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2 | ** |
3 | ** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com> |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
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27 | ****************************************************************************/ |
28 | |
29 | |
30 | #include <QtTest/QTest> |
31 | #include <Qt3DRender/private/updatemeshtrianglelistjob_p.h> |
32 | #include <Qt3DRender/private/nodemanagers_p.h> |
33 | #include <Qt3DRender/private/managers_p.h> |
34 | #include <Qt3DRender/private/geometryrenderermanager_p.h> |
35 | #include <Qt3DRender/private/buffermanager_p.h> |
36 | #include <Qt3DRender/private/loadgeometryjob_p.h> |
37 | #include <Qt3DRender/qrenderaspect.h> |
38 | #include <Qt3DRender/private/qrenderaspect_p.h> |
39 | #include <Qt3DCore/private/qnodevisitor_p.h> |
40 | #include "qmlscenereader.h" |
41 | |
42 | QT_BEGIN_NAMESPACE |
43 | |
44 | namespace Qt3DRender { // Needs to be in that namespace to be friend with QRenderAspect |
45 | |
46 | QVector<Qt3DCore::QNode *> getNodesForCreation(Qt3DCore::QNode *root) |
47 | { |
48 | using namespace Qt3DCore; |
49 | |
50 | QVector<QNode *> nodes; |
51 | Qt3DCore::QNodeVisitor visitor; |
52 | visitor.traverse(rootNode_: root, fN: [&nodes](QNode *node) { |
53 | nodes.append(t: node); |
54 | |
55 | // Store the metaobject of the node in the QNode so that we have it available |
56 | // to us during destruction in the QNode destructor. This allows us to send |
57 | // the QNodeId and the metaobject as typeinfo to the backend aspects so they |
58 | // in turn can find the correct QBackendNodeMapper object to handle the destruction |
59 | // of the corresponding backend nodes. |
60 | QNodePrivate *d = QNodePrivate::get(q: node); |
61 | d->m_typeInfo = const_cast<QMetaObject*>(QNodePrivate::findStaticMetaObject(metaObject: node->metaObject())); |
62 | |
63 | // Mark this node as having been handled for creation so that it is picked up |
64 | d->m_hasBackendNode = true; |
65 | }); |
66 | |
67 | return nodes; |
68 | } |
69 | |
70 | QVector<Qt3DCore::NodeTreeChange> nodeTreeChangesForNodes(const QVector<Qt3DCore::QNode *> nodes) |
71 | { |
72 | QVector<Qt3DCore::NodeTreeChange> nodeTreeChanges; |
73 | nodeTreeChanges.reserve(size: nodes.size()); |
74 | |
75 | for (Qt3DCore::QNode *n : nodes) { |
76 | nodeTreeChanges.push_back(t: { |
77 | .id: n->id(), |
78 | .metaObj: Qt3DCore::QNodePrivate::get(q: n)->m_typeInfo, |
79 | .type: Qt3DCore::NodeTreeChange::Added, |
80 | .node: n |
81 | }); |
82 | } |
83 | |
84 | return nodeTreeChanges; |
85 | } |
86 | |
87 | class TestAspect : public Qt3DRender::QRenderAspect |
88 | { |
89 | public: |
90 | TestAspect(Qt3DCore::QNode *root) |
91 | : Qt3DRender::QRenderAspect(Qt3DRender::QRenderAspect::Synchronous) |
92 | , m_sceneRoot(nullptr) |
93 | { |
94 | Qt3DRender::QRenderAspect::onRegistered(); |
95 | |
96 | const QVector<Qt3DCore::QNode *> nodes = getNodesForCreation(root); |
97 | d_func()->setRootAndCreateNodes(rootObject: qobject_cast<Qt3DCore::QEntity *>(object: root), nodesTreeChanges: nodeTreeChangesForNodes(nodes)); |
98 | |
99 | Qt3DRender::Render::Entity *rootEntity = nodeManagers()->lookupResource<Qt3DRender::Render::Entity, Render::EntityManager>(id: rootEntityId()); |
100 | Q_ASSERT(rootEntity); |
101 | m_sceneRoot = rootEntity; |
102 | } |
103 | |
104 | ~TestAspect() |
105 | { |
106 | QRenderAspect::onUnregistered(); |
107 | } |
108 | |
109 | void onRegistered() { Qt3DRender::QRenderAspect::onRegistered(); } |
110 | void onUnregistered() { Qt3DRender::QRenderAspect::onUnregistered(); } |
111 | |
112 | Qt3DRender::Render::NodeManagers *nodeManagers() const { return d_func()->m_renderer->nodeManagers(); } |
113 | Qt3DRender::Render::FrameGraphNode *frameGraphRoot() const { return d_func()->m_renderer->frameGraphRoot(); } |
114 | Qt3DRender::Render::RenderSettings *renderSettings() const { return d_func()->m_renderer->settings(); } |
115 | Qt3DRender::Render::Entity *sceneRoot() const { return m_sceneRoot; } |
116 | |
117 | private: |
118 | Qt3DRender::Render::Entity *m_sceneRoot; |
119 | }; |
120 | |
121 | } // Qt3DRender |
122 | |
123 | QT_END_NAMESPACE |
124 | |
125 | namespace { |
126 | |
127 | void runRequiredJobs(Qt3DRender::TestAspect *aspect) |
128 | { |
