| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com> | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT | 
| 21 | ** included in the packaging of this file. Please review the following | 
| 22 | ** information to ensure the GNU General Public License requirements will | 
| 23 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. | 
| 24 | ** | 
| 25 | ** $QT_END_LICENSE$ | 
| 26 | ** | 
| 27 | ****************************************************************************/ | 
| 28 |  | 
| 29 |  | 
| 30 | #include <QtTest/QTest> | 
| 31 | #include <Qt3DRender/private/updatemeshtrianglelistjob_p.h> | 
| 32 | #include <Qt3DRender/private/nodemanagers_p.h> | 
| 33 | #include <Qt3DRender/private/managers_p.h> | 
| 34 | #include <Qt3DRender/private/geometryrenderermanager_p.h> | 
| 35 | #include <Qt3DRender/private/buffermanager_p.h> | 
| 36 | #include <Qt3DRender/private/loadgeometryjob_p.h> | 
| 37 | #include <Qt3DRender/qrenderaspect.h> | 
| 38 | #include <Qt3DRender/private/qrenderaspect_p.h> | 
| 39 | #include <Qt3DCore/private/qnodevisitor_p.h> | 
| 40 | #include "qmlscenereader.h" | 
| 41 |  | 
| 42 | QT_BEGIN_NAMESPACE | 
| 43 |  | 
| 44 | namespace Qt3DRender { // Needs to be in that namespace to be friend with QRenderAspect | 
| 45 |  | 
| 46 | QVector<Qt3DCore::QNode *> getNodesForCreation(Qt3DCore::QNode *root) | 
| 47 | { | 
| 48 |     using namespace Qt3DCore; | 
| 49 |  | 
| 50 |     QVector<QNode *> nodes; | 
| 51 |     Qt3DCore::QNodeVisitor visitor; | 
| 52 |     visitor.traverse(rootNode_: root, fN: [&nodes](QNode *node) { | 
| 53 |         nodes.append(t: node); | 
| 54 |  | 
| 55 |         // Store the metaobject of the node in the QNode so that we have it available | 
| 56 |         // to us during destruction in the QNode destructor. This allows us to send | 
| 57 |         // the QNodeId and the metaobject as typeinfo to the backend aspects so they | 
| 58 |         // in turn can find the correct QBackendNodeMapper object to handle the destruction | 
| 59 |         // of the corresponding backend nodes. | 
| 60 |         QNodePrivate *d = QNodePrivate::get(q: node); | 
| 61 |         d->m_typeInfo = const_cast<QMetaObject*>(QNodePrivate::findStaticMetaObject(metaObject: node->metaObject())); | 
| 62 |  | 
| 63 |         // Mark this node as having been handled for creation so that it is picked up | 
| 64 |         d->m_hasBackendNode = true; | 
| 65 |     }); | 
| 66 |  | 
| 67 |     return nodes; | 
| 68 | } | 
| 69 |  | 
| 70 | QVector<Qt3DCore::NodeTreeChange> nodeTreeChangesForNodes(const QVector<Qt3DCore::QNode *> nodes) | 
| 71 | { | 
| 72 |     QVector<Qt3DCore::NodeTreeChange> nodeTreeChanges; | 
| 73 |     nodeTreeChanges.reserve(size: nodes.size()); | 
| 74 |  | 
| 75 |     for (Qt3DCore::QNode *n : nodes) { | 
| 76 |         nodeTreeChanges.push_back(t: { | 
| 77 |                                       .id: n->id(), | 
| 78 |                                       .metaObj: Qt3DCore::QNodePrivate::get(q: n)->m_typeInfo, | 
| 79 |                                       .type: Qt3DCore::NodeTreeChange::Added, | 
| 80 |                                       .node: n | 
| 81 |                                   }); | 
| 82 |     } | 
| 83 |  | 
| 84 |     return nodeTreeChanges; | 
| 85 | } | 
| 86 |  | 
| 87 | class TestAspect : public Qt3DRender::QRenderAspect | 
| 88 | { | 
| 89 | public: | 
| 90 |     TestAspect(Qt3DCore::QNode *root) | 
| 91 |         : Qt3DRender::QRenderAspect(Qt3DRender::QRenderAspect::Synchronous) | 
| 92 |         , m_sceneRoot(nullptr) | 
| 93 |     { | 
| 94 |         Qt3DRender::QRenderAspect::onRegistered(); | 
| 95 |  | 
| 96 |         const QVector<Qt3DCore::QNode *> nodes = getNodesForCreation(root); | 
| 97 |         d_func()->setRootAndCreateNodes(rootObject: qobject_cast<Qt3DCore::QEntity *>(object: root), nodesTreeChanges: nodeTreeChangesForNodes(nodes)); | 
| 98 |  | 
