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39 | |
40 | #include "qapplication.h" |
41 | #include "qplatformdefs.h" |
42 | #include "qgl.h" |
43 | #include <qdebug.h> |
44 | #include <qglfunctions.h> |
45 | |
46 | #include <qdatetime.h> |
47 | |
48 | #include <stdlib.h> // malloc |
49 | |
50 | #include "qpixmap.h" |
51 | #include "qimage.h" |
52 | #include "qgl_p.h" |
53 | |
54 | #include "gl2paintengineex/qpaintengineex_opengl2_p.h" |
55 | |
56 | #include <qpa/qplatformopenglcontext.h> |
57 | |
58 | #include <qglpixelbuffer.h> |
59 | #include <qglframebufferobject.h> |
60 | #include <private/qopenglextensions_p.h> |
61 | |
62 | #include <private/qimage_p.h> |
63 | #include <qpa/qplatformpixmap.h> |
64 | #include <private/qglpixelbuffer_p.h> |
65 | #include <private/qimagepixmapcleanuphooks_p.h> |
66 | #include "qcolormap.h" |
67 | #include "qfile.h" |
68 | #include <qmutex.h> |
69 | |
70 | #include "qsurfaceformat.h" |
71 | #include <private/qapplication_p.h> |
72 | #include <qpa/qplatformopenglcontext.h> |
73 | #include <qpa/qplatformwindow.h> |
74 | |
75 | #ifndef QT_OPENGL_ES_2 |
76 | #include <qopenglfunctions_1_1.h> |
77 | #endif |
78 | |
79 | // #define QT_GL_CONTEXT_RESOURCE_DEBUG |
80 | |
81 | QT_BEGIN_NAMESPACE |
82 | |
83 | class QGLDefaultExtensions |
84 | { |
85 | public: |
86 | QGLDefaultExtensions() |
87 | { |
88 | QGLTemporaryContext tempContext; |
89 | Q_ASSERT(QOpenGLContext::currentContext()); |
90 | QOpenGLExtensions *ext = qgl_extensions(); |
91 | Q_ASSERT(ext); |
92 | extensions = ext->openGLExtensions(); |
93 | features = ext->openGLFeatures(); |
94 | } |
95 | |
96 | QOpenGLFunctions::OpenGLFeatures features; |
97 | QOpenGLExtensions::OpenGLExtensions extensions; |
98 | }; |
99 | |
100 | Q_GLOBAL_STATIC(QGLDefaultExtensions, qtDefaultExtensions) |
101 | |
102 | bool qgl_hasFeature(QOpenGLFunctions::OpenGLFeature feature) |
103 | { |
104 | if (QOpenGLContext::currentContext()) |
105 | return QOpenGLContext::currentContext()->functions()->hasOpenGLFeature(feature); |
106 | return qtDefaultExtensions()->features & feature; |
107 | } |
108 | |
109 | bool qgl_hasExtension(QOpenGLExtensions::OpenGLExtension extension) |
110 | { |
111 | if (QOpenGLContext::currentContext()) |
112 | return qgl_extensions()->hasOpenGLExtension(extension); |
113 | return qtDefaultExtensions()->extensions & extension; |
114 | } |
115 | |
116 | QOpenGLExtensions::OpenGLExtensions extensions; |
117 | |
118 | /* |
119 | Returns the GL extensions for the current QOpenGLContext. If there is no |
120 | current QOpenGLContext, a default context will be created and the extensions |
121 | for that context will be returned instead. |
122 | */ |
123 | QOpenGLExtensions* qgl_extensions() |
124 | { |
125 | if (QOpenGLContext *context = QOpenGLContext::currentContext()) |
126 | return static_cast<QOpenGLExtensions *>(context->functions()); |
127 | |
128 | Q_ASSERT(false); |
129 | return 0; |
130 | } |
131 | |
132 | QOpenGLFunctions *qgl_functions() |
133 | { |
134 | return qgl_extensions(); // QOpenGLExtensions is just a subclass of QOpenGLFunctions |
135 | } |
136 | |
137 | #ifndef QT_OPENGL_ES_2 |
138 | QOpenGLFunctions_1_1 *qgl1_functions() |
139 | { |
140 | QOpenGLFunctions_1_1 *f = QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_1_1>(); |
141 | f->initializeOpenGLFunctions(); |
142 | return f; |
143 | } |
144 | #endif |
145 | |
146 | struct QGLThreadContext { |
147 | ~QGLThreadContext() { |
148 | if (context) |
149 | context->doneCurrent(); |
150 | } |
151 | QGLContext *context; |
152 | }; |
153 | |
154 | Q_GLOBAL_STATIC(QGLFormat, qgl_default_format) |
155 | |
156 | class QGLDefaultOverlayFormat: public QGLFormat |
157 | { |
158 | public: |
159 | inline QGLDefaultOverlayFormat() |
160 | { |
161 | setOption(QGL::FormatOption(0xffffU << 16)); // turn off all options |
162 | setOption(QGL::DirectRendering); |
163 | setPlane(1); |
164 | } |
165 | }; |
166 | Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance) |
167 | |
168 | Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy) |
169 | QGLSignalProxy *QGLSignalProxy::instance() |
170 | { |
171 | QGLSignalProxy *proxy = theSignalProxy(); |
172 | if (proxy && qApp && proxy->thread() != qApp->thread()) { |
173 | if (proxy->thread() == QThread::currentThread()) |
174 | proxy->moveToThread(qApp->thread()); |
175 | } |
176 | return proxy; |
177 | } |
178 | |
179 | |
180 | /*! |
181 | \namespace QGL |
182 | \inmodule QtOpenGL |
183 | |
184 | \brief The QGL namespace specifies miscellaneous identifiers used |
185 | in the Qt OpenGL module. |
186 | */ |
187 | |
188 | /*! |
189 | \enum QGL::FormatOption |
190 | |
191 | This enum specifies the format options that can be used to configure an OpenGL |
192 | context. These are set using QGLFormat::setOption(). |
193 | |
194 | \value DoubleBuffer Specifies the use of double buffering. |
195 | \value DepthBuffer Enables the use of a depth buffer. |
196 | \value Rgba Specifies that the context should use RGBA as its pixel format. |
197 | \value AlphaChannel Enables the use of an alpha channel. |
198 | \value AccumBuffer Enables the use of an accumulation buffer. |
199 | \value StencilBuffer Enables the use of a stencil buffer. |
200 | \value StereoBuffers Enables the use of a stereo buffers for use with visualization hardware. |
201 | \value DirectRendering Specifies that the context is used for direct rendering to a display. |
202 | \value HasOverlay Enables the use of an overlay. |
203 | \value SampleBuffers Enables the use of sample buffers. |
204 | \value DeprecatedFunctions Enables the use of deprecated functionality for OpenGL 3.x |
205 | contexts. A context with deprecated functionality enabled is |
206 | called a full context in the OpenGL specification. |
207 | \value SingleBuffer Specifies the use of a single buffer, as opposed to double buffers. |
208 | \value NoDepthBuffer Disables the use of a depth buffer. |
209 | \value ColorIndex Specifies that the context should use a color index as its pixel format. |
210 | \value NoAlphaChannel Disables the use of an alpha channel. |
211 | \value NoAccumBuffer Disables the use of an accumulation buffer. |
212 | \value NoStencilBuffer Disables the use of a stencil buffer. |
213 | \value NoStereoBuffers Disables the use of stereo buffers. |
214 | \value IndirectRendering Specifies that the context is used for indirect rendering to a buffer. |
215 | \value NoOverlay Disables the use of an overlay. |
216 | \value NoSampleBuffers Disables the use of sample buffers. |
217 | \value NoDeprecatedFunctions Disables the use of deprecated functionality for OpenGL 3.x |
218 | contexts. A context with deprecated functionality disabled is |
219 | called a forward compatible context in the OpenGL specification. |
220 | */ |
221 | |
222 | /***************************************************************************** |
223 | QGLFormat implementation |
224 | *****************************************************************************/ |
225 | |
226 | |
227 | /*! |
228 | \class QGLFormat |
229 | \inmodule QtOpenGL |
230 | \obsolete |
231 | |
232 | \brief The QGLFormat class specifies the display format of an OpenGL |
233 | rendering context. |
234 | |
235 | A display format has several characteristics: |
236 | \list |
237 | \li \l{setDoubleBuffer()}{Double or single buffering.} |
238 | \li \l{setDepth()}{Depth buffer.} |
239 | \li \l{setRgba()}{RGBA or color index mode.} |
240 | \li \l{setAlpha()}{Alpha channel.} |
241 | \li \l{setAccum()}{Accumulation buffer.} |
242 | \li \l{setStencil()}{Stencil buffer.} |
243 | \li \l{setStereo()}{Stereo buffers.} |
244 | \li \l{setDirectRendering()}{Direct rendering.} |
245 | \li \l{setOverlay()}{Presence of an overlay.} |
246 | \li \l{setPlane()}{Plane of an overlay.} |
247 | \li \l{setSampleBuffers()}{Multisample buffers.} |
248 | \endlist |
249 | |
250 | You can also specify preferred bit depths for the color buffer, |
251 | depth buffer, alpha buffer, accumulation buffer and the stencil |
252 | buffer with the functions: setRedBufferSize(), setGreenBufferSize(), |
253 | setBlueBufferSize(), setDepthBufferSize(), setAlphaBufferSize(), |
254 | setAccumBufferSize() and setStencilBufferSize(). |
255 | |
256 | Note that even if you specify that you prefer a 32 bit depth |
257 | buffer (e.g. with setDepthBufferSize(32)), the format that is |
258 | chosen may not have a 32 bit depth buffer, even if there is a |
259 | format available with a 32 bit depth buffer. The main reason for |
260 | this is how the system dependant picking algorithms work on the |
261 | different platforms, and some format options may have higher |
262 | precedence than others. |
263 | |
264 | You create and tell a QGLFormat object what rendering options you |
265 | want from an OpenGL rendering context. |
266 | |
267 | OpenGL drivers or accelerated hardware may or may not support |
268 | advanced features such as alpha channel or stereographic viewing. |
269 | If you request some features that the driver/hardware does not |
270 | provide when you create a QGLWidget, you will get a rendering |
271 | context with the nearest subset of features. |
272 | |
273 | There are different ways to define the display characteristics of |
274 | a rendering context. One is to create a QGLFormat and make it the |
275 | default for the entire application: |
276 | \snippet code/src_opengl_qgl.cpp 0 |
277 | |
278 | Or you can specify the desired format when creating an object of |
279 | your QGLWidget subclass: |
280 | \snippet code/src_opengl_qgl.cpp 1 |
281 | |
282 | After the widget has been created, you can find out which of the |
283 | requested features the system was able to provide: |
284 | \snippet code/src_opengl_qgl.cpp 2 |
285 | |
286 | \legalese |
287 | OpenGL is a trademark of Silicon Graphics, Inc. in the |
288 | United States and other countries. |
289 | \endlegalese |
290 | |
291 | \sa QGLContext, QGLWidget |
292 | */ |
293 | |
294 | #ifndef QT_OPENGL_ES |
295 | |
296 | static inline void transform_point(GLdouble out[4], const GLdouble m[16], const GLdouble in[4]) |
297 | { |
298 | #define M(row,col) m[col*4+row] |
299 | out[0] = |
300 | M(0, 0) * in[0] + M(0, 1) * in[1] + M(0, 2) * in[2] + M(0, 3) * in[3]; |
301 | out[1] = |
302 | M(1, 0) * in[0] + M(1, 1) * in[1] + M(1, 2) * in[2] + M(1, 3) * in[3]; |
303 | out[2] = |
304 | M(2, 0) * in[0] + M(2, 1) * in[1] + M(2, 2) * in[2] + M(2, 3) * in[3]; |
305 | out[3] = |
306 | M(3, 0) * in[0] + M(3, 1) * in[1] + M(3, 2) * in[2] + M(3, 3) * in[3]; |
307 | #undef M |
308 | } |
309 | |
310 | static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz, |
311 | const GLdouble model[16], const GLdouble proj[16], |
312 | const GLint viewport[4], |
313 | GLdouble * winx, GLdouble * winy, GLdouble * winz) |
314 | { |
315 | GLdouble in[4], out[4]; |
316 | |
317 | in[0] = objx; |
318 | in[1] = objy; |
319 | in[2] = objz; |
320 | in[3] = 1.0; |
321 | transform_point(out, m: model, in); |
322 | transform_point(out: in, m: proj, in: out); |
323 | |
324 | if (in[3] == 0.0) |
325 | return GL_FALSE; |
326 | |
327 | in[0] /= in[3]; |
328 | in[1] /= in[3]; |
329 | in[2] /= in[3]; |
330 | |
331 | *winx = viewport[0] + (1 + in[0]) * viewport[2] / 2; |
332 | *winy = viewport[1] + (1 + in[1]) * viewport[3] / 2; |
333 | |
334 | *winz = (1 + in[2]) / 2; |
335 | return GL_TRUE; |
336 | } |
337 | |
338 | #endif // !QT_OPENGL_ES |
339 | |
340 | /*! |
341 | Constructs a QGLFormat object with the following default settings: |
342 | \list |
343 | \li \l{setDoubleBuffer()}{Double buffer:} Enabled. |
344 | \li \l{setDepth()}{Depth buffer:} Enabled. |
345 | \li \l{setRgba()}{RGBA:} Enabled (i.e., color index disabled). |
346 | \li \l{setAlpha()}{Alpha channel:} Disabled. |
347 | \li \l{setAccum()}{Accumulator buffer:} Disabled. |
348 | \li \l{setStencil()}{Stencil buffer:} Enabled. |
349 | \li \l{setStereo()}{Stereo:} Disabled. |
350 | \li \l{setDirectRendering()}{Direct rendering:} Enabled. |
351 | \li \l{setOverlay()}{Overlay:} Disabled. |
352 | \li \l{setPlane()}{Plane:} 0 (i.e., normal plane). |
353 | \li \l{setSampleBuffers()}{Multisample buffers:} Disabled. |
354 | \endlist |
355 | */ |
356 | |
357 | QGLFormat::QGLFormat() |
358 | { |
359 | d = new QGLFormatPrivate; |
360 | } |
361 | |
362 | |
363 | /*! |
364 | Creates a QGLFormat object that is a copy of the current |
365 | defaultFormat(). |
366 | |
367 | If \a options is not 0, the default format is modified by the |
368 | specified format options. The \a options parameter should be |
369 | QGL::FormatOption values OR'ed together. |
370 | |
371 | This constructor makes it easy to specify a certain desired format |
372 | in classes derived from QGLWidget, for example: |
373 | \snippet code/src_opengl_qgl.cpp 3 |
374 | |
375 | Note that there are QGL::FormatOption values to turn format settings |
376 | both on and off, e.g. QGL::DepthBuffer and QGL::NoDepthBuffer, |
377 | QGL::DirectRendering and QGL::IndirectRendering, etc. |
378 | |
379 | The \a plane parameter defaults to 0 and is the plane which this |
380 | format should be associated with. Not all OpenGL implementations |
381 | supports overlay/underlay rendering planes. |
382 | |
383 | \sa defaultFormat(), setOption(), setPlane() |
384 | */ |
385 | |
386 | QGLFormat::QGLFormat(QGL::FormatOptions options, int plane) |
387 | { |
388 | d = new QGLFormatPrivate; |
389 | QGL::FormatOptions newOpts = options; |
390 | d->opts = defaultFormat().d->opts; |
391 | d->opts |= (newOpts & 0xffff); |
392 | d->opts &= ~(newOpts >> 16); |
393 | d->pln = plane; |
394 | } |
395 | |
396 | /*! |
397 | \internal |
398 | */ |
399 | void QGLFormat::detach() |
400 | { |
401 | if (d->ref.loadRelaxed() != 1) { |
402 | QGLFormatPrivate *newd = new QGLFormatPrivate(d); |
403 | if (!d->ref.deref()) |
404 | delete d; |
405 | d = newd; |
406 | } |
407 | } |
408 | |
409 | /*! |
410 | Constructs a copy of \a other. |
411 | */ |
412 | |
413 | QGLFormat::QGLFormat(const QGLFormat &other) |
414 | { |
415 | d = other.d; |
416 | d->ref.ref(); |
417 | } |
418 | |
419 | /*! |
420 | Assigns \a other to this object. |
421 | */ |
422 | |
423 | QGLFormat &QGLFormat::operator=(const QGLFormat &other) |
424 | { |
425 | if (d != other.d) { |
426 | other.d->ref.ref(); |
427 | if (!d->ref.deref()) |
428 | delete d; |
429 | d = other.d; |
430 | } |
431 | return *this; |
432 | } |
433 | |
434 | /*! |
435 | Destroys the QGLFormat. |
436 | */ |
437 | QGLFormat::~QGLFormat() |
438 | { |
439 | if (!d->ref.deref()) |
440 | delete d; |
441 | } |
442 | |
443 | /*! |
444 | Returns an OpenGL format for the window format specified by \a format. |
445 | */ |
446 | QGLFormat QGLFormat::fromSurfaceFormat(const QSurfaceFormat &format) |
447 | { |
448 | QGLFormat retFormat; |
449 | if (format.alphaBufferSize() >= 0) |
450 | retFormat.setAlphaBufferSize(format.alphaBufferSize()); |
451 | if (format.blueBufferSize() >= 0) |
452 | retFormat.setBlueBufferSize(format.blueBufferSize()); |
453 | if (format.greenBufferSize() >= 0) |
454 | retFormat.setGreenBufferSize(format.greenBufferSize()); |
455 | if (format.redBufferSize() >= 0) |
456 | retFormat.setRedBufferSize(format.redBufferSize()); |
457 | if (format.depthBufferSize() >= 0) |
458 | retFormat.setDepthBufferSize(format.depthBufferSize()); |
459 | if (format.samples() > 1) { |
460 | retFormat.setSampleBuffers(true); |
461 | retFormat.setSamples(format.samples()); |
462 | } |
463 | if (format.stencilBufferSize() > 0) { |
464 | retFormat.setStencil(true); |
465 | retFormat.setStencilBufferSize(format.stencilBufferSize()); |
466 | } |
467 | retFormat.setSwapInterval(format.swapInterval()); |
468 | retFormat.setDoubleBuffer(format.swapBehavior() != QSurfaceFormat::SingleBuffer); |
469 | retFormat.setStereo(format.stereo()); |
470 | retFormat.setVersion(major: format.majorVersion(), minor: format.minorVersion()); |
471 | retFormat.setProfile(static_cast<QGLFormat::OpenGLContextProfile>(format.profile())); |
472 | return retFormat; |
473 | } |
474 | |
475 | /*! |
476 | Returns a window format for the OpenGL format specified by \a format. |
477 | */ |
478 | QSurfaceFormat QGLFormat::toSurfaceFormat(const QGLFormat &format) |
479 | { |
480 | QSurfaceFormat retFormat; |
481 | if (format.alpha()) |
482 | retFormat.setAlphaBufferSize(format.alphaBufferSize() == -1 ? 1 : format.alphaBufferSize()); |
483 | if (format.blueBufferSize() >= 0) |
484 | retFormat.setBlueBufferSize(format.blueBufferSize()); |
485 | if (format.greenBufferSize() >= 0) |
486 | retFormat.setGreenBufferSize(format.greenBufferSize()); |
487 | if (format.redBufferSize() >= 0) |
488 | retFormat.setRedBufferSize(format.redBufferSize()); |
489 | if (format.depth()) |
490 | retFormat.setDepthBufferSize(format.depthBufferSize() == -1 ? 1 : format.depthBufferSize()); |
491 | retFormat.setSwapBehavior(format.doubleBuffer() ? QSurfaceFormat::DoubleBuffer : QSurfaceFormat::SingleBuffer); |
492 | if (format.sampleBuffers()) |
493 | retFormat.setSamples(format.samples() == -1 ? 4 : format.samples()); |
494 | if (format.stencil()) |
495 | retFormat.setStencilBufferSize(format.stencilBufferSize() == -1 ? 1 : format.stencilBufferSize()); |
496 | if (format.swapInterval() >= 0) |
497 | retFormat.setSwapInterval(format.swapInterval()); |
498 | retFormat.setStereo(format.stereo()); |
499 | retFormat.setMajorVersion(format.majorVersion()); |
500 | retFormat.setMinorVersion(format.minorVersion()); |
501 | retFormat.setProfile(static_cast<QSurfaceFormat::OpenGLContextProfile>(format.profile())); |
502 | // QGLFormat has no way to set DeprecatedFunctions, that is, to tell that forward |
503 | // compatibility should not be requested. Some drivers fail to ignore the fwdcompat |
504 | // bit with compatibility profiles so make sure it is not set. |
505 | if (format.profile() == QGLFormat::CompatibilityProfile) |
506 | retFormat.setOption(option: QSurfaceFormat::DeprecatedFunctions); |
507 | return retFormat; |
508 | } |
509 | |
510 | void QGLContextPrivate::setupSharing() { |
511 | Q_Q(QGLContext); |
512 | QOpenGLContext *sharedContext = guiGlContext->shareContext(); |
513 | if (sharedContext) { |
514 | QGLContext *actualSharedContext = QGLContext::fromOpenGLContext(platformContext: sharedContext); |
515 | sharing = true; |
516 | QGLContextGroup::addShare(context: q, share: actualSharedContext); |
517 | } |
518 | } |
519 | |
520 | void QGLContextPrivate::refreshCurrentFbo() |
521 | { |
522 | QOpenGLContextPrivate *guiGlContextPrivate = |
523 | guiGlContext ? QOpenGLContextPrivate::get(context: guiGlContext) : 0; |
524 | |
525 | // if QOpenGLFramebufferObjects have been used in the mean-time, we've lost our cached value |
526 | if (guiGlContextPrivate && guiGlContextPrivate->qgl_current_fbo_invalid) { |
527 | GLint current; |
528 | QOpenGLFunctions *funcs = qgl_functions(); |
529 | funcs->glGetIntegerv(GL_FRAMEBUFFER_BINDING, params: ¤t); |
530 | |
531 | current_fbo = current; |
532 | |
533 | guiGlContextPrivate->qgl_current_fbo_invalid = false; |
534 | } |
535 | } |
536 | |
537 | void QGLContextPrivate::setCurrentFbo(GLuint fbo) |
538 | { |
539 | current_fbo = fbo; |
540 | |
541 | QOpenGLContextPrivate *guiGlContextPrivate = |
542 | guiGlContext ? QOpenGLContextPrivate::get(context: guiGlContext) : 0; |
543 | |
544 | if (guiGlContextPrivate) |
545 | guiGlContextPrivate->qgl_current_fbo_invalid = false; |
546 | } |
547 | |
548 | |
549 | /*! |
550 | \fn bool QGLFormat::doubleBuffer() const |
551 | |
552 | Returns \c true if double buffering is enabled; otherwise returns |
553 | false. Double buffering is enabled by default. |
554 | |
555 | \sa setDoubleBuffer() |
556 | */ |
557 | |
558 | /*! |
559 | If \a enable is true sets double buffering; otherwise sets single |
560 | buffering. |
561 | |
562 | Double buffering is enabled by default. |
563 | |
564 | Double buffering is a technique where graphics are rendered on an |
565 | off-screen buffer and not directly to the screen. When the drawing |
566 | has been completed, the program calls a swapBuffers() function to |
567 | exchange the screen contents with the buffer. The result is |
568 | flicker-free drawing and often better performance. |
569 | |
570 | Note that single buffered contexts are currently not supported |
571 | with EGL. |
572 | |
573 | \sa doubleBuffer(), QGLContext::swapBuffers(), |
574 | QGLWidget::swapBuffers() |
575 | */ |
576 | |
577 | void QGLFormat::setDoubleBuffer(bool enable) |
578 | { |
579 | setOption(enable ? QGL::DoubleBuffer : QGL::SingleBuffer); |
580 | } |
581 | |
582 | |
583 | /*! |
584 | \fn bool QGLFormat::depth() const |
585 | |
586 | Returns \c true if the depth buffer is enabled; otherwise returns |
587 | false. The depth buffer is enabled by default. |
588 | |
589 | \sa setDepth(), setDepthBufferSize() |
590 | */ |
591 | |
592 | /*! |
593 | If \a enable is true enables the depth buffer; otherwise disables |
594 | the depth buffer. |
595 | |
596 | The depth buffer is enabled by default. |
597 | |
598 | The purpose of a depth buffer (or Z-buffering) is to remove hidden |
599 | surfaces. Pixels are assigned Z values based on the distance to |
600 | the viewer. A pixel with a high Z value is closer to the viewer |
601 | than a pixel with a low Z value. This information is used to |
602 | decide whether to draw a pixel or not. |
603 | |
604 | \sa depth(), setDepthBufferSize() |
605 | */ |
606 | |
607 | void QGLFormat::setDepth(bool enable) |
608 | { |
609 | setOption(enable ? QGL::DepthBuffer : QGL::NoDepthBuffer); |
610 | } |
611 | |
612 | |
613 | /*! |
614 | \fn bool QGLFormat::rgba() const |
615 | |
616 | Returns \c true if RGBA color mode is set. Returns \c false if color |
617 | index mode is set. The default color mode is RGBA. |
618 | |
619 | \sa setRgba() |
620 | */ |
621 | |
622 | /*! |
623 | If \a enable is true sets RGBA mode. If \a enable is false sets |
624 | color index mode. |
625 | |
626 | The default color mode is RGBA. |
627 | |
628 | RGBA is the preferred mode for most OpenGL applications. In RGBA |
629 | color mode you specify colors as red + green + blue + alpha |
630 | quadruplets. |
631 | |
632 | In color index mode you specify an index into a color lookup |
633 | table. |
634 | |
635 | \sa rgba() |
636 | */ |
637 | |
638 | void QGLFormat::setRgba(bool enable) |
639 | { |
640 | setOption(enable ? QGL::Rgba : QGL::ColorIndex); |
641 | } |
642 | |
643 | |
644 | /*! |
645 | \fn bool QGLFormat::alpha() const |
646 | |
647 | Returns \c true if the alpha buffer in the framebuffer is enabled; |
648 | otherwise returns \c false. The alpha buffer is disabled by default. |
649 | |
650 | \sa setAlpha(), setAlphaBufferSize() |
651 | */ |
652 | |
653 | /*! |
654 | If \a enable is true enables the alpha buffer; otherwise disables |
655 | the alpha buffer. |
656 | |
657 | The alpha buffer is disabled by default. |
658 | |
659 | The alpha buffer is typically used for implementing transparency |
660 | or translucency. The A in RGBA specifies the transparency of a |
661 | pixel. |
662 | |
663 | \sa alpha(), setAlphaBufferSize() |
664 | */ |
665 | |
666 | void QGLFormat::setAlpha(bool enable) |
667 | { |
668 | setOption(enable ? QGL::AlphaChannel : QGL::NoAlphaChannel); |
669 | } |
670 | |
671 | |
672 | /*! |
673 | \fn bool QGLFormat::accum() const |
674 | |
675 | Returns \c true if the accumulation buffer is enabled; otherwise |
676 | returns \c false. The accumulation buffer is disabled by default. |
677 | |
678 | \sa setAccum(), setAccumBufferSize() |
679 | */ |
680 | |
681 | /*! |
682 | If \a enable is true enables the accumulation buffer; otherwise |
683 | disables the accumulation buffer. |
684 | |
685 | The accumulation buffer is disabled by default. |
686 | |
687 | The accumulation buffer is used to create blur effects and |
688 | multiple exposures. |
689 | |
690 | \sa accum(), setAccumBufferSize() |
691 | */ |
692 | |
693 | void QGLFormat::setAccum(bool enable) |
694 | { |
695 | setOption(enable ? QGL::AccumBuffer : QGL::NoAccumBuffer); |
696 | } |
697 | |
698 | |
699 | /*! |
700 | \fn bool QGLFormat::stencil() const |
701 | |
702 | Returns \c true if the stencil buffer is enabled; otherwise returns |
703 | false. The stencil buffer is enabled by default. |
704 | |
705 | \sa setStencil(), setStencilBufferSize() |
706 | */ |
707 | |
708 | /*! |
709 | If \a enable is true enables the stencil buffer; otherwise |
710 | disables the stencil buffer. |
711 | |
712 | The stencil buffer is enabled by default. |
713 | |
714 | The stencil buffer masks certain parts of the drawing area so that |
715 | masked parts are not drawn on. |
716 | |
717 | \sa stencil(), setStencilBufferSize() |
718 | */ |
719 | |
720 | void QGLFormat::setStencil(bool enable) |
721 | { |
722 | setOption(enable ? QGL::StencilBuffer: QGL::NoStencilBuffer); |
723 | } |
724 | |
725 | |
726 | /*! |
727 | \fn bool QGLFormat::stereo() const |
728 | |
729 | Returns \c true if stereo buffering is enabled; otherwise returns |
730 | false. Stereo buffering is disabled by default. |
731 | |
732 | \sa setStereo() |
733 | */ |
734 | |
735 | /*! |
736 | If \a enable is true enables stereo buffering; otherwise disables |
737 | stereo buffering. |
