| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com> |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| 21 | ** included in the packaging of this file. Please review the following |
| 22 | ** information to ensure the GNU General Public License requirements will |
| 23 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| 24 | ** |
| 25 | ** $QT_END_LICENSE$ |
| 26 | ** |
| 27 | ****************************************************************************/ |
| 28 | |
| 29 | |
| 30 | #include <QtTest/QTest> |
| 31 | #include <Qt3DRender/private/updatemeshtrianglelistjob_p.h> |
| 32 | #include <Qt3DRender/private/nodemanagers_p.h> |
| 33 | #include <Qt3DRender/private/managers_p.h> |
| 34 | #include <Qt3DRender/private/geometryrenderermanager_p.h> |
| 35 | #include <Qt3DRender/private/buffermanager_p.h> |
| 36 | #include <Qt3DRender/private/loadgeometryjob_p.h> |
| 37 | #include <Qt3DRender/qrenderaspect.h> |
| 38 | #include <Qt3DRender/private/qrenderaspect_p.h> |
| 39 | #include <Qt3DCore/private/qnodevisitor_p.h> |
| 40 | #include "qmlscenereader.h" |
| 41 | |
| 42 | QT_BEGIN_NAMESPACE |
| 43 | |
| 44 | namespace Qt3DRender { // Needs to be in that namespace to be friend with QRenderAspect |
| 45 | |
| 46 | QVector<Qt3DCore::QNode *> getNodesForCreation(Qt3DCore::QNode *root) |
| 47 | { |
| 48 | using namespace Qt3DCore; |
| 49 | |
| 50 | QVector<QNode *> nodes; |
| 51 | Qt3DCore::QNodeVisitor visitor; |
| 52 | visitor.traverse(rootNode_: root, fN: [&nodes](QNode *node) { |
| 53 | nodes.append(t: node); |
| 54 | |
| 55 | // Store the metaobject of the node in the QNode so that we have it available |
| 56 | // to us during destruction in the QNode destructor. This allows us to send |
| 57 | // the QNodeId and the metaobject as typeinfo to the backend aspects so they |
| 58 | // in turn can find the correct QBackendNodeMapper object to handle the destruction |
| 59 | // of the corresponding backend nodes. |
| 60 | QNodePrivate *d = QNodePrivate::get(q: node); |
| 61 | d->m_typeInfo = const_cast<QMetaObject*>(QNodePrivate::findStaticMetaObject(metaObject: node->metaObject())); |
| 62 | |
| 63 | // Mark this node as having been handled for creation so that it is picked up |
| 64 | d->m_hasBackendNode = true; |
| 65 | }); |
| 66 | |
| 67 | return nodes; |
| 68 | } |
| 69 | |
| 70 | QVector<Qt3DCore::NodeTreeChange> nodeTreeChangesForNodes(const QVector<Qt3DCore::QNode *> nodes) |
| 71 | { |
| 72 | QVector<Qt3DCore::NodeTreeChange> nodeTreeChanges; |
| 73 | nodeTreeChanges.reserve(size: nodes.size()); |
| 74 | |
| 75 | for (Qt3DCore::QNode *n : nodes) { |
| 76 | nodeTreeChanges.push_back(t: { |
| 77 | .id: n->id(), |
| 78 | .metaObj: Qt3DCore::QNodePrivate::get(q: n)->m_typeInfo, |
| 79 | .type: Qt3DCore::NodeTreeChange::Added, |
| 80 | .node: n |
| 81 | }); |
| 82 | } |
| 83 | |
| 84 | return nodeTreeChanges; |
| 85 | } |
| 86 | |
| 87 | class TestAspect : public Qt3DRender::QRenderAspect |
| 88 | { |
| 89 | public: |
| 90 | TestAspect(Qt3DCore::QNode *root) |
| 91 | : Qt3DRender::QRenderAspect(Qt3DRender::QRenderAspect::Synchronous) |
| 92 | , m_sceneRoot(nullptr) |
| 93 | { |
| 94 | Qt3DRender::QRenderAspect::onRegistered(); |
| 95 | |
| 96 | const QVector<Qt3DCore::QNode *> nodes = getNodesForCreation(root); |
| 97 | d_func()->setRootAndCreateNodes(rootObject: qobject_cast<Qt3DCore::QEntity *>(object: root), nodesTreeChanges: nodeTreeChangesForNodes(nodes)); |
| 98 | |
