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2 | ** |
3 | ** Copyright (C) 2015 Paul Lemire paul.lemire350@gmail.com |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
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38 | ****************************************************************************/ |
39 | |
40 | #ifndef QT3DRENDER_RENDER_VISITORUTILS_P_H |
41 | #define QT3DRENDER_RENDER_VISITORUTILS_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <QtGlobal> |
55 | |
56 | QT_BEGIN_NAMESPACE |
57 | |
58 | namespace Qt3DRender { |
59 | |
60 | namespace Render { |
61 | |
62 | namespace Visitor { |
63 | |
64 | template <QAttribute::VertexBaseType> struct EnumToType; |
65 | template <> struct EnumToType<QAttribute::Byte> { typedef const char type; }; |
66 | template <> struct EnumToType<QAttribute::UnsignedByte> { typedef const uchar type; }; |
67 | template <> struct EnumToType<QAttribute::Short> { typedef const short type; }; |
68 | template <> struct EnumToType<QAttribute::UnsignedShort> { typedef const ushort type; }; |
69 | template <> struct EnumToType<QAttribute::Int> { typedef const int type; }; |
70 | template <> struct EnumToType<QAttribute::UnsignedInt> { typedef const uint type; }; |
71 | template <> struct EnumToType<QAttribute::Float> { typedef const float type; }; |
72 | template <> struct EnumToType<QAttribute::Double> { typedef const double type; }; |
73 | |
74 | template<QAttribute::VertexBaseType v> |
75 | inline typename EnumToType<v>::type *castToType(const QByteArray &u, uint byteOffset) |
76 | { |
77 | return reinterpret_cast< typename EnumToType<v>::type *>(u.constData() + byteOffset); |
78 | } |
79 | |
80 | template<typename Func> |
81 | void processBuffer(const BufferInfo &info, Func &f) |
82 | { |
83 | switch (info.type) { |
84 | case QAttribute::Byte: f(info, castToType<QAttribute::Byte>(u: info.data, byteOffset: info.byteOffset)); |
85 | return; |
86 | case QAttribute::UnsignedByte: f(info, castToType<QAttribute::UnsignedByte>(u: info.data, byteOffset: info.byteOffset)); |
87 | return; |
88 | case QAttribute::Short: f(info, castToType<QAttribute::Short>(u: info.data, byteOffset: info.byteOffset)); |
89 | return; |
90 | case QAttribute::UnsignedShort: f(info, castToType<QAttribute::UnsignedShort>(u: info.data, byteOffset: info.byteOffset)); |
91 | return; |
92 | case QAttribute::Int: f(info, castToType<QAttribute::Int>(u: info.data, byteOffset: info.byteOffset)); |
93 | return; |
94 | case QAttribute::UnsignedInt: f(info, castToType<QAttribute::UnsignedInt>(u: info.data, byteOffset: info.byteOffset)); |
95 | return; |
96 | case QAttribute::Float: f(info, castToType<QAttribute::Float>(u: info.data, byteOffset: info.byteOffset)); |
97 | return; |
98 | case QAttribute::Double: f(info, castToType<QAttribute::Double>(u: info.data, byteOffset: info.byteOffset)); |
99 | return; |
100 | default: |
101 | return; |
102 | } |
103 | } |
104 | |
105 | template<typename VertexExecutor, typename IndexExecutor, typename Visitor> |
106 | void visitPrimitives(NodeManagers *manager, const GeometryRenderer *renderer, Visitor* visitor) |
107 | { |
108 | Geometry *geom = manager->lookupResource<Geometry, GeometryManager>(id: renderer->geometryId()); |
109 | Attribute *positionAttribute = nullptr; |
110 | Attribute *indexAttribute = nullptr; |
111 | Buffer *positionBuffer = nullptr; |
112 | Buffer *indexBuffer = nullptr; |
113 | |
114 | auto updateStride = [](BufferInfo &info, int stride) { |
115 | if (stride) { |
116 | info.byteStride = stride; |
117 | return; |