738 | |
739 | Stereo buffering is disabled by default. |
740 | |
741 | Stereo buffering provides extra color buffers to generate left-eye |
742 | and right-eye images. |
743 | |
744 | \sa stereo() |
745 | */ |
746 | |
747 | void QGLFormat::setStereo(bool enable) |
748 | { |
749 | setOption(enable ? QGL::StereoBuffers : QGL::NoStereoBuffers); |
750 | } |
751 | |
752 | |
753 | /*! |
754 | \fn bool QGLFormat::directRendering() const |
755 | |
756 | Returns \c true if direct rendering is enabled; otherwise returns |
757 | false. |
758 | |
759 | Direct rendering is enabled by default. |
760 | |
761 | \sa setDirectRendering() |
762 | */ |
763 | |
764 | /*! |
765 | If \a enable is true enables direct rendering; otherwise disables |
766 | direct rendering. |
767 | |
768 | Direct rendering is enabled by default. |
769 | |
770 | Enabling this option will make OpenGL bypass the underlying window |
771 | system and render directly from hardware to the screen, if this is |
772 | supported by the system. |
773 | |
774 | \sa directRendering() |
775 | */ |
776 | |
777 | void QGLFormat::setDirectRendering(bool enable) |
778 | { |
779 | setOption(enable ? QGL::DirectRendering : QGL::IndirectRendering); |
780 | } |
781 | |
782 | /*! |
783 | \fn bool QGLFormat::sampleBuffers() const |
784 | |
785 | Returns \c true if multisample buffer support is enabled; otherwise |
786 | returns \c false. |
787 | |
788 | The multisample buffer is disabled by default. |
789 | |
790 | \sa setSampleBuffers() |
791 | */ |
792 | |
793 | /*! |
794 | If \a enable is true, a GL context with multisample buffer support |
795 | is picked; otherwise ignored. |
796 | |
797 | \sa sampleBuffers(), setSamples(), samples() |
798 | */ |
799 | void QGLFormat::setSampleBuffers(bool enable) |
800 | { |
801 | setOption(enable ? QGL::SampleBuffers : QGL::NoSampleBuffers); |
802 | } |
803 | |
804 | /*! |
805 | Returns the number of samples per pixel when multisampling is |
806 | enabled. By default, the highest number of samples that is |
807 | available is used. |
808 | |
809 | \sa setSampleBuffers(), sampleBuffers(), setSamples() |
810 | */ |
811 | int QGLFormat::samples() const |
812 | { |
813 | return d->numSamples; |
814 | } |
815 | |
816 | /*! |
817 | Set the preferred number of samples per pixel when multisampling |
818 | is enabled to \a numSamples. By default, the highest number of |
819 | samples available is used. |
820 | |
821 | \sa setSampleBuffers(), sampleBuffers(), samples() |
822 | */ |
823 | void QGLFormat::setSamples(int numSamples) |
824 | { |
825 | detach(); |
826 | if (numSamples < 0) { |
827 | qWarning(msg: "QGLFormat::setSamples: Cannot have negative number of samples per pixel %d" , numSamples); |
828 | return; |
829 | } |
830 | d->numSamples = numSamples; |
831 | setSampleBuffers(numSamples > 0); |
832 | } |
833 | |
834 | /*! |
835 | \since 4.2 |
836 | |
837 | Set the preferred swap interval. This can be used to sync the GL |
838 | drawing into a system window to the vertical refresh of the screen. |
839 | Setting an \a interval value of 0 will turn the vertical refresh syncing |
840 | off, any value higher than 0 will turn the vertical syncing on. |
841 | |
842 | Under Windows and under X11, where the \c{WGL_EXT_swap_control} |
843 | and \c{GLX_SGI_video_sync} extensions are used, the \a interval |
844 | parameter can be used to set the minimum number of video frames |
845 | that are displayed before a buffer swap will occur. In effect, |
846 | setting the \a interval to 10, means there will be 10 vertical |
847 | retraces between every buffer swap. |
848 | |
849 | Under Windows the \c{WGL_EXT_swap_control} extension has to be present, |
850 | and under X11 the \c{GLX_SGI_video_sync} extension has to be present. |
851 | */ |
852 | void QGLFormat::setSwapInterval(int interval) |
853 | { |
854 | detach(); |
855 | d->swapInterval = interval; |
856 | } |
857 | |
858 | /*! |
859 | \since 4.2 |
860 | |
861 | Returns the currently set swap interval. -1 is returned if setting |
862 | the swap interval isn't supported in the system GL implementation. |
863 | */ |
864 | int QGLFormat::swapInterval() const |
865 | { |
866 | return d->swapInterval; |
867 | } |
868 | |
869 | /*! |
870 | \fn bool QGLFormat::hasOverlay() const |
871 | |
872 | Returns \c true if overlay plane is enabled; otherwise returns \c false. |
873 | |
874 | Overlay is disabled by default. |
875 | |
876 | \sa setOverlay() |
877 | */ |
878 | |
879 | /*! |
880 | If \a enable is true enables an overlay plane; otherwise disables |
881 | the overlay plane. |
882 | |
883 | Enabling the overlay plane will cause QGLWidget to create an |
884 | additional context in an overlay plane. See the QGLWidget |
885 | documentation for further information. |
886 | |
887 | \sa hasOverlay() |
888 | */ |
889 | |
890 | void QGLFormat::setOverlay(bool enable) |
891 | { |
892 | setOption(enable ? QGL::HasOverlay : QGL::NoOverlay); |
893 | } |
894 | |
895 | /*! |
896 | Returns the plane of this format. The default for normal formats |
897 | is 0, which means the normal plane. The default for overlay |
898 | formats is 1, which is the first overlay plane. |
899 | |
900 | \sa setPlane(), defaultOverlayFormat() |
901 | */ |
902 | int QGLFormat::plane() const |
903 | { |
904 | return d->pln; |
905 | } |
906 | |
907 | /*! |
908 | Sets the requested plane to \a plane. 0 is the normal plane, 1 is |
909 | the first overlay plane, 2 is the second overlay plane, etc.; -1, |
910 | -2, etc. are underlay planes. |
911 | |
912 | Note that in contrast to other format specifications, the plane |
913 | specifications will be matched exactly. This means that if you |
914 | specify a plane that the underlying OpenGL system cannot provide, |
915 | an \l{QGLWidget::isValid()}{invalid} QGLWidget will be |
916 | created. |
917 | |
918 | \sa plane() |
919 | */ |
920 | void QGLFormat::setPlane(int plane) |
921 | { |
922 | detach(); |
923 | d->pln = plane; |
924 | } |
925 | |
926 | /*! |
927 | Sets the format option to \a opt. |
928 | |
929 | \sa testOption() |
930 | */ |
931 | |
932 | void QGLFormat::setOption(QGL::FormatOptions opt) |
933 | { |
934 | detach(); |
935 | if (opt & 0xffff) |
936 | d->opts |= opt; |
937 | else |
938 | d->opts &= ~(opt >> 16); |
939 | } |
940 | |
941 | |
942 | |
943 | /*! |
944 | Returns \c true if format option \a opt is set; otherwise returns \c false. |
945 | |
946 | \sa setOption() |
947 | */ |
948 | |
949 | bool QGLFormat::testOption(QGL::FormatOptions opt) const |
950 | { |
951 | if (opt & 0xffff) |
952 | return (d->opts & opt) != 0; |
953 | else |
954 | return (d->opts & (opt >> 16)) == 0; |
955 | } |
956 | |
957 | /*! |
958 | Set the minimum depth buffer size to \a size. |
959 | |
960 | \sa depthBufferSize(), setDepth(), depth() |
961 | */ |
962 | void QGLFormat::setDepthBufferSize(int size) |
963 | { |
964 | detach(); |
965 | if (size < 0) { |
966 | qWarning(msg: "QGLFormat::setDepthBufferSize: Cannot set negative depth buffer size %d" , size); |
967 | return; |
968 | } |
969 | d->depthSize = size; |
970 | setDepth(size > 0); |
971 | } |
972 | |
973 | /*! |
974 | Returns the depth buffer size. |
975 | |
976 | \sa depth(), setDepth(), setDepthBufferSize() |
977 | */ |
978 | int QGLFormat::depthBufferSize() const |
979 | { |
980 | return d->depthSize; |
981 | } |
982 | |
983 | /*! |
984 | \since 4.2 |
985 | |
986 | Set the preferred red buffer size to \a size. |
987 | |
988 | \sa setGreenBufferSize(), setBlueBufferSize(), setAlphaBufferSize() |
989 | */ |
990 | void QGLFormat::setRedBufferSize(int size) |
991 | { |
992 | detach(); |
993 | if (size < 0) { |
994 | qWarning(msg: "QGLFormat::setRedBufferSize: Cannot set negative red buffer size %d" , size); |
995 | return; |
996 | } |
997 | d->redSize = size; |
998 | } |
999 | |
1000 | /*! |
1001 | \since 4.2 |
1002 | |
1003 | Returns the red buffer size. |
1004 | |
1005 | \sa setRedBufferSize() |
1006 | */ |
1007 | int QGLFormat::redBufferSize() const |
1008 | { |
1009 | return d->redSize; |
1010 | } |
1011 | |
1012 | /*! |
1013 | \since 4.2 |
1014 | |
1015 | Set the preferred green buffer size to \a size. |
1016 | |
1017 | \sa setRedBufferSize(), setBlueBufferSize(), setAlphaBufferSize() |
1018 | */ |
1019 | void QGLFormat::setGreenBufferSize(int size) |
1020 | { |
1021 | detach(); |
1022 | if (size < 0) { |
1023 | qWarning(msg: "QGLFormat::setGreenBufferSize: Cannot set negative green buffer size %d" , size); |
1024 | return; |
1025 | } |
1026 | d->greenSize = size; |
1027 | } |
1028 | |
1029 | /*! |
1030 | \since 4.2 |
1031 | |
1032 | Returns the green buffer size. |
1033 | |
1034 | \sa setGreenBufferSize() |
1035 | */ |
1036 | int QGLFormat::greenBufferSize() const |
1037 | { |
1038 | return d->greenSize; |
1039 | } |
1040 | |
1041 | /*! |
1042 | \since 4.2 |
1043 | |
1044 | Set the preferred blue buffer size to \a size. |
1045 | |
1046 | \sa setRedBufferSize(), setGreenBufferSize(), setAlphaBufferSize() |
1047 | */ |
1048 | void QGLFormat::setBlueBufferSize(int size) |
1049 | { |
1050 | detach(); |
1051 | if (size < 0) { |
1052 | qWarning(msg: "QGLFormat::setBlueBufferSize: Cannot set negative blue buffer size %d" , size); |
1053 | return; |
1054 | } |
1055 | d->blueSize = size; |
1056 | } |
1057 | |
1058 | /*! |
1059 | \since 4.2 |
1060 | |
1061 | Returns the blue buffer size. |
1062 | |
1063 | \sa setBlueBufferSize() |
1064 | */ |
1065 | int QGLFormat::blueBufferSize() const |
1066 | { |
1067 | return d->blueSize; |
1068 | } |
1069 | |
1070 | /*! |
1071 | Set the preferred alpha buffer size to \a size. |
1072 | This function implicitly enables the alpha channel. |
1073 | |
1074 | \sa setRedBufferSize(), setGreenBufferSize(), alphaBufferSize() |
1075 | */ |
1076 | void QGLFormat::setAlphaBufferSize(int size) |
1077 | { |
1078 | detach(); |
1079 | if (size < 0) { |
1080 | qWarning(msg: "QGLFormat::setAlphaBufferSize: Cannot set negative alpha buffer size %d" , size); |
1081 | return; |
1082 | } |
1083 | d->alphaSize = size; |
1084 | setAlpha(size > 0); |
1085 | } |
1086 | |
1087 | /*! |
1088 | Returns the alpha buffer size. |
1089 | |
1090 | \sa alpha(), setAlpha(), setAlphaBufferSize() |
1091 | */ |
1092 | int QGLFormat::alphaBufferSize() const |
1093 | { |
1094 | return d->alphaSize; |
1095 | } |
1096 | |
1097 | /*! |
1098 | Set the preferred accumulation buffer size, where \a size is the |
1099 | bit depth for each RGBA component. |
1100 | |
1101 | \sa accum(), setAccum(), accumBufferSize() |
1102 | */ |
1103 | void QGLFormat::setAccumBufferSize(int size) |
1104 | { |
1105 | detach(); |
1106 | if (size < 0) { |
1107 | qWarning(msg: "QGLFormat::setAccumBufferSize: Cannot set negative accumulate buffer size %d" , size); |
1108 | return; |
1109 | } |
1110 | d->accumSize = size; |
1111 | setAccum(size > 0); |
1112 | } |
1113 | |
1114 | /*! |
1115 | Returns the accumulation buffer size. |
1116 | |
1117 | \sa setAccumBufferSize(), accum(), setAccum() |
1118 | */ |
1119 | int QGLFormat::accumBufferSize() const |
1120 | { |
1121 | return d->accumSize; |
1122 | } |
1123 | |
1124 | /*! |
1125 | Set the preferred stencil buffer size to \a size. |
1126 | |
1127 | \sa stencilBufferSize(), setStencil(), stencil() |
1128 | */ |
1129 | void QGLFormat::setStencilBufferSize(int size) |
1130 | { |
1131 | detach(); |
1132 | if (size < 0) { |
1133 | qWarning(msg: "QGLFormat::setStencilBufferSize: Cannot set negative stencil buffer size %d" , size); |
1134 | return; |
1135 | } |
1136 | d->stencilSize = size; |
1137 | setStencil(size > 0); |
1138 | } |
1139 | |
1140 | /*! |
1141 | Returns the stencil buffer size. |
1142 | |
1143 | \sa stencil(), setStencil(), setStencilBufferSize() |
1144 | */ |
1145 | int QGLFormat::stencilBufferSize() const |
1146 | { |
1147 | return d->stencilSize; |
1148 | } |
1149 | |
1150 | /*! |
1151 | \since 4.7 |
1152 | |
1153 | Set the OpenGL version to the \a major and \a minor numbers. If a |
1154 | context compatible with the requested OpenGL version cannot be |
1155 | created, a context compatible with version 1.x is created instead. |
1156 | |
1157 | \sa majorVersion(), minorVersion() |
1158 | */ |
1159 | void QGLFormat::setVersion(int major, int minor) |
1160 | { |
1161 | if (major < 1 || minor < 0) { |
1162 | qWarning(msg: "QGLFormat::setVersion: Cannot set zero or negative version number %d.%d" , major, minor); |
1163 | return; |
1164 | } |
1165 | detach(); |
1166 | d->majorVersion = major; |
1167 | d->minorVersion = minor; |
1168 | } |
1169 | |
1170 | /*! |
1171 | \since 4.7 |
1172 | |
1173 | Returns the OpenGL major version. |
1174 | |
1175 | \sa setVersion(), minorVersion() |
1176 | */ |
1177 | int QGLFormat::majorVersion() const |
1178 | { |
1179 | return d->majorVersion; |
1180 | } |
1181 | |
1182 | /*! |
1183 | \since 4.7 |
1184 | |
1185 | Returns the OpenGL minor version. |
1186 | |
1187 | \sa setVersion(), majorVersion() |
1188 | */ |
1189 | int QGLFormat::minorVersion() const |
1190 | { |
1191 | return d->minorVersion; |
1192 | } |
1193 | |
1194 | /*! |
1195 | \enum QGLFormat::OpenGLContextProfile |
1196 | \since 4.7 |
1197 | |
1198 | This enum describes the OpenGL context profiles that can be |
1199 | specified for contexts implementing OpenGL version 3.2 or |
1200 | higher. These profiles are different from OpenGL ES profiles. |
1201 | |
1202 | \value NoProfile OpenGL version is lower than 3.2. |
1203 | \value CoreProfile Functionality deprecated in OpenGL version 3.0 is not available. |
1204 | \value CompatibilityProfile Functionality from earlier OpenGL versions is available. |
1205 | */ |
1206 | |
1207 | /*! |
1208 | \since 4.7 |
1209 | |
1210 | Set the OpenGL context profile to \a profile. The \a profile is |
1211 | ignored if the requested OpenGL version is less than 3.2. |
1212 | |
1213 | \sa profile() |
1214 | */ |
1215 | void QGLFormat::setProfile(OpenGLContextProfile profile) |
1216 | { |
1217 | detach(); |
1218 | d->profile = profile; |
1219 | } |
1220 | |
1221 | /*! |
1222 | \since 4.7 |
1223 | |
1224 | Returns the OpenGL context profile. |
1225 | |
1226 | \sa setProfile() |
1227 | */ |
1228 | QGLFormat::OpenGLContextProfile QGLFormat::profile() const |
1229 | { |
1230 | return d->profile; |
1231 | } |
1232 | |
1233 | |
1234 | /*! |
1235 | \fn bool QGLFormat::hasOpenGL() |
1236 | |
1237 | Returns \c true if the window system has any OpenGL support; |
1238 | otherwise returns \c false. |
1239 | |
1240 | \warning This function must not be called until the QApplication |
1241 | object has been created. |
1242 | */ |
1243 | bool QGLFormat::hasOpenGL() |
1244 | { |
1245 | return QApplicationPrivate::platformIntegration() |
1246 | ->hasCapability(cap: QPlatformIntegration::OpenGL); |
1247 | } |
1248 | |
1249 | /*! |
1250 | \fn bool QGLFormat::hasOpenGLOverlays() |
1251 | |
1252 | Returns \c true if the window system supports OpenGL overlays; |
1253 | otherwise returns \c false. |
1254 | |
1255 | \warning This function must not be called until the QApplication |
1256 | object has been created. |
1257 | */ |
1258 | bool QGLFormat::hasOpenGLOverlays() |
1259 | { |
1260 | return false; |
1261 | } |
1262 | |
1263 | QGLFormat::OpenGLVersionFlags Q_AUTOTEST_EXPORT qOpenGLVersionFlagsFromString(const QString &versionString) |
1264 | { |
1265 | QGLFormat::OpenGLVersionFlags versionFlags = QGLFormat::OpenGL_Version_None; |
1266 | |
1267 | if (versionString.startsWith(s: QLatin1String("OpenGL ES" ))) { |
1268 | const auto parts = versionString.splitRef(sep: QLatin1Char(' ')); |
1269 | if (parts.size() >= 3) { |
1270 | if (parts[2].startsWith(s: QLatin1String("1." ))) { |
1271 | if (parts[1].endsWith(s: QLatin1String("-CM" ))) { |
1272 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_0 | |
1273 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0; |
1274 | if (parts[2].startsWith(s: QLatin1String("1.1" ))) |
1275 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_1 | |
1276 | QGLFormat::OpenGL_ES_CommonLite_Version_1_1; |
1277 | } else { |
1278 | // Not -CM, must be CL, CommonLite |
1279 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_0; |
1280 | if (parts[2].startsWith(s: QLatin1String("1.1" ))) |
1281 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_1; |
1282 | } |
1283 | } else { |
1284 | // OpenGL ES version 2.0 or higher |
1285 | versionFlags |= QGLFormat::OpenGL_ES_Version_2_0; |
1286 | } |
1287 | } else { |
1288 | // if < 3 parts to the name, it is an unrecognised OpenGL ES |
1289 | qWarning(msg: "Unrecognised OpenGL ES version" ); |
1290 | } |
1291 | } else { |
1292 | // not ES, regular OpenGL, the version numbers are first in the string |
1293 | if (versionString.startsWith(s: QLatin1String("1." ))) { |
1294 | switch (versionString[2].toLatin1()) { |
1295 | case '5': |
1296 | versionFlags |= QGLFormat::OpenGL_Version_1_5; |
1297 | Q_FALLTHROUGH(); |
1298 | case '4': |
1299 | versionFlags |= QGLFormat::OpenGL_Version_1_4; |
1300 | Q_FALLTHROUGH(); |
1301 | case '3': |
1302 | versionFlags |= QGLFormat::OpenGL_Version_1_3; |
1303 | Q_FALLTHROUGH(); |
1304 | case '2': |
1305 | versionFlags |= QGLFormat::OpenGL_Version_1_2; |
1306 | Q_FALLTHROUGH(); |
1307 | case '1': |
1308 | versionFlags |= QGLFormat::OpenGL_Version_1_1; |
1309 | Q_FALLTHROUGH(); |
1310 | default: |
1311 | break; |
1312 | } |
1313 | } else if (versionString.startsWith(s: QLatin1String("2." ))) { |
1314 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
1315 | QGLFormat::OpenGL_Version_1_2 | |
1316 | QGLFormat::OpenGL_Version_1_3 | |
1317 | QGLFormat::OpenGL_Version_1_4 | |
1318 | QGLFormat::OpenGL_Version_1_5 | |
1319 | QGLFormat::OpenGL_Version_2_0; |
1320 | if (versionString[2].toLatin1() == '1') |
1321 | versionFlags |= QGLFormat::OpenGL_Version_2_1; |
1322 | } else if (versionString.startsWith(s: QLatin1String("3." ))) { |
1323 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
1324 | QGLFormat::OpenGL_Version_1_2 | |
1325 | QGLFormat::OpenGL_Version_1_3 | |
1326 | QGLFormat::OpenGL_Version_1_4 | |
1327 | QGLFormat::OpenGL_Version_1_5 | |
1328 | QGLFormat::OpenGL_Version_2_0 | |
1329 | QGLFormat::OpenGL_Version_2_1 | |
1330 | QGLFormat::OpenGL_Version_3_0; |
1331 | switch (versionString[2].toLatin1()) { |
1332 | case '3': |
1333 | versionFlags |= QGLFormat::OpenGL_Version_3_3; |
1334 | Q_FALLTHROUGH(); |
1335 | case '2': |
1336 | versionFlags |= QGLFormat::OpenGL_Version_3_2; |
1337 | Q_FALLTHROUGH(); |
1338 | case '1': |
1339 | versionFlags |= QGLFormat::OpenGL_Version_3_1; |
1340 | Q_FALLTHROUGH(); |
1341 | case '0': |
1342 | break; |
1343 | default: |
1344 | versionFlags |= QGLFormat::OpenGL_Version_3_1 | |
1345 | QGLFormat::OpenGL_Version_3_2 | |
1346 | QGLFormat::OpenGL_Version_3_3; |
1347 | break; |
1348 | } |
1349 | } else if (versionString.startsWith(s: QLatin1String("4." ))) { |
1350 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
1351 | QGLFormat::OpenGL_Version_1_2 | |
1352 | QGLFormat::OpenGL_Version_1_3 | |
1353 | QGLFormat::OpenGL_Version_1_4 | |
1354 | QGLFormat::OpenGL_Version_1_5 | |
1355 | QGLFormat::OpenGL_Version_2_0 | |
1356 | QGLFormat::OpenGL_Version_2_1 | |
1357 | QGLFormat::OpenGL_Version_3_0 | |
1358 | QGLFormat::OpenGL_Version_3_1 | |
1359 | QGLFormat::OpenGL_Version_3_2 | |
1360 | QGLFormat::OpenGL_Version_3_3 | |
1361 | QGLFormat::OpenGL_Version_4_0; |
1362 | switch (versionString[2].toLatin1()) { |
1363 | case '3': |
1364 | versionFlags |= QGLFormat::OpenGL_Version_4_3; |
1365 | Q_FALLTHROUGH(); |
1366 | case '2': |
1367 | versionFlags |= QGLFormat::OpenGL_Version_4_2; |
1368 | Q_FALLTHROUGH(); |
1369 | case '1': |
1370 | versionFlags |= QGLFormat::OpenGL_Version_4_1; |
1371 | Q_FALLTHROUGH(); |
1372 | case '0': |
1373 | break; |
1374 | default: |
1375 | versionFlags |= QGLFormat::OpenGL_Version_4_1 | |
1376 | QGLFormat::OpenGL_Version_4_2 | |
1377 | QGLFormat::OpenGL_Version_4_3; |
1378 | break; |
1379 | } |
1380 | } else { |
1381 | versionFlags |= QGLFormat::OpenGL_Version_1_1 | |
1382 | QGLFormat::OpenGL_Version_1_2 | |
1383 | QGLFormat::OpenGL_Version_1_3 | |
1384 | QGLFormat::OpenGL_Version_1_4 | |
1385 | QGLFormat::OpenGL_Version_1_5 | |
1386 | QGLFormat::OpenGL_Version_2_0 | |
1387 | QGLFormat::OpenGL_Version_2_1 | |
1388 | QGLFormat::OpenGL_Version_3_0 | |
1389 | QGLFormat::OpenGL_Version_3_1 | |
1390 | QGLFormat::OpenGL_Version_3_2 | |
1391 | QGLFormat::OpenGL_Version_3_3 | |
1392 | QGLFormat::OpenGL_Version_4_0 | |
1393 | QGLFormat::OpenGL_Version_4_1 | |
1394 | QGLFormat::OpenGL_Version_4_2 | |
1395 | QGLFormat::OpenGL_Version_4_3; |
1396 | } |
1397 | } |
1398 | return versionFlags; |
1399 | } |
1400 | |
1401 | /*! |
1402 | \enum QGLFormat::OpenGLVersionFlag |
1403 | \since 4.2 |
1404 | |
1405 | This enum describes the various OpenGL versions that are |
1406 | recognized by Qt. Use the QGLFormat::openGLVersionFlags() function |
1407 | to identify which versions that are supported at runtime. |
1408 | |
1409 | \value OpenGL_Version_None If no OpenGL is present or if no OpenGL context is current. |
1410 | |
1411 | \value OpenGL_Version_1_1 OpenGL version 1.1 or higher is present. |
1412 | |
1413 | \value OpenGL_Version_1_2 OpenGL version 1.2 or higher is present. |
1414 | |
1415 | \value OpenGL_Version_1_3 OpenGL version 1.3 or higher is present. |
1416 | |
1417 | \value OpenGL_Version_1_4 OpenGL version 1.4 or higher is present. |
1418 | |
1419 | \value OpenGL_Version_1_5 OpenGL version 1.5 or higher is present. |
1420 | |
1421 | \value OpenGL_Version_2_0 OpenGL version 2.0 or higher is present. |
1422 | Note that version 2.0 supports all the functionality of version 1.5. |
1423 | |
1424 | \value OpenGL_Version_2_1 OpenGL version 2.1 or higher is present. |
1425 | |
1426 | \value OpenGL_Version_3_0 OpenGL version 3.0 or higher is present. |
1427 | |
1428 | \value OpenGL_Version_3_1 OpenGL version 3.1 or higher is present. |
1429 | Note that OpenGL version 3.1 or higher does not necessarily support all the features of |
1430 | version 3.0 and lower. |
1431 | |
1432 | \value OpenGL_Version_3_2 OpenGL version 3.2 or higher is present. |
1433 | |
1434 | \value OpenGL_Version_3_3 OpenGL version 3.3 or higher is present. |
1435 | |
1436 | \value OpenGL_Version_4_0 OpenGL version 4.0 or higher is present. |
1437 | |
1438 | \value OpenGL_Version_4_1 OpenGL version 4.1 or higher is present. |
1439 | |
1440 | \value OpenGL_Version_4_2 OpenGL version 4.2 or higher is present. |
1441 | |
1442 | \value OpenGL_Version_4_3 OpenGL version 4.3 or higher is present. |
1443 | |
1444 | \value OpenGL_ES_CommonLite_Version_1_0 OpenGL ES version 1.0 Common Lite or higher is present. |
1445 | |
1446 | \value OpenGL_ES_Common_Version_1_0 OpenGL ES version 1.0 Common or higher is present. |
1447 | The Common profile supports all the features of Common Lite. |
1448 | |
1449 | \value OpenGL_ES_CommonLite_Version_1_1 OpenGL ES version 1.1 Common Lite or higher is present. |
1450 | |
1451 | \value OpenGL_ES_Common_Version_1_1 OpenGL ES version 1.1 Common or higher is present. |
1452 | The Common profile supports all the features of Common Lite. |
1453 | |
1454 | \value OpenGL_ES_Version_2_0 OpenGL ES version 2.0 or higher is present. |
1455 | Note that OpenGL ES version 2.0 does not support all the features of OpenGL ES 1.x. |
1456 | So if OpenGL_ES_Version_2_0 is returned, none of the ES 1.x flags are returned. |
1457 | |
1458 | See also \l{http://www.opengl.org} for more information about the different |
1459 | revisions of OpenGL. |
1460 | |
1461 | \sa openGLVersionFlags() |
1462 | */ |
1463 | |
1464 | /*! |
1465 | \since 4.2 |
1466 | |
1467 | Identifies, at runtime, which OpenGL versions that are supported |
1468 | by the current platform. |
1469 | |
1470 | Note that if OpenGL version 1.5 is supported, its predecessors |
1471 | (i.e., version 1.4 and lower) are also supported. To identify the |
1472 | support of a particular feature, like multi texturing, test for |
1473 | the version in which the feature was first introduced (i.e., |
1474 | version 1.3 in the case of multi texturing) to adapt to the largest |
1475 | possible group of runtime platforms. |
1476 | |
1477 | This function needs a valid current OpenGL context to work; |
1478 | otherwise it will return OpenGL_Version_None. |
1479 | |
1480 | \sa hasOpenGL(), hasOpenGLOverlays() |
1481 | */ |
1482 | QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags() |
1483 | { |
1484 | static bool cachedDefault = false; |
1485 | static OpenGLVersionFlags defaultVersionFlags = OpenGL_Version_None; |
1486 | QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext()); |
1487 | QGLTemporaryContext *tmpContext = 0; |
1488 | |
1489 | if (currentCtx && currentCtx->d_func()->version_flags_cached) |
1490 | return currentCtx->d_func()->version_flags; |
1491 | |
1492 | if (!currentCtx) { |
1493 | if (cachedDefault) { |
1494 | return defaultVersionFlags; |
1495 | } else { |
1496 | if (!hasOpenGL()) |
1497 | return defaultVersionFlags; |
1498 | tmpContext = new QGLTemporaryContext; |
1499 | cachedDefault = true; |
1500 | } |
1501 | } |
1502 | |
1503 | QString versionString(QLatin1String(reinterpret_cast<const char*>(qgl_functions()->glGetString(GL_VERSION)))); |
