| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | |
| 31 | #ifndef BP_BROADPHASE_H |
| 32 | #define BP_BROADPHASE_H |
| 33 | |
| 34 | #include "foundation/PxUnionCast.h" |
| 35 | #include "PxBroadPhase.h" |
| 36 | #include "BpAABBManager.h" |
| 37 | |
| 38 | namespace physx |
| 39 | { |
| 40 | class PxcScratchAllocator; |
| 41 | |
| 42 | namespace Bp |
| 43 | { |
| 44 | |
| 45 | class BroadPhaseUpdateData; |
| 46 | |
| 47 | |
| 48 | /** |
| 49 | \brief Base broad phase class. Functions only relevant to MBP. |
| 50 | */ |
| 51 | class BroadPhaseBase |
| 52 | { |
| 53 | public: |
| 54 | BroadPhaseBase() {} |
| 55 | virtual ~BroadPhaseBase() {} |
| 56 | |
| 57 | /** |
| 58 | \brief Gets broad-phase caps. |
| 59 | |
| 60 | \param[out] caps Broad-phase caps |
| 61 | \return True if success |
| 62 | */ |
| 63 | virtual bool getCaps(PxBroadPhaseCaps& caps) const |
| 64 | { |
| 65 | caps.maxNbRegions = 0; |
| 66 | caps.maxNbObjects = 0; |
| 67 | caps.needsPredefinedBounds = false; |
| 68 | return true; |
| 69 | } |
| 70 | |
| 71 | /** |
| 72 | \brief Returns number of regions currently registered in the broad-phase. |
| 73 | |
| 74 | \return Number of regions |
| 75 | */ |
| 76 | virtual PxU32 getNbRegions() const |
| 77 | { |
| 78 | return 0; |
| 79 | } |
| 80 | |
| 81 | /** |
| 82 | \brief Gets broad-phase regions. |
| 83 | |
| 84 | \param[out] userBuffer Returned broad-phase regions |
| 85 | \param[in] bufferSize Size of userBuffer |
| 86 | \param[in] startIndex Index of first desired region, in [0 ; getNbRegions()[ |
| 87 | \return Number of written out regions |
| 88 | */ |
| 89 | virtual PxU32 getRegions(PxBroadPhaseRegionInfo* userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const |
| 90 | { |
| 91 | PX_UNUSED(userBuffer); |
| 92 | PX_UNUSED(bufferSize); |
| 93 | PX_UNUSED(startIndex); |
| 94 | return 0; |
| 95 | } |
| 96 | |
| 97 | /** |
| 98 | \brief Adds a new broad-phase region. |
| 99 | |
| 100 | The bounds for the new region must be non-empty, otherwise an error occurs and the call is ignored. |
| 101 | |
| 102 | The total number of regions is limited to 256. If that number is exceeded, the call is ignored. |
| 103 | |
| 104 | The newly added region will be automatically populated with already existing SDK objects that touch it, if the |
| 105 | 'populateRegion' parameter is set to true. Otherwise the newly added region will be empty, and it will only be |
| 106 | populated with objects when those objects are added to the simulation, or updated if they already exist. |
| 107 | |
| 108 | Using 'populateRegion=true' has a cost, so it is best to avoid it if possible. In particular it is more efficient |
| 109 | to create the empty regions first (with populateRegion=false) and then add the objects afterwards (rather than |
| 110 | the opposite). |
| 111 | |
| 112 | Objects automatically move from one region to another during their lifetime. The system keeps tracks of what |
| 113 | regions a given object is in. It is legal for an object to be in an arbitrary number of regions. However if an |
| 114 | object leaves all regions, or is created outside of all regions, several things happen: |
| 115 | - collisions get disabled for this object |
| 116 | - if a PxBroadPhaseCallback object is provided, an "out-of-bounds" event is generated via that callback |
| 117 | - if a PxBroadPhaseCallback object is not provided, a warning/error message is sent to the error stream |
| 118 | |
| 119 | If an object goes out-of-bounds and user deletes it during the same frame, neither the out-of-bounds event nor the |
