1 | use super::*;
|
2 | use crate::{gl46 as native_gl, version::Version};
|
3 | use std::ffi::CStr;
|
4 | use std::ptr;
|
5 | use std::{collections::HashSet, ffi::CString, num::NonZeroU32};
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6 |
|
7 | #[derive (Default)]
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8 | struct Constants {
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9 | max_label_length: i32,
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10 | }
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11 |
|
12 | /// Store a boxed callback (i.e., `Box<Box<dyn FnMut(...)>>`) as a raw pointer, so that it can be
|
13 | /// referenced by the C API and later converted back into a `Box` and dropped.
|
14 | ///
|
15 | /// We use a raw pointer here because `Box` aliasing rules are not fully defined, so we can'
|
16 | /// guarantee that it's not undefined behavior to keep a `Box` here while it's used as a raw
|
17 | /// pointer in the C API.
|
18 | struct DebugCallbackRawPtr {
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19 | callback: *mut std::os::raw::c_void,
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20 | }
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21 |
|
22 | unsafe impl Send for DebugCallbackRawPtr {}
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23 | unsafe impl Sync for DebugCallbackRawPtr {}
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24 |
|
25 | impl Drop for DebugCallbackRawPtr {
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26 | fn drop(&mut self) {
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27 | unsafe {
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28 | // Convert callback back into `Box` and drop it.
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29 | let thin_ptr: Box> = Box::from_raw(self.callback as *mut DebugCallback);
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30 | let callback: Box = *thin_ptr;
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31 | drop(callback);
|
32 | }
|
33 | }
|
34 | }
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35 |
|
36 | pub struct Context {
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37 | raw: native_gl::GlFns,
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38 | extensions: HashSet<String>,
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39 | constants: Constants,
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40 | version: Version,
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41 | debug_callback: Option<DebugCallbackRawPtr>,
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42 | }
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43 |
|
44 | impl Context {
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45 | pub unsafe fn from_loader_function_cstr<F>(mut loader_function: F) -> Self
|
46 | where
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47 | F: FnMut(&CStr) -> *const std::os::raw::c_void,
|
48 | {
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49 | let raw: native_gl::GlFns =
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50 | native_gl::GlFns::load_with(|p: *const std::os::raw::c_char| {
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51 | let c_str = std::ffi::CStr::from_ptr(p);
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52 | loader_function(c_str) as *mut std::os::raw::c_void
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53 | });
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54 |
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55 | // Retrieve and parse `GL_VERSION`
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56 | let raw_string = raw.GetString(VERSION);
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57 |
|
58 | if raw_string.is_null() {
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59 | panic!("Reading GL_VERSION failed. Make sure there is a valid GL context currently active." )
|
60 | }
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61 |
|
62 | let raw_version = std::ffi::CStr::from_ptr(raw_string as *const native_gl::GLchar)
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63 | .to_str()
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64 | .unwrap()
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65 | .to_owned();
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66 | let version = Version::parse(&raw_version).unwrap();
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67 |
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68 | // Setup extensions and constants after the context has been built
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69 | let mut context = Self {
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70 | raw,
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71 | extensions: HashSet::new(),
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72 | constants: Constants::default(),
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73 | version,
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74 | debug_callback: None,
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75 | };
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76 |
|
77 | // Use core-only functions to populate extension list
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78 | if (context.version >= Version::new(3, 0, None, String::from("" )))
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79 | || (context.version >= Version::new_embedded(3, 0, String::from("" )))
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80 | {
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81 | let num_extensions = context.get_parameter_i32(NUM_EXTENSIONS);
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82 | for i in 0..num_extensions {
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83 | let extension_name = context.get_parameter_indexed_string(EXTENSIONS, i as u32);
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84 | context.extensions.insert(extension_name);
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85 | }
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86 | } else {
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87 | // Fallback
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88 | context.extensions.extend(
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89 | context
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90 | .get_parameter_string(EXTENSIONS)
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91 | .split(' ' )
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92 | .map(|s| s.to_string()),
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93 | );
|
94 | };
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95 |
|
96 | // After the extensions are known, we can populate constants (including
|
97 | // constants that depend on extensions being enabled)
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98 | context.constants.max_label_length = if context.supports_debug() {
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99 | context.get_parameter_i32(MAX_LABEL_LENGTH)
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100 | } else {
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101 | 0
|
102 | };
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103 |
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104 | context
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105 | }
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106 |
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107 | pub unsafe fn from_loader_function<F>(mut loader_function: F) -> Self
|
108 | where
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109 | F: FnMut(&str) -> *const std::os::raw::c_void,
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110 | {
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111 | Self::from_loader_function_cstr(move |name| loader_function(name.to_str().unwrap()))
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112 | }
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113 |
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114 | /// Creates a texture from an external GL name.
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115 | ///
|
116 | /// This can be useful when a texture is created outside of glow (e.g. OpenXR surface) but glow
|
117 | /// still needs access to it for rendering.
|
118 | #[deprecated = "Use the NativeTexture constructor instead" ]
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119 | pub unsafe fn create_texture_from_gl_name(gl_name: native_gl::GLuint) -> NativeTexture {
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120 | NativeTexture(non_zero_gl_name(gl_name))
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121 | }
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122 |
|
123 | /// Creates a framebuffer from an external GL name.
|
124 | ///
|
125 | /// This can be useful when a framebuffer is created outside of glow (e.g: via `surfman` or another
|
126 | /// crate that supports sharing of buffers between GL contexts), but glow needs to set it as a target.
|
127 | #[deprecated = "Use the NativeFramebuffer constructor instead" ]
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128 | pub unsafe fn create_framebuffer_from_gl_name(gl_name: native_gl::GLuint) -> NativeFramebuffer {
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129 | NativeFramebuffer(non_zero_gl_name(gl_name))
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130 | }
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131 |
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132 | unsafe fn get_parameter_gl_name(&self, parameter: u32) -> Option<NonZeroU32> {
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133 | let value = self.get_parameter_i32(parameter) as u32;
|
134 | if value == 0 {
|
135 | None
|
136 | } else {
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137 | Some(non_zero_gl_name(value))
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138 | }
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139 | }
|
140 | }
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141 |
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142 | impl std::fmt::Debug for Context {
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143 | fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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144 | write!(f, "Native_GL_Context" )
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145 | }
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146 | }
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147 |
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148 | fn non_zero_gl_name(value: native_gl::GLuint) -> NonZeroU32 {
|
149 | NonZeroU32::new(value as u32).expect(msg:"expected non-zero GL name" )
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150 | }
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151 |
|
152 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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153 | pub struct NativeShader(pub NonZeroU32);
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154 |
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155 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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156 | pub struct NativeProgram(pub NonZeroU32);
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157 |
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158 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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159 | pub struct NativeBuffer(pub NonZeroU32);
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160 |
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161 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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162 | pub struct NativeVertexArray(pub NonZeroU32);
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163 |
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164 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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165 | pub struct NativeTexture(pub NonZeroU32);
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166 |
|
167 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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168 | pub struct NativeSampler(pub NonZeroU32);
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169 |
|
170 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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171 | pub struct NativeFence(pub native_gl::GLsync);
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172 |
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173 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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174 | pub struct NativeFramebuffer(pub NonZeroU32);
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175 |
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176 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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177 | pub struct NativeRenderbuffer(pub NonZeroU32);
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178 |
|
179 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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180 | pub struct NativeQuery(pub NonZeroU32);
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181 |
|
182 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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183 | pub struct NativeUniformLocation(pub native_gl::GLuint);
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184 |
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185 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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186 | pub struct NativeTransformFeedback(pub NonZeroU32);
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187 |
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188 | impl crate::__private::Sealed for Context {}
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189 |
|
190 | impl HasContext for Context {
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191 | type Shader = NativeShader;
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192 | type Program = NativeProgram;
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193 | type Buffer = NativeBuffer;
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194 | type VertexArray = NativeVertexArray;
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195 | type Texture = NativeTexture;
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196 | type Sampler = NativeSampler;
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197 | type Fence = NativeFence;
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198 | type Framebuffer = NativeFramebuffer;
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199 | type Renderbuffer = NativeRenderbuffer;
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200 | type Query = NativeQuery;
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201 | type UniformLocation = NativeUniformLocation;
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202 | type TransformFeedback = NativeTransformFeedback;
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203 |
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204 | fn supported_extensions(&self) -> &HashSet<String> {
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205 | &self.extensions
|
206 | }
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207 |
|
208 | fn supports_debug(&self) -> bool {
|
209 | if self.extensions.contains("GL_KHR_debug" ) {
|
210 | // Supports extension (either GL or GL ES)
|
211 | true
|
212 | } else if self.version.is_embedded {
|
213 | // GL ES >= 3.2
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214 | self.version.major == 3 && self.version.minor >= 2
|
215 | } else {
|
216 | // GL >= 4.3
|
217 | self.version.major == 4 && self.version.minor >= 3
|
218 | }
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219 | }
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220 |
|
221 | fn version(&self) -> &Version {
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222 | &self.version
|
223 | }
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224 |
|
225 | unsafe fn create_framebuffer(&self) -> Result<Self::Framebuffer, String> {
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226 | let gl = &self.raw;
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227 | let mut name = 0;
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228 | gl.GenFramebuffers(1, &mut name);
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229 | NonZeroU32::new(name)
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230 | .map(NativeFramebuffer)
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231 | .ok_or_else(|| String::from("Unable to create Framebuffer object" ))
|
232 | }
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233 |
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234 | unsafe fn create_named_framebuffer(&self) -> Result<Self::Framebuffer, String> {
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235 | let gl = &self.raw;
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236 | let mut name = 0;
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237 | gl.CreateFramebuffers(1, &mut name);
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238 | NonZeroU32::new(name)
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239 | .map(NativeFramebuffer)
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240 | .ok_or_else(|| String::from("Unable to create Framebuffer object" ))
|
241 | }
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242 |
|
243 | unsafe fn is_framebuffer(&self, framebuffer: Self::Framebuffer) -> bool {
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244 | let gl = &self.raw;
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245 | gl.IsFramebuffer(framebuffer.0.get()) != 0
|
246 | }
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247 |
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248 | unsafe fn create_query(&self) -> Result<Self::Query, String> {
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249 | let gl = &self.raw;
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250 | let mut name = 0;
|
251 | if gl.GenQueries_is_loaded() {
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252 | gl.GenQueries(1, &mut name);
|
253 | } else {
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254 | gl.GenQueriesEXT(1, &mut name);
|
255 | }
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256 | NonZeroU32::new(name)
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257 | .map(NativeQuery)
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258 | .ok_or_else(|| String::from("Unable to create Query object" ))
|
259 | }
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260 |
|
261 | unsafe fn create_renderbuffer(&self) -> Result<Self::Renderbuffer, String> {
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262 | let gl = &self.raw;
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263 | let mut name = 0;
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264 | gl.GenRenderbuffers(1, &mut name);
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265 | NonZeroU32::new(name)
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266 | .map(NativeRenderbuffer)
|
267 | .ok_or_else(|| String::from("Unable to create Renderbuffer object" ))
|
268 | }
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269 |
|
270 | unsafe fn is_renderbuffer(&self, renderbuffer: Self::Renderbuffer) -> bool {
|
271 | let gl = &self.raw;
|
272 | gl.IsRenderbuffer(renderbuffer.0.get()) != 0
|
273 | }
|
274 |
|
275 | unsafe fn create_sampler(&self) -> Result<Self::Sampler, String> {
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276 | let gl = &self.raw;
|
277 | let mut name = 0;
|
278 | gl.GenSamplers(1, &mut name);
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279 | NonZeroU32::new(name)
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280 | .map(NativeSampler)
|
281 | .ok_or_else(|| String::from("Unable to create Sampler object" ))
|
282 | }
|
283 |
|
284 | unsafe fn create_shader(&self, shader_type: u32) -> Result<Self::Shader, String> {
|
285 | let gl = &self.raw;
|
286 | NonZeroU32::new(gl.CreateShader(shader_type as u32))
|
287 | .map(NativeShader)
|
288 | .ok_or_else(|| String::from("Unable to create Shader object" ))
|
289 | }
|
290 |
|
291 | unsafe fn is_shader(&self, shader: Self::Shader) -> bool {
|
292 | let gl = &self.raw;
|
293 | gl.IsShader(shader.0.get()) != 0
|
294 | }
|
295 |
|
296 | unsafe fn create_texture(&self) -> Result<Self::Texture, String> {
|
297 | let gl = &self.raw;
|
298 | let mut name = 0;
|
299 | gl.GenTextures(1, &mut name);
|
300 | NonZeroU32::new(name)
|
301 | .map(NativeTexture)
|
302 | .ok_or_else(|| String::from("Unable to create Texture object" ))
|
303 | }
|
304 |
|
305 | unsafe fn create_named_texture(&self, target: u32) -> Result<Self::Texture, String> {
