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| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
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| 27 | ****************************************************************************/ | 
| 28 |  | 
| 29 | #include <QtTest/QTest> | 
| 30 | #include <Qt3DCore/qentity.h> | 
| 31 | #include <Qt3DCore/qtransform.h> | 
| 32 | #include <Qt3DCore/private/qaspectjobmanager_p.h> | 
| 33 | #include <Qt3DCore/private/qnodevisitor_p.h> | 
| 34 | #include <Qt3DCore/private/qnode_p.h> | 
| 35 |  | 
| 36 | #include <Qt3DRender/private/nodemanagers_p.h> | 
| 37 | #include <Qt3DRender/private/managers_p.h> | 
| 38 | #include <Qt3DRender/private/entity_p.h> | 
| 39 | #include <materialparametergathererjob_p.h> | 
| 40 | #include <Qt3DRender/private/techniquefilternode_p.h> | 
| 41 | #include <Qt3DRender/private/technique_p.h> | 
| 42 | #include <Qt3DRender/private/techniquemanager_p.h> | 
| 43 | #include <Qt3DRender/private/renderpassfilternode_p.h> | 
| 44 | #include <Qt3DRender/qrendersettings.h> | 
| 45 | #include <Qt3DRender/qrenderaspect.h> | 
| 46 | #include <Qt3DRender/qeffect.h> | 
| 47 | #include <Qt3DRender/qmaterial.h> | 
| 48 | #include <Qt3DRender/qparameter.h> | 
| 49 | #include <Qt3DRender/qtechniquefilter.h> | 
| 50 | #include <Qt3DRender/qtechnique.h> | 
| 51 | #include <Qt3DRender/qrenderpassfilter.h> | 
| 52 | #include <Qt3DRender/qrenderpass.h> | 
| 53 | #include <Qt3DRender/qshaderprogram.h> | 
| 54 | #include <Qt3DRender/qviewport.h> | 
| 55 | #include <Qt3DRender/private/qrenderaspect_p.h> | 
| 56 |  | 
| 57 | QT_BEGIN_NAMESPACE | 
| 58 |  | 
| 59 | namespace Qt3DRender { | 
| 60 |  | 
| 61 | class TestAspect : public Qt3DRender::QRenderAspect | 
| 62 | { | 
| 63 | public: | 
| 64 |     TestAspect(Qt3DCore::QNode *root) | 
| 65 |         : Qt3DRender::QRenderAspect(Qt3DRender::QRenderAspect::Synchronous) | 
| 66 |         , m_jobManager(new Qt3DCore::QAspectJobManager()) | 
| 67 |     { | 
| 68 |         Qt3DCore::QAbstractAspectPrivate::get(aspect: this)->m_jobManager = m_jobManager.data(); | 
| 69 |         QRenderAspect::onRegistered(); | 
| 70 |  | 
| 71 |         QVector<Qt3DCore::QNode *> nodes; | 
| 72 |         Qt3DCore::QNodeVisitor v; | 
| 73 |         v.traverse(rootNode_: root, fN: [&nodes](Qt3DCore::QNode *node) { | 
| 74 |             Qt3DCore::QNodePrivate *d = Qt3DCore::QNodePrivate::get(q: node); | 
| 75 |             d->m_typeInfo = const_cast<QMetaObject*>(Qt3DCore::QNodePrivate::findStaticMetaObject(metaObject: node->metaObject())); | 
| 76 |             d->m_hasBackendNode = true; | 
| 77 |             nodes << node; | 
| 78 |         }); | 
| 79 |  | 
| 80 |         for (const auto node: nodes) | 
| 81 |             d_func()->createBackendNode(change: { | 
| 82 |                                             .id: node->id(), | 
| 83 |                                             .metaObj: Qt3DCore::QNodePrivate::get(q: node)->m_typeInfo, | 
| 84 |                                             .type: Qt3DCore::NodeTreeChange::Added, | 
| 85 |                                             .node: node | 
| 86 |                                         }); | 
| 87 |  | 
| 88 |         const auto handles = nodeManagers()->techniqueManager()->activeHandles(); | 
| 89 |         for (const auto &handle: handles) { | 
| 90 |             Render::Technique *technique = nodeManagers()->techniqueManager()->data(handle); | 
| 91 |             technique->setCompatibleWithRenderer(true); | 
| 92 |         } | 
| 93 |     } | 
| 94 |  | 
| 95 |     ~TestAspect() | 
| 96 |     { | 
| 97 |         QRenderAspect::onUnregistered(); | 
| 98 |     } | 
| 99 |  | 
| 100 |     Qt3DRender::Render::NodeManagers *nodeManagers() const | 
| 101 |     { | 
| 102 |         return d_func()->m_renderer->nodeManagers(); | 
| 103 |     } | 
| 104 |  | 
| 105 |     void initializeRenderer() | 
| 106 |     { | 
| 107 |         d_func()->m_renderer->initialize(); | 
| 108 |     } | 
| 109 |  | 
| 110 |     Render::OpenGL::MaterialParameterGathererJobPtr materialGathererJob() const | 
| 111 |     { | 
| 112 |         Render::OpenGL::MaterialParameterGathererJobPtr job = Render::OpenGL::MaterialParameterGathererJobPtr::create(); | 
| 113 |         job->setNodeManagers(nodeManagers()); | 
| 114 |         return job; | 
| 115 |     } | 
| 116 |  | 
| 117 |     void onRegistered() { QRenderAspect::onRegistered(); } | 
| 118 |     void onUnregistered() { QRenderAspect::onUnregistered(); } | 
| 119 |  | 
| 120 | private: | 
| 121 |     QScopedPointer<Qt3DCore::QAspectJobManager> m_jobManager; | 
| 122 | }; | 
| 123 |  | 
| 124 | } // namespace Qt3DRender | 
| 125 |  | 
| 126 | QT_END_NAMESPACE | 
| 127 |  | 
| 128 | namespace { | 
| 129 |  | 
| 130 | class TestMaterial : public Qt3DRender::QMaterial | 
| 131 | { | 
| 132 |     Q_OBJECT | 
| 133 | public: | 
