1// Copyright (C) 2023 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4#ifndef PHYSXDYNAMICBODY_H
5#define PHYSXDYNAMICBODY_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include "physxnode/qphysxrigidbody_p.h"
19
20#include "qtconfigmacros.h"
21
22QT_BEGIN_NAMESPACE
23
24class QDynamicRigidBody;
25
26class QPhysXDynamicBody : public QPhysXRigidBody
27{
28public:
29 QPhysXDynamicBody(QDynamicRigidBody *frontEnd);
30
31 DebugDrawBodyType getDebugDrawBodyType() override;
32 void sync(float deltaTime, QHash<QQuick3DNode *, QMatrix4x4> &transformCache) override;
33 void rebuildDirtyShapes(QPhysicsWorld *world, QPhysXWorld *physX) override;
34 void updateDefaultDensity(float density) override;
35};
36
37QT_END_NAMESPACE
38
39#endif
40

source code of qtquick3dphysics/src/quick3dphysics/physxnode/qphysxdynamicbody_p.h