| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
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| 17 | ** GNU Lesser General Public License Usage | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
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| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "raycastingjob_p.h" | 
| 41 | #include <Qt3DCore/private/qaspectmanager_p.h> | 
| 42 | #include <Qt3DRender/qgeometryrenderer.h> | 
| 43 | #include <Qt3DRender/private/entity_p.h> | 
| 44 | #include <Qt3DRender/private/geometryrenderer_p.h> | 
| 45 | #include <Qt3DRender/private/job_common_p.h> | 
| 46 | #include <Qt3DRender/private/managers_p.h> | 
| 47 | #include <Qt3DRender/private/nodemanagers_p.h> | 
| 48 | #include <Qt3DRender/private/pickboundingvolumeutils_p.h> | 
| 49 | #include <Qt3DRender/private/qray3d_p.h> | 
| 50 | #include <Qt3DRender/private/sphere_p.h> | 
| 51 | #include <Qt3DRender/private/rendersettings_p.h> | 
| 52 | #include <Qt3DRender/private/trianglesvisitor_p.h> | 
| 53 | #include <Qt3DRender/private/entityvisitor_p.h> | 
| 54 | #include <Qt3DRender/private/qabstractraycaster_p.h> | 
| 55 |  | 
| 56 | QT_BEGIN_NAMESPACE | 
| 57 |  | 
| 58 | using namespace Qt3DRender; | 
| 59 | using namespace Qt3DRender::RayCasting; | 
| 60 | using namespace Render; | 
| 61 |  | 
| 62 | namespace { | 
| 63 |  | 
| 64 | class EntityCasterGatherer : public EntityVisitor | 
| 65 | { | 
| 66 | public: | 
| 67 |     using EntityCasterList = QVector<QPair<Entity *, RayCaster*>>; | 
| 68 |     EntityCasterList m_result; | 
| 69 |  | 
| 70 |     explicit EntityCasterGatherer(NodeManagers *manager) : EntityVisitor(manager) { setPruneDisabled(true); } | 
| 71 |  | 
| 72 |     Operation visit(Entity *entity) override { | 
| 73 |         QVector<RayCaster *> components = entity->renderComponents<RayCaster>(); | 
| 74 |         for (const auto c: qAsConst(t&: components)) { | 
| 75 |             if (c->isEnabled()) | 
| 76 |                 m_result.push_back(t: qMakePair(x: entity, y: c)); | 
| 77 |         } | 
| 78 |  | 
| 79 |         return Continue; | 
| 80 |     } | 
| 81 | }; | 
| 82 |  | 
| 83 | } // anonymous | 
| 84 |  | 
| 85 |  | 
| 86 | class Qt3DRender::Render::RayCastingJobPrivate : public Qt3DCore::QAspectJobPrivate | 
| 87 | { | 
| 88 | public: | 
| 89 |     RayCastingJobPrivate(RayCastingJob *q) : q_ptr(q) { } | 
| 90 |     ~RayCastingJobPrivate() override { Q_ASSERT(dispatches.isEmpty()); } | 
| 91 |  | 
| 92 |     bool isRequired() const override; | 
| 93 |     void postFrame(Qt3DCore::QAspectManager *manager) override; | 
| 94 |  | 
| 95 |     QVector<QPair<RayCaster *, QAbstractRayCaster::Hits>> dispatches; | 
| 96 |  | 
| 97 |     RayCastingJob *q_ptr; | 
| 98 |     Q_DECLARE_PUBLIC(RayCastingJob) | 
| 99 | }; | 
| 100 |  | 
| 101 |  | 
| 102 | bool RayCastingJobPrivate::isRequired() const | 
| 103 | { | 
| 104 |     Q_Q(const RayCastingJob); | 
| 105 |     return q->m_castersDirty || q->m_oneEnabledAtLeast; | 
| 106 | } | 
| 107 |  | 
| 108 | void RayCastingJobPrivate::postFrame(Qt3DCore::QAspectManager *manager) | 
| 109 | { | 
| 110 |     for (auto res: qAsConst(t&: dispatches)) { | 
| 111 |         QAbstractRayCaster *node = qobject_cast<QAbstractRayCaster *>(object: manager->lookupNode(id: res.first->peerId())); | 
| 112 |         if (!node) | 
| 113 |             continue; | 
| 114 |  | 
| 115 |         QAbstractRayCasterPrivate *d = QAbstractRayCasterPrivate::get(obj: node); | 
| 116 |         d->dispatchHits(hits: res.second); | 
| 117 |  | 
| 118 |         if (node->runMode() == QAbstractRayCaster::SingleShot) { | 
| 119 |             node->setEnabled(false); | 
| 120 |             res.first->setEnabled(false); | 
| 121 |         } | 
| 122 |     } | 
| 123 |  | 
| 124 |     dispatches.clear(); | 
| 125 | } | 
| 126 |  | 
| 127 |  | 
| 128 | RayCastingJob::RayCastingJob() | 
| 129 |     : AbstractPickingJob(*new RayCastingJobPrivate(this)) | 
| 130 |     , m_castersDirty(true) | 
| 131 | { | 
| 132 |     SET_JOB_RUN_STAT_TYPE(this, JobTypes::RayCasting, 0) | 
| 133 | } | 
| 134 |  | 
| 135 | void RayCastingJob::markCastersDirty() | 
| 136 | { | 
| 137 |     m_castersDirty = true; | 
| 138 | } | 
| 139 |  | 
| 140 | bool RayCastingJob::runHelper() | 
| 141 | { | 
