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27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | #ifndef GU_DISTANCE_SEGMENT_SEGMENT_H |
31 | #define GU_DISTANCE_SEGMENT_SEGMENT_H |
32 | |
33 | #include "common/PxPhysXCommonConfig.h" |
34 | #include "GuSegment.h" |
35 | |
36 | namespace physx |
37 | { |
38 | namespace Gu |
39 | { |
40 | // This version fixes accuracy issues (e.g. TTP 4617), but needs to do 2 square roots in order |
41 | // to find the normalized direction and length of the segments, and then |
42 | // a division in order to renormalize the output |
43 | |
44 | PX_PHYSX_COMMON_API PxReal distanceSegmentSegmentSquared( const PxVec3& origin0, const PxVec3& dir0, PxReal extent0, |
45 | const PxVec3& origin1, const PxVec3& dir1, PxReal extent1, |
46 | PxReal* s=NULL, PxReal* t=NULL); |
47 | |
48 | PX_PHYSX_COMMON_API PxReal distanceSegmentSegmentSquared( const PxVec3& origin0, const PxVec3& extent0, |
49 | const PxVec3& origin1, const PxVec3& extent1, |
50 | PxReal* s=NULL, PxReal* t=NULL); |
51 | |
52 | PX_FORCE_INLINE PxReal distanceSegmentSegmentSquared( const Gu::Segment& segment0, |
53 | const Gu::Segment& segment1, |
54 | PxReal* s=NULL, PxReal* t=NULL) |
55 | { |
56 | return distanceSegmentSegmentSquared( origin0: segment0.p0, extent0: segment0.computeDirection(), |
57 | origin1: segment1.p0, extent1: segment1.computeDirection(), |
58 | s, t); |
59 | } |
60 | |
61 | } // namespace Gu |
62 | |
63 | } |
64 | |
65 | #endif |
66 | |