1 | // |
2 | // Redistribution and use in source and binary forms, with or without |
3 | // modification, are permitted provided that the following conditions |
4 | // are met: |
5 | // * Redistributions of source code must retain the above copyright |
6 | // notice, this list of conditions and the following disclaimer. |
7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
9 | // documentation and/or other materials provided with the distribution. |
10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PX_PHYSICS_COMMON_TASK |
32 | #define PX_PHYSICS_COMMON_TASK |
33 | |
34 | #include "task/PxTask.h" |
35 | #include "CmPhysXCommon.h" |
36 | #include "PsUserAllocated.h" |
37 | #include "PsAtomic.h" |
38 | #include "PsMutex.h" |
39 | #include "PsInlineArray.h" |
40 | #include "PsFPU.h" |
41 | |
42 | namespace physx |
43 | { |
44 | namespace Cm |
45 | { |
46 | // wrapper around the public PxLightCpuTask |
47 | // internal SDK tasks should be inherited from |
48 | // this and override the runInternal() method |
49 | // to ensure that the correct floating point |
50 | // state is set / reset during execution |
51 | class Task : public physx::PxLightCpuTask |
52 | { |
53 | public: |
54 | Task(PxU64 contextId) |
55 | { |
56 | mContextID = contextId; |
57 | } |
58 | |
59 | virtual void run() |
60 | { |
61 | #if PX_SWITCH // special case because default rounding mode is not nearest |
62 | PX_FPU_GUARD; |
63 | #else |
64 | PX_SIMD_GUARD; |
65 | #endif |
66 | runInternal(); |
67 | } |
68 | |
69 | virtual void runInternal()=0; |
70 | }; |
71 | |
72 | // same as Cm::Task but inheriting from physx::PxBaseTask |
73 | // instead of PxLightCpuTask |
74 | class BaseTask : public physx::PxBaseTask |
75 | { |
76 | public: |
77 | |
78 | virtual void run() |
79 | { |
80 | #if PX_SWITCH // special case because default rounding mode is not nearest |
81 | PX_FPU_GUARD; |
82 | #else |
83 | PX_SIMD_GUARD; |
84 | #endif |
85 | runInternal(); |
86 | } |
87 | |
88 | virtual void runInternal()=0; |
89 | }; |
90 | |
91 | template <class T, void (T::*Fn)(physx::PxBaseTask*) > |
92 | class DelegateTask : public Cm::Task, public shdfnd::UserAllocated |
93 | { |
94 | public: |
95 | |
96 | DelegateTask(PxU64 contextID, T* obj, const char* name) : Cm::Task(contextID), mObj(obj), mName(name) {} |
97 | |
98 | virtual void runInternal() |
99 | { |
100 | (mObj->*Fn)(mCont); |
101 | } |
102 | |
103 | virtual const char* getName() const |
104 | { |
105 | return mName; |
106 | } |
107 | |
108 | void setObject(T* obj) { mObj = obj; } |
109 | |
110 | private: |
111 | T* mObj; |
112 | const char* mName; |
113 | }; |
114 | |
115 | |
116 | /** |
117 | \brief A task that maintains a list of dependent tasks. |
118 | |
119 | This task maintains a list of dependent tasks that have their reference counts |
120 | reduced on completion of the task. |
121 | |
122 | The refcount is incremented every time a dependent task is added. |
123 | */ |
124 | class FanoutTask : public Cm::BaseTask |
125 | { |
126 | PX_NOCOPY(FanoutTask) |
127 | public: |
128 | FanoutTask(PxU64 contextID, const char* name) : Cm::BaseTask(), mRefCount(0), mName(name), mNotifySubmission(false) { mContextID = contextID; } |
129 | |
130 | virtual void runInternal() {} |
131 | |
132 | virtual const char* getName() const { return mName; } |
133 | |
134 | /** |
135 | Swap mDependents with mReferencesToRemove when refcount goes to 0. |
136 | */ |
137 | virtual void removeReference() |
138 | { |
139 | shdfnd::Mutex::ScopedLock lock(mMutex); |
140 | if (!physx::shdfnd::atomicDecrement(val: &mRefCount)) |
141 | { |
142 | // prevents access to mReferencesToRemove until release |
143 | physx::shdfnd::atomicIncrement(val: &mRefCount); |
144 | mNotifySubmission = false; |
145 | PX_ASSERT(mReferencesToRemove.empty()); |
146 | for (PxU32 i = 0; i < mDependents.size(); i++) |
147 | mReferencesToRemove.pushBack(a: mDependents[i]); |
148 | mDependents.clear(); |