|
306 | let gl = &self.raw;
|
307 | let mut name = 0;
|
308 | gl.CreateTextures(target, 1, &mut name);
|
309 | NonZeroU32::new(name)
|
310 | .map(NativeTexture)
|
311 | .ok_or_else(|| String::from("Unable to create Texture object" ))
|
312 | }
|
313 |
|
314 | unsafe fn is_texture(&self, texture: Self::Texture) -> bool {
|
315 | let gl = &self.raw;
|
316 | gl.IsTexture(texture.0.get()) != 0
|
317 | }
|
318 |
|
319 | unsafe fn delete_shader(&self, shader: Self::Shader) {
|
320 | let gl = &self.raw;
|
321 | gl.DeleteShader(shader.0.get());
|
322 | }
|
323 |
|
324 | unsafe fn shader_source(&self, shader: Self::Shader, source: &str) {
|
325 | let gl = &self.raw;
|
326 | gl.ShaderSource(
|
327 | shader.0.get(),
|
328 | 1,
|
329 | &(source.as_ptr() as *const native_gl::GLchar),
|
330 | &(source.len() as native_gl::GLint),
|
331 | );
|
332 | }
|
333 |
|
334 | unsafe fn compile_shader(&self, shader: Self::Shader) {
|
335 | let gl = &self.raw;
|
336 | gl.CompileShader(shader.0.get());
|
337 | }
|
338 |
|
339 | unsafe fn get_shader_completion_status(&self, shader: Self::Shader) -> bool {
|
340 | let gl = &self.raw;
|
341 | let mut status = 0;
|
342 | gl.GetShaderiv(shader.0.get(), COMPLETION_STATUS, &mut status);
|
343 | 1 == status
|
344 | }
|
345 |
|
346 | unsafe fn get_shader_compile_status(&self, shader: Self::Shader) -> bool {
|
347 | let gl = &self.raw;
|
348 | let mut status = 0;
|
349 | gl.GetShaderiv(shader.0.get(), COMPILE_STATUS, &mut status);
|
350 | 1 == status
|
351 | }
|
352 |
|
353 | unsafe fn get_shader_info_log(&self, shader: Self::Shader) -> String {
|
354 | let gl = &self.raw;
|
355 | let mut length = 0;
|
356 | gl.GetShaderiv(shader.0.get(), INFO_LOG_LENGTH, &mut length);
|
357 | if length > 0 {
|
358 | let mut log = String::with_capacity(length as usize);
|
359 | log.extend(std::iter::repeat(' \0' ).take(length as usize));
|
360 | gl.GetShaderInfoLog(
|
361 | shader.0.get(),
|
362 | length,
|
363 | &mut length,
|
364 | (&log[..]).as_ptr() as *mut native_gl::GLchar,
|
365 | );
|
366 | log.truncate(length as usize);
|
367 | log
|
368 | } else {
|
369 | String::from("" )
|
370 | }
|
371 | }
|
372 |
|
373 | unsafe fn get_shader_precision_format(
|
374 | &self,
|
375 | shader_type: u32,
|
376 | precision_type: u32,
|
377 | ) -> Option<ShaderPrecisionFormat> {
|
378 | let gl = &self.raw;
|
379 |
|
380 | if gl.GetShaderPrecisionFormat_is_loaded() {
|
381 | let mut range = [0, 0];
|
382 | let mut precision = 0;
|
383 | gl.GetShaderPrecisionFormat(
|
384 | shader_type,
|
385 | precision_type,
|
386 | range.as_mut_ptr(),
|
387 | &mut precision,
|
388 | );
|
389 | // In some cases GetShaderPrecisionFormat exists but it's just a stub
|
390 | // so we return only if variables got populated
|
391 | if range[1] != 0 {
|
392 | return Some(ShaderPrecisionFormat {
|
393 | range_min: range[0],
|
394 | range_max: range[1],
|
395 | precision,
|
396 | });
|
397 | }
|
398 | }
|
399 |
|
400 | None
|
401 | }
|
402 |
|
403 | unsafe fn get_tex_image(
|
404 | &self,
|
405 | target: u32,
|
406 | level: i32,
|
407 | format: u32,
|
408 | ty: u32,
|
409 | pixels: PixelPackData,
|
410 | ) {
|
411 | let gl = &self.raw;
|
412 | gl.GetTexImage(
|
413 | target,
|
414 | level,
|
415 | format,
|
416 | ty,
|
417 | match pixels {
|
418 | PixelPackData::BufferOffset(offset) => offset as *mut std::ffi::c_void,
|
419 | PixelPackData::Slice(Some(data)) => data.as_mut_ptr() as *mut std::ffi::c_void,
|
420 | PixelPackData::Slice(None) => ptr::null_mut(),
|
421 | },
|
422 | );
|
423 | }
|
424 |
|
425 | unsafe fn create_program(&self) -> Result<Self::Program, String> {
|
426 | let gl = &self.raw;
|
427 | NonZeroU32::new(gl.CreateProgram())
|
428 | .map(NativeProgram)
|
429 | .ok_or_else(|| String::from("Unable to create Program object" ))
|
430 | }
|
431 |
|
432 | unsafe fn is_program(&self, program: Self::Program) -> bool {
|
433 | let gl = &self.raw;
|
434 | gl.IsProgram(program.0.get()) != 0
|
435 | }
|
436 |
|
437 | unsafe fn delete_program(&self, program: Self::Program) {
|
438 | let gl = &self.raw;
|
439 | gl.DeleteProgram(program.0.get());
|
440 | }
|
441 |
|
442 | unsafe fn attach_shader(&self, program: Self::Program, shader: Self::Shader) {
|
443 | let gl = &self.raw;
|
444 | gl.AttachShader(program.0.get(), shader.0.get());
|
445 | }
|
446 |
|
447 | unsafe fn detach_shader(&self, program: Self::Program, shader: Self::Shader) {
|
448 | let gl = &self.raw;
|
449 | gl.DetachShader(program.0.get(), shader.0.get());
|
450 | }
|
451 |
|
452 | unsafe fn link_program(&self, program: Self::Program) {
|
453 | let gl = &self.raw;
|
454 | gl.LinkProgram(program.0.get());
|
455 | }
|
456 |
|
457 | unsafe fn validate_program(&self, program: Self::Program) {
|
458 | let gl = &self.raw;
|
459 | gl.ValidateProgram(program.0.get());
|
460 | }
|
461 |
|
462 | unsafe fn get_program_completion_status(&self, program: Self::Program) -> bool {
|
463 | let gl = &self.raw;
|
464 | let mut status = 0;
|
465 | gl.GetProgramiv(program.0.get(), COMPLETION_STATUS, &mut status);
|
466 | 1 == status
|
467 | }
|
468 |
|
469 | unsafe fn get_program_link_status(&self, program: Self::Program) -> bool {
|
470 | let gl = &self.raw;
|
471 | let mut status = 0;
|
472 | gl.GetProgramiv(program.0.get(), LINK_STATUS, &mut status);
|
473 | 1 == status
|
474 | }
|
475 |
|
476 | unsafe fn get_program_validate_status(&self, program: Self::Program) -> bool {
|
477 | let gl = &self.raw;
|
478 | let mut status = 0;
|
479 | gl.GetProgramiv(program.0.get(), VALIDATE_STATUS, &mut status);
|
480 | status == 1
|
481 | }
|
482 |
|
483 | unsafe fn get_program_parameter_i32(&self, program: Self::Program, parameter: u32) -> i32 {
|
484 | let gl = &self.raw;
|
485 | let mut value = 0;
|
486 | gl.GetProgramiv(program.0.get(), parameter, &mut value);
|
487 | value
|
488 | }
|
489 |
|
490 | unsafe fn get_program_info_log(&self, program: Self::Program) -> String {
|
491 | let gl = &self.raw;
|
492 | let mut length = 0;
|
493 | gl.GetProgramiv(program.0.get(), INFO_LOG_LENGTH, &mut length);
|
494 | if length > 0 {
|
495 | let mut log = String::with_capacity(length as usize);
|
496 | log.extend(std::iter::repeat(' \0' ).take(length as usize));
|
497 | gl.GetProgramInfoLog(
|
498 | program.0.get(),
|
499 | length,
|
500 | &mut length,
|
501 | (&log[..]).as_ptr() as *mut native_gl::GLchar,
|
502 | );
|
503 | log.truncate(length as usize);
|
504 | log
|
505 | } else {
|
506 | String::from("" )
|
507 | }
|
508 | }
|
509 |
|
510 | unsafe fn get_program_resource_i32(
|
511 | &self,
|
512 | program: Self::Program,
|
513 | interface: u32,
|
514 | index: u32,
|
515 | properties: &[u32],
|
516 | ) -> Vec<i32> {
|
517 | let gl = &self.raw;
|
518 | // query the number of output parameters first
|
519 | let mut length = 0i32;
|
520 | gl.GetProgramResourceiv(
|
521 | program.0.get(),
|
522 | interface,
|
523 | index,
|
524 | properties.len() as i32,
|
525 | properties.as_ptr(),
|
526 | 0,
|
527 | &mut length,
|
528 | ptr::null_mut(),
|
529 | );
|
530 | // get the parameter values
|
531 | let mut params = vec![0i32; length as usize];
|
532 | gl.GetProgramResourceiv(
|
533 | program.0.get(),
|
534 | interface,
|
535 | index,
|
536 | properties.len() as i32,
|
537 | properties.as_ptr(),
|
538 | length,
|
539 | &mut length,
|
540 | params.as_mut_ptr(),
|
541 | );
|
542 | params
|
543 | }
|
544 |
|
545 | unsafe fn program_uniform_1_i32(
|
546 | &self,
|
547 | program: Self::Program,
|
548 | location: Option<&Self::UniformLocation>,
|
549 | x: i32,
|
550 | ) {
|
551 | let gl = &self.raw;
|
552 | if let Some(loc) = location {
|
553 | gl.ProgramUniform1i(program.0.get(), loc.0 as i32, x);
|
554 | }
|
555 | }
|
556 |
|
557 | unsafe fn program_uniform_2_i32(
|
558 | &self,
|
559 | program: Self::Program,
|
560 | location: Option<&Self::UniformLocation>,
|
561 | x: i32,
|
562 | y: i32,
|
563 | ) {
|
564 | let gl = &self.raw;
|
565 | if let Some(loc) = location {
|
566 | gl.ProgramUniform2i(program.0.get(), loc.0 as i32, x, y);
|
567 | }
|
568 | }
|
569 |
|
570 | unsafe fn program_uniform_3_i32(
|
571 | &self,
|
572 | program: Self::Program,
|
573 | location: Option<&Self::UniformLocation>,
|
574 | x: i32,
|
575 | y: i32,
|
576 | z: i32,
|
577 | ) {
|
578 | let gl = &self.raw;
|
579 | if let Some(loc) = location {
|
580 | gl.ProgramUniform3i(program.0.get(), loc.0 as i32, x, y, z);
|
581 | }
|
582 | }
|
583 |
|
584 | unsafe fn program_uniform_4_i32(
|
585 | &self,
|
586 | program: Self::Program,
|
587 | location: Option<&Self::UniformLocation>,
|
588 | x: i32,
|
589 | y: i32,
|
590 | z: i32,
|
591 | w: i32,
|
592 | ) {
|
593 | let gl = &self.raw;
|
594 | if let Some(loc) = location {
|
595 | gl.ProgramUniform4i(program.0.get(), loc.0 as i32, x, y, z, w);
|
596 | }
|
597 | }
|
598 |
|
599 | unsafe fn program_uniform_1_i32_slice(
|
600 | &self,
|
601 | program: Self::Program,
|
602 | location: Option<&Self::UniformLocation>,
|
603 | v: &[i32],
|
604 | ) {
|
605 | let gl = &self.raw;
|
606 | if let Some(loc) = location {
|
607 | gl.ProgramUniform1iv(program.0.get(), loc.0 as i32, v.len() as i32, v.as_ptr());
|
608 | }
|
609 | }
|
610 |
|
611 | unsafe fn program_uniform_2_i32_slice(
|
612 | &self,
|
613 | program: Self::Program,
|
614 | location: Option<&Self::UniformLocation>,
|
615 | v: &[i32],
|
616 | ) {
|
617 | let gl = &self.raw;
|
618 | if let Some(loc) = location {
|
619 | gl.ProgramUniform2iv(
|
620 | program.0.get(),
|
621 | loc.0 as i32,
|
622 | v.len() as i32 / 2,
|
623 | v.as_ptr(),
|
624 | );
|
625 | }
|
626 | }
|
627 |
|
628 | unsafe fn program_uniform_3_i32_slice(
|
629 | &self,
|
630 | program: Self::Program,
|
631 | location: Option<&Self::UniformLocation>,
|
632 | v: &[i32],
|
633 | ) {
|
634 | let gl = &self.raw;
|
635 | if let Some(loc) = location {
|
636 | gl.ProgramUniform3iv(
|
637 | program.0.get(),
|
638 | loc.0 as i32,
|
639 | v.len() as i32 / 3,
|
640 | v.as_ptr(),
|
641 | );
|
642 | }
|
643 | }
|
644 |
|
645 | unsafe fn program_uniform_4_i32_slice(
|
646 | &self,
|
647 | program: Self::Program,
|
648 | location: Option<&Self::UniformLocation>,
|
649 | v: &[i32],
|
650 | ) {
|
651 | let gl = &self.raw;
|
652 | if let Some(loc) = location {
|
653 | gl.ProgramUniform4iv(
|
654 | program.0.get(),
|
655 | loc.0 as i32,
|
656 | v.len() as i32 / 4,
|
657 | v.as_ptr(),
|
658 | );
|
659 | }
|
660 | }
|
661 |
|
662 | unsafe fn program_uniform_1_u32(
|
663 | &self,
|
664 | program: Self::Program,
|
665 | location: Option<&Self::UniformLocation>,
|
666 | x: u32,
|
667 | ) {
|
668 | let gl = &self.raw;
|
669 | if let Some(loc) = location {
|
670 | gl.ProgramUniform1ui(program.0.get(), loc.0 as i32, x);
|
671 | }
|
672 | }
|
673 |
|
674 | unsafe fn program_uniform_2_u32(
|
675 | &self,
|
676 | program: Self::Program,
|
677 | location: Option<&Self::UniformLocation>,
|
678 | x: u32,
|
679 | y: u32,
|
680 | ) {
|
681 | let gl = &self.raw;
|
682 | if let Some(loc) = location {
|
683 | gl.ProgramUniform2ui(program.0.get(), loc.0 as i32, x, y);
|
684 | }
|
685 | }
|
686 |
|
687 | unsafe fn program_uniform_3_u32(
|
688 | &self,
|
689 | program: Self::Program,
|
690 | location: Option<&Self::UniformLocation>,
|
691 | x: u32,
|
692 | y: u32,
|
693 | z: u32,
|
694 | ) {
|
695 | let gl = &self.raw;
|
696 | if let Some(loc) = location {
|
697 | gl.ProgramUniform3ui(program.0.get(), loc.0 as i32, x, y, z);
|
698 | }
|
699 | }
|
700 |
|
701 | unsafe fn program_uniform_4_u32(
|
702 | &self,
|
703 | program: Self::Program,
|
704 | location: Option<&Self::UniformLocation>,
|
705 | x: u32,
|
706 | y: u32,
|
707 | z: u32,
|
708 | w: u32,
|
709 | ) {
|
710 | let gl = &self.raw;
|
711 | if let Some(loc) = location {
|
712 | gl.ProgramUniform4ui(program.0.get(), loc.0 as i32, x, y, z, w);
|
713 | }
|
714 | }
|
715 |
|
716 | unsafe fn program_uniform_1_u32_slice(
|
717 | &self,
|
718 | program: Self::Program,
|
719 | location: Option<&Self::UniformLocation>,
|
720 | v: &[u32],
|
721 | ) {
|
722 | let gl = &self.raw;
|
723 | if let Some(loc) = location {
|
724 | gl.ProgramUniform1uiv(program.0.get(), loc.0 as i32, v.len() as i32, v.as_ptr());
|
725 | }
|
726 | }
|
727 |
|
728 | unsafe fn program_uniform_2_u32_slice(
|
729 | &self,
|
730 | program: Self::Program,
|
731 | location: Option<&Self::UniformLocation>,
|
732 | v: &[u32],
|
733 | ) {
|
734 | let gl = &self.raw;
|
735 | if let Some(loc) = location {
|
736 | gl.ProgramUniform2uiv(
|
737 | program.0.get(),
|
738 | loc.0 as i32,
|
739 | v.len() as i32 / 2,
|
740 | v.as_ptr(),
|
741 | );
|
742 | }
|
743 | }
|
744 |
|
745 | unsafe fn program_uniform_3_u32_slice(
|
746 | &self,
|
747 | program: Self::Program,
|
748 | location: Option<&Self::UniformLocation>,
|
749 | v: &[u32],
|
750 | ) {
|
751 | let gl = &self.raw;
|
752 | if let Some(loc) = location {
|
753 | gl.ProgramUniform3uiv(
|
754 | program.0.get(),
|
755 | loc.0 as i32,
|
756 | v.len() as i32 / 3,
|
757 | v.as_ptr(),
|
758 | );
|
759 | }
|
760 | }
|
761 |
|
762 | unsafe fn program_uniform_4_u32_slice(
|
763 | &self,
|
764 | program: Self::Program,
|
765 | location: Option<&Self::UniformLocation>,
|
766 | v: &[u32],
|
767 | ) {
|
768 | let gl = &self.raw;
|
769 | if let Some(loc) = location {
|
770 | gl.ProgramUniform4uiv(
|
771 | program.0.get(),
|
772 | loc.0 as i32,
|
773 | v.len() as i32 / 4,
|
774 | v.as_ptr(),
|
775 | );
|
776 | }
|
777 | }
|
778 |
|
779 | unsafe fn program_uniform_1_f32(
|
780 | &self,
|
781 | program: Self::Program,
|
782 | location: Option<&Self::UniformLocation>,
|
783 | x: f32,
|
784 | ) {
|
785 | let gl = &self.raw;
|
786 | if let Some(loc) = location {
|
787 | gl.ProgramUniform1f(program.0.get(), loc.0 as i32, x);
|
788 | }
|
789 | }
|
790 |
|
791 | unsafe fn program_uniform_2_f32(
|
792 | &self,
|
793 | program: Self::Program,
|
794 | location: Option<&Self::UniformLocation>,
|
795 | x: f32,
|
796 | y: f32,
|
797 | ) {
|
798 | let gl = &self.raw;
|
799 | if let Some(loc) = location {
|
800 | gl.ProgramUniform2f(program.0.get(), loc.0 as i32, x, y);
|
801 | }
|
802 | }
|
803 |
|
804 | unsafe fn program_uniform_3_f32(
|
805 | &self,
|
806 | program: Self::Program,
|
807 | location: Option<&Self::UniformLocation>,
|
808 | x: f32,
|
809 | y: f32,
|
810 | z: f32,
|
811 | ) {
|
812 | let gl = &self.raw;
|
813 | if let Some(loc) = location {
|
814 | gl.ProgramUniform3f(program.0.get(), loc.0 as i32, x, y, z);
|
815 | }
|
816 | }
|
817 |
|
818 | unsafe fn program_uniform_4_f32(
|
819 | &self,
|
820 | program: Self::Program,
|
821 | location: Option<&Self::UniformLocation>,
|
822 | x: f32,
|
823 | y: f32,
|
824 | z: f32,
|
825 | w: f32,
|
826 | ) {
|
827 | let gl = &self.raw;
|
828 | if let Some(loc) = location {
|
829 | gl.ProgramUniform4f(program.0.get(), loc.0 as i32, x, y, z, w);
|
830 | }
|
831 | }
|
832 |
|
833 | unsafe fn program_uniform_1_f32_slice(
|
834 | &self,
|
835 | program: Self::Program,
|
836 | location: Option<&Self::UniformLocation>,
|
837 | v: &[f32],
|
838 | ) {
|
839 | let gl = &self.raw;
|
840 | if let Some(loc) = location {
|
841 | gl.ProgramUniform1fv(program.0.get(), loc.0 as i32, v.len() as i32, v.as_ptr());
|
842 | }
|
843 | }
|
844 |
|
845 | unsafe fn program_uniform_2_f32_slice(
|
846 | &self,
|
847 | program: Self::Program,
|
848 | location: Option<&Self::UniformLocation>,
|
849 | v: &[f32],
|
850 | ) {
|
851 | let gl = &self.raw;
|
852 | if let Some(loc) = location {
|
853 | gl.ProgramUniform2fv(
|
854 | program.0.get(),
|
855 | loc.0 as i32,
|
856 | v.len() as i32 / 2,
|
857 | v.as_ptr(),
|
858 | );
|
859 | }
|
860 | }
|
861 |
|
862 | unsafe fn program_uniform_3_f32_slice(
|
863 | &self,
|
864 | program: Self::Program,
|
865 | location: Option<&Self::UniformLocation>,
|
866 | v: &[f32],
|
867 | ) {
|
868 | let gl = &self.raw;
|
869 | if let Some(loc) = location {
|
870 | gl.ProgramUniform3fv(
|
871 | program.0.get(),
|
872 | loc.0 as i32,
|
873 | v.len() as i32 / 3,
|
874 | v.as_ptr(),
|
875 | );
|
876 | }
|
877 | }
|
878 |
|
879 | unsafe fn program_uniform_4_f32_slice(
|
880 | &self,
|
881 | program: Self::Program,
|
882 | location: Option<&Self::UniformLocation>,
|
883 | v: &[f32],
|
884 | ) {
|
885 | let gl = &self.raw;
|
886 | if let Some(loc) = location {
|
887 | gl.ProgramUniform4fv(
|
888 | program.0.get(),
|
889 | loc.0 as i32,
|
890 | v.len() as i32 / 4,
|
891 | v.as_ptr(),
|
892 | );
|
893 | }
|
894 | }
|
895 |
|
896 | unsafe fn program_uniform_matrix_2_f32_slice(
|
897 | &self,
|
898 | program: Self::Program,
|
899 | location: Option<&Self::UniformLocation>,
|
900 | transpose: bool,
|
901 | v: &[f32],
|
902 | ) {
|
903 | let gl = &self.raw;
|
904 | if let Some(loc) = location {
|
905 | gl.ProgramUniformMatrix2fv(
|
906 | program.0.get(),
|
907 | loc.0 as i32,
|
908 | v.len() as i32 / 4,
|
909 | transpose as u8,
|
910 | v.as_ptr(),
|
911 | );
|
912 | }
|
913 | }
|
914 |
|
915 | unsafe fn program_uniform_matrix_2x3_f32_slice(
|
916 | &self,
|
917 | program: Self::Program,
|
918 | location: Option<&Self::UniformLocation>,
|
919 | transpose: bool,
|
920 | v: &[f32],
|
921 | ) {
|
922 | let gl = &self.raw;
|
923 | if let Some(loc) = location {
|
924 | gl.ProgramUniformMatrix2x3fv(
|
925 | program.0.get(),
|
926 | loc.0 as i32,
|
927 | v.len() as i32 / 6,
|
928 | transpose as u8,
|
929 | v.as_ptr(),
|
930 | );
|
931 | }
|
932 | }
|
933 |
|
934 | unsafe fn program_uniform_matrix_2x4_f32_slice(
|
935 | &self,
|
936 | program: Self::Program,
|
937 | location: Option<&Self::UniformLocation>,
|
938 | transpose: bool,
|
939 | v: &[f32],
|
940 | ) {
|
941 | let gl = &self.raw;
|
942 | if let Some(loc) = location {
|
943 | gl.ProgramUniformMatrix2x4fv(
|
944 | program.0.get(),
|
945 | loc.0 as i32,
|
946 | v.len() as i32 / 8,
|
947 | transpose as u8,
|
948 | v.as_ptr(),
|
949 | );
|
950 | }
|
951 | }
|
952 |
|
953 | unsafe fn program_uniform_matrix_3x2_f32_slice(
|
954 | &self,
|
955 | program: Self::Program,
|
956 | location: Option<&Self::UniformLocation>,
|
957 | transpose: bool,
|
958 | v: &[f32],
|
959 | ) {
|
960 | let gl = &self.raw;
|
961 | if let Some(loc) = location {
|
962 | gl.ProgramUniformMatrix3x2fv(
|
963 | program.0.get(),
|
964 | loc.0 as i32,
|
965 | v.len() as i32 / 6,
|
966 | transpose as u8,
|
967 | v.as_ptr(),
|
968 | );
|
969 | }
|
970 | }
|
971 |
|
972 | unsafe fn program_uniform_matrix_3_f32_slice(
|
973 | &self,
|
974 | program: Self::Program,
|
975 | location: Option<&Self::UniformLocation>,
|
976 | transpose: bool,
|
977 | v: &[f32],
|
978 | ) {
|
979 | let gl = &self.raw;
|
980 | if let Some(loc) = location {
|
981 | gl.ProgramUniformMatrix3fv(
|
982 | program.0.get(),
|
983 | loc.0 as i32,
|
984 | v.len() as i32 / 9,
|
985 | transpose as u8,
|
986 | v.as_ptr(),
|
987 | );
|
988 | }
|
989 | }
|
990 |
|
991 | unsafe fn program_uniform_matrix_3x4_f32_slice(
|
992 | &self,
|
993 | program: Self::Program,
|
994 | location: Option<&Self::UniformLocation>,
|
995 | transpose: bool,
|
996 | v: &[f32],
|
997 | ) {
|
998 | let gl = &self.raw;
|
999 | if let Some(loc) = location {
|
1000 | gl.ProgramUniformMatrix3x4fv(
|
1001 | program.0.get(),
|
1002 | loc.0 as i32,
|
1003 | v.len() as i32 / 12,
|
1004 | transpose as u8,
|
1005 | v.as_ptr(),
|
1006 | );
|
1007 | }
|
1008 | }
|
1009 |
|
1010 | unsafe fn program_uniform_matrix_4x2_f32_slice(
|
1011 | &self,
|
1012 | program: Self::Program,
|
1013 | location: Option<&Self::UniformLocation>,
|
1014 | transpose: bool,
|
1015 | v: &[f32],
|
1016 | ) {
|
1017 | let gl = &self.raw;
|
1018 | if let Some(loc) = location {
|
1019 | gl.ProgramUniformMatrix4x2fv(
|
1020 | program.0.get(),
|
1021 | loc.0 as i32,
|
1022 | v.len() as i32 / 8,
|
1023 | transpose as u8,
|
1024 | v.as_ptr(),
|
1025 | );
|
1026 | }
|
1027 | }
|
1028 |
|
1029 | unsafe fn program_uniform_matrix_4x3_f32_slice(
|
1030 | &self,
|
1031 | program: Self::Program,
|
1032 | location: Option<&Self::UniformLocation>,
|
1033 | transpose: bool,
|
1034 | v: &[f32],
|
1035 | ) {
|
1036 | let gl = &self.raw;
|
1037 | if let Some(loc) = location {
|
1038 | gl.ProgramUniformMatrix4x3fv(
|
1039 | program.0.get(),
|
1040 | loc.0 as i32,
|
1041 | v.len() as i32 / 12,
|
1042 | transpose as u8,
|
1043 | v.as_ptr(),
|
1044 | );
|
1045 | }
|
1046 | }
|
1047 |
|
1048 | unsafe fn program_uniform_matrix_4_f32_slice(
|
1049 | &self,
|
1050 | program: Self::Program,
|
1051 | location: Option<&Self::UniformLocation>,
|
1052 | transpose: bool,
|
1053 | v: &[f32],
|
1054 | ) {
|
1055 | let gl = &self.raw;
|
1056 | if let Some(loc) = location {
|
1057 | gl.ProgramUniformMatrix4fv(
|
1058 | program.0.get(),
|
1059 | loc.0 as i32,
|
1060 | v.len() as i32 / 16,
|
1061 | transpose as u8,
|
1062 | v.as_ptr(),
|
1063 | );
|
1064 | }
|
1065 | }
|
1066 |
|
1067 | unsafe fn program_binary_retrievable_hint(&self, program: Self::Program, value: bool) {
|
1068 | let gl = &self.raw;
|
1069 | gl.ProgramParameteri(
|
1070 | program.0.get(),
|
1071 | crate::PROGRAM_BINARY_RETRIEVABLE_HINT,
|
1072 | value as i32,
|
1073 | )
|
1074 | }
|
1075 |
|
1076 | unsafe fn get_program_binary(&self, program: Self::Program) -> Option<ProgramBinary> {
|
1077 | let gl = &self.raw;
|
1078 |
|
1079 | // We don't need to error check here as if the call fails, length will be returned as 0.