| 134 |     explicit TestMaterial(Qt3DCore::QNode *parent = nullptr) | 
| 135 |         : Qt3DRender::QMaterial(parent) | 
| 136 |         , m_effect(new Qt3DRender::QEffect()) | 
| 137 |         , m_gl3Technique(new Qt3DRender::QTechnique()) | 
| 138 |         , m_gl2Technique(new Qt3DRender::QTechnique()) | 
| 139 |         , m_es2Technique(new Qt3DRender::QTechnique()) | 
| 140 |         , m_gl3Pass(new Qt3DRender::QRenderPass()) | 
| 141 |         , m_gl2Pass(new Qt3DRender::QRenderPass()) | 
| 142 |         , m_es2Pass(new Qt3DRender::QRenderPass()) | 
| 143 |         , m_gl3Program(new Qt3DRender::QShaderProgram()) | 
| 144 |         , m_gl2es2Program(new Qt3DRender::QShaderProgram()) | 
| 145 |     { | 
| 146 |         m_gl3Pass->setShaderProgram(m_gl3Program); | 
| 147 |         m_gl2Pass->setShaderProgram(m_gl2es2Program); | 
| 148 |         m_es2Pass->setShaderProgram(m_gl2es2Program); | 
| 149 |  | 
| 150 |         m_gl3Technique->addRenderPass(pass: m_gl3Pass); | 
| 151 |         m_gl2Technique->addRenderPass(pass: m_gl2Pass); | 
| 152 |         m_es2Technique->addRenderPass(pass: m_es2Pass); | 
| 153 |  | 
| 154 |         m_effect->addTechnique(t: m_gl3Technique); | 
| 155 |         m_effect->addTechnique(t: m_gl2Technique); | 
| 156 |         m_effect->addTechnique(t: m_es2Technique); | 
| 157 |  | 
| 158 |         setEffect(m_effect); | 
| 159 |     } | 
| 160 |  | 
| 161 |     Qt3DRender::QTechnique *gl3Technique() const { return m_gl3Technique; } | 
| 162 |     Qt3DRender::QTechnique *gl2Technique() const { return m_gl2Technique; } | 
| 163 |     Qt3DRender::QTechnique *es2Technique() const { return m_es2Technique; } | 
| 164 |  | 
| 165 |     Qt3DRender::QRenderPass *gl3Pass() const { return m_gl3Pass; } | 
| 166 |     Qt3DRender::QRenderPass *gl2Pass() const { return m_gl2Pass; } | 
| 167 |     Qt3DRender::QRenderPass *es2Pass() const { return m_es2Pass; } | 
| 168 |  | 
| 169 |     Qt3DRender::QShaderProgram *gl3Shader() const { return m_gl3Program; } | 
| 170 |     Qt3DRender::QShaderProgram *gl2shader() const { return m_gl2es2Program; } | 
| 171 |     Qt3DRender::QShaderProgram *es2Shader() const { return m_gl2es2Program; } | 
| 172 |  | 
| 173 | private: | 
| 174 |     Qt3DRender::QEffect *m_effect; | 
| 175 |     Qt3DRender::QTechnique *m_gl3Technique; | 
| 176 |     Qt3DRender::QTechnique *m_gl2Technique; | 
| 177 |     Qt3DRender::QTechnique *m_es2Technique; | 
| 178 |     Qt3DRender::QRenderPass *m_gl3Pass; | 
| 179 |     Qt3DRender::QRenderPass *m_gl2Pass; | 
| 180 |     Qt3DRender::QRenderPass *m_es2Pass; | 
| 181 |     Qt3DRender::QShaderProgram *m_gl3Program; | 
| 182 |     Qt3DRender::QShaderProgram *m_gl2es2Program; | 
| 183 | }; | 
| 184 |  | 
| 185 | Qt3DRender::QViewport *viewportFrameGraph() | 
| 186 | { | 
| 187 |     Qt3DRender::QViewport *viewport = new Qt3DRender::QViewport(); | 
| 188 |     return viewport; | 
| 189 | } | 
| 190 |  | 
| 191 | Qt3DRender::QTechniqueFilter  *techniqueFilterFrameGraph() | 
| 192 | { | 
| 193 |     Qt3DRender::QTechniqueFilter *techniqueFilter = new Qt3DRender::QTechniqueFilter(); | 
| 194 |     return techniqueFilter; | 
| 195 | } | 
| 196 |  | 
| 197 | Qt3DRender::QRenderPassFilter  *renderPassFilter() | 
| 198 | { | 
| 199 |     Qt3DRender::QRenderPassFilter *passFilter = new Qt3DRender::QRenderPassFilter(); | 
| 200 |     return passFilter; | 
| 201 | } | 
| 202 |  | 
| 203 | Qt3DCore::QEntity *buildScene(Qt3DRender::QFrameGraphNode *frameGraph, Qt3DRender::QMaterial *material = nullptr) | 
| 204 | { | 
| 205 |     Qt3DCore::QEntity *root = new Qt3DCore::QEntity(); | 
| 206 |  | 
| 207 |     // FrameGraph | 
| 208 |     Qt3DRender::QRenderSettings* renderSettings = new Qt3DRender::QRenderSettings(); | 
| 209 |     renderSettings->setActiveFrameGraph(frameGraph); | 
| 210 |     root->addComponent(comp: renderSettings); | 
| 211 |  | 
| 212 |     // Scene | 
| 213 |     for (int i = 0; i < 10; i++) { | 
| 214 |         Qt3DCore::QEntity *e = new Qt3DCore::QEntity(); | 
| 215 |         if (material != nullptr) | 
| 216 |             e->addComponent(comp: material); | 
| 217 |         e->setParent(root); | 
| 218 |     } | 
| 219 |  | 
| 220 |     return root; | 
| 221 | } | 
| 222 |  | 
| 223 | } // anonymous | 
| 224 |  | 
| 225 | class tst_MaterialParameterGatherer : public QObject | 
| 226 | { | 
| 227 |     Q_OBJECT | 
| 228 | private Q_SLOTS: | 
| 229 |  | 
| 230 |     void checkRunNoHandlesNoTechniqueFilterNoPassFilter() | 
| 231 |     { | 
| 232 |         // GIVEN | 
| 233 |         Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: viewportFrameGraph()); | 
| 234 |         Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 235 |         Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 236 |  | 
| 237 |         testAspect.initializeRenderer(); | 
| 238 |  | 
| 239 |         // THEN | 
| 240 |         QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 0); | 
