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| 2 | ** |
| 3 | ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 35 | ** |
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| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "raycastingjob_p.h" |
| 41 | #include <Qt3DCore/private/qaspectmanager_p.h> |
| 42 | #include <Qt3DRender/qgeometryrenderer.h> |
| 43 | #include <Qt3DRender/private/entity_p.h> |
| 44 | #include <Qt3DRender/private/geometryrenderer_p.h> |
| 45 | #include <Qt3DRender/private/job_common_p.h> |
| 46 | #include <Qt3DRender/private/managers_p.h> |
| 47 | #include <Qt3DRender/private/nodemanagers_p.h> |
| 48 | #include <Qt3DRender/private/pickboundingvolumeutils_p.h> |
| 49 | #include <Qt3DRender/private/qray3d_p.h> |
| 50 | #include <Qt3DRender/private/sphere_p.h> |
| 51 | #include <Qt3DRender/private/rendersettings_p.h> |
| 52 | #include <Qt3DRender/private/trianglesvisitor_p.h> |
| 53 | #include <Qt3DRender/private/entityvisitor_p.h> |
| 54 | #include <Qt3DRender/private/qabstractraycaster_p.h> |
| 55 | |
| 56 | QT_BEGIN_NAMESPACE |
| 57 | |
| 58 | using namespace Qt3DRender; |
| 59 | using namespace Qt3DRender::RayCasting; |
| 60 | using namespace Render; |
| 61 | |
| 62 | namespace { |
| 63 | |
| 64 | class EntityCasterGatherer : public EntityVisitor |
| 65 | { |
| 66 | public: |
| 67 | using EntityCasterList = QVector<QPair<Entity *, RayCaster*>>; |
| 68 | EntityCasterList m_result; |
| 69 | |
| 70 | explicit EntityCasterGatherer(NodeManagers *manager) : EntityVisitor(manager) { setPruneDisabled(true); } |
| 71 | |
| 72 | Operation visit(Entity *entity) override { |
| 73 | QVector<RayCaster *> components = entity->renderComponents<RayCaster>(); |
| 74 | for (const auto c: qAsConst(t&: components)) { |
| 75 | if (c->isEnabled()) |
| 76 | m_result.push_back(t: qMakePair(x: entity, y: c)); |
| 77 | } |
| 78 | |
| 79 | return Continue; |
| 80 | } |
| 81 | }; |
| 82 | |
| 83 | } // anonymous |
| 84 | |
| 85 | |
| 86 | class Qt3DRender::Render::RayCastingJobPrivate : public Qt3DCore::QAspectJobPrivate |
| 87 | { |
| 88 | public: |
| 89 | RayCastingJobPrivate(RayCastingJob *q) : q_ptr(q) { } |
| 90 | ~RayCastingJobPrivate() override { Q_ASSERT(dispatches.isEmpty()); } |
| 91 | |
| 92 | bool isRequired() const override; |
| 93 | void postFrame(Qt3DCore::QAspectManager *manager) override; |
| 94 | |
| 95 | QVector<QPair<RayCaster *, QAbstractRayCaster::Hits>> dispatches; |
| 96 | |
| 97 | RayCastingJob *q_ptr; |
| 98 | Q_DECLARE_PUBLIC(RayCastingJob) |
| 99 | }; |
| 100 | |
| 101 | |
| 102 | bool RayCastingJobPrivate::isRequired() const |
| 103 | { |
| 104 | Q_Q(const RayCastingJob); |
| 105 | return q->m_castersDirty || q->m_oneEnabledAtLeast; |
| 106 | } |
| 107 | |
| 108 | void RayCastingJobPrivate::postFrame(Qt3DCore::QAspectManager *manager) |
| 109 | { |
| 110 | for (auto res: qAsConst(t&: dispatches)) { |
| 111 | QAbstractRayCaster *node = qobject_cast<QAbstractRayCaster *>(object: manager->lookupNode(id: res.first->peerId())); |
| 112 | if (!node) |
| 113 | continue; |
| 114 | |
| 115 | QAbstractRayCasterPrivate *d = QAbstractRayCasterPrivate::get(obj: node); |
| 116 | d->dispatchHits(hits: res.second); |
| 117 | |
| 118 | if (node->runMode() == QAbstractRayCaster::SingleShot) { |
| 119 | node->setEnabled(false); |
| 120 | res.first->setEnabled(false); |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | dispatches.clear(); |
| 125 | } |
| 126 | |
| 127 | |
| 128 | RayCastingJob::RayCastingJob() |
| 129 | : AbstractPickingJob(*new RayCastingJobPrivate(this)) |