129 | Qt3DRender::Render::GeometryRendererManager *geomRendererManager = aspect->nodeManagers()->geometryRendererManager(); |
130 | const QVector<Qt3DCore::QNodeId> dirtyGeometryRenderers = geomRendererManager->dirtyGeometryRenderers(); |
131 | QVector<Qt3DCore::QAspectJobPtr> dirtyGeometryRendererJobs; |
132 | dirtyGeometryRendererJobs.reserve(size: dirtyGeometryRenderers.size()); |
133 | |
134 | // Load Geometry |
135 | for (const Qt3DCore::QNodeId geoRendererId : dirtyGeometryRenderers) { |
136 | Qt3DRender::Render::HGeometryRenderer geometryRendererHandle = geomRendererManager->lookupHandle(id: geoRendererId); |
137 | if (!geometryRendererHandle.isNull()) { |
138 | auto job = Qt3DRender::Render::LoadGeometryJobPtr::create(arguments&: geometryRendererHandle); |
139 | job->setNodeManagers(aspect->nodeManagers()); |
140 | dirtyGeometryRendererJobs.push_back(t: job); |
141 | } |
142 | } |
143 | } |
144 | |
145 | struct NodeCollection |
146 | { |
147 | explicit NodeCollection(Qt3DRender::TestAspect *aspect, QObject *frontendRoot) |
148 | : geometryRenderers(frontendRoot->findChildren<Qt3DRender::QGeometryRenderer *>()) |
149 | , attributes(frontendRoot->findChildren<Qt3DRender::QAttribute *>()) |
150 | , buffers(frontendRoot->findChildren<Qt3DRender::QBuffer *>()) |
151 | { |
152 | // THEN |
153 | QCOMPARE(aspect->nodeManagers()->geometryManager()->activeHandles().size(), geometryRenderers.size()); |
154 | QCOMPARE(aspect->nodeManagers()->attributeManager()->activeHandles().size(), attributes.size()); |
155 | QCOMPARE(aspect->nodeManagers()->bufferManager()->activeHandles().size(), buffers.size()); |
156 | |
157 | for (const Qt3DRender::QGeometryRenderer *g : qAsConst(t&: geometryRenderers)) { |
158 | Qt3DRender::Render::GeometryRenderer *backend = aspect->nodeManagers()->geometryRendererManager()->lookupResource(id: g->id()); |
159 | QVERIFY(backend != nullptr); |
160 | backendGeometryRenderer.push_back(t: backend); |
161 | } |
162 | |
163 | for (const Qt3DRender::QAttribute *a : qAsConst(t&: attributes)) { |
164 | Qt3DRender::Render::Attribute *backend = aspect->nodeManagers()->attributeManager()->lookupResource(id: a->id()); |
165 | QVERIFY(backend != nullptr); |
166 | backendAttributes.push_back(t: backend); |
167 | } |
168 | |
169 | for (const Qt3DRender::QBuffer *b : qAsConst(t&: buffers)) { |
170 | Qt3DRender::Render::Buffer *backend = aspect->nodeManagers()->bufferManager()->lookupResource(id: b->id()); |
171 | QVERIFY(backend != nullptr); |
172 | backendBuffers.push_back(t: backend); |
173 | } |
174 | } |
175 | |
176 | QList<Qt3DRender::QGeometryRenderer *> geometryRenderers; |
177 | QList<Qt3DRender::QAttribute *> attributes; |
178 | QList<Qt3DRender::QBuffer *> buffers; |
179 | |
180 | QVector<Qt3DRender::Render::GeometryRenderer *> backendGeometryRenderer; |
181 | QVector<Qt3DRender::Render::Attribute *> backendAttributes; |
182 | QVector<Qt3DRender::Render::Buffer *> backendBuffers; |
183 | }; |
184 | |
185 | |
186 | } // anonymous |
187 | |
188 | class tst_UpdateMeshTriangleListJob : public QObject |
189 | { |
190 | Q_OBJECT |
191 | |
192 | private Q_SLOTS: |
193 | |
194 | void checkInitialState() |
195 | { |
196 | // GIVEN |
197 | Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; |
198 | |
199 | // THEN |
200 | QVERIFY(backendUpdateMeshTriangleListJob.managers() == nullptr); |
201 | } |
202 | |
203 | void checkInitialize() |
204 | { |
205 | // GIVEN |
206 | Qt3DRender::Render::UpdateMeshTriangleListJob updateMeshTriangleListJob; |
207 | Qt3DRender::Render::NodeManagers managers; |
208 | |
209 | // WHEN |
210 | updateMeshTriangleListJob.setManagers(&managers); |
211 | |
212 | // THEN |
213 | QVERIFY(updateMeshTriangleListJob.managers() == &managers); |
214 | } |
215 | |
216 | void checkRunNoDirtyGeometryRenderNoDirtyAttributesNoDirtyBuffers() |
217 | { |
218 | // GIVEN |
219 | QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); |
220 | QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); |
221 | QVERIFY(root); |
222 | QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); |
223 | |
224 | // Run required jobs to load geometries and meshes |
225 | runRequiredJobs(aspect: test.data()); |
226 | |
227 | // WHEN |
228 | const NodeCollection collection(test.data(), root.data()); |
229 | |
230 | // THEN |
231 | QCOMPARE(collection.geometryRenderers.size(), 1); |