|
1080 | let mut len = 0;
|
1081 | gl.GetProgramiv(program.0.get(), crate::PROGRAM_BINARY_LENGTH, &mut len);
|
1082 |
|
1083 | let mut format = 0;
|
1084 | let mut buffer = vec![0u8; len as usize];
|
1085 |
|
1086 | gl.GetProgramBinary(
|
1087 | program.0.get(),
|
1088 | len,
|
1089 | ptr::null_mut(),
|
1090 | &mut format,
|
1091 | buffer.as_mut_ptr() as *mut core::ffi::c_void,
|
1092 | );
|
1093 |
|
1094 | if gl.GetError() == crate::NO_ERROR {
|
1095 | Some(ProgramBinary { buffer, format })
|
1096 | } else {
|
1097 | None
|
1098 | }
|
1099 | }
|
1100 |
|
1101 | unsafe fn program_binary(&self, program: Self::Program, binary: &ProgramBinary) {
|
1102 | let gl = &self.raw;
|
1103 |
|
1104 | gl.ProgramBinary(
|
1105 | program.0.get(),
|
1106 | binary.format,
|
1107 | binary.buffer.as_ptr() as *const core::ffi::c_void,
|
1108 | binary.buffer.len() as native_gl::types::GLsizei,
|
1109 | )
|
1110 | }
|
1111 |
|
1112 | unsafe fn get_active_uniforms(&self, program: Self::Program) -> u32 {
|
1113 | let gl = &self.raw;
|
1114 | let mut count = 0;
|
1115 | gl.GetProgramiv(program.0.get(), ACTIVE_UNIFORMS, &mut count);
|
1116 | count as u32
|
1117 | }
|
1118 |
|
1119 | unsafe fn get_active_uniforms_parameter(
|
1120 | &self,
|
1121 | program: Self::Program,
|
1122 | uniforms: &[u32],
|
1123 | pname: u32,
|
1124 | ) -> Vec<i32> {
|
1125 | let gl = &self.raw;
|
1126 | let mut results = vec![0; uniforms.len()];
|
1127 | gl.GetActiveUniformsiv(
|
1128 | program.0.get(),
|
1129 | uniforms.len() as _,
|
1130 | uniforms.as_ptr(),
|
1131 | pname,
|
1132 | results.as_mut_ptr(),
|
1133 | );
|
1134 | results
|
1135 | }
|
1136 |
|
1137 | unsafe fn get_active_uniform(
|
1138 | &self,
|
1139 | program: Self::Program,
|
1140 | index: u32,
|
1141 | ) -> Option<ActiveUniform> {
|
1142 | let gl = &self.raw;
|
1143 | let mut uniform_max_size = 0;
|
1144 | gl.GetProgramiv(
|
1145 | program.0.get(),
|
1146 | ACTIVE_UNIFORM_MAX_LENGTH,
|
1147 | &mut uniform_max_size,
|
1148 | );
|
1149 |
|
1150 | let mut name = String::with_capacity(uniform_max_size as usize);
|
1151 | name.extend(std::iter::repeat(' \0' ).take(uniform_max_size as usize));
|
1152 | let mut length = 0;
|
1153 | let mut size = 0;
|
1154 | let mut utype = 0;
|
1155 | gl.GetActiveUniform(
|
1156 | program.0.get(),
|
1157 | index,
|
1158 | uniform_max_size,
|
1159 | &mut length,
|
1160 | &mut size,
|
1161 | &mut utype,
|
1162 | name.as_ptr() as *mut native_gl::GLchar,
|
1163 | );
|
1164 | name.truncate(length as usize);
|
1165 |
|
1166 | Some(ActiveUniform { size, utype, name })
|
1167 | }
|
1168 |
|
1169 | unsafe fn use_program(&self, program: Option<Self::Program>) {
|
1170 | let gl = &self.raw;
|
1171 | gl.UseProgram(program.map(|p| p.0.get()).unwrap_or(0));
|
1172 | }
|
1173 |
|
1174 | unsafe fn create_buffer(&self) -> Result<Self::Buffer, String> {
|
1175 | let gl = &self.raw;
|
1176 | let mut buffer = 0;
|
1177 | gl.GenBuffers(1, &mut buffer);
|
1178 | NonZeroU32::new(buffer)
|
1179 | .map(NativeBuffer)
|
1180 | .ok_or_else(|| String::from("Unable to create Buffer object" ))
|
1181 | }
|
1182 |
|
1183 | unsafe fn create_named_buffer(&self) -> Result<Self::Buffer, String> {
|
1184 | let gl = &self.raw;
|
1185 | let mut buffer = 0;
|
1186 | gl.CreateBuffers(1, &mut buffer);
|
1187 | NonZeroU32::new(buffer)
|
1188 | .map(NativeBuffer)
|
1189 | .ok_or_else(|| String::from("Unable to create Buffer object" ))
|
1190 | }
|
1191 |
|
1192 | unsafe fn is_buffer(&self, buffer: Self::Buffer) -> bool {
|
1193 | let gl = &self.raw;
|
1194 | gl.IsBuffer(buffer.0.get()) != 0
|
1195 | }
|
1196 |
|
1197 | unsafe fn bind_buffer(&self, target: u32, buffer: Option<Self::Buffer>) {
|
1198 | let gl = &self.raw;
|
1199 | gl.BindBuffer(target, buffer.map(|b| b.0.get()).unwrap_or(0));
|
1200 | }
|
1201 |
|
1202 | unsafe fn bind_buffer_base(&self, target: u32, index: u32, buffer: Option<Self::Buffer>) {
|
1203 | let gl = &self.raw;
|
1204 | gl.BindBufferBase(target, index, buffer.map(|b| b.0.get()).unwrap_or(0));
|
1205 | }
|
1206 |
|
1207 | unsafe fn bind_buffer_range(
|
1208 | &self,
|
1209 | target: u32,
|
1210 | index: u32,
|
1211 | buffer: Option<Self::Buffer>,
|
1212 | offset: i32,
|
1213 | size: i32,
|
1214 | ) {
|
1215 | let gl = &self.raw;
|
1216 | gl.BindBufferRange(
|
1217 | target,
|
1218 | index,
|
1219 | buffer.map(|b| b.0.get()).unwrap_or(0),
|
1220 | offset as isize,
|
1221 | size as isize,
|
1222 | );
|
1223 | }
|
1224 |
|
1225 | unsafe fn bind_vertex_buffer(
|
1226 | &self,
|
1227 | binding_index: u32,
|
1228 | buffer: Option<Buffer>,
|
1229 | offset: i32,
|
1230 | stride: i32,
|
1231 | ) {
|
1232 | let gl = &self.raw;
|
1233 | gl.BindVertexBuffer(
|
1234 | binding_index,
|
1235 | buffer.map(|b| b.0.get()).unwrap_or(0),
|
1236 | offset as isize,
|
1237 | stride,
|
1238 | );
|
1239 | }
|
1240 |
|
1241 | unsafe fn bind_framebuffer(&self, target: u32, framebuffer: Option<Self::Framebuffer>) {
|
1242 | let gl = &self.raw;
|
1243 | gl.BindFramebuffer(target, framebuffer.map(|fb| fb.0.get()).unwrap_or(0));
|
1244 | }
|
1245 |
|
1246 | unsafe fn bind_renderbuffer(&self, target: u32, renderbuffer: Option<Self::Renderbuffer>) {
|
1247 | let gl = &self.raw;
|
1248 | gl.BindRenderbuffer(target, renderbuffer.map(|rb| rb.0.get()).unwrap_or(0));
|
1249 | }
|
1250 |
|
1251 | unsafe fn blit_framebuffer(
|
1252 | &self,
|
1253 | src_x0: i32,
|
1254 | src_y0: i32,
|
1255 | src_x1: i32,
|
1256 | src_y1: i32,
|
1257 | dst_x0: i32,
|
1258 | dst_y0: i32,
|
1259 | dst_x1: i32,
|
1260 | dst_y1: i32,
|
1261 | mask: u32,
|
1262 | filter: u32,
|
1263 | ) {
|
1264 | let gl = &self.raw;
|
1265 | gl.BlitFramebuffer(
|
1266 | src_x0, src_y0, src_x1, src_y1, dst_x0, dst_y0, dst_x1, dst_y1, mask, filter,
|
1267 | );
|
1268 | }
|
1269 |
|
1270 | unsafe fn blit_named_framebuffer(
|
1271 | &self,
|
1272 | read_buffer: Option<Self::Framebuffer>,
|
1273 | draw_buffer: Option<Self::Framebuffer>,
|
1274 | src_x0: i32,
|
1275 | src_y0: i32,
|
1276 | src_x1: i32,
|
1277 | src_y1: i32,
|
1278 | dst_x0: i32,
|
1279 | dst_y0: i32,
|
1280 | dst_x1: i32,
|
1281 | dst_y1: i32,
|
1282 | mask: u32,
|
1283 | filter: u32,
|
1284 | ) {
|
1285 | let gl = &self.raw;
|
1286 | gl.BlitNamedFramebuffer(
|
1287 | read_buffer.map(|f| f.0.get()).unwrap_or(0),
|
1288 | draw_buffer.map(|f| f.0.get()).unwrap_or(0),
|
1289 | src_x0,
|
1290 | src_y0,
|
1291 | src_x1,
|
1292 | src_y1,
|
1293 | dst_x0,
|
1294 | dst_y0,
|
1295 | dst_x1,
|
1296 | dst_y1,
|
1297 | mask,
|
1298 | filter,
|
1299 | );
|
1300 | }
|
1301 |
|
1302 | unsafe fn create_vertex_array(&self) -> Result<Self::VertexArray, String> {
|
1303 | let gl = &self.raw;
|
1304 | let mut vertex_array = 0;
|
1305 | if gl.GenVertexArrays_is_loaded() {
|
1306 | gl.GenVertexArrays(1, &mut vertex_array);
|
1307 | } else {
|
1308 | #[cfg (not(target_vendor = "apple" ))]
|
1309 | gl.GenVertexArraysOES(1, &mut vertex_array);
|
1310 | #[cfg (target_vendor = "apple" )]
|
1311 | gl.GenVertexArraysAPPLE(1, &mut vertex_array);
|
1312 | }
|
1313 | NonZeroU32::new(vertex_array)
|
1314 | .map(NativeVertexArray)
|
1315 | .ok_or_else(|| String::from("Unable to create VertexArray object" ))
|
1316 | }
|
1317 |
|
1318 | unsafe fn create_named_vertex_array(&self) -> Result<Self::VertexArray, String> {
|
1319 | let gl = &self.raw;
|
1320 | let mut vertex_array = 0;
|
1321 | gl.CreateVertexArrays(1, &mut vertex_array);
|
1322 | NonZeroU32::new(vertex_array)
|
1323 | .map(NativeVertexArray)
|
1324 | .ok_or_else(|| String::from("Unable to create VertexArray object" ))
|
1325 | }
|
1326 |
|
1327 | unsafe fn delete_vertex_array(&self, vertex_array: Self::VertexArray) {
|
1328 | let gl = &self.raw;
|
1329 | if gl.DeleteVertexArrays_is_loaded() {
|
1330 | gl.DeleteVertexArrays(1, &vertex_array.0.get());
|
1331 | } else {
|
1332 | #[cfg (not(target_vendor = "apple" ))]
|
1333 | gl.DeleteVertexArraysOES(1, &vertex_array.0.get());
|
1334 | #[cfg (target_vendor = "apple" )]
|
1335 | gl.DeleteVertexArraysAPPLE(1, &vertex_array.0.get());
|
1336 | }
|
1337 | }
|
1338 |
|
1339 | unsafe fn bind_vertex_array(&self, vertex_array: Option<Self::VertexArray>) {
|
1340 | let gl = &self.raw;
|
1341 | if gl.BindVertexArray_is_loaded() {
|
1342 | gl.BindVertexArray(vertex_array.map(|va| va.0.get()).unwrap_or(0));
|
1343 | } else {
|
1344 | #[cfg (not(target_vendor = "apple" ))]
|
1345 | gl.BindVertexArrayOES(vertex_array.map(|va| va.0.get()).unwrap_or(0));
|
1346 | #[cfg (target_vendor = "apple" )]
|
1347 | gl.BindVertexArrayAPPLE(vertex_array.map(|va| va.0.get()).unwrap_or(0));
|
1348 | }
|
1349 | }
|
1350 |
|
1351 | unsafe fn clear_color(&self, red: f32, green: f32, blue: f32, alpha: f32) {
|
1352 | let gl = &self.raw;
|
1353 | gl.ClearColor(red, green, blue, alpha);
|
1354 | }
|
1355 |
|
1356 | unsafe fn supports_f64_precision(&self) -> bool {
|
1357 | !self.version.is_embedded
|
1358 | }
|
1359 |
|
1360 | unsafe fn clear_depth_f64(&self, depth: f64) {
|
1361 | let gl = &self.raw;
|
1362 | gl.ClearDepth(depth);
|
1363 | }
|
1364 |
|
1365 | unsafe fn clear_depth_f32(&self, depth: f32) {
|
1366 | let gl = &self.raw;
|
1367 | gl.ClearDepthf(depth);
|
1368 | }
|
1369 |
|
1370 | unsafe fn clear_depth(&self, depth: f64) {
|
1371 | if self.supports_f64_precision() {
|
1372 | self.clear_depth_f64(depth);
|
1373 | } else {
|
1374 | self.clear_depth_f32(depth as f32);
|
1375 | }
|
1376 | }
|
1377 |
|
1378 | unsafe fn clear_stencil(&self, stencil: i32) {
|
1379 | let gl = &self.raw;
|
1380 | gl.ClearStencil(stencil);
|
1381 | }
|
1382 |
|
1383 | unsafe fn clear(&self, mask: u32) {
|
1384 | let gl = &self.raw;
|
1385 | gl.Clear(mask);
|
1386 | }
|
1387 |
|
1388 | unsafe fn patch_parameter_i32(&self, parameter: u32, value: i32) {
|
1389 | let gl = &self.raw;
|
1390 | gl.PatchParameteri(parameter, value);
|
1391 | }
|
1392 |
|
1393 | unsafe fn pixel_store_i32(&self, parameter: u32, value: i32) {
|
1394 | let gl = &self.raw;
|
1395 | gl.PixelStorei(parameter, value);
|
1396 | }
|
1397 |
|
1398 | unsafe fn pixel_store_bool(&self, parameter: u32, value: bool) {
|
1399 | let gl = &self.raw;
|
1400 | gl.PixelStorei(parameter, value as i32);
|
1401 | }
|
1402 |
|
1403 | unsafe fn get_frag_data_location(&self, program: Self::Program, name: &str) -> i32 {
|
1404 | let gl = &self.raw;
|
1405 | let name = CString::new(name).unwrap();
|
1406 | gl.GetFragDataLocation(program.0.get(), name.as_ptr() as *const native_gl::GLchar)
|
1407 | }
|
1408 |
|
1409 | unsafe fn bind_frag_data_location(
|
1410 | &self,
|
1411 | program: Self::Program,
|
1412 | color_number: u32,
|
1413 | name: &str,
|
1414 | ) {
|
1415 | let gl = &self.raw;
|
1416 | let name = CString::new(name).unwrap();
|
1417 | gl.BindFragDataLocation(
|
1418 | program.0.get(),
|
1419 | color_number,
|
1420 | name.as_ptr() as *const native_gl::GLchar,
|
1421 | );
|
1422 | }
|
1423 |
|
1424 | unsafe fn buffer_data_size(&self, target: u32, size: i32, usage: u32) {
|
1425 | let gl = &self.raw;
|
1426 | gl.BufferData(target, size as isize, std::ptr::null(), usage);
|
1427 | }
|
1428 |
|
1429 | unsafe fn named_buffer_data_size(&self, buffer: Self::Buffer, size: i32, usage: u32) {
|
1430 | let gl = &self.raw;
|
1431 | gl.NamedBufferData(buffer.0.get(), size as isize, std::ptr::null(), usage);
|
1432 | }
|
1433 |
|
1434 | unsafe fn buffer_data_u8_slice(&self, target: u32, data: &[u8], usage: u32) {
|
1435 | let gl = &self.raw;
|
1436 | gl.BufferData(
|
1437 | target,
|
1438 | data.len() as isize,
|
1439 | data.as_ptr() as *const std::ffi::c_void,
|
1440 | usage,
|
1441 | );
|
1442 | }
|
1443 |
|
1444 | unsafe fn named_buffer_data_u8_slice(&self, buffer: Self::Buffer, data: &[u8], usage: u32) {
|
1445 | let gl = &self.raw;
|
1446 | gl.NamedBufferData(
|
1447 | buffer.0.get(),
|
1448 | data.len() as isize,
|
1449 | data.as_ptr() as *const std::ffi::c_void,
|
1450 | usage,
|
1451 | );
|
1452 | }
|
1453 |
|
1454 | unsafe fn buffer_sub_data_u8_slice(&self, target: u32, offset: i32, src_data: &[u8]) {
|
1455 | let gl = &self.raw;
|
1456 | gl.BufferSubData(
|
1457 | target,
|
1458 | offset as isize,
|
1459 | src_data.len() as isize,
|
1460 | src_data.as_ptr() as *const std::ffi::c_void,
|
1461 | );
|
1462 | }
|
1463 |
|
1464 | unsafe fn named_buffer_sub_data_u8_slice(
|
1465 | &self,
|
1466 | buffer: Self::Buffer,
|
1467 | offset: i32,
|
1468 | src_data: &[u8],
|
1469 | ) {
|
1470 | let gl = &self.raw;
|
1471 | gl.NamedBufferSubData(
|
1472 | buffer.0.get(),
|
1473 | offset as isize,
|
1474 | src_data.len() as isize,
|
1475 | src_data.as_ptr() as *const std::ffi::c_void,
|
1476 | );
|
1477 | }
|
1478 |
|
1479 | unsafe fn get_buffer_sub_data(&self, target: u32, offset: i32, dst_data: &mut [u8]) {
|
1480 | let gl = &self.raw;
|
1481 | gl.GetBufferSubData(
|
1482 | target,
|
1483 | offset as isize,
|
1484 | dst_data.len() as isize,
|
1485 | dst_data.as_mut_ptr() as *mut std::ffi::c_void,
|
1486 | );
|
1487 | }
|
1488 |
|
1489 | unsafe fn buffer_storage(&self, target: u32, size: i32, data: Option<&[u8]>, flags: u32) {
|
1490 | let gl = &self.raw;
|
1491 | let size = size as isize;
|
1492 | let data = data.map(|p| p.as_ptr()).unwrap_or(std::ptr::null()) as *const std::ffi::c_void;
|
1493 | if gl.BufferStorage_is_loaded() {
|
1494 | gl.BufferStorage(target, size, data, flags);
|
1495 | } else {
|
1496 | gl.BufferStorageEXT(target, size, data, flags);
|
1497 | }
|
1498 | }
|
1499 |
|
1500 | unsafe fn check_framebuffer_status(&self, target: u32) -> u32 {
|
1501 | let gl = &self.raw;
|
1502 | gl.CheckFramebufferStatus(target)
|
1503 | }
|
1504 |
|
1505 | unsafe fn check_named_framebuffer_status(
|
1506 | &self,
|
1507 | framebuffer: Option<Self::Framebuffer>,
|
1508 | target: u32,
|
1509 | ) -> u32 {
|
1510 | let gl = &self.raw;
|
1511 | gl.CheckNamedFramebufferStatus(framebuffer.map(|f| f.0.get()).unwrap_or(0), target)
|
1512 | }
|
1513 |
|
1514 | unsafe fn clear_buffer_i32_slice(&self, target: u32, draw_buffer: u32, values: &[i32]) {
|
1515 | let gl = &self.raw;
|
1516 | gl.ClearBufferiv(target, draw_buffer as i32, values.as_ptr());
|
1517 | }
|
1518 |
|
1519 | unsafe fn clear_buffer_u32_slice(&self, target: u32, draw_buffer: u32, values: &[u32]) {
|
1520 | let gl = &self.raw;
|
1521 | gl.ClearBufferuiv(target, draw_buffer as i32, values.as_ptr());
|
1522 | }
|
1523 |
|
1524 | unsafe fn clear_buffer_f32_slice(&self, target: u32, draw_buffer: u32, values: &[f32]) {
|
1525 | let gl = &self.raw;
|
1526 | gl.ClearBufferfv(target, draw_buffer as i32, values.as_ptr());
|
1527 | }
|
1528 |
|
1529 | unsafe fn clear_buffer_depth_stencil(
|
1530 | &self,
|
1531 | target: u32,
|
1532 | draw_buffer: u32,
|
1533 | depth: f32,
|
1534 | stencil: i32,
|
1535 | ) {
|
1536 | let gl = &self.raw;
|
1537 | gl.ClearBufferfi(target, draw_buffer as i32, depth, stencil);
|
1538 | }
|
1539 |
|
1540 | unsafe fn clear_named_framebuffer_i32_slice(
|
1541 | &self,
|
1542 | framebuffer: Option<Self::Framebuffer>,
|
1543 | target: u32,
|
1544 | draw_buffer: u32,
|
1545 | values: &[i32],
|
1546 | ) {
|
1547 | let gl = &self.raw;
|
1548 | gl.ClearNamedFramebufferiv(
|
1549 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
1550 | target,
|
1551 | draw_buffer as i32,
|
1552 | values.as_ptr(),
|
1553 | );
|
1554 | }
|
1555 |
|
1556 | unsafe fn clear_named_framebuffer_u32_slice(
|
1557 | &self,
|
1558 | framebuffer: Option<Self::Framebuffer>,
|
1559 | target: u32,
|
1560 | draw_buffer: u32,
|
1561 | values: &[u32],
|
1562 | ) {
|
1563 | let gl = &self.raw;
|
1564 | gl.ClearNamedFramebufferuiv(
|
1565 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
1566 | target,
|
1567 | draw_buffer as i32,
|
1568 | values.as_ptr(),
|
1569 | );
|
1570 | }
|
1571 |
|
1572 | unsafe fn clear_named_framebuffer_f32_slice(
|
1573 | &self,
|
1574 | framebuffer: Option<Self::Framebuffer>,
|
1575 | target: u32,
|
1576 | draw_buffer: u32,
|
1577 | values: &[f32],
|
1578 | ) {
|
1579 | let gl = &self.raw;
|
1580 | gl.ClearNamedFramebufferfv(
|
1581 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
1582 | target,
|
1583 | draw_buffer as i32,
|
1584 | values.as_ptr(),
|
1585 | );
|
1586 | }
|
1587 |
|
1588 | unsafe fn clear_named_framebuffer_depth_stencil(
|
1589 | &self,
|
1590 | framebuffer: Option<Self::Framebuffer>,
|
1591 | target: u32,
|
1592 | draw_buffer: u32,
|
1593 | depth: f32,
|
1594 | stencil: i32,
|
1595 | ) {
|
1596 | let gl = &self.raw;
|
1597 | gl.ClearNamedFramebufferfi(
|
1598 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
1599 | target,
|
1600 | draw_buffer as i32,
|
1601 | depth,
|
1602 | stencil,
|
1603 | );
|
1604 | }
|
1605 |
|
1606 | unsafe fn client_wait_sync(&self, fence: Self::Fence, flags: u32, timeout: i32) -> u32 {
|
1607 | let gl = &self.raw;
|
1608 | gl.ClientWaitSync(fence.0, flags, timeout as u64)
|
1609 | }
|
1610 |
|
1611 | unsafe fn get_sync_parameter_i32(&self, fence: Self::Fence, parameter: u32) -> i32 {
|
1612 | let gl = &self.raw;
|
1613 | let mut v = 0;
|
1614 | gl.GetSynciv(fence.0, parameter, 1, ptr::null_mut(), &mut v);
|
1615 | v
|
1616 | }
|
1617 |
|
1618 | unsafe fn wait_sync(&self, fence: Self::Fence, flags: u32, timeout: u64) {
|
1619 | let gl = &self.raw;
|
1620 | gl.WaitSync(fence.0, flags, timeout)
|
1621 | }
|
1622 |
|