1504 | OpenGLVersionFlags versionFlags = qOpenGLVersionFlagsFromString(versionString); |
1505 | if (currentCtx) { |
1506 | currentCtx->d_func()->version_flags_cached = true; |
1507 | currentCtx->d_func()->version_flags = versionFlags; |
1508 | } |
1509 | if (tmpContext) { |
1510 | defaultVersionFlags = versionFlags; |
1511 | delete tmpContext; |
1512 | } |
1513 | |
1514 | return versionFlags; |
1515 | } |
1516 | |
1517 | |
1518 | /*! |
1519 | Returns the default QGLFormat for the application. All QGLWidget |
1520 | objects that are created use this format unless another format is |
1521 | specified, e.g. when they are constructed. |
1522 | |
1523 | If no special default format has been set using |
1524 | setDefaultFormat(), the default format is the same as that created |
1525 | with QGLFormat(). |
1526 | |
1527 | \sa setDefaultFormat() |
1528 | */ |
1529 | |
1530 | QGLFormat QGLFormat::defaultFormat() |
1531 | { |
1532 | return *qgl_default_format(); |
1533 | } |
1534 | |
1535 | /*! |
1536 | Sets a new default QGLFormat for the application to \a f. For |
1537 | example, to set single buffering as the default instead of double |
1538 | buffering, your main() might contain code like this: |
1539 | \snippet code/src_opengl_qgl.cpp 4 |
1540 | |
1541 | \sa defaultFormat() |
1542 | */ |
1543 | |
1544 | void QGLFormat::setDefaultFormat(const QGLFormat &f) |
1545 | { |
1546 | *qgl_default_format() = f; |
1547 | } |
1548 | |
1549 | |
1550 | /*! |
1551 | Returns the default QGLFormat for overlay contexts. |
1552 | |
1553 | The default overlay format is: |
1554 | \list |
1555 | \li \l{setDoubleBuffer()}{Double buffer:} Disabled. |
1556 | \li \l{setDepth()}{Depth buffer:} Disabled. |
1557 | \li \l{setRgba()}{RGBA:} Disabled (i.e., color index enabled). |
1558 | \li \l{setAlpha()}{Alpha channel:} Disabled. |
1559 | \li \l{setAccum()}{Accumulator buffer:} Disabled. |
1560 | \li \l{setStencil()}{Stencil buffer:} Disabled. |
1561 | \li \l{setStereo()}{Stereo:} Disabled. |
1562 | \li \l{setDirectRendering()}{Direct rendering:} Enabled. |
1563 | \li \l{setOverlay()}{Overlay:} Disabled. |
1564 | \li \l{setSampleBuffers()}{Multisample buffers:} Disabled. |
1565 | \li \l{setPlane()}{Plane:} 1 (i.e., first overlay plane). |
1566 | \endlist |
1567 | |
1568 | \sa setDefaultFormat() |
1569 | */ |
1570 | |
1571 | QGLFormat QGLFormat::defaultOverlayFormat() |
1572 | { |
1573 | return *defaultOverlayFormatInstance(); |
1574 | } |
1575 | |
1576 | /*! |
1577 | Sets a new default QGLFormat for overlay contexts to \a f. This |
1578 | format is used whenever a QGLWidget is created with a format that |
1579 | hasOverlay() enabled. |
1580 | |
1581 | For example, to get a double buffered overlay context (if |
1582 | available), use code like this: |
1583 | |
1584 | \snippet code/src_opengl_qgl.cpp 5 |
1585 | |
1586 | As usual, you can find out after widget creation whether the |
1587 | underlying OpenGL system was able to provide the requested |
1588 | specification: |
1589 | |
1590 | \snippet code/src_opengl_qgl.cpp 6 |
1591 | |
1592 | \sa defaultOverlayFormat() |
1593 | */ |
1594 | |
1595 | void QGLFormat::setDefaultOverlayFormat(const QGLFormat &f) |
1596 | { |
1597 | QGLFormat *defaultFormat = defaultOverlayFormatInstance(); |
1598 | *defaultFormat = f; |
1599 | // Make sure the user doesn't request that the overlays themselves |
1600 | // have overlays, since it is unlikely that the system supports |
1601 | // infinitely many planes... |
1602 | defaultFormat->setOverlay(false); |
1603 | } |
1604 | |
1605 | |
1606 | /*! |
1607 | Returns \c true if all the options of the two QGLFormat objects |
1608 | \a a and \a b are equal; otherwise returns \c false. |
1609 | |
1610 | \relates QGLFormat |
1611 | */ |
1612 | |
1613 | bool operator==(const QGLFormat& a, const QGLFormat& b) |
1614 | { |
1615 | return (a.d == b.d) || ((int) a.d->opts == (int) b.d->opts |
1616 | && a.d->pln == b.d->pln |
1617 | && a.d->alphaSize == b.d->alphaSize |
1618 | && a.d->accumSize == b.d->accumSize |
1619 | && a.d->stencilSize == b.d->stencilSize |
1620 | && a.d->depthSize == b.d->depthSize |
1621 | && a.d->redSize == b.d->redSize |
1622 | && a.d->greenSize == b.d->greenSize |
1623 | && a.d->blueSize == b.d->blueSize |
1624 | && a.d->numSamples == b.d->numSamples |
1625 | && a.d->swapInterval == b.d->swapInterval |
1626 | && a.d->majorVersion == b.d->majorVersion |
1627 | && a.d->minorVersion == b.d->minorVersion |
1628 | && a.d->profile == b.d->profile); |
1629 | } |
1630 | |
1631 | #ifndef QT_NO_DEBUG_STREAM |
1632 | QDebug operator<<(QDebug dbg, const QGLFormat &f) |
1633 | { |
1634 | const QGLFormatPrivate * const d = f.d; |
1635 | |
1636 | QDebugStateSaver saver(dbg); |
1637 | dbg.nospace() << "QGLFormat(" |
1638 | << "options " << d->opts |
1639 | << ", plane " << d->pln |
1640 | << ", depthBufferSize " << d->depthSize |
1641 | << ", accumBufferSize " << d->accumSize |
1642 | << ", stencilBufferSize " << d->stencilSize |
1643 | << ", redBufferSize " << d->redSize |
1644 | << ", greenBufferSize " << d->greenSize |
1645 | << ", blueBufferSize " << d->blueSize |
1646 | << ", alphaBufferSize " << d->alphaSize |
1647 | << ", samples " << d->numSamples |
1648 | << ", swapInterval " << d->swapInterval |
1649 | << ", majorVersion " << d->majorVersion |
1650 | << ", minorVersion " << d->minorVersion |
1651 | << ", profile " << d->profile |
1652 | << ')'; |
1653 | |
1654 | return dbg; |
1655 | } |
1656 | #endif |
1657 | |
1658 | |
1659 | /*! |
1660 | Returns \c false if all the options of the two QGLFormat objects |
1661 | \a a and \a b are equal; otherwise returns \c true. |
1662 | |
1663 | \relates QGLFormat |
1664 | */ |
1665 | |
1666 | bool operator!=(const QGLFormat& a, const QGLFormat& b) |
1667 | { |
1668 | return !(a == b); |
1669 | } |
1670 | |
1671 | struct QGLContextGroupList { |
1672 | void append(QGLContextGroup *group) { |
1673 | QMutexLocker locker(&m_mutex); |
1674 | m_list.append(t: group); |
1675 | } |
1676 | |
1677 | void remove(QGLContextGroup *group) { |
1678 | QMutexLocker locker(&m_mutex); |
1679 | m_list.removeOne(t: group); |
1680 | } |
1681 | |
1682 | QList<QGLContextGroup *> m_list; |
1683 | QRecursiveMutex m_mutex; |
1684 | }; |
1685 | |
1686 | Q_GLOBAL_STATIC(QGLContextGroupList, qt_context_groups) |
1687 | |
1688 | /***************************************************************************** |
1689 | QGLContext implementation |
1690 | *****************************************************************************/ |
1691 | |
1692 | QGLContextGroup::QGLContextGroup(const QGLContext *context) |
1693 | : m_context(context), m_refs(1) |
1694 | { |
1695 | qt_context_groups()->append(group: this); |
1696 | } |
1697 | |
1698 | QGLContextGroup::~QGLContextGroup() |
1699 | { |
1700 | qt_context_groups()->remove(group: this); |
1701 | } |
1702 | |
1703 | const QGLContext *qt_gl_transfer_context(const QGLContext *ctx) |
1704 | { |
1705 | if (!ctx) |
1706 | return 0; |
1707 | QList<const QGLContext *> shares |
1708 | (QGLContextPrivate::contextGroup(ctx)->shares()); |
1709 | if (shares.size() >= 2) |
1710 | return (ctx == shares.at(i: 0)) ? shares.at(i: 1) : shares.at(i: 0); |
1711 | else |
1712 | return 0; |
1713 | } |
1714 | |
1715 | QGLContextPrivate::QGLContextPrivate(QGLContext *context) |
1716 | : internal_context(false) |
1717 | , q_ptr(context) |
1718 | , texture_destroyer(0) |
1719 | , functions(0) |
1720 | { |
1721 | group = new QGLContextGroup(context); |
1722 | |
1723 | texture_destroyer = new QGLTextureDestroyer; |
1724 | } |
1725 | |
1726 | QGLContextPrivate::~QGLContextPrivate() |
1727 | { |
1728 | delete functions; |
1729 | |
1730 | if (!group->m_refs.deref()) { |
1731 | Q_ASSERT(group->context() == q_ptr); |
1732 | delete group; |
1733 | } |
1734 | |
1735 | delete texture_destroyer; |
1736 | } |
1737 | |
1738 | void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format) |
1739 | { |
1740 | Q_Q(QGLContext); |
1741 | glFormat = reqFormat = format; |
1742 | valid = false; |
1743 | q->setDevice(dev); |
1744 | |
1745 | guiGlContext = 0; |
1746 | ownContext = false; |
1747 | fbo = 0; |
1748 | crWin = false; |
1749 | initDone = false; |
1750 | sharing = false; |
1751 | max_texture_size = -1; |
1752 | version_flags_cached = false; |
1753 | version_flags = QGLFormat::OpenGL_Version_None; |
1754 | current_fbo = 0; |
1755 | default_fbo = 0; |
1756 | active_engine = 0; |
1757 | workaround_needsFullClearOnEveryFrame = false; |
1758 | workaround_brokenFBOReadBack = false; |
1759 | workaround_brokenTexSubImage = false; |
1760 | workaroundsCached = false; |
1761 | |
1762 | workaround_brokenTextureFromPixmap = false; |
1763 | workaround_brokenTextureFromPixmap_init = false; |
1764 | |
1765 | workaround_brokenAlphaTexSubImage = false; |
1766 | workaround_brokenAlphaTexSubImage_init = false; |
1767 | |
1768 | for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i) |
1769 | vertexAttributeArraysEnabledState[i] = false; |
1770 | } |
1771 | |
1772 | QGLContext* QGLContext::currentCtx = 0; |
1773 | |
1774 | /* |
1775 | QGLTemporaryContext implementation |
1776 | */ |
1777 | class QGLTemporaryContextPrivate |
1778 | { |
1779 | public: |
1780 | QWindow *window; |
1781 | QOpenGLContext *context; |
1782 | |
1783 | QGLContext *oldContext; |
1784 | }; |
1785 | |
1786 | QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *) |
1787 | : d(new QGLTemporaryContextPrivate) |
1788 | { |
1789 | d->oldContext = const_cast<QGLContext *>(QGLContext::currentContext()); |
1790 | |
1791 | d->window = new QWindow; |
1792 | d->window->setSurfaceType(QWindow::OpenGLSurface); |
1793 | d->window->setGeometry(QRect(0, 0, 3, 3)); |
1794 | d->window->create(); |
1795 | |
1796 | d->context = new QOpenGLContext; |
1797 | #if !defined(QT_OPENGL_ES) |
1798 | if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) { |
1799 | // On desktop, request latest released version |
1800 | QSurfaceFormat format; |
1801 | #if defined(Q_OS_MAC) |
1802 | // OS X is limited to OpenGL 3.2 Core Profile at present |
1803 | // so set that here. If we use compatibility profile it |
1804 | // only reports 2.x contexts. |
1805 | format.setMajorVersion(3); |
1806 | format.setMinorVersion(2); |
1807 | format.setProfile(QSurfaceFormat::CoreProfile); |
1808 | #else |
1809 | format.setMajorVersion(4); |
1810 | format.setMinorVersion(3); |
1811 | #endif |
1812 | d->context->setFormat(format); |
1813 | } |
1814 | #endif // QT_OPENGL_ES |
1815 | d->context->create(); |
1816 | d->context->makeCurrent(surface: d->window); |
1817 | } |
1818 | |
1819 | QGLTemporaryContext::~QGLTemporaryContext() |
1820 | { |
1821 | if (d->oldContext) |
1822 | d->oldContext->makeCurrent(); |
1823 | |
1824 | delete d->context; |
1825 | delete d->window; |
1826 | } |
1827 | |
1828 | /* |
1829 | Read back the contents of the currently bound framebuffer, used in |
1830 | QGLWidget::grabFrameBuffer(), QGLPixelbuffer::toImage() and |
1831 | QGLFramebufferObject::toImage() |
1832 | */ |
1833 | |
1834 | static void convertFromGLImage(QImage &img, int w, int h, bool alpha_format, bool include_alpha) |
1835 | { |
1836 | Q_ASSERT(!img.isNull()); |
1837 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
1838 | // OpenGL gives RGBA; Qt wants ARGB |
1839 | uint *p = (uint*)img.bits(); |
1840 | uint *end = p + w*h; |
1841 | if (alpha_format && include_alpha) { |
1842 | while (p < end) { |
1843 | uint a = *p << 24; |
1844 | *p = (*p >> 8) | a; |
1845 | p++; |
1846 | } |
1847 | } else { |
1848 | // This is an old legacy fix for PowerPC based Macs, which |
1849 | // we shouldn't remove |
1850 | while (p < end) { |
1851 | *p = 0xff000000 | (*p>>8); |
1852 | ++p; |
1853 | } |
1854 | } |
1855 | } else { |
1856 | // OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB |
1857 | for (int y = 0; y < h; y++) { |
1858 | uint *q = (uint*)img.scanLine(y); |
1859 | for (int x=0; x < w; ++x) { |
1860 | const uint pixel = *q; |
1861 | if (alpha_format && include_alpha) { |
1862 | *q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff) |
1863 | | (pixel & 0xff00ff00); |
1864 | } else { |
1865 | *q = 0xff000000 | ((pixel << 16) & 0xff0000) |
1866 | | ((pixel >> 16) & 0xff) | (pixel & 0x00ff00); |
1867 | } |
1868 | |
1869 | q++; |
1870 | } |
1871 | } |
1872 | |
1873 | } |
1874 | img = img.mirrored(); |
1875 | } |
1876 | |
1877 | QImage qt_gl_read_frame_buffer(const QSize &size, bool alpha_format, bool include_alpha) |
1878 | { |
1879 | QImage img(size, (alpha_format && include_alpha) ? QImage::Format_ARGB32_Premultiplied |
1880 | : QImage::Format_RGB32); |
1881 | if (img.isNull()) |
1882 | return QImage(); |
1883 | int w = size.width(); |
1884 | int h = size.height(); |
1885 | qgl_functions()->glReadPixels(x: 0, y: 0, width: w, height: h, GL_RGBA, GL_UNSIGNED_BYTE, pixels: img.bits()); |
1886 | convertFromGLImage(img, w, h, alpha_format, include_alpha); |
1887 | return img; |
1888 | } |
1889 | |
1890 | QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha) |
1891 | { |
1892 | QImage img(size, alpha_format ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32); |
1893 | if (img.isNull()) |
1894 | return QImage(); |
1895 | int w = size.width(); |
1896 | int h = size.height(); |
1897 | #ifndef QT_OPENGL_ES |
1898 | if (!QOpenGLContext::currentContext()->isOpenGLES()) { |
1899 | |
1900 | qgl1_functions()->glGetTexImage(GL_TEXTURE_2D, level: 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels: img.bits()); |
1901 | } |
1902 | #endif // QT_OPENGL_ES |
1903 | convertFromGLImage(img, w, h, alpha_format, include_alpha); |
1904 | return img; |
1905 | } |
1906 | |
1907 | Q_GLOBAL_STATIC(QGLTextureCache, qt_gl_texture_cache) |
1908 | |
1909 | QGLTextureCache::QGLTextureCache() |
1910 | : m_cache(64*1024) // cache ~64 MB worth of textures - this is not accurate though |
1911 | { |
1912 | QImagePixmapCleanupHooks::instance()->addPlatformPixmapModificationHook(cleanupTexturesForPixampData); |
1913 | QImagePixmapCleanupHooks::instance()->addPlatformPixmapDestructionHook(cleanupBeforePixmapDestruction); |
1914 | QImagePixmapCleanupHooks::instance()->addImageHook(cleanupTexturesForCacheKey); |
1915 | } |
1916 | |
1917 | QGLTextureCache::~QGLTextureCache() |
1918 | { |
1919 | QImagePixmapCleanupHooks::instance()->removePlatformPixmapModificationHook(cleanupTexturesForPixampData); |
1920 | QImagePixmapCleanupHooks::instance()->removePlatformPixmapDestructionHook(cleanupBeforePixmapDestruction); |
1921 | QImagePixmapCleanupHooks::instance()->removeImageHook(cleanupTexturesForCacheKey); |
1922 | } |
1923 | |
1924 | void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost) |
1925 | { |
1926 | QWriteLocker locker(&m_lock); |
1927 | const QGLTextureCacheKey cacheKey = {.key: key, .group: QGLContextPrivate::contextGroup(ctx)}; |
1928 | const bool inserted = m_cache.insert(akey: cacheKey, aobject: texture, acost: cost); |
1929 | Q_UNUSED(inserted) Q_ASSERT(inserted); |
1930 | } |
1931 | |
1932 | void QGLTextureCache::remove(qint64 key) |
1933 | { |
1934 | QWriteLocker locker(&m_lock); |
1935 | QMutexLocker groupLocker(&qt_context_groups()->m_mutex); |
1936 | QList<QGLContextGroup *>::const_iterator it = qt_context_groups()->m_list.constBegin(); |
1937 | while (it != qt_context_groups()->m_list.constEnd()) { |
1938 | const QGLTextureCacheKey cacheKey = {.key: key, .group: *it}; |
1939 | m_cache.remove(key: cacheKey); |
1940 | ++it; |
1941 | } |
1942 | } |
1943 | |
1944 | bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId) |
1945 | { |
1946 | QWriteLocker locker(&m_lock); |
1947 | QList<QGLTextureCacheKey> keys = m_cache.keys(); |
1948 | for (int i = 0; i < keys.size(); ++i) { |
1949 | QGLTexture *tex = m_cache.object(key: keys.at(i)); |
1950 | if (tex->id == textureId && tex->context == ctx) { |
1951 | tex->options |= QGLContext::MemoryManagedBindOption; // forces a glDeleteTextures() call |
1952 | m_cache.remove(key: keys.at(i)); |
1953 | return true; |
1954 | } |
1955 | } |
1956 | return false; |
1957 | } |
1958 | |
1959 | void QGLTextureCache::removeContextTextures(QGLContext* ctx) |
1960 | { |
1961 | QWriteLocker locker(&m_lock); |
1962 | QList<QGLTextureCacheKey> keys = m_cache.keys(); |
1963 | for (int i = 0; i < keys.size(); ++i) { |
1964 | const QGLTextureCacheKey &key = keys.at(i); |
1965 | if (m_cache.object(key)->context == ctx) |
1966 | m_cache.remove(key); |
1967 | } |
1968 | } |
1969 | |
1970 | /* |
1971 | a hook that removes textures from the cache when a pixmap/image |
1972 | is deref'ed |
1973 | */ |
1974 | void QGLTextureCache::cleanupTexturesForCacheKey(qint64 cacheKey) |
1975 | { |
1976 | qt_gl_texture_cache()->remove(key: cacheKey); |
1977 | } |
1978 | |
1979 | |
1980 | void QGLTextureCache::cleanupTexturesForPixampData(QPlatformPixmap* pmd) |
1981 | { |
1982 | cleanupTexturesForCacheKey(cacheKey: pmd->cacheKey()); |
1983 | } |
1984 | |
1985 | void QGLTextureCache::cleanupBeforePixmapDestruction(QPlatformPixmap* pmd) |
1986 | { |
1987 | // Remove any bound textures first: |
1988 | cleanupTexturesForPixampData(pmd); |
1989 | } |
1990 | |
1991 | QGLTextureCache *QGLTextureCache::instance() |
1992 | { |
1993 | return qt_gl_texture_cache(); |
1994 | } |
1995 | |
1996 | // DDS format structure |
1997 | struct DDSFormat { |
1998 | quint32 dwSize; |
1999 | quint32 dwFlags; |
2000 | quint32 dwHeight; |
2001 | quint32 dwWidth; |
2002 | quint32 dwLinearSize; |
2003 | quint32 dummy1; |
2004 | quint32 dwMipMapCount; |
2005 | quint32 dummy2[11]; |
2006 | struct { |
2007 | quint32 dummy3[2]; |
2008 | quint32 dwFourCC; |
2009 | quint32 dummy4[5]; |
2010 | } ddsPixelFormat; |
2011 | }; |
2012 | |
2013 | // compressed texture pixel formats |
2014 | #define FOURCC_DXT1 0x31545844 |
2015 | #define FOURCC_DXT2 0x32545844 |
2016 | #define FOURCC_DXT3 0x33545844 |
2017 | #define FOURCC_DXT4 0x34545844 |
2018 | #define FOURCC_DXT5 0x35545844 |
2019 | |
2020 | // ####TODO Properly #ifdef this class to use #define symbols actually defined |
2021 | // by system GL includes |
2022 | #ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT |
2023 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
2024 | #endif |
2025 | |
2026 | #ifndef GL_COMPRESSED_RGBA_S3TC_DXT1_EXT |
2027 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
2028 | #endif |
2029 | |
2030 | #ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT |
2031 | #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
2032 | #endif |
2033 | |
2034 | #ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT |
2035 | #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
2036 | #endif |
2037 | |
2038 | #ifndef GL_GENERATE_MIPMAP_SGIS |
2039 | #define GL_GENERATE_MIPMAP_SGIS 0x8191 |
2040 | #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
2041 | #endif |
2042 | |
2043 | /*! |
2044 | \class QGLContext |
2045 | \inmodule QtOpenGL |
2046 | \obsolete |
2047 | |
2048 | \brief The QGLContext class encapsulates an OpenGL rendering context. |
2049 | |
2050 | An OpenGL rendering context is a complete set of OpenGL state |
2051 | variables. The rendering context's \l {QGL::FormatOption} {format} |
2052 | is set in the constructor, but it can also be set later with |
2053 | setFormat(). The format options that are actually set are returned |
2054 | by format(); the options you asked for are returned by |
2055 | requestedFormat(). Note that after a QGLContext object has been |
2056 | constructed, the actual OpenGL context must be created by |
2057 | explicitly calling the \l{create()} |
2058 | function. The makeCurrent() function makes this context the |
2059 | current rendering context. You can make \e no context current |
2060 | using doneCurrent(). The reset() function will reset the context |
2061 | and make it invalid. |
2062 | |
2063 | You can examine properties of the context with, e.g. isValid(), |
2064 | isSharing(), initialized(), windowCreated() and |
2065 | overlayTransparentColor(). |
2066 | |
2067 | If you're using double buffering you can swap the screen contents |
2068 | with the off-screen buffer using swapBuffers(). |
2069 | |
2070 | Please note that QGLContext is not thread safe. |
2071 | */ |
2072 | |
2073 | /*! |
2074 | \enum QGLContext::BindOption |
2075 | \since 4.6 |
2076 | |
2077 | A set of options to decide how to bind a texture using bindTexture(). |
2078 | |
2079 | \value NoBindOption Don't do anything, pass the texture straight |
2080 | through. |
2081 | |
2082 | \value InvertedYBindOption Specifies that the texture should be flipped |
2083 | over the X axis so that the texture coordinate 0,0 corresponds to |
2084 | the top left corner. Inverting the texture implies a deep copy |
2085 | prior to upload. |
2086 | |
2087 | \value MipmapBindOption Specifies that bindTexture() should try |
2088 | to generate mipmaps. If the GL implementation supports the \c |
2089 | GL_SGIS_generate_mipmap extension, mipmaps will be automatically |
2090 | generated for the texture. Mipmap generation is only supported for |
2091 | the \c GL_TEXTURE_2D target. |
2092 | |
2093 | \value PremultipliedAlphaBindOption Specifies that the image should be |
2094 | uploaded with premultiplied alpha and does a conversion accordingly. |
2095 | |
2096 | \value LinearFilteringBindOption Specifies that the texture filtering |
2097 | should be set to GL_LINEAR. Default is GL_NEAREST. If mipmap is |
2098 | also enabled, filtering will be set to GL_LINEAR_MIPMAP_LINEAR. |
2099 | |
2100 | \value DefaultBindOption In Qt 4.5 and earlier, bindTexture() |
2101 | would mirror the image and automatically generate mipmaps. This |
2102 | option helps preserve this default behavior. |
2103 | |
2104 | \omitvalue CanFlipNativePixmapBindOption \omit Used by x11 from pixmap to choose |
2105 | whether or not it can bind the pixmap upside down or not. \endomit |
2106 | |
2107 | \omitvalue MemoryManagedBindOption \omit Used by paint engines to |
2108 | indicate that the pixmap should be memory managed along side with |
2109 | the pixmap/image that it stems from, e.g. installing destruction |
2110 | hooks in them. \endomit |
2111 | |
2112 | \omitvalue TemporarilyCachedBindOption \omit Used by paint engines on some |
2113 | platforms to indicate that the pixmap or image texture is possibly |
2114 | cached only temporarily and must be destroyed immediately after the use. \endomit |
2115 | |
2116 | \omitvalue InternalBindOption |
2117 | */ |
2118 | |
2119 | /*! |
2120 | \obsolete |
2121 | |
2122 | Constructs an OpenGL context for the given paint \a device, which |
2123 | can be a widget or a pixmap. The \a format specifies several |
2124 | display options for the context. |
2125 | |
2126 | If the underlying OpenGL/Window system cannot satisfy all the |
2127 | features requested in \a format, the nearest subset of features |
2128 | will be used. After creation, the format() method will return the |
2129 | actual format obtained. |
2130 | |
2131 | Note that after a QGLContext object has been constructed, \l |
2132 | create() must be called explicitly to create the actual OpenGL |
2133 | context. The context will be \l {isValid()}{invalid} if it was not |
2134 | possible to obtain a GL context at all. |
2135 | */ |
2136 | |
2137 | QGLContext::QGLContext(const QGLFormat &format, QPaintDevice *device) |
2138 | : d_ptr(new QGLContextPrivate(this)) |
2139 | { |
2140 | Q_D(QGLContext); |
2141 | d->init(dev: device, format); |
2142 | } |
2143 | |
2144 | /*! |
2145 | Constructs an OpenGL context with the given \a format which |
2146 | specifies several display options for the context. |
2147 | |
2148 | If the underlying OpenGL/Window system cannot satisfy all the |
2149 | features requested in \a format, the nearest subset of features |
2150 | will be used. After creation, the format() method will return the |
2151 | actual format obtained. |
2152 | |
2153 | Note that after a QGLContext object has been constructed, \l |
2154 | create() must be called explicitly to create the actual OpenGL |
2155 | context. The context will be \l {isValid()}{invalid} if it was not |
2156 | possible to obtain a GL context at all. |
2157 | |
2158 | \sa format(), isValid() |
2159 | */ |
2160 | QGLContext::QGLContext(const QGLFormat &format) |
2161 | : d_ptr(new QGLContextPrivate(this)) |
2162 | { |
2163 | Q_D(QGLContext); |
2164 | d->init(dev: 0, format); |
2165 | } |
2166 | |
2167 | static void qDeleteQGLContext(void *handle) |
2168 | { |
2169 | QGLContext *context = static_cast<QGLContext *>(handle); |
2170 | delete context; |
2171 | } |
2172 | |
2173 | QGLContext::QGLContext(QOpenGLContext *context) |
2174 | : d_ptr(new QGLContextPrivate(this)) |
2175 | { |
2176 | Q_D(QGLContext); |
2177 | d->init(dev: 0, format: QGLFormat::fromSurfaceFormat(format: context->format())); |
2178 | d->guiGlContext = context; |
2179 | d->guiGlContext->setQGLContextHandle(handle: this, qGLContextDeleteFunction: qDeleteQGLContext); |
2180 | d->ownContext = false; |
2181 | d->valid = context->isValid(); |
2182 | d->setupSharing(); |
2183 | } |
2184 | |
2185 | /*! |
2186 | Returns the OpenGL context handle. |
2187 | */ |
2188 | QOpenGLContext *QGLContext::contextHandle() const |
2189 | { |
2190 | Q_D(const QGLContext); |
2191 | return d->guiGlContext; |
2192 | } |
2193 | |