| 241 |  | 
| 242 |         // WHEN | 
| 243 |         gatherer->run(); | 
| 244 |  | 
| 245 |         // THEN | 
| 246 |         QCOMPARE(gatherer->materialToPassAndParameter().size(), 0); | 
| 247 |     } | 
| 248 |  | 
| 249 |     void checkRunSelectAllNoTechniqueFilterNoPassFilter() | 
| 250 |     { | 
| 251 |         // GIVEN | 
| 252 |         TestMaterial material; | 
| 253 |         Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: viewportFrameGraph(), material: &material); | 
| 254 |         Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 255 |         Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 256 |  | 
| 257 |         testAspect.initializeRenderer(); | 
| 258 |  | 
| 259 |         // THEN | 
| 260 |         QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 261 |  | 
| 262 |         // WHEN | 
| 263 |         gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 264 |         gatherer->run(); | 
| 265 |  | 
| 266 |         // THEN | 
| 267 |         QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); | 
| 268 |     } | 
| 269 |  | 
| 270 |     void checkRunDisabledMaterial() | 
| 271 |     { | 
| 272 |         // GIVEN | 
| 273 |         TestMaterial material; | 
| 274 |         material.setEnabled(false); | 
| 275 |         Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: viewportFrameGraph(), material: &material); | 
| 276 |         Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 277 |         Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 278 |  | 
| 279 |         testAspect.initializeRenderer(); | 
| 280 |  | 
| 281 |         // THEN | 
| 282 |         QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 283 |  | 
| 284 |         // WHEN | 
| 285 |         gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 286 |         gatherer->run(); | 
| 287 |  | 
| 288 |         // THEN | 
| 289 |         QCOMPARE(gatherer->materialToPassAndParameter().size(), 0); | 
| 290 |     } | 
| 291 |  | 
| 292 |     void checkRunSelectAllTechniqueFilterWithNoFilterNoPassFilter() | 
| 293 |     { | 
| 294 |         // GIVEN | 
| 295 |         Qt3DRender::QTechniqueFilter *frameGraphFilter = techniqueFilterFrameGraph(); | 
| 296 |  | 
| 297 |         TestMaterial material; | 
| 298 |  | 
| 299 |         Qt3DRender::QFilterKey techniqueFilterKey; | 
| 300 |         techniqueFilterKey.setName(QStringLiteral("renderingStyle" )); | 
| 301 |         techniqueFilterKey.setValue(QVariant(QStringLiteral("backward" ))); | 
| 302 |  | 
| 303 |         material.gl2Technique()->addFilterKey(filterKey: &techniqueFilterKey); | 
| 304 |         material.gl3Technique()->addFilterKey(filterKey: &techniqueFilterKey); | 
| 305 |         material.es2Technique()->addFilterKey(filterKey: &techniqueFilterKey); | 
| 306 |  | 
| 307 |         Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: frameGraphFilter, material: &material); | 
| 308 |         Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 309 |         Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 310 |  | 
| 311 |         testAspect.initializeRenderer(); | 
| 312 |  | 
| 313 |         // THEN | 
| 314 |         QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 315 |         Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: frameGraphFilter->id())); | 
| 316 |         QVERIFY(backendTechniqueFilter != nullptr); | 
| 317 |  | 
| 318 |         // WHEN | 
| 319 |         gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 320 |         gatherer->setTechniqueFilter(backendTechniqueFilter); | 
| 321 |         gatherer->run(); | 
| 322 |  | 
| 323 |         // THEN | 
| 324 |         QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); | 
| 325 |     } | 
| 326 |  | 
| 327 |     void checkRunSelectAllTechniqueFilterWithIncompatibleFilterNoPassFilter() | 
| 328 |     { | 
| 329 |         // GIVEN | 
| 330 |         Qt3DRender::QTechniqueFilter *frameGraphFilter = techniqueFilterFrameGraph(); | 
| 331 |         TestMaterial material; | 
| 332 |  | 
| 333 |         Qt3DRender::QFilterKey techniqueFilterFilterKey; | 
| 334 |         techniqueFilterFilterKey.setName(QStringLiteral("renderingStyle" )); | 
| 335 |         techniqueFilterFilterKey.setValue(QVariant(QStringLiteral("forward" ))); | 
| 336 |  | 
| 337 |         Qt3DRender::QFilterKey techniqueFilterKey; | 
| 338 |         techniqueFilterKey.setName(QStringLiteral("renderingStyle" )); | 
| 339 |         techniqueFilterKey.setValue(QVariant(QStringLiteral("backward" ))); | 
| 340 |  | 
| 341 |         frameGraphFilter->addMatch(filterKey: &techniqueFilterFilterKey); | 
| 342 |  | 
| 343 |         material.gl2Technique()->addFilterKey(filterKey: &techniqueFilterKey); | 
| 344 |         material.gl3Technique()->addFilterKey(filterKey: &techniqueFilterKey); | 
| 345 |         material.es2Technique()->addFilterKey(filterKey: &techniqueFilterKey); | 
