | const QGLContext *ctx = QGLContext::currentContext(); |
| 4600 | if (ctx && !ctx->contextHandle()->isOpenGLES()) { |
| 4601 | if (ctx->format().rgba()) |
| 4602 | qgl1_functions()->glColor4f(red: c.redF(), green: c.greenF(), blue: c.blueF(), alpha: c.alphaF()); |
| 4603 | else if (!d->cmap.isEmpty()) { // QGLColormap in use? |
| 4604 | int i = d->cmap.find(color: c.rgb()); |
| 4605 | if (i < 0) |
| 4606 | i = d->cmap.findNearest(color: c.rgb()); |
| 4607 | qgl1_functions()->glIndexi(c: i); |
| 4608 | } else |
| 4609 | qgl1_functions()->glIndexi(c: ctx->colorIndex(c)); |
| 4610 | } |
| 4611 | #endif //QT_OPENGL_ES |
| 4612 | #else |
| 4613 | Q_UNUSED(c); |
| 4614 | #endif //QT_OPENGL_ES_2 |
| 4615 | } |
| 4616 | |
| 4617 | /*! |
| 4618 | Convenience function for specifying the clearing color to OpenGL. |
| 4619 | Calls glClearColor (in RGBA mode) or glClearIndex (in color-index |
| 4620 | mode) with the color \a c. Applies to this widgets GL context. |
| 4621 | |
| 4622 | \sa qglColor(), QGLContext::currentContext(), QColor |
| 4623 | */ |
| 4624 | |
| 4625 | void QGLWidget::qglClearColor(const QColor& c) const |
| 4626 | { |
| 4627 | #ifdef QT_OPENGL_ES |
| 4628 | qgl_functions()->glClearColor(c.redF(), c.greenF(), c.blueF(), c.alphaF()); |
| 4629 | #else |
| 4630 | Q_D(const QGLWidget); |
| 4631 | const QGLContext *ctx = QGLContext::currentContext(); |
| 4632 | if (ctx && !ctx->contextHandle()->isOpenGLES()) { |
| 4633 | if (ctx->format().rgba()) |
| 4634 | qgl_functions()->glClearColor(red: c.redF(), green: c.greenF(), blue: c.blueF(), alpha: c.alphaF()); |
| 4635 | else if (!d->cmap.isEmpty()) { // QGLColormap in use? |
| 4636 | int i = d->cmap.find(color: c.rgb()); |
| 4637 | if (i < 0) |
| 4638 | i = d->cmap.findNearest(color: c.rgb()); |
| 4639 | qgl1_functions()->glClearIndex(c: i); |
| 4640 | } else { |
| 4641 | qgl1_functions()->glClearIndex(c: ctx->colorIndex(c)); |
| 4642 | } |
| 4643 | } else { |
| 4644 | qgl_functions()->glClearColor(red: c.redF(), green: c.greenF(), blue: c.blueF(), alpha: c.alphaF()); |
| 4645 | } |
| 4646 | #endif |
| 4647 | } |
| 4648 | |
| 4649 | |
| 4650 | /*! |
| 4651 | Converts the image \a img into the unnamed format expected by |
| 4652 | OpenGL functions such as glTexImage2D(). The returned image is not |
| 4653 | usable as a QImage, but QImage::width(), QImage::height() and |
| 4654 | QImage::bits() may be used with OpenGL. The GL format used is |
| 4655 | \c GL_RGBA. |
| 4656 | |
| 4657 | \omit ### |
| 4658 | |
| 4659 | \l opengl/texture example |
| 4660 | The following few lines are from the texture example. Most of the |
| 4661 | code is irrelevant, so we just quote the relevant bits: |
| 4662 | |
| 4663 | \quotefromfile opengl/texture/gltexobj.cpp |
| 4664 | \skipto tex1 |
| 4665 | \printline tex1 |
| 4666 | \printline gllogo.bmp |
| 4667 | |
| 4668 | We create \e tex1 (and another variable) for OpenGL, and load a real |
| 4669 | image into \e buf. |
| 4670 | |
| 4671 | \skipto convertToGLFormat |
| 4672 | \printline convertToGLFormat |
| 4673 | |
| 4674 | A few lines later, we convert \e buf into OpenGL format and store it |
| 4675 | in \e tex1. |
| 4676 | |
| 4677 | \skipto glTexImage2D |
| 4678 | \printline glTexImage2D |
| 4679 | \printline tex1.bits |
| 4680 | |
| 4681 | Note the dimension restrictions for texture images as described in |
| 4682 | the glTexImage2D() documentation. The width must be 2^m + 2*border |
| 4683 | and the height 2^n + 2*border where m and n are integers and |
| 4684 | border is either 0 or 1. |
| 4685 | |
| 4686 | Another function in the same example uses \e tex1 with OpenGL. |
| 4687 | |
| 4688 | \endomit |
| 4689 | */ |
| 4690 | |
| 4691 | QImage QGLWidget::convertToGLFormat(const QImage& img) |
| 4692 | { |
| 4693 | QImage res(img.size(), QImage::Format_ARGB32); |
| 4694 | convertToGLFormatHelper(dst&: res, img: img.convertToFormat(f: QImage::Format_ARGB32), GL_RGBA); |
| 4695 | return res; |
| 4696 | } |
| 4697 | |
| 4698 | |
| 4699 | /*! |
| 4700 | \fn QGLColormap & QGLWidget::colormap() const |
| 4701 | |
| 4702 | Returns the colormap for this widget. |
| 4703 | |
| 4704 | Usually it is only top-level widgets that can have different |
| 4705 | colormaps installed. Asking for the colormap of a child widget |
| 4706 | will return the colormap for the child's top-level widget. |
| 4707 | |
| 4708 | If no colormap has been set for this widget, the QGLColormap |
| 4709 | returned will be empty. |
| 4710 | |
| 4711 | \sa setColormap(), QGLColormap::isEmpty() |
| 4712 | */ |
| 4713 | const QGLColormap & QGLWidget::colormap() const |
