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27 | ****************************************************************************/ |
28 | |
29 | |
30 | #include <QtTest/QTest> |
31 | #include <QObject> |
32 | #include <QSignalSpy> |
33 | |
34 | #include <qbackendnodetester.h> |
35 | |
36 | #include <Qt3DCore/QEntity> |
37 | #include <Qt3DCore/private/qaspectjobmanager_p.h> |
38 | #include <Qt3DCore/private/qnodevisitor_p.h> |
39 | #include <Qt3DCore/qnodecreatedchange.h> |
40 | #include <Qt3DCore/qtransform.h> |
41 | |
42 | #include <Qt3DRender/qcamera.h> |
43 | #include <Qt3DRender/qcameralens.h> |
44 | #include <Qt3DRender/qrenderaspect.h> |
45 | #include <Qt3DRender/private/entity_p.h> |
46 | #include <Qt3DRender/private/qcamera_p.h> |
47 | #include <Qt3DRender/private/cameralens_p.h> |
48 | #include <Qt3DRender/private/managers_p.h> |
49 | #include <Qt3DRender/private/nodemanagers_p.h> |
50 | #include <Qt3DRender/private/transform_p.h> |
51 | #include <Qt3DRender/private/qrenderaspect_p.h> |
52 | #include <Qt3DRender/private/updateworldtransformjob_p.h> |
53 | |
54 | QT_BEGIN_NAMESPACE |
55 | |
56 | namespace Qt3DRender { |
57 | |
58 | QVector<Qt3DCore::QNode *> getNodesForCreation(Qt3DCore::QNode *root) |
59 | { |
60 | using namespace Qt3DCore; |
61 | |
62 | QVector<QNode *> nodes; |
63 | Qt3DCore::QNodeVisitor visitor; |
64 | visitor.traverse(rootNode_: root, fN: [&nodes](QNode *node) { |
65 | nodes.append(t: node); |
66 | |
67 | // Store the metaobject of the node in the QNode so that we have it available |
68 | // to us during destruction in the QNode destructor. This allows us to send |
69 | // the QNodeId and the metaobject as typeinfo to the backend aspects so they |
70 | // in turn can find the correct QBackendNodeMapper object to handle the destruction |
71 | // of the corresponding backend nodes. |
72 | QNodePrivate *d = QNodePrivate::get(q: node); |
73 | d->m_typeInfo = const_cast<QMetaObject*>(QNodePrivate::findStaticMetaObject(metaObject: node->metaObject())); |
74 | |
75 | // Mark this node as having been handled for creation so that it is picked up |
76 | d->m_hasBackendNode = true; |
77 | }); |
78 | |
79 | return nodes; |
80 | } |
81 | |
82 | QVector<Qt3DCore::NodeTreeChange> nodeTreeChangesForNodes(const QVector<Qt3DCore::QNode *> nodes) |
83 | { |
84 | QVector<Qt3DCore::NodeTreeChange> nodeTreeChanges; |
85 | nodeTreeChanges.reserve(asize: nodes.size()); |
86 | |
87 | for (Qt3DCore::QNode *n : nodes) { |
88 | nodeTreeChanges.push_back(t: { |
89 | .id: n->id(), |
90 | .metaObj: Qt3DCore::QNodePrivate::get(q: n)->m_typeInfo, |
91 | .type: Qt3DCore::NodeTreeChange::Added, |
92 | .node: n |
93 | }); |
94 | } |
95 | |
96 | return nodeTreeChanges; |
97 | } |
98 | |
99 | class TestAspect : public Qt3DRender::QRenderAspect |
100 | { |
101 | public: |
102 | TestAspect(Qt3DCore::QNode *root) |
103 | : Qt3DRender::QRenderAspect(Qt3DRender::QRenderAspect::Synchronous) |
104 | , m_sceneRoot(nullptr) |
105 | { |
106 | QRenderAspect::onRegistered(); |
107 | |
108 | const QVector<Qt3DCore::QNode *> nodes = getNodesForCreation(root); |
109 | d_func()->setRootAndCreateNodes(rootObject: qobject_cast<Qt3DCore::QEntity *>(object: root), nodesTreeChanges: nodeTreeChangesForNodes(nodes)); |
110 | |
111 | Render::Entity *rootEntity = nodeManagers()->lookupResource<Render::Entity, Render::EntityManager>(id: rootEntityId()); |
112 | Q_ASSERT(rootEntity); |
113 | m_sceneRoot = rootEntity; |
114 | } |
115 | |