| 346 |  | 
| 347 |         Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: frameGraphFilter, material: &material); | 
| 348 |         Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 349 |         Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 350 |  | 
| 351 |         testAspect.initializeRenderer(); | 
| 352 |  | 
| 353 |         // THEN | 
| 354 |         QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 355 |         Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: frameGraphFilter->id())); | 
| 356 |         QVERIFY(backendTechniqueFilter != nullptr); | 
| 357 |  | 
| 358 |         // WHEN | 
| 359 |         gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 360 |         gatherer->setTechniqueFilter(backendTechniqueFilter); | 
| 361 |         gatherer->run(); | 
| 362 |  | 
| 363 |         // THEN | 
| 364 |         QCOMPARE(gatherer->materialToPassAndParameter().size(), 0); | 
| 365 |     } | 
| 366 |  | 
| 367 |     void checkRunSelectAllTechniqueFilterWithCompatibleFilterNoPassFilter() | 
| 368 |     { | 
| 369 |         // GIVEN | 
| 370 |         Qt3DRender::QTechniqueFilter *frameGraphFilter = techniqueFilterFrameGraph(); | 
| 371 |         TestMaterial material; | 
| 372 |  | 
| 373 |         Qt3DRender::QFilterKey techniqueFilterKey; | 
| 374 |         techniqueFilterKey.setName(QStringLiteral("renderingStyle" )); | 
| 375 |         techniqueFilterKey.setValue(QVariant(QStringLiteral("backward" ))); | 
| 376 |  | 
| 377 |         frameGraphFilter->addMatch(filterKey: &techniqueFilterKey); | 
| 378 |  | 
| 379 |         material.gl2Technique()->addFilterKey(filterKey: &techniqueFilterKey); | 
| 380 |         material.gl3Technique()->addFilterKey(filterKey: &techniqueFilterKey); | 
| 381 |         material.es2Technique()->addFilterKey(filterKey: &techniqueFilterKey); | 
| 382 |  | 
| 383 |         Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: frameGraphFilter, material: &material); | 
| 384 |         Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 385 |         Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 386 |  | 
| 387 |         testAspect.initializeRenderer(); | 
| 388 |  | 
| 389 |         // THEN | 
| 390 |         QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 391 |         Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: frameGraphFilter->id())); | 
| 392 |         QVERIFY(backendTechniqueFilter != nullptr); | 
| 393 |  | 
| 394 |         // WHEN | 
| 395 |         gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 396 |         gatherer->setTechniqueFilter(backendTechniqueFilter); | 
| 397 |         gatherer->run(); | 
| 398 |  | 
| 399 |         // THEN | 
| 400 |         QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); | 
| 401 |     } | 
| 402 |  | 
| 403 |     void checkRunSelectAllNoTechniqueFilterPassFilterWithNoFilter() | 
| 404 |     { | 
| 405 |         // GIVEN | 
| 406 |         Qt3DRender::QRenderPassFilter *frameGraphFilter = renderPassFilter(); | 
| 407 |         TestMaterial material; | 
| 408 |  | 
| 409 |         Qt3DRender::QFilterKey passFilterKey; | 
| 410 |         passFilterKey.setName(QStringLiteral("renderingStyle" )); | 
| 411 |         passFilterKey.setValue(QVariant(QStringLiteral("backward" ))); | 
| 412 |  | 
| 413 |         material.gl3Pass()->addFilterKey(filterKey: &passFilterKey); | 
| 414 |         material.gl2Pass()->addFilterKey(filterKey: &passFilterKey); | 
| 415 |         material.es2Pass()->addFilterKey(filterKey: &passFilterKey); | 
| 416 |  | 
| 417 |         Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: frameGraphFilter, material: &material); | 
| 418 |         Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 419 |         Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 420 |  | 
| 421 |         testAspect.initializeRenderer(); | 
| 422 |  | 
| 423 |         // THEN | 
| 424 |         QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 425 |         Qt3DRender::Render::RenderPassFilter *backendPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: frameGraphFilter->id())); | 
| 426 |         QVERIFY(backendPassFilter != nullptr); | 
| 427 |  | 
| 428 |         // WHEN | 
| 429 |         gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 430 |         gatherer->setRenderPassFilter(backendPassFilter); | 
| 431 |         gatherer->run(); | 
| 432 |  | 
| 433 |         // THEN | 
| 434 |         QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); | 
| 435 |     } | 
| 436 |  | 
| 437 |     void checkRunSelectAllNoTechniqueFilterPassFilterWithIncompatibleFilter() | 
| 438 |     { | 
| 439 |         // GIVEN | 
| 440 |         Qt3DRender::QRenderPassFilter *frameGraphFilter = renderPassFilter(); | 
| 441 |         TestMaterial material; | 
| 442 |  | 
| 443 |         Qt3DRender::QFilterKey passFilterFilterKey; | 