1623 | unsafe fn copy_buffer_sub_data(
|
1624 | &self,
|
1625 | src_target: u32,
|
1626 | dst_target: u32,
|
1627 | src_offset: i32,
|
1628 | dst_offset: i32,
|
1629 | size: i32,
|
1630 | ) {
|
1631 | let gl = &self.raw;
|
1632 | gl.CopyBufferSubData(
|
1633 | src_target,
|
1634 | dst_target,
|
1635 | src_offset as isize,
|
1636 | dst_offset as isize,
|
1637 | size as isize,
|
1638 | );
|
1639 | }
|
1640 |
|
1641 | unsafe fn copy_image_sub_data(
|
1642 | &self,
|
1643 | src_name: Self::Texture,
|
1644 | src_target: u32,
|
1645 | src_level: i32,
|
1646 | src_x: i32,
|
1647 | src_y: i32,
|
1648 | src_z: i32,
|
1649 | dst_name: Self::Texture,
|
1650 | dst_target: u32,
|
1651 | dst_level: i32,
|
1652 | dst_x: i32,
|
1653 | dst_y: i32,
|
1654 | dst_z: i32,
|
1655 | src_width: i32,
|
1656 | src_height: i32,
|
1657 | src_depth: i32,
|
1658 | ) {
|
1659 | let gl = &self.raw;
|
1660 | gl.CopyImageSubData(
|
1661 | src_name.0.get(),
|
1662 | src_target,
|
1663 | src_level,
|
1664 | src_x,
|
1665 | src_y,
|
1666 | src_z,
|
1667 | dst_name.0.get(),
|
1668 | dst_target,
|
1669 | dst_level,
|
1670 | dst_x,
|
1671 | dst_y,
|
1672 | dst_z,
|
1673 | src_width,
|
1674 | src_height,
|
1675 | src_depth,
|
1676 | );
|
1677 | }
|
1678 |
|
1679 | unsafe fn copy_tex_image_2d(
|
1680 | &self,
|
1681 | target: u32,
|
1682 | level: i32,
|
1683 | internal_format: u32,
|
1684 | x: i32,
|
1685 | y: i32,
|
1686 | width: i32,
|
1687 | height: i32,
|
1688 | border: i32,
|
1689 | ) {
|
1690 | let gl = &self.raw;
|
1691 | gl.CopyTexImage2D(target, level, internal_format, x, y, width, height, border);
|
1692 | }
|
1693 |
|
1694 | unsafe fn copy_tex_sub_image_2d(
|
1695 | &self,
|
1696 | target: u32,
|
1697 | level: i32,
|
1698 | x_offset: i32,
|
1699 | y_offset: i32,
|
1700 | x: i32,
|
1701 | y: i32,
|
1702 | width: i32,
|
1703 | height: i32,
|
1704 | ) {
|
1705 | let gl = &self.raw;
|
1706 | gl.CopyTexSubImage2D(target, level, x_offset, y_offset, x, y, width, height);
|
1707 | }
|
1708 |
|
1709 | unsafe fn copy_tex_sub_image_3d(
|
1710 | &self,
|
1711 | target: u32,
|
1712 | level: i32,
|
1713 | x_offset: i32,
|
1714 | y_offset: i32,
|
1715 | z_offset: i32,
|
1716 | x: i32,
|
1717 | y: i32,
|
1718 | width: i32,
|
1719 | height: i32,
|
1720 | ) {
|
1721 | let gl = &self.raw;
|
1722 | gl.CopyTexSubImage3D(
|
1723 | target, level, x_offset, y_offset, z_offset, x, y, width, height,
|
1724 | );
|
1725 | }
|
1726 |
|
1727 | unsafe fn delete_buffer(&self, buffer: Self::Buffer) {
|
1728 | let gl = &self.raw;
|
1729 | gl.DeleteBuffers(1, &buffer.0.get());
|
1730 | }
|
1731 |
|
1732 | unsafe fn delete_framebuffer(&self, framebuffer: Self::Framebuffer) {
|
1733 | let gl = &self.raw;
|
1734 | gl.DeleteFramebuffers(1, &framebuffer.0.get());
|
1735 | }
|
1736 |
|
1737 | unsafe fn delete_query(&self, query: Self::Query) {
|
1738 | let gl = &self.raw;
|
1739 | if gl.DeleteQueries_is_loaded() {
|
1740 | gl.DeleteQueries(1, &query.0.get());
|
1741 | } else {
|
1742 | gl.DeleteQueriesEXT(1, &query.0.get());
|
1743 | }
|
1744 | }
|
1745 |
|
1746 | unsafe fn delete_renderbuffer(&self, renderbuffer: Self::Renderbuffer) {
|
1747 | let gl = &self.raw;
|
1748 | gl.DeleteRenderbuffers(1, &renderbuffer.0.get());
|
1749 | }
|
1750 |
|
1751 | unsafe fn delete_sampler(&self, sampler: Self::Sampler) {
|
1752 | let gl = &self.raw;
|
1753 | gl.DeleteSamplers(1, &sampler.0.get());
|
1754 | }
|
1755 |
|
1756 | unsafe fn delete_sync(&self, fence: Self::Fence) {
|
1757 | let gl = &self.raw;
|
1758 | gl.DeleteSync(fence.0);
|
1759 | }
|
1760 |
|
1761 | unsafe fn delete_texture(&self, texture: Self::Texture) {
|
1762 | let gl = &self.raw;
|
1763 | gl.DeleteTextures(1, &texture.0.get());
|
1764 | }
|
1765 |
|
1766 | unsafe fn disable(&self, parameter: u32) {
|
1767 | let gl = &self.raw;
|
1768 | gl.Disable(parameter);
|
1769 | }
|
1770 |
|
1771 | unsafe fn disable_draw_buffer(&self, parameter: u32, draw_buffer: u32) {
|
1772 | let gl = &self.raw;
|
1773 | gl.Disablei(parameter, draw_buffer);
|
1774 | }
|
1775 |
|
1776 | unsafe fn disable_vertex_attrib_array(&self, index: u32) {
|
1777 | let gl = &self.raw;
|
1778 | gl.DisableVertexAttribArray(index);
|
1779 | }
|
1780 |
|
1781 | unsafe fn dispatch_compute(&self, groups_x: u32, groups_y: u32, groups_z: u32) {
|
1782 | let gl = &self.raw;
|
1783 | gl.DispatchCompute(groups_x, groups_y, groups_z);
|
1784 | }
|
1785 |
|
1786 | unsafe fn dispatch_compute_indirect(&self, offset: i32) {
|
1787 | let gl = &self.raw;
|
1788 | gl.DispatchComputeIndirect(offset as isize);
|
1789 | }
|
1790 |
|
1791 | unsafe fn draw_arrays(&self, mode: u32, first: i32, count: i32) {
|
1792 | let gl = &self.raw;
|
1793 | gl.DrawArrays(mode as u32, first, count);
|
1794 | }
|
1795 |
|
1796 | unsafe fn draw_arrays_instanced(&self, mode: u32, first: i32, count: i32, instance_count: i32) {
|
1797 | let gl = &self.raw;
|
1798 | gl.DrawArraysInstanced(mode as u32, first, count, instance_count);
|
1799 | }
|
1800 |
|
1801 | unsafe fn draw_arrays_instanced_base_instance(
|
1802 | &self,
|
1803 | mode: u32,
|
1804 | first: i32,
|
1805 | count: i32,
|
1806 | instance_count: i32,
|
1807 | base_instance: u32,
|
1808 | ) {
|
1809 | let gl = &self.raw;
|
1810 | gl.DrawArraysInstancedBaseInstance(
|
1811 | mode as u32,
|
1812 | first,
|
1813 | count,
|
1814 | instance_count,
|
1815 | base_instance,
|
1816 | );
|
1817 | }
|
1818 |
|
1819 | unsafe fn draw_arrays_indirect_offset(&self, mode: u32, offset: i32) {
|
1820 | let gl = &self.raw;
|
1821 | gl.DrawArraysIndirect(mode, offset as *const std::ffi::c_void);
|
1822 | }
|
1823 |
|
1824 | unsafe fn draw_buffer(&self, draw_buffer: u32) {
|
1825 | let gl = &self.raw;
|
1826 | gl.DrawBuffer(draw_buffer);
|
1827 | }
|
1828 |
|
1829 | unsafe fn named_framebuffer_draw_buffer(
|
1830 | &self,
|
1831 | framebuffer: Option<Self::Framebuffer>,
|
1832 | draw_buffer: u32,
|
1833 | ) {
|
1834 | let gl = &self.raw;
|
1835 | gl.NamedFramebufferDrawBuffer(framebuffer.map(|f| f.0.get()).unwrap_or(0), draw_buffer);
|
1836 | }
|
1837 |
|
1838 | unsafe fn draw_buffers(&self, buffers: &[u32]) {
|
1839 | let gl = &self.raw;
|
1840 | gl.DrawBuffers(buffers.len() as i32, buffers.as_ptr());
|
1841 | }
|
1842 |
|
1843 | unsafe fn named_framebuffer_draw_buffers(
|
1844 | &self,
|
1845 | framebuffer: Option<Self::Framebuffer>,
|
1846 | buffers: &[u32],
|
1847 | ) {
|
1848 | let gl = &self.raw;
|
1849 | gl.NamedFramebufferDrawBuffers(
|
1850 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
1851 | buffers.len() as i32,
|
1852 | buffers.as_ptr(),
|
1853 | );
|
1854 | }
|
1855 |
|
1856 | unsafe fn draw_elements(&self, mode: u32, count: i32, element_type: u32, offset: i32) {
|
1857 | let gl = &self.raw;
|
1858 | gl.DrawElements(
|
1859 | mode as u32,
|
1860 | count,
|
1861 | element_type as u32,
|
1862 | offset as *const std::ffi::c_void,
|
1863 | );
|
1864 | }
|
1865 |
|
1866 | unsafe fn draw_elements_base_vertex(
|
1867 | &self,
|
1868 | mode: u32,
|
1869 | count: i32,
|
1870 | element_type: u32,
|
1871 | offset: i32,
|
1872 | base_vertex: i32,
|
1873 | ) {
|
1874 | let gl = &self.raw;
|
1875 | gl.DrawElementsBaseVertex(
|
1876 | mode as u32,
|
1877 | count,
|
1878 | element_type as u32,
|
1879 | offset as *const std::ffi::c_void,
|
1880 | base_vertex,
|
1881 | );
|
1882 | }
|
1883 |
|
1884 | unsafe fn draw_elements_instanced(
|
1885 | &self,
|
1886 | mode: u32,
|
1887 | count: i32,
|
1888 | element_type: u32,
|
1889 | offset: i32,
|
1890 | instance_count: i32,
|
1891 | ) {
|
1892 | let gl = &self.raw;
|
1893 | gl.DrawElementsInstanced(
|
1894 | mode as u32,
|
1895 | count,
|
1896 | element_type as u32,
|
1897 | offset as *const std::ffi::c_void,
|
1898 | instance_count,
|
1899 | );
|
1900 | }
|
1901 |
|
1902 | unsafe fn draw_elements_instanced_base_vertex(
|
1903 | &self,
|
1904 | mode: u32,
|
1905 | count: i32,
|
1906 | element_type: u32,
|
1907 | offset: i32,
|
1908 | instance_count: i32,
|
1909 | base_vertex: i32,
|
1910 | ) {
|
1911 | let gl = &self.raw;
|
1912 | gl.DrawElementsInstancedBaseVertex(
|
1913 | mode as u32,
|
1914 | count,
|
1915 | element_type as u32,
|
1916 | offset as *const std::ffi::c_void,
|
1917 | instance_count,
|
1918 | base_vertex,
|
1919 | );
|
1920 | }
|
1921 |
|
1922 | unsafe fn draw_elements_instanced_base_vertex_base_instance(
|
1923 | &self,
|
1924 | mode: u32,
|
1925 | count: i32,
|
1926 | element_type: u32,
|
1927 | offset: i32,
|
1928 | instance_count: i32,
|
1929 | base_vertex: i32,
|
1930 | base_instance: u32,
|
1931 | ) {
|
1932 | let gl = &self.raw;
|
1933 | gl.DrawElementsInstancedBaseVertexBaseInstance(
|
1934 | mode as u32,
|
1935 | count,
|
1936 | element_type as u32,
|
1937 | offset as *const std::ffi::c_void,
|
1938 | instance_count,
|
1939 | base_vertex,
|
1940 | base_instance,
|
1941 | );
|
1942 | }
|
1943 |
|
1944 | unsafe fn draw_elements_indirect_offset(&self, mode: u32, element_type: u32, offset: i32) {
|
1945 | let gl = &self.raw;
|
1946 | gl.DrawElementsIndirect(mode, element_type, offset as *const std::ffi::c_void);
|
1947 | }
|
1948 |
|
1949 | unsafe fn enable(&self, parameter: u32) {
|
1950 | let gl = &self.raw;
|
1951 | gl.Enable(parameter);
|
1952 | }
|
1953 |
|
1954 | unsafe fn is_enabled(&self, parameter: u32) -> bool {
|
1955 | let gl = &self.raw;
|
1956 | gl.IsEnabled(parameter) != 0
|
1957 | }
|
1958 |
|
1959 | unsafe fn enable_draw_buffer(&self, parameter: u32, draw_buffer: u32) {
|
1960 | let gl = &self.raw;
|
1961 | gl.Enablei(parameter, draw_buffer);
|
1962 | }
|
1963 |
|
1964 | unsafe fn enable_vertex_array_attrib(&self, vao: Self::VertexArray, index: u32) {
|
1965 | let gl = &self.raw;
|
1966 | gl.EnableVertexArrayAttrib(vao.0.get(), index);
|
1967 | }
|
1968 |
|
1969 | unsafe fn enable_vertex_attrib_array(&self, index: u32) {
|
1970 | let gl = &self.raw;
|
1971 | gl.EnableVertexAttribArray(index);
|
1972 | }
|
1973 |
|
1974 | unsafe fn flush(&self) {
|
1975 | let gl = &self.raw;
|
1976 | gl.Flush();
|
1977 | }
|
1978 |
|
1979 | unsafe fn framebuffer_renderbuffer(
|
1980 | &self,
|
1981 | target: u32,
|
1982 | attachment: u32,
|
1983 | renderbuffer_target: u32,
|
1984 | renderbuffer: Option<Self::Renderbuffer>,
|
1985 | ) {
|
1986 | let gl = &self.raw;
|
1987 | gl.FramebufferRenderbuffer(
|
1988 | target,
|
1989 | attachment,
|
1990 | renderbuffer_target,
|
1991 | renderbuffer.map(|rb| rb.0.get()).unwrap_or(0),
|
1992 | );
|
1993 | }
|
1994 |
|
1995 | unsafe fn framebuffer_texture(
|
1996 | &self,
|
1997 | target: u32,
|
1998 | attachment: u32,
|
1999 | texture: Option<Self::Texture>,
|
2000 | level: i32,
|
2001 | ) {
|
2002 | let gl = &self.raw;
|
2003 | gl.FramebufferTexture(
|
2004 | target,
|
2005 | attachment,
|
2006 | texture.map(|t| t.0.get()).unwrap_or(0),
|
2007 | level,
|
2008 | );
|
2009 | }
|
2010 |
|
2011 | unsafe fn framebuffer_texture_2d(
|
2012 | &self,
|
2013 | target: u32,
|
2014 | attachment: u32,
|
2015 | texture_target: u32,
|
2016 | texture: Option<Self::Texture>,
|
2017 | level: i32,
|
2018 | ) {
|
2019 | let gl = &self.raw;
|
2020 | gl.FramebufferTexture2D(
|
2021 | target,
|
2022 | attachment,
|
2023 | texture_target,
|
2024 | texture.map(|t| t.0.get()).unwrap_or(0),
|
2025 | level,
|
2026 | );
|
2027 | }
|
2028 |
|
2029 | unsafe fn framebuffer_texture_3d(
|
2030 | &self,
|
2031 | target: u32,
|
2032 | attachment: u32,
|
2033 | texture_target: u32,
|
2034 | texture: Option<Self::Texture>,
|
2035 | level: i32,
|
2036 | layer: i32,
|
2037 | ) {
|
2038 | let gl = &self.raw;
|
2039 | gl.FramebufferTexture3D(
|
2040 | target,
|
2041 | attachment,
|
2042 | texture_target,
|
2043 | texture.map(|t| t.0.get()).unwrap_or(0),
|
2044 | level,
|
2045 | layer,
|
2046 | );
|
2047 | }
|
2048 |
|
2049 | unsafe fn framebuffer_texture_layer(
|
2050 | &self,
|
2051 | target: u32,
|
2052 | attachment: u32,
|
2053 | texture: Option<Self::Texture>,
|
2054 | level: i32,
|
2055 | layer: i32,
|
2056 | ) {
|
2057 | let gl = &self.raw;
|
2058 | gl.FramebufferTextureLayer(
|
2059 | target,
|
2060 | attachment,
|
2061 | texture.map(|t| t.0.get()).unwrap_or(0),
|
2062 | level,
|
2063 | layer,
|
2064 | );
|
2065 | }
|
2066 |
|
2067 | unsafe fn named_framebuffer_renderbuffer(
|
2068 | &self,
|
2069 | framebuffer: Option<Self::Framebuffer>,
|
2070 | attachment: u32,
|
2071 | renderbuffer_target: u32,
|
2072 | renderbuffer: Option<Self::Renderbuffer>,
|
2073 | ) {
|
2074 | let gl = &self.raw;
|
2075 | gl.NamedFramebufferRenderbuffer(
|
2076 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
2077 | attachment,
|
2078 | renderbuffer_target,
|
2079 | renderbuffer.map(|rb| rb.0.get()).unwrap_or(0),
|
2080 | );
|
2081 | }
|
2082 |
|
2083 | unsafe fn named_framebuffer_texture(
|
2084 | &self,
|
2085 | framebuffer: Option<Self::Framebuffer>,
|
2086 | attachment: u32,
|
2087 | texture: Option<Self::Texture>,
|
2088 | level: i32,
|
2089 | ) {
|
2090 | let gl = &self.raw;
|
2091 | gl.NamedFramebufferTexture(
|
2092 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
2093 | attachment,
|
2094 | texture.map(|t| t.0.get()).unwrap_or(0),
|
2095 | level,
|
2096 | );
|
2097 | }
|
2098 |
|
2099 | unsafe fn named_framebuffer_texture_layer(
|
2100 | &self,
|
2101 | framebuffer: Option<Self::Framebuffer>,
|
2102 | attachment: u32,
|
2103 | texture: Option<Self::Texture>,
|
2104 | level: i32,
|
2105 | layer: i32,
|
2106 | ) {
|
2107 | let gl = &self.raw;
|
2108 | gl.NamedFramebufferTextureLayer(
|
2109 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
2110 | attachment,
|
2111 | texture.map(|t| t.0.get()).unwrap_or(0),
|
2112 | level,
|
2113 | layer,
|
2114 | );
|
2115 | }
|
2116 |
|
2117 | unsafe fn front_face(&self, value: u32) {
|
2118 | let gl = &self.raw;
|
2119 | gl.FrontFace(value as u32);
|
2120 | }
|
2121 |
|
2122 | unsafe fn get_error(&self) -> u32 {
|
2123 | let gl = &self.raw;
|
2124 | gl.GetError()
|
2125 | }
|
2126 |
|
2127 | unsafe fn get_tex_parameter_i32(&self, target: u32, parameter: u32) -> i32 {
|
2128 | let gl = &self.raw;
|
2129 | let mut value = 0;
|
2130 | gl.GetTexParameteriv(target, parameter, &mut value);
|
2131 | value
|
2132 | }
|
2133 |
|
2134 | unsafe fn get_tex_parameter_f32(&self, target: u32, parameter: u32) -> f32 {
|
2135 | let gl = &self.raw;
|
2136 | let mut value = 0.;
|
2137 | gl.GetTexParameterfv(target, parameter, &mut value);
|
2138 | value
|
2139 | }
|
2140 |
|
2141 | unsafe fn get_buffer_parameter_i32(&self, target: u32, parameter: u32) -> i32 {
|
2142 | let gl = &self.raw;
|
2143 | let mut value = 0;
|
2144 | gl.GetBufferParameteriv(target, parameter, &mut value);
|
2145 | value
|
2146 | }
|
2147 |
|
2148 | unsafe fn get_parameter_bool(&self, parameter: u32) -> bool {
|
2149 | let gl = &self.raw;
|
2150 | let mut value = 0;
|
2151 | gl.GetBooleanv(parameter, &mut value);
|
2152 | value != FALSE
|
2153 | }
|
2154 |
|
2155 | unsafe fn get_parameter_bool_array<const N: usize>(&self, parameter: u32) -> [bool; N] {
|
2156 | let gl = &self.raw;
|
2157 | let mut value = [0; N];
|
2158 | gl.GetBooleanv(parameter, &mut value[0]);
|
2159 | value.map(|v| v != FALSE)
|
2160 | }
|
2161 |
|
2162 | unsafe fn get_parameter_i32(&self, parameter: u32) -> i32 {
|
2163 | let gl = &self.raw;
|
2164 | let mut value = 0;
|
2165 | gl.GetIntegerv(parameter, &mut value);
|
2166 | value
|
2167 | }
|
2168 |
|
2169 | unsafe fn get_parameter_i32_slice(&self, parameter: u32, out: &mut [i32]) {
|
2170 | let gl = &self.raw;
|
2171 | gl.GetIntegerv(parameter, &mut out[0]);
|
2172 | }
|
2173 |
|
2174 | unsafe fn get_parameter_i64(&self, parameter: u32) -> i64 {
|
2175 | let gl = &self.raw;
|
2176 | let mut value = 0;
|
2177 | gl.GetInteger64v(parameter, &mut value);
|
2178 | value
|
2179 | }
|
2180 |
|
2181 | unsafe fn get_parameter_i64_slice(&self, parameter: u32, out: &mut [i64]) {
|
2182 | let gl = &self.raw;
|
2183 | gl.GetInteger64v(parameter, &mut out[0]);
|
2184 | }
|
2185 |
|
2186 | unsafe fn get_parameter_indexed_i64(&self, parameter: u32, index: u32) -> i64 {
|
2187 | let gl = &self.raw;
|
2188 | let mut value = 0;
|
2189 | gl.GetInteger64i_v(parameter, index, &mut value);
|
2190 | value
|
2191 | }
|
2192 |
|
2193 | unsafe fn get_parameter_f32(&self, parameter: u32) -> f32 {
|
2194 | let gl = &self.raw;
|
2195 | let mut value: f32 = 0.0;
|
2196 | gl.GetFloatv(parameter, &mut value);
|
2197 | value
|
2198 | }
|
2199 |
|
2200 | unsafe fn get_parameter_f32_slice(&self, parameter: u32, out: &mut [f32]) {
|
2201 | let gl = &self.raw;
|
2202 | gl.GetFloatv(parameter, &mut out[0]);
|
2203 | }
|
2204 |
|
2205 | unsafe fn get_parameter_indexed_i32(&self, parameter: u32, index: u32) -> i32 {
|
2206 | let gl = &self.raw;
|
2207 | let mut value = 0;
|
2208 | gl.GetIntegeri_v(parameter, index, &mut value);
|
2209 | value
|
2210 | }
|
2211 |
|
2212 | unsafe fn get_parameter_indexed_string(&self, parameter: u32, index: u32) -> String {
|
2213 | let gl = &self.raw;
|
2214 | let raw_ptr = gl.GetStringi(parameter, index);
|
2215 | std::ffi::CStr::from_ptr(raw_ptr as *const native_gl::GLchar)
|
2216 | .to_str()
|
2217 | .unwrap()
|
2218 | .to_owned()
|
2219 | }
|
2220 |
|
2221 | unsafe fn get_parameter_string(&self, parameter: u32) -> String {
|
2222 | let gl = &self.raw;
|
2223 | let raw_ptr = gl.GetString(parameter);
