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39 | |
40 | #include "raycastingjob_p.h" |
41 | #include <Qt3DCore/private/qaspectmanager_p.h> |
42 | #include <Qt3DRender/qgeometryrenderer.h> |
43 | #include <Qt3DRender/private/entity_p.h> |
44 | #include <Qt3DRender/private/geometryrenderer_p.h> |
45 | #include <Qt3DRender/private/job_common_p.h> |
46 | #include <Qt3DRender/private/managers_p.h> |
47 | #include <Qt3DRender/private/nodemanagers_p.h> |
48 | #include <Qt3DRender/private/pickboundingvolumeutils_p.h> |
49 | #include <Qt3DRender/private/qray3d_p.h> |
50 | #include <Qt3DRender/private/sphere_p.h> |
51 | #include <Qt3DRender/private/rendersettings_p.h> |
52 | #include <Qt3DRender/private/trianglesvisitor_p.h> |
53 | #include <Qt3DRender/private/entityvisitor_p.h> |
54 | #include <Qt3DRender/private/qabstractraycaster_p.h> |
55 | |
56 | QT_BEGIN_NAMESPACE |
57 | |
58 | using namespace Qt3DRender; |
59 | using namespace Qt3DRender::RayCasting; |
60 | using namespace Render; |
61 | |
62 | namespace { |
63 | |
64 | class EntityCasterGatherer : public EntityVisitor |
65 | { |
66 | public: |
67 | using EntityCasterList = QVector<QPair<Entity *, RayCaster*>>; |
68 | EntityCasterList m_result; |
69 | |
70 | explicit EntityCasterGatherer(NodeManagers *manager) : EntityVisitor(manager) { setPruneDisabled(true); } |
71 | |
72 | Operation visit(Entity *entity) override { |
73 | QVector<RayCaster *> components = entity->renderComponents<RayCaster>(); |
74 | for (const auto c: qAsConst(t&: components)) { |
75 | if (c->isEnabled()) |
76 | m_result.push_back(t: qMakePair(x: entity, y: c)); |
77 | } |
78 | |
79 | return Continue; |
80 | } |
81 | }; |
82 | |
83 | } // anonymous |
84 | |
85 | |
86 | class Qt3DRender::Render::RayCastingJobPrivate : public Qt3DCore::QAspectJobPrivate |
87 | { |
88 | public: |
89 | RayCastingJobPrivate(RayCastingJob *q) : q_ptr(q) { } |
90 | ~RayCastingJobPrivate() override { Q_ASSERT(dispatches.isEmpty()); } |
91 | |
92 | bool isRequired() const override; |
93 | void postFrame(Qt3DCore::QAspectManager *manager) override; |
94 | |
95 | QVector<QPair<RayCaster *, QAbstractRayCaster::Hits>> dispatches; |
96 | |
97 | RayCastingJob *q_ptr; |
98 | Q_DECLARE_PUBLIC(RayCastingJob) |
99 | }; |
100 | |
101 | |
102 | bool RayCastingJobPrivate::isRequired() const |
103 | { |
104 | Q_Q(const RayCastingJob); |
105 | return q->m_castersDirty || q->m_oneEnabledAtLeast; |
106 | } |
107 | |
108 | void RayCastingJobPrivate::postFrame(Qt3DCore::QAspectManager *manager) |
109 | { |
110 | for (auto res: qAsConst(t&: dispatches)) { |
111 | QAbstractRayCaster *node = qobject_cast<QAbstractRayCaster *>(object: manager->lookupNode(id: res.first->peerId())); |
112 | if (!node) |
113 | continue; |
114 | |
115 | QAbstractRayCasterPrivate *d = QAbstractRayCasterPrivate::get(obj: node); |
116 | d->dispatchHits(hits: res.second); |
117 | |
118 | if (node->runMode() == QAbstractRayCaster::SingleShot) { |
119 | node->setEnabled(false); |
120 | res.first->setEnabled(false); |
121 | } |
122 | } |
123 | |
124 | dispatches.clear(); |
125 | } |
126 | |
127 | |
128 | RayCastingJob::RayCastingJob() |
129 | : AbstractPickingJob(*new RayCastingJobPrivate(this)) |
130 | , m_castersDirty(true) |
131 | { |
132 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::RayCasting, 0) |
133 | } |
134 | |
