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| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
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| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 17 | ** GNU Lesser General Public License Usage |
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| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 38 | ****************************************************************************/ |
| 39 | #ifndef QSGOPENGLLAYER_P_H |
| 40 | #define QSGOPENGLLAYER_P_H |
| 41 | |
| 42 | // |
| 43 | // W A R N I N G |
| 44 | // ------------- |
| 45 | // |
| 46 | // This file is not part of the Qt API. It exists purely as an |
| 47 | // implementation detail. This header file may change from version to |
| 48 | // version without notice, or even be removed. |
| 49 | // |
| 50 | // We mean it. |
| 51 | // |
| 52 | |
| 53 | #include <private/qsgadaptationlayer_p.h> |
| 54 | #include <private/qsgcontext_p.h> |
| 55 | #include <private/qsgtexture_p.h> |
| 56 | #include <qsgsimplerectnode.h> |
| 57 | |
| 58 | QT_BEGIN_NAMESPACE |
| 59 | |
| 60 | #define QSG_DEBUG_FBO_OVERLAY |
| 61 | |
| 62 | class QOpenGLFramebufferObject; |
| 63 | class QSGDepthStencilBuffer; |
| 64 | class QSGDefaultRenderContext; |
| 65 | class QSGOpenGLLayerPrivate; |
| 66 | |
| 67 | class Q_QUICK_PRIVATE_EXPORT QSGOpenGLLayer : public QSGLayer |
| 68 | { |
| 69 | Q_DECLARE_PRIVATE(QSGOpenGLLayer) |
| 70 | Q_OBJECT |
| 71 | public: |
| 72 | QSGOpenGLLayer(QSGRenderContext *context); |
| 73 | ~QSGOpenGLLayer(); |
| 74 | |
| 75 | bool updateTexture() override; |
| 76 | |
| 77 | // The item's "paint node", not effect node. |
| 78 | QSGNode *item() const { return m_item; } |
| 79 | void setItem(QSGNode *item) override; |
| 80 | |
| 81 | QRectF rect() const { return m_rect; } |
| 82 | void setRect(const QRectF &rect) override; |
| 83 | |
| 84 | QSize size() const { return m_size; } |
| 85 | void setSize(const QSize &size) override; |
| 86 | |
| 87 | void setHasMipmaps(bool mipmap) override; |
| 88 | |
| 89 | void bind() override; |
| 90 | |
| 91 | bool hasAlphaChannel() const override; |
| 92 | bool hasMipmaps() const override; |
| 93 | int textureId() const override; |
| 94 | QSize textureSize() const override { return m_size; } |
| 95 | |
| 96 | GLenum format() const { return m_format; } |
| 97 | void setFormat(GLenum format) override; |
| 98 | |
| 99 | bool live() const { return bool(m_live); } |
| 100 | void setLive(bool live) override; |
| 101 | |
| 102 | bool recursive() const { return bool(m_recursive); } |
| 103 | void setRecursive(bool recursive) override; |
| 104 | |
| 105 | void setDevicePixelRatio(qreal ratio) override { m_device_pixel_ratio = ratio; } |
| 106 | |
| 107 | bool mirrorHorizontal() const { return bool(m_mirrorHorizontal); } |
| 108 | void setMirrorHorizontal(bool mirror) override; |
| 109 | |
| 110 | bool mirrorVertical() const { return bool(m_mirrorVertical); } |
| 111 | void setMirrorVertical(bool mirror) override; |
| 112 | |
| 113 | void scheduleUpdate() override; |
| 114 | |
| 115 | QImage toImage() const override; |
| 116 | |
| 117 | QRectF normalizedTextureSubRect() const override; |
| 118 | |
| 119 | int samples() const { return m_samples; } |
| 120 | void setSamples(int samples) override { m_samples = samples; } |
| 121 | |
| 122 | public Q_SLOTS: |
| 123 | void markDirtyTexture() override; |
| 124 | void invalidated() override; |
| 125 | |
| 126 | private: |
| 127 | void grab(); |
| 128 | |
| 129 | QSGNode *m_item; |
| 130 | QRectF m_rect; |
| 131 | QSize m_size; |
| 132 | qreal m_device_pixel_ratio; |
| 133 | GLenum m_format; |
| 134 | |
| 135 | QSGRenderer *m_renderer; |
| 136 | QOpenGLFramebufferObject *m_fbo; |
| 137 | QOpenGLFramebufferObject *m_secondaryFbo; |
| 138 | QSharedPointer<QSGDepthStencilBuffer> m_depthStencilBuffer; |
| 139 | |
| 140 | GLuint m_transparentTexture; |
| 141 | |
| 142 | #ifdef QSG_DEBUG_FBO_OVERLAY |
| 143 | QSGSimpleRectNode *m_debugOverlay; |
| 144 | #endif |
| 145 | |
| 146 | QSGDefaultRenderContext *m_context; |
| 147 | int m_samples; |
| 148 | |
| 149 | uint m_mipmap : 1; |
| 150 | uint m_live : 1; |
| 151 | uint m_recursive : 1; |
| 152 | uint m_dirtyTexture : 1; |
| 153 | uint m_multisamplingChecked : 1; |
| 154 | uint m_multisampling : 1; |
| 155 | uint m_grab : 1; |
| 156 | uint m_mirrorHorizontal : 1; |
| 157 | uint m_mirrorVertical : 1; |
| 158 | }; |
| 159 | |
| 160 | class QSGOpenGLLayerPrivate : public QSGTexturePrivate |
| 161 | { |
| 162 | Q_DECLARE_PUBLIC(QSGOpenGLLayer) |
| 163 | public: |
| 164 | int comparisonKey() const override; |
| 165 | }; |
| 166 | |
| 167 | QT_END_NAMESPACE |
| 168 | |
| 169 | #endif // QSGOPENGLLAYER_P_H |
| 170 |