2194 | /*! |
2195 | Returns an OpenGL context for the window context specified by the \a context |
2196 | parameter. |
2197 | */ |
2198 | QGLContext *QGLContext::fromOpenGLContext(QOpenGLContext *context) |
2199 | { |
2200 | if (!context) |
2201 | return 0; |
2202 | if (context->qGLContextHandle()) { |
2203 | return reinterpret_cast<QGLContext *>(context->qGLContextHandle()); |
2204 | } |
2205 | QGLContext *glContext = new QGLContext(context); |
2206 | //Don't call create on context. This can cause the platformFormat to be set on the widget, which |
2207 | //will cause the platformWindow to be recreated. |
2208 | return glContext; |
2209 | } |
2210 | |
2211 | /*! |
2212 | Destroys the OpenGL context and frees its resources. |
2213 | */ |
2214 | |
2215 | QGLContext::~QGLContext() |
2216 | { |
2217 | // remove any textures cached in this context |
2218 | QGLTextureCache::instance()->removeContextTextures(ctx: this); |
2219 | |
2220 | // clean up resources specific to this context |
2221 | d_ptr->cleanup(); |
2222 | |
2223 | QGLSignalProxy::instance()->emitAboutToDestroyContext(context: this); |
2224 | reset(); |
2225 | } |
2226 | |
2227 | void QGLContextPrivate::cleanup() |
2228 | { |
2229 | } |
2230 | |
2231 | #define ctx q_ptr |
2232 | void QGLContextPrivate::setVertexAttribArrayEnabled(int arrayIndex, bool enabled) |
2233 | { |
2234 | Q_Q(QGLContext); |
2235 | Q_ASSERT(arrayIndex < QT_GL_VERTEX_ARRAY_TRACKED_COUNT); |
2236 | #ifdef glEnableVertexAttribArray |
2237 | Q_ASSERT(glEnableVertexAttribArray); |
2238 | #endif |
2239 | |
2240 | if (vertexAttributeArraysEnabledState[arrayIndex] && !enabled) |
2241 | q->functions()->glDisableVertexAttribArray(index: arrayIndex); |
2242 | |
2243 | if (!vertexAttributeArraysEnabledState[arrayIndex] && enabled) |
2244 | q->functions()->glEnableVertexAttribArray(index: arrayIndex); |
2245 | |
2246 | vertexAttributeArraysEnabledState[arrayIndex] = enabled; |
2247 | } |
2248 | |
2249 | void QGLContextPrivate::syncGlState() |
2250 | { |
2251 | Q_Q(QGLContext); |
2252 | #ifdef glEnableVertexAttribArray |
2253 | Q_ASSERT(glEnableVertexAttribArray); |
2254 | #endif |
2255 | for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i) { |
2256 | if (vertexAttributeArraysEnabledState[i]) |
2257 | q->functions()->glEnableVertexAttribArray(index: i); |
2258 | else |
2259 | q->functions()->glDisableVertexAttribArray(index: i); |
2260 | } |
2261 | |
2262 | } |
2263 | #undef ctx |
2264 | |
2265 | void QGLContextPrivate::swapRegion(const QRegion &) |
2266 | { |
2267 | Q_Q(QGLContext); |
2268 | q->swapBuffers(); |
2269 | } |
2270 | |
2271 | /*! |
2272 | \overload |
2273 | |
2274 | Reads the compressed texture file \a fileName and generates a 2D GL |
2275 | texture from it. |
2276 | |
2277 | This function can load DirectDrawSurface (DDS) textures in the |
2278 | DXT1, DXT3 and DXT5 DDS formats if the \c GL_ARB_texture_compression |
2279 | and \c GL_EXT_texture_compression_s3tc extensions are supported. |
2280 | |
2281 | Since 4.6.1, textures in the ETC1 format can be loaded if the |
2282 | \c GL_OES_compressed_ETC1_RGB8_texture extension is supported |
2283 | and the ETC1 texture has been encapsulated in the PVR container format. |
2284 | Also, textures in the PVRTC2 and PVRTC4 formats can be loaded |
2285 | if the \c GL_IMG_texture_compression_pvrtc extension is supported. |
2286 | |
2287 | \sa deleteTexture() |
2288 | */ |
2289 | |
2290 | GLuint QGLContext::bindTexture(const QString &fileName) |
2291 | { |
2292 | QGLTexture texture(this); |
2293 | QSize size = texture.bindCompressedTexture(fileName); |
2294 | if (!size.isValid()) |
2295 | return 0; |
2296 | return texture.id; |
2297 | } |
2298 | |
2299 | static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format) |
2300 | { |
2301 | if (texture_format == GL_BGRA) { |
2302 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
2303 | return ((src_pixel << 24) & 0xff000000) |
2304 | | ((src_pixel >> 24) & 0x000000ff) |
2305 | | ((src_pixel << 8) & 0x00ff0000) |
2306 | | ((src_pixel >> 8) & 0x0000ff00); |
2307 | } else { |
2308 | return src_pixel; |
2309 | } |
2310 | } else { // GL_RGBA |
2311 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
2312 | return (src_pixel << 8) | ((src_pixel >> 24) & 0xff); |
2313 | } else { |
2314 | return ((src_pixel << 16) & 0xff0000) |
2315 | | ((src_pixel >> 16) & 0xff) |
2316 | | (src_pixel & 0xff00ff00); |
2317 | } |
2318 | } |
2319 | } |
2320 | |
2321 | static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum texture_format) |
2322 | { |
2323 | Q_ASSERT(dst.depth() == 32); |
2324 | Q_ASSERT(img.depth() == 32); |
2325 | |
2326 | if (dst.size() != img.size()) { |
2327 | int target_width = dst.width(); |
2328 | int target_height = dst.height(); |
2329 | qreal sx = target_width / qreal(img.width()); |
2330 | qreal sy = target_height / qreal(img.height()); |
2331 | |
2332 | quint32 *dest = (quint32 *) dst.scanLine(0); // NB! avoid detach here |
2333 | const uchar *srcPixels = img.constScanLine(img.height() - 1); |
2334 | int sbpl = img.bytesPerLine(); |
2335 | int dbpl = dst.bytesPerLine(); |
2336 | |
2337 | int ix = int(0x00010000 / sx); |
2338 | int iy = int(0x00010000 / sy); |
2339 | |
2340 | quint32 basex = int(0.5 * ix); |
2341 | quint32 srcy = int(0.5 * iy); |
2342 | |
2343 | // scale, swizzle and mirror in one loop |
2344 | while (target_height--) { |
2345 | const uint *src = (const quint32 *) (srcPixels - (srcy >> 16) * sbpl); |
2346 | int srcx = basex; |
2347 | for (int x=0; x<target_width; ++x) { |
2348 | dest[x] = qt_gl_convertToGLFormatHelper(src_pixel: src[srcx >> 16], texture_format); |
2349 | srcx += ix; |
2350 | } |
2351 | dest = (quint32 *)(((uchar *) dest) + dbpl); |
2352 | srcy += iy; |
2353 | } |
2354 | } else { |
2355 | const int width = img.width(); |
2356 | const int height = img.height(); |
2357 | const uint *p = (const uint*) img.scanLine(img.height() - 1); |
2358 | uint *q = (uint*) dst.scanLine(0); |
2359 | |
2360 | if (texture_format == GL_BGRA) { |
2361 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
2362 | // mirror + swizzle |
2363 | for (int i=0; i < height; ++i) { |
2364 | const uint *end = p + width; |
2365 | while (p < end) { |
2366 | *q = ((*p << 24) & 0xff000000) |
2367 | | ((*p >> 24) & 0x000000ff) |
2368 | | ((*p << 8) & 0x00ff0000) |
2369 | | ((*p >> 8) & 0x0000ff00); |
2370 | p++; |
2371 | q++; |
2372 | } |
2373 | p -= 2 * width; |
2374 | } |
2375 | } else { |
2376 | const uint bytesPerLine = img.bytesPerLine(); |
2377 | for (int i=0; i < height; ++i) { |
2378 | memcpy(dest: q, src: p, n: bytesPerLine); |
2379 | q += width; |
2380 | p -= width; |
2381 | } |
2382 | } |
2383 | } else { |
2384 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
2385 | for (int i=0; i < height; ++i) { |
2386 | const uint *end = p + width; |
2387 | while (p < end) { |
2388 | *q = (*p << 8) | ((*p >> 24) & 0xff); |
2389 | p++; |
2390 | q++; |
2391 | } |
2392 | p -= 2 * width; |
2393 | } |
2394 | } else { |
2395 | for (int i=0; i < height; ++i) { |
2396 | const uint *end = p + width; |
2397 | while (p < end) { |
2398 | *q = ((*p << 16) & 0xff0000) | ((*p >> 16) & 0xff) | (*p & 0xff00ff00); |
2399 | p++; |
2400 | q++; |
2401 | } |
2402 | p -= 2 * width; |
2403 | } |
2404 | } |
2405 | } |
2406 | } |
2407 | } |
2408 | |
2409 | /*! \internal */ |
2410 | QGLTexture *QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint format, |
2411 | QGLContext::BindOptions options) |
2412 | { |
2413 | Q_Q(QGLContext); |
2414 | |
2415 | const qint64 key = image.cacheKey(); |
2416 | QGLTexture *texture = textureCacheLookup(key, target); |
2417 | if (texture) { |
2418 | if (image.paintingActive()) { |
2419 | // A QPainter is active on the image - take the safe route and replace the texture. |
2420 | q->deleteTexture(tx_id: texture->id); |
2421 | texture = 0; |
2422 | } else { |
2423 | qgl_functions()->glBindTexture(target, texture: texture->id); |
2424 | return texture; |
2425 | } |
2426 | } |
2427 | |
2428 | if (!texture) |
2429 | texture = bindTexture(image, target, format, key, options); |
2430 | // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null |
2431 | Q_ASSERT(texture); |
2432 | |
2433 | // Enable the cleanup hooks for this image so that the texture cache entry is removed when the |
2434 | // image gets deleted: |
2435 | QImagePixmapCleanupHooks::enableCleanupHooks(image); |
2436 | |
2437 | return texture; |
2438 | } |
2439 | |
2440 | // #define QGL_BIND_TEXTURE_DEBUG |
2441 | |
2442 | // ####TODO Properly #ifdef this file to use #define symbols actually defined |
2443 | // by OpenGL/ES includes |
2444 | #ifndef GL_UNSIGNED_INT_8_8_8_8_REV |
2445 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
2446 | #endif |
2447 | |
2448 | // map from Qt's ARGB endianness-dependent format to GL's big-endian RGBA layout |
2449 | static inline void qgl_byteSwapImage(QImage &img, GLenum pixel_type) |
2450 | { |
2451 | const int width = img.width(); |
2452 | const int height = img.height(); |
2453 | |
2454 | if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV |
2455 | || (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian)) |
2456 | { |
2457 | for (int i = 0; i < height; ++i) { |
2458 | uint *p = (uint *) img.scanLine(i); |
2459 | for (int x = 0; x < width; ++x) |
2460 | p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00); |
2461 | } |
2462 | } else { |
2463 | for (int i = 0; i < height; ++i) { |
2464 | uint *p = (uint *) img.scanLine(i); |
2465 | for (int x = 0; x < width; ++x) |
2466 | p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff); |
2467 | } |
2468 | } |
2469 | } |
2470 | |
2471 | QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint internalFormat, |
2472 | const qint64 key, QGLContext::BindOptions options) |
2473 | { |
2474 | Q_Q(QGLContext); |
2475 | QOpenGLFunctions *funcs = qgl_functions(); |
2476 | |
2477 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2478 | printf("QGLContextPrivate::bindTexture(), imageSize=(%d,%d), internalFormat =0x%x, options=%x, key=%llx\n" , |
2479 | image.width(), image.height(), internalFormat, int(options), key); |
2480 | QTime time; |
2481 | time.start(); |
2482 | #endif |
2483 | |
2484 | #ifndef QT_NO_DEBUG |
2485 | // Reset the gl error stack...git |
2486 | while (funcs->glGetError() != GL_NO_ERROR) ; |
2487 | #endif |
2488 | |
2489 | // Scale the pixmap if needed. GL textures needs to have the |
2490 | // dimensions 2^n+2(border) x 2^m+2(border), unless we're using GL |
2491 | // 2.0 or use the GL_TEXTURE_RECTANGLE texture target |
2492 | int tx_w = qNextPowerOfTwo(v: image.width() - 1); |
2493 | int tx_h = qNextPowerOfTwo(v: image.height() - 1); |
2494 | |
2495 | QImage img = image; |
2496 | |
2497 | if (!qgl_extensions()->hasOpenGLFeature(feature: QOpenGLFunctions::NPOTTextures) |
2498 | && !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0) |
2499 | && (target == GL_TEXTURE_2D && (tx_w != image.width() || tx_h != image.height()))) |
2500 | { |
2501 | img = img.scaled(w: tx_w, h: tx_h); |
2502 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2503 | printf(" - upscaled to %dx%d (%d ms)\n" , tx_w, tx_h, time.elapsed()); |
2504 | |
2505 | #endif |
2506 | } |
2507 | |
2508 | GLuint filtering = options & QGLContext::LinearFilteringBindOption ? GL_LINEAR : GL_NEAREST; |
2509 | |
2510 | GLuint tx_id; |
2511 | funcs->glGenTextures(n: 1, textures: &tx_id); |
2512 | funcs->glBindTexture(target, texture: tx_id); |
2513 | funcs->glTexParameteri(target, GL_TEXTURE_MAG_FILTER, param: filtering); |
2514 | |
2515 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
2516 | bool genMipmap = !ctx->isOpenGLES(); |
2517 | if (glFormat.directRendering() |
2518 | && (qgl_extensions()->hasOpenGLExtension(extension: QOpenGLExtensions::GenerateMipmap)) |
2519 | && target == GL_TEXTURE_2D |
2520 | && (options & QGLContext::MipmapBindOption)) |
2521 | { |
2522 | #if !defined(QT_OPENGL_ES_2) |
2523 | if (genMipmap) { |
2524 | funcs->glHint(GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST); |
2525 | funcs->glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); |
2526 | } else { |
2527 | funcs->glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST); |
2528 | genMipmap = true; |
2529 | } |
2530 | #else |
2531 | funcs->glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST); |
2532 | genMipmap = true; |
2533 | #endif |
2534 | funcs->glTexParameteri(target, GL_TEXTURE_MIN_FILTER, param: options & QGLContext::LinearFilteringBindOption |
2535 | ? GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_NEAREST); |
2536 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2537 | printf(" - generating mipmaps (%d ms)\n" , time.elapsed()); |
2538 | #endif |
2539 | } else { |
2540 | funcs->glTexParameteri(target, GL_TEXTURE_MIN_FILTER, param: filtering); |
2541 | } |
2542 | |
2543 | QImage::Format target_format = img.format(); |
2544 | bool premul = options & QGLContext::PremultipliedAlphaBindOption; |
2545 | bool needsbyteswap = true; |
2546 | GLenum externalFormat; |
2547 | GLuint pixel_type; |
2548 | if (target_format == QImage::Format_RGBA8888 |
2549 | || target_format == QImage::Format_RGBA8888_Premultiplied |
2550 | || target_format == QImage::Format_RGBX8888) { |
2551 | externalFormat = GL_RGBA; |
2552 | pixel_type = GL_UNSIGNED_BYTE; |
2553 | needsbyteswap = false; |
2554 | } else if (qgl_extensions()->hasOpenGLExtension(extension: QOpenGLExtensions::BGRATextureFormat)) { |
2555 | externalFormat = GL_BGRA; |
2556 | needsbyteswap = false; |
2557 | if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) |
2558 | pixel_type = GL_UNSIGNED_INT_8_8_8_8_REV; |
2559 | else |
2560 | pixel_type = GL_UNSIGNED_BYTE; |
2561 | } else { |
2562 | externalFormat = GL_RGBA; |
2563 | pixel_type = GL_UNSIGNED_BYTE; |
2564 | } |
2565 | |
2566 | switch (target_format) { |
2567 | case QImage::Format_ARGB32: |
2568 | if (premul) { |
2569 | img = img.convertToFormat(f: target_format = QImage::Format_ARGB32_Premultiplied); |
2570 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2571 | printf(" - converted ARGB32 -> ARGB32_Premultiplied (%d ms) \n" , time.elapsed()); |
2572 | #endif |
2573 | } |
2574 | break; |
2575 | case QImage::Format_ARGB32_Premultiplied: |
2576 | if (!premul) { |
2577 | img = img.convertToFormat(f: target_format = QImage::Format_ARGB32); |
2578 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2579 | printf(" - converted ARGB32_Premultiplied -> ARGB32 (%d ms)\n" , time.elapsed()); |
2580 | #endif |
2581 | } |
2582 | break; |
2583 | case QImage::Format_RGBA8888: |
2584 | if (premul) { |
2585 | img = img.convertToFormat(f: target_format = QImage::Format_RGBA8888_Premultiplied); |
2586 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2587 | printf(" - converted RGBA8888 -> RGBA8888_Premultiplied (%d ms) \n" , time.elapsed()); |
2588 | #endif |
2589 | } |
2590 | break; |
2591 | case QImage::Format_RGBA8888_Premultiplied: |
2592 | if (!premul) { |
2593 | img = img.convertToFormat(f: target_format = QImage::Format_RGBA8888); |
2594 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2595 | printf(" - converted RGBA8888_Premultiplied -> RGBA8888 (%d ms) \n" , time.elapsed()); |
2596 | #endif |
2597 | } |
2598 | break; |
2599 | case QImage::Format_RGB16: |
2600 | pixel_type = GL_UNSIGNED_SHORT_5_6_5; |
2601 | externalFormat = GL_RGB; |
2602 | internalFormat = GL_RGB; |
2603 | needsbyteswap = false; |
2604 | break; |
2605 | case QImage::Format_RGB32: |
2606 | case QImage::Format_RGBX8888: |
2607 | break; |
2608 | default: |
2609 | // Ideally more formats would be converted directly to an RGBA8888 format, |
2610 | // but we are only guaranteed to have a fast conversion to an ARGB format. |
2611 | if (img.hasAlphaChannel()) { |
2612 | img = img.convertToFormat(f: premul |
2613 | ? QImage::Format_ARGB32_Premultiplied |
2614 | : QImage::Format_ARGB32); |
2615 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2616 | printf(" - converted to 32-bit alpha format (%d ms)\n" , time.elapsed()); |
2617 | #endif |
2618 | } else { |
2619 | img = img.convertToFormat(f: QImage::Format_RGB32); |
2620 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2621 | printf(" - converted to 32-bit (%d ms)\n" , time.elapsed()); |
2622 | #endif |
2623 | } |
2624 | } |
2625 | |
2626 | if (options & QGLContext::InvertedYBindOption) { |
2627 | if (img.isDetached()) { |
2628 | int ipl = img.bytesPerLine() / 4; |
2629 | int h = img.height(); |
2630 | for (int y=0; y<h/2; ++y) { |
2631 | int *a = (int *) img.scanLine(y); |
2632 | int *b = (int *) img.scanLine(h - y - 1); |
2633 | for (int x=0; x<ipl; ++x) |
2634 | qSwap(value1&: a[x], value2&: b[x]); |
2635 | } |
2636 | } else { |
2637 | // Create a new image and copy across. If we use the |
2638 | // above in-place code then a full copy of the image is |
2639 | // made before the lines are swapped, which processes the |
2640 | // data twice. This version should only do it once. |
2641 | img = img.mirrored(); |
2642 | } |
2643 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2644 | printf(" - flipped bits over y (%d ms)\n" , time.elapsed()); |
2645 | #endif |
2646 | } |
2647 | |
2648 | if (needsbyteswap) { |
2649 | // The only case where we end up with a depth different from |
2650 | // 32 in the switch above is for the RGB16 case, where we do |
2651 | // not need a byteswap. |
2652 | Q_ASSERT(img.depth() == 32); |
2653 | qgl_byteSwapImage(img, pixel_type); |
2654 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2655 | printf(" - did byte swapping (%d ms)\n" , time.elapsed()); |
2656 | #endif |
2657 | } |
2658 | if (ctx->isOpenGLES()) { |
2659 | // OpenGL/ES requires that the internal and external formats be |
2660 | // identical. |
2661 | internalFormat = externalFormat; |
2662 | } |
2663 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2664 | printf(" - uploading, image.format=%d, externalFormat=0x%x, internalFormat=0x%x, pixel_type=0x%x\n" , |
2665 | img.format(), externalFormat, internalFormat, pixel_type); |
2666 | #endif |
2667 | |
2668 | const QImage &constRef = img; // to avoid detach in bits()... |
2669 | funcs->glTexImage2D(target, level: 0, internalformat: internalFormat, width: img.width(), height: img.height(), border: 0, format: externalFormat, |
2670 | type: pixel_type, pixels: constRef.bits()); |
2671 | if (genMipmap && ctx->isOpenGLES()) |
2672 | q->functions()->glGenerateMipmap(target); |
2673 | #ifndef QT_NO_DEBUG |
2674 | GLenum error = funcs->glGetError(); |
2675 | if (error != GL_NO_ERROR) { |
2676 | qWarning(msg: " - texture upload failed, error code 0x%x, enum: %d (%x)\n" , error, target, target); |
2677 | } |
2678 | #endif |
2679 | |
2680 | #ifdef QGL_BIND_TEXTURE_DEBUG |
2681 | static int totalUploadTime = 0; |
2682 | totalUploadTime += time.elapsed(); |
2683 | printf(" - upload done in %d ms, (accumulated: %d ms)\n" , time.elapsed(), totalUploadTime); |
2684 | #endif |
2685 | |
2686 | |
2687 | // this assumes the size of a texture is always smaller than the max cache size |
2688 | int cost = img.width()*img.height()*4/1024; |
2689 | QGLTexture *texture = new QGLTexture(q, tx_id, target, options); |
2690 | QGLTextureCache::instance()->insert(ctx: q, key, texture, cost); |
2691 | |
2692 | return texture; |
2693 | } |
2694 | |
2695 | QGLTexture *QGLContextPrivate::textureCacheLookup(const qint64 key, GLenum target) |
2696 | { |
2697 | Q_Q(QGLContext); |
2698 | QGLTexture *texture = QGLTextureCache::instance()->getTexture(ctx: q, key); |
2699 | if (texture && texture->target == target |
2700 | && (texture->context == q || QGLContext::areSharing(context1: q, context2: texture->context))) |
2701 | { |
2702 | return texture; |
2703 | } |
2704 | return 0; |
2705 | } |
2706 | |
2707 | /*! \internal */ |
2708 | QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, QGLContext::BindOptions options) |
2709 | { |
2710 | Q_Q(QGLContext); |
2711 | QPlatformPixmap *pd = pixmap.handle(); |
2712 | Q_UNUSED(pd); |
2713 | |
2714 | const qint64 key = pixmap.cacheKey(); |
2715 | QGLTexture *texture = textureCacheLookup(key, target); |
2716 | if (texture) { |
2717 | if (pixmap.paintingActive()) { |
2718 | // A QPainter is active on the pixmap - take the safe route and replace the texture. |
2719 | q->deleteTexture(tx_id: texture->id); |
2720 | texture = 0; |
2721 | } else { |
2722 | qgl_functions()->glBindTexture(target, texture: texture->id); |
2723 | return texture; |
2724 | } |
2725 | } |
2726 | |
2727 | if (!texture) { |
2728 | QImage image; |
2729 | QPaintEngine* paintEngine = pixmap.paintEngine(); |
2730 | if (!paintEngine || paintEngine->type() != QPaintEngine::Raster) |
2731 | image = pixmap.toImage(); |
2732 | else { |
2733 | // QRasterPixmapData::toImage() will deep-copy the backing QImage if there's an active QPainter on it. |
2734 | // For performance reasons, we don't want that here, so we temporarily redirect the paint engine. |
2735 | QPaintDevice* currentPaintDevice = paintEngine->paintDevice(); |
2736 | paintEngine->setPaintDevice(0); |
2737 | image = pixmap.toImage(); |
2738 | paintEngine->setPaintDevice(currentPaintDevice); |
2739 | } |
2740 | |
2741 | // If the system depth is 16 and the pixmap doesn't have an alpha channel |
2742 | // then we convert it to RGB16 in the hope that it gets uploaded as a 16 |
2743 | // bit texture which is much faster to access than a 32-bit one. |
2744 | if (pixmap.depth() == 16 && !image.hasAlphaChannel() ) |
2745 | image = image.convertToFormat(f: QImage::Format_RGB16); |
2746 | texture = bindTexture(image, target, internalFormat: format, key, options); |
2747 | } |
2748 | // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null |
2749 | Q_ASSERT(texture); |
2750 | |
2751 | if (texture->id > 0) |
2752 | QImagePixmapCleanupHooks::enableCleanupHooks(pixmap); |
2753 | |
2754 | return texture; |
2755 | } |
2756 | |
2757 | /*! \internal */ |
2758 | int QGLContextPrivate::maxTextureSize() |
2759 | { |
2760 | if (max_texture_size != -1) |
2761 | return max_texture_size; |
2762 | |
2763 | QOpenGLFunctions *funcs = qgl_functions(); |
2764 | funcs->glGetIntegerv(GL_MAX_TEXTURE_SIZE, params: &max_texture_size); |
2765 | |
2766 | #ifndef QT_OPENGL_ES |
2767 | Q_Q(QGLContext); |
2768 | if (!q->contextHandle()->isOpenGLES()) { |
2769 | GLenum proxy = GL_PROXY_TEXTURE_2D; |
2770 | |
2771 | GLint size; |
2772 | GLint next = 64; |
2773 | funcs->glTexImage2D(target: proxy, level: 0, GL_RGBA, width: next, height: next, border: 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels: 0); |
2774 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
2775 | gl1funcs->glGetTexLevelParameteriv(target: proxy, level: 0, GL_TEXTURE_WIDTH, params: &size); |
2776 | if (size == 0) { |
2777 | return max_texture_size; |
2778 | } |
2779 | do { |
2780 | size = next; |
2781 | next = size * 2; |
2782 | |
2783 | if (next > max_texture_size) |
2784 | break; |
2785 | funcs->glTexImage2D(target: proxy, level: 0, GL_RGBA, width: next, height: next, border: 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels: 0); |
2786 | gl1funcs->glGetTexLevelParameteriv(target: proxy, level: 0, GL_TEXTURE_WIDTH, params: &next); |
2787 | } while (next > size); |
2788 | |
2789 | max_texture_size = size; |
2790 | } |
2791 | #endif |
2792 | |
2793 | return max_texture_size; |
2794 | } |
2795 | |
2796 | /*! |
2797 | Returns a QGLFunctions object that is initialized for this context. |
2798 | */ |
2799 | QGLFunctions *QGLContext::functions() const |
2800 | { |
2801 | QGLContextPrivate *d = const_cast<QGLContextPrivate *>(d_func()); |
2802 | if (!d->functions) { |
2803 | d->functions = new QGLFunctions(this); |
2804 | d->functions->initializeGLFunctions(context: this); |
2805 | } |
2806 | return d->functions; |
2807 | } |
2808 | |
2809 | /*! |
2810 | Generates and binds a 2D GL texture to the current context, based |
2811 | on \a image. The generated texture id is returned and can be used in |
2812 | later \c glBindTexture() calls. |
2813 | |
2814 | \overload |
2815 | */ |
2816 | GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format) |
2817 | { |
2818 | if (image.isNull()) |
2819 | return 0; |
2820 | |
2821 | Q_D(QGLContext); |
2822 | QGLTexture *texture = d->bindTexture(image, target, format, options: DefaultBindOption); |
2823 | return texture->id; |
2824 | } |
2825 | |
2826 | /*! |
2827 | \since 4.6 |
2828 | |
2829 | Generates and binds a 2D GL texture to the current context, based |
2830 | on \a image. The generated texture id is returned and can be used |
2831 | in later \c glBindTexture() calls. |
2832 | |
2833 | The \a target parameter specifies the texture target. The default |
2834 | target is \c GL_TEXTURE_2D. |
2835 | |
2836 | The \a format parameter sets the internal format for the |
2837 | texture. The default format is \c GL_RGBA. |
2838 | |
2839 | The binding \a options are a set of options used to decide how to |
2840 | bind the texture to the context. |
2841 | |
2842 | The texture that is generated is cached, so multiple calls to |
2843 | bindTexture() with the same QImage will return the same texture |
2844 | id. |
2845 | |
2846 | Note that we assume default values for the glPixelStore() and |