| 444 |         passFilterFilterKey.setName(QStringLiteral("renderingStyle" )); | 
| 445 |         passFilterFilterKey.setValue(QVariant(QStringLiteral("forward" ))); | 
| 446 |  | 
| 447 |         Qt3DRender::QFilterKey passFilterKey; | 
| 448 |         passFilterKey.setName(QStringLiteral("renderingStyle" )); | 
| 449 |         passFilterKey.setValue(QVariant(QStringLiteral("backward" ))); | 
| 450 |  | 
| 451 |         frameGraphFilter->addMatch(filterKey: &passFilterFilterKey); | 
| 452 |  | 
| 453 |         material.gl3Pass()->addFilterKey(filterKey: &passFilterKey); | 
| 454 |         material.gl2Pass()->addFilterKey(filterKey: &passFilterKey); | 
| 455 |         material.es2Pass()->addFilterKey(filterKey: &passFilterKey); | 
| 456 |  | 
| 457 |         Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: frameGraphFilter, material: &material); | 
| 458 |         Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 459 |         Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 460 |  | 
| 461 |         testAspect.initializeRenderer(); | 
| 462 |  | 
| 463 |         // THEN | 
| 464 |         QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 465 |         Qt3DRender::Render::RenderPassFilter *backendPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: frameGraphFilter->id())); | 
| 466 |         QVERIFY(backendPassFilter != nullptr); | 
| 467 |  | 
| 468 |         // WHEN | 
| 469 |         gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 470 |         gatherer->setRenderPassFilter(backendPassFilter); | 
| 471 |         gatherer->run(); | 
| 472 |  | 
| 473 |         // THEN | 
| 474 |         QCOMPARE(gatherer->materialToPassAndParameter().size(), 0); | 
| 475 |     } | 
| 476 |  | 
| 477 |     void checkParameterPriorityGathering() | 
| 478 |     { | 
| 479 |         { | 
| 480 |             // GIVEN | 
| 481 |             Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); | 
| 482 |             Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); | 
| 483 |  | 
| 484 |             renderPassFG->setParent(techniqueFilterFG); | 
| 485 |  | 
| 486 |             TestMaterial material; | 
| 487 |  | 
| 488 |             Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); | 
| 489 |  | 
| 490 |             // WHEN | 
| 491 |             techniqueFilterFG->addParameter(p: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::red)))); | 
| 492 |  | 
| 493 |             auto renderPassParameter = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::cyan))); | 
| 494 |  | 
| 495 |             renderPassFG->addParameter(parameter: renderPassParameter); | 
| 496 |             material.addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::green)))); | 
| 497 |             material.effect()->addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::blue)))); | 
| 498 |  | 
| 499 |             auto techniqueParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::white))); | 
| 500 |  | 
| 501 |             material.gl3Technique()->addParameter(p: techniqueParam); | 
| 502 |             material.gl2Technique()->addParameter(p: techniqueParam); | 
| 503 |             material.es2Technique()->addParameter(p: techniqueParam); | 
| 504 |  | 
| 505 |             auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); | 
| 506 |  | 
| 507 |             material.gl3Pass()->addParameter(p: passParam); | 
| 508 |             material.gl2Pass()->addParameter(p: passParam); | 
| 509 |             material.es2Pass()->addParameter(p: passParam); | 
| 510 |  | 
| 511 |             Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 512 |             Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 513 |             testAspect.initializeRenderer(); | 
| 514 |  | 
| 515 |             QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 516 |             Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); | 
| 517 |             Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); | 
| 518 |             QVERIFY(backendTechniqueFilter != nullptr); | 
| 519 |             QVERIFY(backendRenderPassFilter != nullptr); | 
| 520 |  | 
| 521 |             gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 522 |             gatherer->setRenderPassFilter(backendRenderPassFilter); | 
| 523 |             gatherer->setTechniqueFilter(backendTechniqueFilter); | 
| 524 |             gatherer->run(); | 
| 525 |  | 
| 526 |             // THEN -> RenderPassFilter wins | 
| 527 |             QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); | 
| 528 |  | 
| 529 |             const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); | 
| 530 |             QCOMPARE(passParameterData.size(), 1); | 
| 531 |  | 
| 532 |             const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); | 
| 533 |  | 
| 534 |             QCOMPARE(data.parameterInfo.size(), 1); | 
