| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| 21 | ** included in the packaging of this file. Please review the following |
| 22 | ** information to ensure the GNU General Public License requirements will |
| 23 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| 24 | ** |
| 25 | ** $QT_END_LICENSE$ |
| 26 | ** |
| 27 | ****************************************************************************/ |
| 28 | |
| 29 | #include <QtTest/QTest> |
| 30 | #include <Qt3DCore/qentity.h> |
| 31 | #include <Qt3DCore/qtransform.h> |
| 32 | #include <Qt3DCore/private/qaspectjobmanager_p.h> |
| 33 | #include <Qt3DCore/private/qnodevisitor_p.h> |
| 34 | #include <Qt3DCore/private/qnode_p.h> |
| 35 | |
| 36 | #include <Qt3DRender/private/nodemanagers_p.h> |
| 37 | #include <Qt3DRender/private/managers_p.h> |
| 38 | #include <Qt3DRender/private/entity_p.h> |
| 39 | #include <materialparametergathererjob_p.h> |
| 40 | #include <Qt3DRender/private/techniquefilternode_p.h> |
| 41 | #include <Qt3DRender/private/technique_p.h> |
| 42 | #include <Qt3DRender/private/techniquemanager_p.h> |
| 43 | #include <Qt3DRender/private/renderpassfilternode_p.h> |
| 44 | #include <Qt3DRender/qrendersettings.h> |
| 45 | #include <Qt3DRender/qrenderaspect.h> |
| 46 | #include <Qt3DRender/qeffect.h> |
| 47 | #include <Qt3DRender/qmaterial.h> |
| 48 | #include <Qt3DRender/qparameter.h> |
| 49 | #include <Qt3DRender/qtechniquefilter.h> |
| 50 | #include <Qt3DRender/qtechnique.h> |
| 51 | #include <Qt3DRender/qrenderpassfilter.h> |
| 52 | #include <Qt3DRender/qrenderpass.h> |
| 53 | #include <Qt3DRender/qshaderprogram.h> |
| 54 | #include <Qt3DRender/qviewport.h> |
| 55 | #include <Qt3DRender/private/qrenderaspect_p.h> |
| 56 | |
| 57 | QT_BEGIN_NAMESPACE |
| 58 | |
| 59 | namespace Qt3DRender { |
| 60 | |
| 61 | class TestAspect : public Qt3DRender::QRenderAspect |
| 62 | { |
| 63 | public: |
| 64 | TestAspect(Qt3DCore::QNode *root) |
| 65 | : Qt3DRender::QRenderAspect(Qt3DRender::QRenderAspect::Synchronous) |
| 66 | , m_jobManager(new Qt3DCore::QAspectJobManager()) |
| 67 | { |
| 68 | Qt3DCore::QAbstractAspectPrivate::get(aspect: this)->m_jobManager = m_jobManager.data(); |
| 69 | QRenderAspect::onRegistered(); |
| 70 | |
| 71 | QVector<Qt3DCore::QNode *> nodes; |
| 72 | Qt3DCore::QNodeVisitor v; |
| 73 | v.traverse(rootNode_: root, fN: [&nodes](Qt3DCore::QNode *node) { |
| 74 | Qt3DCore::QNodePrivate *d = Qt3DCore::QNodePrivate::get(q: node); |
| 75 | d->m_typeInfo = const_cast<QMetaObject*>(Qt3DCore::QNodePrivate::findStaticMetaObject(metaObject: node->metaObject())); |
| 76 | d->m_hasBackendNode = true; |
| 77 | nodes << node; |
| 78 | }); |
| 79 | |
| 80 | for (const auto node: nodes) |
| 81 | d_func()->createBackendNode(change: { |
| 82 | .id: node->id(), |
| 83 | .metaObj: Qt3DCore::QNodePrivate::get(q: node)->m_typeInfo, |
| 84 | .type: Qt3DCore::NodeTreeChange::Added, |
| 85 | .node: node |
| 86 | }); |
| 87 | |
| 88 | const auto handles = nodeManagers()->techniqueManager()->activeHandles(); |
| 89 | for (const auto &handle: handles) { |
| 90 | Render::Technique *technique = nodeManagers()->techniqueManager()->data(handle); |
| 91 | technique->setCompatibleWithRenderer(true); |
| 92 | } |
| 93 | } |
| 94 | |
| 95 | ~TestAspect() |
| 96 | { |
| 97 | QRenderAspect::onUnregistered(); |
| 98 | } |
| 99 | |
| 100 | Qt3DRender::Render::NodeManagers *nodeManagers() const |
| 101 | { |
| 102 | return d_func()->m_renderer->nodeManagers(); |
| 103 | } |
| 104 | |
| 105 | void initializeRenderer() |
| 106 | { |
| 107 | d_func()->m_renderer->initialize(); |
| 108 | } |
| 109 | |
| 110 | Render::OpenGL::MaterialParameterGathererJobPtr materialGathererJob() const |
| 111 | { |
| 112 | Render::OpenGL::MaterialParameterGathererJobPtr job = Render::OpenGL::MaterialParameterGathererJobPtr::create(); |
| 113 | job->setNodeManagers(nodeManagers()); |
| 114 | return job; |
| 115 | } |
| 116 | |
| 117 | void onRegistered() { QRenderAspect::onRegistered(); } |
| 118 | void onUnregistered() { QRenderAspect::onUnregistered(); } |
| 119 | |
| 120 | private: |
