| 1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 4 | |
| 5 | #ifndef QT3DRENDER_RENDER_RHI_SUBMISSIONCONTEXT_H |
| 6 | #define QT3DRENDER_RENDER_RHI_SUBMISSIONCONTEXT_H |
| 7 | |
| 8 | // |
| 9 | // W A R N I N G |
| 10 | // ------------- |
| 11 | // |
| 12 | // This file is not part of the Qt API. It exists for the convenience |
| 13 | // of other Qt classes. This header file may change from version to |
| 14 | // version without notice, or even be removed. |
| 15 | // |
| 16 | // We mean it. |
| 17 | // |
| 18 | |
| 19 | #include <rhibuffer_p.h> |
| 20 | #include <Qt3DRender/qclearbuffers.h> |
| 21 | #include <Qt3DRender/private/handle_types_p.h> |
| 22 | #include <Qt3DRender/qblitframebuffer.h> |
| 23 | #include <Qt3DRender/private/shader_p.h> |
| 24 | #include <Qt3DRender/private/statemask_p.h> |
| 25 | #include <Qt3DRender/private/qgraphicsapifilter_p.h> |
| 26 | #include <shaderparameterpack_p.h> |
| 27 | #include <shadervariables_p.h> |
| 28 | #include <rhihandle_types_p.h> |
| 29 | #include <QSurface> |
| 30 | #include <QOffscreenSurface> |
| 31 | #include <rhi/qrhi.h> |
| 32 | |
| 33 | QT_BEGIN_NAMESPACE |
| 34 | |
| 35 | class QAbstractOpenGLFunctions; |
| 36 | |
| 37 | namespace Qt3DRender { |
| 38 | |
| 39 | namespace Render { |
| 40 | |
| 41 | class Material; |
| 42 | class AttachmentPack; |
| 43 | class Attribute; |
| 44 | class Buffer; |
| 45 | class ShaderManager; |
| 46 | struct StateVariant; |
| 47 | class RenderTarget; |
| 48 | class RenderStateSet; |
| 49 | |
| 50 | namespace Rhi { |
| 51 | |
| 52 | class Renderer; |
| 53 | class GraphicsHelperInterface; |
| 54 | class RHITexture; |
| 55 | class RHIShader; |
| 56 | class RHIShaderManager; |
| 57 | class RenderCommand; |
| 58 | |
| 59 | typedef QPair<QString, int> NamedUniformLocation; |
| 60 | |
| 61 | class Q_AUTOTEST_EXPORT SubmissionContext |
| 62 | { |
| 63 | public: |
| 64 | enum Feature { |
| 65 | MRT = 0, |
| 66 | Tessellation, |
| 67 | UniformBufferObject, |
| 68 | BindableFragmentOutputs, |
| 69 | PrimitiveRestart, |
| 70 | RenderBufferDimensionRetrieval, |
| 71 | TextureDimensionRetrieval, |
| 72 | ShaderStorageObject, |
| 73 | Compute, |
| 74 | DrawBuffersBlend, |
| 75 | BlitFramebuffer, |
| 76 | IndirectDrawing, |
| 77 | MapBuffer, |
| 78 | Fences, |
| 79 | ShaderImage |
| 80 | }; |
| 81 | |
| 82 | enum FBOBindMode { FBODraw, FBORead, FBOReadAndDraw }; |
| 83 | |
| 84 | SubmissionContext(); |
| 85 | ~SubmissionContext(); |
| 86 | |
| 87 | void initialize(); |
| 88 | int id() const; // unique, small integer ID of this context |
| 89 | void setRenderer(Renderer *renderer) { m_renderer = renderer; } |
| 90 | |
| 91 | void setDrivenExternally(bool drivenExternally); |
| 92 | bool drivenExternally() const; |
| 93 | |
| 94 | bool beginDrawing(QSurface *surface); |
| 95 | void endDrawing(bool swapBuffers); |
| 96 | void releaseResources(); |
| 97 | void setOpenGLContext(QOpenGLContext *ctx); |
| 98 | void setRHIContext(QRhi *ctx); |
| 99 | void setDefaultRenderTarget(QRhiRenderTarget *target); |
| 100 | void setCommandBuffer(QRhiCommandBuffer *commandBuffer); |
| 101 | bool isInitialized() const { return m_initialized; } |
| 102 | const GraphicsApiFilterData *contextInfo() const; |
| 103 | |
| 104 | // Shaders |
| 105 | struct ShaderCreationInfo |
| 106 | { |
| 107 | bool linkSucceeded = false; |
| 108 | QString logs; |
| 109 | }; |
| 110 | |
| 111 | ShaderCreationInfo createShaderProgram(RHIShader *shaderNode); |
| 112 | void loadShader(Shader *shader, ShaderManager *shaderManager, |
| 113 | RHIShaderManager *rhiShaderManager); |
| 114 | |
| 115 | |
