| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qsgsoftwarecontext_p.h" | 
| 41 |  | 
| 42 | #include "qsgsoftwareinternalrectanglenode_p.h" | 
| 43 | #include "qsgsoftwareinternalimagenode_p.h" | 
| 44 | #include "qsgsoftwarepainternode_p.h" | 
| 45 | #include "qsgsoftwarepixmaptexture_p.h" | 
| 46 | #include "qsgsoftwareglyphnode_p.h" | 
| 47 | #include "qsgsoftwarepublicnodes_p.h" | 
| 48 | #include "qsgsoftwarelayer_p.h" | 
| 49 | #include "qsgsoftwarerenderer_p.h" | 
| 50 | #if QT_CONFIG(quick_sprite) | 
| 51 | #include "qsgsoftwarespritenode_p.h" | 
| 52 | #endif | 
| 53 |  | 
| 54 | #include <QtCore/QCoreApplication> | 
| 55 | #include <QtCore/QElapsedTimer> | 
| 56 |  | 
| 57 | #include <QtGui/QWindow> | 
| 58 | #include <QtQuick/private/qquickwindow_p.h> | 
| 59 |  | 
| 60 | // Used for very high-level info about the renderering and gl context | 
| 61 | // Includes GL_VERSION, type of render loop, atlas size, etc. | 
| 62 | Q_LOGGING_CATEGORY(QSG_RASTER_LOG_INFO,                "qt.scenegraph.info" ) | 
| 63 |  | 
| 64 | // Used to debug the renderloop logic. Primarily useful for platform integrators | 
| 65 | // and when investigating the render loop logic. | 
| 66 | Q_LOGGING_CATEGORY(QSG_RASTER_LOG_RENDERLOOP,          "qt.scenegraph.renderloop" ) | 
| 67 |  | 
| 68 | // GLSL shader compilation | 
| 69 | Q_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_COMPILATION,    "qt.scenegraph.time.compilation" ) | 
| 70 |  | 
| 71 | // polish, animations, sync, render and swap in the render loop | 
| 72 | Q_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_RENDERLOOP,     "qt.scenegraph.time.renderloop" ) | 
| 73 |  | 
| 74 | // Texture uploads and swizzling | 
| 75 | Q_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_TEXTURE,        "qt.scenegraph.time.texture" ) | 
| 76 |  | 
| 77 | // Glyph preparation (only for distance fields atm) | 
| 78 | Q_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_GLYPH,          "qt.scenegraph.time.glyph" ) | 
| 79 |  | 
| 80 | // Timing inside the renderer base class | 
| 81 | Q_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_RENDERER,       "qt.scenegraph.time.renderer" ) | 
| 82 |  | 
| 83 | QT_BEGIN_NAMESPACE | 
| 84 |  | 
| 85 | QSGSoftwareRenderContext::QSGSoftwareRenderContext(QSGContext *ctx) | 
| 86 |     : QSGRenderContext(ctx) | 
| 87 |     , m_initialized(false) | 
| 88 |     , m_activePainter(nullptr) | 
| 89 | { | 
| 90 | } | 
| 91 |  | 
| 92 | QSGSoftwareContext::QSGSoftwareContext(QObject *parent) | 
| 93 |     : QSGContext(parent) | 
| 94 | { | 
| 95 | } | 
| 96 |  | 
| 97 | QSGInternalRectangleNode *QSGSoftwareContext::createInternalRectangleNode() | 
| 98 | { | 
| 99 |     return new QSGSoftwareInternalRectangleNode(); | 
| 100 | } | 
| 101 |  | 
| 102 | QSGInternalImageNode *QSGSoftwareContext::createInternalImageNode(QSGRenderContext *renderContext) | 
| 103 | { | 
| 104 |     Q_UNUSED(renderContext); | 
| 105 |     return new QSGSoftwareInternalImageNode(); | 
| 106 | } | 
| 107 |  | 
| 108 | QSGPainterNode *QSGSoftwareContext::createPainterNode(QQuickPaintedItem *item) | 
| 109 | { | 
| 110 |     return new QSGSoftwarePainterNode(item); | 
| 111 | } | 
| 112 |  | 
| 113 | QSGGlyphNode *QSGSoftwareContext::createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode) | 
| 114 | { | 
| 115 |     Q_UNUSED(rc); | 
| 116 |     Q_UNUSED(preferNativeGlyphNode); | 
| 117 |     return new QSGSoftwareGlyphNode(); | 
| 118 | } | 
| 119 |  | 
| 120 | QSGLayer *QSGSoftwareContext::createLayer(QSGRenderContext *renderContext) | 
| 121 | { | 
