| 1 | use super::*;
|
| 2 | use crate::{gl46 as native_gl, version::Version};
|
| 3 | use std::ffi::CStr;
|
| 4 | use std::ptr;
|
| 5 | use std::{collections::HashSet, ffi::CString, num::NonZeroU32};
|
| 6 |
|
| 7 | #[derive (Default)]
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| 8 | struct Constants {
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| 9 | max_label_length: i32,
|
| 10 | }
|
| 11 |
|
| 12 | /// Store a boxed callback (i.e., `Box<Box<dyn FnMut(...)>>`) as a raw pointer, so that it can be
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| 13 | /// referenced by the C API and later converted back into a `Box` and dropped.
|
| 14 | ///
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| 15 | /// We use a raw pointer here because `Box` aliasing rules are not fully defined, so we can'
|
| 16 | /// guarantee that it's not undefined behavior to keep a `Box` here while it's used as a raw
|
| 17 | /// pointer in the C API.
|
| 18 | struct DebugCallbackRawPtr {
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| 19 | callback: *mut std::os::raw::c_void,
|
| 20 | }
|
| 21 |
|
| 22 | unsafe impl Send for DebugCallbackRawPtr {}
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| 23 | unsafe impl Sync for DebugCallbackRawPtr {}
|
| 24 |
|
| 25 | impl Drop for DebugCallbackRawPtr {
|
| 26 | fn drop(&mut self) {
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| 27 | unsafe {
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| 28 | // Convert callback back into `Box` and drop it.
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| 29 | let thin_ptr: Box> = Box::from_raw(self.callback as *mut DebugCallback);
|
| 30 | let callback: Box = *thin_ptr;
|
| 31 | drop(callback);
|
| 32 | }
|
| 33 | }
|
| 34 | }
|
| 35 |
|
| 36 | pub struct Context {
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| 37 | raw: native_gl::GlFns,
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| 38 | extensions: HashSet<String>,
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| 39 | constants: Constants,
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| 40 | version: Version,
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| 41 | debug_callback: Option<DebugCallbackRawPtr>,
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| 42 | }
|
| 43 |
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| 44 | impl Context {
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| 45 | pub unsafe fn from_loader_function_cstr<F>(mut loader_function: F) -> Self
|
| 46 | where
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| 47 | F: FnMut(&CStr) -> *const std::os::raw::c_void,
|
| 48 | {
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| 49 | let raw: native_gl::GlFns =
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| 50 | native_gl::GlFns::load_with(|p: *const std::os::raw::c_char| {
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| 51 | let c_str = std::ffi::CStr::from_ptr(p);
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| 52 | loader_function(c_str) as *mut std::os::raw::c_void
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| 53 | });
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| 54 |
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| 55 | // Retrieve and parse `GL_VERSION`
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| 56 | let raw_string = raw.GetString(VERSION);
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| 57 |
|
| 58 | if raw_string.is_null() {
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| 59 | panic!("Reading GL_VERSION failed. Make sure there is a valid GL context currently active." )
|
| 60 | }
|
| 61 |
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| 62 | let raw_version = std::ffi::CStr::from_ptr(raw_string as *const native_gl::GLchar)
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| 63 | .to_str()
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| 64 | .unwrap()
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| 65 | .to_owned();
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| 66 | let version = Version::parse(&raw_version).unwrap();
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| 67 |
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| 68 | // Setup extensions and constants after the context has been built
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| 69 | let mut context = Self {
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| 70 | raw,
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| 71 | extensions: HashSet::new(),
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| 72 | constants: Constants::default(),
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| 73 | version,
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| 74 | debug_callback: None,
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| 75 | };
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| 76 |
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| 77 | // Use core-only functions to populate extension list
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| 78 | if (context.version >= Version::new(3, 0, None, String::from("" )))
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| 79 | || (context.version >= Version::new_embedded(3, 0, String::from("" )))
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| 80 | {
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| 81 | let num_extensions = context.get_parameter_i32(NUM_EXTENSIONS);
|
| 82 | for i in 0..num_extensions {
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| 83 | let extension_name = context.get_parameter_indexed_string(EXTENSIONS, i as u32);
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| 84 | context.extensions.insert(extension_name);
|
| 85 | }
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| 86 | } else {
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| 87 | // Fallback
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| 88 | context.extensions.extend(
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| 89 | context
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| 90 | .get_parameter_string(EXTENSIONS)
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| 91 | .split(' ' )
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| 92 | .map(|s| s.to_string()),
|
| 93 | );
|
| 94 | };
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| 95 |
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| 96 | // After the extensions are known, we can populate constants (including
|
| 97 | // constants that depend on extensions being enabled)
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| 98 | context.constants.max_label_length = if context.supports_debug() {
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| 99 | context.get_parameter_i32(MAX_LABEL_LENGTH)
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| 100 | } else {
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| 101 | 0
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| 102 | };
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| 103 |
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| 104 | context
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| 105 | }
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| 106 |
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| 107 | pub unsafe fn from_loader_function<F>(mut loader_function: F) -> Self
|
| 108 | where
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| 109 | F: FnMut(&str) -> *const std::os::raw::c_void,
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| 110 | {
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| 111 | Self::from_loader_function_cstr(move |name| loader_function(name.to_str().unwrap()))
|
| 112 | }
|
| 113 |
|
| 114 | /// Creates a texture from an external GL name.
|
| 115 | ///
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| 116 | /// This can be useful when a texture is created outside of glow (e.g. OpenXR surface) but glow
|
| 117 | /// still needs access to it for rendering.
|
| 118 | #[deprecated = "Use the NativeTexture constructor instead" ]
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| 119 | pub unsafe fn create_texture_from_gl_name(gl_name: native_gl::GLuint) -> NativeTexture {
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| 120 | NativeTexture(non_zero_gl_name(gl_name))
|
| 121 | }
|
| 122 |
|
| 123 | /// Creates a framebuffer from an external GL name.
|
| 124 | ///
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| 125 | /// This can be useful when a framebuffer is created outside of glow (e.g: via `surfman` or another
|
| 126 | /// crate that supports sharing of buffers between GL contexts), but glow needs to set it as a target.
|
| 127 | #[deprecated = "Use the NativeFramebuffer constructor instead" ]
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| 128 | pub unsafe fn create_framebuffer_from_gl_name(gl_name: native_gl::GLuint) -> NativeFramebuffer {
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| 129 | NativeFramebuffer(non_zero_gl_name(gl_name))
|
| 130 | }
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| 131 |
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| 132 | unsafe fn get_parameter_gl_name(&self, parameter: u32) -> Option<NonZeroU32> {
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| 133 | let value = self.get_parameter_i32(parameter) as u32;
|
| 134 | if value == 0 {
|
| 135 | None
|
| 136 | } else {
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| 137 | Some(non_zero_gl_name(value))
|
| 138 | }
|
| 139 | }
|
| 140 | }
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| 141 |
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| 142 | impl std::fmt::Debug for Context {
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| 143 | fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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| 144 | write!(f, "Native_GL_Context" )
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| 145 | }
|
| 146 | }
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| 147 |
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| 148 | fn non_zero_gl_name(value: native_gl::GLuint) -> NonZeroU32 {
|
| 149 | NonZeroU32::new(value as u32).expect(msg:"expected non-zero GL name" )