| 4714 | { |
| 4715 | Q_D(const QGLWidget); |
| 4716 | return d->cmap; |
| 4717 | } |
| 4718 | |
| 4719 | /*! |
| 4720 | \fn void QGLWidget::setColormap(const QGLColormap & cmap) |
| 4721 | |
| 4722 | Set the colormap for this widget to \a cmap. Usually it is only |
| 4723 | top-level widgets that can have colormaps installed. |
| 4724 | |
| 4725 | \sa colormap() |
| 4726 | */ |
| 4727 | void QGLWidget::setColormap(const QGLColormap & c) |
| 4728 | { |
| 4729 | Q_UNUSED(c); |
| 4730 | } |
| 4731 | |
| 4732 | #ifndef QT_OPENGL_ES |
| 4733 | |
| 4734 | static void qt_save_gl_state() |
| 4735 | { |
| 4736 | QOpenGLFunctions *funcs = qgl_functions(); |
| 4737 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
| 4738 | |
| 4739 | gl1funcs->glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS); |
| 4740 | gl1funcs->glPushAttrib(GL_ALL_ATTRIB_BITS); |
| 4741 | gl1funcs->glMatrixMode(GL_TEXTURE); |
| 4742 | gl1funcs->glPushMatrix(); |
| 4743 | gl1funcs->glLoadIdentity(); |
| 4744 | gl1funcs->glMatrixMode(GL_PROJECTION); |
| 4745 | gl1funcs->glPushMatrix(); |
| 4746 | gl1funcs->glMatrixMode(GL_MODELVIEW); |
| 4747 | gl1funcs->glPushMatrix(); |
| 4748 | |
| 4749 | gl1funcs->glShadeModel(GL_FLAT); |
| 4750 | funcs->glDisable(GL_CULL_FACE); |
| 4751 | funcs->glDisable(GL_LIGHTING); |
| 4752 | funcs->glDisable(GL_STENCIL_TEST); |
| 4753 | funcs->glDisable(GL_DEPTH_TEST); |
| 4754 | funcs->glEnable(GL_BLEND); |
| 4755 | funcs->glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
| 4756 | } |
| 4757 | |
| 4758 | static void qt_restore_gl_state() |
| 4759 | { |
| 4760 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
| 4761 | |
| 4762 | gl1funcs->glMatrixMode(GL_TEXTURE); |
| 4763 | gl1funcs->glPopMatrix(); |
| 4764 | gl1funcs->glMatrixMode(GL_PROJECTION); |
| 4765 | gl1funcs->glPopMatrix(); |
| 4766 | gl1funcs->glMatrixMode(GL_MODELVIEW); |
| 4767 | gl1funcs->glPopMatrix(); |
| 4768 | gl1funcs->glPopAttrib(); |
| 4769 | gl1funcs->glPopClientAttrib(); |
| 4770 | } |
| 4771 | |
| 4772 | static void qt_gl_draw_text(QPainter *p, int x, int y, const QString &str, |
| 4773 | const QFont &font) |
| 4774 | { |
| 4775 | GLfloat color[4]; |
| 4776 | qgl_functions()->glGetFloatv(GL_CURRENT_COLOR, params: &color[0]); |
| 4777 | |
| 4778 | QColor col; |
| 4779 | col.setRgbF(r: color[0], g: color[1], b: color[2],a: color[3]); |
| 4780 | QPen old_pen = p->pen(); |
| 4781 | QFont old_font = p->font(); |
| 4782 | |
| 4783 | p->setPen(col); |
| 4784 | p->setFont(font); |
| 4785 | p->drawText(x, y, s: str); |
| 4786 | |
| 4787 | p->setPen(old_pen); |
| 4788 | p->setFont(old_font); |
| 4789 | } |
| 4790 | |
| 4791 | #endif // !QT_OPENGL_ES |
| 4792 | |
| 4793 | /*! |
| 4794 | Renders the string \a str into the GL context of this widget. |
| 4795 | |
| 4796 | \a x and \a y are specified in window coordinates, with the origin |
| 4797 | in the upper left-hand corner of the window. If \a font is not |
| 4798 | specified, the currently set application font will be used to |
| 4799 | render the string. To change the color of the rendered text you can |
| 4800 | use the glColor() call (or the qglColor() convenience function), |
| 4801 | just before the renderText() call. |
| 4802 | |
| 4803 | \note This function clears the stencil buffer. |
| 4804 | |
| 4805 | \note This function is not supported on OpenGL/ES systems. |
| 4806 | |
| 4807 | \note This function temporarily disables depth-testing when the |
| 4808 | text is drawn. |
| 4809 | |
| 4810 | \note This function can only be used inside a |
| 4811 | QPainter::beginNativePainting()/QPainter::endNativePainting() block |
| 4812 | if a painter is active on the QGLWidget. |
| 4813 | */ |
| 4814 | |
| 4815 | void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font) |
| 4816 | { |
| 4817 | #ifndef QT_OPENGL_ES |
| 4818 | Q_D(QGLWidget); |
| 4819 | if (!d->glcx->contextHandle()->isOpenGLES()) { |
| 4820 | Q_D(QGLWidget); |
| 4821 | if (str.isEmpty() || !isValid()) |
| 4822 | return; |
| 4823 | |
| 4824 | QOpenGLFunctions *funcs = qgl_functions(); |
| 4825 | GLint view[4]; |
| 4826 | bool use_scissor_testing = funcs->glIsEnabled(GL_SCISSOR_TEST); |
| 4827 | if (!use_scissor_testing) |
| 4828 | funcs->glGetIntegerv(GL_VIEWPORT, params: &view[0]); |
| 4829 | int width = d->glcx->device()->width(); |
| 4830 | int height = d->glcx->device()->height(); |
| 4831 | bool auto_swap = autoBufferSwap(); |
| 4832 | |
| 4833 | QPaintEngine *engine = paintEngine(); |
| 4834 | |
| 4835 | qt_save_gl_state(); |
| 4836 | |
| 4837 | QPainter *p; |