| 535 |             QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(renderPassParameter->id())); | 
| 536 |         } | 
| 537 |         { | 
| 538 |             // GIVEN | 
| 539 |             Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); | 
| 540 |             Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); | 
| 541 |  | 
| 542 |             renderPassFG->setParent(techniqueFilterFG); | 
| 543 |  | 
| 544 |             TestMaterial material; | 
| 545 |  | 
| 546 |             Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); | 
| 547 |  | 
| 548 |             // WHEN | 
| 549 |             auto techniqueFilterParameter = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::cyan))); | 
| 550 |             techniqueFilterFG->addParameter(p: techniqueFilterParameter); | 
| 551 |  | 
| 552 |             material.addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::green)))); | 
| 553 |             material.effect()->addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::blue)))); | 
| 554 |  | 
| 555 |             auto techniqueParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::white))); | 
| 556 |  | 
| 557 |             material.gl3Technique()->addParameter(p: techniqueParam); | 
| 558 |             material.gl2Technique()->addParameter(p: techniqueParam); | 
| 559 |             material.es2Technique()->addParameter(p: techniqueParam); | 
| 560 |  | 
| 561 |             auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); | 
| 562 |  | 
| 563 |             material.gl3Pass()->addParameter(p: passParam); | 
| 564 |             material.gl2Pass()->addParameter(p: passParam); | 
| 565 |             material.es2Pass()->addParameter(p: passParam); | 
| 566 |  | 
| 567 |             Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 568 |             Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 569 |             testAspect.initializeRenderer(); | 
| 570 |  | 
| 571 |             QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 572 |             Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); | 
| 573 |             Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); | 
| 574 |             QVERIFY(backendTechniqueFilter != nullptr); | 
| 575 |             QVERIFY(backendRenderPassFilter != nullptr); | 
| 576 |  | 
| 577 |             gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 578 |             gatherer->setRenderPassFilter(backendRenderPassFilter); | 
| 579 |             gatherer->setTechniqueFilter(backendTechniqueFilter); | 
| 580 |             gatherer->run(); | 
| 581 |  | 
| 582 |             // THEN -> TechniqueFilter wins | 
| 583 |             QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); | 
| 584 |  | 
| 585 |             const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); | 
| 586 |             QCOMPARE(passParameterData.size(), 1); | 
| 587 |  | 
| 588 |             const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); | 
| 589 |  | 
| 590 |             QCOMPARE(data.parameterInfo.size(), 1); | 
| 591 |             QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(techniqueFilterParameter->id())); | 
| 592 |         } | 
| 593 |         { | 
| 594 |             // GIVEN | 
| 595 |             Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); | 
| 596 |             Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); | 
| 597 |  | 
| 598 |             renderPassFG->setParent(techniqueFilterFG); | 
| 599 |  | 
| 600 |             TestMaterial material; | 
| 601 |  | 
| 602 |             Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); | 
| 603 |  | 
| 604 |             // WHEN | 
| 605 |             auto materialParameter = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::cyan))); | 
| 606 |  | 
| 607 |             material.addParameter(parameter: materialParameter); | 
| 608 |             material.effect()->addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::blue)))); | 
| 609 |  | 
| 610 |             auto techniqueParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::white))); | 
| 611 |  | 
| 612 |             material.gl3Technique()->addParameter(p: techniqueParam); | 
| 613 |             material.gl2Technique()->addParameter(p: techniqueParam); | 
| 614 |             material.es2Technique()->addParameter(p: techniqueParam); | 
| 615 |  | 
| 616 |             auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); | 
| 617 |  | 
| 618 |             material.gl3Pass()->addParameter(p: passParam); | 
| 619 |             material.gl2Pass()->addParameter(p: passParam); | 
| 620 |             material.es2Pass()->addParameter(p: passParam); | 
| 621 |  | 
| 622 |             Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 623 |             Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 624 |             testAspect.initializeRenderer(); | 
| 625 |  | 
