| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2015 Paul Lemire paul.lemire350@gmail.com | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #ifndef QT3DRENDER_RENDER_VISITORUTILS_P_H | 
| 41 | #define QT3DRENDER_RENDER_VISITORUTILS_P_H | 
| 42 |  | 
| 43 | // | 
| 44 | //  W A R N I N G | 
| 45 | //  ------------- | 
| 46 | // | 
| 47 | // This file is not part of the Qt API.  It exists for the convenience | 
| 48 | // of other Qt classes.  This header file may change from version to | 
| 49 | // version without notice, or even be removed. | 
| 50 | // | 
| 51 | // We mean it. | 
| 52 | // | 
| 53 |  | 
| 54 | #include <QtGlobal> | 
| 55 |  | 
| 56 | QT_BEGIN_NAMESPACE | 
| 57 |  | 
| 58 | namespace Qt3DRender { | 
| 59 |  | 
| 60 | namespace Render { | 
| 61 |  | 
| 62 | namespace Visitor { | 
| 63 |  | 
| 64 | template <QAttribute::VertexBaseType> struct EnumToType; | 
| 65 | template <> struct EnumToType<QAttribute::Byte> { typedef const char type; }; | 
| 66 | template <> struct EnumToType<QAttribute::UnsignedByte> { typedef const uchar type; }; | 
| 67 | template <> struct EnumToType<QAttribute::Short> { typedef const short type; }; | 
| 68 | template <> struct EnumToType<QAttribute::UnsignedShort> { typedef const ushort type; }; | 
| 69 | template <> struct EnumToType<QAttribute::Int> { typedef const int type; }; | 
| 70 | template <> struct EnumToType<QAttribute::UnsignedInt> { typedef const uint type; }; | 
| 71 | template <> struct EnumToType<QAttribute::Float> { typedef const float type; }; | 
| 72 | template <> struct EnumToType<QAttribute::Double> { typedef const double type; }; | 
| 73 |  | 
| 74 | template<QAttribute::VertexBaseType v> | 
| 75 | inline typename EnumToType<v>::type *castToType(const QByteArray &u, uint byteOffset) | 
| 76 | { | 
| 77 |     return reinterpret_cast< typename EnumToType<v>::type *>(u.constData() + byteOffset); | 
| 78 | } | 
| 79 |  | 
| 80 | template<typename Func> | 
| 81 | void processBuffer(const BufferInfo &info, Func &f) | 
| 82 | { | 
| 83 |     switch (info.type) { | 
| 84 |     case QAttribute::Byte: f(info, castToType<QAttribute::Byte>(u: info.data, byteOffset: info.byteOffset)); | 
| 85 |         return; | 
| 86 |     case QAttribute::UnsignedByte: f(info, castToType<QAttribute::UnsignedByte>(u: info.data, byteOffset: info.byteOffset)); | 
| 87 |         return; | 
| 88 |     case QAttribute::Short: f(info, castToType<QAttribute::Short>(u: info.data, byteOffset: info.byteOffset)); | 
| 89 |         return; | 
| 90 |     case QAttribute::UnsignedShort: f(info, castToType<QAttribute::UnsignedShort>(u: info.data, byteOffset: info.byteOffset)); | 
| 91 |         return; | 
| 92 |     case QAttribute::Int: f(info, castToType<QAttribute::Int>(u: info.data, byteOffset: info.byteOffset)); | 
| 93 |         return; | 
| 94 |     case QAttribute::UnsignedInt: f(info, castToType<QAttribute::UnsignedInt>(u: info.data, byteOffset: info.byteOffset)); | 
| 95 |         return; | 
| 96 |     case QAttribute::Float: f(info, castToType<QAttribute::Float>(u: info.data, byteOffset: info.byteOffset)); | 
| 97 |         return; | 
| 98 |     case QAttribute::Double: f(info, castToType<QAttribute::Double>(u: info.data, byteOffset: info.byteOffset)); | 
| 99 |         return; | 
| 100 |     default: | 
| 101 |         return; | 
| 102 |     } | 
| 103 | } | 
| 104 |  | 
| 105 | template<typename VertexExecutor, typename IndexExecutor, typename Visitor> | 
| 106 | void visitPrimitives(NodeManagers *manager, const GeometryRenderer *renderer, Visitor* visitor) | 
| 107 | { | 
| 108 |     Geometry *geom = manager->lookupResource<Geometry, GeometryManager>(id: renderer->geometryId()); | 
| 109 |     Attribute *positionAttribute = nullptr; | 
| 110 |     Attribute *indexAttribute = nullptr; | 
| 111 |     Buffer *positionBuffer = nullptr; | 
| 112 |     Buffer *indexBuffer = nullptr; | 
| 113 |  | 
| 114 |     auto updateStride = [](BufferInfo &info, int stride) { | 
| 115 |         if (stride) { | 
| 116 |             info.byteStride = stride; | 
| 117 |             return; | 
| 118 |         } | 
| 119 |         switch (info.type) { | 
| 120 |         case QAttribute::Byte: info.byteStride = sizeof(qint8) * info.dataSize; return; | 
| 121 |         case QAttribute::UnsignedByte: info.byteStride = sizeof(quint8) * info.dataSize; return; | 