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| 150 | }
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| 151 |
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| 152 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 153 | pub struct NativeShader(pub NonZeroU32);
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| 154 |
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| 155 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 156 | pub struct NativeProgram(pub NonZeroU32);
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| 157 |
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| 158 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 159 | pub struct NativeBuffer(pub NonZeroU32);
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| 160 |
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| 161 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 162 | pub struct NativeVertexArray(pub NonZeroU32);
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| 163 |
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| 164 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 165 | pub struct NativeTexture(pub NonZeroU32);
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| 166 |
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| 167 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 168 | pub struct NativeSampler(pub NonZeroU32);
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| 169 |
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| 170 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 171 | pub struct NativeFence(pub native_gl::GLsync);
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| 172 |
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| 173 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 174 | pub struct NativeFramebuffer(pub NonZeroU32);
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| 175 |
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| 176 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 177 | pub struct NativeRenderbuffer(pub NonZeroU32);
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| 178 |
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| 179 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 180 | pub struct NativeQuery(pub NonZeroU32);
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| 181 |
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| 182 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 183 | pub struct NativeUniformLocation(pub native_gl::GLuint);
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| 184 |
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| 185 | #[derive (Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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| 186 | pub struct NativeTransformFeedback(pub NonZeroU32);
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| 187 |
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| 188 | impl crate::__private::Sealed for Context {}
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| 189 |
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| 190 | impl HasContext for Context {
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| 191 | type Shader = NativeShader;
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| 192 | type Program = NativeProgram;
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| 193 | type Buffer = NativeBuffer;
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| 194 | type VertexArray = NativeVertexArray;
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| 195 | type Texture = NativeTexture;
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| 196 | type Sampler = NativeSampler;
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| 197 | type Fence = NativeFence;
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| 198 | type Framebuffer = NativeFramebuffer;
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| 199 | type Renderbuffer = NativeRenderbuffer;
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| 200 | type Query = NativeQuery;
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| 201 | type UniformLocation = NativeUniformLocation;
|
| 202 | type TransformFeedback = NativeTransformFeedback;
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| 203 |
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| 204 | fn supported_extensions(&self) -> &HashSet<String> {
|
| 205 | &self.extensions
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| 206 | }
|
| 207 |
|
| 208 | fn supports_debug(&self) -> bool {
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| 209 | if self.extensions.contains("GL_KHR_debug" ) {
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| 210 | // Supports extension (either GL or GL ES)
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| 211 | true
|
| 212 | } else if self.version.is_embedded {
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| 213 | // GL ES >= 3.2
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| 214 | self.version.major == 3 && self.version.minor >= 2
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| 215 | } else {
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| 216 | // GL >= 4.3
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| 217 | self.version.major == 4 && self.version.minor >= 3
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| 218 | }
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| 219 | }
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| 220 |
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| 221 | fn version(&self) -> &Version {
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| 222 | &self.version
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| 223 | }
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| 224 |
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| 225 | unsafe fn create_framebuffer(&self) -> Result<Self::Framebuffer, String> {
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| 226 | let gl = &self.raw;
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| 227 | let mut name = 0;
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| 228 | gl.GenFramebuffers(1, &mut name);
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| 229 | NonZeroU32::new(name)
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| 230 | .map(NativeFramebuffer)
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| 231 | .ok_or_else(|| String::from("Unable to create Framebuffer object" ))
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| 232 | }
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| 233 |
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| 234 | unsafe fn create_named_framebuffer(&self) -> Result<Self::Framebuffer, String> {
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| 235 | let gl = &self.raw;
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| 236 | let mut name = 0;
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| 237 | gl.CreateFramebuffers(1, &mut name);
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| 238 | NonZeroU32::new(name)
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| 239 | .map(NativeFramebuffer)
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| 240 | .ok_or_else(|| String::from("Unable to create Framebuffer object" ))
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| 241 | }
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| 242 |
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| 243 | unsafe fn is_framebuffer(&self, framebuffer: Self::Framebuffer) -> bool {
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| 244 | let gl = &self.raw;
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| 245 | gl.IsFramebuffer(framebuffer.0.get()) != 0
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| 246 | }
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| 247 |
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| 248 | unsafe fn create_query(&self) -> Result<Self::Query, String> {
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| 249 | let gl = &self.raw;
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| 250 | let mut name = 0;
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| 251 | if gl.GenQueries_is_loaded() {
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| 252 | gl.GenQueries(1, &mut name);
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| 253 | } else {
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| 254 | gl.GenQueriesEXT(1, &mut name);
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| 255 | }
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| 256 | NonZeroU32::new(name)
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| 257 | .map(NativeQuery)
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| 258 | .ok_or_else(|| String::from("Unable to create Query object" ))
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| 259 | }
|
| 260 |
|
| 261 | unsafe fn create_renderbuffer(&self) -> Result<Self::Renderbuffer, String> {
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| 262 | let gl = &self.raw;
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| 263 | let mut name = 0;
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| 264 | gl.GenRenderbuffers(1, &mut name);
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| 265 | NonZeroU32::new(name)
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| 266 | .map(NativeRenderbuffer)
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| 267 | .ok_or_else(|| String::from("Unable to create Renderbuffer object" ))
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| 268 | }
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| 269 |
|
| 270 | unsafe fn is_renderbuffer(&self, renderbuffer: Self::Renderbuffer) -> bool {
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| 271 | let gl = &self.raw;
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| 272 | gl.IsRenderbuffer(renderbuffer.0.get()) != 0
|
| 273 | }
|
| 274 |
|
| 275 | unsafe fn create_sampler(&self) -> Result<Self::Sampler, String> {
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| 276 | let gl = &self.raw;
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| 277 | let mut name = 0;
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| 278 | gl.GenSamplers(1, &mut name);