| 120 | error message is generated. |
| 121 | |
| 122 | If an out-of-bounds object, whose collisions are disabled, re-enters a valid broadphase region, then collisions |
| 123 | are re-enabled for that object. |
| 124 | |
| 125 | \param[in] region User-provided region data |
| 126 | \param[in] populateRegion True to automatically populate the newly added region with existing objects touching it |
| 127 | |
| 128 | \return Handle for newly created region, or 0xffffffff in case of failure. |
| 129 | */ |
| 130 | virtual PxU32 addRegion(const PxBroadPhaseRegion& region, bool populateRegion, const PxBounds3* boundsArray, const PxReal* contactDistance) |
| 131 | { |
| 132 | PX_UNUSED(region); |
| 133 | PX_UNUSED(populateRegion); |
| 134 | PX_UNUSED(boundsArray); |
| 135 | PX_UNUSED(contactDistance); |
| 136 | return 0xffffffff; |
| 137 | } |
| 138 | |
| 139 | /** |
| 140 | \brief Removes a new broad-phase region. |
| 141 | |
| 142 | If the region still contains objects, and if those objects do not overlap any region any more, they are not |
| 143 | automatically removed from the simulation. Instead, the PxBroadPhaseCallback::onObjectOutOfBounds notification |
| 144 | is used for each object. Users are responsible for removing the objects from the simulation if this is the |
| 145 | desired behavior. |
| 146 | |
| 147 | If the handle is invalid, or if a valid handle is removed twice, an error message is sent to the error stream. |
| 148 | |
| 149 | \param[in] handle Region's handle, as returned by PxScene::addBroadPhaseRegion. |
| 150 | \return True if success |
| 151 | */ |
| 152 | virtual bool removeRegion(PxU32 handle) |
| 153 | { |
| 154 | PX_UNUSED(handle); |
| 155 | return false; |
| 156 | } |
| 157 | |
| 158 | /* |
| 159 | \brief Return the number of objects that are not in any region. |
| 160 | */ |
| 161 | virtual PxU32 getNbOutOfBoundsObjects() const |
| 162 | { |
| 163 | return 0; |
| 164 | } |
| 165 | |
| 166 | /* |
| 167 | \brief Return an array of objects that are not in any region. |
| 168 | */ |
| 169 | virtual const PxU32* getOutOfBoundsObjects() const |
| 170 | { |
| 171 | return NULL; |
| 172 | } |
| 173 | }; |
| 174 | |
| 175 | |
| 176 | /* |
| 177 | \brief Structure used to report created and deleted broadphase pairs |
| 178 | \note The indices mVolA and mVolB correspond to the bounds indices |
| 179 | BroadPhaseUpdateData::mCreated used by BroadPhase::update |
| 180 | @see BroadPhase::getCreatedPairs, BroadPhase::getDeletedPairs |
| 181 | */ |
| 182 | struct BroadPhasePair |
| 183 | { |
| 184 | BroadPhasePair(ShapeHandle volA, ShapeHandle volB) : |
| 185 | mVolA (PxMin(a: volA, b: volB)), |
| 186 | mVolB (PxMax(a: volA, b: volB)) |
| 187 | { |
| 188 | } |
| 189 | BroadPhasePair() : |
| 190 | mVolA (BP_INVALID_BP_HANDLE), |
| 191 | mVolB (BP_INVALID_BP_HANDLE) |
| 192 | { |
| 193 | } |
| 194 | |
| 195 | ShapeHandle mVolA; // NB: mVolA < mVolB |
| 196 | ShapeHandle mVolB; |
| 197 | }; |
| 198 | |
| 199 | class BroadPhase : public BroadPhaseBase |
| 200 | { |
| 201 | public: |
| 202 | |
| 203 | virtual PxBroadPhaseType::Enum getType() const = 0; |
| 204 | |
| 205 | /** |
| 206 | \brief Instantiate a BroadPhase instance. |
| 207 | \param[in] bpType - the bp type (either mbp or sap). This is typically specified in PxSceneDesc. |
| 208 | \param[in] maxNbRegions is the expected maximum number of broad-phase regions. |
| 209 | \param[in] maxNbBroadPhaseOverlaps is the expected maximum number of broad-phase overlaps. |
| 210 | \param[in] maxNbStaticShapes is the expected maximum number of static shapes. |