149 | mTm->getCpuDispatcher()->submitTask(task&: *this); |
150 | } |
151 | } |
152 | |
153 | /** |
154 | \brief Increases reference count |
155 | */ |
156 | virtual void addReference() |
157 | { |
158 | shdfnd::Mutex::ScopedLock lock(mMutex); |
159 | physx::shdfnd::atomicIncrement(val: &mRefCount); |
160 | mNotifySubmission = true; |
161 | } |
162 | |
163 | /** |
164 | \brief Return the ref-count for this task |
165 | */ |
166 | PX_INLINE PxI32 getReference() const |
167 | { |
168 | return mRefCount; |
169 | } |
170 | |
171 | /** |
172 | Sets the task manager. Doesn't increase the reference count. |
173 | */ |
174 | PX_INLINE void setTaskManager(physx::PxTaskManager& tm) |
175 | { |
176 | mTm = &tm; |
177 | } |
178 | |
179 | /** |
180 | Adds a dependent task. It also sets the task manager querying it from the dependent task. |
181 | The refcount is incremented every time a dependent task is added. |
182 | */ |
183 | PX_INLINE void addDependent(physx::PxBaseTask& dependent) |
184 | { |
185 | shdfnd::Mutex::ScopedLock lock(mMutex); |
186 | physx::shdfnd::atomicIncrement(val: &mRefCount); |
187 | mTm = dependent.getTaskManager(); |
188 | mDependents.pushBack(a: &dependent); |
189 | dependent.addReference(); |
190 | mNotifySubmission = true; |
191 | } |
192 | |
193 | /** |
194 | Reduces reference counts of the continuation task and the dependent tasks, also |
195 | clearing the copy of continuation and dependents task list. |
196 | */ |
197 | virtual void release() |
198 | { |
199 | Ps::InlineArray<physx::PxBaseTask*, 10> referencesToRemove; |
200 | |
201 | { |
202 | shdfnd::Mutex::ScopedLock lock(mMutex); |
203 | |
204 | const PxU32 contCount = mReferencesToRemove.size(); |
205 | referencesToRemove.reserve(capacity: contCount); |
206 | for (PxU32 i=0; i < contCount; ++i) |
207 | referencesToRemove.pushBack(a: mReferencesToRemove[i]); |
208 | |
209 | mReferencesToRemove.clear(); |
210 | // allow access to mReferencesToRemove again |
211 | if (mNotifySubmission) |
212 | { |
213 | removeReference(); |
214 | } |
215 | else |
216 | { |
217 | physx::shdfnd::atomicDecrement(val: &mRefCount); |
218 | } |
219 | |
220 | // the scoped lock needs to get freed before the continuation tasks get (potentially) submitted because |
221 | // those continuation tasks might trigger events that delete this task and corrupt the memory of the |
222 | // mutex (for example, assume this task is a member of the scene then the submitted tasks cause the simulation |
223 | // to finish and then the scene gets released which in turn will delete this task. When this task then finally |
224 | // continues the heap memory will be corrupted. |
225 | } |
226 | |
227 | for (PxU32 i=0; i < referencesToRemove.size(); ++i) |
228 | referencesToRemove[i]->removeReference(); |
229 | } |
230 | |
231 | protected: |
232 | volatile PxI32 mRefCount; |
233 | const char* mName; |
234 | Ps::InlineArray<physx::PxBaseTask*, 4> mDependents; |
235 | Ps::InlineArray<physx::PxBaseTask*, 4> mReferencesToRemove; |
236 | bool mNotifySubmission; |
237 | Ps::Mutex mMutex; // guarding mDependents and mNotifySubmission |
238 | }; |
239 | |
240 | |
241 | /** |
242 | \brief Specialization of FanoutTask class in order to provide the delegation mechanism. |
243 | */ |
244 | template <class T, void (T::*Fn)(physx::PxBaseTask*) > |
245 | class DelegateFanoutTask : public FanoutTask, public shdfnd::UserAllocated |
246 | { |
247 | public: |
248 | DelegateFanoutTask(PxU64 contextID, T* obj, const char* name) : |
249 | FanoutTask(contextID, name), mObj(obj) { } |
250 | |
251 | virtual void runInternal() |
252 | { |
253 | physx::PxBaseTask* continuation = mReferencesToRemove.empty() ? NULL : mReferencesToRemove[0]; |
254 | (mObj->*Fn)(continuation); |
255 | } |
256 | |
257 | void setObject(T* obj) { mObj = obj; } |
258 | |
259 | private: |
260 | T* mObj; |
261 | }; |
262 | |
263 | } // namespace Cm |
264 | |
265 | } |
266 | |
267 | #endif |
268 | |