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7 | // * Redistributions in binary form must reproduce the above copyright |
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26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PX_PHYSICS_SCP_STATIC_CORE |
32 | #define PX_PHYSICS_SCP_STATIC_CORE |
33 | |
34 | #include "ScRigidCore.h" |
35 | #include "PxvDynamics.h" |
36 | |
37 | namespace physx |
38 | { |
39 | namespace Sc |
40 | { |
41 | |
42 | class StaticSim; |
43 | |
44 | class StaticCore: public RigidCore |
45 | { |
46 | //= ATTENTION! ===================================================================================== |
47 | // Changing the data layout of this class breaks the binary serialization format. See comments for |
48 | // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData |
49 | // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION |
50 | // accordingly. |
51 | //================================================================================================== |
52 | public: |
53 | StaticCore(const PxTransform& actor2World): RigidCore(PxActorType::eRIGID_STATIC) |
54 | { |
55 | mCore.body2World = actor2World; |
56 | mCore.mFlags = PxRigidBodyFlags(); |
57 | } |
58 | |
59 | PX_FORCE_INLINE const PxTransform& getActor2World() const { return mCore.body2World; } |
60 | void setActor2World(const PxTransform& actor2World); |
61 | |
62 | PX_FORCE_INLINE PxsRigidCore& getCore() { return mCore; } |
63 | static PX_FORCE_INLINE size_t getCoreOffset() { return PX_OFFSET_OF_RT(StaticCore, mCore); } |
64 | |
65 | StaticCore(const PxEMPTY) : RigidCore(PxEmpty), mCore(PxEmpty) {} |
66 | static void getBinaryMetaData(PxOutputStream& stream); |
67 | |
68 | StaticSim* getSim() const; |
69 | |
70 | PX_FORCE_INLINE void onOriginShift(const PxVec3& shift) { mCore.body2World.p -= shift; } |
71 | private: |
72 | PxsRigidCore mCore; |
73 | }; |
74 | |
75 | } // namespace Sc |
76 | |
77 | } |
78 | |
79 | #endif |
80 | |