| 130 | , m_castersDirty(true) |
| 131 | { |
| 132 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::RayCasting, 0) |
| 133 | } |
| 134 | |
| 135 | void RayCastingJob::markCastersDirty() |
| 136 | { |
| 137 | m_castersDirty = true; |
| 138 | } |
| 139 | |
| 140 | bool RayCastingJob::runHelper() |
| 141 | { |
| 142 | // Quickly look which caster settings we've got |
| 143 | // NOTE: should not really cached, we're tracking the state of |
| 144 | // RayCaster components but not of the parent entities |
| 145 | if (m_castersDirty) { |
| 146 | m_castersDirty = false; |
| 147 | m_oneEnabledAtLeast = false; |
| 148 | |
| 149 | const auto activeHandles = m_manager->rayCasterManager()->activeHandles(); |
| 150 | for (const auto &handle : activeHandles) { |
| 151 | const auto caster = m_manager->rayCasterManager()->data(handle); |
| 152 | m_oneEnabledAtLeast |= caster->isEnabled(); |
| 153 | if (m_oneEnabledAtLeast) |
| 154 | break; |
| 155 | } |
| 156 | } |
| 157 | |
| 158 | // bail out early if no caster is enabled |
| 159 | if (!m_oneEnabledAtLeast) |
| 160 | return false; |
| 161 | |
| 162 | const bool trianglePickingRequested = (m_renderSettings->pickMethod() & QPickingSettings::TrianglePicking); |
| 163 | const bool edgePickingRequested = (m_renderSettings->pickMethod() & QPickingSettings::LinePicking); |
| 164 | const bool pointPickingRequested = (m_renderSettings->pickMethod() & QPickingSettings::PointPicking); |
| 165 | const bool primitivePickingRequested = pointPickingRequested | edgePickingRequested | trianglePickingRequested; |
| 166 | const bool frontFaceRequested = |
| 167 | m_renderSettings->faceOrientationPickingMode() != QPickingSettings::BackFace; |
| 168 | const bool backFaceRequested = |
| 169 | m_renderSettings->faceOrientationPickingMode() != QPickingSettings::FrontFace; |
| 170 | const float pickWorldSpaceTolerance = m_renderSettings->pickWorldSpaceTolerance(); |
| 171 | |
| 172 | EntityCasterGatherer gatherer(m_manager); |
| 173 | gatherer.apply(root: m_node); |
| 174 | const EntityCasterGatherer::EntityCasterList &entities = gatherer.m_result; |
| 175 | |
| 176 | PickingUtils::ViewportCameraAreaGatherer vcaGatherer; |
| 177 | const QVector<PickingUtils::ViewportCameraAreaDetails> vcaDetails = vcaGatherer.gather(root: m_frameGraphRoot); |
| 178 | |
| 179 | const float sceneRayLength = m_node->worldBoundingVolumeWithChildren()->radius() * 3.f; |
| 180 | |
| 181 | for (const EntityCasterGatherer::EntityCasterList::value_type &pair: entities) { |
| 182 | QVector<QRay3D> rays; |
| 183 | |
| 184 | switch (pair.second->type()) { |
| 185 | case QAbstractRayCasterPrivate::WorldSpaceRayCaster: |
| 186 | rays << QRay3D(Vector3D(pair.second->origin()), |
| 187 | Vector3D(pair.second->direction()), |
| 188 | pair.second->length() > 0.f ? pair.second->length() : sceneRayLength); |
| 189 | rays.back().transform(matrix: *pair.first->worldTransform()); |
| 190 | break; |
| 191 | case QAbstractRayCasterPrivate::ScreenScapeRayCaster: |
| 192 | for (const PickingUtils::ViewportCameraAreaDetails &vca : vcaDetails) { |
| 193 | auto ray = rayForViewportAndCamera(vca, eventSource: nullptr, pos: pair.second->position()); |
| 194 | if (ray.isValid()) |
| 195 | rays << ray; |
| 196 | } |
| 197 | break; |
| 198 | default: |
| 199 | Q_UNREACHABLE(); |
| 200 | } |
| 201 | |
| 202 | for (const QRay3D &ray: qAsConst(t&: rays)) { |
| 203 | PickingUtils::HitList sphereHits; |
| 204 | PickingUtils::HierarchicalEntityPicker entityPicker(ray, false); |
| 205 | entityPicker.setLayerIds(layerIds: pair.second->layerIds(), mode: pair.second->filterMode()); |
