1 |
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2 | //! Contains collections of common attributes.
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3 | //! Defines some data types that list all standard attributes.
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4 |
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5 | use std::collections::HashMap;
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6 | use crate::meta::attribute::*; // FIXME shouldn't this need some more imports????
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7 | use crate::meta::*;
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8 | use crate::math::Vec2;
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9 |
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10 | // TODO rename header to LayerDescription!
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11 |
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12 | /// Describes a single layer in a file.
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13 | /// A file can have any number of layers.
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14 | /// The meta data contains one header per layer.
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15 | #[derive (Clone, Debug, PartialEq)]
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16 | pub struct Header {
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17 |
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18 | /// List of channels in this layer.
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19 | pub channels: ChannelList,
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20 |
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21 | /// How the pixel data of all channels in this layer is compressed. May be `Compression::Uncompressed`.
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22 | pub compression: Compression,
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23 |
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24 | /// Describes how the pixels of this layer are divided into smaller blocks.
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25 | /// A single block can be loaded without processing all bytes of a file.
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26 | ///
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27 | /// Also describes whether a file contains multiple resolution levels: mip maps or rip maps.
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28 | /// This allows loading not the full resolution, but the smallest sensible resolution.
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29 | //
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30 | // Required if file contains deep data or multiple layers.
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31 | // Note: This value must agree with the version field's tile bit and deep data bit.
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32 | // In this crate, this attribute will always have a value, for simplicity.
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33 | pub blocks: BlockDescription,
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34 |
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35 | /// In what order the tiles of this header occur in the file.
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36 | pub line_order: LineOrder,
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37 |
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38 | /// The resolution of this layer. Equivalent to the size of the `DataWindow`.
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39 | pub layer_size: Vec2<usize>,
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40 |
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41 | /// Whether this layer contains deep data.
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42 | pub deep: bool,
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43 |
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44 | /// This library supports only deep data version 1.
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45 | pub deep_data_version: Option<i32>,
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46 |
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47 | /// Number of chunks, that is, scan line blocks or tiles, that this image has been divided into.
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48 | /// This number is calculated once at the beginning
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49 | /// of the read process or when creating a header object.
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50 | ///
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51 | /// This value includes all chunks of all resolution levels.
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52 | ///
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53 | ///
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54 | /// __Warning__
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55 | /// _This value is relied upon. You should probably use `Header::with_encoding`,
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56 | /// which automatically updates the chunk count._
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57 | pub chunk_count: usize,
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58 |
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59 | // Required for deep data (deepscanline and deeptile) layers.
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60 | // Note: Since the value of "maxSamplesPerPixel"
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61 | // maybe be unknown at the time of opening the
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62 | // file, the value “ -1 ” is written to the file to
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63 | // indicate an unknown value. When the file is
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64 | // closed, this will be overwritten with the correct value.
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65 | // If file writing does not complete
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66 | // correctly due to an error, the value -1 will
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67 | // remain. In this case, the value must be derived
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68 | // by decoding each chunk in the layer
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69 | /// Maximum number of samples in a single pixel in a deep image.
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70 | pub max_samples_per_pixel: Option<usize>,
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71 |
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72 | /// Includes mandatory fields like pixel aspect or display window
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73 | /// which must be the same for all layers.
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74 | pub shared_attributes: ImageAttributes,
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75 |
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76 | /// Does not include the attributes required for reading the file contents.
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77 | /// Excludes standard fields that must be the same for all headers.
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78 | pub own_attributes: LayerAttributes,
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79 | }
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80 |
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81 | /// Includes mandatory fields like pixel aspect or display window
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82 | /// which must be the same for all layers.
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83 | /// For more attributes, see struct `LayerAttributes`.
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84 | #[derive (Clone, PartialEq, Debug)]
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85 | pub struct ImageAttributes {
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86 |
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87 | /// The rectangle anywhere in the global infinite 2D space
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88 | /// that clips all contents of the file.
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89 | pub display_window: IntegerBounds,
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90 |
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91 | /// Aspect ratio of each pixel in this header.
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92 | pub pixel_aspect: f32,
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93 |
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94 | /// The chromaticities attribute of the image. See the `Chromaticities` type.
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95 | pub chromaticities: Option<Chromaticities>,
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96 |
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97 | /// The time code of the image.
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98 | pub time_code: Option<TimeCode>,
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99 |
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100 | /// Contains custom attributes.
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101 | /// Does not contain the attributes already present in the `ImageAttributes`.
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102 | /// Contains only attributes that are standardized to be the same for all headers: chromaticities and time codes.
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103 | pub other: HashMap<Text, AttributeValue>,
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104 | }
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105 |
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106 | /// Does not include the attributes required for reading the file contents.
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107 | /// Excludes standard fields that must be the same for all headers.
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108 | /// For more attributes, see struct `ImageAttributes`.
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109 | #[derive (Clone, PartialEq)]
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110 | pub struct LayerAttributes {
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111 |
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112 | /// The name of this layer.
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113 | /// Required if this file contains deep data or multiple layers.
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114 | // As this is an attribute value, it is not restricted in length, may even be empty
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115 | pub layer_name: Option<Text>,
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116 |
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117 | /// The top left corner of the rectangle that positions this layer
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118 | /// within the global infinite 2D space of the whole file.
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119 | /// This represents the position of the `DataWindow`.
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120 | pub layer_position: Vec2<i32>,
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121 |
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122 | /// Part of the perspective projection. Default should be `(0, 0)`.
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123 | // TODO same for all layers?
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124 | pub screen_window_center: Vec2<f32>,
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125 |
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126 | // TODO same for all layers?
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127 | /// Part of the perspective projection. Default should be `1`.
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128 | pub screen_window_width: f32,
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129 |
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130 | /// The white luminance of the colors.
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131 | /// Defines the luminance in candelas per square meter, Nits, of the rgb value `(1, 1, 1)`.
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132 | // If the chromaticities and the whiteLuminance of an RGB image are
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133 | // known, then it is possible to convert the image's pixels from RGB
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134 | // to CIE XYZ tristimulus values (see function RGBtoXYZ() in header
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135 | // file ImfChromaticities.h).
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136 | pub white_luminance: Option<f32>,
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137 |
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138 | /// The adopted neutral of the colors. Specifies the CIE (x,y) frequency coordinates that should
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139 | /// be considered neutral during color rendering. Pixels in the image
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140 | /// whose CIE (x,y) frequency coordinates match the adopted neutral value should
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141 | /// be mapped to neutral values on the given display.
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142 | pub adopted_neutral: Option<Vec2<f32>>,
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143 |
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144 | /// Name of the color transform function that is applied for rendering the image.
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145 | pub rendering_transform_name: Option<Text>,
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146 |
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147 | /// Name of the color transform function that computes the look modification of the image.
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148 | pub look_modification_transform_name: Option<Text>,
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149 |
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150 | /// The horizontal density, in pixels per inch.
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151 | /// The image's vertical output density can be computed using `horizontal_density * pixel_aspect_ratio`.
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152 | pub horizontal_density: Option<f32>,
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153 |
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154 | /// Name of the owner.
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155 | pub owner: Option<Text>,
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156 |
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157 | /// Additional textual information.
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158 | pub comments: Option<Text>,
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159 |
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160 | /// The date of image creation, in `YYYY:MM:DD hh:mm:ss` format.
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161 | // TODO parse!