|
2224 | if raw_ptr.is_null() {
|
2225 | panic!(
|
2226 | "Get parameter string 0x {:X} failed. Maybe your GL context version is too outdated." ,
|
2227 | parameter
|
2228 | )
|
2229 | }
|
2230 | std::ffi::CStr::from_ptr(raw_ptr as *const native_gl::GLchar)
|
2231 | .to_str()
|
2232 | .unwrap()
|
2233 | .to_owned()
|
2234 | }
|
2235 |
|
2236 | unsafe fn get_parameter_buffer(&self, parameter: u32) -> Option<Self::Buffer> {
|
2237 | self.get_parameter_gl_name(parameter).map(NativeBuffer)
|
2238 | }
|
2239 |
|
2240 | unsafe fn get_parameter_framebuffer(&self, parameter: u32) -> Option<Self::Framebuffer> {
|
2241 | self.get_parameter_gl_name(parameter).map(NativeFramebuffer)
|
2242 | }
|
2243 |
|
2244 | unsafe fn get_parameter_program(&self, parameter: u32) -> Option<Self::Program> {
|
2245 | self.get_parameter_gl_name(parameter).map(NativeProgram)
|
2246 | }
|
2247 |
|
2248 | unsafe fn get_parameter_renderbuffer(&self, parameter: u32) -> Option<Self::Renderbuffer> {
|
2249 | self.get_parameter_gl_name(parameter)
|
2250 | .map(NativeRenderbuffer)
|
2251 | }
|
2252 |
|
2253 | unsafe fn get_parameter_sampler(&self, parameter: u32) -> Option<Self::Sampler> {
|
2254 | self.get_parameter_gl_name(parameter).map(NativeSampler)
|
2255 | }
|
2256 |
|
2257 | unsafe fn get_parameter_texture(&self, parameter: u32) -> Option<Self::Texture> {
|
2258 | self.get_parameter_gl_name(parameter).map(NativeTexture)
|
2259 | }
|
2260 |
|
2261 | unsafe fn get_parameter_transform_feedback(
|
2262 | &self,
|
2263 | parameter: u32,
|
2264 | ) -> Option<Self::TransformFeedback> {
|
2265 | self.get_parameter_gl_name(parameter)
|
2266 | .map(NativeTransformFeedback)
|
2267 | }
|
2268 |
|
2269 | unsafe fn get_parameter_vertex_array(&self, parameter: u32) -> Option<Self::VertexArray> {
|
2270 | self.get_parameter_gl_name(parameter).map(NativeVertexArray)
|
2271 | }
|
2272 |
|
2273 | unsafe fn get_renderbuffer_parameter_i32(&self, target: u32, parameter: u32) -> i32 {
|
2274 | let gl = &self.raw;
|
2275 | let mut value = 0;
|
2276 | gl.GetRenderbufferParameteriv(target, parameter, &mut value);
|
2277 | value
|
2278 | }
|
2279 |
|
2280 | unsafe fn get_framebuffer_parameter_i32(&self, target: u32, parameter: u32) -> i32 {
|
2281 | let gl = &self.raw;
|
2282 | let mut value = 0;
|
2283 | gl.GetFramebufferParameteriv(target, parameter, &mut value);
|
2284 | value
|
2285 | }
|
2286 |
|
2287 | unsafe fn get_named_framebuffer_parameter_i32(
|
2288 | &self,
|
2289 | framebuffer: Option<Self::Framebuffer>,
|
2290 | parameter: u32,
|
2291 | ) -> i32 {
|
2292 | let gl = &self.raw;
|
2293 | let mut value = 0;
|
2294 | gl.GetNamedFramebufferParameteriv(
|
2295 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
2296 | parameter,
|
2297 | &mut value,
|
2298 | );
|
2299 | value
|
2300 | }
|
2301 |
|
2302 | unsafe fn get_framebuffer_attachment_parameter_i32(
|
2303 | &self,
|
2304 | target: u32,
|
2305 | attachment: u32,
|
2306 | parameter: u32,
|
2307 | ) -> i32 {
|
2308 | let gl = &self.raw;
|
2309 | let mut value = 0;
|
2310 | gl.GetFramebufferAttachmentParameteriv(target, attachment, parameter, &mut value);
|
2311 | value
|
2312 | }
|
2313 |
|
2314 | unsafe fn get_named_framebuffer_attachment_parameter_i32(
|
2315 | &self,
|
2316 | framebuffer: Option<Self::Framebuffer>,
|
2317 | attachment: u32,
|
2318 | parameter: u32,
|
2319 | ) -> i32 {
|
2320 | let gl = &self.raw;
|
2321 | let mut value = 0;
|
2322 | gl.GetNamedFramebufferAttachmentParameteriv(
|
2323 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
2324 | attachment,
|
2325 | parameter,
|
2326 | &mut value,
|
2327 | );
|
2328 | value
|
2329 | }
|
2330 |
|
2331 | unsafe fn get_uniform_location(
|
2332 | &self,
|
2333 | program: Self::Program,
|
2334 | name: &str,
|
2335 | ) -> Option<Self::UniformLocation> {
|
2336 | let gl = &self.raw;
|
2337 | let name = CString::new(name).unwrap();
|
2338 | let uniform_location =
|
2339 | gl.GetUniformLocation(program.0.get(), name.as_ptr() as *const native_gl::GLchar);
|
2340 | if uniform_location < 0 {
|
2341 | None
|
2342 | } else {
|
2343 | Some(NativeUniformLocation(uniform_location as u32))
|
2344 | }
|
2345 | }
|
2346 |
|
2347 | unsafe fn get_attrib_location(&self, program: Self::Program, name: &str) -> Option<u32> {
|
2348 | let gl = &self.raw;
|
2349 | let name = CString::new(name).unwrap();
|
2350 | let attrib_location =
|
2351 | gl.GetAttribLocation(program.0.get(), name.as_ptr() as *const native_gl::GLchar);
|
2352 | if attrib_location < 0 {
|
2353 | None
|
2354 | } else {
|
2355 | Some(attrib_location as u32)
|
2356 | }
|
2357 | }
|
2358 |
|
2359 | unsafe fn bind_attrib_location(&self, program: Self::Program, index: u32, name: &str) {
|
2360 | let gl = &self.raw;
|
2361 | let name = CString::new(name).unwrap();
|
2362 | gl.BindAttribLocation(
|
2363 | program.0.get(),
|
2364 | index,
|
2365 | name.as_ptr() as *const native_gl::GLchar,
|
2366 | );
|
2367 | }
|
2368 |
|
2369 | unsafe fn get_active_attributes(&self, program: Self::Program) -> u32 {
|
2370 | let gl = &self.raw;
|
2371 | let mut count = 0;
|
2372 | gl.GetProgramiv(program.0.get(), ACTIVE_ATTRIBUTES, &mut count);
|
2373 | count as u32
|
2374 | }
|
2375 |
|
2376 | unsafe fn get_active_attribute(
|
2377 | &self,
|
2378 | program: Self::Program,
|
2379 | index: u32,
|
2380 | ) -> Option<ActiveAttribute> {
|
2381 | let gl = &self.raw;
|
2382 | let mut attribute_max_size = 0;
|
2383 | gl.GetProgramiv(
|
2384 | program.0.get(),
|
2385 | ACTIVE_ATTRIBUTE_MAX_LENGTH,
|
2386 | &mut attribute_max_size,
|
2387 | );
|
2388 | let mut name = String::with_capacity(attribute_max_size as usize);
|
2389 | name.extend(std::iter::repeat(' \0' ).take(attribute_max_size as usize));
|
2390 | let mut length = 0;
|
2391 | let mut size = 0;
|
2392 | let mut atype = 0;
|
2393 | gl.GetActiveAttrib(
|
2394 | program.0.get(),
|
2395 | index,
|
2396 | attribute_max_size,
|
2397 | &mut length,
|
2398 | &mut size,
|
2399 | &mut atype,
|
2400 | name.as_ptr() as *mut native_gl::GLchar,
|
2401 | );
|
2402 |
|
2403 | name.truncate(length as usize);
|
2404 |
|
2405 | Some(ActiveAttribute { name, size, atype })
|
2406 | }
|
2407 |
|
2408 | unsafe fn get_sync_status(&self, fence: Self::Fence) -> u32 {
|
2409 | let gl = &self.raw;
|
2410 | let mut len = 0;
|
2411 | let mut values = [UNSIGNALED as i32];
|
2412 | gl.GetSynciv(
|
2413 | fence.0,
|
2414 | SYNC_STATUS,
|
2415 | values.len() as i32,
|
2416 | &mut len,
|
2417 | values.as_mut_ptr(),
|
2418 | );
|
2419 | values[0] as u32
|
2420 | }
|
2421 |
|
2422 | unsafe fn is_sync(&self, fence: Self::Fence) -> bool {
|
2423 | let gl = &self.raw;
|
2424 | 1 == gl.IsSync(fence.0)
|
2425 | }
|
2426 |
|
2427 | unsafe fn renderbuffer_storage(
|
2428 | &self,
|
2429 | target: u32,
|
2430 | internal_format: u32,
|
2431 | width: i32,
|
2432 | height: i32,
|
2433 | ) {
|
2434 | let gl = &self.raw;
|
2435 | gl.RenderbufferStorage(target, internal_format, width, height);
|
2436 | }
|
2437 |
|
2438 | unsafe fn renderbuffer_storage_multisample(
|
2439 | &self,
|
2440 | target: u32,
|
2441 | samples: i32,
|
2442 | internal_format: u32,
|
2443 | width: i32,
|
2444 | height: i32,
|
2445 | ) {
|
2446 | let gl = &self.raw;
|
2447 | gl.RenderbufferStorageMultisample(target, samples, internal_format, width, height);
|
2448 | }
|
2449 |
|
2450 | unsafe fn sampler_parameter_f32(&self, sampler: Self::Sampler, name: u32, value: f32) {
|
2451 | let gl = &self.raw;
|
2452 | gl.SamplerParameterf(sampler.0.get(), name, value);
|
2453 | }
|
2454 |
|
2455 | unsafe fn sampler_parameter_f32_slice(&self, sampler: Self::Sampler, name: u32, value: &[f32]) {
|
2456 | let gl = &self.raw;
|
2457 | gl.SamplerParameterfv(sampler.0.get(), name, value.as_ptr());
|
2458 | }
|
2459 |
|
2460 | unsafe fn sampler_parameter_i32(&self, sampler: Self::Sampler, name: u32, value: i32) {
|
2461 | let gl = &self.raw;
|
2462 | gl.SamplerParameteri(sampler.0.get(), name, value);
|
2463 | }
|
2464 |
|
2465 | unsafe fn get_sampler_parameter_i32(&self, sampler: Self::Sampler, name: u32) -> i32 {
|
2466 | let gl = &self.raw;
|
2467 | let mut value = 0;
|
2468 | gl.GetSamplerParameteriv(sampler.0.get(), name, &mut value);
|
2469 | value
|
2470 | }
|
2471 |
|
2472 | unsafe fn get_sampler_parameter_f32(&self, sampler: Self::Sampler, name: u32) -> f32 {
|
2473 | let gl = &self.raw;
|
2474 | let mut value = 0.;
|
2475 | gl.GetSamplerParameterfv(sampler.0.get(), name, &mut value);
|
2476 | value
|
2477 | }
|
2478 |
|
2479 | unsafe fn generate_mipmap(&self, target: u32) {
|
2480 | let gl = &self.raw;
|
2481 | gl.GenerateMipmap(target);
|
2482 | }
|
2483 |
|
2484 | unsafe fn generate_texture_mipmap(&self, texture: Self::Texture) {
|
2485 | let gl = &self.raw;
|
2486 | gl.GenerateTextureMipmap(texture.0.get());
|
2487 | }
|
2488 |
|
2489 | unsafe fn tex_image_1d(
|
2490 | &self,
|
2491 | target: u32,
|
2492 | level: i32,
|
2493 | internal_format: i32,
|
2494 | width: i32,
|
2495 | border: i32,
|
2496 | format: u32,
|
2497 | ty: u32,
|
2498 | pixels: PixelUnpackData,
|
2499 | ) {
|
2500 | let gl = &self.raw;
|
2501 | gl.TexImage1D(
|
2502 | target,
|
2503 | level,
|
2504 | internal_format,
|
2505 | width,
|
2506 | border,
|
2507 | format,
|
2508 | ty,
|
2509 | match pixels {
|
2510 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
2511 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
2512 | PixelUnpackData::Slice(None) => ptr::null(),
|
2513 | },
|
2514 | );
|
2515 | }
|
2516 |
|
2517 | unsafe fn compressed_tex_image_1d(
|
2518 | &self,
|
2519 | target: u32,
|
2520 | level: i32,
|
2521 | internal_format: i32,
|
2522 | width: i32,
|
2523 | border: i32,
|
2524 | image_size: i32,
|
2525 | pixels: &[u8],
|
2526 | ) {
|
2527 | let gl = &self.raw;
|
2528 | gl.CompressedTexImage1D(
|
2529 | target,
|
2530 | level,
|
2531 | internal_format as u32,
|
2532 | width,
|
2533 | border,
|
2534 | image_size,
|
2535 | pixels.as_ptr() as *const std::ffi::c_void,
|
2536 | );
|
2537 | }
|
2538 |
|
2539 | unsafe fn tex_image_2d(
|
2540 | &self,
|
2541 | target: u32,
|
2542 | level: i32,
|
2543 | internal_format: i32,
|
2544 | width: i32,
|
2545 | height: i32,
|
2546 | border: i32,
|
2547 | format: u32,
|
2548 | ty: u32,
|
2549 | pixels: PixelUnpackData,
|
2550 | ) {
|
2551 | let gl = &self.raw;
|
2552 | gl.TexImage2D(
|
2553 | target,
|
2554 | level,
|
2555 | internal_format,
|
2556 | width,
|
2557 | height,
|
2558 | border,
|
2559 | format,
|
2560 | ty,
|
2561 | match pixels {
|
2562 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
2563 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
2564 | PixelUnpackData::Slice(None) => ptr::null(),
|
2565 | },
|
2566 | );
|
2567 | }
|
2568 |
|
2569 | unsafe fn tex_image_2d_multisample(
|
2570 | &self,
|
2571 | target: u32,
|
2572 | samples: i32,
|
2573 | internal_format: i32,
|
2574 | width: i32,
|
2575 | height: i32,
|
2576 | fixed_sample_locations: bool,
|
2577 | ) {
|
2578 | let gl = &self.raw;
|
2579 | gl.TexImage2DMultisample(
|
2580 | target,
|
2581 | samples,
|
2582 | internal_format as u32,
|
2583 | width,
|
2584 | height,
|
2585 | if fixed_sample_locations { 1 } else { 0 },
|
2586 | );
|
2587 | }
|
2588 |
|
2589 | unsafe fn compressed_tex_image_2d(
|
2590 | &self,
|
2591 | target: u32,
|
2592 | level: i32,
|
2593 | internal_format: i32,
|
2594 | width: i32,
|
2595 | height: i32,
|
2596 | border: i32,
|
2597 | image_size: i32,
|
2598 | pixels: &[u8],
|
2599 | ) {
|
2600 | let gl = &self.raw;
|
2601 | gl.CompressedTexImage2D(
|
2602 | target,
|
2603 | level,
|
2604 | internal_format as u32,
|
2605 | width,
|
2606 | height,
|
2607 | border,
|
2608 | image_size,
|
2609 | pixels.as_ptr() as *const std::ffi::c_void,
|
2610 | );
|
2611 | }
|
2612 |
|
2613 | unsafe fn tex_image_3d(
|
2614 | &self,
|
2615 | target: u32,
|
2616 | level: i32,
|
2617 | internal_format: i32,
|
2618 | width: i32,
|
2619 | height: i32,
|
2620 | depth: i32,
|
2621 | border: i32,
|
2622 | format: u32,
|
2623 | ty: u32,
|
2624 | pixels: PixelUnpackData,
|
2625 | ) {
|
2626 | let gl = &self.raw;
|
2627 | gl.TexImage3D(
|
2628 | target,
|
2629 | level,
|
2630 | internal_format,
|
2631 | width,
|
2632 | height,
|
2633 | depth,
|
2634 | border,
|
2635 | format,
|
2636 | ty,
|
2637 | match pixels {
|
2638 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
2639 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
2640 | PixelUnpackData::Slice(None) => ptr::null(),
|
2641 | },
|
2642 | );
|
2643 | }
|
2644 |
|
2645 | unsafe fn compressed_tex_image_3d(
|
2646 | &self,
|
2647 | target: u32,
|
2648 | level: i32,
|
2649 | internal_format: i32,
|
2650 | width: i32,
|
2651 | height: i32,
|
2652 | depth: i32,
|
2653 | border: i32,
|
2654 | image_size: i32,
|
2655 | pixels: &[u8],
|
2656 | ) {
|
2657 | let gl = &self.raw;
|
2658 | gl.CompressedTexImage3D(
|
2659 | target,
|
2660 | level,
|
2661 | internal_format as u32,
|
2662 | width,
|
2663 | height,
|
2664 | depth,
|
2665 | border,
|
2666 | image_size,
|
2667 | pixels.as_ptr() as *const std::ffi::c_void,
|
2668 | );
|
2669 | }
|
2670 |
|
2671 | unsafe fn tex_storage_1d(&self, target: u32, levels: i32, internal_format: u32, width: i32) {
|
2672 | let gl = &self.raw;
|
2673 | gl.TexStorage1D(target, levels, internal_format, width);
|
2674 | }
|
2675 |
|
2676 | unsafe fn tex_storage_2d(
|
2677 | &self,
|
2678 | target: u32,
|
2679 | levels: i32,
|
2680 | internal_format: u32,
|
2681 | width: i32,
|
2682 | height: i32,
|
2683 | ) {
|
2684 | let gl = &self.raw;
|
2685 | gl.TexStorage2D(target, levels, internal_format, width, height);
|
2686 | }
|
2687 |
|
2688 | unsafe fn texture_storage_2d(
|
2689 | &self,
|
2690 | texture: Self::Texture,
|
2691 | levels: i32,
|
2692 | internal_format: u32,
|
2693 | width: i32,
|
2694 | height: i32,
|
2695 | ) {
|
2696 | let gl = &self.raw;
|
2697 | gl.TextureStorage2D(texture.0.get(), levels, internal_format, width, height);
|
2698 | }
|
2699 |
|
2700 | unsafe fn tex_storage_2d_multisample(
|
2701 | &self,
|
2702 | target: u32,
|
2703 | samples: i32,
|
2704 | internal_format: u32,
|
2705 | width: i32,
|
2706 | height: i32,
|
2707 | fixed_sample_locations: bool,
|
2708 | ) {
|
2709 | let gl = &self.raw;
|
2710 | gl.TexStorage2DMultisample(
|
2711 | target,
|
2712 | samples,
|
2713 | internal_format,
|
2714 | width,
|
2715 | height,
|
2716 | if fixed_sample_locations { 1 } else { 0 },
|
2717 | );
|
2718 | }
|
2719 |
|
2720 | unsafe fn tex_storage_3d(
|
2721 | &self,
|
2722 | target: u32,
|
2723 | levels: i32,
|
2724 | internal_format: u32,
|
2725 | width: i32,
|
2726 | height: i32,
|
2727 | depth: i32,
|
2728 | ) {
|
2729 | let gl = &self.raw;
|
2730 | gl.TexStorage3D(target, levels, internal_format, width, height, depth);
|
2731 | }
|
2732 |
|
2733 | unsafe fn texture_storage_3d(
|
2734 | &self,
|
2735 | texture: Self::Texture,
|
2736 | levels: i32,
|
2737 | internal_format: u32,
|
2738 | width: i32,
|
2739 | height: i32,
|
2740 | depth: i32,
|
2741 | ) {
|
2742 | let gl = &self.raw;
|
2743 | gl.TextureStorage3D(
|
2744 | texture.0.get(),
|
2745 | levels,
|
2746 | internal_format,
|
2747 | width,
|
2748 | height,
|
2749 | depth,
|
2750 | );
|
2751 | }
|
2752 |
|
2753 | unsafe fn get_uniform_i32(
|
2754 | &self,
|
2755 | program: Self::Program,
|
2756 | location: &Self::UniformLocation,
|
2757 | v: &mut [i32],
|
2758 | ) {
|
2759 | let gl = &self.raw;
|
2760 | gl.GetUniformiv(program.0.get(), location.0 as i32, v.as_mut_ptr())
|
2761 | }
|
2762 |
|
2763 | unsafe fn get_uniform_u32(
|
2764 | &self,
|
2765 | program: Self::Program,
|
2766 | location: &Self::UniformLocation,
|
2767 | v: &mut [u32],
|
2768 | ) {
|
2769 | let gl = &self.raw;
|
2770 | gl.GetUniformuiv(program.0.get(), location.0 as i32, v.as_mut_ptr())
|
2771 | }
|
2772 |
|
2773 | unsafe fn get_uniform_f32(
|
2774 | &self,
|
2775 | program: Self::Program,
|
2776 | location: &Self::UniformLocation,
|
2777 | v: &mut [f32],
|
2778 | ) {
|
2779 | let gl = &self.raw;
|
2780 | gl.GetUniformfv(program.0.get(), location.0 as i32, v.as_mut_ptr())
|
2781 | }
|
2782 |
|
2783 | unsafe fn uniform_1_i32(&self, location: Option<&Self::UniformLocation>, x: i32) {
|
2784 | let gl = &self.raw;
|
2785 | if let Some(loc) = location {
|
2786 | gl.Uniform1i(loc.0 as i32, x);
|
2787 | }
|
2788 | }
|
2789 |
|
2790 | unsafe fn uniform_2_i32(&self, location: Option<&Self::UniformLocation>, x: i32, y: i32) {
|
2791 | let gl = &self.raw;
|
2792 | if let Some(loc) = location {
|
2793 | gl.Uniform2i(loc.0 as i32, x, y);
|
2794 | }
|
2795 | }
|
2796 |
|
2797 | unsafe fn uniform_3_i32(
|
2798 | &self,
|
2799 | location: Option<&Self::UniformLocation>,
|
2800 | x: i32,
|
2801 | y: i32,
|
2802 | z: i32,
|
2803 | ) {
|
2804 | let gl = &self.raw;
|
2805 | if let Some(loc) = location {
|
2806 | gl.Uniform3i(loc.0 as i32, x, y, z);
|
2807 | }
|
2808 | }
|
2809 |
|
2810 | unsafe fn uniform_4_i32(
|
2811 | &self,
|
2812 | location: Option<&Self::UniformLocation>,
|
2813 | x: i32,
|
2814 | y: i32,
|
2815 | z: i32,
|
2816 | w: i32,
|
2817 | ) {
|
2818 | let gl = &self.raw;
|
2819 | if let Some(loc) = location {
|
2820 | gl.Uniform4i(loc.0 as i32, x, y, z, w);
|
2821 | }
|
2822 | }
|
2823 |
|
2824 | unsafe fn uniform_1_i32_slice(&self, location: Option<&Self::UniformLocation>, v: &[i32]) {