| 4838 | bool reuse_painter = false; |
| 4839 | if (engine->isActive()) { |
| 4840 | reuse_painter = true; |
| 4841 | p = engine->painter(); |
| 4842 | |
| 4843 | funcs->glDisable(GL_DEPTH_TEST); |
| 4844 | funcs->glViewport(x: 0, y: 0, width, height); |
| 4845 | } else { |
| 4846 | setAutoBufferSwap(false); |
| 4847 | // disable glClear() as a result of QPainter::begin() |
| 4848 | d->disable_clear_on_painter_begin = true; |
| 4849 | p = new QPainter(this); |
| 4850 | } |
| 4851 | |
| 4852 | QRect viewport(view[0], view[1], view[2], view[3]); |
| 4853 | if (!use_scissor_testing && viewport != rect()) { |
| 4854 | // if the user hasn't set a scissor box, we set one that |
| 4855 | // covers the current viewport |
| 4856 | funcs->glScissor(x: view[0], y: view[1], width: view[2], height: view[3]); |
| 4857 | funcs->glEnable(GL_SCISSOR_TEST); |
| 4858 | } else if (use_scissor_testing) { |
| 4859 | // use the scissor box set by the user |
| 4860 | funcs->glEnable(GL_SCISSOR_TEST); |
| 4861 | } |
| 4862 | |
| 4863 | qt_gl_draw_text(p, x, y, str, font); |
| 4864 | |
| 4865 | if (!reuse_painter) { |
| 4866 | p->end(); |
| 4867 | delete p; |
| 4868 | setAutoBufferSwap(auto_swap); |
| 4869 | d->disable_clear_on_painter_begin = false; |
| 4870 | } |
| 4871 | |
| 4872 | qt_restore_gl_state(); |
| 4873 | |
| 4874 | return; |
| 4875 | } |
| 4876 | #else // QT_OPENGL_ES |
| 4877 | Q_UNUSED(x); |
| 4878 | Q_UNUSED(y); |
| 4879 | Q_UNUSED(str); |
| 4880 | Q_UNUSED(font); |
| 4881 | #endif |
| 4882 | qWarning(msg: "QGLWidget::renderText is not supported under OpenGL/ES" ); |
| 4883 | } |
| 4884 | |
| 4885 | /*! \overload |
| 4886 | |
| 4887 | \a x, \a y and \a z are specified in scene or object coordinates |
| 4888 | relative to the currently set projection and model matrices. This |
| 4889 | can be useful if you want to annotate models with text labels and |
| 4890 | have the labels move with the model as it is rotated etc. |
| 4891 | |
| 4892 | \note This function is not supported on OpenGL/ES systems. |
| 4893 | |
| 4894 | \note If depth testing is enabled before this function is called, |
| 4895 | then the drawn text will be depth-tested against the models that |
| 4896 | have already been drawn in the scene. Use \c{glDisable(GL_DEPTH_TEST)} |
| 4897 | before calling this function to annotate the models without |
| 4898 | depth-testing the text. |
| 4899 | |
| 4900 | \note This function can only be used inside a |
| 4901 | QPainter::beginNativePainting()/QPainter::endNativePainting() block |
| 4902 | if a painter is active on the QGLWidget. |
| 4903 | */ |
| 4904 | void QGLWidget::renderText(double x, double y, double z, const QString &str, const QFont &font) |
| 4905 | { |
| 4906 | #ifndef QT_OPENGL_ES |
| 4907 | Q_D(QGLWidget); |
| 4908 | if (!d->glcx->contextHandle()->isOpenGLES()) { |
| 4909 | Q_D(QGLWidget); |
| 4910 | if (str.isEmpty() || !isValid()) |
| 4911 | return; |
| 4912 | |
| 4913 | QOpenGLFunctions *funcs = qgl_functions(); |
| 4914 | bool auto_swap = autoBufferSwap(); |
| 4915 | |
| 4916 | int width = d->glcx->device()->width(); |
| 4917 | int height = d->glcx->device()->height(); |
| 4918 | GLdouble model[4 * 4], proj[4 * 4]; |
| 4919 | GLint view[4]; |
| 4920 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
| 4921 | gl1funcs->glGetDoublev(GL_MODELVIEW_MATRIX, params: &model[0]); |
| 4922 | gl1funcs->glGetDoublev(GL_PROJECTION_MATRIX, params: &proj[0]); |
| 4923 | funcs->glGetIntegerv(GL_VIEWPORT, params: &view[0]); |
| 4924 | GLdouble win_x = 0, win_y = 0, win_z = 0; |
| 4925 | qgluProject(objx: x, objy: y, objz: z, model: &model[0], proj: &proj[0], viewport: &view[0], |
| 4926 | winx: &win_x, winy: &win_y, winz: &win_z); |
| 4927 | const int dpr = d->glcx->device()->devicePixelRatioF(); |
| 4928 | win_x /= dpr; |
| 4929 | win_y /= dpr; |
| 4930 | win_y = height - win_y; // y is inverted |
| 4931 | |
| 4932 | QPaintEngine *engine = paintEngine(); |
| 4933 | |
| 4934 | QPainter *p; |
| 4935 | bool reuse_painter = false; |
| 4936 | bool use_depth_testing = funcs->glIsEnabled(GL_DEPTH_TEST); |
| 4937 | bool use_scissor_testing = funcs->glIsEnabled(GL_SCISSOR_TEST); |
| 4938 | |
| 4939 | qt_save_gl_state(); |
| 4940 | |
| 4941 | if (engine->isActive()) { |
| 4942 | reuse_painter = true; |
| 4943 | p = engine->painter(); |
| 4944 | } else { |
| 4945 | setAutoBufferSwap(false); |
| 4946 | // disable glClear() as a result of QPainter::begin() |
| 4947 | d->disable_clear_on_painter_begin = true; |
| 4948 | p = new QPainter(this); |
| 4949 | } |
| 4950 | |
| 4951 | QRect viewport(view[0], view[1], view[2], view[3]); |