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| 279 | NonZeroU32::new(name)
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| 280 | .map(NativeSampler)
|
| 281 | .ok_or_else(|| String::from("Unable to create Sampler object" ))
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| 282 | }
|
| 283 |
|
| 284 | unsafe fn create_shader(&self, shader_type: u32) -> Result<Self::Shader, String> {
|
| 285 | let gl = &self.raw;
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| 286 | NonZeroU32::new(gl.CreateShader(shader_type as u32))
|
| 287 | .map(NativeShader)
|
| 288 | .ok_or_else(|| String::from("Unable to create Shader object" ))
|
| 289 | }
|
| 290 |
|
| 291 | unsafe fn is_shader(&self, shader: Self::Shader) -> bool {
|
| 292 | let gl = &self.raw;
|
| 293 | gl.IsShader(shader.0.get()) != 0
|
| 294 | }
|
| 295 |
|
| 296 | unsafe fn create_texture(&self) -> Result<Self::Texture, String> {
|
| 297 | let gl = &self.raw;
|
| 298 | let mut name = 0;
|
| 299 | gl.GenTextures(1, &mut name);
|
| 300 | NonZeroU32::new(name)
|
| 301 | .map(NativeTexture)
|
| 302 | .ok_or_else(|| String::from("Unable to create Texture object" ))
|
| 303 | }
|
| 304 |
|
| 305 | unsafe fn create_named_texture(&self, target: u32) -> Result<Self::Texture, String> {
|
| 306 | let gl = &self.raw;
|
| 307 | let mut name = 0;
|
| 308 | gl.CreateTextures(target, 1, &mut name);
|
| 309 | NonZeroU32::new(name)
|
| 310 | .map(NativeTexture)
|
| 311 | .ok_or_else(|| String::from("Unable to create Texture object" ))
|
| 312 | }
|
| 313 |
|
| 314 | unsafe fn is_texture(&self, texture: Self::Texture) -> bool {
|
| 315 | let gl = &self.raw;
|
| 316 | gl.IsTexture(texture.0.get()) != 0
|
| 317 | }
|
| 318 |
|
| 319 | unsafe fn delete_shader(&self, shader: Self::Shader) {
|
| 320 | let gl = &self.raw;
|
| 321 | gl.DeleteShader(shader.0.get());
|
| 322 | }
|
| 323 |
|
| 324 | unsafe fn shader_source(&self, shader: Self::Shader, source: &str) {
|
| 325 | let gl = &self.raw;
|
| 326 | gl.ShaderSource(
|
| 327 | shader.0.get(),
|
| 328 | 1,
|
| 329 | &(source.as_ptr() as *const native_gl::GLchar),
|
| 330 | &(source.len() as native_gl::GLint),
|
| 331 | );
|
| 332 | }
|
| 333 |
|
| 334 | unsafe fn compile_shader(&self, shader: Self::Shader) {
|
| 335 | let gl = &self.raw;
|
| 336 | gl.CompileShader(shader.0.get());
|
| 337 | }
|
| 338 |
|
| 339 | unsafe fn get_shader_completion_status(&self, shader: Self::Shader) -> bool {
|
| 340 | let gl = &self.raw;
|
| 341 | let mut status = 0;
|
| 342 | gl.GetShaderiv(shader.0.get(), COMPLETION_STATUS, &mut status);
|
| 343 | 1 == status
|
| 344 | }
|
| 345 |
|
| 346 | unsafe fn get_shader_compile_status(&self, shader: Self::Shader) -> bool {
|
| 347 | let gl = &self.raw;
|
| 348 | let mut status = 0;
|
| 349 | gl.GetShaderiv(shader.0.get(), COMPILE_STATUS, &mut status);
|
| 350 | 1 == status
|
| 351 | }
|
| 352 |
|
| 353 | unsafe fn get_shader_info_log(&self, shader: Self::Shader) -> String {
|
| 354 | let gl = &self.raw;
|
| 355 | let mut length = 0;
|
| 356 | gl.GetShaderiv(shader.0.get(), INFO_LOG_LENGTH, &mut length);
|
| 357 | if length > 0 {
|
| 358 | let mut log = String::with_capacity(length as usize);
|
| 359 | log.extend(std::iter::repeat(' \0' ).take(length as usize));
|
| 360 | gl.GetShaderInfoLog(
|
| 361 | shader.0.get(),
|
| 362 | length,
|
| 363 | &mut length,
|
| 364 | (&log[..]).as_ptr() as *mut native_gl::GLchar,
|
| 365 | );
|
| 366 | log.truncate(length as usize);
|
| 367 | log
|
| 368 | } else {
|
| 369 | String::from("" )
|
| 370 | }
|
| 371 | }
|
| 372 |
|
| 373 | unsafe fn get_shader_precision_format(
|
| 374 | &self,
|
| 375 | shader_type: u32,
|
| 376 | precision_type: u32,
|
| 377 | ) -> Option<ShaderPrecisionFormat> {
|
| 378 | let gl = &self.raw;
|
| 379 |
|
| 380 | if gl.GetShaderPrecisionFormat_is_loaded() {
|
| 381 | let mut range = [0, 0];
|
| 382 | let mut precision = 0;
|
| 383 | gl.GetShaderPrecisionFormat(
|
| 384 | shader_type,
|
| 385 | precision_type,
|
| 386 | range.as_mut_ptr(),
|
| 387 | &mut precision,
|
| 388 | );
|
| 389 | // In some cases GetShaderPrecisionFormat exists but it's just a stub
|
| 390 | // so we return only if variables got populated
|
| 391 | if range[1] != 0 {
|
| 392 | return Some(ShaderPrecisionFormat {
|
| 393 | range_min: range[0],
|
| 394 | range_max: range[1],
|
| 395 | precision,
|
| 396 | });
|
| 397 | }
|
| 398 | }
|
| 399 |
|
| 400 | None
|
| 401 | }
|
| 402 |
|
| 403 | unsafe fn get_tex_image(
|
| 404 | &self,
|
| 405 | target: u32,
|
| 406 | level: i32,
|
| 407 | format: u32,
|
| 408 | ty: u32,
|
| 409 | pixels: PixelPackData,
|
| 410 | ) {
|
| 411 | let gl = &self.raw;
|
| 412 | gl.GetTexImage(
|
| 413 | target,
|
| 414 | level,
|
| 415 | format,
|
| 416 | ty,
|
| 417 | match pixels {
|
| 418 | PixelPackData::BufferOffset(offset) => offset as *mut std::ffi::c_void,
|
| 419 | PixelPackData::Slice(Some(data)) => data.as_mut_ptr() as *mut std::ffi::c_void,
|
| 420 | PixelPackData::Slice(None) => ptr::null_mut(),
|
| 421 | },
|
| 422 | );
|
| 423 | }
|
| 424 |
|
| 425 | unsafe fn create_program(&self) -> Result<Self::Program, String> {
|
| 426 | let gl = &self.raw;
|
| 427 | NonZeroU32::new(gl.CreateProgram())
|
| 428 | .map(NativeProgram)
|
| 429 | .ok_or_else(|| String::from("Unable to create Program object" ))
|
| 430 | }
|
| 431 |
|
| 432 | unsafe fn is_program(&self, program: Self::Program) -> bool {
|
| 433 | let gl = &self.raw;
|
| 434 | gl.IsProgram(program.0.get()) != 0
|
| 435 | }
|
| 436 |
|
| 437 | unsafe fn delete_program(&self, program: Self::Program) {
|
| 438 | let gl = &self.raw;
|
| 439 | gl.DeleteProgram(program.0.get());
|
| 440 | }
|
| 441 |
|
| 442 | unsafe fn attach_shader(&self, program: Self::Program, shader: Self::Shader) {
|
| 443 | let gl = &self.raw;
|
| 444 | gl.AttachShader(program.0.get(), shader.0.get());
|
| 445 | }
|
| 446 |
|
| 447 | unsafe fn detach_shader(&self, program: Self::Program, shader: Self::Shader) {
|
| 448 | let gl = &self.raw;
|
| 449 | gl.DetachShader(program.0.get(), shader.0.get());
|
| 450 | }
|
| 451 |
|
| 452 | unsafe fn link_program(&self, program: Self::Program) {
|
| 453 | let gl = &self.raw;
|
| 454 | gl.LinkProgram(program.0.get());
|
| 455 | }
|
| 456 |
|
| 457 | unsafe fn validate_program(&self, program: Self::Program) {
|
| 458 | let gl = &self.raw;
|
| 459 | gl.ValidateProgram(program.0.get());
|
| 460 | }
|
| 461 |
|
| 462 | unsafe fn get_program_completion_status(&self, program: Self::Program) -> bool {
|
| 463 | let gl = &self.raw;
|
| 464 | let mut status = 0;
|
| 465 | gl.GetProgramiv(program.0.get(), COMPLETION_STATUS, &mut status);
|
| 466 | 1 == status
|
| 467 | }
|
| 468 |
|
| 469 | unsafe fn get_program_link_status(&self, program: Self::Program) -> bool {
|
| 470 | let gl = &self.raw;
|
| 471 | let mut status = 0;
|
| 472 | gl.GetProgramiv(program.0.get(), LINK_STATUS, &mut status);
|
| 473 | 1 == status
|
| 474 | }
|
| 475 |
|
| 476 | unsafe fn get_program_validate_status(&self, program: Self::Program) -> bool {
|
| 477 | let gl = &self.raw;
|
| 478 | let mut status = 0;
|
| 479 | gl.GetProgramiv(program.0.get(), VALIDATE_STATUS, &mut status);
|
| 480 | status == 1
|
| 481 | }
|
| 482 |
|
| 483 | unsafe fn get_program_parameter_i32(&self, program: Self::Program, parameter: u32) -> i32 {
|
| 484 | let gl = &self.raw;
|
| 485 | let mut value = 0;
|
| 486 | gl.GetProgramiv(program.0.get(), parameter, &mut value);
|
| 487 | value
|
| 488 | }
|
| 489 |
|
| 490 | unsafe fn get_program_info_log(&self, program: Self::Program) -> String {
|
| 491 | let gl = &self.raw;
|
| 492 | let mut length = 0;
|
| 493 | gl.GetProgramiv(program.0.get(), INFO_LOG_LENGTH, &mut length);
|
| 494 | if length > 0 {
|
| 495 | let mut log = String::with_capacity(length as usize);
|
| 496 | log.extend(std::iter::repeat(' \0' ).take(length as usize));
|
| 497 | gl.GetProgramInfoLog(
|
| 498 | program.0.get(),
|
| 499 | length,
|
| 500 | &mut length,
|
| 501 | (&log[..]).as_ptr() as *mut native_gl::GLchar,
|
| 502 | );
|
| 503 | log.truncate(length as usize);
|
| 504 | log
|
| 505 | } else {
|
| 506 | String::from("" )
|
| 507 | }
|
| 508 | }
|
| 509 |
|
| 510 | unsafe fn get_program_resource_i32(
|
| 511 | &self,
|
| 512 | program: Self::Program,
|
| 513 | interface: u32,
|
| 514 | index: u32,
|
| 515 | properties: &[u32],
|
| 516 | ) -> Vec<i32> {
|
| 517 | let gl = &self.raw;
|
| 518 | // query the number of output parameters first
|
| 519 | let mut length = 0i32;
|
| 520 | gl.GetProgramResourceiv(
|
| 521 | program.0.get(),
|
| 522 | interface,
|
| 523 | index,
|
| 524 | properties.len() as i32,
|
| 525 | properties.as_ptr(),
|
| 526 | 0,
|
| 527 | &mut length,
|
| 528 | ptr::null_mut(),
|
| 529 | );
|
| 530 | // get the parameter values
|
| 531 | let mut params = vec![0i32; length as usize];
|
| 532 | gl.GetProgramResourceiv(
|
| 533 | program.0.get(),
|
| 534 | interface,
|
| 535 | index,
|
| 536 | properties.len() as i32,
|
| 537 | properties.as_ptr(),
|
| 538 | length,
|
| 539 | &mut length,
|
| 540 | params.as_mut_ptr(),
|
| 541 | );
|
| 542 | params
|
| 543 | }
|
| 544 |
|
| 545 | unsafe fn program_uniform_1_i32(
|
| 546 | &self,
|
| 547 | program: Self::Program,
|
| 548 | location: Option<&Self::UniformLocation>,
|
| 549 | x: i32,
|
| 550 | ) {
|
| 551 | let gl = &self.raw;
|
| 552 | if let Some(loc) = location {
|
| 553 | gl.ProgramUniform1i(program.0.get(), loc.0 as i32, x);
|
| 554 | }
|
| 555 | }
|
| 556 |
|
| 557 | unsafe fn program_uniform_2_i32(
|
| 558 | &self,
|
| 559 | program: Self::Program,
|
| 560 | location: Option<&Self::UniformLocation>,
|
| 561 | x: i32,
|
| 562 | y: i32,
|
| 563 | ) {
|
| 564 | let gl = &self.raw;
|
| 565 | if let Some(loc) = location {
|
| 566 | gl.ProgramUniform2i(program.0.get(), loc.0 as i32, x, y);
|
| 567 | }
|
| 568 | }
|
| 569 |
|
| 570 | unsafe fn program_uniform_3_i32(
|
| 571 | &self,
|
| 572 | program: Self::Program,
|
| 573 | location: Option<&Self::UniformLocation>,
|
| 574 | x: i32,
|
| 575 | y: i32,
|
| 576 | z: i32,
|
| 577 | ) {
|
| 578 | let gl = &self.raw;
|
| 579 | if let Some(loc) = location {
|
| 580 | gl.ProgramUniform3i(program.0.get(), loc.0 as i32, x, y, z);
|
| 581 | }
|
| 582 | }
|
| 583 |
|
| 584 | unsafe fn program_uniform_4_i32(
|
| 585 | &self,
|
| 586 | program: Self::Program,
|