| 121 | QScopedPointer<Qt3DCore::QAspectJobManager> m_jobManager; |
| 122 | }; |
| 123 | |
| 124 | } // namespace Qt3DRender |
| 125 | |
| 126 | QT_END_NAMESPACE |
| 127 | |
| 128 | namespace { |
| 129 | |
| 130 | class TestMaterial : public Qt3DRender::QMaterial |
| 131 | { |
| 132 | Q_OBJECT |
| 133 | public: |
| 134 | explicit TestMaterial(Qt3DCore::QNode *parent = nullptr) |
| 135 | : Qt3DRender::QMaterial(parent) |
| 136 | , m_effect(new Qt3DRender::QEffect()) |
| 137 | , m_gl3Technique(new Qt3DRender::QTechnique()) |
| 138 | , m_gl2Technique(new Qt3DRender::QTechnique()) |
| 139 | , m_es2Technique(new Qt3DRender::QTechnique()) |
| 140 | , m_gl3Pass(new Qt3DRender::QRenderPass()) |
| 141 | , m_gl2Pass(new Qt3DRender::QRenderPass()) |
| 142 | , m_es2Pass(new Qt3DRender::QRenderPass()) |
| 143 | , m_gl3Program(new Qt3DRender::QShaderProgram()) |
| 144 | , m_gl2es2Program(new Qt3DRender::QShaderProgram()) |
| 145 | { |
| 146 | m_gl3Pass->setShaderProgram(m_gl3Program); |
| 147 | m_gl2Pass->setShaderProgram(m_gl2es2Program); |
| 148 | m_es2Pass->setShaderProgram(m_gl2es2Program); |
| 149 | |
| 150 | m_gl3Technique->addRenderPass(pass: m_gl3Pass); |
| 151 | m_gl2Technique->addRenderPass(pass: m_gl2Pass); |
| 152 | m_es2Technique->addRenderPass(pass: m_es2Pass); |
| 153 | |
| 154 | m_effect->addTechnique(t: m_gl3Technique); |
| 155 | m_effect->addTechnique(t: m_gl2Technique); |
| 156 | m_effect->addTechnique(t: m_es2Technique); |
| 157 | |
| 158 | setEffect(m_effect); |
| 159 | } |
| 160 | |
| 161 | Qt3DRender::QTechnique *gl3Technique() const { return m_gl3Technique; } |
| 162 | Qt3DRender::QTechnique *gl2Technique() const { return m_gl2Technique; } |
| 163 | Qt3DRender::QTechnique *es2Technique() const { return m_es2Technique; } |
| 164 | |
| 165 | Qt3DRender::QRenderPass *gl3Pass() const { return m_gl3Pass; } |
| 166 | Qt3DRender::QRenderPass *gl2Pass() const { return m_gl2Pass; } |
| 167 | Qt3DRender::QRenderPass *es2Pass() const { return m_es2Pass; } |
| 168 | |
| 169 | Qt3DRender::QShaderProgram *gl3Shader() const { return m_gl3Program; } |
| 170 | Qt3DRender::QShaderProgram *gl2shader() const { return m_gl2es2Program; } |
| 171 | Qt3DRender::QShaderProgram *es2Shader() const { return m_gl2es2Program; } |
| 172 | |
| 173 | private: |
| 174 | Qt3DRender::QEffect *m_effect; |
| 175 | Qt3DRender::QTechnique *m_gl3Technique; |
| 176 | Qt3DRender::QTechnique *m_gl2Technique; |
| 177 | Qt3DRender::QTechnique *m_es2Technique; |
| 178 | Qt3DRender::QRenderPass *m_gl3Pass; |
| 179 | Qt3DRender::QRenderPass *m_gl2Pass; |
| 180 | Qt3DRender::QRenderPass *m_es2Pass; |
| 181 | Qt3DRender::QShaderProgram *m_gl3Program; |
| 182 | Qt3DRender::QShaderProgram *m_gl2es2Program; |
| 183 | }; |
| 184 | |
| 185 | Qt3DRender::QViewport *viewportFrameGraph() |
| 186 | { |
| 187 | Qt3DRender::QViewport *viewport = new Qt3DRender::QViewport(); |
| 188 | return viewport; |
| 189 | } |
| 190 | |
| 191 | Qt3DRender::QTechniqueFilter *techniqueFilterFrameGraph() |
| 192 | { |
| 193 | Qt3DRender::QTechniqueFilter *techniqueFilter = new Qt3DRender::QTechniqueFilter(); |
| 194 | return techniqueFilter; |
| 195 | } |
| 196 | |
| 197 | Qt3DRender::QRenderPassFilter *renderPassFilter() |
| 198 | { |
| 199 | Qt3DRender::QRenderPassFilter *passFilter = new Qt3DRender::QRenderPassFilter(); |
| 200 | return passFilter; |
| 201 | } |
| 202 | |
| 203 | Qt3DCore::QEntity *buildScene(Qt3DRender::QFrameGraphNode *frameGraph, Qt3DRender::QMaterial *material = nullptr) |
| 204 | { |
| 205 | Qt3DCore::QEntity *root = new Qt3DCore::QEntity(); |
| 206 | |
| 207 | // FrameGraph |
| 208 | Qt3DRender::QRenderSettings* renderSettings = new Qt3DRender::QRenderSettings(); |
| 209 | renderSettings->setActiveFrameGraph(frameGraph); |
| 210 | root->addComponent(comp: renderSettings); |
| 211 | |
| 212 | // Scene |
| 213 | for (int i = 0; i < 10; i++) { |
| 214 | Qt3DCore::QEntity *e = new Qt3DCore::QEntity(); |
| 215 | if (material != nullptr) |
| 216 | e->addComponent(comp: material); |
| 217 | e->setParent(root); |
| 218 | } |
| 219 | |
| 220 | return root; |