|
2825 | let gl = &self.raw;
|
2826 | if let Some(loc) = location {
|
2827 | gl.Uniform1iv(loc.0 as i32, v.len() as i32, v.as_ptr());
|
2828 | }
|
2829 | }
|
2830 |
|
2831 | unsafe fn uniform_2_i32_slice(&self, location: Option<&Self::UniformLocation>, v: &[i32]) {
|
2832 | let gl = &self.raw;
|
2833 | if let Some(loc) = location {
|
2834 | gl.Uniform2iv(loc.0 as i32, v.len() as i32 / 2, v.as_ptr());
|
2835 | }
|
2836 | }
|
2837 |
|
2838 | unsafe fn uniform_3_i32_slice(&self, location: Option<&Self::UniformLocation>, v: &[i32]) {
|
2839 | let gl = &self.raw;
|
2840 | if let Some(loc) = location {
|
2841 | gl.Uniform3iv(loc.0 as i32, v.len() as i32 / 3, v.as_ptr());
|
2842 | }
|
2843 | }
|
2844 |
|
2845 | unsafe fn uniform_4_i32_slice(&self, location: Option<&Self::UniformLocation>, v: &[i32]) {
|
2846 | let gl = &self.raw;
|
2847 | if let Some(loc) = location {
|
2848 | gl.Uniform4iv(loc.0 as i32, v.len() as i32 / 4, v.as_ptr());
|
2849 | }
|
2850 | }
|
2851 |
|
2852 | unsafe fn uniform_1_u32(&self, location: Option<&Self::UniformLocation>, x: u32) {
|
2853 | let gl = &self.raw;
|
2854 | if let Some(loc) = location {
|
2855 | gl.Uniform1ui(loc.0 as i32, x);
|
2856 | }
|
2857 | }
|
2858 |
|
2859 | unsafe fn uniform_2_u32(&self, location: Option<&Self::UniformLocation>, x: u32, y: u32) {
|
2860 | let gl = &self.raw;
|
2861 | if let Some(loc) = location {
|
2862 | gl.Uniform2ui(loc.0 as i32, x, y);
|
2863 | }
|
2864 | }
|
2865 |
|
2866 | unsafe fn uniform_3_u32(
|
2867 | &self,
|
2868 | location: Option<&Self::UniformLocation>,
|
2869 | x: u32,
|
2870 | y: u32,
|
2871 | z: u32,
|
2872 | ) {
|
2873 | let gl = &self.raw;
|
2874 | if let Some(loc) = location {
|
2875 | gl.Uniform3ui(loc.0 as i32, x, y, z);
|
2876 | }
|
2877 | }
|
2878 |
|
2879 | unsafe fn uniform_4_u32(
|
2880 | &self,
|
2881 | location: Option<&Self::UniformLocation>,
|
2882 | x: u32,
|
2883 | y: u32,
|
2884 | z: u32,
|
2885 | w: u32,
|
2886 | ) {
|
2887 | let gl = &self.raw;
|
2888 | if let Some(loc) = location {
|
2889 | gl.Uniform4ui(loc.0 as i32, x, y, z, w);
|
2890 | }
|
2891 | }
|
2892 |
|
2893 | unsafe fn uniform_1_u32_slice(&self, location: Option<&Self::UniformLocation>, v: &[u32]) {
|
2894 | let gl = &self.raw;
|
2895 | if let Some(loc) = location {
|
2896 | gl.Uniform1uiv(loc.0 as i32, v.len() as i32, v.as_ptr());
|
2897 | }
|
2898 | }
|
2899 |
|
2900 | unsafe fn uniform_2_u32_slice(&self, location: Option<&Self::UniformLocation>, v: &[u32]) {
|
2901 | let gl = &self.raw;
|
2902 | if let Some(loc) = location {
|
2903 | gl.Uniform2uiv(loc.0 as i32, v.len() as i32 / 2, v.as_ptr());
|
2904 | }
|
2905 | }
|
2906 |
|
2907 | unsafe fn uniform_3_u32_slice(&self, location: Option<&Self::UniformLocation>, v: &[u32]) {
|
2908 | let gl = &self.raw;
|
2909 | if let Some(loc) = location {
|
2910 | gl.Uniform3uiv(loc.0 as i32, v.len() as i32 / 3, v.as_ptr());
|
2911 | }
|
2912 | }
|
2913 |
|
2914 | unsafe fn uniform_4_u32_slice(&self, location: Option<&Self::UniformLocation>, v: &[u32]) {
|
2915 | let gl = &self.raw;
|
2916 | if let Some(loc) = location {
|
2917 | gl.Uniform4uiv(loc.0 as i32, v.len() as i32 / 4, v.as_ptr());
|
2918 | }
|
2919 | }
|
2920 |
|
2921 | unsafe fn uniform_1_f32(&self, location: Option<&Self::UniformLocation>, x: f32) {
|
2922 | let gl = &self.raw;
|
2923 | if let Some(loc) = location {
|
2924 | gl.Uniform1f(loc.0 as i32, x);
|
2925 | }
|
2926 | }
|
2927 |
|
2928 | unsafe fn uniform_2_f32(&self, location: Option<&Self::UniformLocation>, x: f32, y: f32) {
|
2929 | let gl = &self.raw;
|
2930 | if let Some(loc) = location {
|
2931 | gl.Uniform2f(loc.0 as i32, x, y);
|
2932 | }
|
2933 | }
|
2934 |
|
2935 | unsafe fn uniform_3_f32(
|
2936 | &self,
|
2937 | location: Option<&Self::UniformLocation>,
|
2938 | x: f32,
|
2939 | y: f32,
|
2940 | z: f32,
|
2941 | ) {
|
2942 | let gl = &self.raw;
|
2943 | if let Some(loc) = location {
|
2944 | gl.Uniform3f(loc.0 as i32, x, y, z);
|
2945 | }
|
2946 | }
|
2947 |
|
2948 | unsafe fn uniform_4_f32(
|
2949 | &self,
|
2950 | location: Option<&Self::UniformLocation>,
|
2951 | x: f32,
|
2952 | y: f32,
|
2953 | z: f32,
|
2954 | w: f32,
|
2955 | ) {
|
2956 | let gl = &self.raw;
|
2957 | if let Some(loc) = location {
|
2958 | gl.Uniform4f(loc.0 as i32, x, y, z, w);
|
2959 | }
|
2960 | }
|
2961 |
|
2962 | unsafe fn uniform_1_f32_slice(&self, location: Option<&Self::UniformLocation>, v: &[f32]) {
|
2963 | let gl = &self.raw;
|
2964 | if let Some(loc) = location {
|
2965 | gl.Uniform1fv(loc.0 as i32, v.len() as i32, v.as_ptr());
|
2966 | }
|
2967 | }
|
2968 |
|
2969 | unsafe fn uniform_2_f32_slice(&self, location: Option<&Self::UniformLocation>, v: &[f32]) {
|
2970 | let gl = &self.raw;
|
2971 | if let Some(loc) = location {
|
2972 | gl.Uniform2fv(loc.0 as i32, v.len() as i32 / 2, v.as_ptr());
|
2973 | }
|
2974 | }
|
2975 |
|
2976 | unsafe fn uniform_3_f32_slice(&self, location: Option<&Self::UniformLocation>, v: &[f32]) {
|
2977 | let gl = &self.raw;
|
2978 | if let Some(loc) = location {
|
2979 | gl.Uniform3fv(loc.0 as i32, v.len() as i32 / 3, v.as_ptr());
|
2980 | }
|
2981 | }
|
2982 |
|
2983 | unsafe fn uniform_4_f32_slice(&self, location: Option<&Self::UniformLocation>, v: &[f32]) {
|
2984 | let gl = &self.raw;
|
2985 | if let Some(loc) = location {
|
2986 | gl.Uniform4fv(loc.0 as i32, v.len() as i32 / 4, v.as_ptr());
|
2987 | }
|
2988 | }
|
2989 |
|
2990 | unsafe fn uniform_matrix_2_f32_slice(
|
2991 | &self,
|
2992 | location: Option<&Self::UniformLocation>,
|
2993 | transpose: bool,
|
2994 | v: &[f32],
|
2995 | ) {
|
2996 | let gl = &self.raw;
|
2997 | if let Some(loc) = location {
|
2998 | gl.UniformMatrix2fv(
|
2999 | loc.0 as i32,
|
3000 | v.len() as i32 / 4,
|
3001 | transpose as u8,
|
3002 | v.as_ptr(),
|
3003 | );
|
3004 | }
|
3005 | }
|
3006 |
|
3007 | unsafe fn uniform_matrix_2x3_f32_slice(
|
3008 | &self,
|
3009 | location: Option<&Self::UniformLocation>,
|
3010 | transpose: bool,
|
3011 | v: &[f32],
|
3012 | ) {
|
3013 | let gl = &self.raw;
|
3014 | if let Some(loc) = location {
|
3015 | gl.UniformMatrix2x3fv(
|
3016 | loc.0 as i32,
|
3017 | v.len() as i32 / 6,
|
3018 | transpose as u8,
|
3019 | v.as_ptr(),
|
3020 | );
|
3021 | }
|
3022 | }
|
3023 |
|
3024 | unsafe fn uniform_matrix_2x4_f32_slice(
|
3025 | &self,
|
3026 | location: Option<&Self::UniformLocation>,
|
3027 | transpose: bool,
|
3028 | v: &[f32],
|
3029 | ) {
|
3030 | let gl = &self.raw;
|
3031 | if let Some(loc) = location {
|
3032 | gl.UniformMatrix2x4fv(
|
3033 | loc.0 as i32,
|
3034 | v.len() as i32 / 8,
|
3035 | transpose as u8,
|
3036 | v.as_ptr(),
|
3037 | );
|
3038 | }
|
3039 | }
|
3040 |
|
3041 | unsafe fn uniform_matrix_3x2_f32_slice(
|
3042 | &self,
|
3043 | location: Option<&Self::UniformLocation>,
|
3044 | transpose: bool,
|
3045 | v: &[f32],
|
3046 | ) {
|
3047 | let gl = &self.raw;
|
3048 | if let Some(loc) = location {
|
3049 | gl.UniformMatrix3x2fv(
|
3050 | loc.0 as i32,
|
3051 | v.len() as i32 / 6,
|
3052 | transpose as u8,
|
3053 | v.as_ptr(),
|
3054 | );
|
3055 | }
|
3056 | }
|
3057 |
|
3058 | unsafe fn uniform_matrix_3_f32_slice(
|
3059 | &self,
|
3060 | location: Option<&Self::UniformLocation>,
|
3061 | transpose: bool,
|
3062 | v: &[f32],
|
3063 | ) {
|
3064 | let gl = &self.raw;
|
3065 | if let Some(loc) = location {
|
3066 | gl.UniformMatrix3fv(
|
3067 | loc.0 as i32,
|
3068 | v.len() as i32 / 9,
|
3069 | transpose as u8,
|
3070 | v.as_ptr(),
|
3071 | );
|
3072 | }
|
3073 | }
|
3074 |
|
3075 | unsafe fn uniform_matrix_3x4_f32_slice(
|
3076 | &self,
|
3077 | location: Option<&Self::UniformLocation>,
|
3078 | transpose: bool,
|
3079 | v: &[f32],
|
3080 | ) {
|
3081 | let gl = &self.raw;
|
3082 | if let Some(loc) = location {
|
3083 | gl.UniformMatrix3x4fv(
|
3084 | loc.0 as i32,
|
3085 | v.len() as i32 / 12,
|
3086 | transpose as u8,
|
3087 | v.as_ptr(),
|
3088 | );
|
3089 | }
|
3090 | }
|
3091 |
|
3092 | unsafe fn uniform_matrix_4x2_f32_slice(
|
3093 | &self,
|
3094 | location: Option<&Self::UniformLocation>,
|
3095 | transpose: bool,
|
3096 | v: &[f32],
|
3097 | ) {
|
3098 | let gl = &self.raw;
|
3099 | if let Some(loc) = location {
|
3100 | gl.UniformMatrix4x2fv(
|
3101 | loc.0 as i32,
|
3102 | v.len() as i32 / 8,
|
3103 | transpose as u8,
|
3104 | v.as_ptr(),
|
3105 | );
|
3106 | }
|
3107 | }
|
3108 |
|
3109 | unsafe fn uniform_matrix_4x3_f32_slice(
|
3110 | &self,
|
3111 | location: Option<&Self::UniformLocation>,
|
3112 | transpose: bool,
|
3113 | v: &[f32],
|
3114 | ) {
|
3115 | let gl = &self.raw;
|
3116 | if let Some(loc) = location {
|
3117 | gl.UniformMatrix4x3fv(
|
3118 | loc.0 as i32,
|
3119 | v.len() as i32 / 12,
|
3120 | transpose as u8,
|
3121 | v.as_ptr(),
|
3122 | );
|
3123 | }
|
3124 | }
|
3125 |
|
3126 | unsafe fn uniform_matrix_4_f32_slice(
|
3127 | &self,
|
3128 | location: Option<&Self::UniformLocation>,
|
3129 | transpose: bool,
|
3130 | v: &[f32],
|
3131 | ) {
|
3132 | let gl = &self.raw;
|
3133 | if let Some(loc) = location {
|
3134 | gl.UniformMatrix4fv(
|
3135 | loc.0 as i32,
|
3136 | v.len() as i32 / 16,
|
3137 | transpose as u8,
|
3138 | v.as_ptr(),
|
3139 | );
|
3140 | }
|
3141 | }
|
3142 |
|
3143 | unsafe fn unmap_buffer(&self, target: u32) {
|
3144 | let gl = &self.raw;
|
3145 | gl.UnmapBuffer(target);
|
3146 | }
|
3147 |
|
3148 | unsafe fn cull_face(&self, value: u32) {
|
3149 | let gl = &self.raw;
|
3150 | gl.CullFace(value as u32);
|
3151 | }
|
3152 |
|
3153 | unsafe fn color_mask(&self, red: bool, green: bool, blue: bool, alpha: bool) {
|
3154 | let gl = &self.raw;
|
3155 | gl.ColorMask(red as u8, green as u8, blue as u8, alpha as u8);
|
3156 | }
|
3157 |
|
3158 | unsafe fn color_mask_draw_buffer(
|
3159 | &self,
|
3160 | draw_buffer: u32,
|
3161 | red: bool,
|
3162 | green: bool,
|
3163 | blue: bool,
|
3164 | alpha: bool,
|
3165 | ) {
|
3166 | let gl = &self.raw;
|
3167 | gl.ColorMaski(draw_buffer, red as u8, green as u8, blue as u8, alpha as u8);
|
3168 | }
|
3169 |
|
3170 | unsafe fn depth_mask(&self, value: bool) {
|
3171 | let gl = &self.raw;
|
3172 | gl.DepthMask(value as u8);
|
3173 | }
|
3174 |
|
3175 | unsafe fn blend_color(&self, red: f32, green: f32, blue: f32, alpha: f32) {
|
3176 | let gl = &self.raw;
|
3177 | gl.BlendColor(red, green, blue, alpha);
|
3178 | }
|
3179 |
|
3180 | unsafe fn line_width(&self, width: f32) {
|
3181 | let gl = &self.raw;
|
3182 | gl.LineWidth(width);
|
3183 | }
|
3184 |
|
3185 | unsafe fn map_buffer_range(
|
3186 | &self,
|
3187 | target: u32,
|
3188 | offset: i32,
|
3189 | length: i32,
|
3190 | access: u32,
|
3191 | ) -> *mut u8 {
|
3192 | let gl = &self.raw;
|
3193 | gl.MapBufferRange(target, offset as isize, length as isize, access) as *mut u8
|
3194 | }
|
3195 |
|
3196 | unsafe fn flush_mapped_buffer_range(&self, target: u32, offset: i32, length: i32) {
|
3197 | let gl = &self.raw;
|
3198 | gl.FlushMappedBufferRange(target, offset as isize, length as isize)
|
3199 | }
|
3200 |
|
3201 | unsafe fn invalidate_buffer_sub_data(&self, target: u32, offset: i32, length: i32) {
|
3202 | let gl = &self.raw;
|
3203 | gl.InvalidateBufferSubData(target, offset as isize, length as isize)
|
3204 | }
|
3205 |
|
3206 | unsafe fn invalidate_framebuffer(&self, target: u32, attachments: &[u32]) {
|
3207 | let gl = &self.raw;
|
3208 | gl.InvalidateFramebuffer(target, attachments.len() as i32, attachments.as_ptr());
|
3209 | }
|
3210 |
|
3211 | unsafe fn invalidate_sub_framebuffer(
|
3212 | &self,
|
3213 | target: u32,
|
3214 | attachments: &[u32],
|
3215 | x: i32,
|
3216 | y: i32,
|
3217 | width: i32,
|
3218 | height: i32,
|
3219 | ) {
|
3220 | let gl = &self.raw;
|
3221 | gl.InvalidateSubFramebuffer(
|
3222 | target,
|
3223 | attachments.len() as i32,
|
3224 | attachments.as_ptr(),
|
3225 | x,
|
3226 | y,
|
3227 | width,
|
3228 | height,
|
3229 | );
|
3230 | }
|
3231 |
|
3232 | unsafe fn polygon_offset(&self, factor: f32, units: f32) {
|
3233 | let gl = &self.raw;
|
3234 | gl.PolygonOffset(factor, units);
|
3235 | }
|
3236 |
|
3237 | unsafe fn polygon_mode(&self, face: u32, mode: u32) {
|
3238 | let gl = &self.raw;
|
3239 | gl.PolygonMode(face as u32, mode as u32);
|
3240 | }
|
3241 |
|
3242 | unsafe fn finish(&self) {
|
3243 | let gl = &self.raw;
|
3244 | gl.Finish();
|
3245 | }
|
3246 |
|
3247 | unsafe fn bind_texture(&self, target: u32, texture: Option<Self::Texture>) {
|
3248 | let gl = &self.raw;
|
3249 | gl.BindTexture(target, texture.map(|t| t.0.get()).unwrap_or(0));
|
3250 | }
|
3251 |
|
3252 | unsafe fn bind_texture_unit(&self, unit: u32, texture: Option<Self::Texture>) {
|
3253 | let gl = &self.raw;
|
3254 | gl.BindTextureUnit(unit, texture.map(|t| t.0.get()).unwrap_or(0));
|
3255 | }
|
3256 |
|
3257 | unsafe fn bind_sampler(&self, unit: u32, sampler: Option<Self::Sampler>) {
|
3258 | let gl = &self.raw;
|
3259 | gl.BindSampler(unit, sampler.map(|s| s.0.get()).unwrap_or(0));
|
3260 | }
|
3261 |
|
3262 | unsafe fn active_texture(&self, unit: u32) {
|
3263 | let gl = &self.raw;
|
3264 | gl.ActiveTexture(unit);
|
3265 | }
|
3266 |
|
3267 | unsafe fn fence_sync(&self, condition: u32, flags: u32) -> Result<Self::Fence, String> {
|
3268 | let gl = &self.raw;
|
3269 | Ok(NativeFence(gl.FenceSync(condition as u32, flags)))
|
3270 | }
|
3271 |
|
3272 | unsafe fn tex_parameter_f32(&self, target: u32, parameter: u32, value: f32) {
|
3273 | let gl = &self.raw;
|
3274 | gl.TexParameterf(target, parameter, value);
|
3275 | }
|
3276 |
|
3277 | unsafe fn tex_parameter_i32(&self, target: u32, parameter: u32, value: i32) {
|
3278 | let gl = &self.raw;
|
3279 | gl.TexParameteri(target, parameter, value);
|
3280 | }
|
3281 |
|
3282 | unsafe fn texture_parameter_i32(&self, texture: Self::Texture, parameter: u32, value: i32) {
|
3283 | let gl = &self.raw;
|
3284 | gl.TextureParameteri(texture.0.get(), parameter, value);
|
3285 | }
|
3286 |
|
3287 | unsafe fn tex_parameter_f32_slice(&self, target: u32, parameter: u32, values: &[f32]) {
|
3288 | let gl = &self.raw;
|
3289 | gl.TexParameterfv(target, parameter, values.as_ptr());
|
3290 | }
|
3291 |
|
3292 | unsafe fn tex_parameter_i32_slice(&self, target: u32, parameter: u32, values: &[i32]) {
|
3293 | let gl = &self.raw;
|
3294 | gl.TexParameteriv(target, parameter, values.as_ptr());
|
3295 | }
|
3296 |
|
3297 | unsafe fn tex_sub_image_2d(
|
3298 | &self,
|
3299 | target: u32,
|
3300 | level: i32,
|
3301 | x_offset: i32,
|
3302 | y_offset: i32,
|
3303 | width: i32,
|
3304 | height: i32,
|
3305 | format: u32,
|
3306 | ty: u32,
|
3307 | pixels: PixelUnpackData,
|
3308 | ) {
|
3309 | let gl = &self.raw;
|
3310 | gl.TexSubImage2D(
|
3311 | target,
|
3312 | level,
|
3313 | x_offset,
|
3314 | y_offset,
|
3315 | width,
|
3316 | height,
|
3317 | format,
|
3318 | ty,
|
3319 | match pixels {
|
3320 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
3321 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
3322 | PixelUnpackData::Slice(None) => ptr::null(),
|
3323 | },
|
3324 | );
|
3325 | }
|
3326 |
|
3327 | unsafe fn texture_sub_image_2d(
|
3328 | &self,
|
3329 | texture: Self::Texture,
|
3330 | level: i32,
|
3331 | x_offset: i32,
|
3332 | y_offset: i32,
|
3333 | width: i32,
|
3334 | height: i32,
|
3335 | format: u32,
|
3336 | ty: u32,
|
3337 | pixels: PixelUnpackData,
|
3338 | ) {
|
3339 | let gl = &self.raw;
|
3340 | gl.TextureSubImage2D(
|
3341 | texture.0.get(),
|
3342 | level,
|
3343 | x_offset,
|
3344 | y_offset,
|
3345 | width,
|
3346 | height,
|
3347 | format,
|
3348 | ty,
|
3349 | match pixels {
|
3350 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
3351 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
3352 | PixelUnpackData::Slice(None) => ptr::null(),
|
3353 | },
|
3354 | );
|
3355 | }
|
3356 |
|
3357 | unsafe fn compressed_tex_sub_image_2d(
|
3358 | &self,
|
3359 | target: u32,
|
3360 | level: i32,
|
3361 | x_offset: i32,
|
3362 | y_offset: i32,
|
3363 | width: i32,
|
3364 | height: i32,
|
3365 | format: u32,
|
3366 | pixels: CompressedPixelUnpackData,
|
3367 | ) {
|
3368 | let gl = &self.raw;
|
3369 | let (data, image_size) = match pixels {
|
3370 | CompressedPixelUnpackData::BufferRange(ref range) => (
|
3371 | range.start as *const std::ffi::c_void,
|
3372 | (range.end - range.start) as i32,
|
3373 | ),
|
3374 | CompressedPixelUnpackData::Slice(data) => {
|
3375 | (data.as_ptr() as *const std::ffi::c_void, data.len() as i32)
|
3376 | }
|
3377 | };
|
3378 |
|
3379 | gl.CompressedTexSubImage2D(
|
3380 | target, level, x_offset, y_offset, width, height, format, image_size, data,
|
3381 | );
|
3382 | }
|
3383 |
|
3384 | unsafe fn tex_sub_image_3d(
|
3385 | &self,
|
3386 | target: u32,
|
3387 | level: i32,
|
3388 | x_offset: i32,
|
3389 | y_offset: i32,
|
3390 | z_offset: i32,
|
3391 | width: i32,
|
3392 | height: i32,
|
3393 | depth: i32,
|
3394 | format: u32,
|
3395 | ty: u32,
|
3396 | pixels: PixelUnpackData,
|
3397 | ) {
|
3398 | let gl = &self.raw;
|
3399 | gl.TexSubImage3D(
|
3400 | target,
|
3401 | level,
|
3402 | x_offset,
|
3403 | y_offset,
|
3404 | z_offset,
|
3405 | width,
|
3406 | height,
|
3407 | depth,
|
3408 | format,
|
3409 | ty,
|
3410 | match pixels {
|
3411 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