| 587 | location: Option<&Self::UniformLocation>,
|
| 588 | x: i32,
|
| 589 | y: i32,
|
| 590 | z: i32,
|
| 591 | w: i32,
|
| 592 | ) {
|
| 593 | let gl = &self.raw;
|
| 594 | if let Some(loc) = location {
|
| 595 | gl.ProgramUniform4i(program.0.get(), loc.0 as i32, x, y, z, w);
|
| 596 | }
|
| 597 | }
|
| 598 |
|
| 599 | unsafe fn program_uniform_1_i32_slice(
|
| 600 | &self,
|
| 601 | program: Self::Program,
|
| 602 | location: Option<&Self::UniformLocation>,
|
| 603 | v: &[i32],
|
| 604 | ) {
|
| 605 | let gl = &self.raw;
|
| 606 | if let Some(loc) = location {
|
| 607 | gl.ProgramUniform1iv(program.0.get(), loc.0 as i32, v.len() as i32, v.as_ptr());
|
| 608 | }
|
| 609 | }
|
| 610 |
|
| 611 | unsafe fn program_uniform_2_i32_slice(
|
| 612 | &self,
|
| 613 | program: Self::Program,
|
| 614 | location: Option<&Self::UniformLocation>,
|
| 615 | v: &[i32],
|
| 616 | ) {
|
| 617 | let gl = &self.raw;
|
| 618 | if let Some(loc) = location {
|
| 619 | gl.ProgramUniform2iv(
|
| 620 | program.0.get(),
|
| 621 | loc.0 as i32,
|
| 622 | v.len() as i32 / 2,
|
| 623 | v.as_ptr(),
|
| 624 | );
|
| 625 | }
|
| 626 | }
|
| 627 |
|
| 628 | unsafe fn program_uniform_3_i32_slice(
|
| 629 | &self,
|
| 630 | program: Self::Program,
|
| 631 | location: Option<&Self::UniformLocation>,
|
| 632 | v: &[i32],
|
| 633 | ) {
|
| 634 | let gl = &self.raw;
|
| 635 | if let Some(loc) = location {
|
| 636 | gl.ProgramUniform3iv(
|
| 637 | program.0.get(),
|
| 638 | loc.0 as i32,
|
| 639 | v.len() as i32 / 3,
|
| 640 | v.as_ptr(),
|
| 641 | );
|
| 642 | }
|
| 643 | }
|
| 644 |
|
| 645 | unsafe fn program_uniform_4_i32_slice(
|
| 646 | &self,
|
| 647 | program: Self::Program,
|
| 648 | location: Option<&Self::UniformLocation>,
|
| 649 | v: &[i32],
|
| 650 | ) {
|
| 651 | let gl = &self.raw;
|
| 652 | if let Some(loc) = location {
|
| 653 | gl.ProgramUniform4iv(
|
| 654 | program.0.get(),
|
| 655 | loc.0 as i32,
|
| 656 | v.len() as i32 / 4,
|
| 657 | v.as_ptr(),
|
| 658 | );
|
| 659 | }
|
| 660 | }
|
| 661 |
|
| 662 | unsafe fn program_uniform_1_u32(
|
| 663 | &self,
|
| 664 | program: Self::Program,
|
| 665 | location: Option<&Self::UniformLocation>,
|
| 666 | x: u32,
|
| 667 | ) {
|
| 668 | let gl = &self.raw;
|
| 669 | if let Some(loc) = location {
|
| 670 | gl.ProgramUniform1ui(program.0.get(), loc.0 as i32, x);
|
| 671 | }
|
| 672 | }
|
| 673 |
|
| 674 | unsafe fn program_uniform_2_u32(
|
| 675 | &self,
|
| 676 | program: Self::Program,
|
| 677 | location: Option<&Self::UniformLocation>,
|
| 678 | x: u32,
|
| 679 | y: u32,
|
| 680 | ) {
|
| 681 | let gl = &self.raw;
|
| 682 | if let Some(loc) = location {
|
| 683 | gl.ProgramUniform2ui(program.0.get(), loc.0 as i32, x, y);
|
| 684 | }
|
| 685 | }
|
| 686 |
|
| 687 | unsafe fn program_uniform_3_u32(
|
| 688 | &self,
|
| 689 | program: Self::Program,
|
| 690 | location: Option<&Self::UniformLocation>,
|
| 691 | x: u32,
|
| 692 | y: u32,
|
| 693 | z: u32,
|
| 694 | ) {
|
| 695 | let gl = &self.raw;
|
| 696 | if let Some(loc) = location {
|
| 697 | gl.ProgramUniform3ui(program.0.get(), loc.0 as i32, x, y, z);
|
| 698 | }
|
| 699 | }
|
| 700 |
|
| 701 | unsafe fn program_uniform_4_u32(
|
| 702 | &self,
|
| 703 | program: Self::Program,
|
| 704 | location: Option<&Self::UniformLocation>,
|
| 705 | x: u32,
|
| 706 | y: u32,
|
| 707 | z: u32,
|
| 708 | w: u32,
|
| 709 | ) {
|
| 710 | let gl = &self.raw;
|
| 711 | if let Some(loc) = location {
|
| 712 | gl.ProgramUniform4ui(program.0.get(), loc.0 as i32, x, y, z, w);
|
| 713 | }
|
| 714 | }
|
| 715 |
|
| 716 | unsafe fn program_uniform_1_u32_slice(
|
| 717 | &self,
|
| 718 | program: Self::Program,
|
| 719 | location: Option<&Self::UniformLocation>,
|
| 720 | v: &[u32],
|
| 721 | ) {
|
| 722 | let gl = &self.raw;
|
| 723 | if let Some(loc) = location {
|
| 724 | gl.ProgramUniform1uiv(program.0.get(), loc.0 as i32, v.len() as i32, v.as_ptr());
|
| 725 | }
|
| 726 | }
|
| 727 |
|
| 728 | unsafe fn program_uniform_2_u32_slice(
|
| 729 | &self,
|
| 730 | program: Self::Program,
|
| 731 | location: Option<&Self::UniformLocation>,
|
| 732 | v: &[u32],
|
| 733 | ) {
|
| 734 | let gl = &self.raw;
|
| 735 | if let Some(loc) = location {
|
| 736 | gl.ProgramUniform2uiv(
|
| 737 | program.0.get(),
|
| 738 | loc.0 as i32,
|
| 739 | v.len() as i32 / 2,
|
| 740 | v.as_ptr(),
|
| 741 | );
|
| 742 | }
|
| 743 | }
|
| 744 |
|
| 745 | unsafe fn program_uniform_3_u32_slice(
|
| 746 | &self,
|
| 747 | program: Self::Program,
|
| 748 | location: Option<&Self::UniformLocation>,
|
| 749 | v: &[u32],
|
| 750 | ) {
|
| 751 | let gl = &self.raw;
|
| 752 | if let Some(loc) = location {
|
| 753 | gl.ProgramUniform3uiv(
|
| 754 | program.0.get(),
|
| 755 | loc.0 as i32,
|
| 756 | v.len() as i32 / 3,
|
| 757 | v.as_ptr(),
|
| 758 | );
|
| 759 | }
|
| 760 | }
|
| 761 |
|
| 762 | unsafe fn program_uniform_4_u32_slice(
|
| 763 | &self,
|
| 764 | program: Self::Program,
|
| 765 | location: Option<&Self::UniformLocation>,
|
| 766 | v: &[u32],
|
| 767 | ) {
|
| 768 | let gl = &self.raw;
|
| 769 | if let Some(loc) = location {
|
| 770 | gl.ProgramUniform4uiv(
|
| 771 | program.0.get(),
|
| 772 | loc.0 as i32,
|
| 773 | v.len() as i32 / 4,
|
| 774 | v.as_ptr(),
|
| 775 | );
|
| 776 | }
|
| 777 | }
|
| 778 |
|
| 779 | unsafe fn program_uniform_1_f32(
|
| 780 | &self,
|
| 781 | program: Self::Program,
|
| 782 | location: Option<&Self::UniformLocation>,
|
| 783 | x: f32,
|
| 784 | ) {
|
| 785 | let gl = &self.raw;
|
| 786 | if let Some(loc) = location {
|
| 787 | gl.ProgramUniform1f(program.0.get(), loc.0 as i32, x);
|
| 788 | }
|
| 789 | }
|
| 790 |
|
| 791 | unsafe fn program_uniform_2_f32(
|
| 792 | &self,
|
| 793 | program: Self::Program,
|
| 794 | location: Option<&Self::UniformLocation>,
|
| 795 | x: f32,
|
| 796 | y: f32,
|
| 797 | ) {
|
| 798 | let gl = &self.raw;
|
| 799 | if let Some(loc) = location {
|
| 800 | gl.ProgramUniform2f(program.0.get(), loc.0 as i32, x, y);
|
| 801 | }
|
| 802 | }
|
| 803 |
|
| 804 | unsafe fn program_uniform_3_f32(
|
| 805 | &self,
|
| 806 | program: Self::Program,
|
| 807 | location: Option<&Self::UniformLocation>,
|
| 808 | x: f32,
|
| 809 | y: f32,
|
| 810 | z: f32,
|
| 811 | ) {
|
| 812 | let gl = &self.raw;
|
| 813 | if let Some(loc) = location {
|
| 814 | gl.ProgramUniform3f(program.0.get(), loc.0 as i32, x, y, z);
|
| 815 | }
|
| 816 | }
|
| 817 |
|
| 818 | unsafe fn program_uniform_4_f32(
|
| 819 | &self,
|
| 820 | program: Self::Program,
|
| 821 | location: Option<&Self::UniformLocation>,
|
| 822 | x: f32,
|
| 823 | y: f32,
|
| 824 | z: f32,
|
| 825 | w: f32,
|
| 826 | ) {
|
| 827 | let gl = &self.raw;
|
| 828 | if let Some(loc) = location {
|
| 829 | gl.ProgramUniform4f(program.0.get(), loc.0 as i32, x, y, z, w);
|
| 830 | }
|
| 831 | }
|
| 832 |
|
| 833 | unsafe fn program_uniform_1_f32_slice(
|
| 834 | &self,
|
| 835 | program: Self::Program,
|
| 836 | location: Option<&Self::UniformLocation>,
|
| 837 | v: &[f32],
|
| 838 | ) {
|
| 839 | let gl = &self.raw;
|
| 840 | if let Some(loc) = location {
|
| 841 | gl.ProgramUniform1fv(program.0.get(), loc.0 as i32, v.len() as i32, v.as_ptr());
|
| 842 | }
|
| 843 | }
|
| 844 |
|
| 845 | unsafe fn program_uniform_2_f32_slice(
|
| 846 | &self,
|
| 847 | program: Self::Program,
|
| 848 | location: Option<&Self::UniformLocation>,
|
| 849 | v: &[f32],
|
| 850 | ) {
|
| 851 | let gl = &self.raw;
|
| 852 | if let Some(loc) = location {
|
| 853 | gl.ProgramUniform2fv(
|
| 854 | program.0.get(),
|
| 855 | loc.0 as i32,
|
| 856 | v.len() as i32 / 2,
|
| 857 | v.as_ptr(),
|
| 858 | );
|
| 859 | }
|
| 860 | }
|
| 861 |
|
| 862 | unsafe fn program_uniform_3_f32_slice(
|
| 863 | &self,
|
| 864 | program: Self::Program,
|
| 865 | location: Option<&Self::UniformLocation>,
|
| 866 | v: &[f32],
|
| 867 | ) {
|
| 868 | let gl = &self.raw;
|
| 869 | if let Some(loc) = location {
|
| 870 | gl.ProgramUniform3fv(
|
| 871 | program.0.get(),
|
| 872 | loc.0 as i32,
|
| 873 | v.len() as i32 / 3,
|
| 874 | v.as_ptr(),
|
| 875 | );
|
| 876 | }
|
| 877 | }
|
| 878 |
|
| 879 | unsafe fn program_uniform_4_f32_slice(
|
| 880 | &self,
|
| 881 | program: Self::Program,
|
| 882 | location: Option<&Self::UniformLocation>,
|
| 883 | v: &[f32],
|
| 884 | ) {
|
| 885 | let gl = &self.raw;
|
| 886 | if let Some(loc) = location {
|
| 887 | gl.ProgramUniform4fv(
|
| 888 | program.0.get(),
|
| 889 | loc.0 as i32,
|
| 890 | v.len() as i32 / 4,
|
| 891 | v.as_ptr(),
|
| 892 | );
|
| 893 | }
|
| 894 | }
|
| 895 |
|
| 896 | unsafe fn program_uniform_matrix_2_f32_slice(
|
| 897 | &self,
|
| 898 | program: Self::Program,
|
| 899 | location: Option<&Self::UniformLocation>,
|
| 900 | transpose: bool,
|
| 901 | v: &[f32],
|
| 902 | ) {
|
| 903 | let gl = &self.raw;
|
| 904 | if let Some(loc) = location {
|
| 905 | gl.ProgramUniformMatrix2fv(
|
| 906 | program.0.get(),
|
| 907 | loc.0 as i32,
|
| 908 | v.len() as i32 / 4,
|
| 909 | transpose as u8,
|
| 910 | v.as_ptr(),
|
| 911 | );
|
| 912 | }
|
| 913 | }
|
| 914 |
|
| 915 | unsafe fn program_uniform_matrix_2x3_f32_slice(
|
| 916 | &self,
|
| 917 | program: Self::Program,
|
| 918 | location: Option<&Self::UniformLocation>,
|
| 919 | transpose: bool,
|
| 920 | v: &[f32],
|
| 921 | ) {
|
| 922 | let gl = &self.raw;
|
| 923 | if let Some(loc) = location {
|
| 924 | gl.ProgramUniformMatrix2x3fv(
|
| 925 | program.0.get(),
|
| 926 | loc.0 as i32,
|
| 927 | v.len() as i32 / 6,
|
| 928 | transpose as u8,
|
| 929 | v.as_ptr(),
|
| 930 | );
|
| 931 | }
|
| 932 | }
|
| 933 |
|
| 934 | unsafe fn program_uniform_matrix_2x4_f32_slice(
|
| 935 | &self,
|
| 936 | program: Self::Program,
|
| 937 | location: Option<&Self::UniformLocation>,
|
| 938 | transpose: bool,
|
| 939 | v: &[f32],
|
| 940 | ) {
|
| 941 | let gl = &self.raw;
|
| 942 | if let Some(loc) = location {
|
| 943 | gl.ProgramUniformMatrix2x4fv(
|
| 944 | program.0.get(),
|
| 945 | loc.0 as i32,
|
| 946 | v.len() as i32 / 8,
|
| 947 | transpose as u8,
|
| 948 | v.as_ptr(),
|
| 949 | );
|
| 950 | }
|
| 951 | }
|
| 952 |
|
| 953 | unsafe fn program_uniform_matrix_3x2_f32_slice(
|
| 954 | &self,
|
| 955 | program: Self::Program,
|
| 956 | location: Option<&Self::UniformLocation>,
|
| 957 | transpose: bool,
|
| 958 | v: &[f32],
|
| 959 | ) {
|
| 960 | let gl = &self.raw;
|
| 961 | if let Some(loc) = location {
|
| 962 | gl.ProgramUniformMatrix3x2fv(
|