| 221 | } |
| 222 | |
| 223 | } // anonymous |
| 224 | |
| 225 | class tst_MaterialParameterGatherer : public QObject |
| 226 | { |
| 227 | Q_OBJECT |
| 228 | private Q_SLOTS: |
| 229 | |
| 230 | void checkRunNoHandlesNoTechniqueFilterNoPassFilter() |
| 231 | { |
| 232 | // GIVEN |
| 233 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: viewportFrameGraph()); |
| 234 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 235 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 236 | |
| 237 | testAspect.initializeRenderer(); |
| 238 | |
| 239 | // THEN |
| 240 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 0); |
| 241 | |
| 242 | // WHEN |
| 243 | gatherer->run(); |
| 244 | |
| 245 | // THEN |
| 246 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 0); |
| 247 | } |
| 248 | |
| 249 | void checkRunSelectAllNoTechniqueFilterNoPassFilter() |
| 250 | { |
| 251 | // GIVEN |
| 252 | TestMaterial material; |
| 253 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: viewportFrameGraph(), material: &material); |
| 254 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 255 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 256 | |
| 257 | testAspect.initializeRenderer(); |
| 258 | |
| 259 | // THEN |
| 260 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 261 | |
| 262 | // WHEN |
| 263 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 264 | gatherer->run(); |
| 265 | |
| 266 | // THEN |
| 267 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); |
| 268 | } |
| 269 | |
| 270 | void checkRunDisabledMaterial() |
| 271 | { |
| 272 | // GIVEN |
| 273 | TestMaterial material; |
| 274 | material.setEnabled(false); |
| 275 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: viewportFrameGraph(), material: &material); |
| 276 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 277 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 278 | |
| 279 | testAspect.initializeRenderer(); |
| 280 | |
| 281 | // THEN |
| 282 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 283 | |
| 284 | // WHEN |
| 285 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 286 | gatherer->run(); |
| 287 | |
| 288 | // THEN |
| 289 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 0); |
| 290 | } |
| 291 | |
| 292 | void checkRunSelectAllTechniqueFilterWithNoFilterNoPassFilter() |
| 293 | { |
| 294 | // GIVEN |
| 295 | Qt3DRender::QTechniqueFilter *frameGraphFilter = techniqueFilterFrameGraph(); |
| 296 | |
| 297 | TestMaterial material; |
| 298 | |
| 299 | Qt3DRender::QFilterKey techniqueFilterKey; |
| 300 | techniqueFilterKey.setName(QStringLiteral("renderingStyle" )); |
| 301 | techniqueFilterKey.setValue(QVariant(QStringLiteral("backward" ))); |
| 302 | |
| 303 | material.gl2Technique()->addFilterKey(filterKey: &techniqueFilterKey); |
| 304 | material.gl3Technique()->addFilterKey(filterKey: &techniqueFilterKey); |
| 305 | material.es2Technique()->addFilterKey(filterKey: &techniqueFilterKey); |
| 306 | |
| 307 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: frameGraphFilter, material: &material); |
| 308 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 309 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 310 | |
| 311 | testAspect.initializeRenderer(); |
| 312 | |
| 313 | // THEN |
| 314 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 315 | Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: frameGraphFilter->id())); |
| 316 | QVERIFY(backendTechniqueFilter != nullptr); |
| 317 | |
| 318 | // WHEN |
| 319 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 320 | gatherer->setTechniqueFilter(backendTechniqueFilter); |
| 321 | gatherer->run(); |
| 322 | |
| 323 | // THEN |
| 324 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); |
| 325 | } |
| 326 | |
| 327 | void checkRunSelectAllTechniqueFilterWithIncompatibleFilterNoPassFilter() |
| 328 | { |
| 329 | // GIVEN |
| 330 | Qt3DRender::QTechniqueFilter *frameGraphFilter = techniqueFilterFrameGraph(); |
| 331 | TestMaterial material; |
| 332 | |
| 333 | Qt3DRender::QFilterKey techniqueFilterFilterKey; |