2847 | glPixelTransfer() parameters. |
2848 | |
2849 | \sa deleteTexture() |
2850 | */ |
2851 | GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, BindOptions options) |
2852 | { |
2853 | if (image.isNull()) |
2854 | return 0; |
2855 | |
2856 | Q_D(QGLContext); |
2857 | QGLTexture *texture = d->bindTexture(image, target, format, options); |
2858 | return texture->id; |
2859 | } |
2860 | |
2861 | /*! \overload |
2862 | |
2863 | Generates and binds a 2D GL texture based on \a pixmap. |
2864 | */ |
2865 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) |
2866 | { |
2867 | if (pixmap.isNull()) |
2868 | return 0; |
2869 | |
2870 | Q_D(QGLContext); |
2871 | QGLTexture *texture = d->bindTexture(pixmap, target, format, options: DefaultBindOption); |
2872 | return texture->id; |
2873 | } |
2874 | |
2875 | /*! |
2876 | \overload |
2877 | \since 4.6 |
2878 | |
2879 | Generates and binds a 2D GL texture to the current context, based |
2880 | on \a pixmap. |
2881 | */ |
2882 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, BindOptions options) |
2883 | { |
2884 | if (pixmap.isNull()) |
2885 | return 0; |
2886 | |
2887 | Q_D(QGLContext); |
2888 | QGLTexture *texture = d->bindTexture(pixmap, target, format, options); |
2889 | return texture->id; |
2890 | } |
2891 | |
2892 | /*! |
2893 | Removes the texture identified by \a id from the texture cache, |
2894 | and calls glDeleteTextures() to delete the texture from the |
2895 | context. |
2896 | |
2897 | \sa bindTexture() |
2898 | */ |
2899 | void QGLContext::deleteTexture(GLuint id) |
2900 | { |
2901 | if (QGLTextureCache::instance()->remove(ctx: this, textureId: id)) |
2902 | return; |
2903 | qgl_functions()->glDeleteTextures(n: 1, textures: &id); |
2904 | } |
2905 | |
2906 | void qt_add_rect_to_array(const QRectF &r, GLfloat *array) |
2907 | { |
2908 | qreal left = r.left(); |
2909 | qreal right = r.right(); |
2910 | qreal top = r.top(); |
2911 | qreal bottom = r.bottom(); |
2912 | |
2913 | array[0] = left; |
2914 | array[1] = top; |
2915 | array[2] = right; |
2916 | array[3] = top; |
2917 | array[4] = right; |
2918 | array[5] = bottom; |
2919 | array[6] = left; |
2920 | array[7] = bottom; |
2921 | } |
2922 | |
2923 | void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, GLfloat *array) |
2924 | { |
2925 | array[0] = x1; |
2926 | array[1] = y1; |
2927 | array[2] = x2; |
2928 | array[3] = y1; |
2929 | array[4] = x2; |
2930 | array[5] = y2; |
2931 | array[6] = x1; |
2932 | array[7] = y2; |
2933 | } |
2934 | |
2935 | #if !defined(QT_OPENGL_ES_2) |
2936 | |
2937 | static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint textureHeight, GLenum textureTarget) |
2938 | { |
2939 | QOpenGLFunctions *funcs = qgl_functions(); |
2940 | GLfloat tx = 1.0f; |
2941 | GLfloat ty = 1.0f; |
2942 | |
2943 | #ifdef QT_OPENGL_ES |
2944 | Q_UNUSED(textureWidth); |
2945 | Q_UNUSED(textureHeight); |
2946 | Q_UNUSED(textureTarget); |
2947 | #else |
2948 | if (textureTarget != GL_TEXTURE_2D && !QOpenGLContext::currentContext()->isOpenGLES()) { |
2949 | if (textureWidth == -1 || textureHeight == -1) { |
2950 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
2951 | gl1funcs->glGetTexLevelParameteriv(target: textureTarget, level: 0, GL_TEXTURE_WIDTH, params: &textureWidth); |
2952 | gl1funcs->glGetTexLevelParameteriv(target: textureTarget, level: 0, GL_TEXTURE_HEIGHT, params: &textureHeight); |
2953 | } |
2954 | |
2955 | tx = GLfloat(textureWidth); |
2956 | ty = GLfloat(textureHeight); |
2957 | } |
2958 | #endif |
2959 | |
2960 | GLfloat texCoordArray[4*2] = { |
2961 | 0, ty, tx, ty, tx, 0, 0, 0 |
2962 | }; |
2963 | |
2964 | GLfloat vertexArray[4*2]; |
2965 | qt_add_rect_to_array(r: target, array: vertexArray); |
2966 | |
2967 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
2968 | gl1funcs->glVertexPointer(size: 2, GL_FLOAT, stride: 0, pointer: vertexArray); |
2969 | gl1funcs->glTexCoordPointer(size: 2, GL_FLOAT, stride: 0, pointer: texCoordArray); |
2970 | |
2971 | gl1funcs->glEnableClientState(GL_VERTEX_ARRAY); |
2972 | gl1funcs->glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
2973 | funcs->glDrawArrays(GL_TRIANGLE_FAN, first: 0, count: 4); |
2974 | |
2975 | gl1funcs->glDisableClientState(GL_VERTEX_ARRAY); |
2976 | gl1funcs->glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
2977 | } |
2978 | |
2979 | #endif // !QT_OPENGL_ES_2 |
2980 | |
2981 | /*! |
2982 | \since 4.4 |
2983 | |
2984 | This function supports the following use cases: |
2985 | |
2986 | \list |
2987 | \li On OpenGL and OpenGL ES 1.x it draws the given texture, \a textureId, |
2988 | to the given target rectangle, \a target, in OpenGL model space. The |
2989 | \a textureTarget should be a 2D texture target. |
2990 | \li On OpenGL and OpenGL ES 2.x, if a painter is active, not inside a |
2991 | beginNativePainting / endNativePainting block, and uses the |
2992 | engine with type QPaintEngine::OpenGL2, the function will draw the given |
2993 | texture, \a textureId, to the given target rectangle, \a target, |
2994 | respecting the current painter state. This will let you draw a texture |
2995 | with the clip, transform, render hints, and composition mode set by the |
2996 | painter. Note that the texture target needs to be GL_TEXTURE_2D for this |
2997 | use case, and that this is the only supported use case under OpenGL ES 2.x. |
2998 | \endlist |
2999 | |
3000 | */ |
3001 | void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) |
3002 | { |
3003 | #if !defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2) |
3004 | if (d_ptr->active_engine && |
3005 | d_ptr->active_engine->type() == QPaintEngine::OpenGL2) { |
3006 | QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine); |
3007 | if (!eng->isNativePaintingActive()) { |
3008 | QRectF src(0, 0, target.width(), target.height()); |
3009 | QSize size(target.width(), target.height()); |
3010 | if (eng->drawTexture(r: target, textureId, size, sr: src)) |
3011 | return; |
3012 | } |
3013 | } |
3014 | #endif |
3015 | |
3016 | #ifndef QT_OPENGL_ES_2 |
3017 | QOpenGLFunctions *funcs = qgl_functions(); |
3018 | if (!contextHandle()->isOpenGLES()) { |
3019 | #ifdef QT_OPENGL_ES |
3020 | if (textureTarget != GL_TEXTURE_2D) { |
3021 | qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES" ); |
3022 | return; |
3023 | } |
3024 | #else |
3025 | const bool wasEnabled = funcs->glIsEnabled(GL_TEXTURE_2D); |
3026 | GLint oldTexture; |
3027 | funcs->glGetIntegerv(GL_TEXTURE_BINDING_2D, params: &oldTexture); |
3028 | #endif |
3029 | |
3030 | funcs->glEnable(cap: textureTarget); |
3031 | funcs->glBindTexture(target: textureTarget, texture: textureId); |
3032 | |
3033 | qDrawTextureRect(target, textureWidth: -1, textureHeight: -1, textureTarget); |
3034 | |
3035 | #ifdef QT_OPENGL_ES |
3036 | funcs->glDisable(textureTarget); |
3037 | #else |
3038 | if (!wasEnabled) |
3039 | funcs->glDisable(cap: textureTarget); |
3040 | funcs->glBindTexture(target: textureTarget, texture: oldTexture); |
3041 | #endif |
3042 | return; |
3043 | } |
3044 | #else |
3045 | Q_UNUSED(target); |
3046 | Q_UNUSED(textureId); |
3047 | Q_UNUSED(textureTarget); |
3048 | #endif |
3049 | qWarning(msg: "drawTexture() with OpenGL ES 2.0 requires an active OpenGL2 paint engine" ); |
3050 | } |
3051 | |
3052 | /*! |
3053 | \since 4.4 |
3054 | |
3055 | This function supports the following use cases: |
3056 | |
3057 | \list |
3058 | \li By default it draws the given texture, \a textureId, |
3059 | at the given \a point in OpenGL model space. The |
3060 | \a textureTarget should be a 2D texture target. |
3061 | \li If a painter is active, not inside a |
3062 | beginNativePainting / endNativePainting block, and uses the |
3063 | engine with type QPaintEngine::OpenGL2, the function will draw the given |
3064 | texture, \a textureId, at the given \a point, |
3065 | respecting the current painter state. This will let you draw a texture |
3066 | with the clip, transform, render hints, and composition mode set by the |
3067 | painter. Note that the texture target needs to be GL_TEXTURE_2D for this |
3068 | use case. |
3069 | \endlist |
3070 | |
3071 | \note This function is not supported under any version of OpenGL ES. |
3072 | */ |
3073 | void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) |
3074 | { |
3075 | #ifdef QT_OPENGL_ES |
3076 | Q_UNUSED(point); |
3077 | Q_UNUSED(textureId); |
3078 | Q_UNUSED(textureTarget); |
3079 | #else |
3080 | if (!contextHandle()->isOpenGLES()) { |
3081 | QOpenGLFunctions *funcs = qgl_functions(); |
3082 | const bool wasEnabled = funcs->glIsEnabled(GL_TEXTURE_2D); |
3083 | GLint oldTexture; |
3084 | funcs->glGetIntegerv(GL_TEXTURE_BINDING_2D, params: &oldTexture); |
3085 | |
3086 | funcs->glEnable(cap: textureTarget); |
3087 | funcs->glBindTexture(target: textureTarget, texture: textureId); |
3088 | |
3089 | GLint textureWidth; |
3090 | GLint textureHeight; |
3091 | |
3092 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
3093 | gl1funcs->glGetTexLevelParameteriv(target: textureTarget, level: 0, GL_TEXTURE_WIDTH, params: &textureWidth); |
3094 | gl1funcs->glGetTexLevelParameteriv(target: textureTarget, level: 0, GL_TEXTURE_HEIGHT, params: &textureHeight); |
3095 | |
3096 | if (d_ptr->active_engine && |
3097 | d_ptr->active_engine->type() == QPaintEngine::OpenGL2) { |
3098 | QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine); |
3099 | if (!eng->isNativePaintingActive()) { |
3100 | QRectF dest(point, QSizeF(textureWidth, textureHeight)); |
3101 | QRectF src(0, 0, textureWidth, textureHeight); |
3102 | QSize size(textureWidth, textureHeight); |
3103 | if (eng->drawTexture(r: dest, textureId, size, sr: src)) |
3104 | return; |
3105 | } |
3106 | } |
3107 | |
3108 | qDrawTextureRect(target: QRectF(point, QSizeF(textureWidth, textureHeight)), textureWidth, textureHeight, textureTarget); |
3109 | |
3110 | if (!wasEnabled) |
3111 | funcs->glDisable(cap: textureTarget); |
3112 | funcs->glBindTexture(target: textureTarget, texture: oldTexture); |
3113 | return; |
3114 | } |
3115 | #endif |
3116 | qWarning(msg: "drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES, use rect version instead" ); |
3117 | } |
3118 | |
3119 | /*! |
3120 | This function sets the limit for the texture cache to \a size, |
3121 | expressed in kilobytes. |
3122 | |
3123 | By default, the cache limit is approximately 64 MB. |
3124 | |
3125 | \sa textureCacheLimit() |
3126 | */ |
3127 | void QGLContext::setTextureCacheLimit(int size) |
3128 | { |
3129 | QGLTextureCache::instance()->setMaxCost(size); |
3130 | } |
3131 | |
3132 | /*! |
3133 | Returns the current texture cache limit in kilobytes. |
3134 | |
3135 | \sa setTextureCacheLimit() |
3136 | */ |
3137 | int QGLContext::textureCacheLimit() |
3138 | { |
3139 | return QGLTextureCache::instance()->maxCost(); |
3140 | } |
3141 | |
3142 | |
3143 | /*! |
3144 | \fn QGLFormat QGLContext::format() const |
3145 | |
3146 | Returns the frame buffer format that was obtained (this may be a |
3147 | subset of what was requested). |
3148 | |
3149 | \sa requestedFormat() |
3150 | */ |
3151 | |
3152 | /*! |
3153 | \fn QGLFormat QGLContext::requestedFormat() const |
3154 | |
3155 | Returns the frame buffer format that was originally requested in |
3156 | the constructor or setFormat(). |
3157 | |
3158 | \sa format() |
3159 | */ |
3160 | |
3161 | /*! |
3162 | Sets a \a format for this context. The context is \l{reset()}{reset}. |
3163 | |
3164 | Call create() to create a new GL context that tries to match the |
3165 | new format. |
3166 | |
3167 | \snippet code/src_opengl_qgl.cpp 7 |
3168 | |
3169 | \sa format(), reset(), create() |
3170 | */ |
3171 | |
3172 | void QGLContext::setFormat(const QGLFormat &format) |
3173 | { |
3174 | Q_D(QGLContext); |
3175 | reset(); |
3176 | d->glFormat = d->reqFormat = format; |
3177 | } |
3178 | |
3179 | /*! |
3180 | \internal |
3181 | */ |
3182 | void QGLContext::setDevice(QPaintDevice *pDev) |
3183 | { |
3184 | Q_D(QGLContext); |
3185 | // Do not touch the valid flag here. The context is either a new one and |
3186 | // valid is not yet set or it is adapted from a valid QOpenGLContext in which |
3187 | // case it must remain valid. |
3188 | d->paintDevice = pDev; |
3189 | if (d->paintDevice && (d->paintDevice->devType() != QInternal::Widget |
3190 | && d->paintDevice->devType() != QInternal::Pixmap |
3191 | && d->paintDevice->devType() != QInternal::Pbuffer)) { |
3192 | qWarning(msg: "QGLContext: Unsupported paint device type" ); |
3193 | } |
3194 | } |
3195 | |
3196 | /*! |
3197 | \fn bool QGLContext::isValid() const |
3198 | |
3199 | Returns \c true if a GL rendering context has been successfully |
3200 | created; otherwise returns \c false. |
3201 | */ |
3202 | |
3203 | /*! |
3204 | \fn void QGLContext::setValid(bool valid) |
3205 | \internal |
3206 | |
3207 | Forces the GL rendering context to be valid. |
3208 | */ |
3209 | |
3210 | /*! |
3211 | \fn bool QGLContext::isSharing() const |
3212 | |
3213 | Returns \c true if this context is sharing its GL context with |
3214 | another QGLContext, otherwise false is returned. Note that context |
3215 | sharing might not be supported between contexts with different |
3216 | formats. |
3217 | */ |
3218 | |
3219 | /*! |
3220 | Returns \c true if \a context1 and \a context2 are sharing their |
3221 | GL resources such as textures, shader programs, etc; |
3222 | otherwise returns \c false. |
3223 | |
3224 | \since 4.6 |
3225 | */ |
3226 | bool QGLContext::areSharing(const QGLContext *context1, const QGLContext *context2) |
3227 | { |
3228 | if (!context1 || !context2) |
3229 | return false; |
3230 | return context1->d_ptr->group == context2->d_ptr->group; |
3231 | } |
3232 | |
3233 | /*! |
3234 | \fn bool QGLContext::deviceIsPixmap() const |
3235 | |
3236 | Returns \c true if the paint device of this context is a pixmap; |
3237 | otherwise returns \c false. |
3238 | |
3239 | Since Qt 5 the paint device is never actually a pixmap. renderPixmap() is |
3240 | however still simulated using framebuffer objects and readbacks, and this |
3241 | function will return \c true in this case. |
3242 | */ |
3243 | |
3244 | /*! |
3245 | \fn bool QGLContext::windowCreated() const |
3246 | |
3247 | Returns \c true if a window has been created for this context; |
3248 | otherwise returns \c false. |
3249 | |
3250 | \sa setWindowCreated() |
3251 | */ |
3252 | |
3253 | /*! |
3254 | \fn void QGLContext::setWindowCreated(bool on) |
3255 | |
3256 | If \a on is true the context has had a window created for it. If |
3257 | \a on is false no window has been created for the context. |
3258 | |
3259 | \sa windowCreated() |
3260 | */ |
3261 | |
3262 | /*! |
3263 | \fn uint QGLContext::colorIndex(const QColor& c) const |
3264 | |
3265 | \internal |
3266 | |
3267 | Returns a colormap index for the color c, in ColorIndex mode. Used |
3268 | by qglColor() and qglClearColor(). |
3269 | */ |
3270 | uint QGLContext::colorIndex(const QColor&) const |
3271 | { |
3272 | return 0; |
3273 | } |
3274 | |
3275 | /*! |
3276 | \fn bool QGLContext::initialized() const |
3277 | |
3278 | Returns \c true if this context has been initialized, i.e. if |
3279 | QGLWidget::initializeGL() has been performed on it; otherwise |
3280 | returns \c false. |
3281 | |
3282 | \sa setInitialized() |
3283 | */ |
3284 | |
3285 | /*! |
3286 | \fn void QGLContext::setInitialized(bool on) |
3287 | |
3288 | If \a on is true the context has been initialized, i.e. |
3289 | QGLContext::setInitialized() has been called on it. If \a on is |
3290 | false the context has not been initialized. |
3291 | |
3292 | \sa initialized() |
3293 | */ |
3294 | |
3295 | /*! |
3296 | \fn const QGLContext* QGLContext::currentContext() |
3297 | |
3298 | Returns the current context, i.e. the context to which any OpenGL |
3299 | commands will currently be directed. Returns 0 if no context is |
3300 | current. |
3301 | |
3302 | \sa makeCurrent() |
3303 | */ |
3304 | |
3305 | /*! |
3306 | \fn QColor QGLContext::overlayTransparentColor() const |
3307 | |
3308 | If this context is a valid context in an overlay plane, returns |
3309 | the plane's transparent color. Otherwise returns an \l{QColor::isValid()}{invalid} color. |
3310 | |
3311 | The returned color's \l{QColormap::pixel()}{pixel} value is |
3312 | the index of the transparent color in the colormap of the overlay |
3313 | plane. (Naturally, the color's RGB values are meaningless.) |
3314 | |
3315 | The returned QColor object will generally work as expected only |
3316 | when passed as the argument to QGLWidget::qglColor() or |
3317 | QGLWidget::qglClearColor(). Under certain circumstances it can |
3318 | also be used to draw transparent graphics with a QPainter. |
3319 | */ |
3320 | QColor QGLContext::overlayTransparentColor() const |
3321 | { |
3322 | return QColor(); // Invalid color |
3323 | } |
3324 | |
3325 | /*! |
3326 | Creates the GL context. Returns \c true if it was successful in |
3327 | creating a valid GL rendering context on the paint device |
3328 | specified in the constructor; otherwise returns \c false (i.e. the |
3329 | context is invalid). |
3330 | |
3331 | If the OpenGL implementation on your system does not support the requested |
3332 | version of OpenGL context, then QGLContext will try to create the closest |
3333 | matching version. The actual created context properties can be queried |
3334 | using the QGLFormat returned by the format() function. For example, if |
3335 | you request a context that supports OpenGL 4.3 Core profile but the driver |
3336 | and/or hardware only supports version 3.2 Core profile contexts then you will |
3337 | get a 3.2 Core profile context. |
3338 | |
3339 | After successful creation, format() returns the set of features of |
3340 | the created GL rendering context. |
3341 | |
3342 | If \a shareContext points to a valid QGLContext, this method will |
3343 | try to establish OpenGL display list and texture object sharing |
3344 | between this context and the \a shareContext. Note that this may |
3345 | fail if the two contexts have different \l {format()} {formats}. |
3346 | Use isSharing() to see if sharing is in effect. |
3347 | |
3348 | \warning Implementation note: initialization of C++ class |
3349 | members usually takes place in the class constructor. QGLContext |
3350 | is an exception because it must be simple to customize. The |
3351 | virtual functions chooseContext() (and chooseVisual() for X11) can |
3352 | be reimplemented in a subclass to select a particular context. The |
3353 | problem is that virtual functions are not properly called during |
3354 | construction (even though this is correct C++) because C++ |
3355 | constructs class hierarchies from the bottom up. For this reason |
3356 | we need a create() function. |
3357 | |
3358 | \sa chooseContext(), format(), isValid() |
3359 | */ |
3360 | |
3361 | bool QGLContext::create(const QGLContext* shareContext) |
3362 | { |
3363 | Q_D(QGLContext); |
3364 | if (!d->paintDevice && !d->guiGlContext) |
3365 | return false; |
3366 | |
3367 | reset(); |
3368 | d->valid = chooseContext(shareContext); |
3369 | if (d->valid && d->paintDevice && d->paintDevice->devType() == QInternal::Widget) { |
3370 | QWidgetPrivate *wd = qt_widget_private(widget: static_cast<QWidget *>(d->paintDevice)); |
3371 | wd->usesDoubleBufferedGLContext = d->glFormat.doubleBuffer(); |
3372 | } |
3373 | return d->valid; |
3374 | } |
3375 | |
3376 | bool QGLContext::isValid() const |
3377 | { |
3378 | Q_D(const QGLContext); |
3379 | return d->valid; |
3380 | } |
3381 | |
3382 | void QGLContext::setValid(bool valid) |
3383 | { |
3384 | Q_D(QGLContext); |
3385 | d->valid = valid; |
3386 | } |
3387 | |
3388 | bool QGLContext::isSharing() const |
3389 | { |
3390 | Q_D(const QGLContext); |
3391 | return d->group->isSharing(); |
3392 | } |
3393 | |
3394 | QGLFormat QGLContext::format() const |
3395 | { |
3396 | Q_D(const QGLContext); |
3397 | return d->glFormat; |
3398 | } |
3399 | |
3400 | QGLFormat QGLContext::requestedFormat() const |
3401 | { |
3402 | Q_D(const QGLContext); |
3403 | return d->reqFormat; |
3404 | } |
3405 | |
3406 | QPaintDevice* QGLContext::device() const |
3407 | { |
3408 | Q_D(const QGLContext); |
3409 | return d->paintDevice; |
3410 | } |
3411 | |
3412 | bool QGLContext::deviceIsPixmap() const |
3413 | { |
3414 | Q_D(const QGLContext); |
3415 | return !d->readback_target_size.isEmpty(); |
3416 | } |
3417 | |
3418 | |
3419 | bool QGLContext::windowCreated() const |
3420 | { |
3421 | Q_D(const QGLContext); |
3422 | return d->crWin; |
3423 | } |
3424 | |
3425 | |
3426 | void QGLContext::setWindowCreated(bool on) |
3427 | { |
3428 | Q_D(QGLContext); |
3429 | d->crWin = on; |
3430 | } |
3431 | |
3432 | bool QGLContext::initialized() const |
3433 | { |
3434 | Q_D(const QGLContext); |
3435 | return d->initDone; |
3436 | } |
3437 | |
3438 | void QGLContext::setInitialized(bool on) |
3439 | { |
3440 | Q_D(QGLContext); |
3441 | d->initDone = on; |
3442 | } |
3443 | |
3444 | const QGLContext* QGLContext::currentContext() |
3445 | { |
3446 | if (const QOpenGLContext *threadContext = QOpenGLContext::currentContext()) { |
3447 | return QGLContext::fromOpenGLContext(context: const_cast<QOpenGLContext *>(threadContext)); |
3448 | } |
3449 | return 0; |
3450 | } |
3451 | |
3452 | void QGLContextPrivate::setCurrentContext(QGLContext *context) |
3453 | { |
3454 | Q_UNUSED(context); |
3455 | } |
3456 | |
3457 | /*! |
3458 | Moves the QGLContext to the given \a thread. |
3459 | |
3460 | Enables calling swapBuffers() and makeCurrent() on the context in |
3461 | the given thread. |
3462 | */ |
3463 | void QGLContext::moveToThread(QThread *thread) |
3464 | { |
3465 | Q_D(QGLContext); |
3466 | if (d->guiGlContext) |
3467 | d->guiGlContext->moveToThread(thread); |
3468 | } |
3469 | |
3470 | /*! |
3471 | \fn bool QGLContext::chooseContext(const QGLContext* shareContext = 0) |
3472 | |
3473 | This semi-internal function is called by create(). It creates a |
3474 | system-dependent OpenGL handle that matches the format() of \a |
3475 | shareContext as closely as possible, returning true if successful |
3476 | or false if a suitable handle could not be found. |
3477 | |
3478 | On Windows, it calls the virtual function choosePixelFormat(), |
3479 | which finds a matching pixel format identifier. On X11, it calls |
3480 | the virtual function chooseVisual() which finds an appropriate X |
3481 | visual. On other platforms it may work differently. |
3482 | */ |
3483 | bool QGLContext::chooseContext(const QGLContext* shareContext) |
3484 | { |
3485 | Q_D(QGLContext); |
3486 | if(!d->paintDevice || d->paintDevice->devType() != QInternal::Widget) { |
3487 | // Unlike in Qt 4, the only possible target is a widget backed by an OpenGL-based |
3488 | // QWindow. Pixmaps in particular are not supported anymore as paint devices since |
3489 | // starting from Qt 5 QPixmap is raster-backed on almost all platforms. |
3490 | d->valid = false; |
3491 | }else { |
3492 | QWidget *widget = static_cast<QWidget *>(d->paintDevice); |
3493 | QGLFormat glformat = format(); |
3494 | QSurfaceFormat winFormat = QGLFormat::toSurfaceFormat(format: glformat); |
3495 | if (widget->testAttribute(attribute: Qt::WA_TranslucentBackground)) |
3496 | winFormat.setAlphaBufferSize(qMax(a: winFormat.alphaBufferSize(), b: 8)); |
3497 | |
3498 | QWindow *window = widget->windowHandle(); |
3499 | if (!window->handle() |
3500 | || window->surfaceType() != QWindow::OpenGLSurface |
3501 | || window->requestedFormat() != winFormat) |
3502 | { |
3503 | window->setSurfaceType(QWindow::OpenGLSurface); |
3504 | window->setFormat(winFormat); |
3505 | window->destroy(); |
3506 | window->create(); |
3507 | } |
3508 | |
3509 | if (d->ownContext) |
3510 | delete d->guiGlContext; |
3511 | d->ownContext = true; |
3512 | QOpenGLContext *shareGlContext = shareContext ? shareContext->d_func()->guiGlContext : 0; |
3513 | d->guiGlContext = new QOpenGLContext; |
3514 | d->guiGlContext->setFormat(winFormat); |
3515 | d->guiGlContext->setShareContext(shareGlContext); |
3516 | d->valid = d->guiGlContext->create(); |
3517 | |
3518 | if (d->valid) |
3519 | d->guiGlContext->setQGLContextHandle(handle: this, qGLContextDeleteFunction: 0); |
3520 | |
3521 | d->glFormat = QGLFormat::fromSurfaceFormat(format: d->guiGlContext->format()); |
3522 | d->setupSharing(); |
3523 | } |
3524 | |
3525 | |
3526 | return d->valid; |
3527 | } |
3528 | |
3529 | /*! |
3530 | \fn void QGLContext::reset() |
3531 | |
3532 | Resets the context and makes it invalid. |
3533 | |
3534 | \sa create(), isValid() |
3535 | */ |
3536 | void QGLContext::reset() |
3537 | { |
3538 | Q_D(QGLContext); |
3539 | if (!d->valid) |
3540 | return; |
3541 | d->cleanup(); |
3542 | |
3543 | d->crWin = false; |
3544 | d->sharing = false; |
3545 | d->valid = false; |
3546 | d->transpColor = QColor(); |
3547 | d->initDone = false; |
3548 | QGLContextGroup::removeShare(context: this); |
3549 | if (d->guiGlContext) { |
3550 | if (QOpenGLContext::currentContext() == d->guiGlContext) |
3551 | doneCurrent(); |
3552 | if (d->ownContext) { |
3553 | if (d->guiGlContext->thread() == QThread::currentThread()) |