118 | } |
119 | switch (info.type) { |
120 | case QAttribute::Byte: info.byteStride = sizeof(qint8) * info.dataSize; return; |
121 | case QAttribute::UnsignedByte: info.byteStride = sizeof(quint8) * info.dataSize; return; |
122 | case QAttribute::Short: info.byteStride = sizeof(qint16) * info.dataSize; return; |
123 | case QAttribute::UnsignedShort: info.byteStride = sizeof(quint16) * info.dataSize; return; |
124 | case QAttribute::Int: info.byteStride = sizeof(qint32) * info.dataSize; return; |
125 | case QAttribute::UnsignedInt: info.byteStride = sizeof(quint32) * info.dataSize; return; |
126 | case QAttribute::Float: info.byteStride = sizeof(float) * info.dataSize; return; |
127 | case QAttribute::Double: info.byteStride = sizeof(double) * info.dataSize; return; |
128 | default: return; |
129 | } |
130 | }; |
131 | |
132 | if (geom) { |
133 | Qt3DRender::Render::Attribute *attribute = nullptr; |
134 | const auto attrIds = geom->attributes(); |
135 | for (const Qt3DCore::QNodeId attrId : attrIds) { |
136 | attribute = manager->lookupResource<Attribute, AttributeManager>(id: attrId); |
137 | if (attribute){ |
138 | if (!positionAttribute && attribute->name() == QAttribute::defaultPositionAttributeName()) |
139 | positionAttribute = attribute; |
140 | else if (attribute->attributeType() == QAttribute::IndexAttribute) |
141 | indexAttribute = attribute; |
142 | } |
143 | } |
144 | |
145 | if (positionAttribute) |
146 | positionBuffer = manager->lookupResource<Buffer, BufferManager>(id: positionAttribute->bufferId()); |
147 | if (indexAttribute) |
148 | indexBuffer = manager->lookupResource<Buffer, BufferManager>(id: indexAttribute->bufferId()); |
149 | |
150 | if (positionBuffer) { |
151 | |
152 | BufferInfo vertexBufferInfo; |
153 | vertexBufferInfo.data = positionBuffer->data(); |
154 | vertexBufferInfo.type = positionAttribute->vertexBaseType(); |
155 | vertexBufferInfo.byteOffset = positionAttribute->byteOffset(); |
156 | vertexBufferInfo.dataSize = positionAttribute->vertexSize(); |
157 | vertexBufferInfo.count = positionAttribute->count(); |
158 | updateStride(vertexBufferInfo, positionAttribute->byteStride()); |
159 | |
160 | if (indexBuffer) { // Indexed |
161 | |
162 | BufferInfo indexBufferInfo; |
163 | indexBufferInfo.data = indexBuffer->data(); |
164 | indexBufferInfo.type = indexAttribute->vertexBaseType(); |
165 | indexBufferInfo.byteOffset = indexAttribute->byteOffset(); |
166 | indexBufferInfo.count = indexAttribute->count(); |
167 | indexBufferInfo.restartEnabled = renderer->primitiveRestartEnabled(); |
168 | indexBufferInfo.restartIndexValue = renderer->restartIndexValue(); |
169 | updateStride(indexBufferInfo, indexAttribute->byteStride()); |
170 | |
171 | IndexExecutor executor; |
172 | executor.m_vertexBufferInfo = vertexBufferInfo; |
173 | executor.m_primitiveType = renderer->primitiveType(); |
174 | executor.m_visitor = visitor; |
175 | |
176 | return processBuffer(indexBufferInfo, executor); |
177 | |
178 | } else { // Non Indexed |
179 | |
180 | // Check into which type the buffer needs to be casted |
181 | VertexExecutor executor; |
182 | executor.m_primitiveType = renderer->primitiveType(); |
183 | executor.m_visitor = visitor; |
184 | |
185 | return processBuffer(vertexBufferInfo, executor); |
186 | } |
187 | } |
188 | } |
189 | } |
190 | |
191 | } // namespace Visitor |
192 | |
193 | } // namespace Render |
194 | |
195 | } // namespace Qt3DRender |
196 | |
197 | QT_END_NAMESPACE |
198 | |
199 | #endif // QT3DRENDER_RENDER_VISITORUTILS_P_H |
200 | |