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162 | pub capture_date: Option<Text>,
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163 |
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164 | /// Time offset from UTC.
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165 | pub utc_offset: Option<f32>,
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166 |
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167 | /// Geographical image location.
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168 | pub longitude: Option<f32>,
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169 |
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170 | /// Geographical image location.
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171 | pub latitude: Option<f32>,
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172 |
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173 | /// Geographical image location.
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174 | pub altitude: Option<f32>,
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175 |
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176 | /// Camera focus in meters.
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177 | pub focus: Option<f32>,
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178 |
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179 | /// Exposure time in seconds.
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180 | pub exposure: Option<f32>,
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181 |
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182 | /// Camera aperture measured in f-stops. Equals the focal length
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183 | /// of the lens divided by the diameter of the iris opening.
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184 | pub aperture: Option<f32>,
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185 |
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186 | /// Iso-speed of the camera sensor.
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187 | pub iso_speed: Option<f32>,
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188 |
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189 | /// If this is an environment map, specifies how to interpret it.
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190 | pub environment_map: Option<EnvironmentMap>,
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191 |
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192 | /// Identifies film manufacturer, film type, film roll and frame position within the roll.
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193 | pub film_key_code: Option<KeyCode>,
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194 |
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195 | /// Specifies how texture map images are extrapolated.
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196 | /// Values can be `black`, `clamp`, `periodic`, or `mirror`.
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197 | pub wrap_mode_name: Option<Text>,
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198 |
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199 | /// Frames per second if this is a frame in a sequence.
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200 | pub frames_per_second: Option<Rational>,
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201 |
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202 | /// Specifies the view names for multi-view, for example stereo, image files.
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203 | pub multi_view_names: Option<Vec<Text>>,
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204 |
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205 | /// The matrix that transforms 3D points from the world to the camera coordinate space.
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206 | /// Left-handed coordinate system, y up, z forward.
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207 | pub world_to_camera: Option<Matrix4x4>,
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208 |
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209 | /// The matrix that transforms 3D points from the world to the "Normalized Device Coordinate" space.
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210 | /// Left-handed coordinate system, y up, z forward.
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211 | pub world_to_normalized_device: Option<Matrix4x4>,
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212 |
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213 | /// Specifies whether the pixels in a deep image are sorted and non-overlapping.
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214 | pub deep_image_state: Option<Rational>,
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215 |
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216 | /// If the image was cropped, contains the original data window.
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217 | pub original_data_window: Option<IntegerBounds>,
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218 |
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219 | /// An 8-bit rgba image representing the rendered image.
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220 | pub preview: Option<Preview>,
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221 |
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222 | /// Name of the view, which is typically either `"right"` or `"left"` for a stereoscopic image.
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223 | pub view_name: Option<Text>,
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224 |
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225 | /// The name of the software that produced this image.
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226 | pub software_name: Option<Text>,
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227 |
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228 | /// The near clip plane of the virtual camera projection.
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229 | pub near_clip_plane: Option<f32>,
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230 |
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231 | /// The far clip plane of the virtual camera projection.
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232 | pub far_clip_plane: Option<f32>,
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233 |
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234 | /// The field of view angle, along the horizontal axis, in degrees.
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235 | pub horizontal_field_of_view: Option<f32>,
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236 |
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237 | /// The field of view angle, along the horizontal axis, in degrees.
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238 | pub vertical_field_of_view: Option<f32>,
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239 |
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240 | /// Contains custom attributes.
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241 | /// Does not contain the attributes already present in the `Header` or `LayerAttributes` struct.
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242 | /// Does not contain attributes that are standardized to be the same for all layers: no chromaticities and no time codes.
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243 | pub other: HashMap<Text, AttributeValue>,
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244 | }
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245 |
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246 |
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247 | impl LayerAttributes {
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248 |
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249 | /// Create default layer attributes with a data position of zero.
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250 | pub fn named(layer_name: impl Into<Text>) -> Self {
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251 | Self {
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252 | layer_name: Some(layer_name.into()),
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253 | .. Self::default()
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254 | }
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255 | }
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256 |
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257 | /// Set the data position of this layer.
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258 | pub fn with_position(self, data_position: Vec2<i32>) -> Self {
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259 | Self { layer_position: data_position, ..self }
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260 | }
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261 |
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262 | /// Set all common camera projection attributes at once.
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263 | pub fn with_camera_frustum(
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264 | self,
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265 | world_to_camera: Matrix4x4,
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266 | world_to_normalized_device: Matrix4x4,
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267 | field_of_view: impl Into<Vec2<f32>>,
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268 | depth_clip_range: std::ops::Range<f32>,
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269 | ) -> Self
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270 | {
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271 | let fov = field_of_view.into();
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272 |
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273 | Self {
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274 | world_to_normalized_device: Some(world_to_normalized_device),
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275 | world_to_camera: Some(world_to_camera),
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276 | horizontal_field_of_view: Some(fov.x()),
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277 | vertical_field_of_view: Some(fov.y()),
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278 | near_clip_plane: Some(depth_clip_range.start),
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279 | far_clip_plane: Some(depth_clip_range.end),
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280 | ..self
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281 | }
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282 | }
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283 | }
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284 |
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285 | impl ImageAttributes {
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286 |
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287 | /// Set the display position and size of this image.
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288 | pub fn new(display_window: IntegerBounds) -> Self {
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289 | Self {
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290 | pixel_aspect: 1.0,
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291 | chromaticities: None,
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292 | time_code: None,
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293 | other: Default::default(),
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294 | display_window,
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295 | }
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296 | }
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297 |
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298 | /// Set the display position to zero and use the specified size for this image.
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299 | pub fn with_size(size: impl Into<Vec2<usize>>) -> Self {
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300 | Self::new(display_window:IntegerBounds::from_dimensions(size))
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301 | }
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302 | }
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303 |
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304 |
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305 |
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306 |
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307 | impl Header {
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308 |
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309 | /// Create a new Header with the specified name, display window and channels.
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310 | /// Use `Header::with_encoding` and the similar methods to add further properties to the header.
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311 | ///
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312 | /// The other settings are left to their default values:
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313 | /// - RLE compression
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314 | /// - display window equal to data window
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315 | /// - tiles (64 x 64 px)
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316 | /// - unspecified line order
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317 | /// - no custom attributes
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318 | pub fn new(name: Text, data_size: impl Into<Vec2<usize>>, channels: SmallVec<[ChannelDescription; 5]>) -> Self {
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319 | let data_size: Vec2<usize> = data_size.into();
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320 |
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321 | let compression = Compression::RLE;
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322 | let blocks = BlockDescription::Tiles(TileDescription {
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323 | tile_size: Vec2(64, 64),
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324 | level_mode: LevelMode::Singular,
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325 | rounding_mode: RoundingMode::Down
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326 | });
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327 |
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328 | Self {
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329 | layer_size: data_size,
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330 | compression,
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331 | blocks,
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332 |
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333 | channels: ChannelList::new(channels),
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334 | line_order: LineOrder::Unspecified,
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335 |
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336 | shared_attributes: ImageAttributes::with_size(data_size),
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337 | own_attributes: LayerAttributes::named(name),
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338 |
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339 | chunk_count: compute_chunk_count(compression, data_size, blocks),
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340 |
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341 | deep: false,
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342 | deep_data_version: None,
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343 | max_samples_per_pixel: None,
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344 | }
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345 | }
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346 |
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347 | /// Set the display window, that is, the global clipping rectangle.
