1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
2 | // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
4 | |
5 | #ifndef QT3DRENDER_RENDER_RHI_SUBMISSIONCONTEXT_H |
6 | #define QT3DRENDER_RENDER_RHI_SUBMISSIONCONTEXT_H |
7 | |
8 | // |
9 | // W A R N I N G |
10 | // ------------- |
11 | // |
12 | // This file is not part of the Qt API. It exists for the convenience |
13 | // of other Qt classes. This header file may change from version to |
14 | // version without notice, or even be removed. |
15 | // |
16 | // We mean it. |
17 | // |
18 | |
19 | #include <rhibuffer_p.h> |
20 | #include <Qt3DRender/qclearbuffers.h> |
21 | #include <Qt3DRender/private/handle_types_p.h> |
22 | #include <Qt3DRender/qblitframebuffer.h> |
23 | #include <Qt3DRender/private/shader_p.h> |
24 | #include <Qt3DRender/private/statemask_p.h> |
25 | #include <Qt3DRender/private/qgraphicsapifilter_p.h> |
26 | #include <shaderparameterpack_p.h> |
27 | #include <shadervariables_p.h> |
28 | #include <rhihandle_types_p.h> |
29 | #include <QSurface> |
30 | #include <QOffscreenSurface> |
31 | #include <rhi/qrhi.h> |
32 | |
33 | QT_BEGIN_NAMESPACE |
34 | |
35 | class QAbstractOpenGLFunctions; |
36 | |
37 | namespace Qt3DRender { |
38 | |
39 | namespace Render { |
40 | |
41 | class Material; |
42 | class AttachmentPack; |
43 | class Attribute; |
44 | class Buffer; |
45 | class ShaderManager; |
46 | struct StateVariant; |
47 | class RenderTarget; |
48 | class RenderStateSet; |
49 | |
50 | namespace Rhi { |
51 | |
52 | class Renderer; |
53 | class GraphicsHelperInterface; |
54 | class RHITexture; |
55 | class RHIShader; |
56 | class RHIShaderManager; |
57 | class RenderCommand; |
58 | |
59 | typedef QPair<QString, int> NamedUniformLocation; |
60 | |
61 | class Q_AUTOTEST_EXPORT SubmissionContext |
62 | { |
63 | public: |
64 | enum Feature { |
65 | MRT = 0, |
66 | Tessellation, |
67 | UniformBufferObject, |
68 | BindableFragmentOutputs, |
69 | PrimitiveRestart, |
70 | RenderBufferDimensionRetrieval, |
71 | TextureDimensionRetrieval, |
72 | ShaderStorageObject, |
73 | Compute, |
74 | DrawBuffersBlend, |
75 | BlitFramebuffer, |
76 | IndirectDrawing, |
77 | MapBuffer, |
78 | Fences, |
79 | ShaderImage |
80 | }; |
81 | |
82 | enum FBOBindMode { FBODraw, FBORead, FBOReadAndDraw }; |
83 | |
84 | SubmissionContext(); |
85 | ~SubmissionContext(); |
86 | |
87 | void initialize(); |
88 | int id() const; // unique, small integer ID of this context |
89 | void setRenderer(Renderer *renderer) { m_renderer = renderer; } |
90 | |
91 | void setDrivenExternally(bool drivenExternally); |
92 | bool drivenExternally() const; |
93 | |
94 | bool beginDrawing(QSurface *surface); |
95 | void endDrawing(bool swapBuffers); |
96 | void releaseResources(); |
97 | void setOpenGLContext(QOpenGLContext *ctx); |
98 | void setRHIContext(QRhi *ctx); |
99 | void setDefaultRenderTarget(QRhiRenderTarget *target); |
100 | void setCommandBuffer(QRhiCommandBuffer *commandBuffer); |
101 | bool isInitialized() const { return m_initialized; } |
102 | const GraphicsApiFilterData *contextInfo() const; |
103 | |
104 | // Shaders |
105 | struct ShaderCreationInfo |
106 | { |
107 | bool linkSucceeded = false; |
108 | QString logs; |
109 | }; |
110 | |
111 | ShaderCreationInfo createShaderProgram(RHIShader *shaderNode); |
112 | void loadShader(Shader *shader, ShaderManager *shaderManager, |
113 | RHIShaderManager *rhiShaderManager); |
114 | |
115 | |
116 | // FBO |