3412 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
3413 | PixelUnpackData::Slice(None) => ptr::null(),
|
3414 | },
|
3415 | );
|
3416 | }
|
3417 |
|
3418 | unsafe fn texture_sub_image_3d(
|
3419 | &self,
|
3420 | texture: Self::Texture,
|
3421 | level: i32,
|
3422 | x_offset: i32,
|
3423 | y_offset: i32,
|
3424 | z_offset: i32,
|
3425 | width: i32,
|
3426 | height: i32,
|
3427 | depth: i32,
|
3428 | format: u32,
|
3429 | ty: u32,
|
3430 | pixels: PixelUnpackData,
|
3431 | ) {
|
3432 | let gl = &self.raw;
|
3433 | gl.TextureSubImage3D(
|
3434 | texture.0.get(),
|
3435 | level,
|
3436 | x_offset,
|
3437 | y_offset,
|
3438 | z_offset,
|
3439 | width,
|
3440 | height,
|
3441 | depth,
|
3442 | format,
|
3443 | ty,
|
3444 | match pixels {
|
3445 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
3446 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
3447 | PixelUnpackData::Slice(None) => ptr::null(),
|
3448 | },
|
3449 | );
|
3450 | }
|
3451 |
|
3452 | unsafe fn compressed_tex_sub_image_3d(
|
3453 | &self,
|
3454 | target: u32,
|
3455 | level: i32,
|
3456 | x_offset: i32,
|
3457 | y_offset: i32,
|
3458 | z_offset: i32,
|
3459 | width: i32,
|
3460 | height: i32,
|
3461 | depth: i32,
|
3462 | format: u32,
|
3463 | pixels: CompressedPixelUnpackData,
|
3464 | ) {
|
3465 | let gl = &self.raw;
|
3466 | let (data, image_size) = match pixels {
|
3467 | CompressedPixelUnpackData::BufferRange(ref range) => (
|
3468 | range.start as *const std::ffi::c_void,
|
3469 | (range.end - range.start) as i32,
|
3470 | ),
|
3471 | CompressedPixelUnpackData::Slice(data) => {
|
3472 | (data.as_ptr() as *const std::ffi::c_void, data.len() as i32)
|
3473 | }
|
3474 | };
|
3475 |
|
3476 | gl.CompressedTexSubImage3D(
|
3477 | target, level, x_offset, y_offset, z_offset, width, height, depth, format, image_size,
|
3478 | data,
|
3479 | );
|
3480 | }
|
3481 |
|
3482 | unsafe fn depth_func(&self, func: u32) {
|
3483 | let gl = &self.raw;
|
3484 | gl.DepthFunc(func as u32);
|
3485 | }
|
3486 |
|
3487 | unsafe fn depth_range_f32(&self, near: f32, far: f32) {
|
3488 | let gl = &self.raw;
|
3489 | gl.DepthRangef(near, far);
|
3490 | }
|
3491 |
|
3492 | unsafe fn depth_range_f64(&self, near: f64, far: f64) {
|
3493 | let gl = &self.raw;
|
3494 | gl.DepthRange(near, far);
|
3495 | }
|
3496 |
|
3497 | unsafe fn depth_range(&self, near: f64, far: f64) {
|
3498 | if self.supports_f64_precision() {
|
3499 | self.depth_range_f64(near, far);
|
3500 | } else {
|
3501 | self.depth_range_f32(near as f32, far as f32);
|
3502 | }
|
3503 | }
|
3504 |
|
3505 | unsafe fn depth_range_f64_slice(&self, first: u32, count: i32, values: &[[f64; 2]]) {
|
3506 | let gl = &self.raw;
|
3507 | gl.DepthRangeArrayv(first, count, values.as_ptr() as *const f64);
|
3508 | }
|
3509 |
|
3510 | unsafe fn scissor(&self, x: i32, y: i32, width: i32, height: i32) {
|
3511 | let gl = &self.raw;
|
3512 | gl.Scissor(x, y, width, height);
|
3513 | }
|
3514 |
|
3515 | unsafe fn scissor_slice(&self, first: u32, count: i32, scissors: &[[i32; 4]]) {
|
3516 | let gl = &self.raw;
|
3517 | gl.ScissorArrayv(first, count, scissors.as_ptr() as *const i32);
|
3518 | }
|
3519 |
|
3520 | unsafe fn vertex_array_attrib_binding_f32(
|
3521 | &self,
|
3522 | vao: Self::VertexArray,
|
3523 | index: u32,
|
3524 | binding_index: u32,
|
3525 | ) {
|
3526 | let gl = &self.raw;
|
3527 | gl.VertexArrayAttribBinding(vao.0.get(), index, binding_index);
|
3528 | }
|
3529 |
|
3530 | unsafe fn vertex_array_attrib_format_f32(
|
3531 | &self,
|
3532 | vao: Self::VertexArray,
|
3533 | index: u32,
|
3534 | size: i32,
|
3535 | data_type: u32,
|
3536 | normalized: bool,
|
3537 | relative_offset: u32,
|
3538 | ) {
|
3539 | let gl = &self.raw;
|
3540 | gl.VertexArrayAttribFormat(
|
3541 | vao.0.get(),
|
3542 | index,
|
3543 | size,
|
3544 | data_type,
|
3545 | normalized as u8,
|
3546 | relative_offset,
|
3547 | );
|
3548 | }
|
3549 |
|
3550 | unsafe fn vertex_array_attrib_format_i32(
|
3551 | &self,
|
3552 | vao: Self::VertexArray,
|
3553 | index: u32,
|
3554 | size: i32,
|
3555 | data_type: u32,
|
3556 | relative_offset: u32,
|
3557 | ) {
|
3558 | let gl = &self.raw;
|
3559 | gl.VertexArrayAttribIFormat(vao.0.get(), index, size, data_type, relative_offset);
|
3560 | }
|
3561 |
|
3562 | unsafe fn vertex_array_attrib_format_f64(
|
3563 | &self,
|
3564 | vao: Self::VertexArray,
|
3565 | index: u32,
|
3566 | size: i32,
|
3567 | data_type: u32,
|
3568 | relative_offset: u32,
|
3569 | ) {
|
3570 | let gl = &self.raw;
|
3571 | gl.VertexArrayAttribLFormat(vao.0.get(), index, size, data_type, relative_offset);
|
3572 | }
|
3573 |
|
3574 | unsafe fn vertex_array_element_buffer(
|
3575 | &self,
|
3576 | vao: Self::VertexArray,
|
3577 | buffer: Option<Self::Buffer>,
|
3578 | ) {
|
3579 | let gl = &self.raw;
|
3580 | gl.VertexArrayElementBuffer(vao.0.get(), buffer.map(|b| b.0.get()).unwrap_or(0));
|
3581 | }
|
3582 |
|
3583 | unsafe fn vertex_array_vertex_buffer(
|
3584 | &self,
|
3585 | vao: Self::VertexArray,
|
3586 | binding_index: u32,
|
3587 | buffer: Option<Self::Buffer>,
|
3588 | offset: i32,
|
3589 | stride: i32,
|
3590 | ) {
|
3591 | let gl = &self.raw;
|
3592 | gl.VertexArrayVertexBuffer(
|
3593 | vao.0.get(),
|
3594 | binding_index,
|
3595 | buffer.map(|b| b.0.get()).unwrap_or(0),
|
3596 | offset as isize,
|
3597 | stride,
|
3598 | );
|
3599 | }
|
3600 |
|
3601 | unsafe fn vertex_attrib_divisor(&self, index: u32, divisor: u32) {
|
3602 | let gl = &self.raw;
|
3603 | gl.VertexAttribDivisor(index, divisor);
|
3604 | }
|
3605 |
|
3606 | unsafe fn get_vertex_attrib_parameter_f32_slice(
|
3607 | &self,
|
3608 | index: u32,
|
3609 | pname: u32,
|
3610 | result: &mut [f32],
|
3611 | ) {
|
3612 | let gl = &self.raw;
|
3613 | gl.GetVertexAttribfv(index, pname, result.as_mut_ptr());
|
3614 | }
|
3615 |
|
3616 | unsafe fn vertex_attrib_pointer_f32(
|
3617 | &self,
|
3618 | index: u32,
|
3619 | size: i32,
|
3620 | data_type: u32,
|
3621 | normalized: bool,
|
3622 | stride: i32,
|
3623 | offset: i32,
|
3624 | ) {
|
3625 | let gl = &self.raw;
|
3626 | gl.VertexAttribPointer(
|
3627 | index,
|
3628 | size,
|
3629 | data_type,
|
3630 | normalized as u8,
|
3631 | stride,
|
3632 | offset as *const std::ffi::c_void,
|
3633 | );
|
3634 | }
|
3635 |
|
3636 | unsafe fn vertex_attrib_pointer_i32(
|
3637 | &self,
|
3638 | index: u32,
|
3639 | size: i32,
|
3640 | data_type: u32,
|
3641 | stride: i32,
|
3642 | offset: i32,
|
3643 | ) {
|
3644 | let gl = &self.raw;
|
3645 | gl.VertexAttribIPointer(
|
3646 | index,
|
3647 | size,
|
3648 | data_type,
|
3649 | stride,
|
3650 | offset as *const std::ffi::c_void,
|
3651 | );
|
3652 | }
|
3653 |
|
3654 | unsafe fn vertex_attrib_pointer_f64(
|
3655 | &self,
|
3656 | index: u32,
|
3657 | size: i32,
|
3658 | data_type: u32,
|
3659 | stride: i32,
|
3660 | offset: i32,
|
3661 | ) {
|
3662 | let gl = &self.raw;
|
3663 | gl.VertexAttribLPointer(
|
3664 | index,
|
3665 | size,
|
3666 | data_type,
|
3667 | stride,
|
3668 | offset as *const std::ffi::c_void,
|
3669 | );
|
3670 | }
|
3671 |
|
3672 | unsafe fn vertex_attrib_format_f32(
|
3673 | &self,
|
3674 | index: u32,
|
3675 | size: i32,
|
3676 | data_type: u32,
|
3677 | normalized: bool,
|
3678 | relative_offset: u32,
|
3679 | ) {
|
3680 | let gl = &self.raw;
|
3681 | gl.VertexAttribFormat(index, size, data_type, normalized as u8, relative_offset);
|
3682 | }
|
3683 |
|
3684 | unsafe fn vertex_attrib_format_i32(
|
3685 | &self,
|
3686 | index: u32,
|
3687 | size: i32,
|
3688 | data_type: u32,
|
3689 | relative_offset: u32,
|
3690 | ) {
|
3691 | let gl = &self.raw;
|
3692 | gl.VertexAttribIFormat(index, size, data_type, relative_offset);
|
3693 | }
|
3694 |
|
3695 | unsafe fn vertex_attrib_format_f64(
|
3696 | &self,
|
3697 | index: u32,
|
3698 | size: i32,
|
3699 | data_type: u32,
|
3700 | relative_offset: u32,
|
3701 | ) {
|
3702 | let gl = &self.raw;
|
3703 | gl.VertexAttribLFormat(index, size, data_type, relative_offset);
|
3704 | }
|
3705 |
|
3706 | unsafe fn vertex_attrib_1_f32(&self, index: u32, x: f32) {
|
3707 | let gl = &self.raw;
|
3708 | gl.VertexAttrib1f(index, x);
|
3709 | }
|
3710 |
|
3711 | unsafe fn vertex_attrib_2_f32(&self, index: u32, x: f32, y: f32) {
|
3712 | let gl = &self.raw;
|
3713 | gl.VertexAttrib2f(index, x, y);
|
3714 | }
|
3715 |
|
3716 | unsafe fn vertex_attrib_3_f32(&self, index: u32, x: f32, y: f32, z: f32) {
|
3717 | let gl = &self.raw;
|
3718 | gl.VertexAttrib3f(index, x, y, z);
|
3719 | }
|
3720 |
|
3721 | unsafe fn vertex_attrib_4_f32(&self, index: u32, x: f32, y: f32, z: f32, w: f32) {
|
3722 | let gl = &self.raw;
|
3723 | gl.VertexAttrib4f(index, x, y, z, w);
|
3724 | }
|
3725 |
|
3726 | unsafe fn vertex_attrib_4_i32(&self, index: u32, x: i32, y: i32, z: i32, w: i32) {
|
3727 | let gl = &self.raw;
|
3728 | gl.VertexAttribI4i(index, x, y, z, w);
|
3729 | }
|
3730 |
|
3731 | unsafe fn vertex_attrib_4_u32(&self, index: u32, x: u32, y: u32, z: u32, w: u32) {
|
3732 | let gl = &self.raw;
|
3733 | gl.VertexAttribI4ui(index, x, y, z, w);
|
3734 | }
|
3735 |
|
3736 | unsafe fn vertex_attrib_1_f32_slice(&self, index: u32, v: &[f32]) {
|
3737 | let gl = &self.raw;
|
3738 | gl.VertexAttrib1fv(index, v.as_ptr());
|
3739 | }
|
3740 |
|
3741 | unsafe fn vertex_attrib_2_f32_slice(&self, index: u32, v: &[f32]) {
|
3742 | let gl = &self.raw;
|
3743 | gl.VertexAttrib2fv(index, v.as_ptr());
|
3744 | }
|
3745 |
|
3746 | unsafe fn vertex_attrib_3_f32_slice(&self, index: u32, v: &[f32]) {
|
3747 | let gl = &self.raw;
|
3748 | gl.VertexAttrib3fv(index, v.as_ptr());
|
3749 | }
|
3750 |
|
3751 | unsafe fn vertex_attrib_4_f32_slice(&self, index: u32, v: &[f32]) {
|
3752 | let gl = &self.raw;
|
3753 | gl.VertexAttrib4fv(index, v.as_ptr());
|
3754 | }
|
3755 |
|
3756 | unsafe fn vertex_attrib_binding(&self, attrib_index: u32, binding_index: u32) {
|
3757 | let gl = &self.raw;
|
3758 | gl.VertexAttribBinding(attrib_index, binding_index);
|
3759 | }
|
3760 |
|
3761 | unsafe fn vertex_binding_divisor(&self, binding_index: u32, divisor: u32) {
|
3762 | let gl = &self.raw;
|
3763 | gl.VertexBindingDivisor(binding_index, divisor);
|
3764 | }
|
3765 |
|
3766 | unsafe fn viewport(&self, x: i32, y: i32, width: i32, height: i32) {
|
3767 | let gl = &self.raw;
|
3768 | gl.Viewport(x, y, width, height);
|
3769 | }
|
3770 |
|
3771 | unsafe fn viewport_f32_slice(&self, first: u32, count: i32, values: &[[f32; 4]]) {
|
3772 | let gl = &self.raw;
|
3773 | gl.ViewportArrayv(first, count, values.as_ptr() as *const f32);
|
3774 | }
|
3775 |
|
3776 | unsafe fn blend_equation(&self, mode: u32) {
|
3777 | let gl = &self.raw;
|
3778 | gl.BlendEquation(mode as u32);
|
3779 | }
|
3780 |
|
3781 | unsafe fn blend_equation_draw_buffer(&self, draw_buffer: u32, mode: u32) {
|
3782 | let gl = &self.raw;
|
3783 | gl.BlendEquationi(draw_buffer, mode as u32);
|
3784 | }
|
3785 |
|
3786 | unsafe fn blend_equation_separate(&self, mode_rgb: u32, mode_alpha: u32) {
|
3787 | let gl = &self.raw;
|
3788 | gl.BlendEquationSeparate(mode_rgb as u32, mode_alpha as u32);
|
3789 | }
|
3790 |
|
3791 | unsafe fn blend_equation_separate_draw_buffer(
|
3792 | &self,
|
3793 | draw_buffer: u32,
|
3794 | mode_rgb: u32,
|
3795 | mode_alpha: u32,
|
3796 | ) {
|
3797 | let gl = &self.raw;
|
3798 | gl.BlendEquationSeparatei(draw_buffer, mode_rgb as u32, mode_alpha as u32);
|
3799 | }
|
3800 |
|
3801 | unsafe fn blend_func(&self, src: u32, dst: u32) {
|
3802 | let gl = &self.raw;
|
3803 | gl.BlendFunc(src as u32, dst as u32);
|
3804 | }
|
3805 |
|
3806 | unsafe fn blend_func_draw_buffer(&self, draw_buffer: u32, src: u32, dst: u32) {
|
3807 | let gl = &self.raw;
|
3808 | gl.BlendFunci(draw_buffer, src as u32, dst as u32);
|
3809 | }
|
3810 |
|
3811 | unsafe fn blend_func_separate(
|
3812 | &self,
|
3813 | src_rgb: u32,
|
3814 | dst_rgb: u32,
|
3815 | src_alpha: u32,
|
3816 | dst_alpha: u32,
|
3817 | ) {
|
3818 | let gl = &self.raw;
|
3819 | gl.BlendFuncSeparate(
|
3820 | src_rgb as u32,
|
3821 | dst_rgb as u32,
|
3822 | src_alpha as u32,
|
3823 | dst_alpha as u32,
|
3824 | );
|
3825 | }
|
3826 |
|
3827 | unsafe fn blend_func_separate_draw_buffer(
|
3828 | &self,
|
3829 | draw_buffer: u32,
|
3830 | src_rgb: u32,
|
3831 | dst_rgb: u32,
|
3832 | src_alpha: u32,
|
3833 | dst_alpha: u32,
|
3834 | ) {
|
3835 | let gl = &self.raw;
|
3836 | gl.BlendFuncSeparatei(
|
3837 | draw_buffer,
|
3838 | src_rgb as u32,
|
3839 | dst_rgb as u32,
|
3840 | src_alpha as u32,
|
3841 | dst_alpha as u32,
|
3842 | );
|
3843 | }
|
3844 |
|
3845 | unsafe fn stencil_func(&self, func: u32, reference: i32, mask: u32) {
|
3846 | let gl = &self.raw;
|
3847 | gl.StencilFunc(func as u32, reference, mask);
|
3848 | }
|
3849 |
|
3850 | unsafe fn stencil_func_separate(&self, face: u32, func: u32, reference: i32, mask: u32) {
|
3851 | let gl = &self.raw;
|
3852 | gl.StencilFuncSeparate(face as u32, func as u32, reference, mask);
|
3853 | }
|
3854 |
|
3855 | unsafe fn stencil_mask(&self, mask: u32) {
|
3856 | let gl = &self.raw;
|
3857 | gl.StencilMask(mask);
|
3858 | }
|
3859 |
|
3860 | unsafe fn stencil_mask_separate(&self, face: u32, mask: u32) {
|
3861 | let gl = &self.raw;
|
3862 | gl.StencilMaskSeparate(face as u32, mask);
|
3863 | }
|
3864 |
|
3865 | unsafe fn stencil_op(&self, stencil_fail: u32, depth_fail: u32, pass: u32) {
|
3866 | let gl = &self.raw;
|
3867 | gl.StencilOp(stencil_fail as u32, depth_fail as u32, pass as u32);
|
3868 | }
|
3869 |
|
3870 | unsafe fn stencil_op_separate(&self, face: u32, stencil_fail: u32, depth_fail: u32, pass: u32) {
|
3871 | let gl = &self.raw;
|
3872 | gl.StencilOpSeparate(
|
3873 | face as u32,
|
3874 | stencil_fail as u32,
|
3875 | depth_fail as u32,
|
3876 | pass as u32,
|
3877 | );
|
3878 | }
|
3879 |
|
3880 | unsafe fn debug_message_control(
|
3881 | &self,
|
3882 | source: u32,
|
3883 | msg_type: u32,
|
3884 | severity: u32,
|
3885 | ids: &[u32],
|
3886 | enabled: bool,
|
3887 | ) {
|
3888 | let gl = &self.raw;
|
3889 |
|
3890 | let ids_ptr = if ids.is_empty() {
|
3891 | std::ptr::null()
|
3892 | } else {
|
3893 | ids.as_ptr()
|
3894 | };
|
3895 |
|
3896 | gl.DebugMessageControl(
|
3897 | source,
|
3898 | msg_type,
|
3899 | severity,
|
3900 | ids.len() as i32,
|
3901 | ids_ptr,
|
3902 | enabled as u8,
|
3903 | );
|
3904 | }
|
3905 |
|
3906 | unsafe fn debug_message_insert<S>(
|
3907 | &self,
|
3908 | source: u32,
|
3909 | msg_type: u32,
|
3910 | id: u32,
|
3911 | severity: u32,
|
3912 | msg: S,
|
3913 | ) where
|
3914 | S: AsRef<str>,
|
3915 | {
|
3916 | let gl = &self.raw;
|
3917 | let message = msg.as_ref().as_bytes();
|
3918 | let length = message.len() as i32;
|
3919 | gl.DebugMessageInsert(
|
3920 | source,
|
3921 | msg_type,
|
3922 | id,
|
3923 | severity,
|
3924 | length,
|
3925 | message.as_ptr() as *const native_gl::GLchar,
|
3926 | );
|
3927 | }
|
3928 |
|
3929 | unsafe fn debug_message_callback<F>(&mut self, callback: F)
|
3930 | where
|
3931 | F: Fn(u32, u32, u32, u32, &str) + Send + Sync + 'static,
|
3932 | {
|
3933 | match self.debug_callback {
|
3934 | Some(_) => {
|
3935 | panic!("Debug callback already set" );
|
3936 | }
|
3937 | None => {
|
3938 | let trait_object: DebugCallback = Box::new(callback);
|
3939 | let thin_ptr = Box::new(trait_object);
|
3940 | let raw_ptr = Box::into_raw(thin_ptr) as *mut _ as *mut std::ffi::c_void;
|
3941 |
|
3942 | let gl = &self.raw;
|
3943 |
|
3944 | if gl.DebugMessageCallback_is_loaded() {
|
3945 | gl.DebugMessageCallback(Some(raw_debug_message_callback), raw_ptr);
|
3946 | } else {
|
3947 | // Fallback to extension
|
3948 | gl.DebugMessageCallbackKHR(Some(raw_debug_message_callback), raw_ptr);
|
3949 | }
|
3950 |
|
3951 | self.debug_callback = Some(DebugCallbackRawPtr { callback: raw_ptr });
|
3952 | }
|
3953 | }
|
3954 | }
|
3955 |
|
3956 | unsafe fn get_debug_message_log(&self, count: u32) -> Vec<DebugMessageLogEntry> {
|
3957 | let ct = count as usize;
|
3958 | let mut sources = Vec::with_capacity(ct);
|
3959 | let mut types = Vec::with_capacity(ct);
|
3960 | let mut ids = Vec::with_capacity(ct);
|
3961 | let mut severities = Vec::with_capacity(ct);
|
3962 | let mut lengths = Vec::with_capacity(ct);
|
3963 | let buf_size = (count * MAX_DEBUG_MESSAGE_LENGTH) as i32;
|
3964 | let mut message_log = Vec::with_capacity(buf_size as usize);
|
3965 |
|
3966 | let gl = &self.raw;
|
3967 | let received = gl.GetDebugMessageLog(
|
3968 | count,
|
3969 | buf_size,
|
3970 | sources.as_mut_ptr(),
|
3971 | types.as_mut_ptr(),
|
3972 | ids.as_mut_ptr(),
|
3973 | severities.as_mut_ptr(),
|
3974 | lengths.as_mut_ptr(),
|
3975 | message_log.as_mut_ptr(),
|
3976 | ) as usize;
|
3977 |
|
3978 | sources.set_len(received);
|
3979 | types.set_len(received);
|
3980 | ids.set_len(received);
|
3981 | severities.set_len(received);
|
3982 | lengths.set_len(received);
|
3983 | message_log.set_len(buf_size as usize);
|
3984 |
|
3985 | let mut entries = Vec::new();
|
3986 | let mut offset = 0;
|
3987 | for i in 0..received {
|
3988 | let message =
|
3989 | std::ffi::CStr::from_ptr(message_log[offset..].as_ptr()).to_string_lossy();
|
3990 | offset += lengths[i] as usize;
|
3991 | entries.push(DebugMessageLogEntry {
|
3992 | source: sources[i],
|
3993 | msg_type: types[i],
|
3994 | id: ids[i],
|