| 963 | program.0.get(),
|
| 964 | loc.0 as i32,
|
| 965 | v.len() as i32 / 6,
|
| 966 | transpose as u8,
|
| 967 | v.as_ptr(),
|
| 968 | );
|
| 969 | }
|
| 970 | }
|
| 971 |
|
| 972 | unsafe fn program_uniform_matrix_3_f32_slice(
|
| 973 | &self,
|
| 974 | program: Self::Program,
|
| 975 | location: Option<&Self::UniformLocation>,
|
| 976 | transpose: bool,
|
| 977 | v: &[f32],
|
| 978 | ) {
|
| 979 | let gl = &self.raw;
|
| 980 | if let Some(loc) = location {
|
| 981 | gl.ProgramUniformMatrix3fv(
|
| 982 | program.0.get(),
|
| 983 | loc.0 as i32,
|
| 984 | v.len() as i32 / 9,
|
| 985 | transpose as u8,
|
| 986 | v.as_ptr(),
|
| 987 | );
|
| 988 | }
|
| 989 | }
|
| 990 |
|
| 991 | unsafe fn program_uniform_matrix_3x4_f32_slice(
|
| 992 | &self,
|
| 993 | program: Self::Program,
|
| 994 | location: Option<&Self::UniformLocation>,
|
| 995 | transpose: bool,
|
| 996 | v: &[f32],
|
| 997 | ) {
|
| 998 | let gl = &self.raw;
|
| 999 | if let Some(loc) = location {
|
| 1000 | gl.ProgramUniformMatrix3x4fv(
|
| 1001 | program.0.get(),
|
| 1002 | loc.0 as i32,
|
| 1003 | v.len() as i32 / 12,
|
| 1004 | transpose as u8,
|
| 1005 | v.as_ptr(),
|
| 1006 | );
|
| 1007 | }
|
| 1008 | }
|
| 1009 |
|
| 1010 | unsafe fn program_uniform_matrix_4x2_f32_slice(
|
| 1011 | &self,
|
| 1012 | program: Self::Program,
|
| 1013 | location: Option<&Self::UniformLocation>,
|
| 1014 | transpose: bool,
|
| 1015 | v: &[f32],
|
| 1016 | ) {
|
| 1017 | let gl = &self.raw;
|
| 1018 | if let Some(loc) = location {
|
| 1019 | gl.ProgramUniformMatrix4x2fv(
|
| 1020 | program.0.get(),
|
| 1021 | loc.0 as i32,
|
| 1022 | v.len() as i32 / 8,
|
| 1023 | transpose as u8,
|
| 1024 | v.as_ptr(),
|
| 1025 | );
|
| 1026 | }
|
| 1027 | }
|
| 1028 |
|
| 1029 | unsafe fn program_uniform_matrix_4x3_f32_slice(
|
| 1030 | &self,
|
| 1031 | program: Self::Program,
|
| 1032 | location: Option<&Self::UniformLocation>,
|
| 1033 | transpose: bool,
|
| 1034 | v: &[f32],
|
| 1035 | ) {
|
| 1036 | let gl = &self.raw;
|
| 1037 | if let Some(loc) = location {
|
| 1038 | gl.ProgramUniformMatrix4x3fv(
|
| 1039 | program.0.get(),
|
| 1040 | loc.0 as i32,
|
| 1041 | v.len() as i32 / 12,
|
| 1042 | transpose as u8,
|
| 1043 | v.as_ptr(),
|
| 1044 | );
|
| 1045 | }
|
| 1046 | }
|
| 1047 |
|
| 1048 | unsafe fn program_uniform_matrix_4_f32_slice(
|
| 1049 | &self,
|
| 1050 | program: Self::Program,
|
| 1051 | location: Option<&Self::UniformLocation>,
|
| 1052 | transpose: bool,
|
| 1053 | v: &[f32],
|
| 1054 | ) {
|
| 1055 | let gl = &self.raw;
|
| 1056 | if let Some(loc) = location {
|
| 1057 | gl.ProgramUniformMatrix4fv(
|
| 1058 | program.0.get(),
|
| 1059 | loc.0 as i32,
|
| 1060 | v.len() as i32 / 16,
|
| 1061 | transpose as u8,
|
| 1062 | v.as_ptr(),
|
| 1063 | );
|
| 1064 | }
|
| 1065 | }
|
| 1066 |
|
| 1067 | unsafe fn program_binary_retrievable_hint(&self, program: Self::Program, value: bool) {
|
| 1068 | let gl = &self.raw;
|
| 1069 | gl.ProgramParameteri(
|
| 1070 | program.0.get(),
|
| 1071 | crate::PROGRAM_BINARY_RETRIEVABLE_HINT,
|
| 1072 | value as i32,
|
| 1073 | )
|
| 1074 | }
|
| 1075 |
|
| 1076 | unsafe fn get_program_binary(&self, program: Self::Program) -> Option<ProgramBinary> {
|
| 1077 | let gl = &self.raw;
|
| 1078 |
|
| 1079 | // We don't need to error check here as if the call fails, length will be returned as 0.
|
| 1080 | let mut len = 0;
|
| 1081 | gl.GetProgramiv(program.0.get(), crate::PROGRAM_BINARY_LENGTH, &mut len);
|
| 1082 |
|
| 1083 | let mut format = 0;
|
| 1084 | let mut buffer = vec![0u8; len as usize];
|
| 1085 |
|
| 1086 | gl.GetProgramBinary(
|
| 1087 | program.0.get(),
|
| 1088 | len,
|
| 1089 | ptr::null_mut(),
|
| 1090 | &mut format,
|
| 1091 | buffer.as_mut_ptr() as *mut core::ffi::c_void,
|
| 1092 | );
|
| 1093 |
|
| 1094 | if gl.GetError() == crate::NO_ERROR {
|
| 1095 | Some(ProgramBinary { buffer, format })
|
| 1096 | } else {
|
| 1097 | None
|
| 1098 | }
|
| 1099 | }
|
| 1100 |
|
| 1101 | unsafe fn program_binary(&self, program: Self::Program, binary: &ProgramBinary) {
|
| 1102 | let gl = &self.raw;
|
| 1103 |
|
| 1104 | gl.ProgramBinary(
|
| 1105 | program.0.get(),
|
| 1106 | binary.format,
|
| 1107 | binary.buffer.as_ptr() as *const core::ffi::c_void,
|
| 1108 | binary.buffer.len() as native_gl::types::GLsizei,
|
| 1109 | )
|
| 1110 | }
|
| 1111 |
|
| 1112 | unsafe fn get_active_uniforms(&self, program: Self::Program) -> u32 {
|
| 1113 | let gl = &self.raw;
|
| 1114 | let mut count = 0;
|
| 1115 | gl.GetProgramiv(program.0.get(), ACTIVE_UNIFORMS, &mut count);
|
| 1116 | count as u32
|
| 1117 | }
|
| 1118 |
|
| 1119 | unsafe fn get_active_uniforms_parameter(
|
| 1120 | &self,
|
| 1121 | program: Self::Program,
|
| 1122 | uniforms: &[u32],
|
| 1123 | pname: u32,
|
| 1124 | ) -> Vec<i32> {
|
| 1125 | let gl = &self.raw;
|
| 1126 | let mut results = vec![0; uniforms.len()];
|
| 1127 | gl.GetActiveUniformsiv(
|
| 1128 | program.0.get(),
|
| 1129 | uniforms.len() as _,
|
| 1130 | uniforms.as_ptr(),
|
| 1131 | pname,
|
| 1132 | results.as_mut_ptr(),
|
| 1133 | );
|
| 1134 | results
|
| 1135 | }
|
| 1136 |
|
| 1137 | unsafe fn get_active_uniform(
|
| 1138 | &self,
|
| 1139 | program: Self::Program,
|
| 1140 | index: u32,
|
| 1141 | ) -> Option<ActiveUniform> {
|
| 1142 | let gl = &self.raw;
|
| 1143 | let mut uniform_max_size = 0;
|
| 1144 | gl.GetProgramiv(
|
| 1145 | program.0.get(),
|
| 1146 | ACTIVE_UNIFORM_MAX_LENGTH,
|
| 1147 | &mut uniform_max_size,
|
| 1148 | );
|
| 1149 |
|
| 1150 | let mut name = String::with_capacity(uniform_max_size as usize);
|
| 1151 | name.extend(std::iter::repeat(' \0' ).take(uniform_max_size as usize));
|
| 1152 | let mut length = 0;
|
| 1153 | let mut size = 0;
|
| 1154 | let mut utype = 0;
|
| 1155 | gl.GetActiveUniform(
|
| 1156 | program.0.get(),
|
| 1157 | index,
|
| 1158 | uniform_max_size,
|
| 1159 | &mut length,
|
| 1160 | &mut size,
|
| 1161 | &mut utype,
|
| 1162 | name.as_ptr() as *mut native_gl::GLchar,
|
| 1163 | );
|
| 1164 | name.truncate(length as usize);
|
| 1165 |
|
| 1166 | Some(ActiveUniform { size, utype, name })
|
| 1167 | }
|
| 1168 |
|
| 1169 | unsafe fn use_program(&self, program: Option<Self::Program>) {
|
| 1170 | let gl = &self.raw;
|
| 1171 | gl.UseProgram(program.map(|p| p.0.get()).unwrap_or(0));
|
| 1172 | }
|
| 1173 |
|
| 1174 | unsafe fn create_buffer(&self) -> Result<Self::Buffer, String> {
|
| 1175 | let gl = &self.raw;
|
| 1176 | let mut buffer = 0;
|
| 1177 | gl.GenBuffers(1, &mut buffer);
|
| 1178 | NonZeroU32::new(buffer)
|
| 1179 | .map(NativeBuffer)
|
| 1180 | .ok_or_else(|| String::from("Unable to create Buffer object" ))
|
| 1181 | }
|
| 1182 |
|
| 1183 | unsafe fn create_named_buffer(&self) -> Result<Self::Buffer, String> {
|
| 1184 | let gl = &self.raw;
|
| 1185 | let mut buffer = 0;
|
| 1186 | gl.CreateBuffers(1, &mut buffer);
|
| 1187 | NonZeroU32::new(buffer)
|
| 1188 | .map(NativeBuffer)
|
| 1189 | .ok_or_else(|| String::from("Unable to create Buffer object" ))
|
| 1190 | }
|
| 1191 |
|
| 1192 | unsafe fn is_buffer(&self, buffer: Self::Buffer) -> bool {
|
| 1193 | let gl = &self.raw;
|
| 1194 | gl.IsBuffer(buffer.0.get()) != 0
|
| 1195 | }
|
| 1196 |
|
| 1197 | unsafe fn bind_buffer(&self, target: u32, buffer: Option<Self::Buffer>) {
|
| 1198 | let gl = &self.raw;
|
| 1199 | gl.BindBuffer(target, buffer.map(|b| b.0.get()).unwrap_or(0));
|
| 1200 | }
|
| 1201 |
|
| 1202 | unsafe fn bind_buffer_base(&self, target: u32, index: u32, buffer: Option<Self::Buffer>) {
|
| 1203 | let gl = &self.raw;
|
| 1204 | gl.BindBufferBase(target, index, buffer.map(|b| b.0.get()).unwrap_or(0));
|
| 1205 | }
|
| 1206 |
|
| 1207 | unsafe fn bind_buffer_range(
|
| 1208 | &self,
|
| 1209 | target: u32,
|
| 1210 | index: u32,
|
| 1211 | buffer: Option<Self::Buffer>,
|
| 1212 | offset: i32,
|
| 1213 | size: i32,
|
| 1214 | ) {
|
| 1215 | let gl = &self.raw;
|
| 1216 | gl.BindBufferRange(
|
| 1217 | target,
|
| 1218 | index,
|
| 1219 | buffer.map(|b| b.0.get()).unwrap_or(0),
|
| 1220 | offset as isize,
|
| 1221 | size as isize,
|
| 1222 | );
|
| 1223 | }
|
| 1224 |
|
| 1225 | unsafe fn bind_vertex_buffer(
|
| 1226 | &self,
|
| 1227 | binding_index: u32,
|
| 1228 | buffer: Option<Buffer>,
|
| 1229 | offset: i32,
|
| 1230 | stride: i32,
|
| 1231 | ) {
|
| 1232 | let gl = &self.raw;
|
| 1233 | gl.BindVertexBuffer(
|
| 1234 | binding_index,
|
| 1235 | buffer.map(|b| b.0.get()).unwrap_or(0),
|
| 1236 | offset as isize,
|
| 1237 | stride,
|
| 1238 | );
|
| 1239 | }
|
| 1240 |
|
| 1241 | unsafe fn bind_framebuffer(&self, target: u32, framebuffer: Option<Self::Framebuffer>) {
|
| 1242 | let gl = &self.raw;
|
| 1243 | gl.BindFramebuffer(target, framebuffer.map(|fb| fb.0.get()).unwrap_or(0));
|
| 1244 | }
|
| 1245 |
|
| 1246 | unsafe fn bind_renderbuffer(&self, target: u32, renderbuffer: Option<Self::Renderbuffer>) {
|
| 1247 | let gl = &self.raw;
|
| 1248 | gl.BindRenderbuffer(target, renderbuffer.map(|rb| rb.0.get()).unwrap_or(0));
|
| 1249 | }
|
| 1250 |
|
| 1251 | unsafe fn blit_framebuffer(
|
| 1252 | &self,
|
| 1253 | src_x0: i32,
|
| 1254 | src_y0: i32,
|
| 1255 | src_x1: i32,
|
| 1256 | src_y1: i32,
|
| 1257 | dst_x0: i32,
|
| 1258 | dst_y0: i32,
|
| 1259 | dst_x1: i32,
|
| 1260 | dst_y1: i32,
|
| 1261 | mask: u32,
|
| 1262 | filter: u32,
|
| 1263 | ) {
|
| 1264 | let gl = &self.raw;
|
| 1265 | gl.BlitFramebuffer(
|
| 1266 | src_x0, src_y0, src_x1, src_y1, dst_x0, dst_y0, dst_x1, dst_y1, mask, filter,
|
| 1267 | );
|
| 1268 | }
|
| 1269 |
|
| 1270 | unsafe fn blit_named_framebuffer(
|
| 1271 | &self,
|
| 1272 | read_buffer: Option<Self::Framebuffer>,
|
| 1273 | draw_buffer: Option<Self::Framebuffer>,
|
| 1274 | src_x0: i32,
|
| 1275 | src_y0: i32,
|
| 1276 | src_x1: i32,
|
| 1277 | src_y1: i32,
|
| 1278 | dst_x0: i32,
|
| 1279 | dst_y0: i32,
|
| 1280 | dst_x1: i32,
|
| 1281 | dst_y1: i32,
|
| 1282 | mask: u32,
|
| 1283 | filter: u32,
|
| 1284 | ) {
|
| 1285 | let gl = &self.raw;
|
| 1286 | gl.BlitNamedFramebuffer(
|
| 1287 | read_buffer.map(|f| f.0.get()).unwrap_or(0),
|
| 1288 | draw_buffer.map(|f| f.0.get()).unwrap_or(0),
|
| 1289 | src_x0,
|
| 1290 | src_y0,
|
| 1291 | src_x1,
|
| 1292 | src_y1,
|
| 1293 | dst_x0,
|
| 1294 | dst_y0,
|
| 1295 | dst_x1,
|
| 1296 | dst_y1,
|
| 1297 | mask,
|
| 1298 | filter,
|
| 1299 | );
|
| 1300 | }
|
| 1301 |
|
| 1302 | unsafe fn create_vertex_array(&self) -> Result<Self::VertexArray, String> {
