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39
40#ifndef QT3DEXTRAS_QDIFFUSESPECULARMAPMATERIAL_P_H
41#define QT3DEXTRAS_QDIFFUSESPECULARMAPMATERIAL_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <Qt3DRender/private/qmaterial_p.h>
55
56QT_BEGIN_NAMESPACE
57
58namespace Qt3DRender {
59
60class QFilterKey;
61class QEffect;
62class QAbstractTexture;
63class QTechnique;
64class QParameter;
65class QShaderProgram;
66class QShaderProgramBuilder;
67class QRenderPass;
68
69} // namespace Qt3DRender
70
71namespace Qt3DExtras {
72
73class QDiffuseSpecularMapMaterial;
74
75class QDiffuseSpecularMapMaterialPrivate : public Qt3DRender::QMaterialPrivate
76{
77public:
78 QDiffuseSpecularMapMaterialPrivate();
79
80 void init();
81
82 void handleAmbientChanged(const QVariant &var);
83 void handleDiffuseChanged(const QVariant &var);
84 void handleSpecularChanged(const QVariant &var);
85 void handleShininessChanged(const QVariant &var);
86 void handleTextureScaleChanged(const QVariant &var);
87
88 Qt3DRender::QEffect *m_diffuseSpecularMapEffect;
89 Qt3DRender::QAbstractTexture *m_diffuseTexture;
90 Qt3DRender::QAbstractTexture *m_specularTexture;
91 Qt3DRender::QParameter *m_ambientParameter;
92 Qt3DRender::QParameter *m_diffuseParameter;
93 Qt3DRender::QParameter *m_specularParameter;
94 Qt3DRender::QParameter *m_shininessParameter;
95 Qt3DRender::QParameter *m_textureScaleParameter;
96 Qt3DRender::QTechnique *m_diffuseSpecularMapGL3Technique;
97 Qt3DRender::QTechnique *m_diffuseSpecularMapGL2Technique;
98 Qt3DRender::QTechnique *m_diffuseSpecularMapES2Technique;
99 Qt3DRender::QTechnique *m_diffuseSpecularMapRHITechnique;
100 Qt3DRender::QRenderPass *m_diffuseSpecularMapGL3RenderPass;
101 Qt3DRender::QRenderPass *m_diffuseSpecularMapGL2RenderPass;
102 Qt3DRender::QRenderPass *m_diffuseSpecularMapES2RenderPass;
103 Qt3DRender::QRenderPass *m_diffuseSpecularMapRHIRenderPass;
104 Qt3DRender::QShaderProgram *m_diffuseSpecularMapGL3Shader;
105 Qt3DRender::QShaderProgramBuilder *m_diffuseSpecularMapGL3ShaderBuilder;
106 Qt3DRender::QShaderProgram *m_diffuseSpecularMapGL2ES2Shader;
107 Qt3DRender::QShaderProgramBuilder *m_diffuseSpecularMapGL2ES2ShaderBuilder;
108 Qt3DRender::QShaderProgram *m_diffuseSpecularMapRHIShader;
109 Qt3DRender::QShaderProgramBuilder *m_diffuseSpecularMapRHIShaderBuilder;
110 Qt3DRender::QFilterKey *m_filterKey;
111
112 Q_DECLARE_PUBLIC(QDiffuseSpecularMapMaterial)
113};
114
115} // Qt3DExtras
116
117
118QT_END_NAMESPACE
119
120#endif // QT3DEXTRAS_QDIFFUSESPECULARMAPMATERIAL_P_H
121
122

source code of qt3d/src/extras/defaults/qdiffusespecularmapmaterial_p.h