| 142 |     // Quickly look which caster settings we've got | 
| 143 |     // NOTE: should not really cached, we're tracking the state of | 
| 144 |     //       RayCaster components but not of the parent entities | 
| 145 |     if (m_castersDirty) { | 
| 146 |         m_castersDirty = false; | 
| 147 |         m_oneEnabledAtLeast = false; | 
| 148 |  | 
| 149 |         const auto activeHandles = m_manager->rayCasterManager()->activeHandles(); | 
| 150 |         for (const auto &handle : activeHandles) { | 
| 151 |             const auto caster = m_manager->rayCasterManager()->data(handle); | 
| 152 |             m_oneEnabledAtLeast |= caster->isEnabled(); | 
| 153 |             if (m_oneEnabledAtLeast) | 
| 154 |                 break; | 
| 155 |         } | 
| 156 |     } | 
| 157 |  | 
| 158 |     // bail out early if no caster is enabled | 
| 159 |     if (!m_oneEnabledAtLeast) | 
| 160 |         return false; | 
| 161 |  | 
| 162 |     const bool trianglePickingRequested = (m_renderSettings->pickMethod() & QPickingSettings::TrianglePicking); | 
| 163 |     const bool edgePickingRequested = (m_renderSettings->pickMethod() & QPickingSettings::LinePicking); | 
| 164 |     const bool pointPickingRequested = (m_renderSettings->pickMethod() & QPickingSettings::PointPicking); | 
| 165 |     const bool primitivePickingRequested = pointPickingRequested | edgePickingRequested | trianglePickingRequested; | 
| 166 |     const bool frontFaceRequested = | 
| 167 |             m_renderSettings->faceOrientationPickingMode() != QPickingSettings::BackFace; | 
| 168 |     const bool backFaceRequested = | 
| 169 |             m_renderSettings->faceOrientationPickingMode() != QPickingSettings::FrontFace; | 
| 170 |     const float pickWorldSpaceTolerance = m_renderSettings->pickWorldSpaceTolerance(); | 
| 171 |  | 
| 172 |     EntityCasterGatherer gatherer(m_manager); | 
| 173 |     gatherer.apply(root: m_node); | 
| 174 |     const EntityCasterGatherer::EntityCasterList &entities = gatherer.m_result; | 
| 175 |  | 
| 176 |     PickingUtils::ViewportCameraAreaGatherer vcaGatherer; | 
| 177 |     const QVector<PickingUtils::ViewportCameraAreaDetails> vcaDetails = vcaGatherer.gather(root: m_frameGraphRoot); | 
| 178 |  | 
| 179 |     const float sceneRayLength = m_node->worldBoundingVolumeWithChildren()->radius() * 3.f; | 
| 180 |  | 
| 181 |     for (const EntityCasterGatherer::EntityCasterList::value_type &pair: entities) { | 
| 182 |         QVector<QRay3D> rays; | 
| 183 |  | 
| 184 |         switch (pair.second->type()) { | 
| 185 |         case QAbstractRayCasterPrivate::WorldSpaceRayCaster: | 
| 186 |             rays << QRay3D(Vector3D(pair.second->origin()), | 
| 187 |                            Vector3D(pair.second->direction()), | 
| 188 |                            pair.second->length() > 0.f ? pair.second->length() : sceneRayLength); | 
| 189 |             rays.back().transform(matrix: *pair.first->worldTransform()); | 
| 190 |             break; | 
| 191 |         case QAbstractRayCasterPrivate::ScreenScapeRayCaster: | 
| 192 |             for (const PickingUtils::ViewportCameraAreaDetails &vca : vcaDetails) { | 
| 193 |                 auto ray = rayForViewportAndCamera(vca, eventSource: nullptr, pos: pair.second->position()); | 
| 194 |                 if (ray.isValid()) | 
| 195 |                     rays << ray; | 
| 196 |             } | 
| 197 |             break; | 
| 198 |         default: | 
| 199 |             Q_UNREACHABLE(); | 
| 200 |         } | 
| 201 |  | 
| 202 |         for (const QRay3D &ray: qAsConst(t&: rays)) { | 
| 203 |             PickingUtils::HitList sphereHits; | 
| 204 |             PickingUtils::HierarchicalEntityPicker entityPicker(ray, false); | 
| 205 |             entityPicker.setLayerIds(layerIds: pair.second->layerIds(), mode: pair.second->filterMode()); | 
| 206 |             if (entityPicker.collectHits(manager: m_manager, root: m_node)) { | 
| 207 |                 if (trianglePickingRequested) { | 
| 208 |                     PickingUtils::TriangleCollisionGathererFunctor gathererFunctor; | 
| 209 |                     gathererFunctor.m_frontFaceRequested = frontFaceRequested; | 
| 210 |                     gathererFunctor.m_backFaceRequested = backFaceRequested; | 
