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39
40#ifndef QT3DRENDER_RENDER_GRAPHICSHELPERES3_1_H
41#define QT3DRENDER_RENDER_GRAPHICSHELPERES3_1_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <graphicshelperes3_p.h>
55
56QT_BEGIN_NAMESPACE
57
58namespace Qt3DRender {
59namespace Render {
60namespace OpenGL {
61
62class GraphicsHelperES3_1 : public GraphicsHelperES3
63{
64public:
65 GraphicsHelperES3_1();
66 ~GraphicsHelperES3_1();
67
68 bool supportsFeature(Feature feature) const override;
69 void bindImageTexture(GLuint imageUnit, GLuint texture, GLint mipLevel, GLboolean layered, GLint layer, GLenum access, GLenum format) override;
70 void dispatchCompute(GLuint wx, GLuint wy, GLuint wz) override;
71 void memoryBarrier(QMemoryBarrier::Operations barriers) override;
72 void drawArraysIndirect(GLenum mode,void *indirect) override;
73 void drawElementsIndirect(GLenum mode, GLenum type, void *indirect) override;
74 void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) override;
75 QVector<ShaderStorageBlock> programShaderStorageBlocks(GLuint programId) override;
76
77 // QGraphicHelperInterface interface
78 UniformType uniformTypeFromGLType(GLenum glType) override;
79 uint uniformByteSize(const ShaderUniform &description) override;
80 void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) override;
81};
82
83} // namespace OpenGL
84} // namespace Render
85} // namespace Qt3DRender
86
87QT_END_NAMESPACE
88
89#endif // QT3DRENDER_RENDER_GRAPHICSHELPERES3_1_H
90

source code of qt3d/src/plugins/renderers/opengl/graphicshelpers/graphicshelperes3_1_p.h