135 | void RayCastingJob::markCastersDirty() |
136 | { |
137 | m_castersDirty = true; |
138 | } |
139 | |
140 | bool RayCastingJob::runHelper() |
141 | { |
142 | // Quickly look which caster settings we've got |
143 | // NOTE: should not really cached, we're tracking the state of |
144 | // RayCaster components but not of the parent entities |
145 | if (m_castersDirty) { |
146 | m_castersDirty = false; |
147 | m_oneEnabledAtLeast = false; |
148 | |
149 | const auto activeHandles = m_manager->rayCasterManager()->activeHandles(); |
150 | for (const auto &handle : activeHandles) { |
151 | const auto caster = m_manager->rayCasterManager()->data(handle); |
152 | m_oneEnabledAtLeast |= caster->isEnabled(); |
153 | if (m_oneEnabledAtLeast) |
154 | break; |
155 | } |
156 | } |
157 | |
158 | // bail out early if no caster is enabled |
159 | if (!m_oneEnabledAtLeast) |
160 | return false; |
161 | |
162 | const bool trianglePickingRequested = (m_renderSettings->pickMethod() & QPickingSettings::TrianglePicking); |
163 | const bool edgePickingRequested = (m_renderSettings->pickMethod() & QPickingSettings::LinePicking); |
164 | const bool pointPickingRequested = (m_renderSettings->pickMethod() & QPickingSettings::PointPicking); |
165 | const bool primitivePickingRequested = pointPickingRequested | edgePickingRequested | trianglePickingRequested; |
166 | const bool frontFaceRequested = |
167 | m_renderSettings->faceOrientationPickingMode() != QPickingSettings::BackFace; |
168 | const bool backFaceRequested = |
169 | m_renderSettings->faceOrientationPickingMode() != QPickingSettings::FrontFace; |
170 | const float pickWorldSpaceTolerance = m_renderSettings->pickWorldSpaceTolerance(); |
171 | |
172 | EntityCasterGatherer gatherer(m_manager); |
173 | gatherer.apply(root: m_node); |
174 | const EntityCasterGatherer::EntityCasterList &entities = gatherer.m_result; |
175 | |
176 | PickingUtils::ViewportCameraAreaGatherer vcaGatherer; |
177 | const QVector<PickingUtils::ViewportCameraAreaDetails> vcaDetails = vcaGatherer.gather(root: m_frameGraphRoot); |
178 | |
179 | const float sceneRayLength = m_node->worldBoundingVolumeWithChildren()->radius() * 3.f; |
180 | |
181 | for (const EntityCasterGatherer::EntityCasterList::value_type &pair: entities) { |
182 | QVector<QRay3D> rays; |
183 | |
184 | switch (pair.second->type()) { |
185 | case QAbstractRayCasterPrivate::WorldSpaceRayCaster: |
186 | rays << QRay3D(Vector3D(pair.second->origin()), |
187 | Vector3D(pair.second->direction()), |
188 | pair.second->length() > 0.f ? pair.second->length() : sceneRayLength); |
189 | rays.back().transform(matrix: *pair.first->worldTransform()); |
190 | break; |
191 | case QAbstractRayCasterPrivate::ScreenScapeRayCaster: |
192 | for (const PickingUtils::ViewportCameraAreaDetails &vca : vcaDetails) { |
193 | auto ray = rayForViewportAndCamera(vca, eventSource: nullptr, pos: pair.second->position()); |
194 | if (ray.isValid()) |
195 | rays << ray; |
196 | } |
197 | break; |
198 | default: |
199 | Q_UNREACHABLE(); |
200 | } |
201 | |
202 | for (const QRay3D &ray: qAsConst(t&: rays)) { |
203 | PickingUtils::HitList sphereHits; |
204 | PickingUtils::HierarchicalEntityPicker entityPicker(ray, false); |
205 | entityPicker.setLayerIds(layerIds: pair.second->layerIds(), mode: pair.second->filterMode()); |
206 | if (entityPicker.collectHits(manager: m_manager, root: m_node)) { |