| 122 |         case QAttribute::Short: info.byteStride = sizeof(qint16) * info.dataSize; return; | 
| 123 |         case QAttribute::UnsignedShort: info.byteStride = sizeof(quint16) * info.dataSize; return; | 
| 124 |         case QAttribute::Int: info.byteStride = sizeof(qint32) * info.dataSize; return; | 
| 125 |         case QAttribute::UnsignedInt: info.byteStride = sizeof(quint32) * info.dataSize; return; | 
| 126 |         case QAttribute::Float: info.byteStride = sizeof(float) * info.dataSize; return; | 
| 127 |         case QAttribute::Double: info.byteStride = sizeof(double) * info.dataSize; return; | 
| 128 |         default: return; | 
| 129 |         } | 
| 130 |     }; | 
| 131 |  | 
| 132 |     if (geom) { | 
| 133 |         Qt3DRender::Render::Attribute *attribute = nullptr; | 
| 134 |         const auto attrIds = geom->attributes(); | 
| 135 |         for (const Qt3DCore::QNodeId attrId : attrIds) { | 
| 136 |             attribute = manager->lookupResource<Attribute, AttributeManager>(id: attrId); | 
| 137 |             if (attribute){ | 
| 138 |                 if (!positionAttribute && attribute->name() == QAttribute::defaultPositionAttributeName()) | 
| 139 |                     positionAttribute = attribute; | 
| 140 |                 else if (attribute->attributeType() == QAttribute::IndexAttribute) | 
| 141 |                     indexAttribute = attribute; | 
| 142 |             } | 
| 143 |         } | 
| 144 |  | 
| 145 |         if (positionAttribute) | 
| 146 |             positionBuffer = manager->lookupResource<Buffer, BufferManager>(id: positionAttribute->bufferId()); | 
| 147 |         if (indexAttribute) | 
| 148 |             indexBuffer = manager->lookupResource<Buffer, BufferManager>(id: indexAttribute->bufferId()); | 
| 149 |  | 
| 150 |         if (positionBuffer) { | 
| 151 |  | 
| 152 |             BufferInfo vertexBufferInfo; | 
| 153 |             vertexBufferInfo.data = positionBuffer->data(); | 
| 154 |             vertexBufferInfo.type = positionAttribute->vertexBaseType(); | 
| 155 |             vertexBufferInfo.byteOffset = positionAttribute->byteOffset(); | 
| 156 |             vertexBufferInfo.dataSize = positionAttribute->vertexSize(); | 
| 157 |             vertexBufferInfo.count = positionAttribute->count(); | 
| 158 |             updateStride(vertexBufferInfo, positionAttribute->byteStride()); | 
| 159 |  | 
| 160 |             if (indexBuffer) { // Indexed | 
| 161 |  | 
| 162 |                 BufferInfo indexBufferInfo; | 
| 163 |                 indexBufferInfo.data = indexBuffer->data(); | 
| 164 |                 indexBufferInfo.type = indexAttribute->vertexBaseType(); | 
| 165 |                 indexBufferInfo.byteOffset = indexAttribute->byteOffset(); | 
| 166 |                 indexBufferInfo.count = indexAttribute->count(); | 
| 167 |                 indexBufferInfo.restartEnabled = renderer->primitiveRestartEnabled(); | 
| 168 |                 indexBufferInfo.restartIndexValue = renderer->restartIndexValue(); | 
| 169 |                 updateStride(indexBufferInfo, indexAttribute->byteStride()); | 
| 170 |  | 
| 171 |                 IndexExecutor executor; | 
| 172 |                 executor.m_vertexBufferInfo = vertexBufferInfo; | 
| 173 |                 executor.m_primitiveType = renderer->primitiveType(); | 
| 174 |                 executor.m_visitor = visitor; | 
| 175 |  | 
| 176 |                 return processBuffer(indexBufferInfo, executor); | 
| 177 |  | 
| 178 |             } else { // Non Indexed | 
| 179 |  | 
| 180 |                 // Check into which type the buffer needs to be casted | 
| 181 |                 VertexExecutor executor; | 
| 182 |                 executor.m_primitiveType = renderer->primitiveType(); | 
| 183 |                 executor.m_visitor = visitor; | 
| 184 |  | 
| 185 |                 return processBuffer(vertexBufferInfo, executor); | 
| 186 |             } | 
| 187 |         } | 
| 188 |     } | 
| 189 | } | 
| 190 |  | 
| 191 | } // namespace Visitor | 
| 192 |  | 
| 193 | } // namespace Render | 
| 194 |  | 
| 195 | } // namespace Qt3DRender | 
| 196 |  | 
| 197 | QT_END_NAMESPACE | 
| 198 |  | 
| 199 | #endif // QT3DRENDER_RENDER_VISITORUTILS_P_H | 
| 200 |  |