| 4952 | if (!use_scissor_testing && viewport != rect()) { |
| 4953 | funcs->glScissor(x: view[0], y: view[1], width: view[2], height: view[3]); |
| 4954 | funcs->glEnable(GL_SCISSOR_TEST); |
| 4955 | } else if (use_scissor_testing) { |
| 4956 | funcs->glEnable(GL_SCISSOR_TEST); |
| 4957 | } |
| 4958 | funcs->glViewport(x: 0, y: 0, width: width * dpr, height: height * dpr); |
| 4959 | gl1funcs->glAlphaFunc(GL_GREATER, ref: 0.0); |
| 4960 | funcs->glEnable(GL_ALPHA_TEST); |
| 4961 | if (use_depth_testing) |
| 4962 | funcs->glEnable(GL_DEPTH_TEST); |
| 4963 | |
| 4964 | // The only option in Qt 5 is the shader-based OpenGL 2 paint engine. |
| 4965 | // Setting fixed pipeline transformations is futile. Instead, pass the |
| 4966 | // extra values directly and let the engine figure the matrices out. |
| 4967 | static_cast<QGL2PaintEngineEx *>(p->paintEngine())->setTranslateZ(-2 * win_z); |
| 4968 | |
| 4969 | qt_gl_draw_text(p, x: qRound(d: win_x), y: qRound(d: win_y), str, font); |
| 4970 | |
| 4971 | static_cast<QGL2PaintEngineEx *>(p->paintEngine())->setTranslateZ(0); |
| 4972 | |
| 4973 | if (!reuse_painter) { |
| 4974 | p->end(); |
| 4975 | delete p; |
| 4976 | setAutoBufferSwap(auto_swap); |
| 4977 | d->disable_clear_on_painter_begin = false; |
| 4978 | } |
| 4979 | |
| 4980 | qt_restore_gl_state(); |
| 4981 | |
| 4982 | return; |
| 4983 | } |
| 4984 | #else // QT_OPENGL_ES |
| 4985 | Q_UNUSED(x); |
| 4986 | Q_UNUSED(y); |
| 4987 | Q_UNUSED(z); |
| 4988 | Q_UNUSED(str); |
| 4989 | Q_UNUSED(font); |
| 4990 | #endif |
| 4991 | qWarning(msg: "QGLWidget::renderText is not supported under OpenGL/ES" ); |
| 4992 | } |
| 4993 | |
| 4994 | QGLFormat QGLWidget::format() const |
| 4995 | { |
| 4996 | Q_D(const QGLWidget); |
| 4997 | return d->glcx->format(); |
| 4998 | } |
| 4999 | |
| 5000 | QGLContext *QGLWidget::context() const |
| 5001 | { |
| 5002 | Q_D(const QGLWidget); |
| 5003 | return d->glcx; |
| 5004 | } |
| 5005 | |
| 5006 | bool QGLWidget::doubleBuffer() const |
| 5007 | { |
| 5008 | Q_D(const QGLWidget); |
| 5009 | return d->glcx->d_ptr->glFormat.testOption(opt: QGL::DoubleBuffer); |
| 5010 | } |
| 5011 | |
| 5012 | void QGLWidget::setAutoBufferSwap(bool on) |
| 5013 | { |
| 5014 | Q_D(QGLWidget); |
| 5015 | d->autoSwap = on; |
| 5016 | } |
| 5017 | |
| 5018 | bool QGLWidget::autoBufferSwap() const |
| 5019 | { |
| 5020 | Q_D(const QGLWidget); |
| 5021 | return d->autoSwap; |
| 5022 | } |
| 5023 | |
| 5024 | /*! |
| 5025 | Calls QGLContext:::bindTexture(\a image, \a target, \a format) on the currently |
| 5026 | set context. |
| 5027 | |
| 5028 | \sa deleteTexture() |
| 5029 | */ |
| 5030 | GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format) |
| 5031 | { |
| 5032 | if (image.isNull()) |
| 5033 | return 0; |
| 5034 | |
| 5035 | Q_D(QGLWidget); |
| 5036 | return d->glcx->bindTexture(image, target, format, options: QGLContext::DefaultBindOption); |
| 5037 | } |
| 5038 | |
| 5039 | /*! |
| 5040 | \overload |
| 5041 | \since 4.6 |
| 5042 | |
| 5043 | The binding \a options are a set of options used to decide how to |
| 5044 | bind the texture to the context. |
| 5045 | */ |
| 5046 | GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format, QGLContext::BindOptions options) |
| 5047 | { |
| 5048 | if (image.isNull()) |
| 5049 | return 0; |
| 5050 | |
| 5051 | Q_D(QGLWidget); |
| 5052 | return d->glcx->bindTexture(image, target, format, options); |
| 5053 | } |
| 5054 | |
| 5055 | |
| 5056 | /*! |
| 5057 | Calls QGLContext:::bindTexture(\a pixmap, \a target, \a format) on the currently |
| 5058 | set context. |
| 5059 | |
| 5060 | \sa deleteTexture() |
| 5061 | */ |
| 5062 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) |
| 5063 | { |
| 5064 | if (pixmap.isNull()) |
| 5065 | return 0; |
| 5066 | |
| 5067 | Q_D(QGLWidget); |
| 5068 | return d->glcx->bindTexture(pixmap, target, format, options: QGLContext::DefaultBindOption); |
| 5069 | } |
| 5070 | |
| 5071 | /*! |
| 5072 | \overload |
| 5073 | \since 4.6 |
| 5074 | |
| 5075 | Generates and binds a 2D GL texture to the current context, based |
| 5076 | on \a pixmap. The generated texture id is returned and can be used in |
| 5077 | |
| 5078 | The binding \a options are a set of options used to decide how to |
| 5079 | bind the texture to the context. |
| 5080 | */ |
| 5081 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, |
| 5082 | QGLContext::BindOptions options) |
| 5083 | { |
| 5084 | Q_D(QGLWidget); |
| 5085 | return d->glcx->bindTexture(pixmap, target, format, options); |
| 5086 | } |
| 5087 | |