|
| 1303 | let gl = &self.raw;
|
| 1304 | let mut vertex_array = 0;
|
| 1305 | if gl.GenVertexArrays_is_loaded() {
|
| 1306 | gl.GenVertexArrays(1, &mut vertex_array);
|
| 1307 | } else {
|
| 1308 | #[cfg (not(target_vendor = "apple" ))]
|
| 1309 | gl.GenVertexArraysOES(1, &mut vertex_array);
|
| 1310 | #[cfg (target_vendor = "apple" )]
|
| 1311 | gl.GenVertexArraysAPPLE(1, &mut vertex_array);
|
| 1312 | }
|
| 1313 | NonZeroU32::new(vertex_array)
|
| 1314 | .map(NativeVertexArray)
|
| 1315 | .ok_or_else(|| String::from("Unable to create VertexArray object" ))
|
| 1316 | }
|
| 1317 |
|
| 1318 | unsafe fn create_named_vertex_array(&self) -> Result<Self::VertexArray, String> {
|
| 1319 | let gl = &self.raw;
|
| 1320 | let mut vertex_array = 0;
|
| 1321 | gl.CreateVertexArrays(1, &mut vertex_array);
|
| 1322 | NonZeroU32::new(vertex_array)
|
| 1323 | .map(NativeVertexArray)
|
| 1324 | .ok_or_else(|| String::from("Unable to create VertexArray object" ))
|
| 1325 | }
|
| 1326 |
|
| 1327 | unsafe fn delete_vertex_array(&self, vertex_array: Self::VertexArray) {
|
| 1328 | let gl = &self.raw;
|
| 1329 | if gl.DeleteVertexArrays_is_loaded() {
|
| 1330 | gl.DeleteVertexArrays(1, &vertex_array.0.get());
|
| 1331 | } else {
|
| 1332 | #[cfg (not(target_vendor = "apple" ))]
|
| 1333 | gl.DeleteVertexArraysOES(1, &vertex_array.0.get());
|
| 1334 | #[cfg (target_vendor = "apple" )]
|
| 1335 | gl.DeleteVertexArraysAPPLE(1, &vertex_array.0.get());
|
| 1336 | }
|
| 1337 | }
|
| 1338 |
|
| 1339 | unsafe fn bind_vertex_array(&self, vertex_array: Option<Self::VertexArray>) {
|
| 1340 | let gl = &self.raw;
|
| 1341 | if gl.BindVertexArray_is_loaded() {
|
| 1342 | gl.BindVertexArray(vertex_array.map(|va| va.0.get()).unwrap_or(0));
|
| 1343 | } else {
|
| 1344 | #[cfg (not(target_vendor = "apple" ))]
|
| 1345 | gl.BindVertexArrayOES(vertex_array.map(|va| va.0.get()).unwrap_or(0));
|
| 1346 | #[cfg (target_vendor = "apple" )]
|
| 1347 | gl.BindVertexArrayAPPLE(vertex_array.map(|va| va.0.get()).unwrap_or(0));
|
| 1348 | }
|
| 1349 | }
|
| 1350 |
|
| 1351 | unsafe fn clear_color(&self, red: f32, green: f32, blue: f32, alpha: f32) {
|
| 1352 | let gl = &self.raw;
|
| 1353 | gl.ClearColor(red, green, blue, alpha);
|
| 1354 | }
|
| 1355 |
|
| 1356 | unsafe fn supports_f64_precision(&self) -> bool {
|
| 1357 | !self.version.is_embedded
|
| 1358 | }
|
| 1359 |
|
| 1360 | unsafe fn clear_depth_f64(&self, depth: f64) {
|
| 1361 | let gl = &self.raw;
|
| 1362 | gl.ClearDepth(depth);
|
| 1363 | }
|
| 1364 |
|
| 1365 | unsafe fn clear_depth_f32(&self, depth: f32) {
|
| 1366 | let gl = &self.raw;
|
| 1367 | gl.ClearDepthf(depth);
|
| 1368 | }
|
| 1369 |
|
| 1370 | unsafe fn clear_depth(&self, depth: f64) {
|
| 1371 | if self.supports_f64_precision() {
|
| 1372 | self.clear_depth_f64(depth);
|
| 1373 | } else {
|
| 1374 | self.clear_depth_f32(depth as f32);
|
| 1375 | }
|
| 1376 | }
|
| 1377 |
|
| 1378 | unsafe fn clear_stencil(&self, stencil: i32) {
|
| 1379 | let gl = &self.raw;
|
| 1380 | gl.ClearStencil(stencil);
|
| 1381 | }
|
| 1382 |
|
| 1383 | unsafe fn clear(&self, mask: u32) {
|
| 1384 | let gl = &self.raw;
|
| 1385 | gl.Clear(mask);
|
| 1386 | }
|
| 1387 |
|
| 1388 | unsafe fn patch_parameter_i32(&self, parameter: u32, value: i32) {
|
| 1389 | let gl = &self.raw;
|
| 1390 | gl.PatchParameteri(parameter, value);
|
| 1391 | }
|
| 1392 |
|
| 1393 | unsafe fn pixel_store_i32(&self, parameter: u32, value: i32) {
|
| 1394 | let gl = &self.raw;
|
| 1395 | gl.PixelStorei(parameter, value);
|
| 1396 | }
|
| 1397 |
|
| 1398 | unsafe fn pixel_store_bool(&self, parameter: u32, value: bool) {
|
| 1399 | let gl = &self.raw;
|
| 1400 | gl.PixelStorei(parameter, value as i32);
|
| 1401 | }
|
| 1402 |
|
| 1403 | unsafe fn get_frag_data_location(&self, program: Self::Program, name: &str) -> i32 {
|
| 1404 | let gl = &self.raw;
|
| 1405 | let name = CString::new(name).unwrap();
|
| 1406 | gl.GetFragDataLocation(program.0.get(), name.as_ptr() as *const native_gl::GLchar)
|
| 1407 | }
|
| 1408 |
|
| 1409 | unsafe fn bind_frag_data_location(
|
| 1410 | &self,
|
| 1411 | program: Self::Program,
|
| 1412 | color_number: u32,
|
| 1413 | name: &str,
|
| 1414 | ) {
|
| 1415 | let gl = &self.raw;
|
| 1416 | let name = CString::new(name).unwrap();
|
| 1417 | gl.BindFragDataLocation(
|
| 1418 | program.0.get(),
|
| 1419 | color_number,
|
| 1420 | name.as_ptr() as *const native_gl::GLchar,
|
| 1421 | );
|
| 1422 | }
|
| 1423 |
|
| 1424 | unsafe fn buffer_data_size(&self, target: u32, size: i32, usage: u32) {
|
| 1425 | let gl = &self.raw;
|
| 1426 | gl.BufferData(target, size as isize, std::ptr::null(), usage);
|
| 1427 | }
|
| 1428 |
|
| 1429 | unsafe fn named_buffer_data_size(&self, buffer: Self::Buffer, size: i32, usage: u32) {
|
| 1430 | let gl = &self.raw;
|
| 1431 | gl.NamedBufferData(buffer.0.get(), size as isize, std::ptr::null(), usage);
|
| 1432 | }
|
| 1433 |
|
| 1434 | unsafe fn buffer_data_u8_slice(&self, target: u32, data: &[u8], usage: u32) {
|
| 1435 | let gl = &self.raw;
|
| 1436 | gl.BufferData(
|
| 1437 | target,
|
| 1438 | data.len() as isize,
|
| 1439 | data.as_ptr() as *const std::ffi::c_void,
|
| 1440 | usage,
|
| 1441 | );
|
| 1442 | }
|
| 1443 |
|
| 1444 | unsafe fn named_buffer_data_u8_slice(&self, buffer: Self::Buffer, data: &[u8], usage: u32) {
|
| 1445 | let gl = &self.raw;
|
| 1446 | gl.NamedBufferData(
|
| 1447 | buffer.0.get(),
|
| 1448 | data.len() as isize,
|
| 1449 | data.as_ptr() as *const std::ffi::c_void,
|
| 1450 | usage,
|
| 1451 | );
|
| 1452 | }
|
| 1453 |
|
| 1454 | unsafe fn buffer_sub_data_u8_slice(&self, target: u32, offset: i32, src_data: &[u8]) {
|
| 1455 | let gl = &self.raw;
|
| 1456 | gl.BufferSubData(
|
| 1457 | target,
|
| 1458 | offset as isize,
|
| 1459 | src_data.len() as isize,
|
| 1460 | src_data.as_ptr() as *const std::ffi::c_void,
|
| 1461 | );
|
| 1462 | }
|
| 1463 |
|
| 1464 | unsafe fn named_buffer_sub_data_u8_slice(
|
| 1465 | &self,
|
| 1466 | buffer: Self::Buffer,
|
| 1467 | offset: i32,
|
| 1468 | src_data: &[u8],
|
| 1469 | ) {
|
| 1470 | let gl = &self.raw;
|
| 1471 | gl.NamedBufferSubData(
|
| 1472 | buffer.0.get(),
|
| 1473 | offset as isize,
|
| 1474 | src_data.len() as isize,
|
| 1475 | src_data.as_ptr() as *const std::ffi::c_void,
|
| 1476 | );
|
| 1477 | }
|
| 1478 |
|
| 1479 | unsafe fn get_buffer_sub_data(&self, target: u32, offset: i32, dst_data: &mut [u8]) {
|
| 1480 | let gl = &self.raw;
|
| 1481 | gl.GetBufferSubData(
|
| 1482 | target,
|
| 1483 | offset as isize,
|
| 1484 | dst_data.len() as isize,
|
| 1485 | dst_data.as_mut_ptr() as *mut std::ffi::c_void,
|
| 1486 | );
|
| 1487 | }
|
| 1488 |
|
| 1489 | unsafe fn buffer_storage(&self, target: u32, size: i32, data: Option<&[u8]>, flags: u32) {
|
| 1490 | let gl = &self.raw;
|
| 1491 | let size = size as isize;
|
| 1492 | let data = data.map(|p| p.as_ptr()).unwrap_or(std::ptr::null()) as *const std::ffi::c_void;
|
| 1493 | if gl.BufferStorage_is_loaded() {
|
| 1494 | gl.BufferStorage(target, size, data, flags);
|
| 1495 | } else {
|
| 1496 | gl.BufferStorageEXT(target, size, data, flags);
|
| 1497 | }
|
| 1498 | }
|
| 1499 |
|
| 1500 | unsafe fn check_framebuffer_status(&self, target: u32) -> u32 {
|
| 1501 | let gl = &self.raw;
|
| 1502 | gl.CheckFramebufferStatus(target)
|
| 1503 | }
|
| 1504 |
|
| 1505 | unsafe fn check_named_framebuffer_status(
|
| 1506 | &self,
|
| 1507 | framebuffer: Option<Self::Framebuffer>,
|
| 1508 | target: u32,
|
| 1509 | ) -> u32 {
|
| 1510 | let gl = &self.raw;
|
| 1511 | gl.CheckNamedFramebufferStatus(framebuffer.map(|f| f.0.get()).unwrap_or(0), target)
|
| 1512 | }
|
| 1513 |
|
| 1514 | unsafe fn clear_buffer_i32_slice(&self, target: u32, draw_buffer: u32, values: &[i32]) {
|
| 1515 | let gl = &self.raw;
|
| 1516 | gl.ClearBufferiv(target, draw_buffer as i32, values.as_ptr());
|
| 1517 | }
|
| 1518 |
|
| 1519 | unsafe fn clear_buffer_u32_slice(&self, target: u32, draw_buffer: u32, values: &[u32]) {
|
| 1520 | let gl = &self.raw;
|
| 1521 | gl.ClearBufferuiv(target, draw_buffer as i32, values.as_ptr());
|
| 1522 | }
|
| 1523 |
|
| 1524 | unsafe fn clear_buffer_f32_slice(&self, target: u32, draw_buffer: u32, values: &[f32]) {
|
| 1525 | let gl = &self.raw;
|
| 1526 | gl.ClearBufferfv(target, draw_buffer as i32, values.as_ptr());
|
| 1527 | }
|
| 1528 |
|
| 1529 | unsafe fn clear_buffer_depth_stencil(
|
| 1530 | &self,
|
| 1531 | target: u32,
|
| 1532 | draw_buffer: u32,
|
| 1533 | depth: f32,
|
| 1534 | stencil: i32,
|
| 1535 | ) {
|
| 1536 | let gl = &self.raw;
|
| 1537 | gl.ClearBufferfi(target, draw_buffer as i32, depth, stencil);
|
| 1538 | }
|
| 1539 |
|
| 1540 | unsafe fn clear_named_framebuffer_i32_slice(
|
| 1541 | &self,
|
| 1542 | framebuffer: Option<Self::Framebuffer>,
|
| 1543 | target: u32,
|
| 1544 | draw_buffer: u32,
|
| 1545 | values: &[i32],
|
| 1546 | ) {
|
| 1547 | let gl = &self.raw;
|
| 1548 | gl.ClearNamedFramebufferiv(
|
| 1549 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
| 1550 | target,
|
| 1551 | draw_buffer as i32,
|
| 1552 | values.as_ptr(),
|
| 1553 | );
|
| 1554 | }
|
| 1555 |
|
| 1556 | unsafe fn clear_named_framebuffer_u32_slice(
|
| 1557 | &self,
|
| 1558 | framebuffer: Option<Self::Framebuffer>,
|
| 1559 | target: u32,
|
| 1560 | draw_buffer: u32,
|
| 1561 | values: &[u32],
|
| 1562 | ) {
|
| 1563 | let gl = &self.raw;
|
| 1564 | gl.ClearNamedFramebufferuiv(
|
| 1565 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
| 1566 | target,
|
| 1567 | draw_buffer as i32,
|
| 1568 | values.as_ptr(),
|
| 1569 | );
|
| 1570 | }
|
| 1571 |
|
| 1572 | unsafe fn clear_named_framebuffer_f32_slice(
|
| 1573 | &self,
|
| 1574 | framebuffer: Option<Self::Framebuffer>,
|
| 1575 | target: u32,
|
| 1576 | draw_buffer: u32,
|
| 1577 | values: &[f32],
|
| 1578 | ) {
|
| 1579 | let gl = &self.raw;
|
| 1580 | gl.ClearNamedFramebufferfv(
|
| 1581 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
| 1582 | target,
|
| 1583 | draw_buffer as i32,
|
| 1584 | values.as_ptr(),
|
| 1585 | );
|
| 1586 | }
|
| 1587 |
|
| 1588 | unsafe fn clear_named_framebuffer_depth_stencil(
|
| 1589 | &self,
|
| 1590 | framebuffer: Option<Self::Framebuffer>,
|
| 1591 | target: u32,
|
| 1592 | draw_buffer: u32,
|
| 1593 | depth: f32,
|
| 1594 | stencil: i32,
|
| 1595 | ) {
|