| 99 |         Qt3DRender::Render::Entity *rootEntity = nodeManagers()->lookupResource<Qt3DRender::Render::Entity, Render::EntityManager>(id: rootEntityId()); | 
| 100 |         Q_ASSERT(rootEntity); | 
| 101 |         m_sceneRoot = rootEntity; | 
| 102 |     } | 
| 103 |  | 
| 104 |     ~TestAspect() | 
| 105 |     { | 
| 106 |         QRenderAspect::onUnregistered(); | 
| 107 |     } | 
| 108 |  | 
| 109 |     void onRegistered() { Qt3DRender::QRenderAspect::onRegistered(); } | 
| 110 |     void onUnregistered() { Qt3DRender::QRenderAspect::onUnregistered(); } | 
| 111 |  | 
| 112 |     Qt3DRender::Render::NodeManagers *nodeManagers() const { return d_func()->m_renderer->nodeManagers(); } | 
| 113 |     Qt3DRender::Render::FrameGraphNode *frameGraphRoot() const { return d_func()->m_renderer->frameGraphRoot(); } | 
| 114 |     Qt3DRender::Render::RenderSettings *renderSettings() const { return d_func()->m_renderer->settings(); } | 
| 115 |     Qt3DRender::Render::Entity *sceneRoot() const { return m_sceneRoot; } | 
| 116 |  | 
| 117 | private: | 
| 118 |     Qt3DRender::Render::Entity *m_sceneRoot; | 
| 119 | }; | 
| 120 |  | 
| 121 | } // Qt3DRender | 
| 122 |  | 
| 123 | QT_END_NAMESPACE | 
| 124 |  | 
| 125 | namespace { | 
| 126 |  | 
| 127 | void runRequiredJobs(Qt3DRender::TestAspect *aspect) | 
| 128 | { | 
| 129 |     Qt3DRender::Render::GeometryRendererManager *geomRendererManager = aspect->nodeManagers()->geometryRendererManager(); | 
| 130 |     const QVector<Qt3DCore::QNodeId> dirtyGeometryRenderers = geomRendererManager->dirtyGeometryRenderers(); | 
| 131 |     QVector<Qt3DCore::QAspectJobPtr> dirtyGeometryRendererJobs; | 
| 132 |     dirtyGeometryRendererJobs.reserve(size: dirtyGeometryRenderers.size()); | 
| 133 |  | 
| 134 |     // Load Geometry | 
| 135 |     for (const Qt3DCore::QNodeId geoRendererId : dirtyGeometryRenderers) { | 
| 136 |         Qt3DRender::Render::HGeometryRenderer geometryRendererHandle = geomRendererManager->lookupHandle(id: geoRendererId); | 
| 137 |         if (!geometryRendererHandle.isNull()) { | 
| 138 |             auto job = Qt3DRender::Render::LoadGeometryJobPtr::create(arguments&: geometryRendererHandle); | 
| 139 |             job->setNodeManagers(aspect->nodeManagers()); | 
| 140 |             dirtyGeometryRendererJobs.push_back(t: job); | 
| 141 |         } | 
| 142 |     } | 
| 143 | } | 
| 144 |  | 
| 145 | struct NodeCollection | 
| 146 | { | 
| 147 |     explicit NodeCollection(Qt3DRender::TestAspect *aspect, QObject *frontendRoot) | 
| 148 |         : geometryRenderers(frontendRoot->findChildren<Qt3DRender::QGeometryRenderer *>()) | 
| 149 |         , attributes(frontendRoot->findChildren<Qt3DRender::QAttribute *>()) | 
| 150 |         , buffers(frontendRoot->findChildren<Qt3DRender::QBuffer *>()) | 
| 151 |     { | 
| 152 |         // THEN | 
| 153 |         QCOMPARE(aspect->nodeManagers()->geometryManager()->activeHandles().size(), geometryRenderers.size()); | 
| 154 |         QCOMPARE(aspect->nodeManagers()->attributeManager()->activeHandles().size(), attributes.size()); | 
| 155 |         QCOMPARE(aspect->nodeManagers()->bufferManager()->activeHandles().size(), buffers.size()); | 
| 156 |  | 
| 157 |         for (const Qt3DRender::QGeometryRenderer *g : qAsConst(t&: geometryRenderers)) { | 
| 158 |             Qt3DRender::Render::GeometryRenderer *backend = aspect->nodeManagers()->geometryRendererManager()->lookupResource(id: g->id()); | 
| 159 |             QVERIFY(backend != nullptr); | 
| 160 |             backendGeometryRenderer.push_back(t: backend); | 
| 161 |         } | 
| 162 |  | 
| 163 |         for (const Qt3DRender::QAttribute *a : qAsConst(t&: attributes)) { | 
| 164 |             Qt3DRender::Render::Attribute *backend = aspect->nodeManagers()->attributeManager()->lookupResource(id: a->id()); | 
| 165 |             QVERIFY(backend != nullptr); | 
| 166 |             backendAttributes.push_back(t: backend); | 
| 167 |         } | 
| 168 |  | 
| 169 |         for (const Qt3DRender::QBuffer *b : qAsConst(t&: buffers)) { | 