3995 | severity: severities[i],
|
3996 | message: message.to_string(),
|
3997 | });
|
3998 | }
|
3999 |
|
4000 | entries
|
4001 | }
|
4002 |
|
4003 | unsafe fn push_debug_group<S>(&self, source: u32, id: u32, message: S)
|
4004 | where
|
4005 | S: AsRef<str>,
|
4006 | {
|
4007 | let gl = &self.raw;
|
4008 | let msg = message.as_ref().as_bytes();
|
4009 | let length = msg.len() as i32;
|
4010 | gl.PushDebugGroup(source, id, length, msg.as_ptr() as *const native_gl::GLchar);
|
4011 | }
|
4012 |
|
4013 | unsafe fn pop_debug_group(&self) {
|
4014 | let gl = &self.raw;
|
4015 | gl.PopDebugGroup();
|
4016 | }
|
4017 |
|
4018 | unsafe fn object_label<S>(&self, identifier: u32, name: u32, label: Option<S>)
|
4019 | where
|
4020 | S: AsRef<str>,
|
4021 | {
|
4022 | let gl = &self.raw;
|
4023 |
|
4024 | match label {
|
4025 | Some(l) => {
|
4026 | let lbl = l.as_ref().as_bytes();
|
4027 | let length = lbl.len() as i32;
|
4028 | gl.ObjectLabel(
|
4029 | identifier,
|
4030 | name,
|
4031 | length,
|
4032 | lbl.as_ptr() as *const native_gl::GLchar,
|
4033 | );
|
4034 | }
|
4035 | None => gl.ObjectLabel(identifier, name, 0, std::ptr::null()),
|
4036 | }
|
4037 | }
|
4038 |
|
4039 | unsafe fn get_object_label(&self, identifier: u32, name: u32) -> String {
|
4040 | let gl = &self.raw;
|
4041 | let mut len = 0;
|
4042 | let mut label_buf = Vec::with_capacity(self.constants.max_label_length as usize);
|
4043 | gl.GetObjectLabel(
|
4044 | identifier,
|
4045 | name,
|
4046 | self.constants.max_label_length,
|
4047 | &mut len,
|
4048 | label_buf.as_mut_ptr(),
|
4049 | );
|
4050 | label_buf.set_len(len as usize);
|
4051 | std::ffi::CStr::from_ptr(label_buf.as_ptr())
|
4052 | .to_str()
|
4053 | .unwrap()
|
4054 | .to_owned()
|
4055 | }
|
4056 |
|
4057 | unsafe fn object_ptr_label<S>(&self, sync: Self::Fence, label: Option<S>)
|
4058 | where
|
4059 | S: AsRef<str>,
|
4060 | {
|
4061 | let gl = &self.raw;
|
4062 |
|
4063 | match label {
|
4064 | Some(l) => {
|
4065 | let lbl = l.as_ref().as_bytes();
|
4066 | let length = lbl.len() as i32;
|
4067 | gl.ObjectPtrLabel(
|
4068 | sync.0 as *mut std::ffi::c_void,
|
4069 | length,
|
4070 | lbl.as_ptr() as *const native_gl::GLchar,
|
4071 | );
|
4072 | }
|
4073 | None => gl.ObjectPtrLabel(sync.0 as *mut std::ffi::c_void, 0, std::ptr::null()),
|
4074 | }
|
4075 | }
|
4076 |
|
4077 | unsafe fn get_object_ptr_label(&self, sync: Self::Fence) -> String {
|
4078 | let gl = &self.raw;
|
4079 | let mut len = 0;
|
4080 | let mut label_buf = Vec::with_capacity(self.constants.max_label_length as usize);
|
4081 | gl.GetObjectPtrLabel(
|
4082 | sync.0 as *mut std::ffi::c_void,
|
4083 | self.constants.max_label_length,
|
4084 | &mut len,
|
4085 | label_buf.as_mut_ptr(),
|
4086 | );
|
4087 | label_buf.set_len(len as usize);
|
4088 | std::ffi::CStr::from_ptr(label_buf.as_ptr())
|
4089 | .to_str()
|
4090 | .unwrap()
|
4091 | .to_owned()
|
4092 | }
|
4093 |
|
4094 | unsafe fn get_uniform_block_index(&self, program: Self::Program, name: &str) -> Option<u32> {
|
4095 | let gl = &self.raw;
|
4096 | let name = CString::new(name).unwrap();
|
4097 | let index = gl.GetUniformBlockIndex(program.0.get(), name.as_ptr());
|
4098 | if index == INVALID_INDEX {
|
4099 | None
|
4100 | } else {
|
4101 | Some(index)
|
4102 | }
|
4103 | }
|
4104 |
|
4105 | unsafe fn get_uniform_indices(
|
4106 | &self,
|
4107 | program: Self::Program,
|
4108 | names: &[&str],
|
4109 | ) -> Vec<Option<u32>> {
|
4110 | let gl = &self.raw;
|
4111 | let c_names = names
|
4112 | .iter()
|
4113 | .map(|&name| CString::new(name).unwrap())
|
4114 | .collect::<Vec<_>>();
|
4115 | let c_name_ptrs = c_names.iter().map(|name| name.as_ptr()).collect::<Vec<_>>();
|
4116 |
|
4117 | let count = names.len();
|
4118 | let mut indices = vec![0; count];
|
4119 | gl.GetUniformIndices(
|
4120 | program.0.get(),
|
4121 | count as _,
|
4122 | c_name_ptrs.as_ptr(),
|
4123 | indices.as_mut_ptr(),
|
4124 | );
|
4125 | indices
|
4126 | .iter()
|
4127 | .map(|&index| {
|
4128 | if index == INVALID_INDEX {
|
4129 | None
|
4130 | } else {
|
4131 | Some(index)
|
4132 | }
|
4133 | })
|
4134 | .collect()
|
4135 | }
|
4136 |
|
4137 | unsafe fn uniform_block_binding(&self, program: Self::Program, index: u32, binding: u32) {
|
4138 | let gl = &self.raw;
|
4139 | gl.UniformBlockBinding(program.0.get(), index, binding);
|
4140 | }
|
4141 |
|
4142 | unsafe fn get_shader_storage_block_index(
|
4143 | &self,
|
4144 | program: Self::Program,
|
4145 | name: &str,
|
4146 | ) -> Option<u32> {
|
4147 | let gl = &self.raw;
|
4148 | let name = CString::new(name).unwrap();
|
4149 | let index =
|
4150 | gl.GetProgramResourceIndex(program.0.get(), SHADER_STORAGE_BLOCK, name.as_ptr());
|
4151 | if index == INVALID_INDEX {
|
4152 | None
|
4153 | } else {
|
4154 | Some(index)
|
4155 | }
|
4156 | }
|
4157 |
|
4158 | unsafe fn shader_storage_block_binding(
|
4159 | &self,
|
4160 | program: Self::Program,
|
4161 | index: u32,
|
4162 | binding: u32,
|
4163 | ) {
|
4164 | let gl = &self.raw;
|
4165 | gl.ShaderStorageBlockBinding(program.0.get(), index, binding);
|
4166 | }
|
4167 |
|
4168 | unsafe fn read_buffer(&self, src: u32) {
|
4169 | let gl = &self.raw;
|
4170 | gl.ReadBuffer(src);
|
4171 | }
|
4172 |
|
4173 | unsafe fn named_framebuffer_read_buffer(
|
4174 | &self,
|
4175 | framebuffer: Option<Self::Framebuffer>,
|
4176 | src: u32,
|
4177 | ) {
|
4178 | let gl = &self.raw;
|
4179 | gl.NamedFramebufferReadBuffer(framebuffer.map(|f| f.0.get()).unwrap_or(0), src);
|
4180 | }
|
4181 |
|
4182 | unsafe fn read_pixels(
|
4183 | &self,
|
4184 | x: i32,
|
4185 | y: i32,
|
4186 | width: i32,
|
4187 | height: i32,
|
4188 | format: u32,
|
4189 | gltype: u32,
|
4190 | pixels: PixelPackData,
|
4191 | ) {
|
4192 | let gl = &self.raw;
|
4193 | gl.ReadPixels(
|
4194 | x,
|
4195 | y,
|
4196 | width,
|
4197 | height,
|
4198 | format,
|
4199 | gltype,
|
4200 | match pixels {
|
4201 | PixelPackData::BufferOffset(offset) => offset as *mut std::ffi::c_void,
|
4202 | PixelPackData::Slice(Some(data)) => data.as_mut_ptr() as *mut std::ffi::c_void,
|
4203 | PixelPackData::Slice(None) => ptr::null_mut(),
|
4204 | },
|
4205 | );
|
4206 | }
|
4207 |
|
4208 | unsafe fn begin_query(&self, target: u32, query: Self::Query) {
|
4209 | let gl = &self.raw;
|
4210 | if gl.BeginQuery_is_loaded() {
|
4211 | gl.BeginQuery(target, query.0.get());
|
4212 | } else {
|
4213 | gl.BeginQueryEXT(target, query.0.get());
|
4214 | }
|
4215 | }
|
4216 |
|
4217 | unsafe fn end_query(&self, target: u32) {
|
4218 | let gl = &self.raw;
|
4219 | if gl.EndQuery_is_loaded() {
|
4220 | gl.EndQuery(target);
|
4221 | } else {
|
4222 | gl.EndQueryEXT(target);
|
4223 | }
|
4224 | }
|
4225 |
|
4226 | unsafe fn query_counter(&self, query: Self::Query, target: u32) {
|
4227 | let gl = &self.raw;
|
4228 | if gl.QueryCounter_is_loaded() {
|
4229 | gl.QueryCounter(query.0.get(), target);
|
4230 | } else {
|
4231 | gl.QueryCounterEXT(query.0.get(), target);
|
4232 | }
|
4233 | }
|
4234 |
|
4235 | unsafe fn get_query_parameter_u32(&self, query: Self::Query, parameter: u32) -> u32 {
|
4236 | let gl = &self.raw;
|
4237 | let mut value = 0;
|
4238 | if gl.GetQueryBufferObjectiv_is_loaded() {
|
4239 | gl.GetQueryObjectuiv(query.0.get(), parameter, &mut value);
|
4240 | } else {
|
4241 | gl.GetQueryObjectuivEXT(query.0.get(), parameter, &mut value);
|
4242 | }
|
4243 | value
|
4244 | }
|
4245 |
|
4246 | unsafe fn get_query_parameter_u64_with_offset(
|
4247 | &self,
|
4248 | query: Self::Query,
|
4249 | parameter: u32,
|
4250 | offset: usize,
|
4251 | ) {
|
4252 | let gl = &self.raw;
|
4253 | if gl.GetQueryObjectui64v_is_loaded() {
|
4254 | gl.GetQueryObjectui64v(query.0.get(), parameter, offset as *mut _);
|
4255 | } else {
|
4256 | gl.GetQueryObjectui64vEXT(query.0.get(), parameter, offset as *mut _);
|
4257 | }
|
4258 | }
|
4259 |
|
4260 | unsafe fn create_transform_feedback(&self) -> Result<Self::TransformFeedback, String> {
|
4261 | let gl = &self.raw;
|
4262 | let mut name = 0;
|
4263 | gl.GenTransformFeedbacks(1, &mut name);
|
4264 | NonZeroU32::new(name)
|
4265 | .map(NativeTransformFeedback)
|
4266 | .ok_or_else(|| String::from("Unable to create TransformFeedback object" ))
|
4267 | }
|
4268 |
|
4269 | unsafe fn is_transform_feedback(&self, transform_feedback: Self::TransformFeedback) -> bool {
|
4270 | let gl = &self.raw;
|
4271 | gl.IsTransformFeedback(transform_feedback.0.get()) != 0
|
4272 | }
|
4273 |
|
4274 | unsafe fn delete_transform_feedback(&self, transform_feedback: Self::TransformFeedback) {
|
4275 | let gl = &self.raw;
|
4276 | gl.DeleteTransformFeedbacks(1, &transform_feedback.0.get());
|
4277 | }
|
4278 |
|
4279 | unsafe fn bind_transform_feedback(
|
4280 | &self,
|
4281 | target: u32,
|
4282 | transform_feedback: Option<Self::TransformFeedback>,
|
4283 | ) {
|
4284 | let gl = &self.raw;
|
4285 | gl.BindTransformFeedback(target, transform_feedback.map(|tf| tf.0.get()).unwrap_or(0));
|
4286 | }
|
4287 |
|
4288 | unsafe fn begin_transform_feedback(&self, primitive_mode: u32) {
|
4289 | let gl = &self.raw;
|
4290 | gl.BeginTransformFeedback(primitive_mode);
|
4291 | }
|
4292 |
|
4293 | unsafe fn end_transform_feedback(&self) {
|
4294 | let gl = &self.raw;
|
4295 | gl.EndTransformFeedback();
|
4296 | }
|
4297 |
|
4298 | unsafe fn pause_transform_feedback(&self) {
|
4299 | let gl = &self.raw;
|
4300 | gl.PauseTransformFeedback();
|
4301 | }
|
4302 |
|
4303 | unsafe fn resume_transform_feedback(&self) {
|
4304 | let gl = &self.raw;
|
4305 | gl.ResumeTransformFeedback();
|
4306 | }
|
4307 |
|
4308 | unsafe fn transform_feedback_varyings(
|
4309 | &self,
|
4310 | program: Self::Program,
|
4311 | varyings: &[&str],
|
4312 | buffer_mode: u32,
|
4313 | ) {
|
4314 | let gl = &self.raw;
|
4315 |
|
4316 | let strings: Vec<CString> = varyings
|
4317 | .iter()
|
4318 | .copied()
|
4319 | .map(CString::new)
|
4320 | .collect::<Result<_, _>>()
|
4321 | .unwrap();
|
4322 | let varyings: Vec<_> = strings.iter().map(|c_str| c_str.as_ptr()).collect();
|
4323 |
|
4324 | gl.TransformFeedbackVaryings(
|
4325 | program.0.get(),
|
4326 | varyings.len() as i32,
|
4327 | varyings.as_ptr(),
|
4328 | buffer_mode,
|
4329 | );
|
4330 | }
|
4331 |
|
4332 | unsafe fn get_transform_feedback_varying(
|
4333 | &self,
|
4334 | program: Self::Program,
|
4335 | index: u32,
|
4336 | ) -> Option<ActiveTransformFeedback> {
|
4337 | let gl = &self.raw;
|
4338 |
|
4339 | const max_name_size: usize = 256;
|
4340 | let mut name_bytes = [0; max_name_size];
|
4341 |
|
4342 | let mut size = 0;
|
4343 | let mut tftype = 0;
|
4344 |
|
4345 | gl.GetTransformFeedbackVarying(
|
4346 | program.0.get(),
|
4347 | index,
|
4348 | name_bytes.len() as i32,
|
4349 | std::ptr::null_mut(),
|
4350 | &mut size,
|
4351 | &mut tftype,
|
4352 | name_bytes.as_mut_ptr(),
|
4353 | );
|
4354 |
|
4355 | let name = CStr::from_ptr(name_bytes.as_mut_ptr())
|
4356 | .to_string_lossy()
|
4357 | .into_owned();
|
4358 |
|
4359 | Some(ActiveTransformFeedback { size, tftype, name })
|
4360 | }
|
4361 |
|
4362 | unsafe fn memory_barrier(&self, barriers: u32) {
|
4363 | let gl = &self.raw;
|
4364 | gl.MemoryBarrier(barriers);
|
4365 | }
|
4366 |
|
4367 | unsafe fn memory_barrier_by_region(&self, barriers: u32) {
|
4368 | let gl = &self.raw;
|
4369 | gl.MemoryBarrierByRegion(barriers);
|
4370 | }
|
4371 |
|
4372 | unsafe fn bind_image_texture(
|
4373 | &self,
|
4374 | unit: u32,
|
4375 | texture: Option<Self::Texture>,
|
4376 | level: i32,
|
4377 | layered: bool,
|
4378 | layer: i32,
|
4379 | access: u32,
|
4380 | format: u32,
|
4381 | ) {
|
4382 | let gl = &self.raw;
|
4383 | gl.BindImageTexture(
|
4384 | unit,
|
4385 | texture.map(|tex| tex.0.get()).unwrap_or(0),
|
4386 | level,
|
4387 | layered as u8,
|
4388 | layer,
|
4389 | access,
|
4390 | format,
|
4391 | );
|
4392 | }
|
4393 | unsafe fn get_active_uniform_block_parameter_i32(
|
4394 | &self,
|
4395 | program: Self::Program,
|
4396 | uniform_block_index: u32,
|
4397 | parameter: u32,
|
4398 | ) -> i32 {
|
4399 | let gl = &self.raw;
|
4400 | let mut value = 0;
|
4401 | gl.GetActiveUniformBlockiv(program.0.get(), uniform_block_index, parameter, &mut value);
|
4402 | value
|
4403 | }
|
4404 |
|
4405 | unsafe fn get_active_uniform_block_parameter_i32_slice(
|
4406 | &self,
|
4407 | program: Self::Program,
|
4408 | uniform_block_index: u32,
|
4409 | parameter: u32,
|
4410 | out: &mut [i32],
|
4411 | ) {
|
4412 | let gl = &self.raw;
|
4413 | gl.GetActiveUniformBlockiv(
|
4414 | program.0.get(),
|
4415 | uniform_block_index,
|
4416 | parameter,
|
4417 | out.as_mut_ptr(),
|
4418 | );
|
4419 | }
|
4420 | unsafe fn get_active_uniform_block_name(
|
4421 | &self,
|
4422 | program: Self::Program,
|
4423 | uniform_block_index: u32,
|
4424 | ) -> String {
|
4425 | let gl = &self.raw;
|
4426 |
|
4427 | // Probe for the length of the name of the uniform block, and, failing
|
4428 | // that, fall back to allocating a buffer that is 256 bytes long. This
|
4429 | // should be good enough for pretty much all contexts, including faulty
|
4430 | // or partially faulty ones.
|
4431 | let len = self.get_active_uniform_block_parameter_i32(
|
4432 | program,
|
4433 | uniform_block_index,
|
4434 | crate::UNIFORM_BLOCK_NAME_LENGTH,
|
4435 | );
|
4436 | let len = if gl.GetError() == crate::NO_ERROR && len > 0 {
|
4437 | len as usize
|
4438 | } else {
|
4439 | 256
|
4440 | };
|
4441 |
|
4442 | let mut buffer = vec![0; len];
|
4443 | let mut length = 0;
|
4444 | gl.GetActiveUniformBlockName(
|
4445 | program.0.get(),
|
4446 | uniform_block_index,
|
4447 | buffer.len() as _,
|
4448 | &mut length,
|
4449 | buffer.as_mut_ptr(),
|
4450 | );
|
4451 |
|
4452 | if length > 0 {
|
4453 | assert_eq!(
|
4454 | std::mem::size_of::<u8>(),
|
4455 | std::mem::size_of::<native_gl::GLchar>(),
|
4456 | "This operation is only safe in systems in which the length of \
|
4457 | a GLchar is the same as that of an u8"
|
4458 | );
|
4459 | assert_eq!(
|
4460 | std::mem::align_of::<u8>(),
|
4461 | std::mem::align_of::<native_gl::GLchar>(),
|
4462 | "This operation is only safe in systems in which the alignment \
|
4463 | of a GLchar is the same as that of an u8"
|
4464 | );
|
4465 | let buffer = std::slice::from_raw_parts(
|
4466 | buffer.as_ptr() as *const u8,
|
4467 | (length as usize + 1).min(buffer.len()),
|
4468 | );
|
4469 |
|
4470 | let name = CStr::from_bytes_with_nul(&buffer[..])
|
4471 | .unwrap()
|
4472 | .to_str()
|
4473 | .unwrap()
|
4474 | .to_owned();
|
4475 |
|
4476 | name
|
4477 | } else {
|
4478 | String::from("" )
|
4479 | }
|
4480 | }
|
4481 |
|
4482 | unsafe fn max_shader_compiler_threads(&self, count: u32) {
|
4483 | let gl = &self.raw;
|
4484 | if gl.MaxShaderCompilerThreadsKHR_is_loaded() {
|
4485 | gl.MaxShaderCompilerThreadsKHR(count);
|
4486 | } else {
|
4487 | gl.MaxShaderCompilerThreadsARB(count);
|
4488 | }
|
4489 | }
|
4490 |
|
4491 | unsafe fn hint(&self, target: u32, mode: u32) {
|
4492 | let gl = &self.raw;
|
4493 | gl.Hint(target, mode);
|
4494 | }
|
4495 |
|
4496 | unsafe fn sample_coverage(&self, value: f32, invert: bool) {
|
4497 | let gl = &self.raw;
|
4498 | gl.SampleCoverage(value, invert as u8);
|
4499 | }
|
4500 |
|
4501 | unsafe fn get_internal_format_i32_slice(
|
4502 | &self,
|
4503 | target: u32,
|
4504 | internal_format: u32,
|
4505 | pname: u32,
|
4506 | result: &mut [i32],
|
4507 | ) {
|
4508 | let gl = &self.raw;
|
4509 | gl.GetInternalformativ(
|
4510 | target,
|
4511 | internal_format,
|
4512 | pname,
|
4513 | result.len() as _,
|
4514 | result.as_mut_ptr(),
|
4515 | )
|
4516 | }
|
4517 | }
|
4518 |
|
4519 | impl Drop for Context {
|
4520 | fn drop(&mut self) {
|
4521 | match self.debug_callback.take() {
|
4522 | Some(_) => {
|
4523 | // Unset the debug callback before destroying the context.
|
4524 | unsafe {
|
4525 | let gl: &GlFns = &self.raw;
|
4526 | if gl.DebugMessageCallback_is_loaded() {
|
4527 | gl.DebugMessageCallback(callback:None, userParam:std::ptr::null());
|
4528 | } else {
|
4529 | gl.DebugMessageCallbackKHR(callback:None, userParam:std::ptr::null());
|
4530 | }
|
4531 | }
|
4532 | }
|
4533 | None => {}
|
4534 | }
|
4535 | }
|
4536 | }
|
4537 |
|
4538 | extern "system" fn raw_debug_message_callback(
|
4539 | source: u32,
|
4540 | gltype: u32,
|
4541 | id: u32,
|
4542 | severity: u32,
|
4543 | length: i32,
|
4544 | message: *const native_gl::GLchar,
|
4545 | user_param: *mut std::ffi::c_void,
|
4546 | ) {
|
4547 | let _result: Result<(), Box> = std::panic::catch_unwind(move || unsafe {
|
4548 | let callback: &DebugCallback = &*(user_param as *const DebugCallback);
|
4549 | let slice: &[u8] = std::slice::from_raw_parts(data:message as *const u8, len:length as usize);
|
4550 | let msg: Cow<'_, str> = String::from_utf8_lossy(slice);
|
4551 | (callback)(source, gltype, id, severity, &msg);
|
4552 | });
|
4553 | }
|
4554 |
|
4555 | #[cfg (test)]
|
4556 | mod tests {
|
4557 | use super::*;
|
4558 |
|
4559 | #[test ]
|
4560 | fn test_send() {
|
4561 | fn assert_send<T: Send>() {}
|
4562 | assert_send::<Context>();
|
4563 | }
|
4564 |
|
4565 | #[test ]
|
4566 | fn test_sync() {
|
4567 | fn assert_sync<T: Sync>() {}
|
4568 | assert_sync::<Context>();
|
4569 | }
|
4570 | }
|
4571 | |