| 334 | techniqueFilterFilterKey.setName(QStringLiteral("renderingStyle" )); |
| 335 | techniqueFilterFilterKey.setValue(QVariant(QStringLiteral("forward" ))); |
| 336 | |
| 337 | Qt3DRender::QFilterKey techniqueFilterKey; |
| 338 | techniqueFilterKey.setName(QStringLiteral("renderingStyle" )); |
| 339 | techniqueFilterKey.setValue(QVariant(QStringLiteral("backward" ))); |
| 340 | |
| 341 | frameGraphFilter->addMatch(filterKey: &techniqueFilterFilterKey); |
| 342 | |
| 343 | material.gl2Technique()->addFilterKey(filterKey: &techniqueFilterKey); |
| 344 | material.gl3Technique()->addFilterKey(filterKey: &techniqueFilterKey); |
| 345 | material.es2Technique()->addFilterKey(filterKey: &techniqueFilterKey); |
| 346 | |
| 347 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: frameGraphFilter, material: &material); |
| 348 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 349 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 350 | |
| 351 | testAspect.initializeRenderer(); |
| 352 | |
| 353 | // THEN |
| 354 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 355 | Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: frameGraphFilter->id())); |
| 356 | QVERIFY(backendTechniqueFilter != nullptr); |
| 357 | |
| 358 | // WHEN |
| 359 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 360 | gatherer->setTechniqueFilter(backendTechniqueFilter); |
| 361 | gatherer->run(); |
| 362 | |
| 363 | // THEN |
| 364 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 0); |
| 365 | } |
| 366 | |
| 367 | void checkRunSelectAllTechniqueFilterWithCompatibleFilterNoPassFilter() |
| 368 | { |
| 369 | // GIVEN |
| 370 | Qt3DRender::QTechniqueFilter *frameGraphFilter = techniqueFilterFrameGraph(); |
| 371 | TestMaterial material; |
| 372 | |
| 373 | Qt3DRender::QFilterKey techniqueFilterKey; |
| 374 | techniqueFilterKey.setName(QStringLiteral("renderingStyle" )); |
| 375 | techniqueFilterKey.setValue(QVariant(QStringLiteral("backward" ))); |
| 376 | |
| 377 | frameGraphFilter->addMatch(filterKey: &techniqueFilterKey); |
| 378 | |
| 379 | material.gl2Technique()->addFilterKey(filterKey: &techniqueFilterKey); |
| 380 | material.gl3Technique()->addFilterKey(filterKey: &techniqueFilterKey); |
| 381 | material.es2Technique()->addFilterKey(filterKey: &techniqueFilterKey); |
| 382 | |
| 383 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: frameGraphFilter, material: &material); |
| 384 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 385 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 386 | |
| 387 | testAspect.initializeRenderer(); |
| 388 | |
| 389 | // THEN |
| 390 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 391 | Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: frameGraphFilter->id())); |
| 392 | QVERIFY(backendTechniqueFilter != nullptr); |
| 393 | |
| 394 | // WHEN |
| 395 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 396 | gatherer->setTechniqueFilter(backendTechniqueFilter); |
| 397 | gatherer->run(); |
| 398 | |
| 399 | // THEN |
| 400 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); |
| 401 | } |
| 402 | |
| 403 | void checkRunSelectAllNoTechniqueFilterPassFilterWithNoFilter() |
| 404 | { |
| 405 | // GIVEN |
| 406 | Qt3DRender::QRenderPassFilter *frameGraphFilter = renderPassFilter(); |
| 407 | TestMaterial material; |
| 408 | |
| 409 | Qt3DRender::QFilterKey passFilterKey; |
| 410 | passFilterKey.setName(QStringLiteral("renderingStyle" )); |
| 411 | passFilterKey.setValue(QVariant(QStringLiteral("backward" ))); |
| 412 | |
| 413 | material.gl3Pass()->addFilterKey(filterKey: &passFilterKey); |
| 414 | material.gl2Pass()->addFilterKey(filterKey: &passFilterKey); |
| 415 | material.es2Pass()->addFilterKey(filterKey: &passFilterKey); |
| 416 | |
| 417 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: frameGraphFilter, material: &material); |
| 418 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 419 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 420 | |
| 421 | testAspect.initializeRenderer(); |
| 422 | |
| 423 | // THEN |
