| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | #ifndef GU_TRIANGLEMESH_RTREE_H |
| 31 | #define GU_TRIANGLEMESH_RTREE_H |
| 32 | |
| 33 | #include "GuTriangleMesh.h" |
| 34 | |
| 35 | namespace physx |
| 36 | { |
| 37 | class GuMeshFactory; |
| 38 | |
| 39 | namespace Gu |
| 40 | { |
| 41 | |
| 42 | #if PX_VC |
| 43 | #pragma warning(push) |
| 44 | #pragma warning(disable: 4324) // Padding was added at the end of a structure because of a __declspec(align) value. |
| 45 | #endif |
| 46 | |
| 47 | class RTreeTriangleMesh : public TriangleMesh |
| 48 | { |
| 49 | public: |
| 50 | virtual const char* getConcreteTypeName() const { return "PxBVH33TriangleMesh" ; } |
| 51 | // PX_SERIALIZATION |
| 52 | RTreeTriangleMesh(PxBaseFlags baseFlags) : TriangleMesh(baseFlags), mRTree(PxEmpty) {} |
| 53 | PX_PHYSX_COMMON_API virtual void (PxSerializationContext& ctx); |
| 54 | void (PxDeserializationContext&); |
| 55 | PX_PHYSX_COMMON_API static TriangleMesh* createObject(PxU8*& address, PxDeserializationContext& context); |
| 56 | PX_PHYSX_COMMON_API static void getBinaryMetaData(PxOutputStream& stream); |
| 57 | //~PX_SERIALIZATION |
| 58 | RTreeTriangleMesh(GuMeshFactory& factory, TriangleMeshData& data); |
| 59 | virtual ~RTreeTriangleMesh(){} |
| 60 | |
| 61 | virtual PxMeshMidPhase::Enum getMidphaseID() const { return PxMeshMidPhase::eBVH33; } |
| 62 | |
| 63 | #if PX_ENABLE_DYNAMIC_MESH_RTREE |
| 64 | virtual PxVec3* getVerticesForModification(); |
| 65 | virtual PxBounds3 refitBVH(); |
| 66 | #endif |
| 67 | |
| 68 | PX_FORCE_INLINE const Gu::RTree& getRTree() const { return mRTree; } |
| 69 | private: |
| 70 | Gu::RTree mRTree; |
| 71 | }; |
| 72 | |
| 73 | #if PX_VC |
| 74 | #pragma warning(pop) |
| 75 | #endif |
| 76 | |
| 77 | } // namespace Gu |
| 78 | |
| 79 | } |
| 80 | |
| 81 | #endif |
| 82 | |