| 170 |             Qt3DRender::Render::Buffer *backend = aspect->nodeManagers()->bufferManager()->lookupResource(id: b->id()); | 
| 171 |             QVERIFY(backend != nullptr); | 
| 172 |             backendBuffers.push_back(t: backend); | 
| 173 |         } | 
| 174 |     } | 
| 175 |  | 
| 176 |     QList<Qt3DRender::QGeometryRenderer *> geometryRenderers; | 
| 177 |     QList<Qt3DRender::QAttribute *> attributes; | 
| 178 |     QList<Qt3DRender::QBuffer *> buffers; | 
| 179 |  | 
| 180 |     QVector<Qt3DRender::Render::GeometryRenderer *> backendGeometryRenderer; | 
| 181 |     QVector<Qt3DRender::Render::Attribute *> backendAttributes; | 
| 182 |     QVector<Qt3DRender::Render::Buffer *> backendBuffers; | 
| 183 | }; | 
| 184 |  | 
| 185 |  | 
| 186 | } // anonymous | 
| 187 |  | 
| 188 | class tst_UpdateMeshTriangleListJob : public QObject | 
| 189 | { | 
| 190 |     Q_OBJECT | 
| 191 |  | 
| 192 | private Q_SLOTS: | 
| 193 |  | 
| 194 |     void checkInitialState() | 
| 195 |     { | 
| 196 |         // GIVEN | 
| 197 |         Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; | 
| 198 |  | 
| 199 |         // THEN | 
| 200 |         QVERIFY(backendUpdateMeshTriangleListJob.managers() == nullptr); | 
| 201 |     } | 
| 202 |  | 
| 203 |     void checkInitialize() | 
| 204 |     { | 
| 205 |         // GIVEN | 
| 206 |         Qt3DRender::Render::UpdateMeshTriangleListJob updateMeshTriangleListJob; | 
| 207 |         Qt3DRender::Render::NodeManagers managers; | 
| 208 |  | 
| 209 |         // WHEN | 
| 210 |         updateMeshTriangleListJob.setManagers(&managers); | 
| 211 |  | 
| 212 |         // THEN | 
| 213 |         QVERIFY(updateMeshTriangleListJob.managers() == &managers); | 
| 214 |     } | 
| 215 |  | 
| 216 |     void checkRunNoDirtyGeometryRenderNoDirtyAttributesNoDirtyBuffers() | 
| 217 |     { | 
| 218 |         // GIVEN | 
| 219 |         QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); | 
| 220 |         QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); | 
| 221 |         QVERIFY(root); | 
| 222 |         QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); | 
| 223 |  | 
| 224 |         // Run required jobs to load geometries and meshes | 
| 225 |         runRequiredJobs(aspect: test.data()); | 
| 226 |  | 
| 227 |         // WHEN | 
| 228 |         const NodeCollection collection(test.data(), root.data()); | 
| 229 |  | 
| 230 |         // THEN | 
| 231 |         QCOMPARE(collection.geometryRenderers.size(), 1); | 
| 232 |         QCOMPARE(collection.attributes.size(), 5); | 
| 233 |         QCOMPARE(collection.buffers.size(), 2); | 
| 234 |  | 
| 235 |         // WHEN | 
| 236 |         for (Qt3DRender::Render::GeometryRenderer *g : collection.backendGeometryRenderer) | 
| 237 |             g->unsetDirty(); | 
| 238 |         for (Qt3DRender::Render::Attribute *a : collection.backendAttributes) | 
| 239 |             a->unsetDirty(); | 
| 240 |         for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) | 
| 241 |             b->unsetDirty(); | 
| 242 |  | 
| 243 |         Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; | 
| 244 |         backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); | 
| 245 |  | 
| 246 |         backendUpdateMeshTriangleListJob.run(); | 
| 247 |  | 
| 248 |         // THEN | 
| 249 |         QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 0); | 
| 250 |     } | 
| 251 |  | 
| 252 |     void checkRunDirtyGeometryRenderNoDirtyAttributesNoDirtyBuffers() | 
| 253 |     { | 
| 254 |         // GIVEN | 
| 255 |         QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); | 
| 256 |         QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); | 
| 257 |         QVERIFY(root); | 
| 258 |         QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); | 
| 259 |  | 
| 260 |         // Run required jobs to load geometries and meshes | 
| 261 |         runRequiredJobs(aspect: test.data()); | 