| 5088 | /*! \overload |
| 5089 | |
| 5090 | Calls QGLContext::bindTexture(\a fileName) on the currently set context. |
| 5091 | |
| 5092 | \sa deleteTexture() |
| 5093 | */ |
| 5094 | GLuint QGLWidget::bindTexture(const QString &fileName) |
| 5095 | { |
| 5096 | Q_D(QGLWidget); |
| 5097 | return d->glcx->bindTexture(fileName); |
| 5098 | } |
| 5099 | |
| 5100 | /*! |
| 5101 | Calls QGLContext::deleteTexture(\a id) on the currently set |
| 5102 | context. |
| 5103 | |
| 5104 | \sa bindTexture() |
| 5105 | */ |
| 5106 | void QGLWidget::deleteTexture(GLuint id) |
| 5107 | { |
| 5108 | Q_D(QGLWidget); |
| 5109 | d->glcx->deleteTexture(id); |
| 5110 | } |
| 5111 | |
| 5112 | /*! |
| 5113 | \since 4.4 |
| 5114 | |
| 5115 | Calls the corresponding QGLContext::drawTexture() with |
| 5116 | \a target, \a textureId, and \a textureTarget for this |
| 5117 | widget's context. |
| 5118 | */ |
| 5119 | void QGLWidget::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) |
| 5120 | { |
| 5121 | Q_D(QGLWidget); |
| 5122 | d->glcx->drawTexture(target, textureId, textureTarget); |
| 5123 | } |
| 5124 | |
| 5125 | /*! |
| 5126 | \since 4.4 |
| 5127 | |
| 5128 | Calls the corresponding QGLContext::drawTexture() with |
| 5129 | \a point, \a textureId, and \a textureTarget for this |
| 5130 | widget's context. |
| 5131 | */ |
| 5132 | void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) |
| 5133 | { |
| 5134 | Q_D(QGLWidget); |
| 5135 | d->glcx->drawTexture(point, textureId, textureTarget); |
| 5136 | } |
| 5137 | |
| 5138 | Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_gl_2_engine) |
| 5139 | |
| 5140 | Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine() |
| 5141 | { |
| 5142 | return qt_gl_2_engine()->engine(); |
| 5143 | } |
| 5144 | |
| 5145 | /*! |
| 5146 | \internal |
| 5147 | |
| 5148 | Returns the GL widget's paint engine. |
| 5149 | */ |
| 5150 | QPaintEngine *QGLWidget::paintEngine() const |
| 5151 | { |
| 5152 | return qt_qgl_paint_engine(); |
| 5153 | } |
| 5154 | |
| 5155 | void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget *shareWidget) |
| 5156 | { |
| 5157 | Q_Q(QGLWidget); |
| 5158 | q->setAttribute(Qt::WA_PaintOnScreen); |
| 5159 | q->setAttribute(Qt::WA_NoSystemBackground); |
| 5160 | q->setAutoFillBackground(true); // for compatibility |
| 5161 | |
| 5162 | mustHaveWindowHandle = 1; |
| 5163 | q->setAttribute(Qt::WA_NativeWindow); |
| 5164 | q->setWindowFlag(Qt::MSWindowsOwnDC); |
| 5165 | |
| 5166 | initContext(context, shareWidget); |
| 5167 | } |
| 5168 | |
| 5169 | /* |
| 5170 | This is the shared initialization for all platforms. Called from QGLWidgetPrivate::init() |
| 5171 | */ |
| 5172 | void QGLWidgetPrivate::initContext(QGLContext *context, const QGLWidget* shareWidget) |
| 5173 | { |
| 5174 | Q_Q(QGLWidget); |
| 5175 | |
| 5176 | glDevice.setWidget(q); |
| 5177 | |
| 5178 | glcx = 0; |
| 5179 | autoSwap = true; |
| 5180 | |
| 5181 | if (context && !context->device()) |
| 5182 | context->setDevice(q); |
| 5183 | q->setContext(context, shareContext: shareWidget ? shareWidget->context() : 0); |
| 5184 | |
| 5185 | if (!glcx) |
| 5186 | glcx = new QGLContext(QGLFormat::defaultFormat(), q); |
| 5187 | } |
| 5188 | |
| 5189 | bool QGLWidgetPrivate::renderCxPm(QPixmap*) |
| 5190 | { |
| 5191 | return false; |
| 5192 | } |
| 5193 | |
| 5194 | /*! \internal |
| 5195 | Free up any allocated colormaps. This fn is only called for |
| 5196 | top-level widgets. |
| 5197 | */ |
| 5198 | void QGLWidgetPrivate::cleanupColormaps() |
| 5199 | { |
| 5200 | } |
| 5201 | |
| 5202 | void QGLContextGroup::addShare(const QGLContext *context, const QGLContext *share) { |
| 5203 | Q_ASSERT(context && share); |
| 5204 | if (context->d_ptr->group == share->d_ptr->group) |
| 5205 | return; |
| 5206 | |
| 5207 | // Make sure 'context' is not already shared with another group of contexts. |
| 5208 | Q_ASSERT(context->d_ptr->group->m_refs.loadRelaxed() == 1); |
| 5209 | |
| 5210 | // Free 'context' group resources and make it use the same resources as 'share'. |
| 5211 | QGLContextGroup *group = share->d_ptr->group; |
| 5212 | delete context->d_ptr->group; |
| 5213 | context->d_ptr->group = group; |
| 5214 | group->m_refs.ref(); |
| 5215 | |
| 5216 | // Maintain a list of all the contexts in each group of sharing contexts. |
| 5217 | // The list is empty if the "share" context wasn't sharing already. |
| 5218 | if (group->m_shares.isEmpty()) |
| 5219 | group->m_shares.append(t: share); |
| 5220 | group->m_shares.append(t: context); |
| 5221 | } |
| 5222 | |
