| 1 | // |
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| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
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| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | |
| 31 | #ifndef DV_ARTICULATION_JOINT_CORE_H |
| 32 | #define DV_ARTICULATION_JOINT_CORE_H |
| 33 | |
| 34 | #include "DyArticulationCore.h" |
| 35 | #include "PxArticulationJoint.h" |
| 36 | #include "solver/PxSolverDefs.h" |
| 37 | #include "PxArticulationJointReducedCoordinate.h" |
| 38 | |
| 39 | namespace physx |
| 40 | { |
| 41 | namespace Dy |
| 42 | { |
| 43 | struct ArticulationJointCoreBase |
| 44 | { |
| 45 | //= ATTENTION! ===================================================================================== |
| 46 | // Changing the data layout of this class breaks the binary serialization format. See comments for |
| 47 | // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData |
| 48 | // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION |
| 49 | // accordingly. |
| 50 | //================================================================================================== |
| 51 | public: |
| 52 | |
| 53 | PX_CUDA_CALLABLE bool setJointPose(PxQuat& relativeQuat) |
| 54 | { |
| 55 | if (dirtyFlag & ArticulationJointCoreDirtyFlag::ePOSE) |
| 56 | { |
| 57 | relativeQuat = (childPose.q * (parentPose.q.getConjugate())).getNormalized(); |
| 58 | |
| 59 | //ML: this way work in GPU |
| 60 | PxU8 flag = PxU8(ArticulationJointCoreDirtyFlag::ePOSE); |
| 61 | dirtyFlag &= ArticulationJointCoreDirtyFlags(~flag); |
| 62 | |
| 63 | return true; |
| 64 | } |
| 65 | |
| 66 | return false; |
| 67 | } |
| 68 | |
| 69 | PX_CUDA_CALLABLE PX_FORCE_INLINE void operator=(ArticulationJointCoreBase& other) |
| 70 | { |
| 71 | parentPose = other.parentPose; |
| 72 | childPose = other.childPose; |
| 73 | |
| 74 | dirtyFlag = other.dirtyFlag; |
| 75 | |
| 76 | //KS - temp place to put reduced coordinate limit and drive values |
| 77 | for(PxU32 i=0; i<PxArticulationAxis::eCOUNT; i++) |
| 78 | { |
| 79 | limits[i] = other.limits[i]; |
| 80 | drives[i] = other.drives[i]; |
| 81 | targetP[i] = other.targetP[i]; |
| 82 | targetV[i] = other.targetV[i]; |
| 83 | |
| 84 | dofIds[i] = other.dofIds[i]; |
| 85 | motion[i] = other.motion[i]; |
| 86 | } |
| 87 | |
| 88 | frictionCoefficient = other.frictionCoefficient; |
| 89 | maxJointVelocity = other.maxJointVelocity; |
| 90 | //relativeQuat = other.relativeQuat; |
| 91 | jointType = other.jointType; |
| 92 | jointOffset = other.jointOffset; //this is the dof offset for the joint in the cache |
| 93 | } |
| 94 | |
| 95 | // attachment points, don't change the order, otherwise it will break GPU code |
| 96 | PxTransform parentPose; //28 28 |
| 97 | PxTransform childPose; //28 56 |
| 98 | |
| 99 | //KS - temp place to put reduced coordinate limit and drive values |
| 100 | PxArticulationLimit limits[PxArticulationAxis::eCOUNT]; //48 104 |
| 101 | PxArticulationDrive drives[PxArticulationAxis::eCOUNT]; //96 200 |
| 102 | PxReal targetP[PxArticulationAxis::eCOUNT]; //24 224 |
| 103 | PxReal targetV[PxArticulationAxis::eCOUNT]; //24 248 |
| 104 | |
| 105 | // initial parent to child rotation. Could be |
| 106 | //PxQuat relativeQuat; //16 264 |
| 107 | PxReal frictionCoefficient; //4 268 |
| 108 | |
| 109 | PxU8 dofIds[PxArticulationAxis::eCOUNT]; //6 274 |
| 110 | PxU8 motion[PxArticulationAxis::eCOUNT]; //6 280 |
| 111 | |
| 112 | PxReal maxJointVelocity; //4 284 |
| 113 | |
| 114 | //Currently, jointOffset can't exceed 64*3 so we can use a PxU8 here! This brings mem footprint to exactly a multiple of 16 bytes |
| 115 | //this is the dof offset for the joint in the cache. |
| 116 | PxU8 jointOffset; //1 285 |
| 117 | ArticulationJointCoreDirtyFlags dirtyFlag; //1 286 |
| 118 | PxU8 jointType; //1 287 |
| 119 | PxU8 pad[1]; |
| 120 | |
| 121 | ArticulationJointCoreBase() { maxJointVelocity = 100.f; } |
| 122 | // PX_SERIALIZATION |
| 123 | ArticulationJointCoreBase(const PxEMPTY&) : dirtyFlag(PxEmpty) { PX_COMPILE_TIME_ASSERT(sizeof(PxArticulationMotions) == sizeof(PxU8)); } |
| 124 | //~PX_SERIALIZATION |
| 125 | }; |
| 126 | } |
| 127 | } |
| 128 | |
| 129 | #endif |
| 130 | |