| 626 |             QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 627 |             Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); | 
| 628 |             Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); | 
| 629 |             QVERIFY(backendTechniqueFilter != nullptr); | 
| 630 |             QVERIFY(backendRenderPassFilter != nullptr); | 
| 631 |  | 
| 632 |             gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 633 |             gatherer->setRenderPassFilter(backendRenderPassFilter); | 
| 634 |             gatherer->setTechniqueFilter(backendTechniqueFilter); | 
| 635 |             gatherer->run(); | 
| 636 |  | 
| 637 |             // THEN -> TechniqueFilter wins | 
| 638 |             QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); | 
| 639 |  | 
| 640 |             const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); | 
| 641 |             QCOMPARE(passParameterData.size(), 1); | 
| 642 |  | 
| 643 |             const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); | 
| 644 |  | 
| 645 |             QCOMPARE(data.parameterInfo.size(), 1); | 
| 646 |             QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(materialParameter->id())); | 
| 647 |         } | 
| 648 |         { | 
| 649 |             // GIVEN | 
| 650 |             Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); | 
| 651 |             Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); | 
| 652 |  | 
| 653 |             renderPassFG->setParent(techniqueFilterFG); | 
| 654 |  | 
| 655 |             TestMaterial material; | 
| 656 |  | 
| 657 |             Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); | 
| 658 |  | 
| 659 |             // WHEN | 
| 660 |             auto effectParameter = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::cyan))); | 
| 661 |  | 
| 662 |             material.effect()->addParameter(parameter: effectParameter); | 
| 663 |  | 
| 664 |             auto techniqueParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::white))); | 
| 665 |  | 
| 666 |             material.gl3Technique()->addParameter(p: techniqueParam); | 
| 667 |             material.gl2Technique()->addParameter(p: techniqueParam); | 
| 668 |             material.es2Technique()->addParameter(p: techniqueParam); | 
| 669 |  | 
| 670 |             auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); | 
| 671 |  | 
| 672 |             material.gl3Pass()->addParameter(p: passParam); | 
| 673 |             material.gl2Pass()->addParameter(p: passParam); | 
| 674 |             material.es2Pass()->addParameter(p: passParam); | 
| 675 |  | 
| 676 |             Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 677 |             Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 678 |             testAspect.initializeRenderer(); | 
| 679 |  | 
| 680 |             QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 681 |             Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); | 
| 682 |             Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); | 
| 683 |             QVERIFY(backendTechniqueFilter != nullptr); | 
| 684 |             QVERIFY(backendRenderPassFilter != nullptr); | 
| 685 |  | 
| 686 |             gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 687 |             gatherer->setRenderPassFilter(backendRenderPassFilter); | 
| 688 |             gatherer->setTechniqueFilter(backendTechniqueFilter); | 
| 689 |             gatherer->run(); | 
| 690 |  | 
| 691 |             // THEN -> TechniqueFilter wins | 
| 692 |             QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); | 
| 693 |  | 
| 694 |             const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); | 
| 695 |             QCOMPARE(passParameterData.size(), 1); | 
| 696 |  | 
| 697 |             const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); | 
| 698 |  | 
| 699 |             QCOMPARE(data.parameterInfo.size(), 1); | 
| 700 |             QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(effectParameter->id())); | 
| 701 |         } | 
| 702 |         { | 
| 703 |             // GIVEN | 
| 704 |             Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); | 
| 705 |             Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); | 
| 706 |  | 
| 707 |             renderPassFG->setParent(techniqueFilterFG); | 
| 708 |  | 
| 709 |             TestMaterial material; | 
| 710 |  | 
| 711 |             Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); | 
| 712 |  | 
| 713 |             // WHEN | 
| 714 |             auto techniqueParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::white))); | 
| 715 |  | 
| 716 |             material.gl3Technique()->addParameter(p: techniqueParam); | 
| 717 |             material.gl2Technique()->addParameter(p: techniqueParam); | 
| 718 |             material.es2Technique()->addParameter(p: techniqueParam); | 
