| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "cameralens_p.h" |
| 41 | #include <Qt3DRender/qcameralens.h> |
| 42 | #include <Qt3DRender/qrenderaspect.h> |
| 43 | #include <Qt3DRender/private/nodemanagers_p.h> |
| 44 | #include <Qt3DRender/private/managers_p.h> |
| 45 | #include <Qt3DRender/private/renderlogging_p.h> |
| 46 | #include <Qt3DRender/private/abstractrenderer_p.h> |
| 47 | #include <Qt3DRender/private/entity_p.h> |
| 48 | #include <Qt3DRender/private/sphere_p.h> |
| 49 | #include <Qt3DRender/private/computefilteredboundingvolumejob_p.h> |
| 50 | #include <Qt3DRender/private/renderlogging_p.h> |
| 51 | #include <Qt3DRender/private/qrenderaspect_p.h> |
| 52 | #include <Qt3DCore/qentity.h> |
| 53 | #include <Qt3DCore/qtransform.h> |
| 54 | #include <Qt3DCore/private/qaspectmanager_p.h> |
| 55 | |
| 56 | QT_BEGIN_NAMESPACE |
| 57 | |
| 58 | using namespace Qt3DCore; |
| 59 | |
| 60 | namespace Qt3DRender { |
| 61 | namespace Render { |
| 62 | |
| 63 | |
| 64 | namespace { |
| 65 | |
| 66 | class GetBoundingVolumeWithoutCameraJob : public ComputeFilteredBoundingVolumeJob |
| 67 | { |
| 68 | public: |
| 69 | GetBoundingVolumeWithoutCameraJob(CameraLens *lens, QNodeId commandId) |
| 70 | : m_lens(lens), m_requestId(commandId) |
| 71 | { |
| 72 | } |
| 73 | |
| 74 | protected: |
| 75 | // called in main thread |
| 76 | void finished(Qt3DCore::QAspectManager *aspectManager, const Sphere &sphere) override |
| 77 | { |
| 78 | m_lens->processViewAllResult(aspectManager, sphere, commandId: m_requestId); |
| 79 | } |
| 80 | |
| 81 | private: |
| 82 | CameraLens *m_lens; |
| 83 | QNodeId m_requestId; |
| 84 | }; |
| 85 | |
| 86 | } // namespace |
| 87 | |
| 88 | CameraLens::CameraLens() |
| 89 | : BackendNode(QBackendNode::ReadWrite) |
| 90 | , m_renderAspect(nullptr) |
| 91 | , m_exposure(0.0f) |
| 92 | { |
| 93 | } |
| 94 | |
| 95 | CameraLens::~CameraLens() |
| 96 | { |
| 97 | cleanup(); |
| 98 | } |
| 99 | |
| 100 | void CameraLens::cleanup() |
| 101 | { |
| 102 | QBackendNode::setEnabled(false); |
| 103 | } |
| 104 | |
| 105 | void CameraLens::setRenderAspect(QRenderAspect *renderAspect) |
| 106 | { |
| 107 | m_renderAspect = renderAspect; |
| 108 | } |
| 109 | |
| 110 | Matrix4x4 CameraLens::viewMatrix(const Matrix4x4 &worldTransform) |
| 111 | { |
| 112 | const Vector4D position = worldTransform * Vector4D(0.0f, 0.0f, 0.0f, 1.0f); |
| 113 | // OpenGL convention is looking down -Z |
| 114 | const Vector4D viewDirection = worldTransform * Vector4D(0.0f, 0.0f, -1.0f, 0.0f); |
| 115 | const Vector4D upVector = worldTransform * Vector4D(0.0f, 1.0f, 0.0f, 0.0f); |
| 116 | |
| 117 | QMatrix4x4 m; |
| 118 | m.lookAt(eye: convertToQVector3D(v: Vector3D(position)), |
| 119 | center: convertToQVector3D(v: Vector3D(position + viewDirection)), |
| 120 | up: convertToQVector3D(v: Vector3D(upVector))); |
| 121 | |
| 122 | return Matrix4x4(m); |
| 123 | } |
| 124 | |
| 125 | void CameraLens::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
| 126 | { |
| 127 | const QCameraLens *node = qobject_cast<const QCameraLens *>(object: frontEnd); |
| 128 | if (!node) |
| 129 | return; |
| 130 | |
| 131 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| 132 | |
| 133 | const Matrix4x4 projectionMatrix(node->projectionMatrix()); |
| 134 | if (projectionMatrix != m_projection) { |
| 135 | m_projection = projectionMatrix; |
| 136 | markDirty(changes: AbstractRenderer::ParameterDirty); |
| 137 | } |
| 138 | |
| 139 | if (!qFuzzyCompare(p1: node->exposure(), p2: m_exposure)) { |
| 140 | m_exposure = node->exposure(); |
| 141 | markDirty(changes: AbstractRenderer::ParameterDirty); |
| 142 | } |
| 143 | |
| 144 | const QCameraLensPrivate *d = static_cast<const QCameraLensPrivate *>(QNodePrivate::get(q: node)); |
| 145 | if (d->m_pendingViewAllRequest != m_pendingViewAllRequest) { |
| 146 | m_pendingViewAllRequest = d->m_pendingViewAllRequest; |
| 147 | |
| 148 | if (m_pendingViewAllRequest) |