| 5223 | void QGLContextGroup::removeShare(const QGLContext *context) { |
| 5224 | // Remove the context from the group. |
| 5225 | QGLContextGroup *group = context->d_ptr->group; |
| 5226 | if (group->m_shares.isEmpty()) |
| 5227 | return; |
| 5228 | group->m_shares.removeAll(t: context); |
| 5229 | |
| 5230 | // Update context group representative. |
| 5231 | Q_ASSERT(group->m_shares.size() != 0); |
| 5232 | if (group->m_context == context) |
| 5233 | group->m_context = group->m_shares.at(i: 0); |
| 5234 | |
| 5235 | // If there is only one context left, then make the list empty. |
| 5236 | if (group->m_shares.size() == 1) |
| 5237 | group->m_shares.clear(); |
| 5238 | } |
| 5239 | |
| 5240 | QSize QGLTexture::bindCompressedTexture |
| 5241 | (const QString& fileName, const char *format) |
| 5242 | { |
| 5243 | QFile file(fileName); |
| 5244 | if (!file.open(flags: QIODevice::ReadOnly)) |
| 5245 | return QSize(); |
| 5246 | QByteArray contents = file.readAll(); |
| 5247 | file.close(); |
| 5248 | return bindCompressedTexture |
| 5249 | (buf: contents.constData(), len: contents.size(), format); |
| 5250 | } |
| 5251 | |
| 5252 | // PVR header format for container files that store textures compressed |
| 5253 | // with the ETC1, PVRTC2, and PVRTC4 encodings. Format information from the |
| 5254 | // PowerVR SDK at http://www.imgtec.com/powervr/insider/powervr-sdk.asp |
| 5255 | // "PVRTexTool Reference Manual, version 1.11f". |
| 5256 | struct |
| 5257 | { |
| 5258 | quint32 ; |
| 5259 | quint32 ; |
| 5260 | quint32 ; |
| 5261 | quint32 ; |
| 5262 | quint32 ; |
| 5263 | quint32 ; |
| 5264 | quint32 ; |
| 5265 | quint32 ; |
| 5266 | quint32 ; |
| 5267 | quint32 ; |
| 5268 | quint32 ; |
| 5269 | quint32 ; |
| 5270 | quint32 ; |
| 5271 | }; |
| 5272 | |
| 5273 | #define PVR_MAGIC 0x21525650 // "PVR!" in little-endian |
| 5274 | |
| 5275 | #define PVR_FORMAT_MASK 0x000000FF |
| 5276 | #define PVR_FORMAT_PVRTC2 0x00000018 |
| 5277 | #define PVR_FORMAT_PVRTC4 0x00000019 |
| 5278 | #define PVR_FORMAT_ETC1 0x00000036 |
| 5279 | |
| 5280 | #define PVR_HAS_MIPMAPS 0x00000100 |
| 5281 | #define PVR_TWIDDLED 0x00000200 |
| 5282 | #define PVR_NORMAL_MAP 0x00000400 |
| 5283 | #define PVR_BORDER_ADDED 0x00000800 |
| 5284 | #define PVR_CUBE_MAP 0x00001000 |
| 5285 | #define PVR_FALSE_COLOR_MIPMAPS 0x00002000 |
| 5286 | #define PVR_VOLUME_TEXTURE 0x00004000 |
| 5287 | #define PVR_ALPHA_IN_TEXTURE 0x00008000 |
| 5288 | #define PVR_VERTICAL_FLIP 0x00010000 |
| 5289 | |
| 5290 | #ifndef GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG |
| 5291 | #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
| 5292 | #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
| 5293 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
| 5294 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
| 5295 | #endif |
| 5296 | |
| 5297 | #ifndef GL_ETC1_RGB8_OES |
| 5298 | #define GL_ETC1_RGB8_OES 0x8D64 |
| 5299 | #endif |
| 5300 | |
| 5301 | bool QGLTexture::canBindCompressedTexture |
| 5302 | (const char *buf, int len, const char *format, bool *hasAlpha) |
| 5303 | { |
| 5304 | if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { |
| 5305 | // Compressed texture loading only supported on little-endian |
| 5306 | // systems such as x86 and ARM at the moment. |
| 5307 | return false; |
| 5308 | } |
| 5309 | if (!format) { |
| 5310 | // Auto-detect the format from the header. |
| 5311 | if (len >= 4 && !qstrncmp(str1: buf, str2: "DDS " , len: 4)) { |
| 5312 | *hasAlpha = true; |
| 5313 | return true; |
| 5314 | } else if (len >= 52 && !qstrncmp(str1: buf + 44, str2: "PVR!" , len: 4)) { |
| 5315 | const PvrHeader * = |
| 5316 | reinterpret_cast<const PvrHeader *>(buf); |
| 5317 | *hasAlpha = (pvrHeader->alphaMask != 0); |
| 5318 | return true; |
| 5319 | } |
| 5320 | } else { |
| 5321 | // Validate the format against the header. |
| 5322 | if (!qstricmp(format, "DDS" )) { |
| 5323 | if (len >= 4 && !qstrncmp(str1: buf, str2: "DDS " , len: 4)) { |
| 5324 | *hasAlpha = true; |
| 5325 | return true; |
| 5326 | } |
| 5327 | } else if (!qstricmp(format, "PVR" ) || !qstricmp(format, "ETC1" )) { |
| 5328 | if (len >= 52 && !qstrncmp(str1: buf + 44, str2: "PVR!" , len: 4)) { |
| 5329 | const PvrHeader * = |
| 5330 | reinterpret_cast<const PvrHeader *>(buf); |
| 5331 | *hasAlpha = (pvrHeader->alphaMask != 0); |
| 5332 | return true; |
| 5333 | } |
| 5334 | } |
| 5335 | } |
| 5336 | return false; |
| 5337 | } |
| 5338 | |
| 5339 | #define ctx QGLContext::currentContext() |
| 5340 | |
| 5341 | QSize QGLTexture::bindCompressedTexture |
| 5342 | (const char *buf, int len, const char *format) |