| 122 |     return new QSGSoftwareLayer(renderContext); | 
| 123 | } | 
| 124 |  | 
| 125 | QSurfaceFormat QSGSoftwareContext::defaultSurfaceFormat() const | 
| 126 | { | 
| 127 |     QSurfaceFormat format = QSurfaceFormat::defaultFormat(); | 
| 128 |     format.setRenderableType(QSurfaceFormat::DefaultRenderableType); | 
| 129 |     format.setMajorVersion(0); | 
| 130 |     format.setMinorVersion(0); | 
| 131 |     return format; | 
| 132 | } | 
| 133 |  | 
| 134 | void QSGSoftwareRenderContext::initializeIfNeeded() | 
| 135 | { | 
| 136 |     if (m_initialized) | 
| 137 |         return; | 
| 138 |     m_initialized = true; | 
| 139 |     emit initialized(); | 
| 140 | } | 
| 141 |  | 
| 142 | void QSGSoftwareRenderContext::invalidate() | 
| 143 | { | 
| 144 |     m_sg->renderContextInvalidated(renderContext: this); | 
| 145 |     emit invalidated(); | 
| 146 | } | 
| 147 |  | 
| 148 | QSGTexture *QSGSoftwareRenderContext::createTexture(const QImage &image, uint flags) const | 
| 149 | { | 
| 150 |     return new QSGSoftwarePixmapTexture(image, flags); | 
| 151 | } | 
| 152 |  | 
| 153 | QSGRenderer *QSGSoftwareRenderContext::createRenderer() | 
| 154 | { | 
| 155 |     return new QSGSoftwareRenderer(this); | 
| 156 | } | 
| 157 |  | 
| 158 |  | 
| 159 | void QSGSoftwareRenderContext::renderNextFrame(QSGRenderer *renderer, uint fbo) | 
| 160 | { | 
| 161 |     renderer->renderScene(fboId: fbo); | 
| 162 | } | 
| 163 |  | 
| 164 | int QSGSoftwareRenderContext::maxTextureSize() const | 
| 165 | { | 
| 166 |     return 2048; | 
| 167 | } | 
| 168 |  | 
| 169 | QSGRendererInterface *QSGSoftwareContext::rendererInterface(QSGRenderContext *renderContext) | 
| 170 | { | 
| 171 |     Q_UNUSED(renderContext); | 
| 172 |     return this; | 
| 173 | } | 
| 174 |  | 
| 175 | QSGRectangleNode *QSGSoftwareContext::createRectangleNode() | 
| 176 | { | 
| 177 |     return new QSGSoftwareRectangleNode; | 
| 178 | } | 
| 179 |  | 
| 180 | QSGImageNode *QSGSoftwareContext::createImageNode() | 
| 181 | { | 
| 182 |     return new QSGSoftwareImageNode; | 
| 183 | } | 
| 184 |  | 
| 185 | QSGNinePatchNode *QSGSoftwareContext::createNinePatchNode() | 
| 186 | { | 
| 187 |     return new QSGSoftwareNinePatchNode; | 
| 188 | } | 
| 189 |  | 
| 190 | #if QT_CONFIG(quick_sprite) | 
| 191 | QSGSpriteNode *QSGSoftwareContext::createSpriteNode() | 
| 192 | { | 
| 193 |     return new QSGSoftwareSpriteNode; | 
| 194 | } | 
| 195 | #endif | 
| 196 |  | 
| 197 | QSGRendererInterface::GraphicsApi QSGSoftwareContext::graphicsApi() const | 
| 198 | { | 
| 199 |     return Software; | 
| 200 | } | 
| 201 |  | 
| 202 | QSGRendererInterface::ShaderType QSGSoftwareContext::shaderType() const | 
| 203 | { | 
| 204 |     return UnknownShadingLanguage; | 
| 205 | } | 
| 206 |  | 
| 207 | QSGRendererInterface::ShaderCompilationTypes QSGSoftwareContext::shaderCompilationType() const | 
| 208 | { | 
| 209 |     return {}; | 
| 210 | } | 
| 211 |  | 
| 212 | QSGRendererInterface::ShaderSourceTypes QSGSoftwareContext::shaderSourceType() const | 
| 213 | { | 
| 214 |     return {}; | 
| 215 | } | 
| 216 |  | 
| 217 | void *QSGSoftwareContext::getResource(QQuickWindow *window, Resource resource) const | 
| 218 | { | 
| 219 |     if (resource == PainterResource && window && window->isSceneGraphInitialized()) | 
| 220 |         return static_cast<QSGSoftwareRenderContext *>(QQuickWindowPrivate::get(c: window)->context)->m_activePainter; | 
| 221 |  | 
| 222 |     return nullptr; | 
| 223 | } | 
| 224 |  | 
| 225 | QT_END_NAMESPACE | 
| 226 |  | 
| 227 | #include "moc_qsgsoftwarecontext_p.cpp" | 
| 228 |  |