| 1 | /* |
| 2 | Copyright 2018 Google Inc. All Rights Reserved. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef RESONANCE_AUDIO_GRAPH_REVERB_NODE_H_ |
| 18 | #define RESONANCE_AUDIO_GRAPH_REVERB_NODE_H_ |
| 19 | |
| 20 | #include "api/resonance_audio_api.h" |
| 21 | #include "base/audio_buffer.h" |
| 22 | #include "dsp/fft_manager.h" |
| 23 | #include "dsp/reverb_onset_compensator.h" |
| 24 | #include "dsp/spectral_reverb.h" |
| 25 | #include "graph/system_settings.h" |
| 26 | #include "node/processing_node.h" |
| 27 | |
| 28 | namespace vraudio { |
| 29 | |
| 30 | // Implements a spectral reverb producing a decorrelated stereo output with |
| 31 | // onset compensated by a pair of convolution filters. |
| 32 | class ReverbNode : public ProcessingNode { |
| 33 | public: |
| 34 | // Constructs a |ReverbNode|. |
| 35 | // |
| 36 | // @param system_settings Global system configuration. |
| 37 | // @param fft_manager Pointer to a manager to perform FFT transformations. |
| 38 | ReverbNode(const SystemSettings& system_settings, FftManager* fft_manager); |
| 39 | |
| 40 | // Updates the |SpectralReverb| using the current room properties or RT60 |
| 41 | // values depending on the system settings. |
| 42 | void Update(); |
| 43 | |
| 44 | const AudioBuffer *GetOutputBuffer() const; |
| 45 | |
| 46 | protected: |
| 47 | // Implements ProcessingNode. |
| 48 | const AudioBuffer* AudioProcess(const NodeInput& input) override; |
| 49 | |
| 50 | private: |
| 51 | // Global system configuration. |
| 52 | const SystemSettings& system_settings_; |
| 53 | |
| 54 | // Current reverb properties. |
| 55 | ReverbProperties reverb_properties_; |
| 56 | |
| 57 | // New reverb properties. |
| 58 | ReverbProperties new_reverb_properties_; |
| 59 | |
| 60 | // Per band reverb time update step sizes. |
| 61 | std::vector<float> rt60_band_update_steps_; |
| 62 | |
| 63 | // Update step size for the gain parameter. |
| 64 | float gain_update_step_; |
| 65 | |
| 66 | // Denotes whether the rt60s are currently being updated. |
| 67 | bool rt60_updating_; |
| 68 | |
| 69 | // Denotes whether the gain is currently being updated. |
| 70 | bool gain_updating_; |
| 71 | |
| 72 | // Number of buffers to updae rt60s over. |
| 73 | float buffers_to_update_; |
| 74 | |
| 75 | // DSP class to perform filtering associated with the reverb. |
| 76 | SpectralReverb spectral_reverb_; |
| 77 | |
| 78 | // DSP class to perform spectral reverb onset compensation. |
| 79 | ReverbOnsetCompensator onset_compensator_; |
| 80 | |
| 81 | // Number of frames of zeroed out data to be processed by the node to ensure |
| 82 | // the entire tail is rendered after input has ceased. |
| 83 | size_t num_frames_processed_on_empty_input_; |
| 84 | |
| 85 | // Longest current reverb time, across all bands, in frames. |
| 86 | size_t reverb_length_frames_; |
| 87 | |
| 88 | // Output buffers for mixing spectral reverb and compensator output. |
| 89 | AudioBuffer output_buffer_; |
| 90 | AudioBuffer compensator_output_buffer_; |
| 91 | |
| 92 | // Silence mono buffer to render reverb tails during the absence of input |
| 93 | // buffers. |
| 94 | AudioBuffer silence_mono_buffer_; |
| 95 | }; |
| 96 | |
| 97 | } // namespace vraudio |
| 98 | |
| 99 | #endif // RESONANCE_AUDIO_GRAPH_REVERB_NODE_H_ |
| 100 | |