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29
30#ifndef GU_DISTANCE_SEGMENT_BOX_H
31#define GU_DISTANCE_SEGMENT_BOX_H
32
33#include "foundation/PxMat33.h"
34#include "GuSegment.h"
35#include "GuBox.h"
36
37namespace physx
38{
39namespace Gu
40{
41
42 //! Compute the smallest distance from the (finite) line segment to the box.
43 PX_PHYSX_COMMON_API PxReal distanceSegmentBoxSquared( const PxVec3& segmentPoint0, const PxVec3& segmentPoint1,
44 const PxVec3& boxOrigin, const PxVec3& boxExtent, const PxMat33& boxBase,
45 PxReal* segmentParam = NULL,
46 PxVec3* boxParam = NULL);
47
48 PX_FORCE_INLINE PxReal distanceSegmentBoxSquared(const Gu::Segment& segment, const Gu::Box& box, PxReal* t = NULL, PxVec3* p = NULL)
49 {
50 return distanceSegmentBoxSquared(segmentPoint0: segment.p0, segmentPoint1: segment.p1, boxOrigin: box.center, boxExtent: box.extents, boxBase: box.rot, segmentParam: t, boxParam: p);
51 }
52
53} // namespace Gu
54
55}
56
57#endif
58

source code of qtquick3dphysics/src/3rdparty/PhysX/source/geomutils/include/GuDistanceSegmentBox.h