| 424 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 425 | Qt3DRender::Render::RenderPassFilter *backendPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: frameGraphFilter->id())); |
| 426 | QVERIFY(backendPassFilter != nullptr); |
| 427 | |
| 428 | // WHEN |
| 429 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 430 | gatherer->setRenderPassFilter(backendPassFilter); |
| 431 | gatherer->run(); |
| 432 | |
| 433 | // THEN |
| 434 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); |
| 435 | } |
| 436 | |
| 437 | void checkRunSelectAllNoTechniqueFilterPassFilterWithIncompatibleFilter() |
| 438 | { |
| 439 | // GIVEN |
| 440 | Qt3DRender::QRenderPassFilter *frameGraphFilter = renderPassFilter(); |
| 441 | TestMaterial material; |
| 442 | |
| 443 | Qt3DRender::QFilterKey passFilterFilterKey; |
| 444 | passFilterFilterKey.setName(QStringLiteral("renderingStyle" )); |
| 445 | passFilterFilterKey.setValue(QVariant(QStringLiteral("forward" ))); |
| 446 | |
| 447 | Qt3DRender::QFilterKey passFilterKey; |
| 448 | passFilterKey.setName(QStringLiteral("renderingStyle" )); |
| 449 | passFilterKey.setValue(QVariant(QStringLiteral("backward" ))); |
| 450 | |
| 451 | frameGraphFilter->addMatch(filterKey: &passFilterFilterKey); |
| 452 | |
| 453 | material.gl3Pass()->addFilterKey(filterKey: &passFilterKey); |
| 454 | material.gl2Pass()->addFilterKey(filterKey: &passFilterKey); |
| 455 | material.es2Pass()->addFilterKey(filterKey: &passFilterKey); |
| 456 | |
| 457 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: frameGraphFilter, material: &material); |
| 458 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 459 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 460 | |
| 461 | testAspect.initializeRenderer(); |
| 462 | |
| 463 | // THEN |
| 464 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 465 | Qt3DRender::Render::RenderPassFilter *backendPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: frameGraphFilter->id())); |
| 466 | QVERIFY(backendPassFilter != nullptr); |
| 467 | |
| 468 | // WHEN |
| 469 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 470 | gatherer->setRenderPassFilter(backendPassFilter); |
| 471 | gatherer->run(); |
| 472 | |
| 473 | // THEN |
| 474 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 0); |
| 475 | } |
| 476 | |
| 477 | void checkParameterPriorityGathering() |
| 478 | { |
| 479 | { |
| 480 | // GIVEN |
| 481 | Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); |
| 482 | Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); |
| 483 | |
| 484 | renderPassFG->setParent(techniqueFilterFG); |
| 485 | |
| 486 | TestMaterial material; |
| 487 | |
| 488 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); |
| 489 | |
| 490 | // WHEN |
| 491 | techniqueFilterFG->addParameter(p: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::red)))); |
| 492 | |
| 493 | auto renderPassParameter = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::cyan))); |
| 494 | |
| 495 | renderPassFG->addParameter(parameter: renderPassParameter); |
| 496 | material.addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::green)))); |
| 497 | material.effect()->addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::blue)))); |
| 498 | |
| 499 | auto techniqueParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::white))); |
| 500 | |
| 501 | material.gl3Technique()->addParameter(p: techniqueParam); |
| 502 | material.gl2Technique()->addParameter(p: techniqueParam); |
| 503 | material.es2Technique()->addParameter(p: techniqueParam); |
| 504 | |
| 505 | auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); |
| 506 | |
| 507 | material.gl3Pass()->addParameter(p: passParam); |
| 508 | material.gl2Pass()->addParameter(p: passParam); |
| 509 | material.es2Pass()->addParameter(p: passParam); |
| 510 | |
| 511 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 512 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 513 | testAspect.initializeRenderer(); |
| 514 | |
| 515 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 516 | Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); |
