| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | |
| 31 | #ifndef PX_PHYSICS_NX_TRIANGLEMESH_GEOMETRY |
| 32 | #define PX_PHYSICS_NX_TRIANGLEMESH_GEOMETRY |
| 33 | /** \addtogroup geomutils |
| 34 | @{ |
| 35 | */ |
| 36 | #include "geometry/PxGeometry.h" |
| 37 | #include "geometry/PxMeshScale.h" |
| 38 | #include "common/PxCoreUtilityTypes.h" |
| 39 | |
| 40 | #if !PX_DOXYGEN |
| 41 | namespace physx |
| 42 | { |
| 43 | #endif |
| 44 | |
| 45 | class PxTriangleMesh; |
| 46 | |
| 47 | |
| 48 | /** |
| 49 | \brief Flags controlling the simulated behavior of the triangle mesh geometry. |
| 50 | |
| 51 | Used in ::PxMeshGeometryFlags. |
| 52 | */ |
| 53 | struct PxMeshGeometryFlag |
| 54 | { |
| 55 | enum Enum |
| 56 | { |
| 57 | eDOUBLE_SIDED = (1<<1) //!< Meshes with this flag set are treated as double-sided. |
| 58 | //!< This flag is currently only used for raycasts and sweeps (it is ignored for overlap queries). |
| 59 | //!< For detailed specifications of this flag for meshes and heightfields please refer to the Geometry Query section of the user guide. |
| 60 | }; |
| 61 | }; |
| 62 | |
| 63 | /** |
| 64 | \brief collection of set bits defined in PxMeshGeometryFlag. |
| 65 | |
| 66 | @see PxMeshGeometryFlag |
| 67 | */ |
| 68 | typedef PxFlags<PxMeshGeometryFlag::Enum,PxU8> PxMeshGeometryFlags; |
| 69 | PX_FLAGS_OPERATORS(PxMeshGeometryFlag::Enum,PxU8) |
| 70 | |
| 71 | /** |
| 72 | \brief Triangle mesh geometry class. |
| 73 | |
| 74 | This class unifies a mesh object with a scaling transform, and |
| 75 | lets the combined object be used anywhere a PxGeometry is needed. |
| 76 | |
| 77 | The scaling is a transform along arbitrary axes contained in the scale object. |
| 78 | The vertices of the mesh in geometry (or shape) space is the |
| 79 | PxMeshScale::toMat33() transform, multiplied by the vertex space vertices |
| 80 | in the PxConvexMesh object. |
| 81 | */ |
| 82 | class PxTriangleMeshGeometry : public PxGeometry |
| 83 | { |
| 84 | public: |
| 85 | /** |
| 86 | \brief Default constructor. |
| 87 | |
| 88 | Creates an empty object with a NULL mesh and identity scale. |
| 89 | */ |
| 90 | PX_INLINE PxTriangleMeshGeometry() : |
| 91 | PxGeometry (PxGeometryType::eTRIANGLEMESH), |
| 92 | triangleMesh(NULL) |
| 93 | {} |
| 94 | |
| 95 | /** |
| 96 | \brief Constructor. |
| 97 | \param[in] mesh Mesh pointer. May be NULL, though this will not make the object valid for shape construction. |
| 98 | \param[in] scaling Scale factor. |
| 99 | \param[in] flags Mesh flags. |
| 100 | \ |
| 101 | */ |
| 102 | PX_INLINE PxTriangleMeshGeometry( PxTriangleMesh* mesh, |
| 103 | const PxMeshScale& scaling = PxMeshScale(), |
| 104 | PxMeshGeometryFlags flags = PxMeshGeometryFlags()) : |
| 105 | PxGeometry (PxGeometryType::eTRIANGLEMESH), |
| 106 | scale (scaling), |
| 107 | meshFlags (flags), |
| 108 | triangleMesh(mesh) |
| 109 | {} |
| 110 | |
| 111 | /** |
| 112 | \brief Returns true if the geometry is valid. |
| 113 | |
| 114 | \return True if the current settings are valid for shape creation. |
| 115 | |
| 116 | \note A valid triangle mesh has a positive scale value in each direction (scale.scale.x > 0, scale.scale.y > 0, scale.scale.z > 0). |
| 117 | It is illegal to call PxRigidActor::createShape and PxPhysics::createShape with a triangle mesh that has zero extents in any direction. |
| 118 | |
| 119 | @see PxRigidActor::createShape, PxPhysics::createShape |
| 120 | */ |
| 121 | PX_INLINE bool isValid() const; |
| 122 | |
| 123 | public: |
| 124 | PxMeshScale scale; //!< The scaling transformation. |
| 125 | PxMeshGeometryFlags meshFlags; //!< Mesh flags. |
| 126 | PxPadding<3> paddingFromFlags; //!< padding for mesh flags |
| 127 | PxTriangleMesh* triangleMesh; //!< A reference to the mesh object. |
| 128 | }; |
| 129 | |
| 130 | |
| 131 | PX_INLINE bool PxTriangleMeshGeometry::isValid() const |
| 132 | { |
| 133 | if(mType != PxGeometryType::eTRIANGLEMESH) |
| 134 | return false; |
| 135 | if(!scale.scale.isFinite() || !scale.rotation.isUnit()) |
| 136 | return false; |
| 137 | if(!scale.isValidForTriangleMesh()) |
| 138 | return false; |
| 139 | if(!triangleMesh) |
| 140 | return false; |
| 141 | |
| 142 | return true; |
| 143 | } |
| 144 | |
| 145 | #if !PX_DOXYGEN |
| 146 | } // namespace physx |
| 147 | #endif |
| 148 | |
| 149 | /** @} */ |
| 150 | #endif |
| 151 | |