| 719 |  | 
| 720 |             auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); | 
| 721 |  | 
| 722 |             material.gl3Pass()->addParameter(p: passParam); | 
| 723 |             material.gl2Pass()->addParameter(p: passParam); | 
| 724 |             material.es2Pass()->addParameter(p: passParam); | 
| 725 |  | 
| 726 |             Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 727 |             Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 728 |             testAspect.initializeRenderer(); | 
| 729 |  | 
| 730 |             QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 731 |             Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); | 
| 732 |             Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); | 
| 733 |             QVERIFY(backendTechniqueFilter != nullptr); | 
| 734 |             QVERIFY(backendRenderPassFilter != nullptr); | 
| 735 |  | 
| 736 |             gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 737 |             gatherer->setRenderPassFilter(backendRenderPassFilter); | 
| 738 |             gatherer->setTechniqueFilter(backendTechniqueFilter); | 
| 739 |             gatherer->run(); | 
| 740 |  | 
| 741 |             // THEN -> TechniqueFilter wins | 
| 742 |             QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); | 
| 743 |  | 
| 744 |             const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); | 
| 745 |             QCOMPARE(passParameterData.size(), 1); | 
| 746 |  | 
| 747 |             const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); | 
| 748 |  | 
| 749 |             QCOMPARE(data.parameterInfo.size(), 1); | 
| 750 |             QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(techniqueParam->id())); | 
| 751 |         } | 
| 752 |         { | 
| 753 |             // GIVEN | 
| 754 |             Qt3DRender::QTechniqueFilter *techniqueFilterFG = techniqueFilterFrameGraph(); | 
| 755 |             Qt3DRender::QRenderPassFilter *renderPassFG = renderPassFilter(); | 
| 756 |  | 
| 757 |             renderPassFG->setParent(techniqueFilterFG); | 
| 758 |  | 
| 759 |             TestMaterial material; | 
| 760 |  | 
| 761 |             Qt3DCore::QEntity *sceneRoot = buildScene(frameGraph: techniqueFilterFG, material: &material); | 
| 762 |  | 
| 763 |             // WHEN | 
| 764 |             auto passParam = new Qt3DRender::QParameter(QStringLiteral("color" ), QVariant(QColor(Qt::gray))); | 
| 765 |  | 
| 766 |             material.gl3Pass()->addParameter(p: passParam); | 
| 767 |             material.gl2Pass()->addParameter(p: passParam); | 
| 768 |             material.es2Pass()->addParameter(p: passParam); | 
| 769 |  | 
| 770 |             Qt3DRender::TestAspect testAspect(sceneRoot); | 
| 771 |             Qt3DRender::Render::OpenGL::MaterialParameterGathererJobPtr gatherer = testAspect.materialGathererJob(); | 
| 772 |             testAspect.initializeRenderer(); | 
| 773 |  | 
| 774 |             QCOMPARE(testAspect.nodeManagers()->materialManager()->activeHandles().size(), 1); | 
| 775 |             Qt3DRender::Render::TechniqueFilter *backendTechniqueFilter = static_cast<Qt3DRender::Render::TechniqueFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: techniqueFilterFG->id())); | 
| 776 |             Qt3DRender::Render::RenderPassFilter *backendRenderPassFilter = static_cast<Qt3DRender::Render::RenderPassFilter *>(testAspect.nodeManagers()->frameGraphManager()->lookupNode(id: renderPassFG->id())); | 
| 777 |             QVERIFY(backendTechniqueFilter != nullptr); | 
| 778 |             QVERIFY(backendRenderPassFilter != nullptr); | 
| 779 |  | 
| 780 |             gatherer->setHandles(testAspect.nodeManagers()->materialManager()->activeHandles()); | 
| 781 |             gatherer->setRenderPassFilter(backendRenderPassFilter); | 
| 782 |             gatherer->setTechniqueFilter(backendTechniqueFilter); | 
| 783 |             gatherer->run(); | 
| 784 |  | 
| 785 |             // THEN -> TechniqueFilter wins | 
| 786 |             QCOMPARE(gatherer->materialToPassAndParameter().size(), 1); | 
| 787 |  | 
| 788 |             const QVector<Qt3DRender::Render::OpenGL::RenderPassParameterData> passParameterData = gatherer->materialToPassAndParameter().begin().value(); | 
| 789 |             QCOMPARE(passParameterData.size(), 1); | 
| 790 |  | 
| 791 |             const Qt3DRender::Render::OpenGL::RenderPassParameterData data = passParameterData.first(); | 
| 792 |  | 
| 793 |             QCOMPARE(data.parameterInfo.size(), 1); | 
| 794 |             QCOMPARE(data.parameterInfo.first().handle, testAspect.nodeManagers()->parameterManager()->lookupHandle(passParam->id())); | 
| 795 |         } | 
| 796 |     } | 
| 797 | }; | 
| 798 |  | 
| 799 | QTEST_MAIN(tst_MaterialParameterGatherer) | 
| 800 |  | 
| 801 | #include "tst_materialparametergathererjob.moc" | 
| 802 |  |