| 517 | Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); |
| 518 | QVERIFY(backendTechniqueFilter != nullptr); |
| 519 | QVERIFY(backendRenderPassFilter != nullptr); |
| 520 | |
| 521 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 522 | gatherer->setRenderPassFilter(backendRenderPassFilter); |
| 523 | gatherer->setTechniqueFilter(backendTechniqueFilter); |
| 524 | gatherer->run(); |
| 525 | |
| 526 | // THEN -> RenderPassFilter wins |
| 527 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); |
| 528 | |
| 529 | const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); |
| 530 | QCOMPARE(passParameterData.size(), 1); |
| 531 | |
| 532 | const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); |
| 533 | |
| 534 | QCOMPARE(data.parameterInfo.size(), 1); |
| 535 | QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(renderPassParameter->id())); |
| 536 | } |
| 537 | { |
| 538 | // GIVEN |
| 539 | Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); |
| 540 | Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); |
| 541 | |
| 542 | renderPassFG->setParent(techniqueFilterFG); |
| 543 | |
| 544 | TestMaterial material; |
| 545 | |
| 546 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); |
| 547 | |
| 548 | // WHEN |
| 549 | auto techniqueFilterParameter = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::cyan))); |
| 550 | techniqueFilterFG->addParameter(p: techniqueFilterParameter); |
| 551 | |
| 552 | material.addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::green)))); |
| 553 | material.effect()->addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::blue)))); |
| 554 | |
| 555 | auto techniqueParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::white))); |
| 556 | |
| 557 | material.gl3Technique()->addParameter(p: techniqueParam); |
| 558 | material.gl2Technique()->addParameter(p: techniqueParam); |
| 559 | material.es2Technique()->addParameter(p: techniqueParam); |
| 560 | |
| 561 | auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); |
| 562 | |
| 563 | material.gl3Pass()->addParameter(p: passParam); |
| 564 | material.gl2Pass()->addParameter(p: passParam); |
| 565 | material.es2Pass()->addParameter(p: passParam); |
| 566 | |
| 567 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 568 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 569 | testAspect.initializeRenderer(); |
| 570 | |
| 571 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 572 | Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); |
| 573 | Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); |
| 574 | QVERIFY(backendTechniqueFilter != nullptr); |
| 575 | QVERIFY(backendRenderPassFilter != nullptr); |
| 576 | |
| 577 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 578 | gatherer->setRenderPassFilter(backendRenderPassFilter); |
| 579 | gatherer->setTechniqueFilter(backendTechniqueFilter); |
| 580 | gatherer->run(); |
| 581 | |
| 582 | // THEN -> TechniqueFilter wins |
| 583 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); |
| 584 | |
| 585 | const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); |
| 586 | QCOMPARE(passParameterData.size(), 1); |
| 587 | |
| 588 | const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); |
| 589 | |
| 590 | QCOMPARE(data.parameterInfo.size(), 1); |
| 591 | QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(techniqueFilterParameter->id())); |
| 592 | } |
| 593 | { |
| 594 | // GIVEN |
| 595 | Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); |
| 596 | Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); |
| 597 | |
| 598 | renderPassFG->setParent(techniqueFilterFG); |
| 599 | |
| 600 | TestMaterial material; |
| 601 | |
| 602 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); |
| 603 | |
| 604 | // WHEN |
| 605 | auto materialParameter = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::cyan))); |
| 606 | |
| 607 | material.addParameter(parameter: materialParameter); |
| 608 | material.effect()->addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::blue)))); |
| 609 | |