| 99 | Qt3DRender::Render::Entity *rootEntity = nodeManagers()->lookupResource<Qt3DRender::Render::Entity, Render::EntityManager>(id: rootEntityId()); |
| 100 | Q_ASSERT(rootEntity); |
| 101 | m_sceneRoot = rootEntity; |
| 102 | } |
| 103 | |
| 104 | ~TestAspect() |
| 105 | { |
| 106 | QRenderAspect::onUnregistered(); |
| 107 | } |
| 108 | |
| 109 | void onRegistered() { Qt3DRender::QRenderAspect::onRegistered(); } |
| 110 | void onUnregistered() { Qt3DRender::QRenderAspect::onUnregistered(); } |
| 111 | |
| 112 | Qt3DRender::Render::NodeManagers *nodeManagers() const { return d_func()->m_renderer->nodeManagers(); } |
| 113 | Qt3DRender::Render::FrameGraphNode *frameGraphRoot() const { return d_func()->m_renderer->frameGraphRoot(); } |
| 114 | Qt3DRender::Render::RenderSettings *renderSettings() const { return d_func()->m_renderer->settings(); } |
| 115 | Qt3DRender::Render::Entity *sceneRoot() const { return m_sceneRoot; } |
| 116 | |
| 117 | private: |
| 118 | Qt3DRender::Render::Entity *m_sceneRoot; |
| 119 | }; |
| 120 | |
| 121 | } // Qt3DRender |
| 122 | |
| 123 | QT_END_NAMESPACE |
| 124 | |
| 125 | namespace { |
| 126 | |
| 127 | void runRequiredJobs(Qt3DRender::TestAspect *aspect) |
| 128 | { |
| 129 | Qt3DRender::Render::GeometryRendererManager *geomRendererManager = aspect->nodeManagers()->geometryRendererManager(); |
| 130 | const QVector<Qt3DCore::QNodeId> dirtyGeometryRenderers = geomRendererManager->dirtyGeometryRenderers(); |
| 131 | QVector<Qt3DCore::QAspectJobPtr> dirtyGeometryRendererJobs; |
| 132 | dirtyGeometryRendererJobs.reserve(size: dirtyGeometryRenderers.size()); |
| 133 | |
| 134 | // Load Geometry |
| 135 | for (const Qt3DCore::QNodeId geoRendererId : dirtyGeometryRenderers) { |
| 136 | Qt3DRender::Render::HGeometryRenderer geometryRendererHandle = geomRendererManager->lookupHandle(id: geoRendererId); |
| 137 | if (!geometryRendererHandle.isNull()) { |
| 138 | auto job = Qt3DRender::Render::LoadGeometryJobPtr::create(arguments&: geometryRendererHandle); |
| 139 | job->setNodeManagers(aspect->nodeManagers()); |
| 140 | dirtyGeometryRendererJobs.push_back(t: job); |
| 141 | } |
| 142 | } |
| 143 | } |
| 144 | |
| 145 | struct NodeCollection |
| 146 | { |
| 147 | explicit NodeCollection(Qt3DRender::TestAspect *aspect, QObject *frontendRoot) |
| 148 | : geometryRenderers(frontendRoot->findChildren<Qt3DRender::QGeometryRenderer *>()) |
| 149 | , attributes(frontendRoot->findChildren<Qt3DRender::QAttribute *>()) |
| 150 | , buffers(frontendRoot->findChildren<Qt3DRender::QBuffer *>()) |
| 151 | { |
| 152 | // THEN |
| 153 | QCOMPARE(aspect->nodeManagers()->geometryManager()->activeHandles().size(), geometryRenderers.size()); |
| 154 | QCOMPARE(aspect->nodeManagers()->attributeManager()->activeHandles().size(), attributes.size()); |
| 155 | QCOMPARE(aspect->nodeManagers()->bufferManager()->activeHandles().size(), buffers.size()); |
| 156 | |
| 157 | for (const Qt3DRender::QGeometryRenderer *g : qAsConst(t&: geometryRenderers)) { |
| 158 | Qt3DRender::Render::GeometryRenderer *backend = aspect->nodeManagers()->geometryRendererManager()->lookupResource(id: g->id()); |
| 159 | QVERIFY(backend != nullptr); |
| 160 | backendGeometryRenderer.push_back(t: backend); |
| 161 | } |
| 162 | |
| 163 | for (const Qt3DRender::QAttribute *a : qAsConst(t&: attributes)) { |
| 164 | Qt3DRender::Render::Attribute *backend = aspect->nodeManagers()->attributeManager()->lookupResource(id: a->id()); |
| 165 | QVERIFY(backend != nullptr); |
| 166 | backendAttributes.push_back(t: backend); |