| 149 | computeSceneBoundingVolume(entityId: m_pendingViewAllRequest.entityId, cameraId: m_pendingViewAllRequest.cameraId, requestId: m_pendingViewAllRequest.requestId); |
| 150 | } |
| 151 | } |
| 152 | |
| 153 | void CameraLens::computeSceneBoundingVolume(QNodeId entityId, |
| 154 | QNodeId cameraId, |
| 155 | QNodeId requestId) |
| 156 | { |
| 157 | if (!m_renderer || !m_renderAspect) |
| 158 | return; |
| 159 | NodeManagers *nodeManagers = m_renderer->nodeManagers(); |
| 160 | |
| 161 | Entity *root = m_renderer->sceneRoot(); |
| 162 | if (!entityId.isNull()) |
| 163 | root = nodeManagers->renderNodesManager()->lookupResource(id: entityId); |
| 164 | if (!root) |
| 165 | return; |
| 166 | |
| 167 | Entity *camNode = nodeManagers->renderNodesManager()->lookupResource(id: cameraId); |
| 168 | ComputeFilteredBoundingVolumeJobPtr job(new GetBoundingVolumeWithoutCameraJob(this, requestId)); |
| 169 | job->addDependency(dependency: QRenderAspectPrivate::get(q: m_renderer->aspect())->m_expandBoundingVolumeJob); |
| 170 | job->setRoot(root); |
| 171 | job->setManagers(nodeManagers); |
| 172 | job->ignoreSubTree(node: camNode); |
| 173 | m_renderAspect->scheduleSingleShotJob(job); |
| 174 | } |
| 175 | |
| 176 | void CameraLens::processViewAllResult(QAspectManager *aspectManager, const Sphere &sphere, QNodeId commandId) |
| 177 | { |
| 178 | if (!m_pendingViewAllRequest || m_pendingViewAllRequest.requestId != commandId) |
| 179 | return; |
| 180 | if (sphere.radius() > 0.f) { |
| 181 | QCameraLens *lens = qobject_cast<QCameraLens *>(object: aspectManager->lookupNode(id: peerId())); |
| 182 | if (lens) { |
| 183 | QCameraLensPrivate *dlens = static_cast<QCameraLensPrivate *>(QCameraLensPrivate::get(q: lens)); |
| 184 | dlens->processViewAllResult(requestId: m_pendingViewAllRequest.requestId, center: { sphere.center().x(), sphere.center().y(), sphere.center().z() }, radius: sphere.radius()); |
| 185 | } |
| 186 | } |
| 187 | m_pendingViewAllRequest = {}; |
| 188 | } |
| 189 | |
| 190 | void CameraLens::setProjection(const Matrix4x4 &projection) |
| 191 | { |
| 192 | m_projection = projection; |
| 193 | } |
| 194 | |
| 195 | void CameraLens::setExposure(float exposure) |
| 196 | { |
| 197 | m_exposure = exposure; |
| 198 | } |
| 199 | |
| 200 | bool CameraLens::viewMatrixForCamera(EntityManager* manager, Qt3DCore::QNodeId cameraId, |
| 201 | Matrix4x4 &viewMatrix, Matrix4x4 &projectionMatrix) |
| 202 | { |
| 203 | Entity *camNode = manager->lookupResource(id: cameraId); |
| 204 | if (!camNode) |
| 205 | return false; |
| 206 | Render::CameraLens *lens = camNode->renderComponent<CameraLens>(); |
| 207 | if (!lens || !lens->isEnabled()) |
| 208 | return false; |
| 209 | |
| 210 | viewMatrix = lens->viewMatrix(worldTransform: *camNode->worldTransform()); |
| 211 | projectionMatrix = lens->projection(); |
| 212 | return true; |
| 213 | } |
| 214 | |
| 215 | CameraLensFunctor::CameraLensFunctor(AbstractRenderer *renderer, QRenderAspect *renderAspect) |
| 216 | : m_manager(renderer->nodeManagers()->manager<CameraLens, CameraManager>()) |
| 217 | , m_renderer(renderer) |
| 218 | , m_renderAspect(renderAspect) |
| 219 | { |
| 220 | } |
| 221 | |
| 222 | QBackendNode *CameraLensFunctor::create(const QNodeCreatedChangeBasePtr &change) const |
| 223 | { |
| 224 | CameraLens *backend = m_manager->getOrCreateResource(id: change->subjectId()); |
| 225 | backend->setRenderer(m_renderer); |
| 226 | backend->setRenderAspect(m_renderAspect); |
| 227 | return backend; |
| 228 | } |
| 229 | |
| 230 | QBackendNode *CameraLensFunctor::get(QNodeId id) const |
| 231 | { |
| 232 | return m_manager->lookupResource(id); |
| 233 | } |
| 234 | |
| 235 | void CameraLensFunctor::destroy(QNodeId id) const |
| 236 | { |
| 237 | m_manager->releaseResource(id); |
| 238 | } |
| 239 | |
| 240 | } // namespace Render |
| 241 | } // namespace Qt3DRender |
| 242 | |
| 243 | QT_END_NAMESPACE |
| 244 | |