3554 | delete d->guiGlContext; |
3555 | else |
3556 | d->guiGlContext->deleteLater(); |
3557 | } else |
3558 | d->guiGlContext->setQGLContextHandle(handle: 0,qGLContextDeleteFunction: 0); |
3559 | d->guiGlContext = 0; |
3560 | } |
3561 | d->ownContext = false; |
3562 | } |
3563 | |
3564 | /*! |
3565 | \fn void QGLContext::makeCurrent() |
3566 | |
3567 | Makes this context the current OpenGL rendering context. All GL |
3568 | functions you call operate on this context until another context |
3569 | is made current. |
3570 | |
3571 | In some very rare cases the underlying call may fail. If this |
3572 | occurs an error message is output to stderr. |
3573 | |
3574 | If you call this from a thread other than the main UI thread, |
3575 | make sure you've first pushed the context to the relevant thread |
3576 | from the UI thread using moveToThread(). |
3577 | */ |
3578 | void QGLContext::makeCurrent() |
3579 | { |
3580 | Q_D(QGLContext); |
3581 | if (!d->paintDevice || d->paintDevice->devType() != QInternal::Widget) |
3582 | return; |
3583 | |
3584 | QWidget *widget = static_cast<QWidget *>(d->paintDevice); |
3585 | if (!widget->windowHandle()) |
3586 | return; |
3587 | |
3588 | if (d->guiGlContext->makeCurrent(surface: widget->windowHandle())) { |
3589 | if (!d->workaroundsCached) { |
3590 | d->workaroundsCached = true; |
3591 | const char *renderer = reinterpret_cast<const char *>(d->guiGlContext->functions()->glGetString(GL_RENDERER)); |
3592 | if (renderer && strstr(haystack: renderer, needle: "Mali" )) { |
3593 | d->workaround_brokenFBOReadBack = true; |
3594 | } |
3595 | } |
3596 | } |
3597 | } |
3598 | |
3599 | /*! |
3600 | \fn void QGLContext::swapBuffers() const |
3601 | |
3602 | Call this to finish a frame of OpenGL rendering, and make sure to |
3603 | call makeCurrent() again before issuing any further OpenGL commands, |
3604 | for example as part of a new frame. |
3605 | */ |
3606 | void QGLContext::swapBuffers() const |
3607 | { |
3608 | Q_D(const QGLContext); |
3609 | if (!d->paintDevice || d->paintDevice->devType() != QInternal::Widget) |
3610 | return; |
3611 | |
3612 | QWidget *widget = static_cast<QWidget *>(d->paintDevice); |
3613 | if (!widget->windowHandle()) |
3614 | return; |
3615 | |
3616 | d->guiGlContext->swapBuffers(surface: widget->windowHandle()); |
3617 | } |
3618 | |
3619 | /*! |
3620 | \fn void QGLContext::doneCurrent() |
3621 | |
3622 | Makes no GL context the current context. Normally, you do not need |
3623 | to call this function; QGLContext calls it as necessary. |
3624 | */ |
3625 | void QGLContext::doneCurrent() |
3626 | { |
3627 | Q_D(QGLContext); |
3628 | d->guiGlContext->doneCurrent(); |
3629 | } |
3630 | |
3631 | /*! |
3632 | \fn QPaintDevice* QGLContext::device() const |
3633 | |
3634 | Returns the paint device set for this context. |
3635 | |
3636 | \sa QGLContext::QGLContext() |
3637 | */ |
3638 | |
3639 | /***************************************************************************** |
3640 | QGLWidget implementation |
3641 | *****************************************************************************/ |
3642 | |
3643 | |
3644 | /*! |
3645 | \class QGLWidget |
3646 | \inmodule QtOpenGL |
3647 | \obsolete |
3648 | |
3649 | \brief The QGLWidget class is a widget for rendering OpenGL graphics. |
3650 | |
3651 | QGLWidget provides functionality for displaying OpenGL graphics |
3652 | integrated into a Qt application. It is very simple to use. You |
3653 | inherit from it and use the subclass like any other QWidget, |
3654 | except that you have the choice between using QPainter and |
3655 | standard OpenGL rendering commands. |
3656 | |
3657 | \note This class is part of the legacy \l {Qt OpenGL} module and, |
3658 | like the other \c QGL classes, should be avoided in the new |
3659 | applications. Instead, starting from Qt 5.4, prefer using |
3660 | QOpenGLWidget and the \c QOpenGL classes. |
3661 | |
3662 | QGLWidget provides three convenient virtual functions that you can |
3663 | reimplement in your subclass to perform the typical OpenGL tasks: |
3664 | |
3665 | \list |
3666 | \li paintGL() - Renders the OpenGL scene. Gets called whenever the widget |
3667 | needs to be updated. |
3668 | \li resizeGL() - Sets up the OpenGL viewport, projection, etc. Gets |
3669 | called whenever the widget has been resized (and also when it |
3670 | is shown for the first time because all newly created widgets get a |
3671 | resize event automatically). |
3672 | \li initializeGL() - Sets up the OpenGL rendering context, defines display |
3673 | lists, etc. Gets called once before the first time resizeGL() or |
3674 | paintGL() is called. |
3675 | \endlist |
3676 | |
3677 | Here is a rough outline of how a QGLWidget subclass might look: |
3678 | |
3679 | \snippet code/src_opengl_qgl.cpp 8 |
3680 | |
3681 | If you need to trigger a repaint from places other than paintGL() |
3682 | (a typical example is when using \l{QTimer}{timers} to |
3683 | animate scenes), you should call the widget's updateGL() function. |
3684 | |
3685 | Your widget's OpenGL rendering context is made current when |
3686 | paintGL(), resizeGL(), or initializeGL() is called. If you need to |
3687 | call the standard OpenGL API functions from other places (e.g. in |
3688 | your widget's constructor or in your own paint functions), you |
3689 | must call makeCurrent() first. |
3690 | |
3691 | QGLWidget provides functions for requesting a new display |
3692 | \l{QGLFormat}{format} and you can also create widgets with |
3693 | customized rendering \l{QGLContext}{contexts}. |
3694 | |
3695 | You can also share OpenGL display lists between QGLWidget objects (see |
3696 | the documentation of the QGLWidget constructors for details). |
3697 | |
3698 | Note that under Windows, the QGLContext belonging to a QGLWidget |
3699 | has to be recreated when the QGLWidget is reparented. This is |
3700 | necessary due to limitations on the Windows platform. This will |
3701 | most likely cause problems for users that have subclassed and |
3702 | installed their own QGLContext on a QGLWidget. It is possible to |
3703 | work around this issue by putting the QGLWidget inside a dummy |
3704 | widget and then reparenting the dummy widget, instead of the |
3705 | QGLWidget. This will side-step the issue altogether, and is what |
3706 | we recommend for users that need this kind of functionality. |
3707 | |
3708 | On \macos, when Qt is built with Cocoa support, a QGLWidget |
3709 | can't have any sibling widgets placed ontop of itself. This is due |
3710 | to limitations in the Cocoa API and is not supported by Apple. |
3711 | |
3712 | \section1 Overlays |
3713 | |
3714 | The QGLWidget creates a GL overlay context in addition to the |
3715 | normal context if overlays are supported by the underlying system. |
3716 | |
3717 | If you want to use overlays, you specify it in the |
3718 | \l{QGLFormat}{format}. (Note: Overlay must be requested in the format |
3719 | passed to the QGLWidget constructor.) Your GL widget should also |
3720 | implement some or all of these virtual methods: |
3721 | |
3722 | \list |
3723 | \li paintOverlayGL() |
3724 | \li resizeOverlayGL() |
3725 | \li initializeOverlayGL() |
3726 | \endlist |
3727 | |
3728 | These methods work in the same way as the normal paintGL() etc. |
3729 | functions, except that they will be called when the overlay |
3730 | context is made current. You can explicitly make the overlay |
3731 | context current by using makeOverlayCurrent(), and you can access |
3732 | the overlay context directly (e.g. to ask for its transparent |
3733 | color) by calling overlayContext(). |
3734 | |
3735 | On X servers in which the default visual is in an overlay plane, |
3736 | non-GL Qt windows can also be used for overlays. |
3737 | |
3738 | \section1 Painting Techniques |
3739 | |
3740 | As described above, subclass QGLWidget to render pure 3D content in the |
3741 | following way: |
3742 | |
3743 | \list |
3744 | \li Reimplement the QGLWidget::initializeGL() and QGLWidget::resizeGL() to |
3745 | set up the OpenGL state and provide a perspective transformation. |
3746 | \li Reimplement QGLWidget::paintGL() to paint the 3D scene, calling only |
3747 | OpenGL functions to draw on the widget. |
3748 | \endlist |
3749 | |
3750 | It is also possible to draw 2D graphics onto a QGLWidget subclass, it is necessary |
3751 | to reimplement QGLWidget::paintEvent() and do the following: |
3752 | |
3753 | \list |
3754 | \li Construct a QPainter object. |
3755 | \li Initialize it for use on the widget with the QPainter::begin() function. |
3756 | \li Draw primitives using QPainter's member functions. |
3757 | \li Call QPainter::end() to finish painting. |
3758 | \endlist |
3759 | |
3760 | \section1 Threading |
3761 | |
3762 | As of Qt version 4.8, support for doing threaded GL rendering has |
3763 | been improved. There are three scenarios that we currently support: |
3764 | \list |
3765 | \li 1. Buffer swapping in a thread. |
3766 | |
3767 | Swapping buffers in a double buffered context may be a |
3768 | synchronous, locking call that may be a costly operation in some |
3769 | GL implementations. Especially so on embedded devices. It's not |
3770 | optimal to have the CPU idling while the GPU is doing a buffer |
3771 | swap. In those cases it is possible to do the rendering in the |
3772 | main thread and do the actual buffer swap in a separate |
3773 | thread. This can be done with the following steps: |
3774 | |
3775 | 1. Call doneCurrent() in the main thread when the rendering is |
3776 | finished. |
3777 | |
3778 | 2. Call QGLContext::moveToThread(swapThread) to transfer ownership |
3779 | of the context to the swapping thread. |
3780 | |
3781 | 3. Notify the swapping thread that it can grab the context. |
3782 | |
3783 | 4. Make the rendering context current in the swapping thread with |
3784 | makeCurrent() and then call swapBuffers(). |
3785 | |
3786 | 5. Call doneCurrent() in the swapping thread. |
3787 | |
3788 | 6. Call QGLContext::moveToThread(qApp->thread()) and notify the |
3789 | main thread that swapping is done. |
3790 | |
3791 | Doing this will free up the main thread so that it can continue |
3792 | with, for example, handling UI events or network requests. Even if |
3793 | there is a context swap involved, it may be preferable compared to |
3794 | having the main thread wait while the GPU finishes the swap |
3795 | operation. Note that this is highly implementation dependent. |
3796 | |
3797 | \li 2. Texture uploading in a thread. |
3798 | |
3799 | Doing texture uploads in a thread may be very useful for |
3800 | applications handling large amounts of images that needs to be |
3801 | displayed, like for instance a photo gallery application. This is |
3802 | supported in Qt through the existing bindTexture() API. A simple |
3803 | way of doing this is to create two sharing QGLWidgets. One is made |
3804 | current in the main GUI thread, while the other is made current in |
3805 | the texture upload thread. The widget in the uploading thread is |
3806 | never shown, it is only used for sharing textures with the main |
3807 | thread. For each texture that is bound via bindTexture(), notify |
3808 | the main thread so that it can start using the texture. |
3809 | |
3810 | \li 3. Using QPainter to draw into a QGLWidget in a thread. |
3811 | |
3812 | In Qt 4.8, it is possible to draw into a QGLWidget using a |
3813 | QPainter in a separate thread. Note that this is also possible for |
3814 | QGLPixelBuffers and QGLFramebufferObjects. Since this is only |
3815 | supported in the GL 2 paint engine, OpenGL 2.0 or OpenGL ES 2.0 is |
3816 | required. |
3817 | |
3818 | QGLWidgets can only be created in the main GUI thread. This means |
3819 | a call to doneCurrent() is necessary to release the GL context |
3820 | from the main thread, before the widget can be drawn into by |
3821 | another thread. You then need to call QGLContext::moveToThread() |
3822 | to transfer ownership of the context to the thread in which you |
3823 | want to make it current. |
3824 | Also, the main GUI thread will dispatch resize and |
3825 | paint events to a QGLWidget when the widget is resized, or parts |
3826 | of it becomes exposed or needs redrawing. It is therefore |
3827 | necessary to handle those events because the default |
3828 | implementations inside QGLWidget will try to make the QGLWidget's |
3829 | context current, which again will interfere with any threads |
3830 | rendering into the widget. Reimplement QGLWidget::paintEvent() and |
3831 | QGLWidget::resizeEvent() to notify the rendering thread that a |
3832 | resize or update is necessary, and be careful not to call the base |
3833 | class implementation. If you are rendering an animation, it might |
3834 | not be necessary to handle the paint event at all since the |
3835 | rendering thread is doing regular updates. Then it would be enough |
3836 | to reimplement QGLWidget::paintEvent() to do nothing. |
3837 | |
3838 | \endlist |
3839 | |
3840 | As a general rule when doing threaded rendering: be aware that |
3841 | binding and releasing contexts in different threads have to be |
3842 | synchronized by the user. A GL rendering context can only be |
3843 | current in one thread at any time. If you try to open a QPainter |
3844 | on a QGLWidget and the widget's rendering context is current in |
3845 | another thread, it will fail. |
3846 | |
3847 | In addition to this, rendering using raw GL calls in a separate |
3848 | thread is supported. |
3849 | |
3850 | \e{OpenGL is a trademark of Silicon Graphics, Inc. in the United States and other |
3851 | countries.} |
3852 | |
3853 | \sa QOpenGLWidget, QGLPixelBuffer |
3854 | */ |
3855 | |
3856 | /*! |
3857 | Constructs an OpenGL widget with a \a parent widget. |
3858 | |
3859 | The \l{QGLFormat::defaultFormat()}{default format} is |
3860 | used. The widget will be \l{isValid()}{invalid} if the |
3861 | system has no \l{QGLFormat::hasOpenGL()}{OpenGL support}. |
3862 | |
3863 | The \a parent and widget flag, \a f, arguments are passed |
3864 | to the QWidget constructor. |
3865 | |
3866 | If \a shareWidget is a valid QGLWidget, this widget will share |
3867 | OpenGL display lists and texture objects with \a shareWidget. But |
3868 | if \a shareWidget and this widget have different \l {format()} |
3869 | {formats}, sharing might not be possible. You can check whether |
3870 | sharing is in effect by calling isSharing(). |
3871 | |
3872 | The initialization of OpenGL rendering state, etc. should be done |
3873 | by overriding the initializeGL() function, rather than in the |
3874 | constructor of your QGLWidget subclass. |
3875 | |
3876 | \sa QGLFormat::defaultFormat(), {Textures Example} |
3877 | */ |
3878 | |
3879 | QGLWidget::QGLWidget(QWidget *parent, const QGLWidget* shareWidget, Qt::WindowFlags f) |
3880 | : QWidget(*(new QGLWidgetPrivate), parent, f) |
3881 | { |
3882 | Q_D(QGLWidget); |
3883 | d->init(context: new QGLContext(QGLFormat::defaultFormat(), this), shareWidget); |
3884 | } |
3885 | |
3886 | /*! |
3887 | \internal |
3888 | */ |
3889 | QGLWidget::QGLWidget(QGLWidgetPrivate &dd, const QGLFormat &format, QWidget *parent, const QGLWidget *shareWidget, Qt::WindowFlags f) |
3890 | : QWidget(dd, parent, f) |
3891 | { |
3892 | Q_D(QGLWidget); |
3893 | d->init(context: new QGLContext(format, this), shareWidget); |
3894 | |
3895 | } |
3896 | |
3897 | |
3898 | /*! |
3899 | Constructs an OpenGL widget with parent \a parent. |
3900 | |
3901 | The \a format argument specifies the desired |
3902 | \l{QGLFormat}{rendering options}. |
3903 | If the underlying OpenGL/Window system |
3904 | cannot satisfy all the features requested in \a format, the |
3905 | nearest subset of features will be used. After creation, the |
3906 | format() method will return the actual format obtained. |
3907 | |
3908 | The widget will be \l{isValid()}{invalid} if the system |
3909 | has no \l{QGLFormat::hasOpenGL()}{OpenGL support}. |
3910 | |
3911 | The \a parent and widget flag, \a f, arguments are passed |
3912 | to the QWidget constructor. |
3913 | |
3914 | If \a shareWidget is a valid QGLWidget, this widget will share |
3915 | OpenGL display lists and texture objects with \a shareWidget. But |
3916 | if \a shareWidget and this widget have different \l {format()} |
3917 | {formats}, sharing might not be possible. You can check whether |
3918 | sharing is in effect by calling isSharing(). |
3919 | |
3920 | The initialization of OpenGL rendering state, etc. should be done |
3921 | by overriding the initializeGL() function, rather than in the |
3922 | constructor of your QGLWidget subclass. |
3923 | |
3924 | \sa QGLFormat::defaultFormat(), isValid() |
3925 | */ |
3926 | |
3927 | QGLWidget::QGLWidget(const QGLFormat &format, QWidget *parent, const QGLWidget* shareWidget, |
3928 | Qt::WindowFlags f) |
3929 | : QWidget(*(new QGLWidgetPrivate), parent, f) |
3930 | { |
3931 | Q_D(QGLWidget); |
3932 | d->init(context: new QGLContext(format, this), shareWidget); |
3933 | } |
3934 | |
3935 | /*! |
3936 | Constructs an OpenGL widget with parent \a parent. |
3937 | |
3938 | The \a context argument is a pointer to the QGLContext that |
3939 | you wish to be bound to this widget. This allows you to pass in |
3940 | your own QGLContext sub-classes. |
3941 | |
3942 | The widget will be \l{isValid()}{invalid} if the system |
3943 | has no \l{QGLFormat::hasOpenGL()}{OpenGL support}. |
3944 | |
3945 | The \a parent and widget flag, \a f, arguments are passed |
3946 | to the QWidget constructor. |
3947 | |
3948 | If \a shareWidget is a valid QGLWidget, this widget will share |
3949 | OpenGL display lists and texture objects with \a shareWidget. But |
3950 | if \a shareWidget and this widget have different \l {format()} |
3951 | {formats}, sharing might not be possible. You can check whether |
3952 | sharing is in effect by calling isSharing(). |
3953 | |
3954 | The initialization of OpenGL rendering state, etc. should be done |
3955 | by overriding the initializeGL() function, rather than in the |
3956 | constructor of your QGLWidget subclass. |
3957 | |
3958 | \sa QGLFormat::defaultFormat(), isValid() |
3959 | */ |
3960 | QGLWidget::QGLWidget(QGLContext *context, QWidget *parent, const QGLWidget *shareWidget, |
3961 | Qt::WindowFlags f) |
3962 | : QWidget(*(new QGLWidgetPrivate), parent, f) |
3963 | { |
3964 | Q_D(QGLWidget); |
3965 | d->init(context, shareWidget); |
3966 | } |
3967 | |
3968 | /*! |
3969 | Destroys the widget. |
3970 | */ |
3971 | |
3972 | QGLWidget::~QGLWidget() |
3973 | { |
3974 | Q_D(QGLWidget); |
3975 | delete d->glcx; |
3976 | d->glcx = 0; |
3977 | d->cleanupColormaps(); |
3978 | } |
3979 | |
3980 | /*! |
3981 | \fn QGLFormat QGLWidget::format() const |
3982 | |
3983 | Returns the format of the contained GL rendering context. |
3984 | */ |
3985 | |
3986 | /*! |
3987 | \fn bool QGLWidget::doubleBuffer() const |
3988 | |
3989 | Returns \c true if the contained GL rendering context has double |
3990 | buffering; otherwise returns \c false. |
3991 | |
3992 | \sa QGLFormat::doubleBuffer() |
3993 | */ |
3994 | |
3995 | /*! |
3996 | \fn void QGLWidget::setAutoBufferSwap(bool on) |
3997 | |
3998 | If \a on is true automatic GL buffer swapping is switched on; |
3999 | otherwise it is switched off. |
4000 | |
4001 | If \a on is true and the widget is using a double-buffered format, |
4002 | the background and foreground GL buffers will automatically be |
4003 | swapped after each paintGL() call. |
4004 | |
4005 | The buffer auto-swapping is on by default. |
4006 | |
4007 | \sa autoBufferSwap(), doubleBuffer(), swapBuffers() |
4008 | */ |
4009 | |
4010 | /*! |
4011 | \fn bool QGLWidget::autoBufferSwap() const |
4012 | |
4013 | Returns \c true if the widget is doing automatic GL buffer swapping; |
4014 | otherwise returns \c false. |
4015 | |
4016 | \sa setAutoBufferSwap() |
4017 | */ |
4018 | |
4019 | /*! |
4020 | \fn QFunctionPointer QGLContext::getProcAddress(const QString &proc) const |
4021 | |
4022 | Returns a function pointer to the GL extension function passed in |
4023 | \a proc. \nullptr is returned if a pointer to the function could not be |
4024 | obtained. |
4025 | */ |
4026 | QFunctionPointer QGLContext::getProcAddress(const QString &procName) const |
4027 | { |
4028 | Q_D(const QGLContext); |
4029 | return d->guiGlContext->getProcAddress(procName: procName.toLatin1()); |
4030 | } |
4031 | |
4032 | /*! |
4033 | \fn bool QGLWidget::isValid() const |
4034 | |
4035 | Returns \c true if the widget has a valid GL rendering context; |
4036 | otherwise returns \c false. A widget will be invalid if the system |
4037 | has no \l{QGLFormat::hasOpenGL()}{OpenGL support}. |
4038 | */ |
4039 | |
4040 | bool QGLWidget::isValid() const |
4041 | { |
4042 | Q_D(const QGLWidget); |
4043 | return d->glcx && d->glcx->isValid(); |
4044 | } |
4045 | |
4046 | /*! |
4047 | \fn bool QGLWidget::isSharing() const |
4048 | |
4049 | Returns \c true if this widget's GL context is shared with another GL |
4050 | context, otherwise false is returned. Context sharing might not be |
4051 | possible if the widgets use different formats. |
4052 | |
4053 | \sa format() |
4054 | */ |
4055 | |
4056 | bool QGLWidget::isSharing() const |
4057 | { |
4058 | Q_D(const QGLWidget); |
4059 | return d->glcx->isSharing(); |
4060 | } |
4061 | |
4062 | /*! |
4063 | \fn void QGLWidget::makeCurrent() |
4064 | |
4065 | Makes this widget the current widget for OpenGL operations, i.e. |
4066 | makes the widget's rendering context the current OpenGL rendering |
4067 | context. |
4068 | */ |
4069 | |
4070 | void QGLWidget::makeCurrent() |
4071 | { |
4072 | Q_D(QGLWidget); |
4073 | d->makeCurrent(); |
4074 | } |
4075 | |
4076 | bool QGLWidgetPrivate::makeCurrent() |
4077 | { |
4078 | glcx->makeCurrent(); |
4079 | return QGLContext::currentContext() == glcx; |
4080 | } |
4081 | |
4082 | /*! |
4083 | \fn void QGLWidget::doneCurrent() |
4084 | |
4085 | Makes no GL context the current context. Normally, you do not need |
4086 | to call this function; QGLContext calls it as necessary. However, |
4087 | it may be useful in multithreaded environments. |
4088 | */ |
4089 | |
4090 | void QGLWidget::doneCurrent() |
4091 | { |
4092 | Q_D(QGLWidget); |
4093 | d->glcx->doneCurrent(); |
4094 | } |
4095 | |
4096 | /*! |
4097 | \fn void QGLWidget::swapBuffers() |
4098 | |
4099 | Swaps the screen contents with an off-screen buffer. This only |
4100 | works if the widget's format specifies double buffer mode. |
4101 | |
4102 | Normally, there is no need to explicitly call this function |
4103 | because it is done automatically after each widget repaint, i.e. |
4104 | each time after paintGL() has been executed. |
4105 | |
4106 | \sa doubleBuffer(), setAutoBufferSwap(), QGLFormat::setDoubleBuffer() |
4107 | */ |
4108 | |
4109 | void QGLWidget::swapBuffers() |
4110 | { |
4111 | Q_D(QGLWidget); |
4112 | d->glcx->swapBuffers(); |
4113 | } |
4114 | |
4115 | |
4116 | /*! |
4117 | \fn const QGLContext* QGLWidget::overlayContext() const |
4118 | |
4119 | Returns the overlay context of this widget, or \nullptr if this |
4120 | widget has no overlay. |
4121 | |
4122 | \sa context() |
4123 | */ |
4124 | const QGLContext* QGLWidget::overlayContext() const |
4125 | { |
4126 | return nullptr; |
4127 | } |
4128 | |
4129 | /*! |
4130 | \fn void QGLWidget::makeOverlayCurrent() |
4131 | |
4132 | Makes the overlay context of this widget current. Use this if you |
4133 | need to issue OpenGL commands to the overlay context outside of |
4134 | initializeOverlayGL(), resizeOverlayGL(), and paintOverlayGL(). |
4135 | |
4136 | Does nothing if this widget has no overlay. |
4137 | |
4138 | \sa makeCurrent() |
4139 | */ |
4140 | void QGLWidget::makeOverlayCurrent() |
4141 | { |
4142 | } |
4143 | |
4144 | /*! |
4145 | \obsolete |
4146 | |
4147 | Sets a new format for this widget. |
4148 | |
4149 | If the underlying OpenGL/Window system cannot satisfy all the |
4150 | features requested in \a format, the nearest subset of features will |
4151 | be used. After creation, the format() method will return the actual |
4152 | rendering context format obtained. |
4153 | |
4154 | The widget will be assigned a new QGLContext, and the initializeGL() |
4155 | function will be executed for this new context before the first |
4156 | resizeGL() or paintGL(). |
4157 | |
4158 | This method will try to keep display list and texture object sharing |
4159 | in effect with other QGLWidget objects, but changing the format might make |
4160 | sharing impossible. Use isSharing() to see if sharing is still in |
4161 | effect. |
4162 | |
4163 | \sa format(), isSharing(), isValid() |
4164 | */ |
4165 | |
4166 | void QGLWidget::setFormat(const QGLFormat &format) |
4167 | { |
4168 | setContext(context: new QGLContext(format,this)); |
4169 | } |
4170 | |
4171 | |
4172 | |
4173 | |
4174 | /*! |
4175 | \fn QGLContext *QGLWidget::context() const |
4176 | |
4177 | Returns the context of this widget. |
4178 | |
4179 | It is possible that the context is not valid (see isValid()), for |