| 167 | } |
| 168 | |
| 169 | for (const Qt3DRender::QBuffer *b : qAsConst(t&: buffers)) { |
| 170 | Qt3DRender::Render::Buffer *backend = aspect->nodeManagers()->bufferManager()->lookupResource(id: b->id()); |
| 171 | QVERIFY(backend != nullptr); |
| 172 | backendBuffers.push_back(t: backend); |
| 173 | } |
| 174 | } |
| 175 | |
| 176 | QList<Qt3DRender::QGeometryRenderer *> geometryRenderers; |
| 177 | QList<Qt3DRender::QAttribute *> attributes; |
| 178 | QList<Qt3DRender::QBuffer *> buffers; |
| 179 | |
| 180 | QVector<Qt3DRender::Render::GeometryRenderer *> backendGeometryRenderer; |
| 181 | QVector<Qt3DRender::Render::Attribute *> backendAttributes; |
| 182 | QVector<Qt3DRender::Render::Buffer *> backendBuffers; |
| 183 | }; |
| 184 | |
| 185 | |
| 186 | } // anonymous |
| 187 | |
| 188 | class tst_UpdateMeshTriangleListJob : public QObject |
| 189 | { |
| 190 | Q_OBJECT |
| 191 | |
| 192 | private Q_SLOTS: |
| 193 | |
| 194 | void checkInitialState() |
| 195 | { |
| 196 | // GIVEN |
| 197 | Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; |
| 198 | |
| 199 | // THEN |
| 200 | QVERIFY(backendUpdateMeshTriangleListJob.managers() == nullptr); |
| 201 | } |
| 202 | |
| 203 | void checkInitialize() |
| 204 | { |
| 205 | // GIVEN |
| 206 | Qt3DRender::Render::UpdateMeshTriangleListJob updateMeshTriangleListJob; |
| 207 | Qt3DRender::Render::NodeManagers managers; |
| 208 | |
| 209 | // WHEN |
| 210 | updateMeshTriangleListJob.setManagers(&managers); |
| 211 | |
| 212 | // THEN |
| 213 | QVERIFY(updateMeshTriangleListJob.managers() == &managers); |
| 214 | } |
| 215 | |
| 216 | void checkRunNoDirtyGeometryRenderNoDirtyAttributesNoDirtyBuffers() |
| 217 | { |
| 218 | // GIVEN |
| 219 | QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); |
| 220 | QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); |
| 221 | QVERIFY(root); |
| 222 | QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); |
| 223 | |
| 224 | // Run required jobs to load geometries and meshes |
| 225 | runRequiredJobs(aspect: test.data()); |
| 226 | |
| 227 | // WHEN |
| 228 | const NodeCollection collection(test.data(), root.data()); |
| 229 | |
| 230 | // THEN |
| 231 | QCOMPARE(collection.geometryRenderers.size(), 1); |
| 232 | QCOMPARE(collection.attributes.size(), 5); |
| 233 | QCOMPARE(collection.buffers.size(), 2); |
| 234 | |
| 235 | // WHEN |
| 236 | for (Qt3DRender::Render::GeometryRenderer *g : collection.backendGeometryRenderer) |
| 237 | g->unsetDirty(); |
| 238 | for (Qt3DRender::Render::Attribute *a : collection.backendAttributes) |
| 239 | a->unsetDirty(); |
| 240 | for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) |
| 241 | b->unsetDirty(); |
| 242 | |
| 243 | Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; |
| 244 | backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); |
| 245 | |
| 246 | backendUpdateMeshTriangleListJob.run(); |
| 247 | |
| 248 | // THEN |
| 249 | QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 0); |
| 250 | } |
| 251 | |
| 252 | void checkRunDirtyGeometryRenderNoDirtyAttributesNoDirtyBuffers() |
| 253 | { |
| 254 | // GIVEN |
| 255 | QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); |
| 256 | QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); |
| 257 | QVERIFY(root); |
| 258 | QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); |
| 259 | |
| 260 | // Run required jobs to load geometries and meshes |
| 261 | runRequiredJobs(aspect: test.data()); |
| 262 | |
| 263 | // WHEN |