117 | QImage readFramebuffer(const QRect &rect); |
118 | void blitFramebuffer(Qt3DCore::QNodeId outputRenderTargetId, |
119 | Qt3DCore::QNodeId inputRenderTargetId, QRect inputRect, QRect outputRect, |
120 | uint defaultFboId, |
121 | QRenderTargetOutput::AttachmentPoint inputAttachmentPoint, |
122 | QRenderTargetOutput::AttachmentPoint outputAttachmentPoint, |
123 | QBlitFramebuffer::InterpolationMethod interpolationMethod); |
124 | |
125 | // Attributes |
126 | void specifyAttribute(const Attribute *attribute, Buffer *buffer, |
127 | const ShaderAttribute *attributeDescription); |
128 | void specifyIndices(Buffer *buffer); |
129 | |
130 | // Buffer |
131 | void updateBuffer(Buffer *buffer); |
132 | QByteArray downloadBufferContent(Buffer *buffer); |
133 | void releaseBuffer(Qt3DCore::QNodeId bufferId); |
134 | bool hasRHIBufferForBuffer(Buffer *buffer); |
135 | RHIBuffer *rhiBufferForRenderBuffer(Buffer *buf); |
136 | |
137 | // RenderState |
138 | void applyStateSet(const RenderStateSet *ss, QRhiGraphicsPipeline *graphicsPipeline); |
139 | StateVariant *getState(RenderStateSet *ss, StateMask type) const; |
140 | |
141 | // Swap chain |
142 | |
143 | struct SwapChainInfo |
144 | { |
145 | QRhiSwapChain *swapChain = nullptr; |
146 | QRhiRenderBuffer *renderBuffer = nullptr; |
147 | QRhiRenderPassDescriptor *renderPassDescriptor = nullptr; |
148 | }; |
149 | SwapChainInfo *swapChainForSurface(QSurface *surface) noexcept; |
150 | |
151 | QRhiResourceUpdateBatch *m_currentUpdates {}; |
152 | |
153 | QRhi *rhi() const { return m_rhi; } |
154 | QRhiCommandBuffer *currentFrameCommandBuffer() const; |
155 | QRhiRenderTarget *currentFrameRenderTarget() const; |
156 | QRhiRenderTarget *defaultRenderTarget() const; |
157 | QRhiRenderPassDescriptor *currentRenderPassDescriptor() const; |
158 | QRhiSwapChain *currentSwapChain() const; |
159 | QSurfaceFormat format() const noexcept; |
160 | |
161 | private: |
162 | // FBO |
163 | void bindFrameBufferAttachmentHelper(GLuint fboId, const AttachmentPack &attachments); |
164 | void activateDrawBuffers(const AttachmentPack &attachments); |
165 | // Buffers |
166 | HRHIBuffer createRHIBufferFor(Buffer *buffer); |
167 | void uploadDataToRHIBuffer(Buffer *buffer, RHIBuffer *b); |
168 | QByteArray downloadDataFromRHIBuffer(Buffer *buffer, RHIBuffer *b); |
169 | bool bindRHIBuffer(RHIBuffer *buffer, RHIBuffer::Type type); |
170 | |
171 | // States |
172 | void applyState(const StateVariant &state, QRhiGraphicsPipeline *graphicsPipeline); |
173 | |
174 | bool m_initialized; |
175 | bool m_ownsRhiCtx; |
176 | bool m_drivenExternally; |
177 | const unsigned int m_id; |
178 | |
179 | QHash<Qt3DCore::QNodeId, HRHIBuffer> m_renderBufferHash; |
180 | |
181 | Material *m_material; |
182 | |
183 | Renderer *m_renderer; |
184 | |
185 | GraphicsApiFilterData m_contextInfo; |
186 | |
187 | QRhi *m_rhi; |
188 | QHash<QSurface *, SwapChainInfo> m_swapChains; |
189 | QRhiSwapChain *m_currentSwapChain; |
190 | QRhiRenderPassDescriptor *m_currentRenderPassDescriptor; |
191 | QRhiRenderTarget *m_defaultRenderTarget; |
192 | QRhiCommandBuffer *m_defaultCommandBuffer; |
193 | |
194 | #ifndef QT_NO_OPENGL |
195 | QOffscreenSurface *m_fallbackSurface; |
196 | #endif |
197 | }; |
198 | |
199 | } // namespace Rhi |
200 | } // namespace Render |
201 | } // namespace Qt3DRender |
202 | |
203 | QT_END_NAMESPACE |
204 | |
205 | #endif // QT3DRENDER_RENDER_RHI_SUBMISSIONCONTEXT_H |
206 | |