| 211 |                     gathererFunctor.m_manager = m_manager; | 
| 212 |                     gathererFunctor.m_ray = ray; | 
| 213 |                     gathererFunctor.m_objectPickersRequired = false; | 
| 214 |                     sphereHits << gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); | 
| 215 |                 } | 
| 216 |                 if (edgePickingRequested) { | 
| 217 |                     PickingUtils::LineCollisionGathererFunctor gathererFunctor; | 
| 218 |                     gathererFunctor.m_manager = m_manager; | 
| 219 |                     gathererFunctor.m_ray = ray; | 
| 220 |                     gathererFunctor.m_pickWorldSpaceTolerance = pickWorldSpaceTolerance; | 
| 221 |                     gathererFunctor.m_objectPickersRequired = false; | 
| 222 |                     sphereHits << gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); | 
| 223 |                     PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); | 
| 224 |                 } | 
| 225 |                 if (pointPickingRequested) { | 
| 226 |                     PickingUtils::PointCollisionGathererFunctor gathererFunctor; | 
| 227 |                     gathererFunctor.m_manager = m_manager; | 
| 228 |                     gathererFunctor.m_ray = ray; | 
| 229 |                     gathererFunctor.m_pickWorldSpaceTolerance = pickWorldSpaceTolerance; | 
| 230 |                     gathererFunctor.m_objectPickersRequired = false; | 
| 231 |                     sphereHits << gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); | 
| 232 |                     PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); | 
| 233 |                 } | 
| 234 |                 if (!primitivePickingRequested) { | 
| 235 |                     sphereHits << entityPicker.hits(); | 
| 236 |                     PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); | 
| 237 |                 } | 
| 238 |             } | 
| 239 |  | 
| 240 |             dispatchHits(rayCaster: pair.second, sphereHits); | 
| 241 |         } | 
| 242 |     } | 
| 243 |  | 
| 244 |     return true; | 
| 245 | } | 
| 246 |  | 
| 247 | void RayCastingJob::dispatchHits(RayCaster *rayCaster, const PickingUtils::HitList &sphereHits) | 
| 248 | { | 
| 249 |     QAbstractRayCaster::Hits hits; | 
| 250 |     for (const PickingUtils::HitList::value_type &sphereHit: sphereHits) { | 
| 251 |         Entity *entity = m_manager->renderNodesManager()->lookupResource(id: sphereHit.m_entityId); | 
| 252 |         Vector3D localIntersection = sphereHit.m_intersection; | 
| 253 |         if (entity && entity->worldTransform()) | 
| 254 |             localIntersection = entity->worldTransform()->inverted() * localIntersection; | 
| 255 |  | 
| 256 |         QRayCasterHit::HitType hitType = QRayCasterHit::EntityHit; | 
| 257 |         switch (sphereHit.m_type) { | 
| 258 |         case RayCasting::QCollisionQueryResult::Hit::Entity: | 
| 259 |             break; | 
| 260 |         case RayCasting::QCollisionQueryResult::Hit::Triangle: | 
| 261 |             hitType = QRayCasterHit::TriangleHit; | 
| 262 |             break; | 
| 263 |         case RayCasting::QCollisionQueryResult::Hit::Edge: | 
| 264 |             hitType = QRayCasterHit::LineHit; | 
| 265 |             break; | 
| 266 |         case RayCasting::QCollisionQueryResult::Hit::Point: | 
| 267 |             hitType = QRayCasterHit::PointHit; | 
| 268 |             break; | 
| 269 |         default: Q_UNREACHABLE(); | 
| 270 |         } | 
| 271 |  | 
| 272 |         hits << QRayCasterHit{ | 
| 273 |                 hitType, | 
| 274 |                 sphereHit.m_entityId, | 
| 275 |                 sphereHit.m_distance, | 
| 276 |                 convertToQVector3D(v: localIntersection), | 
| 277 |                 convertToQVector3D(v: sphereHit.m_intersection), | 
| 278 |                 sphereHit.m_primitiveIndex, | 
| 279 |                 sphereHit.m_vertexIndex[0], | 
| 280 |                 sphereHit.m_vertexIndex[1], | 
| 281 |                 sphereHit.m_vertexIndex[2] | 
| 282 |         }; | 
| 283 |     } | 
| 284 |  | 
| 285 |     Q_D(RayCastingJob); | 
| 286 |     d->dispatches.push_back(t: {rayCaster, hits}); | 
| 287 | } | 
| 288 |  | 
| 289 | QT_END_NAMESPACE | 
| 290 |  |