| 610 | auto techniqueParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::white))); |
| 611 | |
| 612 | material.gl3Technique()->addParameter(p: techniqueParam); |
| 613 | material.gl2Technique()->addParameter(p: techniqueParam); |
| 614 | material.es2Technique()->addParameter(p: techniqueParam); |
| 615 | |
| 616 | auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); |
| 617 | |
| 618 | material.gl3Pass()->addParameter(p: passParam); |
| 619 | material.gl2Pass()->addParameter(p: passParam); |
| 620 | material.es2Pass()->addParameter(p: passParam); |
| 621 | |
| 622 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 623 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 624 | testAspect.initializeRenderer(); |
| 625 | |
| 626 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 627 | Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); |
| 628 | Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); |
| 629 | QVERIFY(backendTechniqueFilter != nullptr); |
| 630 | QVERIFY(backendRenderPassFilter != nullptr); |
| 631 | |
| 632 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 633 | gatherer->setRenderPassFilter(backendRenderPassFilter); |
| 634 | gatherer->setTechniqueFilter(backendTechniqueFilter); |
| 635 | gatherer->run(); |
| 636 | |
| 637 | // THEN -> TechniqueFilter wins |
| 638 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); |
| 639 | |
| 640 | const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); |
| 641 | QCOMPARE(passParameterData.size(), 1); |
| 642 | |
| 643 | const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); |
| 644 | |
| 645 | QCOMPARE(data.parameterInfo.size(), 1); |
| 646 | QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(materialParameter->id())); |
| 647 | } |
| 648 | { |
| 649 | // GIVEN |
| 650 | Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); |
| 651 | Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); |
| 652 | |
| 653 | renderPassFG->setParent(techniqueFilterFG); |
| 654 | |
| 655 | TestMaterial material; |
| 656 | |
| 657 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); |
| 658 | |
| 659 | // WHEN |
| 660 | auto effectParameter = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::cyan))); |
| 661 | |
| 662 | material.effect()->addParameter(parameter: effectParameter); |
| 663 | |
| 664 | auto techniqueParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::white))); |
| 665 | |
| 666 | material.gl3Technique()->addParameter(p: techniqueParam); |
| 667 | material.gl2Technique()->addParameter(p: techniqueParam); |
| 668 | material.es2Technique()->addParameter(p: techniqueParam); |
| 669 | |
| 670 | auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); |
| 671 | |
| 672 | material.gl3Pass()->addParameter(p: passParam); |
| 673 | material.gl2Pass()->addParameter(p: passParam); |
| 674 | material.es2Pass()->addParameter(p: passParam); |
| 675 | |
| 676 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 677 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 678 | testAspect.initializeRenderer(); |
| 679 | |
| 680 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 681 | Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); |
| 682 | Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); |
| 683 | QVERIFY(backendTechniqueFilter != nullptr); |
| 684 | QVERIFY(backendRenderPassFilter != nullptr); |
| 685 | |
| 686 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 687 | gatherer->setRenderPassFilter(backendRenderPassFilter); |
| 688 | gatherer->setTechniqueFilter(backendTechniqueFilter); |
| 689 | gatherer->run(); |
| 690 | |
| 691 | // THEN -> TechniqueFilter wins |
| 692 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); |
| 693 | |
| 694 | const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); |
| 695 | QCOMPARE(passParameterData.size(), 1); |
| 696 | |
| 697 | const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); |
| 698 | |
| 699 | QCOMPARE(data.parameterInfo.size(), 1); |
| 700 | QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(effectParameter->id())); |
| 701 | } |
| 702 | { |
| 703 | // GIVEN |