| 211 | \param[in] maxNbDynamicShapes is the expected maximum number of dynamic shapes. |
| 212 | \param[in] contextID is the context ID parameter sent to the profiler |
| 213 | \return The instantiated BroadPhase. |
| 214 | \note maxNbRegions is only used if mbp is the chosen broadphase (PxBroadPhaseType::eMBP) |
| 215 | \note maxNbRegions, maxNbBroadPhaseOverlaps, maxNbStaticShapes and maxNbDynamicShapes are typically specified in PxSceneLimits |
| 216 | */ |
| 217 | static BroadPhase* create( |
| 218 | const PxBroadPhaseType::Enum bpType, |
| 219 | const PxU32 maxNbRegions, |
| 220 | const PxU32 maxNbBroadPhaseOverlaps, |
| 221 | const PxU32 maxNbStaticShapes, |
| 222 | const PxU32 maxNbDynamicShapes, |
| 223 | PxU64 contextID); |
| 224 | |
| 225 | |
| 226 | /** |
| 227 | \brief Shutdown of the broadphase. |
| 228 | */ |
| 229 | virtual void destroy() = 0; |
| 230 | |
| 231 | /** |
| 232 | \brief Update the broadphase and compute the lists of created/deleted pairs. |
| 233 | |
| 234 | \param[in] numCpuTasks the number of cpu tasks that can be used for the broadphase update. |
| 235 | |
| 236 | \param[in] scratchAllocator - a PxcScratchAllocator instance used for temporary memory allocations. |
| 237 | This must be non-null. |
| 238 | |
| 239 | \param[in] updateData a description of changes to the collection of aabbs since the last broadphase update. |
| 240 | The changes detail the indices of the bounds that have been added/updated/removed as well as an array of all |
| 241 | bound coordinates and an array of group ids used to filter pairs with the same id. |
| 242 | @see BroadPhaseUpdateData |
| 243 | |
| 244 | \param[in] continuation the task that is in the queue to be executed immediately after the broadphase has completed its update. NULL is not supported. |
| 245 | \param[in] nPhaseUnlockTask this task will have its ref count decremented when it is safe to permit NP to run in parallel with BP. NULL is supported. |
| 246 | |
| 247 | \note In PX_CHECKED and PX_DEBUG build configurations illegal input data (that does not conform to the BroadPhaseUpdateData specifications) triggers |
| 248 | a special code-path that entirely bypasses the broadphase and issues a warning message to the error stream. No guarantees can be made about the |
| 249 | correctness/consistency of broadphase behavior with illegal input data in PX_RELEASE and PX_PROFILE configs because validity checks are not active |
| 250 | in these builds. |
| 251 | */ |
| 252 | |
| 253 | virtual void update(const PxU32 numCpuTasks, PxcScratchAllocator* scratchAllocator, const BroadPhaseUpdateData& updateData, physx::PxBaseTask* continuation, physx::PxBaseTask* nPhaseUnlockTask) = 0; |
| 254 | |
| 255 | /** |
| 256 | \brief Fetch the results of any asynchronous broad phase work. |
| 257 | */ |
| 258 | virtual void fetchBroadPhaseResults(physx::PxBaseTask* nPhaseUnlockTask) = 0; |
| 259 | |
| 260 | /* |
| 261 | \brief Return the number of created aabb overlap pairs computed in the execution of update() that has just completed. |
| 262 | */ |
| 263 | virtual PxU32 getNbCreatedPairs() const = 0; |
| 264 | |
| 265 | /* |
| 266 | \brief Return the array of created aabb overlap pairs computed in the execution of update() that has just completed. |
| 267 | Note that each overlap pair is reported only on the frame when the overlap first occurs. The overlap persists |
| 268 | until the pair appears in the list of deleted pairs or either of the bounds in the pair is removed from the broadphase. |