| 1596 | let gl = &self.raw;
|
| 1597 | gl.ClearNamedFramebufferfi(
|
| 1598 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
| 1599 | target,
|
| 1600 | draw_buffer as i32,
|
| 1601 | depth,
|
| 1602 | stencil,
|
| 1603 | );
|
| 1604 | }
|
| 1605 |
|
| 1606 | unsafe fn client_wait_sync(&self, fence: Self::Fence, flags: u32, timeout: i32) -> u32 {
|
| 1607 | let gl = &self.raw;
|
| 1608 | gl.ClientWaitSync(fence.0, flags, timeout as u64)
|
| 1609 | }
|
| 1610 |
|
| 1611 | unsafe fn get_sync_parameter_i32(&self, fence: Self::Fence, parameter: u32) -> i32 {
|
| 1612 | let gl = &self.raw;
|
| 1613 | let mut v = 0;
|
| 1614 | gl.GetSynciv(fence.0, parameter, 1, ptr::null_mut(), &mut v);
|
| 1615 | v
|
| 1616 | }
|
| 1617 |
|
| 1618 | unsafe fn wait_sync(&self, fence: Self::Fence, flags: u32, timeout: u64) {
|
| 1619 | let gl = &self.raw;
|
| 1620 | gl.WaitSync(fence.0, flags, timeout)
|
| 1621 | }
|
| 1622 |
|
| 1623 | unsafe fn copy_buffer_sub_data(
|
| 1624 | &self,
|
| 1625 | src_target: u32,
|
| 1626 | dst_target: u32,
|
| 1627 | src_offset: i32,
|
| 1628 | dst_offset: i32,
|
| 1629 | size: i32,
|
| 1630 | ) {
|
| 1631 | let gl = &self.raw;
|
| 1632 | gl.CopyBufferSubData(
|
| 1633 | src_target,
|
| 1634 | dst_target,
|
| 1635 | src_offset as isize,
|
| 1636 | dst_offset as isize,
|
| 1637 | size as isize,
|
| 1638 | );
|
| 1639 | }
|
| 1640 |
|
| 1641 | unsafe fn copy_image_sub_data(
|
| 1642 | &self,
|
| 1643 | src_name: Self::Texture,
|
| 1644 | src_target: u32,
|
| 1645 | src_level: i32,
|
| 1646 | src_x: i32,
|
| 1647 | src_y: i32,
|
| 1648 | src_z: i32,
|
| 1649 | dst_name: Self::Texture,
|
| 1650 | dst_target: u32,
|
| 1651 | dst_level: i32,
|
| 1652 | dst_x: i32,
|
| 1653 | dst_y: i32,
|
| 1654 | dst_z: i32,
|
| 1655 | src_width: i32,
|
| 1656 | src_height: i32,
|
| 1657 | src_depth: i32,
|
| 1658 | ) {
|
| 1659 | let gl = &self.raw;
|
| 1660 | gl.CopyImageSubData(
|
| 1661 | src_name.0.get(),
|
| 1662 | src_target,
|
| 1663 | src_level,
|
| 1664 | src_x,
|
| 1665 | src_y,
|
| 1666 | src_z,
|
| 1667 | dst_name.0.get(),
|
| 1668 | dst_target,
|
| 1669 | dst_level,
|
| 1670 | dst_x,
|
| 1671 | dst_y,
|
| 1672 | dst_z,
|
| 1673 | src_width,
|
| 1674 | src_height,
|
| 1675 | src_depth,
|
| 1676 | );
|
| 1677 | }
|
| 1678 |
|
| 1679 | unsafe fn copy_tex_image_2d(
|
| 1680 | &self,
|
| 1681 | target: u32,
|
| 1682 | level: i32,
|
| 1683 | internal_format: u32,
|
| 1684 | x: i32,
|
| 1685 | y: i32,
|
| 1686 | width: i32,
|
| 1687 | height: i32,
|
| 1688 | border: i32,
|
| 1689 | ) {
|
| 1690 | let gl = &self.raw;
|
| 1691 | gl.CopyTexImage2D(target, level, internal_format, x, y, width, height, border);
|
| 1692 | }
|
| 1693 |
|
| 1694 | unsafe fn copy_tex_sub_image_2d(
|
| 1695 | &self,
|
| 1696 | target: u32,
|
| 1697 | level: i32,
|
| 1698 | x_offset: i32,
|
| 1699 | y_offset: i32,
|
| 1700 | x: i32,
|
| 1701 | y: i32,
|
| 1702 | width: i32,
|
| 1703 | height: i32,
|
| 1704 | ) {
|
| 1705 | let gl = &self.raw;
|
| 1706 | gl.CopyTexSubImage2D(target, level, x_offset, y_offset, x, y, width, height);
|
| 1707 | }
|
| 1708 |
|
| 1709 | unsafe fn copy_tex_sub_image_3d(
|
| 1710 | &self,
|
| 1711 | target: u32,
|
| 1712 | level: i32,
|
| 1713 | x_offset: i32,
|
| 1714 | y_offset: i32,
|
| 1715 | z_offset: i32,
|
| 1716 | x: i32,
|
| 1717 | y: i32,
|
| 1718 | width: i32,
|
| 1719 | height: i32,
|
| 1720 | ) {
|
| 1721 | let gl = &self.raw;
|
| 1722 | gl.CopyTexSubImage3D(
|
| 1723 | target, level, x_offset, y_offset, z_offset, x, y, width, height,
|
| 1724 | );
|
| 1725 | }
|
| 1726 |
|
| 1727 | unsafe fn delete_buffer(&self, buffer: Self::Buffer) {
|
| 1728 | let gl = &self.raw;
|
| 1729 | gl.DeleteBuffers(1, &buffer.0.get());
|
| 1730 | }
|
| 1731 |
|
| 1732 | unsafe fn delete_framebuffer(&self, framebuffer: Self::Framebuffer) {
|
| 1733 | let gl = &self.raw;
|
| 1734 | gl.DeleteFramebuffers(1, &framebuffer.0.get());
|
| 1735 | }
|
| 1736 |
|
| 1737 | unsafe fn delete_query(&self, query: Self::Query) {
|
| 1738 | let gl = &self.raw;
|
| 1739 | if gl.DeleteQueries_is_loaded() {
|
| 1740 | gl.DeleteQueries(1, &query.0.get());
|
| 1741 | } else {
|
| 1742 | gl.DeleteQueriesEXT(1, &query.0.get());
|
| 1743 | }
|
| 1744 | }
|
| 1745 |
|
| 1746 | unsafe fn delete_renderbuffer(&self, renderbuffer: Self::Renderbuffer) {
|
| 1747 | let gl = &self.raw;
|
| 1748 | gl.DeleteRenderbuffers(1, &renderbuffer.0.get());
|
| 1749 | }
|
| 1750 |
|
| 1751 | unsafe fn delete_sampler(&self, sampler: Self::Sampler) {
|
| 1752 | let gl = &self.raw;
|
| 1753 | gl.DeleteSamplers(1, &sampler.0.get());
|
| 1754 | }
|
| 1755 |
|
| 1756 | unsafe fn delete_sync(&self, fence: Self::Fence) {
|
| 1757 | let gl = &self.raw;
|
| 1758 | gl.DeleteSync(fence.0);
|
| 1759 | }
|
| 1760 |
|
| 1761 | unsafe fn delete_texture(&self, texture: Self::Texture) {
|
| 1762 | let gl = &self.raw;
|
| 1763 | gl.DeleteTextures(1, &texture.0.get());
|
| 1764 | }
|
| 1765 |
|
| 1766 | unsafe fn disable(&self, parameter: u32) {
|
| 1767 | let gl = &self.raw;
|
| 1768 | gl.Disable(parameter);
|
| 1769 | }
|
| 1770 |
|
| 1771 | unsafe fn disable_draw_buffer(&self, parameter: u32, draw_buffer: u32) {
|
| 1772 | let gl = &self.raw;
|
| 1773 | gl.Disablei(parameter, draw_buffer);
|
| 1774 | }
|
| 1775 |
|
| 1776 | unsafe fn disable_vertex_attrib_array(&self, index: u32) {
|
| 1777 | let gl = &self.raw;
|
| 1778 | gl.DisableVertexAttribArray(index);
|
| 1779 | }
|
| 1780 |
|
| 1781 | unsafe fn dispatch_compute(&self, groups_x: u32, groups_y: u32, groups_z: u32) {
|
| 1782 | let gl = &self.raw;
|
| 1783 | gl.DispatchCompute(groups_x, groups_y, groups_z);
|
| 1784 | }
|
| 1785 |
|
| 1786 | unsafe fn dispatch_compute_indirect(&self, offset: i32) {
|
| 1787 | let gl = &self.raw;
|
| 1788 | gl.DispatchComputeIndirect(offset as isize);
|
| 1789 | }
|
| 1790 |
|
| 1791 | unsafe fn draw_arrays(&self, mode: u32, first: i32, count: i32) {
|
| 1792 | let gl = &self.raw;
|
| 1793 | gl.DrawArrays(mode as u32, first, count);
|
| 1794 | }
|
| 1795 |
|
| 1796 | unsafe fn draw_arrays_instanced(&self, mode: u32, first: i32, count: i32, instance_count: i32) {
|
| 1797 | let gl = &self.raw;
|
| 1798 | gl.DrawArraysInstanced(mode as u32, first, count, instance_count);
|
| 1799 | }
|
| 1800 |
|
| 1801 | unsafe fn draw_arrays_instanced_base_instance(
|
| 1802 | &self,
|
| 1803 | mode: u32,
|
| 1804 | first: i32,
|
| 1805 | count: i32,
|
| 1806 | instance_count: i32,
|
| 1807 | base_instance: u32,
|
| 1808 | ) {
|
| 1809 | let gl = &self.raw;
|
| 1810 | gl.DrawArraysInstancedBaseInstance(
|
| 1811 | mode as u32,
|
| 1812 | first,
|
| 1813 | count,
|
| 1814 | instance_count,
|
| 1815 | base_instance,
|
| 1816 | );
|
| 1817 | }
|
| 1818 |
|
| 1819 | unsafe fn draw_arrays_indirect_offset(&self, mode: u32, offset: i32) {
|
| 1820 | let gl = &self.raw;
|
| 1821 | gl.DrawArraysIndirect(mode, offset as *const std::ffi::c_void);
|
| 1822 | }
|
| 1823 |
|
| 1824 | unsafe fn draw_buffer(&self, draw_buffer: u32) {
|
| 1825 | let gl = &self.raw;
|
| 1826 | gl.DrawBuffer(draw_buffer);
|
| 1827 | }
|
| 1828 |
|
| 1829 | unsafe fn named_framebuffer_draw_buffer(
|
| 1830 | &self,
|
| 1831 | framebuffer: Option<Self::Framebuffer>,
|
| 1832 | draw_buffer: u32,
|
| 1833 | ) {
|
| 1834 | let gl = &self.raw;
|
| 1835 | gl.NamedFramebufferDrawBuffer(framebuffer.map(|f| f.0.get()).unwrap_or(0), draw_buffer);
|
| 1836 | }
|
| 1837 |
|
| 1838 | unsafe fn draw_buffers(&self, buffers: &[u32]) {
|
| 1839 | let gl = &self.raw;
|
| 1840 | gl.DrawBuffers(buffers.len() as i32, buffers.as_ptr());
|
| 1841 | }
|
| 1842 |
|
| 1843 | unsafe fn named_framebuffer_draw_buffers(
|
| 1844 | &self,
|
| 1845 | framebuffer: Option<Self::Framebuffer>,
|
| 1846 | buffers: &[u32],
|
| 1847 | ) {
|
| 1848 | let gl = &self.raw;
|
| 1849 | gl.NamedFramebufferDrawBuffers(
|
| 1850 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
| 1851 | buffers.len() as i32,
|
| 1852 | buffers.as_ptr(),
|
| 1853 | );
|
| 1854 | }
|
| 1855 |
|
| 1856 | unsafe fn draw_elements(&self, mode: u32, count: i32, element_type: u32, offset: i32) {
|
| 1857 | let gl = &self.raw;
|
| 1858 | gl.DrawElements(
|
| 1859 | mode as u32,
|
| 1860 | count,
|
| 1861 | element_type as u32,
|
| 1862 | offset as *const std::ffi::c_void,
|
| 1863 | );
|
| 1864 | }
|
| 1865 |
|
| 1866 | unsafe fn draw_elements_base_vertex(
|
| 1867 | &self,
|
| 1868 | mode: u32,
|
| 1869 | count: i32,
|
| 1870 | element_type: u32,
|
| 1871 | offset: i32,
|
| 1872 | base_vertex: i32,
|
| 1873 | ) {
|
| 1874 | let gl = &self.raw;
|
| 1875 | gl.DrawElementsBaseVertex(
|
| 1876 | mode as u32,
|
| 1877 | count,
|
| 1878 | element_type as u32,
|
| 1879 | offset as *const std::ffi::c_void,
|
| 1880 | base_vertex,
|
| 1881 | );
|
| 1882 | }
|
| 1883 |
|
| 1884 | unsafe fn draw_elements_instanced(
|
| 1885 | &self,
|
| 1886 | mode: u32,
|
| 1887 | count: i32,
|
| 1888 | element_type: u32,
|
| 1889 | offset: i32,
|
| 1890 | instance_count: i32,
|
| 1891 | ) {
|
| 1892 | let gl = &self.raw;
|
| 1893 | gl.DrawElementsInstanced(
|
| 1894 | mode as u32,
|
| 1895 | count,
|
| 1896 | element_type as u32,
|
| 1897 | offset as *const std::ffi::c_void,
|
| 1898 | instance_count,
|
| 1899 | );
|
| 1900 | }
|
| 1901 |
|
| 1902 | unsafe fn draw_elements_instanced_base_vertex(
|
| 1903 | &self,
|
| 1904 | mode: u32,
|
| 1905 | count: i32,
|
| 1906 | element_type: u32,
|
| 1907 | offset: i32,
|
| 1908 | instance_count: i32,
|
| 1909 | base_vertex: i32,
|
| 1910 | ) {
|
| 1911 | let gl = &self.raw;
|
| 1912 | gl.DrawElementsInstancedBaseVertex(
|
| 1913 | mode as u32,
|
| 1914 | count,
|
| 1915 | element_type as u32,
|
| 1916 | offset as *const std::ffi::c_void,
|
| 1917 | instance_count,
|
| 1918 | base_vertex,
|
| 1919 | );
|
| 1920 | }
|
| 1921 |
|
| 1922 | unsafe fn draw_elements_instanced_base_vertex_base_instance(
|
| 1923 | &self,
|
| 1924 | mode: u32,
|
| 1925 | count: i32,
|
| 1926 | element_type: u32,
|
| 1927 | offset: i32,
|
| 1928 | instance_count: i32,
|
| 1929 | base_vertex: i32,
|
| 1930 | base_instance: u32,
|
| 1931 | ) {
|
| 1932 | let gl = &self.raw;
|
| 1933 | gl.DrawElementsInstancedBaseVertexBaseInstance(
|
| 1934 | mode as u32,
|
| 1935 | count,
|
| 1936 | element_type as u32,
|
| 1937 | offset as *const std::ffi::c_void,
|
| 1938 | instance_count,
|
| 1939 | base_vertex,
|
| 1940 | base_instance,
|