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348 | /// __Must be the same for all headers of a file.__
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349 | pub fn with_display_window(mut self, display_window: IntegerBounds) -> Self {
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350 | self.shared_attributes.display_window = display_window;
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351 | self
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352 | }
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353 |
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354 | /// Set the offset of this layer.
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355 | pub fn with_position(mut self, position: Vec2<i32>) -> Self {
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356 | self.own_attributes.layer_position = position;
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357 | self
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358 | }
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359 |
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360 | /// Set compression, tiling, and line order. Automatically computes chunk count.
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361 | pub fn with_encoding(self, compression: Compression, blocks: BlockDescription, line_order: LineOrder) -> Self {
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362 | Self {
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363 | chunk_count: compute_chunk_count(compression, self.layer_size, blocks),
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364 | compression, blocks, line_order,
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365 | .. self
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366 | }
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367 | }
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368 |
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369 | /// Set **all** attributes of the header that are not shared with all other headers in the image.
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370 | pub fn with_attributes(self, own_attributes: LayerAttributes) -> Self {
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371 | Self { own_attributes, .. self }
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372 | }
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373 |
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374 | /// Set **all** attributes of the header that are shared with all other headers in the image.
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375 | pub fn with_shared_attributes(self, shared_attributes: ImageAttributes) -> Self {
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376 | Self { shared_attributes, .. self }
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377 | }
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378 |
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379 | /// Iterate over all blocks, in the order specified by the headers line order attribute.
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380 | /// Unspecified line order is treated as increasing line order.
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381 | /// Also enumerates the index of each block in the header, as if it were sorted in increasing line order.
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382 | pub fn enumerate_ordered_blocks(&self) -> impl Iterator<Item=(usize, TileIndices)> + Send {
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383 | let increasing_y = self.blocks_increasing_y_order().enumerate();
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384 |
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385 | // TODO without box?
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386 | let ordered: Box<dyn Send + Iterator<Item=(usize, TileIndices)>> = {
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387 | if self.line_order == LineOrder::Decreasing { Box::new(increasing_y.rev()) }
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388 | else { Box::new(increasing_y) }
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389 | };
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390 |
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391 | ordered
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392 | }
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393 |
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394 | /*/// Iterate over all blocks, in the order specified by the headers line order attribute.
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395 | /// Also includes an index of the block if it were `LineOrder::Increasing`, starting at zero for this header.
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396 | pub fn enumerate_ordered_blocks(&self) -> impl Iterator<Item = (usize, TileIndices)> + Send {
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397 | let increasing_y = self.blocks_increasing_y_order().enumerate();
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398 |
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399 | let ordered: Box<dyn Send + Iterator<Item = (usize, TileIndices)>> = {
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400 | if self.line_order == LineOrder::Decreasing {
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401 | Box::new(increasing_y.rev()) // TODO without box?
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402 | }
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403 | else {
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404 | Box::new(increasing_y)
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405 | }
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406 | };
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407 |
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408 | ordered
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409 | }*/
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410 |
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411 | /// Iterate over all tile indices in this header in `LineOrder::Increasing` order.
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412 | pub fn blocks_increasing_y_order(&self) -> impl Iterator<Item = TileIndices> + ExactSizeIterator + DoubleEndedIterator {
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413 | fn tiles_of(image_size: Vec2<usize>, tile_size: Vec2<usize>, level_index: Vec2<usize>) -> impl Iterator<Item=TileIndices> {
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414 | fn divide_and_rest(total_size: usize, block_size: usize) -> impl Iterator<Item=(usize, usize)> {
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415 | let block_count = compute_block_count(total_size, block_size);
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416 | (0..block_count).map(move |block_index| (
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417 | block_index, calculate_block_size(total_size, block_size, block_index).expect("block size calculation bug" )
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418 | ))
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419 | }
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420 |
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421 | divide_and_rest(image_size.height(), tile_size.height()).flat_map(move |(y_index, tile_height)|{
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422 | divide_and_rest(image_size.width(), tile_size.width()).map(move |(x_index, tile_width)|{
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423 | TileIndices {
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424 | size: Vec2(tile_width, tile_height),
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425 | location: TileCoordinates { tile_index: Vec2(x_index, y_index), level_index, },
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426 | }
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427 | })
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428 | })
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429 | }
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430 |
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431 | let vec: Vec<TileIndices> = {
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432 | if let BlockDescription::Tiles(tiles) = self.blocks {
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433 | match tiles.level_mode {
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434 | LevelMode::Singular => {
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435 | tiles_of(self.layer_size, tiles.tile_size, Vec2(0, 0)).collect()
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436 | },
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437 | LevelMode::MipMap => {
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438 | mip_map_levels(tiles.rounding_mode, self.layer_size)
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439 | .flat_map(move |(level_index, level_size)|{
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440 | tiles_of(level_size, tiles.tile_size, Vec2(level_index, level_index))
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441 | })
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442 | .collect()
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443 | },
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444 | LevelMode::RipMap => {
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445 | rip_map_levels(tiles.rounding_mode, self.layer_size)
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446 | .flat_map(move |(level_index, level_size)| {
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447 | tiles_of(level_size, tiles.tile_size, level_index)
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448 | })
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449 | .collect()
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450 | }
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451 | }
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452 | }
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453 | else {
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454 | let tiles = Vec2(self.layer_size.0, self.compression.scan_lines_per_block());
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455 | tiles_of(self.layer_size, tiles, Vec2(0, 0)).collect()
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456 | }
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457 | };
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458 |
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459 | vec.into_iter() // TODO without collect
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460 | }
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461 |
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462 | /* TODO
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463 | /// The block indices of this header, ordered as they would appear in the file.
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464 | pub fn ordered_block_indices<'s>(&'s self, layer_index: usize) -> impl 's + Iterator<Item=BlockIndex> {
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465 | self.enumerate_ordered_blocks().map(|(chunk_index, tile)|{
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466 | let data_indices = self.get_absolute_block_pixel_coordinates(tile.location).expect("tile coordinate bug");
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467 |
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468 | BlockIndex {
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469 | layer: layer_index,
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470 | level: tile.location.level_index,
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471 | pixel_position: data_indices.position.to_usize("data indices start").expect("data index bug"),
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472 | pixel_size: data_indices.size,
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473 | }
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474 | })
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475 | }*/
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476 |
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477 | // TODO reuse this function everywhere
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478 | /// The default pixel resolution of a single block (tile or scan line block).
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479 | /// Not all blocks have this size, because they may be cutoff at the end of the image.
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480 | pub fn max_block_pixel_size(&self) -> Vec2<usize> {
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481 | match self.blocks {
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482 | BlockDescription::ScanLines => Vec2(self.layer_size.0, self.compression.scan_lines_per_block()),
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483 | BlockDescription::Tiles(tiles) => tiles.tile_size,
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484 | }
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485 | }
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486 |
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487 | /// Calculate the position of a block in the global infinite 2D space of a file. May be negative.
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488 | pub fn get_block_data_window_pixel_coordinates(&self, tile: TileCoordinates) -> Result<IntegerBounds> {
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489 | let data = self.get_absolute_block_pixel_coordinates(tile)?;
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490 | Ok(data.with_origin(self.own_attributes.layer_position))
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491 | }
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492 |
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493 | /// Calculate the pixel index rectangle inside this header. Is not negative. Starts at `0`.