| 116 | // FBO |
| 117 | QImage readFramebuffer(const QRect &rect); |
| 118 | void blitFramebuffer(Qt3DCore::QNodeId outputRenderTargetId, |
| 119 | Qt3DCore::QNodeId inputRenderTargetId, QRect inputRect, QRect outputRect, |
| 120 | uint defaultFboId, |
| 121 | QRenderTargetOutput::AttachmentPoint inputAttachmentPoint, |
| 122 | QRenderTargetOutput::AttachmentPoint outputAttachmentPoint, |
| 123 | QBlitFramebuffer::InterpolationMethod interpolationMethod); |
| 124 | |
| 125 | // Attributes |
| 126 | void specifyAttribute(const Attribute *attribute, Buffer *buffer, |
| 127 | const ShaderAttribute *attributeDescription); |
| 128 | void specifyIndices(Buffer *buffer); |
| 129 | |
| 130 | // Buffer |
| 131 | void updateBuffer(Buffer *buffer); |
| 132 | QByteArray downloadBufferContent(Buffer *buffer); |
| 133 | void releaseBuffer(Qt3DCore::QNodeId bufferId); |
| 134 | bool hasRHIBufferForBuffer(Buffer *buffer); |
| 135 | RHIBuffer *rhiBufferForRenderBuffer(Buffer *buf); |
| 136 | |
| 137 | // RenderState |
| 138 | void applyStateSet(const RenderStateSet *ss, QRhiGraphicsPipeline *graphicsPipeline); |
| 139 | StateVariant *getState(RenderStateSet *ss, StateMask type) const; |
| 140 | |
| 141 | // Swap chain |
| 142 | |
| 143 | struct SwapChainInfo |
| 144 | { |
| 145 | QRhiSwapChain *swapChain = nullptr; |
| 146 | QRhiRenderBuffer *renderBuffer = nullptr; |
| 147 | QRhiRenderPassDescriptor *renderPassDescriptor = nullptr; |
| 148 | }; |
| 149 | SwapChainInfo *swapChainForSurface(QSurface *surface) noexcept; |
| 150 | |
| 151 | QRhiResourceUpdateBatch *m_currentUpdates {}; |
| 152 | |
| 153 | QRhi *rhi() const { return m_rhi; } |
| 154 | QRhiCommandBuffer *currentFrameCommandBuffer() const; |
| 155 | QRhiRenderTarget *currentFrameRenderTarget() const; |
| 156 | QRhiRenderTarget *defaultRenderTarget() const; |
| 157 | QRhiRenderPassDescriptor *currentRenderPassDescriptor() const; |
| 158 | QRhiSwapChain *currentSwapChain() const; |
| 159 | QSurfaceFormat format() const noexcept; |
| 160 | |
| 161 | private: |
| 162 | // FBO |
| 163 | void bindFrameBufferAttachmentHelper(GLuint fboId, const AttachmentPack &attachments); |
| 164 | void activateDrawBuffers(const AttachmentPack &attachments); |
| 165 | // Buffers |
| 166 | HRHIBuffer createRHIBufferFor(Buffer *buffer); |
| 167 | void uploadDataToRHIBuffer(Buffer *buffer, RHIBuffer *b); |
| 168 | QByteArray downloadDataFromRHIBuffer(Buffer *buffer, RHIBuffer *b); |
| 169 | bool bindRHIBuffer(RHIBuffer *buffer, RHIBuffer::Type type); |
| 170 | |
| 171 | // States |
| 172 | void applyState(const StateVariant &state, QRhiGraphicsPipeline *graphicsPipeline); |
| 173 | |
| 174 | bool m_initialized; |
| 175 | bool m_ownsRhiCtx; |
| 176 | bool m_drivenExternally; |
| 177 | |
| 178 | QHash<Qt3DCore::QNodeId, HRHIBuffer> m_renderBufferHash; |
| 179 | |
| 180 | Material *m_material; |
| 181 | |
| 182 | Renderer *m_renderer; |
| 183 | |
| 184 | GraphicsApiFilterData m_contextInfo; |
| 185 | |
| 186 | QRhi *m_rhi; |
| 187 | QHash<QSurface *, SwapChainInfo> m_swapChains; |
| 188 | QRhiSwapChain *m_currentSwapChain; |
| 189 | QRhiRenderPassDescriptor *m_currentRenderPassDescriptor; |
| 190 | QRhiRenderTarget *m_defaultRenderTarget; |
| 191 | QRhiCommandBuffer *m_defaultCommandBuffer; |
| 192 | |
| 193 | #ifndef QT_NO_OPENGL |
| 194 | QOffscreenSurface *m_fallbackSurface; |
| 195 | #endif |
| 196 | }; |
| 197 | |
| 198 | } // namespace Rhi |
| 199 | } // namespace Render |
| 200 | } // namespace Qt3DRender |
| 201 | |
| 202 | QT_END_NAMESPACE |
| 203 | |
| 204 | #endif // QT3DRENDER_RENDER_RHI_SUBMISSIONCONTEXT_H |
| 205 | |