| 262 |  | 
| 263 |         // WHEN | 
| 264 |         const NodeCollection collection(test.data(), root.data()); | 
| 265 |  | 
| 266 |         // THEN | 
| 267 |         QCOMPARE(collection.geometryRenderers.size(), 1); | 
| 268 |         QCOMPARE(collection.attributes.size(), 5); | 
| 269 |         QCOMPARE(collection.buffers.size(), 2); | 
| 270 |  | 
| 271 |         // WHEN | 
| 272 |         for (Qt3DRender::Render::Attribute *a : collection.backendAttributes) | 
| 273 |             a->unsetDirty(); | 
| 274 |         for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) | 
| 275 |             b->unsetDirty(); | 
| 276 |  | 
| 277 |         Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; | 
| 278 |         backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); | 
| 279 |  | 
| 280 |         backendUpdateMeshTriangleListJob.run(); | 
| 281 |  | 
| 282 |         // THEN | 
| 283 |         QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); | 
| 284 |     } | 
| 285 |  | 
| 286 |     void checkRunDirtyGeometryRenderDirtyAttributesNoDirtyBuffers() | 
| 287 |     { | 
| 288 |         // GIVEN | 
| 289 |         QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); | 
| 290 |         QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); | 
| 291 |         QVERIFY(root); | 
| 292 |         QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); | 
| 293 |  | 
| 294 |         // Run required jobs to load geometries and meshes | 
| 295 |         runRequiredJobs(aspect: test.data()); | 
| 296 |  | 
| 297 |         // WHEN | 
| 298 |         const NodeCollection collection(test.data(), root.data()); | 
| 299 |  | 
| 300 |         // THEN | 
| 301 |         QCOMPARE(collection.geometryRenderers.size(), 1); | 
| 302 |         QCOMPARE(collection.attributes.size(), 5); | 
| 303 |         QCOMPARE(collection.buffers.size(), 2); | 
| 304 |  | 
| 305 |         // WHEN | 
| 306 |         for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) | 
| 307 |             b->unsetDirty(); | 
| 308 |  | 
| 309 |         Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; | 
| 310 |         backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); | 
| 311 |  | 
| 312 |         backendUpdateMeshTriangleListJob.run(); | 
| 313 |  | 
| 314 |         // THEN | 
| 315 |         QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); | 
| 316 |     } | 
| 317 |  | 
| 318 |     void checkRunDirtyGeometryRenderDirtyAttributesDirtyBuffers() | 
| 319 |     { | 
| 320 |         // GIVEN | 
| 321 |         QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); | 
| 322 |         QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); | 
| 323 |         QVERIFY(root); | 
| 324 |         QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); | 
| 325 |  | 
| 326 |         // Run required jobs to load geometries and meshes | 
| 327 |         runRequiredJobs(aspect: test.data()); | 
| 328 |  | 
| 329 |         // WHEN | 
| 330 |         const NodeCollection collection(test.data(), root.data()); | 
| 331 |  | 
| 332 |         // THEN | 
| 333 |         QCOMPARE(collection.geometryRenderers.size(), 1); | 
| 334 |         QCOMPARE(collection.attributes.size(), 5); | 
| 335 |         QCOMPARE(collection.buffers.size(), 2); | 
| 336 |  | 
| 337 |         // WHEN | 
| 338 |         for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) | 
| 339 |             b->unsetDirty(); | 
| 340 |  | 
| 341 |         Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; | 
| 342 |         backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); | 
| 343 |  | 
| 344 |         backendUpdateMeshTriangleListJob.run(); | 
| 345 |  | 
| 346 |         // THEN | 
| 347 |         QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); | 
| 348 |     } | 
| 349 |  | 
| 350 | }; | 
| 351 |  | 
| 352 | QTEST_MAIN(tst_UpdateMeshTriangleListJob) | 
| 353 |  | 
| 354 | #include "tst_updatemeshtrianglelistjob.moc" | 
| 355 |  |