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494 | pub fn get_absolute_block_pixel_coordinates(&self, tile: TileCoordinates) -> Result<IntegerBounds> {
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495 | if let BlockDescription::Tiles(tiles) = self.blocks {
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496 | let Vec2(data_width, data_height) = self.layer_size;
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497 |
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498 | let data_width = compute_level_size(tiles.rounding_mode, data_width, tile.level_index.x());
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499 | let data_height = compute_level_size(tiles.rounding_mode, data_height, tile.level_index.y());
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500 | let absolute_tile_coordinates = tile.to_data_indices(tiles.tile_size, Vec2(data_width, data_height))?;
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501 |
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502 | if absolute_tile_coordinates.position.x() as i64 >= data_width as i64 || absolute_tile_coordinates.position.y() as i64 >= data_height as i64 {
|
503 | return Err(Error::invalid("data block tile index" ))
|
504 | }
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505 |
|
506 | Ok(absolute_tile_coordinates)
|
507 | }
|
508 | else { // this is a scanline image
|
509 | debug_assert_eq!(tile.tile_index.0, 0, "block index calculation bug" );
|
510 |
|
511 | let (y, height) = calculate_block_position_and_size(
|
512 | self.layer_size.height(),
|
513 | self.compression.scan_lines_per_block(),
|
514 | tile.tile_index.y()
|
515 | )?;
|
516 |
|
517 | Ok(IntegerBounds {
|
518 | position: Vec2(0, usize_to_i32(y)),
|
519 | size: Vec2(self.layer_size.width(), height)
|
520 | })
|
521 | }
|
522 |
|
523 | // TODO deep data?
|
524 | }
|
525 |
|
526 | /// Return the tile index, converting scan line block coordinates to tile indices.
|
527 | /// Starts at `0` and is not negative.
|
528 | pub fn get_block_data_indices(&self, block: &CompressedBlock) -> Result<TileCoordinates> {
|
529 | Ok(match block {
|
530 | CompressedBlock::Tile(ref tile) => {
|
531 | tile.coordinates
|
532 | },
|
533 |
|
534 | CompressedBlock::ScanLine(ref block) => {
|
535 | let size = self.compression.scan_lines_per_block() as i32;
|
536 |
|
537 | let diff = block.y_coordinate.checked_sub(self.own_attributes.layer_position.y()).ok_or(Error::invalid("invalid header" ))?;
|
538 | let y = diff.checked_div(size).ok_or(Error::invalid("invalid header" ))?;
|
539 |
|
540 | if y < 0 {
|
541 | return Err(Error::invalid("scan block y coordinate" ));
|
542 | }
|
543 |
|
544 | TileCoordinates {
|
545 | tile_index: Vec2(0, y as usize),
|
546 | level_index: Vec2(0, 0)
|
547 | }
|
548 | },
|
549 |
|
550 | _ => return Err(Error::unsupported("deep data not supported yet" ))
|
551 | })
|
552 | }
|
553 |
|
554 | /// Computes the absolute tile coordinate data indices, which start at `0`.
|
555 | pub fn get_scan_line_block_tile_coordinates(&self, block_y_coordinate: i32) -> Result<TileCoordinates> {
|
556 | let size = self.compression.scan_lines_per_block() as i32;
|
557 |
|
558 | let diff = block_y_coordinate.checked_sub(self.own_attributes.layer_position.1).ok_or(Error::invalid("invalid header" ))?;
|
559 | let y = diff.checked_div(size).ok_or(Error::invalid("invalid header" ))?;
|
560 |
|
561 | if y < 0 {
|
562 | return Err(Error::invalid("scan block y coordinate" ));
|
563 | }
|
564 |
|
565 | Ok(TileCoordinates {
|
566 | tile_index: Vec2(0, y as usize),
|
567 | level_index: Vec2(0, 0)
|
568 | })
|
569 | }
|
570 |
|
571 | /// Maximum byte length of an uncompressed or compressed block, used for validation.
|
572 | pub fn max_block_byte_size(&self) -> usize {
|
573 | self.channels.bytes_per_pixel * match self.blocks {
|
574 | BlockDescription::Tiles(tiles) => tiles.tile_size.area(),
|
575 | BlockDescription::ScanLines => self.compression.scan_lines_per_block() * self.layer_size.width()
|
576 | // TODO What about deep data???
|
577 | }
|
578 | }
|
579 |
|
580 | /// Returns the number of bytes that the pixels of this header will require
|
581 | /// when stored without compression. Respects multi-resolution levels and subsampling.
|
582 | pub fn total_pixel_bytes(&self) -> usize {
|
583 | assert!(!self.deep);
|
584 |
|
585 | let pixel_count_of_levels = |size: Vec2<usize>| -> usize {
|
586 | match self.blocks {
|
587 | BlockDescription::ScanLines => size.area(),
|
588 | BlockDescription::Tiles(tile_description) => match tile_description.level_mode {
|
589 | LevelMode::Singular => size.area(),
|
590 |
|
591 | LevelMode::MipMap => mip_map_levels(tile_description.rounding_mode, size)
|
592 | .map(|(_, size)| size.area()).sum(),
|
593 |
|
594 | LevelMode::RipMap => rip_map_levels(tile_description.rounding_mode, size)
|
595 | .map(|(_, size)| size.area()).sum(),
|
596 | }
|
597 | }
|
598 | };
|
599 |
|
600 | self.channels.list.iter()
|
601 | .map(|channel: &ChannelDescription|
|
602 | pixel_count_of_levels(channel.subsampled_resolution(self.layer_size)) * channel.sample_type.bytes_per_sample()
|
603 | )
|
604 | .sum()
|
605 |
|
606 | }
|
607 |
|
608 | /// Approximates the maximum number of bytes that the pixels of this header will consume in a file.
|
609 | /// Due to compression, the actual byte size may be smaller.
|
610 | pub fn max_pixel_file_bytes(&self) -> usize {
|
611 | assert!(!self.deep);
|
612 |
|
613 | self.chunk_count * 64 // at most 64 bytes overhead for each chunk (header index, tile description, chunk size, and more)
|
614 | + self.total_pixel_bytes()
|
615 | }
|
616 |
|
617 | /// Validate this instance.
|
618 | pub fn validate(&self, is_multilayer: bool, long_names: &mut bool, strict: bool) -> UnitResult {
|
619 |
|
620 | self.data_window().validate(None)?;
|
621 | self.shared_attributes.display_window.validate(None)?;
|
622 |
|
623 | if strict {
|
624 | if is_multilayer {
|
625 | if self.own_attributes.layer_name.is_none() {
|
626 | return Err(missing_attribute("layer name for multi layer file" ));
|
627 | }
|
628 | }
|
629 |
|
630 | if self.blocks == BlockDescription::ScanLines && self.line_order == LineOrder::Unspecified {
|
631 | return Err(Error::invalid("unspecified line order in scan line images" ));
|
632 | }
|
633 |
|
634 | if self.layer_size == Vec2(0, 0) {
|
635 | return Err(Error::invalid("empty data window" ));
|
636 | }
|
637 |
|
638 | if self.shared_attributes.display_window.size == Vec2(0,0) {
|
639 | return Err(Error::invalid("empty display window" ));
|
640 | }
|
641 |
|
642 | if !self.shared_attributes.pixel_aspect.is_normal() || self.shared_attributes.pixel_aspect < 1.0e-6 || self.shared_attributes.pixel_aspect > 1.0e6 {
|
643 | return Err(Error::invalid("pixel aspect ratio" ));
|
644 | }
|
645 |
|
646 | if self.own_attributes.screen_window_width < 0.0 {
|
647 | return Err(Error::invalid("screen window width" ));
|
648 | }
|
649 | }
|
650 |
|
651 | let allow_subsampling = !self.deep && self.blocks == BlockDescription::ScanLines;
|
652 | self.channels.validate(allow_subsampling, self.data_window(), strict)?;
|
653 |
|
654 | for (name, value) in &self.shared_attributes.other {
|
655 | attribute::validate(name, value, long_names, allow_subsampling, self.data_window(), strict)?;
|
656 | }
|
657 |
|
658 | for (name, value) in &self.own_attributes.other {
|
659 | attribute::validate(name, value, long_names, allow_subsampling, self.data_window(), strict)?;
|
660 | }
|
661 |
|
662 | // this is only to check whether someone tampered with our precious values, to avoid writing an invalid file
|
663 | if self.chunk_count != compute_chunk_count(self.compression, self.layer_size, self.blocks) {
|
664 | return Err(Error::invalid("chunk count attribute" )); // TODO this may be an expensive check?
