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39 | #ifndef QSGOPENGLLAYER_P_H |
40 | #define QSGOPENGLLAYER_P_H |
41 | |
42 | // |
43 | // W A R N I N G |
44 | // ------------- |
45 | // |
46 | // This file is not part of the Qt API. It exists purely as an |
47 | // implementation detail. This header file may change from version to |
48 | // version without notice, or even be removed. |
49 | // |
50 | // We mean it. |
51 | // |
52 | |
53 | #include <private/qsgadaptationlayer_p.h> |
54 | #include <private/qsgcontext_p.h> |
55 | #include <private/qsgtexture_p.h> |
56 | #include <qsgsimplerectnode.h> |
57 | |
58 | QT_BEGIN_NAMESPACE |
59 | |
60 | #define QSG_DEBUG_FBO_OVERLAY |
61 | |
62 | class QOpenGLFramebufferObject; |
63 | class QSGDepthStencilBuffer; |
64 | class QSGDefaultRenderContext; |
65 | class QSGOpenGLLayerPrivate; |
66 | |
67 | class Q_QUICK_PRIVATE_EXPORT QSGOpenGLLayer : public QSGLayer |
68 | { |
69 | Q_DECLARE_PRIVATE(QSGOpenGLLayer) |
70 | Q_OBJECT |
71 | public: |
72 | QSGOpenGLLayer(QSGRenderContext *context); |
73 | ~QSGOpenGLLayer(); |
74 | |
75 | bool updateTexture() override; |
76 | |
77 | // The item's "paint node", not effect node. |
78 | QSGNode *item() const { return m_item; } |
79 | void setItem(QSGNode *item) override; |
80 | |
81 | QRectF rect() const { return m_rect; } |
82 | void setRect(const QRectF &rect) override; |
83 | |
84 | QSize size() const { return m_size; } |
85 | void setSize(const QSize &size) override; |
86 | |
87 | void setHasMipmaps(bool mipmap) override; |
88 | |
89 | void bind() override; |
90 | |
91 | bool hasAlphaChannel() const override; |
92 | bool hasMipmaps() const override; |
93 | int textureId() const override; |
94 | QSize textureSize() const override { return m_size; } |
95 | |
96 | GLenum format() const { return m_format; } |
97 | void setFormat(GLenum format) override; |
98 | |
99 | bool live() const { return bool(m_live); } |
100 | void setLive(bool live) override; |
101 | |
102 | bool recursive() const { return bool(m_recursive); } |
103 | void setRecursive(bool recursive) override; |
104 | |
105 | void setDevicePixelRatio(qreal ratio) override { m_device_pixel_ratio = ratio; } |
106 | |
107 | bool mirrorHorizontal() const { return bool(m_mirrorHorizontal); } |
108 | void setMirrorHorizontal(bool mirror) override; |
109 | |
110 | bool mirrorVertical() const { return bool(m_mirrorVertical); } |
111 | void setMirrorVertical(bool mirror) override; |
112 | |
113 | void scheduleUpdate() override; |
114 | |
115 | QImage toImage() const override; |
116 | |
117 | QRectF normalizedTextureSubRect() const override; |
118 | |
119 | int samples() const { return m_samples; } |
120 | void setSamples(int samples) override { m_samples = samples; } |
121 | |
122 | public Q_SLOTS: |
123 | void markDirtyTexture() override; |
124 | void invalidated() override; |
125 | |
126 | private: |
127 | void grab(); |
128 | |
129 | QSGNode *m_item; |
130 | QRectF m_rect; |
131 | QSize m_size; |
132 | qreal m_device_pixel_ratio; |
133 | GLenum m_format; |
134 | |
135 | QSGRenderer *m_renderer; |
136 | QOpenGLFramebufferObject *m_fbo; |
137 | QOpenGLFramebufferObject *m_secondaryFbo; |
138 | QSharedPointer<QSGDepthStencilBuffer> m_depthStencilBuffer; |
139 | |
140 | GLuint m_transparentTexture; |
141 | |
142 | #ifdef QSG_DEBUG_FBO_OVERLAY |
143 | QSGSimpleRectNode *m_debugOverlay; |
144 | #endif |
145 | |
146 | QSGDefaultRenderContext *m_context; |
147 | int m_samples; |
148 | |
149 | uint m_mipmap : 1; |
150 | uint m_live : 1; |
151 | uint m_recursive : 1; |
152 | uint m_dirtyTexture : 1; |
153 | uint m_multisamplingChecked : 1; |
154 | uint m_multisampling : 1; |
155 | uint m_grab : 1; |
156 | uint m_mirrorHorizontal : 1; |
157 | uint m_mirrorVertical : 1; |
158 | }; |
159 | |
160 | class QSGOpenGLLayerPrivate : public QSGTexturePrivate |
161 | { |
162 | Q_DECLARE_PUBLIC(QSGOpenGLLayer) |
163 | public: |
164 | int comparisonKey() const override; |
165 | }; |
166 | |
167 | QT_END_NAMESPACE |
168 | |
169 | #endif // QSGOPENGLLAYER_P_H |
170 |