| 5343 | { |
| 5344 | if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { |
| 5345 | // Compressed texture loading only supported on little-endian |
| 5346 | // systems such as x86 and ARM at the moment. |
| 5347 | return QSize(); |
| 5348 | } |
| 5349 | if (!format) { |
| 5350 | // Auto-detect the format from the header. |
| 5351 | if (len >= 4 && !qstrncmp(str1: buf, str2: "DDS " , len: 4)) |
| 5352 | return bindCompressedTextureDDS(buf, len); |
| 5353 | else if (len >= 52 && !qstrncmp(str1: buf + 44, str2: "PVR!" , len: 4)) |
| 5354 | return bindCompressedTexturePVR(buf, len); |
| 5355 | } else { |
| 5356 | // Validate the format against the header. |
| 5357 | if (!qstricmp(format, "DDS" )) { |
| 5358 | if (len >= 4 && !qstrncmp(str1: buf, str2: "DDS " , len: 4)) |
| 5359 | return bindCompressedTextureDDS(buf, len); |
| 5360 | } else if (!qstricmp(format, "PVR" ) || !qstricmp(format, "ETC1" )) { |
| 5361 | if (len >= 52 && !qstrncmp(str1: buf + 44, str2: "PVR!" , len: 4)) |
| 5362 | return bindCompressedTexturePVR(buf, len); |
| 5363 | } |
| 5364 | } |
| 5365 | return QSize(); |
| 5366 | } |
| 5367 | |
| 5368 | QSize QGLTexture::bindCompressedTextureDDS(const char *buf, int len) |
| 5369 | { |
| 5370 | // We only support 2D texture loading at present. |
| 5371 | if (target != GL_TEXTURE_2D) |
| 5372 | return QSize(); |
| 5373 | |
| 5374 | // Bail out if the necessary extension is not present. |
| 5375 | if (!qgl_extensions()->hasOpenGLExtension(extension: QOpenGLExtensions::DDSTextureCompression)) { |
| 5376 | qWarning(msg: "QGLContext::bindTexture(): DDS texture compression is not supported." ); |
| 5377 | return QSize(); |
| 5378 | } |
| 5379 | |
| 5380 | const DDSFormat * = reinterpret_cast<const DDSFormat *>(buf + 4); |
| 5381 | if (!ddsHeader->dwLinearSize) { |
| 5382 | qWarning(msg: "QGLContext::bindTexture(): DDS image size is not valid." ); |
| 5383 | return QSize(); |
| 5384 | } |
| 5385 | |
| 5386 | int blockSize = 16; |
| 5387 | GLenum format; |
| 5388 | |
| 5389 | switch(ddsHeader->ddsPixelFormat.dwFourCC) { |
| 5390 | case FOURCC_DXT1: |
| 5391 | format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; |
| 5392 | blockSize = 8; |
| 5393 | break; |
| 5394 | case FOURCC_DXT3: |
| 5395 | format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
| 5396 | break; |
| 5397 | case FOURCC_DXT5: |
| 5398 | format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
| 5399 | break; |
| 5400 | default: |
| 5401 | qWarning(msg: "QGLContext::bindTexture(): DDS image format not supported." ); |
| 5402 | return QSize(); |
| 5403 | } |
| 5404 | |
| 5405 | const GLubyte *pixels = |
| 5406 | reinterpret_cast<const GLubyte *>(buf + ddsHeader->dwSize + 4); |
| 5407 | |
| 5408 | QOpenGLFunctions *funcs = qgl_functions(); |
| 5409 | funcs->glGenTextures(n: 1, textures: &id); |
| 5410 | funcs->glBindTexture(GL_TEXTURE_2D, texture: id); |
| 5411 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 5412 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 5413 | |
| 5414 | int size; |
| 5415 | int offset = 0; |
| 5416 | int available = len - int(ddsHeader->dwSize + 4); |
| 5417 | int w = ddsHeader->dwWidth; |
| 5418 | int h = ddsHeader->dwHeight; |
| 5419 | |
| 5420 | // load mip-maps |
| 5421 | for(int i = 0; i < (int) ddsHeader->dwMipMapCount; ++i) { |
| 5422 | if (w == 0) w = 1; |
| 5423 | if (h == 0) h = 1; |
| 5424 | |
| 5425 | size = ((w+3)/4) * ((h+3)/4) * blockSize; |
| 5426 | if (size > available) |
| 5427 | break; |
| 5428 | qgl_extensions()->glCompressedTexImage2D(GL_TEXTURE_2D, level: i, internalformat: format, width: w, height: h, border: 0, |
| 5429 | imageSize: size, data: pixels + offset); |
| 5430 | offset += size; |
| 5431 | available -= size; |
| 5432 | |
| 5433 | // half size for each mip-map level |
| 5434 | w = w/2; |
| 5435 | h = h/2; |
| 5436 | } |
| 5437 | |
| 5438 | // DDS images are not inverted. |
| 5439 | options &= ~QGLContext::InvertedYBindOption; |
| 5440 | |
| 5441 | return QSize(ddsHeader->dwWidth, ddsHeader->dwHeight); |
| 5442 | } |
| 5443 | |
| 5444 | QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len) |
| 5445 | { |
| 5446 | // We only support 2D texture loading at present. Cube maps later. |
| 5447 | if (target != GL_TEXTURE_2D) |
| 5448 | return QSize(); |
| 5449 | |
| 5450 | // Determine which texture format we will be loading. |
| 5451 | const PvrHeader * = reinterpret_cast<const PvrHeader *>(buf); |
| 5452 | GLenum textureFormat; |
| 5453 | quint32 minWidth, minHeight; |
| 5454 | switch (pvrHeader->flags & PVR_FORMAT_MASK) { |