|
665 | }
|
666 |
|
667 | // check if attribute names appear twice
|
668 | if strict {
|
669 | for (name, _) in &self.shared_attributes.other {
|
670 | if self.own_attributes.other.contains_key(name) {
|
671 | return Err(Error::invalid(format!("duplicate attribute name: ` {}`" , name)));
|
672 | }
|
673 | }
|
674 |
|
675 | for &reserved in header::standard_names::ALL.iter() {
|
676 | let name = Text::from_bytes_unchecked(SmallVec::from_slice(reserved));
|
677 | if self.own_attributes.other.contains_key(&name) || self.shared_attributes.other.contains_key(&name) {
|
678 | return Err(Error::invalid(format!(
|
679 | "attribute name ` {}` is reserved and cannot be custom" ,
|
680 | Text::from_bytes_unchecked(reserved.into())
|
681 | )));
|
682 | }
|
683 | }
|
684 | }
|
685 |
|
686 | if self.deep {
|
687 | if strict {
|
688 | if self.own_attributes.layer_name.is_none() {
|
689 | return Err(missing_attribute("layer name for deep file" ));
|
690 | }
|
691 |
|
692 | if self.max_samples_per_pixel.is_none() {
|
693 | return Err(Error::invalid("missing max samples per pixel attribute for deepdata" ));
|
694 | }
|
695 | }
|
696 |
|
697 | match self.deep_data_version {
|
698 | Some(1) => {},
|
699 | Some(_) => return Err(Error::unsupported("deep data version" )),
|
700 | None => return Err(missing_attribute("deep data version" )),
|
701 | }
|
702 |
|
703 | if !self.compression.supports_deep_data() {
|
704 | return Err(Error::invalid("compression method does not support deep data" ));
|
705 | }
|
706 | }
|
707 |
|
708 | Ok(())
|
709 | }
|
710 |
|
711 | /// Read the headers without validating them.
|
712 | pub fn read_all(read: &mut PeekRead<impl Read>, version: &Requirements, pedantic: bool) -> Result<Headers> {
|
713 | if !version.is_multilayer() {
|
714 | Ok(smallvec![ Header::read(read, version, pedantic)? ])
|
715 | }
|
716 | else {
|
717 | let mut headers = SmallVec::new();
|
718 |
|
719 | while !sequence_end::has_come(read)? {
|
720 | headers.push(Header::read(read, version, pedantic)?);
|
721 | }
|
722 |
|
723 | Ok(headers)
|
724 | }
|
725 | }
|
726 |
|
727 | /// Without validation, write the headers to the byte stream.
|
728 | pub fn write_all(headers: &[Header], write: &mut impl Write, is_multilayer: bool) -> UnitResult {
|
729 | for header in headers {
|
730 | header.write(write)?;
|
731 | }
|
732 |
|
733 | if is_multilayer {
|
734 | sequence_end::write(write)?;
|
735 | }
|
736 |
|
737 | Ok(())
|
738 | }
|
739 |
|
740 | /// Read the value without validating.
|
741 | pub fn read(read: &mut PeekRead<impl Read>, requirements: &Requirements, pedantic: bool) -> Result<Self> {
|
742 | let max_string_len = if requirements.has_long_names { 256 } else { 32 }; // TODO DRY this information
|
743 |
|
744 | // these required attributes will be filled when encountered while parsing
|
745 | let mut tiles = None;
|
746 | let mut block_type = None;
|
747 | let mut version = None;
|
748 | let mut chunk_count = None;
|
749 | let mut max_samples_per_pixel = None;
|
750 | let mut channels = None;
|
751 | let mut compression = None;
|
752 | let mut data_window = None;
|
753 | let mut display_window = None;
|
754 | let mut line_order = None;
|
755 |
|
756 | let mut dwa_compression_level = None;
|
757 |
|
758 | let mut layer_attributes = LayerAttributes::default();
|
759 | let mut image_attributes = ImageAttributes::new(IntegerBounds::zero());
|
760 |
|
761 | // read each attribute in this header
|
762 | while !sequence_end::has_come(read)? {
|
763 | let (attribute_name, value) = attribute::read(read, max_string_len)?;
|
764 |
|
765 | // if the attribute value itself is ok, record it
|
766 | match value {
|
767 | Ok(value) => {
|
768 | use crate::meta::header::standard_names as name;
|
769 | use crate::meta::attribute::AttributeValue::*;
|
770 |
|
771 | // if the attribute is a required attribute, set the corresponding variable directly.
|
772 | // otherwise, add the attribute to the vector of custom attributes
|
773 |
|
774 | // the following attributes will only be set if the type matches the commonly used type for that attribute
|
775 | match (attribute_name.as_slice(), value) {
|
776 | (name::BLOCK_TYPE, Text(value)) => block_type = Some(attribute::BlockType::parse(value)?),
|
777 | (name::TILES, TileDescription(value)) => tiles = Some(value),
|
778 | (name::CHANNELS, ChannelList(value)) => channels = Some(value),
|
779 | (name::COMPRESSION, Compression(value)) => compression = Some(value),
|
780 | (name::DATA_WINDOW, IntegerBounds(value)) => data_window = Some(value),
|
781 | (name::DISPLAY_WINDOW, IntegerBounds(value)) => display_window = Some(value),
|
782 | (name::LINE_ORDER, LineOrder(value)) => line_order = Some(value),
|
783 | (name::DEEP_DATA_VERSION, I32(value)) => version = Some(value),
|
784 |
|
785 | (name::MAX_SAMPLES, I32(value)) => max_samples_per_pixel = Some(
|
786 | i32_to_usize(value, "max sample count" )?
|
787 | ),
|
788 |
|
789 | (name::CHUNKS, I32(value)) => chunk_count = Some(
|
790 | i32_to_usize(value, "chunk count" )?