232 | QCOMPARE(collection.attributes.size(), 5); |
233 | QCOMPARE(collection.buffers.size(), 2); |
234 | |
235 | // WHEN |
236 | for (Qt3DRender::Render::GeometryRenderer *g : collection.backendGeometryRenderer) |
237 | g->unsetDirty(); |
238 | for (Qt3DRender::Render::Attribute *a : collection.backendAttributes) |
239 | a->unsetDirty(); |
240 | for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) |
241 | b->unsetDirty(); |
242 | |
243 | Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; |
244 | backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); |
245 | |
246 | backendUpdateMeshTriangleListJob.run(); |
247 | |
248 | // THEN |
249 | QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 0); |
250 | } |
251 | |
252 | void checkRunDirtyGeometryRenderNoDirtyAttributesNoDirtyBuffers() |
253 | { |
254 | // GIVEN |
255 | QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); |
256 | QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); |
257 | QVERIFY(root); |
258 | QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); |
259 | |
260 | // Run required jobs to load geometries and meshes |
261 | runRequiredJobs(aspect: test.data()); |
262 | |
263 | // WHEN |
264 | const NodeCollection collection(test.data(), root.data()); |
265 | |
266 | // THEN |
267 | QCOMPARE(collection.geometryRenderers.size(), 1); |
268 | QCOMPARE(collection.attributes.size(), 5); |
269 | QCOMPARE(collection.buffers.size(), 2); |
270 | |
271 | // WHEN |
272 | for (Qt3DRender::Render::Attribute *a : collection.backendAttributes) |
273 | a->unsetDirty(); |
274 | for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) |
275 | b->unsetDirty(); |
276 | |
277 | Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; |
278 | backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); |
279 | |
280 | backendUpdateMeshTriangleListJob.run(); |
281 | |
282 | // THEN |
283 | QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); |
284 | } |
285 | |
286 | void checkRunDirtyGeometryRenderDirtyAttributesNoDirtyBuffers() |
287 | { |
288 | // GIVEN |
289 | QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); |
290 | QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); |
291 | QVERIFY(root); |
292 | QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); |
293 | |
294 | // Run required jobs to load geometries and meshes |
295 | runRequiredJobs(aspect: test.data()); |
296 | |
297 | // WHEN |
298 | const NodeCollection collection(test.data(), root.data()); |
299 | |
300 | // THEN |
301 | QCOMPARE(collection.geometryRenderers.size(), 1); |
302 | QCOMPARE(collection.attributes.size(), 5); |
303 | QCOMPARE(collection.buffers.size(), 2); |
304 | |
305 | // WHEN |
306 | for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) |
307 | b->unsetDirty(); |
308 | |
309 | Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; |
310 | backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); |
311 | |
312 | backendUpdateMeshTriangleListJob.run(); |
313 | |
314 | // THEN |
315 | QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); |
316 | } |
317 | |
318 | void checkRunDirtyGeometryRenderDirtyAttributesDirtyBuffers() |
319 | { |
320 | // GIVEN |
321 | QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); |
322 | QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); |
323 | QVERIFY(root); |
324 | QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); |
325 | |
326 | // Run required jobs to load geometries and meshes |
327 | runRequiredJobs(aspect: test.data()); |
328 | |
329 | // WHEN |
330 | const NodeCollection collection(test.data(), root.data()); |
331 | |
332 | // THEN |
333 | QCOMPARE(collection.geometryRenderers.size(), 1); |
334 | QCOMPARE(collection.attributes.size(), 5); |
335 | QCOMPARE(collection.buffers.size(), 2); |
336 | |
337 | // WHEN |
338 | for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) |
339 | b->unsetDirty(); |
340 | |
341 | Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; |
342 | backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); |
343 | |
344 | backendUpdateMeshTriangleListJob.run(); |
345 | |
346 | // THEN |
347 | QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); |
348 | } |
349 | |
350 | }; |
351 | |
352 | QTEST_MAIN(tst_UpdateMeshTriangleListJob) |
353 | |
354 | #include "tst_updatemeshtrianglelistjob.moc" |
355 | |