| 264 | const NodeCollection collection(test.data(), root.data()); |
| 265 | |
| 266 | // THEN |
| 267 | QCOMPARE(collection.geometryRenderers.size(), 1); |
| 268 | QCOMPARE(collection.attributes.size(), 5); |
| 269 | QCOMPARE(collection.buffers.size(), 2); |
| 270 | |
| 271 | // WHEN |
| 272 | for (Qt3DRender::Render::Attribute *a : collection.backendAttributes) |
| 273 | a->unsetDirty(); |
| 274 | for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) |
| 275 | b->unsetDirty(); |
| 276 | |
| 277 | Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; |
| 278 | backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); |
| 279 | |
| 280 | backendUpdateMeshTriangleListJob.run(); |
| 281 | |
| 282 | // THEN |
| 283 | QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); |
| 284 | } |
| 285 | |
| 286 | void checkRunDirtyGeometryRenderDirtyAttributesNoDirtyBuffers() |
| 287 | { |
| 288 | // GIVEN |
| 289 | QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); |
| 290 | QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); |
| 291 | QVERIFY(root); |
| 292 | QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); |
| 293 | |
| 294 | // Run required jobs to load geometries and meshes |
| 295 | runRequiredJobs(aspect: test.data()); |
| 296 | |
| 297 | // WHEN |
| 298 | const NodeCollection collection(test.data(), root.data()); |
| 299 | |
| 300 | // THEN |
| 301 | QCOMPARE(collection.geometryRenderers.size(), 1); |
| 302 | QCOMPARE(collection.attributes.size(), 5); |
| 303 | QCOMPARE(collection.buffers.size(), 2); |
| 304 | |
| 305 | // WHEN |
| 306 | for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) |
| 307 | b->unsetDirty(); |
| 308 | |
| 309 | Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; |
| 310 | backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); |
| 311 | |
| 312 | backendUpdateMeshTriangleListJob.run(); |
| 313 | |
| 314 | // THEN |
| 315 | QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); |
| 316 | } |
| 317 | |
| 318 | void checkRunDirtyGeometryRenderDirtyAttributesDirtyBuffers() |
| 319 | { |
| 320 | // GIVEN |
| 321 | QmlSceneReader sceneReader(QUrl("qrc:/test_scene.qml" )); |
| 322 | QScopedPointer<Qt3DCore::QNode> root(qobject_cast<Qt3DCore::QNode *>(object: sceneReader.root())); |
| 323 | QVERIFY(root); |
| 324 | QScopedPointer<Qt3DRender::TestAspect> test(new Qt3DRender::TestAspect(root.data())); |
| 325 | |
| 326 | // Run required jobs to load geometries and meshes |
| 327 | runRequiredJobs(aspect: test.data()); |
| 328 | |
| 329 | // WHEN |
| 330 | const NodeCollection collection(test.data(), root.data()); |
| 331 | |
| 332 | // THEN |
| 333 | QCOMPARE(collection.geometryRenderers.size(), 1); |
| 334 | QCOMPARE(collection.attributes.size(), 5); |
| 335 | QCOMPARE(collection.buffers.size(), 2); |
| 336 | |
| 337 | // WHEN |
| 338 | for (Qt3DRender::Render::Buffer *b : collection.backendBuffers) |
| 339 | b->unsetDirty(); |
| 340 | |
| 341 | Qt3DRender::Render::UpdateMeshTriangleListJob backendUpdateMeshTriangleListJob; |
| 342 | backendUpdateMeshTriangleListJob.setManagers(test->nodeManagers()); |
| 343 | |
| 344 | backendUpdateMeshTriangleListJob.run(); |
| 345 | |
| 346 | // THEN |
| 347 | QCOMPARE(test->nodeManagers()->geometryRendererManager()->geometryRenderersRequiringTriangleDataRefresh().size(), 1); |
| 348 | } |
| 349 | |
| 350 | }; |
| 351 | |
| 352 | QTEST_MAIN(tst_UpdateMeshTriangleListJob) |
| 353 | |
| 354 | #include "tst_updatemeshtrianglelistjob.moc" |
| 355 | |