|
791 | ),
|
792 |
|
793 | (name::NAME, Text(value)) => layer_attributes.layer_name = Some(value),
|
794 | (name::WINDOW_CENTER, FloatVec2(value)) => layer_attributes.screen_window_center = value,
|
795 | (name::WINDOW_WIDTH, F32(value)) => layer_attributes.screen_window_width = value,
|
796 |
|
797 | (name::WHITE_LUMINANCE, F32(value)) => layer_attributes.white_luminance = Some(value),
|
798 | (name::ADOPTED_NEUTRAL, FloatVec2(value)) => layer_attributes.adopted_neutral = Some(value),
|
799 | (name::RENDERING_TRANSFORM, Text(value)) => layer_attributes.rendering_transform_name = Some(value),
|
800 | (name::LOOK_MOD_TRANSFORM, Text(value)) => layer_attributes.look_modification_transform_name = Some(value),
|
801 | (name::X_DENSITY, F32(value)) => layer_attributes.horizontal_density = Some(value),
|
802 |
|
803 | (name::OWNER, Text(value)) => layer_attributes.owner = Some(value),
|
804 | (name::COMMENTS, Text(value)) => layer_attributes.comments = Some(value),
|
805 | (name::CAPTURE_DATE, Text(value)) => layer_attributes.capture_date = Some(value),
|
806 | (name::UTC_OFFSET, F32(value)) => layer_attributes.utc_offset = Some(value),
|
807 | (name::LONGITUDE, F32(value)) => layer_attributes.longitude = Some(value),
|
808 | (name::LATITUDE, F32(value)) => layer_attributes.latitude = Some(value),
|
809 | (name::ALTITUDE, F32(value)) => layer_attributes.altitude = Some(value),
|
810 | (name::FOCUS, F32(value)) => layer_attributes.focus = Some(value),
|
811 | (name::EXPOSURE_TIME, F32(value)) => layer_attributes.exposure = Some(value),
|
812 | (name::APERTURE, F32(value)) => layer_attributes.aperture = Some(value),
|
813 | (name::ISO_SPEED, F32(value)) => layer_attributes.iso_speed = Some(value),
|
814 | (name::ENVIRONMENT_MAP, EnvironmentMap(value)) => layer_attributes.environment_map = Some(value),
|
815 | (name::KEY_CODE, KeyCode(value)) => layer_attributes.film_key_code = Some(value),
|
816 | (name::WRAP_MODES, Text(value)) => layer_attributes.wrap_mode_name = Some(value),
|
817 | (name::FRAMES_PER_SECOND, Rational(value)) => layer_attributes.frames_per_second = Some(value),
|
818 | (name::MULTI_VIEW, TextVector(value)) => layer_attributes.multi_view_names = Some(value),
|
819 | (name::WORLD_TO_CAMERA, Matrix4x4(value)) => layer_attributes.world_to_camera = Some(value),
|
820 | (name::WORLD_TO_NDC, Matrix4x4(value)) => layer_attributes.world_to_normalized_device = Some(value),
|
821 | (name::DEEP_IMAGE_STATE, Rational(value)) => layer_attributes.deep_image_state = Some(value),
|
822 | (name::ORIGINAL_DATA_WINDOW, IntegerBounds(value)) => layer_attributes.original_data_window = Some(value),
|
823 | (name::DWA_COMPRESSION_LEVEL, F32(value)) => dwa_compression_level = Some(value),
|
824 | (name::PREVIEW, Preview(value)) => layer_attributes.preview = Some(value),
|
825 | (name::VIEW, Text(value)) => layer_attributes.view_name = Some(value),
|
826 |
|
827 | (name::NEAR, F32(value)) => layer_attributes.near_clip_plane = Some(value),
|
828 | (name::FAR, F32(value)) => layer_attributes.far_clip_plane = Some(value),
|
829 | (name::FOV_X, F32(value)) => layer_attributes.horizontal_field_of_view = Some(value),
|
830 | (name::FOV_Y, F32(value)) => layer_attributes.vertical_field_of_view = Some(value),
|
831 | (name::SOFTWARE, Text(value)) => layer_attributes.software_name = Some(value),
|
832 |
|
833 | (name::PIXEL_ASPECT, F32(value)) => image_attributes.pixel_aspect = value,
|
834 | (name::TIME_CODE, TimeCode(value)) => image_attributes.time_code = Some(value),
|
835 | (name::CHROMATICITIES, Chromaticities(value)) => image_attributes.chromaticities = Some(value),
|
836 |
|
837 | // insert unknown attributes of these types into image attributes,
|
838 | // as these must be the same for all headers
|
839 | (_, value @ Chromaticities(_)) |
|
840 | (_, value @ TimeCode(_)) => {
|
841 | image_attributes.other.insert(attribute_name, value);
|
842 | },
|
843 |
|
844 | // insert unknown attributes into layer attributes
|
845 | (_, value) => {
|
846 | layer_attributes.other.insert(attribute_name, value);
|
847 | },
|
848 |
|
849 | }
|
850 | },
|
851 |
|
852 | // in case the attribute value itself is not ok, but the rest of the image is
|
853 | // only abort reading the image if desired
|
854 | Err(error) => {
|
855 | if pedantic { return Err(error); }
|
856 | }
|
857 | }
|
858 | }
|
859 |
|
860 | // construct compression with parameters from properties
|
861 | let compression = match (dwa_compression_level, compression) {
|
862 | (Some(level), Some(Compression::DWAA(_))) => Some(Compression::DWAA(Some(level))),
|
863 | (Some(level), Some(Compression::DWAB(_))) => Some(Compression::DWAB(Some(level))),
|
864 | (_, other) => other,
|
865 | // FIXME dwa compression level gets lost if any other compression is used later in the process
|
866 | };
|
867 |
|
868 | let compression = compression.ok_or(missing_attribute("compression" ))?;
|
869 | image_attributes.display_window = display_window.ok_or(missing_attribute("display window" ))?;
|
870 |
|
871 | let data_window = data_window.ok_or(missing_attribute("data window" ))?;
|
872 | data_window.validate(None)?; // validate now to avoid errors when computing the chunk_count
|
873 | layer_attributes.layer_position = data_window.position;
|
874 |
|
875 |
|
876 | // validate now to avoid errors when computing the chunk_count
|
877 | if let Some(tiles) = tiles { tiles.validate()?; }
|
878 | let blocks = match block_type {
|
879 | None if requirements.is_single_layer_and_tiled => {
|
880 | BlockDescription::Tiles(tiles.ok_or(missing_attribute("tiles" ))?)
|
881 | },
|
882 | Some(BlockType::Tile) | Some(BlockType::DeepTile) => {
|
883 | BlockDescription::Tiles(tiles.ok_or(missing_attribute("tiles" ))?)
|
884 | },
|
885 |
|
886 | _ => BlockDescription::ScanLines,
|
887 | };
|
888 |
|
889 | let computed_chunk_count = compute_chunk_count(compression, data_window.size, blocks);
|
890 | if chunk_count.is_some() && pedantic && chunk_count != Some(computed_chunk_count) {
|
891 | return Err(Error::invalid("chunk count not matching data size" ));
|
892 | }
|
893 |
|
894 | let header = Header {
|
895 | compression,
|
896 |
|
897 | // always compute ourselves, because we cannot trust anyone out there 😱
|
898 | chunk_count: computed_chunk_count,
|
899 |
|
900 | layer_size: data_window.size,
|
901 |
|
902 | shared_attributes: image_attributes,
|
903 | own_attributes: layer_attributes,
|
904 |
|
905 | channels: channels.ok_or(missing_attribute("channels" ))?,
|
906 | line_order: line_order.unwrap_or(LineOrder::Unspecified),
|
907 |
|
908 | blocks,
|
909 | max_samples_per_pixel,
|
910 | deep_data_version: version,
|
911 | deep: block_type == Some(BlockType::DeepScanLine) || block_type == Some(BlockType::DeepTile),
|
912 | };
|
913 |
|
914 | Ok(header)
|
915 | }
|
916 |
|
917 | /// Without validation, write this instance to the byte stream.