116 | ~TestAspect(); |
117 | |
118 | void onRegistered() { QRenderAspect::onRegistered(); } |
119 | void onUnregistered() { QRenderAspect::onUnregistered(); } |
120 | |
121 | Qt3DRender::Render::NodeManagers *nodeManagers() const { return d_func()->m_renderer->nodeManagers(); } |
122 | Qt3DRender::Render::FrameGraphNode *frameGraphRoot() const { return d_func()->m_renderer->frameGraphRoot(); } |
123 | Qt3DRender::Render::RenderSettings *renderSettings() const { return d_func()->m_renderer->settings(); } |
124 | Qt3DRender::Render::Entity *sceneRoot() const { return m_sceneRoot; } |
125 | |
126 | private: |
127 | Render::Entity *m_sceneRoot; |
128 | }; |
129 | |
130 | TestAspect::~TestAspect() |
131 | { |
132 | QRenderAspect::onUnregistered(); |
133 | } |
134 | |
135 | } // namespace Qt3DRender |
136 | |
137 | QT_END_NAMESPACE |
138 | |
139 | namespace { |
140 | |
141 | void runRequiredJobs(Qt3DRender::TestAspect *test) |
142 | { |
143 | Qt3DRender::Render::UpdateWorldTransformJob updateWorldTransform; |
144 | updateWorldTransform.setRoot(test->sceneRoot()); |
145 | updateWorldTransform.setManagers(test->nodeManagers()); |
146 | updateWorldTransform.run(); |
147 | } |
148 | |
149 | void fuzzyCompareMatrix(const QMatrix4x4 &a, const QMatrix4x4 &b) |
150 | { |
151 | for (int i = 0; i < 4; i++) { |
152 | for (int j = 0; j < 4; j++) { |
153 | // Fuzzy comparison. qFuzzyCompare is not suitable because zero is compared to small numbers. |
154 | QVERIFY(qAbs(a(i, j) - b(i, j)) < 1.0e-6f); |
155 | } |
156 | } |
157 | } |
158 | |
159 | } // anonymous |
160 | |
161 | class tst_QCamera : public Qt3DCore::QBackendNodeTester |
162 | { |
163 | Q_OBJECT |
164 | |
165 | private Q_SLOTS: |
166 | |
167 | void initTestCase() |
168 | { |
169 | } |
170 | |
171 | void checkDefaultConstruction() |
172 | { |
173 | // GIVEN |
174 | Qt3DRender::QCamera camera; |
175 | |
176 | // THEN |
177 | QCOMPARE(camera.projectionType(), Qt3DRender::QCameraLens::PerspectiveProjection); |
178 | QCOMPARE(camera.nearPlane(), 0.1f); |
179 | QCOMPARE(camera.farPlane(), 1024.0f); |
180 | QCOMPARE(camera.fieldOfView(), 25.0f); |
181 | QCOMPARE(camera.aspectRatio(), 1.0f); |
182 | QCOMPARE(camera.left(), -0.5f); |
183 | QCOMPARE(camera.right(), 0.5f); |
184 | QCOMPARE(camera.bottom(), -0.5f); |
185 | QCOMPARE(camera.top(), 0.5f); |
186 | QCOMPARE(camera.exposure(), 0.0f); |
187 | } |
188 | |
189 | void checkTransformWithParent() |
190 | { |
191 | // GIVEN |
192 | QScopedPointer<Qt3DCore::QEntity> root(new Qt3DCore::QEntity); |
193 | |
194 | QScopedPointer<Qt3DCore::QEntity> parent(new Qt3DCore::QEntity(root.data())); |
195 | Qt3DCore::QTransform *parentTransform = new Qt3DCore::QTransform(); |
196 | parentTransform->setTranslation(QVector3D(10, 9, 8)); |
197 | parentTransform->setRotationX(10.f); |
198 | parentTransform->setRotationY(20.f); |
199 | parentTransform->setRotationZ(30.f); |
200 | parent->addComponent(comp: parentTransform); |
201 | |
202 | QScopedPointer<Qt3DRender::QCamera> camera(new Qt3DRender::QCamera(parent.data())); |
203 | |
204 | QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); |
205 | runRequiredJobs(test: test.data()); |
206 | |
207 | Qt3DRender::Render::Entity *cameraEntity = test->nodeManagers()->lookupResource<Qt3DRender::Render::Entity, Qt3DRender::Render::EntityManager>(id: camera->id()); |
208 | |
209 | // THEN |
210 | QVERIFY(qFuzzyCompare(convertToQMatrix4x4(*cameraEntity->worldTransform()), convertToQMatrix4x4(parentTransform->matrix()))); |