| 269 | A created overlap must involve at least one of the bounds of the overlap pair appearing in either the created or updated list. |
| 270 | It is impossible for the same pair to appear simultaneously in the list of created and deleted overlap pairs. |
| 271 | An overlap is defined as a pair of bounds that overlap on all three axes; that is when maxA > minB and maxB > minA for all three axes. |
| 272 | The rule that minima(maxima) are even(odd) (see BroadPhaseUpdateData) removes the ambiguity of touching bounds. |
| 273 | |
| 274 | */ |
| 275 | virtual BroadPhasePair* getCreatedPairs() = 0; |
| 276 | |
| 277 | /** |
| 278 | \brief Return the number of deleted overlap pairs computed in the execution of update() that has just completed. |
| 279 | */ |
| 280 | virtual PxU32 getNbDeletedPairs() const = 0; |
| 281 | |
| 282 | /** |
| 283 | \brief Return the number of deleted overlap pairs computed in the execution of update() that has just completed. |
| 284 | Note that a deleted pair can only be reported if that pair has already appeared in the list of created pairs in an earlier update. |
| 285 | A lost overlap occurs when a pair of bounds previously overlapped on all three axes but have now separated on at least one axis. |
| 286 | A lost overlap must involve at least one of the bounds of the lost overlap pair appearing in the updated list. |
| 287 | Lost overlaps arising from removal of bounds from the broadphase do not appear in the list of deleted pairs. |
| 288 | It is impossible for the same pair to appear simultaneously in the list of created and deleted pairs. |
| 289 | The test for overlap is conservative throughout, meaning that deleted pairs do not include touching pairs. |
| 290 | */ |
| 291 | virtual BroadPhasePair* getDeletedPairs() = 0; |
| 292 | |
| 293 | /** |
| 294 | \brief After the broadphase has completed its update() function and the created/deleted pairs have been queried |
| 295 | with getCreatedPairs/getDeletedPairs it is desirable to free any memory that was temporarily acquired for the update but is |
| 296 | is no longer required post-update. This can be achieved with the function freeBuffers(). |
| 297 | */ |
| 298 | virtual void freeBuffers() = 0; |
| 299 | |
| 300 | /** |
| 301 | \brief Adjust internal structures after all bounds have been adjusted due to a scene origin shift. |
| 302 | */ |
| 303 | virtual void shiftOrigin(const PxVec3& shift, const PxBounds3* boundsArray, const PxReal* contactDistances) = 0; |
| 304 | |
| 305 | /** |
| 306 | \brief Test that the created/updated/removed lists obey the rules that |
| 307 | 1. object ids can only feature in the created list if they have never been previously added or if they were previously removed. |
| 308 | 2. object ids can only be added to the updated list if they have been previously added without being removed. |
| 309 | 3. objects ids can only be added to the removed list if they have been previously added without being removed. |
| 310 | */ |
| 311 | #if PX_CHECKED |
| 312 | virtual bool isValid(const BroadPhaseUpdateData& updateData) const = 0; |
| 313 | #endif |
| 314 | |
| 315 | virtual BroadPhasePair* getBroadPhasePairs() const = 0; |
| 316 | |
| 317 | virtual void deletePairs() = 0; |
| 318 | |
| 319 | // PT: for unit-testing the non-GPU versions |
| 320 | virtual void singleThreadedUpdate(PxcScratchAllocator* /*scratchAllocator*/, const BroadPhaseUpdateData& /*updateData*/){} |
| 321 | }; |
| 322 | |
| 323 | } //namespace Bp |
| 324 | |
| 325 | } //namespace physx |
| 326 | |
| 327 | #endif //BP_BROADPHASE_H |
| 328 | |