| 704 | Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); |
| 705 | Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); |
| 706 | |
| 707 | renderPassFG->setParent(techniqueFilterFG); |
| 708 | |
| 709 | TestMaterial material; |
| 710 | |
| 711 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); |
| 712 | |
| 713 | // WHEN |
| 714 | auto techniqueParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::white))); |
| 715 | |
| 716 | material.gl3Technique()->addParameter(p: techniqueParam); |
| 717 | material.gl2Technique()->addParameter(p: techniqueParam); |
| 718 | material.es2Technique()->addParameter(p: techniqueParam); |
| 719 | |
| 720 | auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); |
| 721 | |
| 722 | material.gl3Pass()->addParameter(p: passParam); |
| 723 | material.gl2Pass()->addParameter(p: passParam); |
| 724 | material.es2Pass()->addParameter(p: passParam); |
| 725 | |
| 726 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 727 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 728 | testAspect.initializeRenderer(); |
| 729 | |
| 730 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 731 | Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); |
| 732 | Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); |
| 733 | QVERIFY(backendTechniqueFilter != nullptr); |
| 734 | QVERIFY(backendRenderPassFilter != nullptr); |
| 735 | |
| 736 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 737 | gatherer->setRenderPassFilter(backendRenderPassFilter); |
| 738 | gatherer->setTechniqueFilter(backendTechniqueFilter); |
| 739 | gatherer->run(); |
| 740 | |
| 741 | // THEN -> TechniqueFilter wins |
| 742 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); |
| 743 | |
| 744 | const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); |
| 745 | QCOMPARE(passParameterData.size(), 1); |
| 746 | |
| 747 | const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); |
| 748 | |
| 749 | QCOMPARE(data.parameterInfo.size(), 1); |
| 750 | QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(techniqueParam->id())); |
| 751 | } |
| 752 | { |
| 753 | // GIVEN |
| 754 | Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); |
| 755 | Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); |
| 756 | |
| 757 | renderPassFG->setParent(techniqueFilterFG); |
| 758 | |
| 759 | TestMaterial material; |
| 760 | |
| 761 | Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); |
| 762 | |
| 763 | // WHEN |
| 764 | auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); |
| 765 | |
| 766 | material.gl3Pass()->addParameter(p: passParam); |
| 767 | material.gl2Pass()->addParameter(p: passParam); |
| 768 | material.es2Pass()->addParameter(p: passParam); |
| 769 | |
| 770 | Qt3DRender::TestAspect testAspect(sceneRoot); |
| 771 | Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); |
| 772 | testAspect.initializeRenderer(); |
| 773 | |
| 774 | QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); |
| 775 | Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); |
| 776 | Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); |
| 777 | QVERIFY(backendTechniqueFilter != nullptr); |
| 778 | QVERIFY(backendRenderPassFilter != nullptr); |
| 779 | |
| 780 | gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); |
| 781 | gatherer->setRenderPassFilter(backendRenderPassFilter); |
| 782 | gatherer->setTechniqueFilter(backendTechniqueFilter); |
| 783 | gatherer->run(); |
| 784 | |
| 785 | // THEN -> TechniqueFilter wins |
| 786 | QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); |
| 787 | |
| 788 | const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); |
| 789 | QCOMPARE(passParameterData.size(), 1); |
| 790 | |
| 791 | const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); |
| 792 | |
| 793 | QCOMPARE(data.parameterInfo.size(), 1); |
| 794 | QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(passParam->id())); |
| 795 | } |
| 796 | } |
| 797 | }; |
| 798 | |
| 799 | QTEST_MAIN(tst_MaterialParameterGatherer) |
| 800 | |
| 801 | #include "tst_materialparametergathererjob.moc" |
| 802 | |