4180 | example, if the underlying hardware does not support the format |
4181 | attributes that were requested. |
4182 | */ |
4183 | |
4184 | /*! |
4185 | \fn void QGLWidget::setContext(QGLContext *context, |
4186 | const QGLContext* shareContext, |
4187 | bool deleteOldContext) |
4188 | \obsolete |
4189 | |
4190 | Sets a new context for this widget. The QGLContext \a context must |
4191 | be created using \e new. QGLWidget will delete \a context when |
4192 | another context is set or when the widget is destroyed. |
4193 | |
4194 | If \a context is invalid, QGLContext::create() is performed on |
4195 | it. The initializeGL() function will then be executed for the new |
4196 | context before the first resizeGL() or paintGL(). |
4197 | |
4198 | If \a context is invalid, this method will try to keep display list |
4199 | and texture object sharing in effect, or (if \a shareContext points |
4200 | to a valid context) start display list and texture object sharing |
4201 | with that context, but sharing might be impossible if the two |
4202 | contexts have different \l {format()} {formats}. Use isSharing() to |
4203 | see whether sharing is in effect. |
4204 | |
4205 | If \a deleteOldContext is true (the default), the existing context |
4206 | will be deleted. You may use false here if you have kept a pointer |
4207 | to the old context (as returned by context()), and want to restore |
4208 | that context later. |
4209 | |
4210 | \note This function is obsolete and should no longer be used. If you were |
4211 | using it to recreate the context for a QGLWidget, you should instead create a |
4212 | new QGLWidget or use the QOpenGLContext API in conjunction with QWindow. |
4213 | There is currently no officially supported way to substitute QGLWidget's |
4214 | context with your own implementation of QGLContext. |
4215 | |
4216 | \sa context(), isSharing() |
4217 | */ |
4218 | void QGLWidget::setContext(QGLContext *context, |
4219 | const QGLContext* shareContext, |
4220 | bool deleteOldContext) |
4221 | { |
4222 | Q_D(QGLWidget); |
4223 | if (context == 0) { |
4224 | qWarning(msg: "QGLWidget::setContext: Cannot set null context" ); |
4225 | return; |
4226 | } |
4227 | |
4228 | if (context->device() == 0) // a context may refere to more than 1 window. |
4229 | context->setDevice(this); //but its better to point to 1 of them than none of them. |
4230 | |
4231 | QGLContext* oldcx = d->glcx; |
4232 | d->glcx = context; |
4233 | |
4234 | if (!d->glcx->isValid()) |
4235 | d->glcx->create(shareContext: shareContext ? shareContext : oldcx); |
4236 | |
4237 | if (deleteOldContext) |
4238 | delete oldcx; |
4239 | } |
4240 | |
4241 | /*! |
4242 | \fn void QGLWidget::updateGL() |
4243 | |
4244 | Updates the widget by calling glDraw(). |
4245 | */ |
4246 | |
4247 | void QGLWidget::updateGL() |
4248 | { |
4249 | Q_D(QGLWidget); |
4250 | const bool targetIsOffscreen = !d->glcx->d_ptr->readback_target_size.isEmpty(); |
4251 | if (updatesEnabled() && (testAttribute(attribute: Qt::WA_Mapped) || targetIsOffscreen)) |
4252 | glDraw(); |
4253 | } |
4254 | |
4255 | |
4256 | /*! |
4257 | \fn void QGLWidget::updateOverlayGL() |
4258 | |
4259 | Updates the widget's overlay (if any). Will cause the virtual |
4260 | function paintOverlayGL() to be executed. |
4261 | |
4262 | The widget's rendering context will become the current context and |
4263 | initializeGL() will be called if it hasn't already been called. |
4264 | */ |
4265 | void QGLWidget::updateOverlayGL() |
4266 | { |
4267 | } |
4268 | |
4269 | /*! |
4270 | This virtual function is called once before the first call to |
4271 | paintGL() or resizeGL(), and then once whenever the widget has |
4272 | been assigned a new QGLContext. Reimplement it in a subclass. |
4273 | |
4274 | This function should set up any required OpenGL context rendering |
4275 | flags, defining display lists, etc. |
4276 | |
4277 | There is no need to call makeCurrent() because this has already |
4278 | been done when this function is called. |
4279 | */ |
4280 | |
4281 | void QGLWidget::initializeGL() |
4282 | { |
4283 | } |
4284 | |
4285 | |
4286 | /*! |
4287 | This virtual function is called whenever the widget needs to be |
4288 | painted. Reimplement it in a subclass. |
4289 | |
4290 | There is no need to call makeCurrent() because this has already |
4291 | been done when this function is called. |
4292 | */ |
4293 | |
4294 | void QGLWidget::paintGL() |
4295 | { |
4296 | qgl_functions()->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
4297 | } |
4298 | |
4299 | |
4300 | /*! |
4301 | \fn void QGLWidget::resizeGL(int width , int height) |
4302 | |
4303 | This virtual function is called whenever the widget has been |
4304 | resized. The new size is passed in \a width and \a height. |
4305 | Reimplement it in a subclass. |
4306 | |
4307 | There is no need to call makeCurrent() because this has already |
4308 | been done when this function is called. |
4309 | */ |
4310 | |
4311 | void QGLWidget::resizeGL(int, int) |
4312 | { |
4313 | } |
4314 | |
4315 | |
4316 | |
4317 | /*! |
4318 | This virtual function is used in the same manner as initializeGL() |
4319 | except that it operates on the widget's overlay context instead of |
4320 | the widget's main context. This means that initializeOverlayGL() |
4321 | is called once before the first call to paintOverlayGL() or |
4322 | resizeOverlayGL(). Reimplement it in a subclass. |
4323 | |
4324 | This function should set up any required OpenGL context rendering |
4325 | flags, defining display lists, etc. for the overlay context. |
4326 | |
4327 | There is no need to call makeOverlayCurrent() because this has |
4328 | already been done when this function is called. |
4329 | */ |
4330 | |
4331 | void QGLWidget::initializeOverlayGL() |
4332 | { |
4333 | } |
4334 | |
4335 | |
4336 | /*! |
4337 | This virtual function is used in the same manner as paintGL() |
4338 | except that it operates on the widget's overlay context instead of |
4339 | the widget's main context. This means that paintOverlayGL() is |
4340 | called whenever the widget's overlay needs to be painted. |
4341 | Reimplement it in a subclass. |
4342 | |
4343 | There is no need to call makeOverlayCurrent() because this has |
4344 | already been done when this function is called. |
4345 | */ |
4346 | |
4347 | void QGLWidget::paintOverlayGL() |
4348 | { |
4349 | } |
4350 | |
4351 | |
4352 | /*! |
4353 | \fn void QGLWidget::resizeOverlayGL(int width , int height) |
4354 | |
4355 | This virtual function is used in the same manner as paintGL() |
4356 | except that it operates on the widget's overlay context instead of |
4357 | the widget's main context. This means that resizeOverlayGL() is |
4358 | called whenever the widget has been resized. The new size is |
4359 | passed in \a width and \a height. Reimplement it in a subclass. |
4360 | |
4361 | There is no need to call makeOverlayCurrent() because this has |
4362 | already been done when this function is called. |
4363 | */ |
4364 | |
4365 | void QGLWidget::resizeOverlayGL(int, int) |
4366 | { |
4367 | } |
4368 | |
4369 | /*!\reimp |
4370 | */ |
4371 | bool QGLWidget::event(QEvent *e) |
4372 | { |
4373 | Q_D(QGLWidget); |
4374 | |
4375 | // A re-parent will destroy the window and re-create it. We should not reset the context while it happens. |
4376 | if (e->type() == QEvent::ParentAboutToChange) |
4377 | d->parent_changing = true; |
4378 | |
4379 | if (e->type() == QEvent::ParentChange) |
4380 | d->parent_changing = false; |
4381 | |
4382 | return QWidget::event(event: e); |
4383 | } |
4384 | |
4385 | /*! |
4386 | \fn void QGLWidget::paintEvent(QPaintEvent *event) |
4387 | |
4388 | Handles paint events passed in the \a event parameter. Will cause |
4389 | the virtual paintGL() function to be called. |
4390 | |
4391 | The widget's rendering context will become the current context and |
4392 | initializeGL() will be called if it hasn't already been called. |
4393 | */ |
4394 | |
4395 | void QGLWidget::paintEvent(QPaintEvent *) |
4396 | { |
4397 | if (updatesEnabled()) { |
4398 | glDraw(); |
4399 | updateOverlayGL(); |
4400 | } |
4401 | } |
4402 | |
4403 | |
4404 | /*! |
4405 | \fn void QGLWidget::resizeEvent(QResizeEvent *event) |
4406 | |
4407 | Handles resize events that are passed in the \a event parameter. |
4408 | Calls the virtual function resizeGL(). |
4409 | */ |
4410 | void QGLWidget::resizeEvent(QResizeEvent *e) |
4411 | { |
4412 | Q_D(QGLWidget); |
4413 | |
4414 | QWidget::resizeEvent(event: e); |
4415 | if (!isValid()) |
4416 | return; |
4417 | if (!d->makeCurrent()) |
4418 | return; |
4419 | if (!d->glcx->initialized()) |
4420 | glInit(); |
4421 | const qreal scaleFactor = (window() && window()->windowHandle()) ? |
4422 | window()->windowHandle()->devicePixelRatio() : 1.0; |
4423 | |
4424 | resizeGL(width() * scaleFactor, height() * scaleFactor); |
4425 | } |
4426 | |
4427 | /*! |
4428 | Renders the current scene on a pixmap and returns the pixmap. |
4429 | |
4430 | You can use this method on both visible and invisible QGLWidget objects. |
4431 | |
4432 | Internally the function renders into a framebuffer object and performs pixel |
4433 | readback. This has a performance penalty, meaning that this function is not |
4434 | suitable to be called at a high frequency. |
4435 | |
4436 | After creating and binding the framebuffer object, the function will call |
4437 | initializeGL(), resizeGL(), and paintGL(). On the next normal update |
4438 | initializeGL() and resizeGL() will be triggered again since the size of the |
4439 | destination pixmap and the QGLWidget's size may differ. |
4440 | |
4441 | The size of the pixmap will be \a w pixels wide and \a h pixels high unless |
4442 | one of these parameters is 0 (the default), in which case the pixmap will |
4443 | have the same size as the widget. |
4444 | |
4445 | Care must be taken when using framebuffer objects in paintGL() in |
4446 | combination with this function. To switch back to the default framebuffer, |
4447 | use QGLFramebufferObject::bindDefault(). Binding FBO 0 is wrong since |
4448 | renderPixmap() uses a custom framebuffer instead of the one provided by the |
4449 | windowing system. |
4450 | |
4451 | \a useContext is ignored. Historically this parameter enabled the usage of |
4452 | the existing GL context. This is not supported anymore since additional |
4453 | contexts are never created. |
4454 | |
4455 | Overlays are not rendered onto the pixmap. |
4456 | |
4457 | If the GL rendering context and the desktop have different bit |
4458 | depths, the result will most likely look surprising. |
4459 | |
4460 | Note that the creation of display lists, modifications of the view |
4461 | frustum etc. should be done from within initializeGL(). If this is |
4462 | not done, the temporary QGLContext will not be initialized |
4463 | properly, and the rendered pixmap may be incomplete/corrupted. |
4464 | */ |
4465 | |
4466 | QPixmap QGLWidget::renderPixmap(int w, int h, bool useContext) |
4467 | { |
4468 | Q_UNUSED(useContext); |
4469 | Q_D(QGLWidget); |
4470 | |
4471 | QSize sz = size(); |
4472 | if ((w > 0) && (h > 0)) |
4473 | sz = QSize(w, h); |
4474 | |
4475 | QPixmap pm; |
4476 | if (d->glcx->isValid()) { |
4477 | d->glcx->makeCurrent(); |
4478 | QGLFramebufferObject fbo(sz, QGLFramebufferObject::CombinedDepthStencil); |
4479 | fbo.bind(); |
4480 | d->glcx->setInitialized(false); |
4481 | uint prevDefaultFbo = d->glcx->d_ptr->default_fbo; |
4482 | d->glcx->d_ptr->default_fbo = fbo.handle(); |
4483 | d->glcx->d_ptr->readback_target_size = sz; |
4484 | updateGL(); |
4485 | fbo.release(); |
4486 | pm = QPixmap::fromImage(image: fbo.toImage()); |
4487 | d->glcx->d_ptr->default_fbo = prevDefaultFbo; |
4488 | d->glcx->setInitialized(false); |
4489 | d->glcx->d_ptr->readback_target_size = QSize(); |
4490 | } |
4491 | |
4492 | return pm; |
4493 | } |
4494 | |
4495 | /*! |
4496 | Returns an image of the frame buffer. If \a withAlpha is true the |
4497 | alpha channel is included. |
4498 | |
4499 | Depending on your hardware, you can explicitly select which color |
4500 | buffer to grab with a glReadBuffer() call before calling this |
4501 | function. |
4502 | |
4503 | On QNX the back buffer is not preserved when swapBuffers() is called. The back buffer |
4504 | where this function reads from, might thus not contain the same content as the front buffer. |
4505 | In order to retrieve what is currently visible on the screen, swapBuffers() |
4506 | has to be executed prior to this function call. |
4507 | */ |
4508 | QImage QGLWidget::grabFrameBuffer(bool withAlpha) |
4509 | { |
4510 | makeCurrent(); |
4511 | QImage res; |
4512 | qreal pixelRatio = devicePixelRatioF(); |
4513 | int w = pixelRatio * width(); |
4514 | int h = pixelRatio * height(); |
4515 | if (format().rgba()) |
4516 | res = qt_gl_read_frame_buffer(size: QSize(w, h), alpha_format: format().alpha(), include_alpha: withAlpha); |
4517 | res.setDevicePixelRatio(pixelRatio); |
4518 | return res; |
4519 | } |
4520 | |
4521 | |
4522 | |
4523 | /*! |
4524 | Initializes OpenGL for this widget's context. Calls the virtual |
4525 | function initializeGL(). |
4526 | */ |
4527 | |
4528 | void QGLWidget::glInit() |
4529 | { |
4530 | Q_D(QGLWidget); |
4531 | if (!isValid()) |
4532 | return; |
4533 | if (!d->makeCurrent()) |
4534 | return; |
4535 | initializeGL(); |
4536 | d->glcx->setInitialized(true); |
4537 | } |
4538 | |
4539 | |
4540 | /*! |
4541 | Executes the virtual function paintGL(). |
4542 | |
4543 | The widget's rendering context will become the current context and |
4544 | initializeGL() will be called if it hasn't already been called. |
4545 | */ |
4546 | |
4547 | void QGLWidget::glDraw() |
4548 | { |
4549 | Q_D(QGLWidget); |
4550 | if (!isValid()) |
4551 | return; |
4552 | if (!d->makeCurrent()) |
4553 | return; |
4554 | #ifndef QT_OPENGL_ES |
4555 | if (d->glcx->deviceIsPixmap() && !d->glcx->contextHandle()->isOpenGLES()) |
4556 | qgl1_functions()->glDrawBuffer(GL_FRONT); |
4557 | #endif |
4558 | QSize readback_target_size = d->glcx->d_ptr->readback_target_size; |
4559 | if (!d->glcx->initialized()) { |
4560 | glInit(); |
4561 | const qreal scaleFactor = (window() && window()->windowHandle()) ? |
4562 | window()->windowHandle()->devicePixelRatio() : 1.0; |
4563 | int w, h; |
4564 | if (readback_target_size.isEmpty()) { |
4565 | w = d->glcx->device()->width() * scaleFactor; |
4566 | h = d->glcx->device()->height() * scaleFactor; |
4567 | } else { |
4568 | w = readback_target_size.width(); |
4569 | h = readback_target_size.height(); |
4570 | } |
4571 | resizeGL(w, h); // New context needs this "resize" |
4572 | } |
4573 | paintGL(); |
4574 | if (doubleBuffer() && readback_target_size.isEmpty()) { |
4575 | if (d->autoSwap) |
4576 | swapBuffers(); |
4577 | } else { |
4578 | qgl_functions()->glFlush(); |
4579 | } |
4580 | } |
4581 | |
4582 | /*! |
4583 | Convenience function for specifying a drawing color to OpenGL. |
4584 | Calls glColor4 (in RGBA mode) or glIndex (in color-index mode) |
4585 | with the color \a c. Applies to this widgets GL context. |
4586 | |
4587 | \note This function is not supported on OpenGL/ES 2.0 systems. |
4588 | |
4589 | \sa qglClearColor(), QGLContext::currentContext(), QColor |
4590 | */ |
4591 | |
4592 | void QGLWidget::qglColor(const QColor& c) const |
4593 | { |
4594 | #if !defined(QT_OPENGL_ES_2) |
4595 | #ifdef QT_OPENGL_ES |
4596 | qgl_functions()->glColor4f(c.redF(), c.greenF(), c.blueF(), c.alphaF()); |
4597 | #else |
4598 | Q_D(const QGLWidget); |
4599 | const QGLContext *ctx = QGLContext::currentContext(); |
4600 | if (ctx && !ctx->contextHandle()->isOpenGLES()) { |
4601 | if (ctx->format().rgba()) |
4602 | qgl1_functions()->glColor4f(red: c.redF(), green: c.greenF(), blue: c.blueF(), alpha: c.alphaF()); |
4603 | else if (!d->cmap.isEmpty()) { // QGLColormap in use? |
4604 | int i = d->cmap.find(color: c.rgb()); |
4605 | if (i < 0) |
4606 | i = d->cmap.findNearest(color: c.rgb()); |
4607 | qgl1_functions()->glIndexi(c: i); |
4608 | } else |
4609 | qgl1_functions()->glIndexi(c: ctx->colorIndex(c)); |
4610 | } |
4611 | #endif //QT_OPENGL_ES |
4612 | #else |
4613 | Q_UNUSED(c); |
4614 | #endif //QT_OPENGL_ES_2 |
4615 | } |
4616 | |
4617 | /*! |
4618 | Convenience function for specifying the clearing color to OpenGL. |
4619 | Calls glClearColor (in RGBA mode) or glClearIndex (in color-index |
4620 | mode) with the color \a c. Applies to this widgets GL context. |
4621 | |
4622 | \sa qglColor(), QGLContext::currentContext(), QColor |
4623 | */ |
4624 | |
4625 | void QGLWidget::qglClearColor(const QColor& c) const |
4626 | { |
4627 | #ifdef QT_OPENGL_ES |
4628 | qgl_functions()->glClearColor(c.redF(), c.greenF(), c.blueF(), c.alphaF()); |
4629 | #else |
4630 | Q_D(const QGLWidget); |
4631 | const QGLContext *ctx = QGLContext::currentContext(); |
4632 | if (ctx && !ctx->contextHandle()->isOpenGLES()) { |
4633 | if (ctx->format().rgba()) |
4634 | qgl_functions()->glClearColor(red: c.redF(), green: c.greenF(), blue: c.blueF(), alpha: c.alphaF()); |
4635 | else if (!d->cmap.isEmpty()) { // QGLColormap in use? |
4636 | int i = d->cmap.find(color: c.rgb()); |
4637 | if (i < 0) |
4638 | i = d->cmap.findNearest(color: c.rgb()); |
4639 | qgl1_functions()->glClearIndex(c: i); |
4640 | } else { |
4641 | qgl1_functions()->glClearIndex(c: ctx->colorIndex(c)); |
4642 | } |
4643 | } else { |
4644 | qgl_functions()->glClearColor(red: c.redF(), green: c.greenF(), blue: c.blueF(), alpha: c.alphaF()); |
4645 | } |
4646 | #endif |
4647 | } |
4648 | |
4649 | |
4650 | /*! |
4651 | Converts the image \a img into the unnamed format expected by |
4652 | OpenGL functions such as glTexImage2D(). The returned image is not |
4653 | usable as a QImage, but QImage::width(), QImage::height() and |
4654 | QImage::bits() may be used with OpenGL. The GL format used is |
4655 | \c GL_RGBA. |
4656 | |
4657 | \omit ### |
4658 | |
4659 | \l opengl/texture example |
4660 | The following few lines are from the texture example. Most of the |
4661 | code is irrelevant, so we just quote the relevant bits: |
4662 | |
4663 | \quotefromfile opengl/texture/gltexobj.cpp |
4664 | \skipto tex1 |
4665 | \printline tex1 |
4666 | \printline gllogo.bmp |
4667 | |
4668 | We create \e tex1 (and another variable) for OpenGL, and load a real |
4669 | image into \e buf. |
4670 | |
4671 | \skipto convertToGLFormat |
4672 | \printline convertToGLFormat |
4673 | |
4674 | A few lines later, we convert \e buf into OpenGL format and store it |
4675 | in \e tex1. |
4676 | |
4677 | \skipto glTexImage2D |
4678 | \printline glTexImage2D |
4679 | \printline tex1.bits |
4680 | |
4681 | Note the dimension restrictions for texture images as described in |
4682 | the glTexImage2D() documentation. The width must be 2^m + 2*border |
4683 | and the height 2^n + 2*border where m and n are integers and |
4684 | border is either 0 or 1. |
4685 | |
4686 | Another function in the same example uses \e tex1 with OpenGL. |
4687 | |
4688 | \endomit |
4689 | */ |
4690 | |
4691 | QImage QGLWidget::convertToGLFormat(const QImage& img) |
4692 | { |
4693 | QImage res(img.size(), QImage::Format_ARGB32); |
4694 | convertToGLFormatHelper(dst&: res, img: img.convertToFormat(f: QImage::Format_ARGB32), GL_RGBA); |
4695 | return res; |
4696 | } |
4697 | |
4698 | |
4699 | /*! |
4700 | \fn QGLColormap & QGLWidget::colormap() const |
4701 | |
4702 | Returns the colormap for this widget. |
4703 | |
4704 | Usually it is only top-level widgets that can have different |
4705 | colormaps installed. Asking for the colormap of a child widget |
4706 | will return the colormap for the child's top-level widget. |
4707 | |
4708 | If no colormap has been set for this widget, the QGLColormap |
4709 | returned will be empty. |
4710 | |
4711 | \sa setColormap(), QGLColormap::isEmpty() |
4712 | */ |
4713 | const QGLColormap & QGLWidget::colormap() const |
4714 | { |
4715 | Q_D(const QGLWidget); |
4716 | return d->cmap; |
4717 | } |
4718 | |
4719 | /*! |
4720 | \fn void QGLWidget::setColormap(const QGLColormap & cmap) |
4721 | |
4722 | Set the colormap for this widget to \a cmap. Usually it is only |
4723 | top-level widgets that can have colormaps installed. |
4724 | |
4725 | \sa colormap() |
4726 | */ |
4727 | void QGLWidget::setColormap(const QGLColormap & c) |
4728 | { |
4729 | Q_UNUSED(c); |
4730 | } |
4731 | |
4732 | #ifndef QT_OPENGL_ES |
4733 | |
4734 | static void qt_save_gl_state() |
4735 | { |
4736 | QOpenGLFunctions *funcs = qgl_functions(); |
4737 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
4738 | |
4739 | gl1funcs->glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS); |
4740 | gl1funcs->glPushAttrib(GL_ALL_ATTRIB_BITS); |
4741 | gl1funcs->glMatrixMode(GL_TEXTURE); |
4742 | gl1funcs->glPushMatrix(); |
4743 | gl1funcs->glLoadIdentity(); |
4744 | gl1funcs->glMatrixMode(GL_PROJECTION); |
4745 | gl1funcs->glPushMatrix(); |
4746 | gl1funcs->glMatrixMode(GL_MODELVIEW); |
4747 | gl1funcs->glPushMatrix(); |
4748 | |
4749 | gl1funcs->glShadeModel(GL_FLAT); |
4750 | funcs->glDisable(GL_CULL_FACE); |
4751 | funcs->glDisable(GL_LIGHTING); |
4752 | funcs->glDisable(GL_STENCIL_TEST); |
4753 | funcs->glDisable(GL_DEPTH_TEST); |
4754 | funcs->glEnable(GL_BLEND); |
4755 | funcs->glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
4756 | } |
4757 | |
4758 | static void qt_restore_gl_state() |
4759 | { |
4760 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
4761 | |
4762 | gl1funcs->glMatrixMode(GL_TEXTURE); |
4763 | gl1funcs->glPopMatrix(); |
4764 | gl1funcs->glMatrixMode(GL_PROJECTION); |
4765 | gl1funcs->glPopMatrix(); |
4766 | gl1funcs->glMatrixMode(GL_MODELVIEW); |
4767 | gl1funcs->glPopMatrix(); |
4768 | gl1funcs->glPopAttrib(); |
4769 | gl1funcs->glPopClientAttrib(); |
4770 | } |
4771 | |
4772 | static void qt_gl_draw_text(QPainter *p, int x, int y, const QString &str, |
4773 | const QFont &font) |
4774 | { |
4775 | GLfloat color[4]; |
4776 | qgl_functions()->glGetFloatv(GL_CURRENT_COLOR, params: &color[0]); |
4777 | |
4778 | QColor col; |
4779 | col.setRgbF(r: color[0], g: color[1], b: color[2],a: color[3]); |
4780 | QPen old_pen = p->pen(); |
4781 | QFont old_font = p->font(); |
4782 | |
4783 | p->setPen(col); |
4784 | p->setFont(font); |
4785 | p->drawText(x, y, s: str); |
4786 | |
4787 | p->setPen(old_pen); |
4788 | p->setFont(old_font); |
4789 | } |
4790 | |
4791 | #endif // !QT_OPENGL_ES |
4792 | |
4793 | /*! |
4794 | Renders the string \a str into the GL context of this widget. |
4795 | |
4796 | \a x and \a y are specified in window coordinates, with the origin |
4797 | in the upper left-hand corner of the window. If \a font is not |
4798 | specified, the currently set application font will be used to |
4799 | render the string. To change the color of the rendered text you can |
4800 | use the glColor() call (or the qglColor() convenience function), |
4801 | just before the renderText() call. |
4802 | |
4803 | \note This function clears the stencil buffer. |
4804 | |
4805 | \note This function is not supported on OpenGL/ES systems. |
4806 | |
4807 | \note This function temporarily disables depth-testing when the |
4808 | text is drawn. |
4809 | |
4810 | \note This function can only be used inside a |
4811 | QPainter::beginNativePainting()/QPainter::endNativePainting() block |
4812 | if a painter is active on the QGLWidget. |
4813 | */ |
4814 | |
4815 | void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font) |
4816 | { |
4817 | #ifndef QT_OPENGL_ES |
4818 | Q_D(QGLWidget); |
4819 | if (!d->glcx->contextHandle()->isOpenGLES()) { |
4820 | Q_D(QGLWidget); |
4821 | if (str.isEmpty() || !isValid()) |
4822 | return; |
4823 | |
4824 | QOpenGLFunctions *funcs = qgl_functions(); |
4825 | GLint view[4]; |
4826 | bool use_scissor_testing = funcs->glIsEnabled(GL_SCISSOR_TEST); |
4827 | if (!use_scissor_testing) |
4828 | funcs->glGetIntegerv(GL_VIEWPORT, params: &view[0]); |
4829 | int width = d->glcx->device()->width(); |
4830 | int height = d->glcx->device()->height(); |
4831 | bool auto_swap = autoBufferSwap(); |
4832 | |
4833 | QPaintEngine *engine = paintEngine(); |
4834 | |
4835 | qt_save_gl_state(); |
4836 | |
4837 | QPainter *p; |
4838 | bool reuse_painter = false; |
4839 | if (engine->isActive()) { |
4840 | reuse_painter = true; |
4841 | p = engine->painter(); |
4842 | |
4843 | funcs->glDisable(GL_DEPTH_TEST); |
4844 | funcs->glViewport(x: 0, y: 0, width, height); |
4845 | } else { |
4846 | setAutoBufferSwap(false); |
4847 | // disable glClear() as a result of QPainter::begin() |
4848 | d->disable_clear_on_painter_begin = true; |
4849 | p = new QPainter(this); |
4850 | } |
4851 | |
4852 | QRect viewport(view[0], view[1], view[2], view[3]); |
4853 | if (!use_scissor_testing && viewport != rect()) { |
4854 | // if the user hasn't set a scissor box, we set one that |
4855 | // covers the current viewport |
4856 | funcs->glScissor(x: view[0], y: view[1], width: view[2], height: view[3]); |
4857 | funcs->glEnable(GL_SCISSOR_TEST); |
4858 | } else if (use_scissor_testing) { |
4859 | // use the scissor box set by the user |