|
918 | pub fn write(&self, write: &mut impl Write) -> UnitResult {
|
919 |
|
920 | macro_rules! write_attributes {
|
921 | ( $($name: ident : $variant: ident = $value: expr),* ) => { $(
|
922 | attribute::write($name, & $variant ($value .clone()), write)?; // TODO without clone
|
923 | )* };
|
924 | }
|
925 |
|
926 | macro_rules! write_optional_attributes {
|
927 | ( $($name: ident : $variant: ident = $value: expr),* ) => { $(
|
928 | if let Some(value) = $value {
|
929 | attribute::write($name, & $variant (value.clone()), write)?; // TODO without clone
|
930 | };
|
931 | )* };
|
932 | }
|
933 |
|
934 | use crate::meta::header::standard_names::*;
|
935 | use AttributeValue::*;
|
936 |
|
937 | let (block_type, tiles) = match self.blocks {
|
938 | BlockDescription::ScanLines => (attribute::BlockType::ScanLine, None),
|
939 | BlockDescription::Tiles(tiles) => (attribute::BlockType::Tile, Some(tiles))
|
940 | };
|
941 |
|
942 | fn usize_as_i32(value: usize) -> AttributeValue {
|
943 | I32(i32::try_from(value).expect("u32 exceeds i32 range" ))
|
944 | }
|
945 |
|
946 | write_optional_attributes!(
|
947 | TILES: TileDescription = &tiles,
|
948 | DEEP_DATA_VERSION: I32 = &self.deep_data_version,
|
949 | MAX_SAMPLES: usize_as_i32 = &self.max_samples_per_pixel
|
950 | );
|
951 |
|
952 | write_attributes!(
|
953 | // chunks is not actually required, but always computed in this library anyways
|
954 | CHUNKS: usize_as_i32 = &self.chunk_count,
|
955 |
|
956 | BLOCK_TYPE: BlockType = &block_type,
|
957 | CHANNELS: ChannelList = &self.channels,
|
958 | COMPRESSION: Compression = &self.compression,
|
959 | LINE_ORDER: LineOrder = &self.line_order,
|
960 | DATA_WINDOW: IntegerBounds = &self.data_window(),
|
961 |
|
962 | DISPLAY_WINDOW: IntegerBounds = &self.shared_attributes.display_window,
|
963 | PIXEL_ASPECT: F32 = &self.shared_attributes.pixel_aspect,
|
964 |
|
965 | WINDOW_CENTER: FloatVec2 = &self.own_attributes.screen_window_center,
|
966 | WINDOW_WIDTH: F32 = &self.own_attributes.screen_window_width
|
967 | );
|
968 |
|
969 | write_optional_attributes!(
|
970 | NAME: Text = &self.own_attributes.layer_name,
|
971 | WHITE_LUMINANCE: F32 = &self.own_attributes.white_luminance,
|
972 | ADOPTED_NEUTRAL: FloatVec2 = &self.own_attributes.adopted_neutral,
|
973 | RENDERING_TRANSFORM: Text = &self.own_attributes.rendering_transform_name,
|
974 | LOOK_MOD_TRANSFORM: Text = &self.own_attributes.look_modification_transform_name,
|
975 | X_DENSITY: F32 = &self.own_attributes.horizontal_density,
|
976 | OWNER: Text = &self.own_attributes.owner,
|
977 | COMMENTS: Text = &self.own_attributes.comments,
|
978 | CAPTURE_DATE: Text = &self.own_attributes.capture_date,
|
979 | UTC_OFFSET: F32 = &self.own_attributes.utc_offset,
|
980 | LONGITUDE: F32 = &self.own_attributes.longitude,
|
981 | LATITUDE: F32 = &self.own_attributes.latitude,
|
982 | ALTITUDE: F32 = &self.own_attributes.altitude,
|
983 | FOCUS: F32 = &self.own_attributes.focus,
|
984 | EXPOSURE_TIME: F32 = &self.own_attributes.exposure,
|
985 | APERTURE: F32 = &self.own_attributes.aperture,
|
986 | ISO_SPEED: F32 = &self.own_attributes.iso_speed,
|
987 | ENVIRONMENT_MAP: EnvironmentMap = &self.own_attributes.environment_map,
|
988 | KEY_CODE: KeyCode = &self.own_attributes.film_key_code,
|
989 | TIME_CODE: TimeCode = &self.shared_attributes.time_code,
|
990 | WRAP_MODES: Text = &self.own_attributes.wrap_mode_name,
|
991 | FRAMES_PER_SECOND: Rational = &self.own_attributes.frames_per_second,
|
992 | MULTI_VIEW: TextVector = &self.own_attributes.multi_view_names,
|
993 | WORLD_TO_CAMERA: Matrix4x4 = &self.own_attributes.world_to_camera,
|
994 | WORLD_TO_NDC: Matrix4x4 = &self.own_attributes.world_to_normalized_device,
|
995 | DEEP_IMAGE_STATE: Rational = &self.own_attributes.deep_image_state,
|
996 | ORIGINAL_DATA_WINDOW: IntegerBounds = &self.own_attributes.original_data_window,
|
997 | CHROMATICITIES: Chromaticities = &self.shared_attributes.chromaticities,
|
998 | PREVIEW: Preview = &self.own_attributes.preview,
|
999 | VIEW: Text = &self.own_attributes.view_name,
|
1000 | NEAR: F32 = &self.own_attributes.near_clip_plane,
|
1001 | FAR: F32 = &self.own_attributes.far_clip_plane,
|
1002 | FOV_X: F32 = &self.own_attributes.horizontal_field_of_view,
|
1003 | FOV_Y: F32 = &self.own_attributes.vertical_field_of_view,
|
1004 | SOFTWARE: Text = &self.own_attributes.software_name
|
1005 | );
|
1006 |
|
1007 | // dwa writes compression parameters as attribute.
|
1008 | match self.compression {
|
1009 | attribute::Compression::DWAA(Some(level)) |
|
1010 | attribute::Compression::DWAB(Some(level)) =>
|
1011 | attribute::write(DWA_COMPRESSION_LEVEL, &F32(level), write)?,
|
1012 |
|
1013 | _ => {}
|
1014 | };
|
1015 |
|
1016 |
|
1017 | for (name, value) in &self.shared_attributes.other {
|
1018 | attribute::write(name.as_slice(), value, write)?;
|
1019 | }
|
1020 |
|
1021 | for (name, value) in &self.own_attributes.other {
|
1022 | attribute::write(name.as_slice(), value, write)?;
|
1023 | }
|
1024 |
|
1025 | sequence_end::write(write)?;
|
1026 | Ok(())
|
1027 | }
|
1028 |
|
1029 | /// The rectangle describing the bounding box of this layer
|
1030 | /// within the infinite global 2D space of the file.
|
1031 | pub fn data_window(&self) -> IntegerBounds {
|
1032 | IntegerBounds::new(self.own_attributes.layer_position, self.layer_size)
|
1033 | }
|
1034 | }
|
1035 |
|
1036 |
|
1037 |
|
1038 | /// Collection of required attribute names.
|
1039 | pub mod standard_names {
|
1040 | macro_rules! define_required_attribute_names {
|
1041 | ( $($name: ident : $value: expr),* ) => {
|
1042 |
|
1043 | /// A list containing all reserved names.