| 206 | if (entityPicker.collectHits(manager: m_manager, root: m_node)) { |
| 207 | if (trianglePickingRequested) { |
| 208 | PickingUtils::TriangleCollisionGathererFunctor gathererFunctor; |
| 209 | gathererFunctor.m_frontFaceRequested = frontFaceRequested; |
| 210 | gathererFunctor.m_backFaceRequested = backFaceRequested; |
| 211 | gathererFunctor.m_manager = m_manager; |
| 212 | gathererFunctor.m_ray = ray; |
| 213 | gathererFunctor.m_objectPickersRequired = false; |
| 214 | sphereHits << gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
| 215 | } |
| 216 | if (edgePickingRequested) { |
| 217 | PickingUtils::LineCollisionGathererFunctor gathererFunctor; |
| 218 | gathererFunctor.m_manager = m_manager; |
| 219 | gathererFunctor.m_ray = ray; |
| 220 | gathererFunctor.m_pickWorldSpaceTolerance = pickWorldSpaceTolerance; |
| 221 | gathererFunctor.m_objectPickersRequired = false; |
| 222 | sphereHits << gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
| 223 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
| 224 | } |
| 225 | if (pointPickingRequested) { |
| 226 | PickingUtils::PointCollisionGathererFunctor gathererFunctor; |
| 227 | gathererFunctor.m_manager = m_manager; |
| 228 | gathererFunctor.m_ray = ray; |
| 229 | gathererFunctor.m_pickWorldSpaceTolerance = pickWorldSpaceTolerance; |
| 230 | gathererFunctor.m_objectPickersRequired = false; |
| 231 | sphereHits << gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
| 232 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
| 233 | } |
| 234 | if (!primitivePickingRequested) { |
| 235 | sphereHits << entityPicker.hits(); |
| 236 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | dispatchHits(rayCaster: pair.second, sphereHits); |
| 241 | } |
| 242 | } |
| 243 | |
| 244 | return true; |
| 245 | } |
| 246 | |
| 247 | void RayCastingJob::dispatchHits(RayCaster *rayCaster, const PickingUtils::HitList &sphereHits) |
| 248 | { |
| 249 | QAbstractRayCaster::Hits hits; |
| 250 | for (const PickingUtils::HitList::value_type &sphereHit: sphereHits) { |
| 251 | Entity *entity = m_manager->renderNodesManager()->lookupResource(id: sphereHit.m_entityId); |
| 252 | Vector3D localIntersection = sphereHit.m_intersection; |
| 253 | if (entity && entity->worldTransform()) |
| 254 | localIntersection = entity->worldTransform()->inverted() * localIntersection; |
| 255 | |
| 256 | QRayCasterHit::HitType hitType = QRayCasterHit::EntityHit; |
| 257 | switch (sphereHit.m_type) { |
| 258 | case RayCasting::QCollisionQueryResult::Hit::Entity: |
| 259 | break; |
| 260 | case RayCasting::QCollisionQueryResult::Hit::Triangle: |
| 261 | hitType = QRayCasterHit::TriangleHit; |
| 262 | break; |
| 263 | case RayCasting::QCollisionQueryResult::Hit::Edge: |
| 264 | hitType = QRayCasterHit::LineHit; |
| 265 | break; |
| 266 | case RayCasting::QCollisionQueryResult::Hit::Point: |
| 267 | hitType = QRayCasterHit::PointHit; |
| 268 | break; |
| 269 | default: Q_UNREACHABLE(); |
| 270 | } |
| 271 | |
| 272 | hits << QRayCasterHit{ |
| 273 | hitType, |
| 274 | sphereHit.m_entityId, |
| 275 | sphereHit.m_distance, |
| 276 | convertToQVector3D(v: localIntersection), |
| 277 | convertToQVector3D(v: sphereHit.m_intersection), |
| 278 | sphereHit.m_primitiveIndex, |
| 279 | sphereHit.m_vertexIndex[0], |
| 280 | sphereHit.m_vertexIndex[1], |
| 281 | sphereHit.m_vertexIndex[2] |
| 282 | }; |
| 283 | } |
| 284 | |
| 285 | Q_D(RayCastingJob); |
| 286 | d->dispatches.push_back(t: {rayCaster, hits}); |
| 287 | } |
| 288 | |
| 289 | QT_END_NAMESPACE |
| 290 | |