1 | /* |
2 | Copyright 2018 Google Inc. All Rights Reserved. |
3 | |
4 | Licensed under the Apache License, Version 2.0 (the "License"); |
5 | you may not use this file except in compliance with the License. |
6 | You may obtain a copy of the License at |
7 | |
8 | http://www.apache.org/licenses/LICENSE-2.0 |
9 | |
10 | Unless required by applicable law or agreed to in writing, software |
11 | distributed under the License is distributed on an "AS-IS" BASIS, |
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | See the License for the specific language governing permissions and |
14 | limitations under the License. |
15 | */ |
16 | |
17 | #include "graph/gain_mixer_node.h" |
18 | |
19 | #include <vector> |
20 | |
21 | #include "base/constants_and_types.h" |
22 | |
23 | |
24 | namespace vraudio { |
25 | |
26 | GainMixerNode::GainMixerNode(const AttenuationType& attenuation_type, |
27 | const SystemSettings& system_settings, |
28 | size_t num_channels) |
29 | : mute_enabled_(false), |
30 | attenuation_type_(attenuation_type), |
31 | gain_mixer_(num_channels, system_settings.GetFramesPerBuffer()), |
32 | system_settings_(system_settings) {} |
33 | |
34 | void GainMixerNode::SetMute(bool mute_enabled) { mute_enabled_ = mute_enabled; } |
35 | |
36 | bool GainMixerNode::CleanUp() { |
37 | CallCleanUpOnInputNodes(); |
38 | // Prevent node from being disconnected when all sources are removed. |
39 | return false; |
40 | } |
41 | |
42 | const AudioBuffer* GainMixerNode::AudioProcess(const NodeInput& input) { |
43 | |
44 | |
45 | if (mute_enabled_) { |
46 | // Skip processing and output nullptr audio buffer. |
47 | return nullptr; |
48 | } |
49 | |
50 | // Apply the gain to each input buffer channel. |
51 | gain_mixer_.Reset(); |
52 | for (auto input_buffer : input.GetInputBuffers()) { |
53 | const auto source_parameters = |
54 | system_settings_.GetSourceParameters(source_id: input_buffer->source_id()); |
55 | if (source_parameters != nullptr) { |
56 | const float target_gain = |
57 | source_parameters->attenuations[attenuation_type_]; |
58 | const size_t num_channels = input_buffer->num_channels(); |
59 | gain_mixer_.AddInput(input: *input_buffer, |
60 | gains: std::vector<float>(num_channels, target_gain)); |
61 | } |
62 | } |
63 | return gain_mixer_.GetOutput(); |
64 | } |
65 | |
66 | } // namespace vraudio |
67 | |