|
1044 | pub const ALL: &'static [&'static [u8]] = &[
|
1045 | $( $value ),*
|
1046 | ];
|
1047 |
|
1048 | $(
|
1049 | /// The byte-string name of this required attribute as it appears in an exr file.
|
1050 | pub const $name: &'static [u8] = $value;
|
1051 | )*
|
1052 | };
|
1053 | }
|
1054 |
|
1055 | define_required_attribute_names! {
|
1056 | TILES: b"tiles" ,
|
1057 | NAME: b"name" ,
|
1058 | BLOCK_TYPE: b"type" ,
|
1059 | DEEP_DATA_VERSION: b"version" ,
|
1060 | CHUNKS: b"chunkCount" ,
|
1061 | MAX_SAMPLES: b"maxSamplesPerPixel" ,
|
1062 | CHANNELS: b"channels" ,
|
1063 | COMPRESSION: b"compression" ,
|
1064 | DATA_WINDOW: b"dataWindow" ,
|
1065 | DISPLAY_WINDOW: b"displayWindow" ,
|
1066 | LINE_ORDER: b"lineOrder" ,
|
1067 | PIXEL_ASPECT: b"pixelAspectRatio" ,
|
1068 | WINDOW_CENTER: b"screenWindowCenter" ,
|
1069 | WINDOW_WIDTH: b"screenWindowWidth" ,
|
1070 | WHITE_LUMINANCE: b"whiteLuminance" ,
|
1071 | ADOPTED_NEUTRAL: b"adoptedNeutral" ,
|
1072 | RENDERING_TRANSFORM: b"renderingTransform" ,
|
1073 | LOOK_MOD_TRANSFORM: b"lookModTransform" ,
|
1074 | X_DENSITY: b"xDensity" ,
|
1075 | OWNER: b"owner" ,
|
1076 | COMMENTS: b"comments" ,
|
1077 | CAPTURE_DATE: b"capDate" ,
|
1078 | UTC_OFFSET: b"utcOffset" ,
|
1079 | LONGITUDE: b"longitude" ,
|
1080 | LATITUDE: b"latitude" ,
|
1081 | ALTITUDE: b"altitude" ,
|
1082 | FOCUS: b"focus" ,
|
1083 | EXPOSURE_TIME: b"expTime" ,
|
1084 | APERTURE: b"aperture" ,
|
1085 | ISO_SPEED: b"isoSpeed" ,
|
1086 | ENVIRONMENT_MAP: b"envmap" ,
|
1087 | KEY_CODE: b"keyCode" ,
|
1088 | TIME_CODE: b"timeCode" ,
|
1089 | WRAP_MODES: b"wrapmodes" ,
|
1090 | FRAMES_PER_SECOND: b"framesPerSecond" ,
|
1091 | MULTI_VIEW: b"multiView" ,
|
1092 | WORLD_TO_CAMERA: b"worldToCamera" ,
|
1093 | WORLD_TO_NDC: b"worldToNDC" ,
|
1094 | DEEP_IMAGE_STATE: b"deepImageState" ,
|
1095 | ORIGINAL_DATA_WINDOW: b"originalDataWindow" ,
|
1096 | DWA_COMPRESSION_LEVEL: b"dwaCompressionLevel" ,
|
1097 | PREVIEW: b"preview" ,
|
1098 | VIEW: b"view" ,
|
1099 | CHROMATICITIES: b"chromaticities" ,
|
1100 | NEAR: b"near" ,
|
1101 | FAR: b"far" ,
|
1102 | FOV_X: b"fieldOfViewHorizontal" ,
|
1103 | FOV_Y: b"fieldOfViewVertical" ,
|
1104 | SOFTWARE: b"software"
|
1105 | }
|
1106 | }
|
1107 |
|
1108 |
|
1109 | impl Default for LayerAttributes {
|
1110 | fn default() -> Self {
|
1111 | Self {
|
1112 | layer_position: Vec2(0, 0),
|
1113 | screen_window_center: Vec2(0.0, 0.0),
|
1114 | screen_window_width: 1.0,
|
1115 | layer_name: None,
|
1116 | white_luminance: None,
|
1117 | adopted_neutral: None,
|
1118 | rendering_transform_name: None,
|
1119 | look_modification_transform_name: None,
|
1120 | horizontal_density: None,
|
1121 | owner: None,
|
1122 | comments: None,
|
1123 | capture_date: None,
|
1124 | utc_offset: None,
|
1125 | longitude: None,
|
1126 | latitude: None,
|
1127 | altitude: None,
|
1128 | focus: None,
|
1129 | exposure: None,
|
1130 | aperture: None,
|
1131 | iso_speed: None,
|
1132 | environment_map: None,
|
1133 | film_key_code: None,
|
1134 | wrap_mode_name: None,
|
1135 | frames_per_second: None,
|
1136 | multi_view_names: None,
|
1137 | world_to_camera: None,
|
1138 | world_to_normalized_device: None,
|
1139 | deep_image_state: None,
|
1140 | original_data_window: None,
|
1141 | preview: None,
|
1142 | view_name: None,
|
1143 | software_name: None,
|
1144 | near_clip_plane: None,
|
1145 | far_clip_plane: None,
|
1146 | horizontal_field_of_view: None,
|
1147 | vertical_field_of_view: None,
|
1148 | other: Default::default()
|
1149 | }
|
1150 | }
|
1151 | }
|
1152 |
|
1153 | impl std::fmt::Debug for LayerAttributes {
|
1154 | fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
1155 | let default_self = Self::default();
|
1156 |
|
1157 | let mut debug = formatter.debug_struct("LayerAttributes (default values omitted)" );
|
1158 |
|
1159 | // always debug the following field
|
1160 | debug.field("name" , &self.layer_name);
|
1161 |
|
1162 | macro_rules! debug_non_default_fields {
|
1163 | ( $( $name: ident ),* ) => { $(
|
1164 |
|
1165 | if self.$name != default_self.$name {
|
1166 | debug.field(stringify!($name), &self.$name);
|
1167 | }
|
1168 |
|
1169 | )* };
|
1170 | }
|
1171 |
|
1172 | // only debug these fields if they are not the default value
|
1173 | debug_non_default_fields! {
|
1174 | screen_window_center, screen_window_width,
|
1175 | white_luminance, adopted_neutral, horizontal_density,
|
1176 | rendering_transform_name, look_modification_transform_name,
|
1177 | owner, comments,
|
1178 | capture_date, utc_offset,
|
1179 | longitude, latitude, altitude,
|
1180 | focus, exposure, aperture, iso_speed,
|
1181 | environment_map, film_key_code, wrap_mode_name,
|
1182 | frames_per_second, multi_view_names,
|
1183 | world_to_camera, world_to_normalized_device,
|
1184 | deep_image_state, original_data_window,
|
1185 | preview, view_name,
|
1186 | vertical_field_of_view, horizontal_field_of_view,
|
1187 | near_clip_plane, far_clip_plane, software_name
|
1188 | }
|
1189 |
|
1190 | for (name, value) in &self.other {
|
1191 | debug.field(&format!(" \"{}\"" , name), value);
|
1192 | }
|
1193 |
|
1194 | // debug.finish_non_exhaustive() TODO
|
1195 | debug.finish()
|
1196 | }
|
1197 | }
|
1198 | |