| 5455 | case PVR_FORMAT_PVRTC2: |
| 5456 | if (pvrHeader->alphaMask) |
| 5457 | textureFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; |
| 5458 | else |
| 5459 | textureFormat = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; |
| 5460 | minWidth = 16; |
| 5461 | minHeight = 8; |
| 5462 | break; |
| 5463 | |
| 5464 | case PVR_FORMAT_PVRTC4: |
| 5465 | if (pvrHeader->alphaMask) |
| 5466 | textureFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; |
| 5467 | else |
| 5468 | textureFormat = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; |
| 5469 | minWidth = 8; |
| 5470 | minHeight = 8; |
| 5471 | break; |
| 5472 | |
| 5473 | case PVR_FORMAT_ETC1: |
| 5474 | textureFormat = GL_ETC1_RGB8_OES; |
| 5475 | minWidth = 4; |
| 5476 | minHeight = 4; |
| 5477 | break; |
| 5478 | |
| 5479 | default: |
| 5480 | qWarning(msg: "QGLContext::bindTexture(): PVR image format 0x%x not supported." , int(pvrHeader->flags & PVR_FORMAT_MASK)); |
| 5481 | return QSize(); |
| 5482 | } |
| 5483 | |
| 5484 | // Bail out if the necessary extension is not present. |
| 5485 | if (textureFormat == GL_ETC1_RGB8_OES) { |
| 5486 | if (!qgl_extensions()->hasOpenGLExtension(extension: QOpenGLExtensions::ETC1TextureCompression)) { |
| 5487 | qWarning(msg: "QGLContext::bindTexture(): ETC1 texture compression is not supported." ); |
| 5488 | return QSize(); |
| 5489 | } |
| 5490 | } else { |
| 5491 | if (!qgl_extensions()->hasOpenGLExtension(extension: QOpenGLExtensions::PVRTCTextureCompression)) { |
| 5492 | qWarning(msg: "QGLContext::bindTexture(): PVRTC texture compression is not supported." ); |
| 5493 | return QSize(); |
| 5494 | } |
| 5495 | } |
| 5496 | |
| 5497 | // Boundary check on the buffer size. |
| 5498 | quint32 bufferSize = pvrHeader->headerSize + pvrHeader->dataSize; |
| 5499 | if (bufferSize > quint32(len)) { |
| 5500 | qWarning(msg: "QGLContext::bindTexture(): PVR image size is not valid." ); |
| 5501 | return QSize(); |
| 5502 | } |
| 5503 | |
| 5504 | // Create the texture. |
| 5505 | QOpenGLFunctions *funcs = qgl_functions(); |
| 5506 | funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, param: 1); |
| 5507 | funcs->glGenTextures(n: 1, textures: &id); |
| 5508 | funcs->glBindTexture(GL_TEXTURE_2D, texture: id); |
| 5509 | if (pvrHeader->mipMapCount) { |
| 5510 | if ((options & QGLContext::LinearFilteringBindOption) != 0) { |
| 5511 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 5512 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); |
| 5513 | } else { |
| 5514 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 5515 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); |
| 5516 | } |
| 5517 | } else if ((options & QGLContext::LinearFilteringBindOption) != 0) { |
| 5518 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 5519 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 5520 | } else { |
| 5521 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 5522 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 5523 | } |
| 5524 | |
| 5525 | // Load the compressed mipmap levels. |
| 5526 | const GLubyte *buffer = |
| 5527 | reinterpret_cast<const GLubyte *>(buf + pvrHeader->headerSize); |
| 5528 | bufferSize = pvrHeader->dataSize; |
| 5529 | quint32 level = 0; |
| 5530 | quint32 width = pvrHeader->width; |
| 5531 | quint32 height = pvrHeader->height; |
| 5532 | while (bufferSize > 0 && level <= pvrHeader->mipMapCount) { |
| 5533 | quint32 size = |
| 5534 | (qMax(a: width, b: minWidth) * qMax(a: height, b: minHeight) * |
| 5535 | pvrHeader->bitsPerPixel) / 8; |
| 5536 | if (size > bufferSize) |
| 5537 | break; |
| 5538 | qgl_extensions()->glCompressedTexImage2D(GL_TEXTURE_2D, level: GLint(level), internalformat: textureFormat, |
| 5539 | width: GLsizei(width), height: GLsizei(height), border: 0, |
| 5540 | imageSize: GLsizei(size), data: buffer); |
| 5541 | width /= 2; |
| 5542 | height /= 2; |
| 5543 | buffer += size; |
| 5544 | ++level; |
| 5545 | } |
| 5546 | |
| 5547 | // Restore the default pixel alignment for later texture uploads. |
| 5548 | funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, param: 4); |
| 5549 | |
| 5550 | // Set the invert flag for the texture. The "vertical flip" |
| 5551 | // flag in PVR is the opposite sense to our sense of inversion. |
| 5552 | options.setFlag(flag: QGLContext::InvertedYBindOption, on: !(pvrHeader->flags & PVR_VERTICAL_FLIP)); |
| 5553 | |
| 5554 | return QSize(pvrHeader->width, pvrHeader->height); |
| 5555 | } |
| 5556 | |
| 5557 | #undef ctx |
| 5558 | |
| 5559 | QT_END_NAMESPACE |
| 5560 | |