211 | } |
212 | |
213 | void checkTransformWithParentAndLookAt() |
214 | { |
215 | // GIVEN |
216 | QScopedPointer<Qt3DCore::QEntity> root(new Qt3DCore::QEntity); |
217 | |
218 | QScopedPointer<Qt3DCore::QEntity> parent(new Qt3DCore::QEntity(root.data())); |
219 | Qt3DCore::QTransform *parentTransform = new Qt3DCore::QTransform(); |
220 | parentTransform->setRotationZ(90.f); |
221 | parent->addComponent(comp: parentTransform); |
222 | |
223 | QScopedPointer<Qt3DRender::QCamera> camera(new Qt3DRender::QCamera(parent.data())); |
224 | camera->setPosition(QVector3D(1.f, 0.f, 0.f)); |
225 | camera->setViewCenter(QVector3D(1.f, 0.f, -1.f)); // look in -z |
226 | camera->setUpVector(QVector3D(0.f, 1.f, 0.f)); |
227 | |
228 | QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); |
229 | runRequiredJobs(test: test.data()); |
230 | |
231 | Qt3DRender::Render::Entity *cameraEntity = test->nodeManagers()->lookupResource<Qt3DRender::Render::Entity, Qt3DRender::Render::EntityManager>(id: camera->id()); |
232 | |
233 | // THEN |
234 | QMatrix4x4 m; |
235 | m.translate(x: 0.f, y: 1.f, z: 0.f); // 90 deg z-rotation + x-translation = y-translation |
236 | m.rotate(angle: 90.f, vector: QVector3D(0.f, 0.f, 1.f)); |
237 | |
238 | const QMatrix4x4 worldTransform = convertToQMatrix4x4(v: *cameraEntity->worldTransform()); |
239 | fuzzyCompareMatrix(a: worldTransform, b: m); |
240 | |
241 | } |
242 | |
243 | void checkTransformOfChild() |
244 | { |
245 | // GIVEN |
246 | QScopedPointer<Qt3DCore::QEntity> root(new Qt3DCore::QEntity); |
247 | |
248 | QScopedPointer<Qt3DCore::QEntity> parent(new Qt3DCore::QEntity(root.data())); |
249 | Qt3DCore::QTransform *parentTransform = new Qt3DCore::QTransform(); |
250 | parentTransform->setTranslation(QVector3D(10, 9, 8)); |
251 | parent->addComponent(comp: parentTransform); |
252 | |
253 | QScopedPointer<Qt3DRender::QCamera> camera(new Qt3DRender::QCamera(parent.data())); |
254 | camera->setPosition(QVector3D(2.f, 3.f, 4.f)); |
255 | camera->setViewCenter(QVector3D(1.f, 3.f, 4.f)); // looking in -x = 90 deg y-rotation |
256 | camera->setUpVector(QVector3D(0.f, 1.f, 0.f)); |
257 | |
258 | // Child coordinate system: |
259 | // y = camera up vector = global y |
260 | // z = negative camera look direction = global x |
261 | // x = y cross z = global -z |
262 | QScopedPointer<Qt3DCore::QEntity> child(new Qt3DCore::QEntity(camera.data())); |
263 | Qt3DCore::QTransform *childTransform = new Qt3DCore::QTransform(); |
264 | childTransform->setTranslation(QVector3D(1.f, 2.f, 3.f)); |
265 | child->addComponent(comp: childTransform); |
266 | |
267 | QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); |
268 | runRequiredJobs(test: test.data()); |
269 | |
270 | Qt3DRender::Render::Entity *childEntity = test->nodeManagers()->lookupResource<Qt3DRender::Render::Entity, Qt3DRender::Render::EntityManager>(id: child->id()); |
271 | |
272 | // THEN |
273 | QMatrix4x4 m; |
274 | m.translate(x: 10.f, y: 9.f, z: 8.f); // parent's world translation |
275 | m.translate(x: 2.f, y: 3.f, z: 4.f); // camera's world translation |
276 | m.translate(x: 3.f, y: 2.f, z: -1.f); // child's world translation |
277 | m.rotate(angle: 90.f, vector: QVector3D(0.f, 1.f, 0.f)); // camera's rotation |
278 | |
279 | fuzzyCompareMatrix(a: convertToQMatrix4x4(v: *childEntity->worldTransform()), b: m); |
280 | } |
281 | }; |
282 | |
283 | |
284 | QTEST_MAIN(tst_QCamera) |
285 | |
286 | #include "tst_qcamera.moc" |
287 | |