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39 | |
40 | #include "materialparametergathererjob_p.h" |
41 | #include <Qt3DRender/private/nodemanagers_p.h> |
42 | #include <Qt3DRender/private/managers_p.h> |
43 | #include <Qt3DRender/private/renderpassfilternode_p.h> |
44 | #include <Qt3DRender/private/techniquefilternode_p.h> |
45 | #include <Qt3DRender/private/job_common_p.h> |
46 | |
47 | QT_BEGIN_NAMESPACE |
48 | |
49 | namespace Qt3DRender { |
50 | |
51 | namespace Render { |
52 | |
53 | namespace OpenGL { |
54 | |
55 | namespace { |
56 | |
57 | int materialParameterGathererCounter = 0; |
58 | const int likelyNumberOfParameters = 24; |
59 | |
60 | } // anonymous |
61 | |
62 | class MaterialParameterGathererJobPrivate : public Qt3DCore::QAspectJobPrivate |
63 | { |
64 | public: |
65 | MaterialParameterGathererJobPrivate(MaterialParameterGathererJob *q) : q_ptr(q) { } |
66 | ~MaterialParameterGathererJobPrivate() override = default; |
67 | |
68 | bool isRequired() const override; |
69 | void postFrame(Qt3DCore::QAspectManager *manager) override; |
70 | |
71 | MaterialParameterGathererJob *q_ptr; |
72 | Q_DECLARE_PUBLIC(MaterialParameterGathererJob) |
73 | }; |
74 | |
75 | bool MaterialParameterGathererJobPrivate::isRequired() const |
76 | { |
77 | return !q_ptr->m_handles.empty(); |
78 | } |
79 | |
80 | void MaterialParameterGathererJobPrivate::postFrame(Qt3DCore::QAspectManager *manager) |
81 | { |
82 | Q_UNUSED(manager) |
83 | materialParameterGathererCounter = 0; |
84 | } |
85 | |
86 | MaterialParameterGathererJob::MaterialParameterGathererJob() |
87 | : Qt3DCore::QAspectJob(*new MaterialParameterGathererJobPrivate(this)) |
88 | , m_manager(nullptr) |
89 | , m_techniqueFilter(nullptr) |
90 | , m_renderPassFilter(nullptr) |
91 | { |
92 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::MaterialParameterGathering, materialParameterGathererCounter++) |
93 | } |
94 | |
95 | // TechniqueFilter / RenderPassFilter |
96 | |
97 | // Parameters from Material/Effect/Technique |
98 | |
99 | // Note: we could maybe improve that by having a smart update when we detect |
100 | // that a parameter value has changed. That might require way more book keeping |
101 | // which might make this solution a bit too complex |
102 | |
103 | // The fact that this can now be performed in parallel should already provide a big |
104 | // improvement |
105 | void MaterialParameterGathererJob::run() |
106 | { |
107 | for (const HMaterial &materialHandle : qAsConst(t&: m_handles)) { |
108 | Material *material = m_manager->materialManager()->data(handle: materialHandle); |
109 | |
110 | if (Q_UNLIKELY(!material->isEnabled())) |
111 | continue; |
112 | |
113 | Effect *effect = m_manager->effectManager()->lookupResource(id: material->effect()); |
114 | Technique *technique = findTechniqueForEffect(manager: m_manager, techniqueFilter: m_techniqueFilter, effect); |
115 | |
116 | if (Q_LIKELY(technique != nullptr)) { |
117 | RenderPassList passes = findRenderPassesForTechnique(manager: m_manager, passFilter: m_renderPassFilter, technique); |
118 | if (Q_LIKELY(passes.size() > 0)) { |
119 | // Order set: |
120 | // 1 Pass Filter |
121 | // 2 Technique Filter |
122 | // 3 Material |
123 | // 4 Effect |
124 | // 5 Technique |
125 | // 6 RenderPass |
126 | |
127 | // Add Parameters define in techniqueFilter and passFilter |
128 | // passFilter have priority over techniqueFilter |
129 | |
130 | ParameterInfoList parameters; |
131 | // Doing the reserve allows a gain of 0.5ms on some of the demo examples |
132 | parameters.reserve(asize: likelyNumberOfParameters); |
133 | |
134 | if (m_renderPassFilter) |
135 | parametersFromParametersProvider(infoList: ¶meters, manager: m_manager->parameterManager(), |
136 | provider: m_renderPassFilter); |
137 | if (m_techniqueFilter) |
138 | parametersFromParametersProvider(infoList: ¶meters, manager: m_manager->parameterManager(), |
139 | provider: m_techniqueFilter); |
140 | // Get the parameters for our selected rendering setup (override what was defined in the technique/pass filter) |
141 | parametersFromMaterialEffectTechnique(infoList: ¶meters, manager: m_manager->parameterManager(), material, effect, technique); |
142 | |
143 | for (RenderPass *renderPass : passes) { |
144 | ParameterInfoList globalParameters = parameters; |
145 | parametersFromParametersProvider(infoList: &globalParameters, manager: m_manager->parameterManager(), provider: renderPass); |
146 | auto it = m_parameters.find(akey: material->peerId()); |
147 | if (it != m_parameters.end()) |
148 | it->push_back(t: {.pass: renderPass, .parameterInfo: globalParameters}); |
149 | else |
150 | m_parameters.insert(akey: material->peerId(), avalue: {{.pass: renderPass, .parameterInfo: globalParameters}}); |
151 | } |
152 | } |
153 | } |
154 | } |
155 | } |
156 | |
157 | } // OpenGL |
158 | |
159 | } // Render |
160 | |
161 | } // Qt3DRender |
162 | |
163 | QT_END_NAMESPACE |
164 | |