4860 | funcs->glEnable(GL_SCISSOR_TEST); |
4861 | } |
4862 | |
4863 | qt_gl_draw_text(p, x, y, str, font); |
4864 | |
4865 | if (!reuse_painter) { |
4866 | p->end(); |
4867 | delete p; |
4868 | setAutoBufferSwap(auto_swap); |
4869 | d->disable_clear_on_painter_begin = false; |
4870 | } |
4871 | |
4872 | qt_restore_gl_state(); |
4873 | |
4874 | return; |
4875 | } |
4876 | #else // QT_OPENGL_ES |
4877 | Q_UNUSED(x); |
4878 | Q_UNUSED(y); |
4879 | Q_UNUSED(str); |
4880 | Q_UNUSED(font); |
4881 | #endif |
4882 | qWarning(msg: "QGLWidget::renderText is not supported under OpenGL/ES" ); |
4883 | } |
4884 | |
4885 | /*! \overload |
4886 | |
4887 | \a x, \a y and \a z are specified in scene or object coordinates |
4888 | relative to the currently set projection and model matrices. This |
4889 | can be useful if you want to annotate models with text labels and |
4890 | have the labels move with the model as it is rotated etc. |
4891 | |
4892 | \note This function is not supported on OpenGL/ES systems. |
4893 | |
4894 | \note If depth testing is enabled before this function is called, |
4895 | then the drawn text will be depth-tested against the models that |
4896 | have already been drawn in the scene. Use \c{glDisable(GL_DEPTH_TEST)} |
4897 | before calling this function to annotate the models without |
4898 | depth-testing the text. |
4899 | |
4900 | \note This function can only be used inside a |
4901 | QPainter::beginNativePainting()/QPainter::endNativePainting() block |
4902 | if a painter is active on the QGLWidget. |
4903 | */ |
4904 | void QGLWidget::renderText(double x, double y, double z, const QString &str, const QFont &font) |
4905 | { |
4906 | #ifndef QT_OPENGL_ES |
4907 | Q_D(QGLWidget); |
4908 | if (!d->glcx->contextHandle()->isOpenGLES()) { |
4909 | Q_D(QGLWidget); |
4910 | if (str.isEmpty() || !isValid()) |
4911 | return; |
4912 | |
4913 | QOpenGLFunctions *funcs = qgl_functions(); |
4914 | bool auto_swap = autoBufferSwap(); |
4915 | |
4916 | int width = d->glcx->device()->width(); |
4917 | int height = d->glcx->device()->height(); |
4918 | GLdouble model[4 * 4], proj[4 * 4]; |
4919 | GLint view[4]; |
4920 | QOpenGLFunctions_1_1 *gl1funcs = qgl1_functions(); |
4921 | gl1funcs->glGetDoublev(GL_MODELVIEW_MATRIX, params: &model[0]); |
4922 | gl1funcs->glGetDoublev(GL_PROJECTION_MATRIX, params: &proj[0]); |
4923 | funcs->glGetIntegerv(GL_VIEWPORT, params: &view[0]); |
4924 | GLdouble win_x = 0, win_y = 0, win_z = 0; |
4925 | qgluProject(objx: x, objy: y, objz: z, model: &model[0], proj: &proj[0], viewport: &view[0], |
4926 | winx: &win_x, winy: &win_y, winz: &win_z); |
4927 | const int dpr = d->glcx->device()->devicePixelRatioF(); |
4928 | win_x /= dpr; |
4929 | win_y /= dpr; |
4930 | win_y = height - win_y; // y is inverted |
4931 | |
4932 | QPaintEngine *engine = paintEngine(); |
4933 | |
4934 | QPainter *p; |
4935 | bool reuse_painter = false; |
4936 | bool use_depth_testing = funcs->glIsEnabled(GL_DEPTH_TEST); |
4937 | bool use_scissor_testing = funcs->glIsEnabled(GL_SCISSOR_TEST); |
4938 | |
4939 | qt_save_gl_state(); |
4940 | |
4941 | if (engine->isActive()) { |
4942 | reuse_painter = true; |
4943 | p = engine->painter(); |
4944 | } else { |
4945 | setAutoBufferSwap(false); |
4946 | // disable glClear() as a result of QPainter::begin() |
4947 | d->disable_clear_on_painter_begin = true; |
4948 | p = new QPainter(this); |
4949 | } |
4950 | |
4951 | QRect viewport(view[0], view[1], view[2], view[3]); |
4952 | if (!use_scissor_testing && viewport != rect()) { |
4953 | funcs->glScissor(x: view[0], y: view[1], width: view[2], height: view[3]); |
4954 | funcs->glEnable(GL_SCISSOR_TEST); |
4955 | } else if (use_scissor_testing) { |
4956 | funcs->glEnable(GL_SCISSOR_TEST); |
4957 | } |
4958 | funcs->glViewport(x: 0, y: 0, width: width * dpr, height: height * dpr); |
4959 | gl1funcs->glAlphaFunc(GL_GREATER, ref: 0.0); |
4960 | funcs->glEnable(GL_ALPHA_TEST); |
4961 | if (use_depth_testing) |
4962 | funcs->glEnable(GL_DEPTH_TEST); |
4963 | |
4964 | // The only option in Qt 5 is the shader-based OpenGL 2 paint engine. |
4965 | // Setting fixed pipeline transformations is futile. Instead, pass the |
4966 | // extra values directly and let the engine figure the matrices out. |
4967 | static_cast<QGL2PaintEngineEx *>(p->paintEngine())->setTranslateZ(-2 * win_z); |
4968 | |
4969 | qt_gl_draw_text(p, x: qRound(d: win_x), y: qRound(d: win_y), str, font); |
4970 | |
4971 | static_cast<QGL2PaintEngineEx *>(p->paintEngine())->setTranslateZ(0); |
4972 | |
4973 | if (!reuse_painter) { |
4974 | p->end(); |
4975 | delete p; |
4976 | setAutoBufferSwap(auto_swap); |
4977 | d->disable_clear_on_painter_begin = false; |
4978 | } |
4979 | |
4980 | qt_restore_gl_state(); |
4981 | |
4982 | return; |
4983 | } |
4984 | #else // QT_OPENGL_ES |
4985 | Q_UNUSED(x); |
4986 | Q_UNUSED(y); |
4987 | Q_UNUSED(z); |
4988 | Q_UNUSED(str); |
4989 | Q_UNUSED(font); |
4990 | #endif |
4991 | qWarning(msg: "QGLWidget::renderText is not supported under OpenGL/ES" ); |
4992 | } |
4993 | |
4994 | QGLFormat QGLWidget::format() const |
4995 | { |
4996 | Q_D(const QGLWidget); |
4997 | return d->glcx->format(); |
4998 | } |
4999 | |
5000 | QGLContext *QGLWidget::context() const |
5001 | { |
5002 | Q_D(const QGLWidget); |
5003 | return d->glcx; |
5004 | } |
5005 | |
5006 | bool QGLWidget::doubleBuffer() const |
5007 | { |
5008 | Q_D(const QGLWidget); |
5009 | return d->glcx->d_ptr->glFormat.testOption(opt: QGL::DoubleBuffer); |
5010 | } |
5011 | |
5012 | void QGLWidget::setAutoBufferSwap(bool on) |
5013 | { |
5014 | Q_D(QGLWidget); |
5015 | d->autoSwap = on; |
5016 | } |
5017 | |
5018 | bool QGLWidget::autoBufferSwap() const |
5019 | { |
5020 | Q_D(const QGLWidget); |
5021 | return d->autoSwap; |
5022 | } |
5023 | |
5024 | /*! |
5025 | Calls QGLContext:::bindTexture(\a image, \a target, \a format) on the currently |
5026 | set context. |
5027 | |
5028 | \sa deleteTexture() |
5029 | */ |
5030 | GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format) |
5031 | { |
5032 | if (image.isNull()) |
5033 | return 0; |
5034 | |
5035 | Q_D(QGLWidget); |
5036 | return d->glcx->bindTexture(image, target, format, options: QGLContext::DefaultBindOption); |
5037 | } |
5038 | |
5039 | /*! |
5040 | \overload |
5041 | \since 4.6 |
5042 | |
5043 | The binding \a options are a set of options used to decide how to |
5044 | bind the texture to the context. |
5045 | */ |
5046 | GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format, QGLContext::BindOptions options) |
5047 | { |
5048 | if (image.isNull()) |
5049 | return 0; |
5050 | |
5051 | Q_D(QGLWidget); |
5052 | return d->glcx->bindTexture(image, target, format, options); |
5053 | } |
5054 | |
5055 | |
5056 | /*! |
5057 | Calls QGLContext:::bindTexture(\a pixmap, \a target, \a format) on the currently |
5058 | set context. |
5059 | |
5060 | \sa deleteTexture() |
5061 | */ |
5062 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) |
5063 | { |
5064 | if (pixmap.isNull()) |
5065 | return 0; |
5066 | |
5067 | Q_D(QGLWidget); |
5068 | return d->glcx->bindTexture(pixmap, target, format, options: QGLContext::DefaultBindOption); |
5069 | } |
5070 | |
5071 | /*! |
5072 | \overload |
5073 | \since 4.6 |
5074 | |
5075 | Generates and binds a 2D GL texture to the current context, based |
5076 | on \a pixmap. The generated texture id is returned and can be used in |
5077 | |
5078 | The binding \a options are a set of options used to decide how to |
5079 | bind the texture to the context. |
5080 | */ |
5081 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, |
5082 | QGLContext::BindOptions options) |
5083 | { |
5084 | Q_D(QGLWidget); |
5085 | return d->glcx->bindTexture(pixmap, target, format, options); |
5086 | } |
5087 | |
5088 | /*! \overload |
5089 | |
5090 | Calls QGLContext::bindTexture(\a fileName) on the currently set context. |
5091 | |
5092 | \sa deleteTexture() |
5093 | */ |
5094 | GLuint QGLWidget::bindTexture(const QString &fileName) |
5095 | { |
5096 | Q_D(QGLWidget); |
5097 | return d->glcx->bindTexture(fileName); |
5098 | } |
5099 | |
5100 | /*! |
5101 | Calls QGLContext::deleteTexture(\a id) on the currently set |
5102 | context. |
5103 | |
5104 | \sa bindTexture() |
5105 | */ |
5106 | void QGLWidget::deleteTexture(GLuint id) |
5107 | { |
5108 | Q_D(QGLWidget); |
5109 | d->glcx->deleteTexture(id); |
5110 | } |
5111 | |
5112 | /*! |
5113 | \since 4.4 |
5114 | |
5115 | Calls the corresponding QGLContext::drawTexture() with |
5116 | \a target, \a textureId, and \a textureTarget for this |
5117 | widget's context. |
5118 | */ |
5119 | void QGLWidget::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) |
5120 | { |
5121 | Q_D(QGLWidget); |
5122 | d->glcx->drawTexture(target, textureId, textureTarget); |
5123 | } |
5124 | |
5125 | /*! |
5126 | \since 4.4 |
5127 | |
5128 | Calls the corresponding QGLContext::drawTexture() with |
5129 | \a point, \a textureId, and \a textureTarget for this |
5130 | widget's context. |
5131 | */ |
5132 | void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) |
5133 | { |
5134 | Q_D(QGLWidget); |
5135 | d->glcx->drawTexture(point, textureId, textureTarget); |
5136 | } |
5137 | |
5138 | Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_gl_2_engine) |
5139 | |
5140 | Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine() |
5141 | { |
5142 | return qt_gl_2_engine()->engine(); |
5143 | } |
5144 | |
5145 | /*! |
5146 | \internal |
5147 | |
5148 | Returns the GL widget's paint engine. |
5149 | */ |
5150 | QPaintEngine *QGLWidget::paintEngine() const |
5151 | { |
5152 | return qt_qgl_paint_engine(); |
5153 | } |
5154 | |
5155 | void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget *shareWidget) |
5156 | { |
5157 | Q_Q(QGLWidget); |
5158 | q->setAttribute(Qt::WA_PaintOnScreen); |
5159 | q->setAttribute(Qt::WA_NoSystemBackground); |
5160 | q->setAutoFillBackground(true); // for compatibility |
5161 | |
5162 | mustHaveWindowHandle = 1; |
5163 | q->setAttribute(Qt::WA_NativeWindow); |
5164 | q->setWindowFlag(Qt::MSWindowsOwnDC); |
5165 | |
5166 | initContext(context, shareWidget); |
5167 | } |
5168 | |
5169 | /* |
5170 | This is the shared initialization for all platforms. Called from QGLWidgetPrivate::init() |
5171 | */ |
5172 | void QGLWidgetPrivate::initContext(QGLContext *context, const QGLWidget* shareWidget) |
5173 | { |
5174 | Q_Q(QGLWidget); |
5175 | |
5176 | glDevice.setWidget(q); |
5177 | |
5178 | glcx = 0; |
5179 | autoSwap = true; |
5180 | |
5181 | if (context && !context->device()) |
5182 | context->setDevice(q); |
5183 | q->setContext(context, shareContext: shareWidget ? shareWidget->context() : 0); |
5184 | |
5185 | if (!glcx) |
5186 | glcx = new QGLContext(QGLFormat::defaultFormat(), q); |
5187 | } |
5188 | |
5189 | bool QGLWidgetPrivate::renderCxPm(QPixmap*) |
5190 | { |
5191 | return false; |
5192 | } |
5193 | |
5194 | /*! \internal |
5195 | Free up any allocated colormaps. This fn is only called for |
5196 | top-level widgets. |
5197 | */ |
5198 | void QGLWidgetPrivate::cleanupColormaps() |
5199 | { |
5200 | } |
5201 | |
5202 | void QGLContextGroup::addShare(const QGLContext *context, const QGLContext *share) { |
5203 | Q_ASSERT(context && share); |
5204 | if (context->d_ptr->group == share->d_ptr->group) |
5205 | return; |
5206 | |
5207 | // Make sure 'context' is not already shared with another group of contexts. |
5208 | Q_ASSERT(context->d_ptr->group->m_refs.loadRelaxed() == 1); |
5209 | |
5210 | // Free 'context' group resources and make it use the same resources as 'share'. |
5211 | QGLContextGroup *group = share->d_ptr->group; |
5212 | delete context->d_ptr->group; |
5213 | context->d_ptr->group = group; |
5214 | group->m_refs.ref(); |
5215 | |
5216 | // Maintain a list of all the contexts in each group of sharing contexts. |
5217 | // The list is empty if the "share" context wasn't sharing already. |
5218 | if (group->m_shares.isEmpty()) |
5219 | group->m_shares.append(t: share); |
5220 | group->m_shares.append(t: context); |
5221 | } |
5222 | |
5223 | void QGLContextGroup::removeShare(const QGLContext *context) { |
5224 | // Remove the context from the group. |
5225 | QGLContextGroup *group = context->d_ptr->group; |
5226 | if (group->m_shares.isEmpty()) |
5227 | return; |
5228 | group->m_shares.removeAll(t: context); |
5229 | |
5230 | // Update context group representative. |
5231 | Q_ASSERT(group->m_shares.size() != 0); |
5232 | if (group->m_context == context) |
5233 | group->m_context = group->m_shares.at(i: 0); |
5234 | |
5235 | // If there is only one context left, then make the list empty. |
5236 | if (group->m_shares.size() == 1) |
5237 | group->m_shares.clear(); |
5238 | } |
5239 | |
5240 | QSize QGLTexture::bindCompressedTexture |
5241 | (const QString& fileName, const char *format) |
5242 | { |
5243 | QFile file(fileName); |
5244 | if (!file.open(flags: QIODevice::ReadOnly)) |
5245 | return QSize(); |
5246 | QByteArray contents = file.readAll(); |
5247 | file.close(); |
5248 | return bindCompressedTexture |
5249 | (buf: contents.constData(), len: contents.size(), format); |
5250 | } |
5251 | |
5252 | // PVR header format for container files that store textures compressed |
5253 | // with the ETC1, PVRTC2, and PVRTC4 encodings. Format information from the |
5254 | // PowerVR SDK at http://www.imgtec.com/powervr/insider/powervr-sdk.asp |
5255 | // "PVRTexTool Reference Manual, version 1.11f". |
5256 | struct |
5257 | { |
5258 | quint32 ; |
5259 | quint32 ; |
5260 | quint32 ; |
5261 | quint32 ; |
5262 | quint32 ; |
5263 | quint32 ; |
5264 | quint32 ; |
5265 | quint32 ; |
5266 | quint32 ; |
5267 | quint32 ; |
5268 | quint32 ; |
5269 | quint32 ; |
5270 | quint32 ; |
5271 | }; |
5272 | |
5273 | #define PVR_MAGIC 0x21525650 // "PVR!" in little-endian |
5274 | |
5275 | #define PVR_FORMAT_MASK 0x000000FF |
5276 | #define PVR_FORMAT_PVRTC2 0x00000018 |
5277 | #define PVR_FORMAT_PVRTC4 0x00000019 |
5278 | #define PVR_FORMAT_ETC1 0x00000036 |
5279 | |
5280 | #define PVR_HAS_MIPMAPS 0x00000100 |
5281 | #define PVR_TWIDDLED 0x00000200 |
5282 | #define PVR_NORMAL_MAP 0x00000400 |
5283 | #define PVR_BORDER_ADDED 0x00000800 |
5284 | #define PVR_CUBE_MAP 0x00001000 |
5285 | #define PVR_FALSE_COLOR_MIPMAPS 0x00002000 |
5286 | #define PVR_VOLUME_TEXTURE 0x00004000 |
5287 | #define PVR_ALPHA_IN_TEXTURE 0x00008000 |
5288 | #define PVR_VERTICAL_FLIP 0x00010000 |
5289 | |
5290 | #ifndef GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG |
5291 | #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
5292 | #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
5293 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
5294 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
5295 | #endif |
5296 | |
5297 | #ifndef GL_ETC1_RGB8_OES |
5298 | #define GL_ETC1_RGB8_OES 0x8D64 |
5299 | #endif |
5300 | |
5301 | bool QGLTexture::canBindCompressedTexture |
5302 | (const char *buf, int len, const char *format, bool *hasAlpha) |
5303 | { |
5304 | if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { |
5305 | // Compressed texture loading only supported on little-endian |
5306 | // systems such as x86 and ARM at the moment. |
5307 | return false; |
5308 | } |
5309 | if (!format) { |
5310 | // Auto-detect the format from the header. |
5311 | if (len >= 4 && !qstrncmp(str1: buf, str2: "DDS " , len: 4)) { |
5312 | *hasAlpha = true; |
5313 | return true; |
5314 | } else if (len >= 52 && !qstrncmp(str1: buf + 44, str2: "PVR!" , len: 4)) { |
5315 | const PvrHeader * = |
5316 | reinterpret_cast<const PvrHeader *>(buf); |
5317 | *hasAlpha = (pvrHeader->alphaMask != 0); |
5318 | return true; |
5319 | } |
5320 | } else { |
5321 | // Validate the format against the header. |
5322 | if (!qstricmp(format, "DDS" )) { |
5323 | if (len >= 4 && !qstrncmp(str1: buf, str2: "DDS " , len: 4)) { |
5324 | *hasAlpha = true; |
5325 | return true; |
5326 | } |
5327 | } else if (!qstricmp(format, "PVR" ) || !qstricmp(format, "ETC1" )) { |
5328 | if (len >= 52 && !qstrncmp(str1: buf + 44, str2: "PVR!" , len: 4)) { |
5329 | const PvrHeader * = |
5330 | reinterpret_cast<const PvrHeader *>(buf); |
5331 | *hasAlpha = (pvrHeader->alphaMask != 0); |
5332 | return true; |
5333 | } |
5334 | } |
5335 | } |
5336 | return false; |
5337 | } |
5338 | |
5339 | #define ctx QGLContext::currentContext() |
5340 | |
5341 | QSize QGLTexture::bindCompressedTexture |
5342 | (const char *buf, int len, const char *format) |
5343 | { |
5344 | if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { |
5345 | // Compressed texture loading only supported on little-endian |
5346 | // systems such as x86 and ARM at the moment. |
5347 | return QSize(); |
5348 | } |
5349 | if (!format) { |
5350 | // Auto-detect the format from the header. |
5351 | if (len >= 4 && !qstrncmp(str1: buf, str2: "DDS " , len: 4)) |
5352 | return bindCompressedTextureDDS(buf, len); |
5353 | else if (len >= 52 && !qstrncmp(str1: buf + 44, str2: "PVR!" , len: 4)) |
5354 | return bindCompressedTexturePVR(buf, len); |
5355 | } else { |
5356 | // Validate the format against the header. |
5357 | if (!qstricmp(format, "DDS" )) { |
5358 | if (len >= 4 && !qstrncmp(str1: buf, str2: "DDS " , len: 4)) |
5359 | return bindCompressedTextureDDS(buf, len); |
5360 | } else if (!qstricmp(format, "PVR" ) || !qstricmp(format, "ETC1" )) { |
5361 | if (len >= 52 && !qstrncmp(str1: buf + 44, str2: "PVR!" , len: 4)) |
5362 | return bindCompressedTexturePVR(buf, len); |
5363 | } |
5364 | } |
5365 | return QSize(); |
5366 | } |
5367 | |
5368 | QSize QGLTexture::bindCompressedTextureDDS(const char *buf, int len) |
5369 | { |
5370 | // We only support 2D texture loading at present. |
5371 | if (target != GL_TEXTURE_2D) |
5372 | return QSize(); |
5373 | |
5374 | // Bail out if the necessary extension is not present. |
5375 | if (!qgl_extensions()->hasOpenGLExtension(extension: QOpenGLExtensions::DDSTextureCompression)) { |
5376 | qWarning(msg: "QGLContext::bindTexture(): DDS texture compression is not supported." ); |
5377 | return QSize(); |
5378 | } |
5379 | |
5380 | const DDSFormat * = reinterpret_cast<const DDSFormat *>(buf + 4); |
5381 | if (!ddsHeader->dwLinearSize) { |
5382 | qWarning(msg: "QGLContext::bindTexture(): DDS image size is not valid." ); |
5383 | return QSize(); |
5384 | } |
5385 | |
5386 | int blockSize = 16; |
5387 | GLenum format; |
5388 | |
5389 | switch(ddsHeader->ddsPixelFormat.dwFourCC) { |
5390 | case FOURCC_DXT1: |
5391 | format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; |
5392 | blockSize = 8; |
5393 | break; |
5394 | case FOURCC_DXT3: |
5395 | format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
5396 | break; |
5397 | case FOURCC_DXT5: |
5398 | format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
5399 | break; |
5400 | default: |
5401 | qWarning(msg: "QGLContext::bindTexture(): DDS image format not supported." ); |
5402 | return QSize(); |
5403 | } |
5404 | |
5405 | const GLubyte *pixels = |
5406 | reinterpret_cast<const GLubyte *>(buf + ddsHeader->dwSize + 4); |
5407 | |
5408 | QOpenGLFunctions *funcs = qgl_functions(); |
5409 | funcs->glGenTextures(n: 1, textures: &id); |
5410 | funcs->glBindTexture(GL_TEXTURE_2D, texture: id); |
5411 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
5412 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
5413 | |
5414 | int size; |
5415 | int offset = 0; |
5416 | int available = len - int(ddsHeader->dwSize + 4); |
5417 | int w = ddsHeader->dwWidth; |
5418 | int h = ddsHeader->dwHeight; |
5419 | |
5420 | // load mip-maps |
5421 | for(int i = 0; i < (int) ddsHeader->dwMipMapCount; ++i) { |
5422 | if (w == 0) w = 1; |
5423 | if (h == 0) h = 1; |
5424 | |
5425 | size = ((w+3)/4) * ((h+3)/4) * blockSize; |
5426 | if (size > available) |
5427 | break; |
5428 | qgl_extensions()->glCompressedTexImage2D(GL_TEXTURE_2D, level: i, internalformat: format, width: w, height: h, border: 0, |
5429 | imageSize: size, data: pixels + offset); |
5430 | offset += size; |
5431 | available -= size; |
5432 | |
5433 | // half size for each mip-map level |
5434 | w = w/2; |
5435 | h = h/2; |
5436 | } |
5437 | |
5438 | // DDS images are not inverted. |
5439 | options &= ~QGLContext::InvertedYBindOption; |
5440 | |
5441 | return QSize(ddsHeader->dwWidth, ddsHeader->dwHeight); |
5442 | } |
5443 | |
5444 | QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len) |
5445 | { |
5446 | // We only support 2D texture loading at present. Cube maps later. |
5447 | if (target != GL_TEXTURE_2D) |
5448 | return QSize(); |
5449 | |
5450 | // Determine which texture format we will be loading. |
5451 | const PvrHeader * = reinterpret_cast<const PvrHeader *>(buf); |
5452 | GLenum textureFormat; |
5453 | quint32 minWidth, minHeight; |
5454 | switch (pvrHeader->flags & PVR_FORMAT_MASK) { |
5455 | case PVR_FORMAT_PVRTC2: |
5456 | if (pvrHeader->alphaMask) |
5457 | textureFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; |
5458 | else |
5459 | textureFormat = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; |
5460 | minWidth = 16; |
5461 | minHeight = 8; |
5462 | break; |
5463 | |
5464 | case PVR_FORMAT_PVRTC4: |
5465 | if (pvrHeader->alphaMask) |
5466 | textureFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; |
5467 | else |
5468 | textureFormat = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; |
5469 | minWidth = 8; |
5470 | minHeight = 8; |
5471 | break; |
5472 | |
5473 | case PVR_FORMAT_ETC1: |
5474 | textureFormat = GL_ETC1_RGB8_OES; |
5475 | minWidth = 4; |
5476 | minHeight = 4; |
5477 | break; |
5478 | |
5479 | default: |
5480 | qWarning(msg: "QGLContext::bindTexture(): PVR image format 0x%x not supported." , int(pvrHeader->flags & PVR_FORMAT_MASK)); |
5481 | return QSize(); |
5482 | } |
5483 | |
5484 | // Bail out if the necessary extension is not present. |
5485 | if (textureFormat == GL_ETC1_RGB8_OES) { |
5486 | if (!qgl_extensions()->hasOpenGLExtension(extension: QOpenGLExtensions::ETC1TextureCompression)) { |
5487 | qWarning(msg: "QGLContext::bindTexture(): ETC1 texture compression is not supported." ); |
5488 | return QSize(); |
5489 | } |
5490 | } else { |
5491 | if (!qgl_extensions()->hasOpenGLExtension(extension: QOpenGLExtensions::PVRTCTextureCompression)) { |
5492 | qWarning(msg: "QGLContext::bindTexture(): PVRTC texture compression is not supported." ); |
5493 | return QSize(); |
5494 | } |
5495 | } |
5496 | |
5497 | // Boundary check on the buffer size. |
5498 | quint32 bufferSize = pvrHeader->headerSize + pvrHeader->dataSize; |
5499 | if (bufferSize > quint32(len)) { |
5500 | qWarning(msg: "QGLContext::bindTexture(): PVR image size is not valid." ); |
5501 | return QSize(); |
5502 | } |
5503 | |
5504 | // Create the texture. |
5505 | QOpenGLFunctions *funcs = qgl_functions(); |
5506 | funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, param: 1); |
5507 | funcs->glGenTextures(n: 1, textures: &id); |
5508 | funcs->glBindTexture(GL_TEXTURE_2D, texture: id); |
5509 | if (pvrHeader->mipMapCount) { |
5510 | if ((options & QGLContext::LinearFilteringBindOption) != 0) { |
5511 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
5512 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); |
5513 | } else { |
5514 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
5515 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); |
5516 | } |
5517 | } else if ((options & QGLContext::LinearFilteringBindOption) != 0) { |
5518 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
5519 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
5520 | } else { |
5521 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
5522 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
5523 | } |
5524 | |
5525 | // Load the compressed mipmap levels. |
5526 | const GLubyte *buffer = |
5527 | reinterpret_cast<const GLubyte *>(buf + pvrHeader->headerSize); |
5528 | bufferSize = pvrHeader->dataSize; |
5529 | quint32 level = 0; |
5530 | quint32 width = pvrHeader->width; |
5531 | quint32 height = pvrHeader->height; |
5532 | while (bufferSize > 0 && level <= pvrHeader->mipMapCount) { |
5533 | quint32 size = |
5534 | (qMax(a: width, b: minWidth) * qMax(a: height, b: minHeight) * |
5535 | pvrHeader->bitsPerPixel) / 8; |
5536 | if (size > bufferSize) |
5537 | break; |
5538 | qgl_extensions()->glCompressedTexImage2D(GL_TEXTURE_2D, level: GLint(level), internalformat: textureFormat, |
5539 | width: GLsizei(width), height: GLsizei(height), border: 0, |
5540 | imageSize: GLsizei(size), data: buffer); |
5541 | width /= 2; |
5542 | height /= 2; |
5543 | buffer += size; |
5544 | ++level; |
5545 | } |
5546 | |
5547 | // Restore the default pixel alignment for later texture uploads. |
5548 | funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, param: 4); |
5549 | |
5550 | // Set the invert flag for the texture. The "vertical flip" |
5551 | // flag in PVR is the opposite sense to our sense of inversion. |
5552 | options.setFlag(flag: QGLContext::InvertedYBindOption, on: !(pvrHeader->flags & PVR_VERTICAL_FLIP)); |
5553 | |
5554 | return QSize(pvrHeader->width, pvrHeader->height); |
5555 | } |
5556 | |
5557 | #undef ctx |
5558 | |
5559 | QT_END_NAMESPACE |
5560 | |