207 | if (trianglePickingRequested) { |
208 | PickingUtils::TriangleCollisionGathererFunctor gathererFunctor; |
209 | gathererFunctor.m_frontFaceRequested = frontFaceRequested; |
210 | gathererFunctor.m_backFaceRequested = backFaceRequested; |
211 | gathererFunctor.m_manager = m_manager; |
212 | gathererFunctor.m_ray = ray; |
213 | gathererFunctor.m_objectPickersRequired = false; |
214 | sphereHits << gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
215 | } |
216 | if (edgePickingRequested) { |
217 | PickingUtils::LineCollisionGathererFunctor gathererFunctor; |
218 | gathererFunctor.m_manager = m_manager; |
219 | gathererFunctor.m_ray = ray; |
220 | gathererFunctor.m_pickWorldSpaceTolerance = pickWorldSpaceTolerance; |
221 | gathererFunctor.m_objectPickersRequired = false; |
222 | sphereHits << gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
223 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
224 | } |
225 | if (pointPickingRequested) { |
226 | PickingUtils::PointCollisionGathererFunctor gathererFunctor; |
227 | gathererFunctor.m_manager = m_manager; |
228 | gathererFunctor.m_ray = ray; |
229 | gathererFunctor.m_pickWorldSpaceTolerance = pickWorldSpaceTolerance; |
230 | gathererFunctor.m_objectPickersRequired = false; |
231 | sphereHits << gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
232 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
233 | } |
234 | if (!primitivePickingRequested) { |
235 | sphereHits << entityPicker.hits(); |
236 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
237 | } |
238 | } |
239 | |
240 | dispatchHits(rayCaster: pair.second, sphereHits); |
241 | } |
242 | } |
243 | |
244 | return true; |
245 | } |
246 | |
247 | void RayCastingJob::dispatchHits(RayCaster *rayCaster, const PickingUtils::HitList &sphereHits) |
248 | { |
249 | QAbstractRayCaster::Hits hits; |
250 | for (const PickingUtils::HitList::value_type &sphereHit: sphereHits) { |
251 | Entity *entity = m_manager->renderNodesManager()->lookupResource(id: sphereHit.m_entityId); |
252 | Vector3D localIntersection = sphereHit.m_intersection; |
253 | if (entity && entity->worldTransform()) |
254 | localIntersection = entity->worldTransform()->inverted() * localIntersection; |
255 | |
256 | QRayCasterHit::HitType hitType = QRayCasterHit::EntityHit; |
257 | switch (sphereHit.m_type) { |
258 | case RayCasting::QCollisionQueryResult::Hit::Entity: |
259 | break; |
260 | case RayCasting::QCollisionQueryResult::Hit::Triangle: |
261 | hitType = QRayCasterHit::TriangleHit; |
262 | break; |
263 | case RayCasting::QCollisionQueryResult::Hit::Edge: |
264 | hitType = QRayCasterHit::LineHit; |
265 | break; |
266 | case RayCasting::QCollisionQueryResult::Hit::Point: |
267 | hitType = QRayCasterHit::PointHit; |
268 | break; |
269 | default: Q_UNREACHABLE(); |
270 | } |
271 | |
272 | hits << QRayCasterHit{ |
273 | hitType, |
274 | sphereHit.m_entityId, |
275 | sphereHit.m_distance, |
276 | convertToQVector3D(v: localIntersection), |
277 | convertToQVector3D(v: sphereHit.m_intersection), |
278 | sphereHit.m_primitiveIndex, |
279 | sphereHit.m_vertexIndex[0], |
280 | sphereHit.m_vertexIndex[1], |
281 | sphereHit.m_vertexIndex[2] |
282 | }; |
283 | } |
284 | |
285 | Q_D(RayCastingJob); |
286 | d->dispatches.push_back(t: {rayCaster, hits}); |
287 | } |
288 | |
289 | QT_END_NAMESPACE |
290 | |