| 1941 | );
|
| 1942 | }
|
| 1943 |
|
| 1944 | unsafe fn draw_elements_indirect_offset(&self, mode: u32, element_type: u32, offset: i32) {
|
| 1945 | let gl = &self.raw;
|
| 1946 | gl.DrawElementsIndirect(mode, element_type, offset as *const std::ffi::c_void);
|
| 1947 | }
|
| 1948 |
|
| 1949 | unsafe fn enable(&self, parameter: u32) {
|
| 1950 | let gl = &self.raw;
|
| 1951 | gl.Enable(parameter);
|
| 1952 | }
|
| 1953 |
|
| 1954 | unsafe fn is_enabled(&self, parameter: u32) -> bool {
|
| 1955 | let gl = &self.raw;
|
| 1956 | gl.IsEnabled(parameter) != 0
|
| 1957 | }
|
| 1958 |
|
| 1959 | unsafe fn enable_draw_buffer(&self, parameter: u32, draw_buffer: u32) {
|
| 1960 | let gl = &self.raw;
|
| 1961 | gl.Enablei(parameter, draw_buffer);
|
| 1962 | }
|
| 1963 |
|
| 1964 | unsafe fn enable_vertex_array_attrib(&self, vao: Self::VertexArray, index: u32) {
|
| 1965 | let gl = &self.raw;
|
| 1966 | gl.EnableVertexArrayAttrib(vao.0.get(), index);
|
| 1967 | }
|
| 1968 |
|
| 1969 | unsafe fn enable_vertex_attrib_array(&self, index: u32) {
|
| 1970 | let gl = &self.raw;
|
| 1971 | gl.EnableVertexAttribArray(index);
|
| 1972 | }
|
| 1973 |
|
| 1974 | unsafe fn flush(&self) {
|
| 1975 | let gl = &self.raw;
|
| 1976 | gl.Flush();
|
| 1977 | }
|
| 1978 |
|
| 1979 | unsafe fn framebuffer_renderbuffer(
|
| 1980 | &self,
|
| 1981 | target: u32,
|
| 1982 | attachment: u32,
|
| 1983 | renderbuffer_target: u32,
|
| 1984 | renderbuffer: Option<Self::Renderbuffer>,
|
| 1985 | ) {
|
| 1986 | let gl = &self.raw;
|
| 1987 | gl.FramebufferRenderbuffer(
|
| 1988 | target,
|
| 1989 | attachment,
|
| 1990 | renderbuffer_target,
|
| 1991 | renderbuffer.map(|rb| rb.0.get()).unwrap_or(0),
|
| 1992 | );
|
| 1993 | }
|
| 1994 |
|
| 1995 | unsafe fn framebuffer_texture(
|
| 1996 | &self,
|
| 1997 | target: u32,
|
| 1998 | attachment: u32,
|
| 1999 | texture: Option<Self::Texture>,
|
| 2000 | level: i32,
|
| 2001 | ) {
|
| 2002 | let gl = &self.raw;
|
| 2003 | gl.FramebufferTexture(
|
| 2004 | target,
|
| 2005 | attachment,
|
| 2006 | texture.map(|t| t.0.get()).unwrap_or(0),
|
| 2007 | level,
|
| 2008 | );
|
| 2009 | }
|
| 2010 |
|
| 2011 | unsafe fn framebuffer_texture_2d(
|
| 2012 | &self,
|
| 2013 | target: u32,
|
| 2014 | attachment: u32,
|
| 2015 | texture_target: u32,
|
| 2016 | texture: Option<Self::Texture>,
|
| 2017 | level: i32,
|
| 2018 | ) {
|
| 2019 | let gl = &self.raw;
|
| 2020 | gl.FramebufferTexture2D(
|
| 2021 | target,
|
| 2022 | attachment,
|
| 2023 | texture_target,
|
| 2024 | texture.map(|t| t.0.get()).unwrap_or(0),
|
| 2025 | level,
|
| 2026 | );
|
| 2027 | }
|
| 2028 |
|
| 2029 | unsafe fn framebuffer_texture_3d(
|
| 2030 | &self,
|
| 2031 | target: u32,
|
| 2032 | attachment: u32,
|
| 2033 | texture_target: u32,
|
| 2034 | texture: Option<Self::Texture>,
|
| 2035 | level: i32,
|
| 2036 | layer: i32,
|
| 2037 | ) {
|
| 2038 | let gl = &self.raw;
|
| 2039 | gl.FramebufferTexture3D(
|
| 2040 | target,
|
| 2041 | attachment,
|
| 2042 | texture_target,
|
| 2043 | texture.map(|t| t.0.get()).unwrap_or(0),
|
| 2044 | level,
|
| 2045 | layer,
|
| 2046 | );
|
| 2047 | }
|
| 2048 |
|
| 2049 | unsafe fn framebuffer_texture_layer(
|
| 2050 | &self,
|
| 2051 | target: u32,
|
| 2052 | attachment: u32,
|
| 2053 | texture: Option<Self::Texture>,
|
| 2054 | level: i32,
|
| 2055 | layer: i32,
|
| 2056 | ) {
|
| 2057 | let gl = &self.raw;
|
| 2058 | gl.FramebufferTextureLayer(
|
| 2059 | target,
|
| 2060 | attachment,
|
| 2061 | texture.map(|t| t.0.get()).unwrap_or(0),
|
| 2062 | level,
|
| 2063 | layer,
|
| 2064 | );
|
| 2065 | }
|
| 2066 |
|
| 2067 | unsafe fn named_framebuffer_renderbuffer(
|
| 2068 | &self,
|
| 2069 | framebuffer: Option<Self::Framebuffer>,
|
| 2070 | attachment: u32,
|
| 2071 | renderbuffer_target: u32,
|
| 2072 | renderbuffer: Option<Self::Renderbuffer>,
|
| 2073 | ) {
|
| 2074 | let gl = &self.raw;
|
| 2075 | gl.NamedFramebufferRenderbuffer(
|
| 2076 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
| 2077 | attachment,
|
| 2078 | renderbuffer_target,
|
| 2079 | renderbuffer.map(|rb| rb.0.get()).unwrap_or(0),
|
| 2080 | );
|
| 2081 | }
|
| 2082 |
|
| 2083 | unsafe fn named_framebuffer_texture(
|
| 2084 | &self,
|
| 2085 | framebuffer: Option<Self::Framebuffer>,
|
| 2086 | attachment: u32,
|
| 2087 | texture: Option<Self::Texture>,
|
| 2088 | level: i32,
|
| 2089 | ) {
|
| 2090 | let gl = &self.raw;
|
| 2091 | gl.NamedFramebufferTexture(
|
| 2092 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
| 2093 | attachment,
|
| 2094 | texture.map(|t| t.0.get()).unwrap_or(0),
|
| 2095 | level,
|
| 2096 | );
|
| 2097 | }
|
| 2098 |
|
| 2099 | unsafe fn named_framebuffer_texture_layer(
|
| 2100 | &self,
|
| 2101 | framebuffer: Option<Self::Framebuffer>,
|
| 2102 | attachment: u32,
|
| 2103 | texture: Option<Self::Texture>,
|
| 2104 | level: i32,
|
| 2105 | layer: i32,
|
| 2106 | ) {
|
| 2107 | let gl = &self.raw;
|
| 2108 | gl.NamedFramebufferTextureLayer(
|
| 2109 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
| 2110 | attachment,
|
| 2111 | texture.map(|t| t.0.get()).unwrap_or(0),
|
| 2112 | level,
|
| 2113 | layer,
|
| 2114 | );
|
| 2115 | }
|
| 2116 |
|
| 2117 | unsafe fn front_face(&self, value: u32) {
|
| 2118 | let gl = &self.raw;
|
| 2119 | gl.FrontFace(value as u32);
|
| 2120 | }
|
| 2121 |
|
| 2122 | unsafe fn get_error(&self) -> u32 {
|
| 2123 | let gl = &self.raw;
|
| 2124 | gl.GetError()
|
| 2125 | }
|
| 2126 |
|
| 2127 | unsafe fn get_tex_parameter_i32(&self, target: u32, parameter: u32) -> i32 {
|
| 2128 | let gl = &self.raw;
|
| 2129 | let mut value = 0;
|
| 2130 | gl.GetTexParameteriv(target, parameter, &mut value);
|
| 2131 | value
|
| 2132 | }
|
| 2133 |
|
| 2134 | unsafe fn get_tex_parameter_f32(&self, target: u32, parameter: u32) -> f32 {
|
| 2135 | let gl = &self.raw;
|
| 2136 | let mut value = 0.;
|
| 2137 | gl.GetTexParameterfv(target, parameter, &mut value);
|
| 2138 | value
|
| 2139 | }
|
| 2140 |
|
| 2141 | unsafe fn get_buffer_parameter_i32(&self, target: u32, parameter: u32) -> i32 {
|
| 2142 | let gl = &self.raw;
|
| 2143 | let mut value = 0;
|
| 2144 | gl.GetBufferParameteriv(target, parameter, &mut value);
|
| 2145 | value
|
| 2146 | }
|
| 2147 |
|
| 2148 | unsafe fn get_parameter_bool(&self, parameter: u32) -> bool {
|
| 2149 | let gl = &self.raw;
|
| 2150 | let mut value = 0;
|
| 2151 | gl.GetBooleanv(parameter, &mut value);
|
| 2152 | value != FALSE
|
| 2153 | }
|
| 2154 |
|
| 2155 | unsafe fn get_parameter_bool_array<const N: usize>(&self, parameter: u32) -> [bool; N] {
|
| 2156 | let gl = &self.raw;
|
| 2157 | let mut value = [0; N];
|
| 2158 | gl.GetBooleanv(parameter, &mut value[0]);
|
| 2159 | value.map(|v| v != FALSE)
|
| 2160 | }
|
| 2161 |
|
| 2162 | unsafe fn get_parameter_i32(&self, parameter: u32) -> i32 {
|
| 2163 | let gl = &self.raw;
|
| 2164 | let mut value = 0;
|
| 2165 | gl.GetIntegerv(parameter, &mut value);
|
| 2166 | value
|
| 2167 | }
|
| 2168 |
|
| 2169 | unsafe fn get_parameter_i32_slice(&self, parameter: u32, out: &mut [i32]) {
|
| 2170 | let gl = &self.raw;
|
| 2171 | gl.GetIntegerv(parameter, &mut out[0]);
|
| 2172 | }
|
| 2173 |
|
| 2174 | unsafe fn get_parameter_i64(&self, parameter: u32) -> i64 {
|
| 2175 | let gl = &self.raw;
|
| 2176 | let mut value = 0;
|
| 2177 | gl.GetInteger64v(parameter, &mut value);
|
| 2178 | value
|
| 2179 | }
|
| 2180 |
|
| 2181 | unsafe fn get_parameter_i64_slice(&self, parameter: u32, out: &mut [i64]) {
|
| 2182 | let gl = &self.raw;
|
| 2183 | gl.GetInteger64v(parameter, &mut out[0]);
|
| 2184 | }
|
| 2185 |
|
| 2186 | unsafe fn get_parameter_indexed_i64(&self, parameter: u32, index: u32) -> i64 {
|
| 2187 | let gl = &self.raw;
|
| 2188 | let mut value = 0;
|
| 2189 | gl.GetInteger64i_v(parameter, index, &mut value);
|
| 2190 | value
|
| 2191 | }
|
| 2192 |
|
| 2193 | unsafe fn get_parameter_f32(&self, parameter: u32) -> f32 {
|
| 2194 | let gl = &self.raw;
|
| 2195 | let mut value: f32 = 0.0;
|
| 2196 | gl.GetFloatv(parameter, &mut value);
|
| 2197 | value
|
| 2198 | }
|
| 2199 |
|
| 2200 | unsafe fn get_parameter_f32_slice(&self, parameter: u32, out: &mut [f32]) {
|
| 2201 | let gl = &self.raw;
|
| 2202 | gl.GetFloatv(parameter, &mut out[0]);
|
| 2203 | }
|
| 2204 |
|
| 2205 | unsafe fn get_parameter_indexed_i32(&self, parameter: u32, index: u32) -> i32 {
|
| 2206 | let gl = &self.raw;
|
| 2207 | let mut value = 0;
|
| 2208 | gl.GetIntegeri_v(parameter, index, &mut value);
|
| 2209 | value
|
| 2210 | }
|
| 2211 |
|
| 2212 | unsafe fn get_parameter_indexed_string(&self, parameter: u32, index: u32) -> String {
|
| 2213 | let gl = &self.raw;
|
| 2214 | let raw_ptr = gl.GetStringi(parameter, index);
|
| 2215 | std::ffi::CStr::from_ptr(raw_ptr as *const native_gl::GLchar)
|
| 2216 | .to_str()
|
| 2217 | .unwrap()
|
| 2218 | .to_owned()
|
| 2219 | }
|
| 2220 |
|
| 2221 | unsafe fn get_parameter_string(&self, parameter: u32) -> String {
|
| 2222 | let gl = &self.raw;
|
| 2223 | let raw_ptr = gl.GetString(parameter);
|
| 2224 | if raw_ptr.is_null() {
|
| 2225 | panic!(
|
| 2226 | "Get parameter string 0x {:X} failed. Maybe your GL context version is too outdated." ,
|
| 2227 | parameter
|
| 2228 | )
|
| 2229 | }
|
| 2230 | std::ffi::CStr::from_ptr(raw_ptr as *const native_gl::GLchar)
|
| 2231 | .to_str()
|
| 2232 | .unwrap()
|
| 2233 | .to_owned()
|
| 2234 | }
|
| 2235 |
|
| 2236 | unsafe fn get_parameter_buffer(&self, parameter: u32) -> Option<Self::Buffer> {
|
| 2237 | self.get_parameter_gl_name(parameter).map(NativeBuffer)
|
| 2238 | }
|
| 2239 |
|
| 2240 | unsafe fn get_parameter_framebuffer(&self, parameter: u32) -> Option<Self::Framebuffer> {
|
| 2241 | self.get_parameter_gl_name(parameter).map(NativeFramebuffer)
|
| 2242 | }
|
| 2243 |
|
| 2244 | unsafe fn get_parameter_program(&self, parameter: u32) -> Option<Self::Program> {
|
| 2245 | self.get_parameter_gl_name(parameter).map(NativeProgram)
|
| 2246 | }
|
| 2247 |
|
| 2248 | unsafe fn get_parameter_renderbuffer(&self, parameter: u32) -> Option<Self::Renderbuffer> {
|
| 2249 | self.get_parameter_gl_name(parameter)
|
| 2250 | .map(NativeRenderbuffer)
|
| 2251 | }
|
| 2252 |
|
| 2253 | unsafe fn get_parameter_sampler(&self, parameter: u32) -> Option<Self::Sampler> {
|
| 2254 | self.get_parameter_gl_name(parameter).map(NativeSampler)
|
| 2255 | }
|
| 2256 |
|
| 2257 | unsafe fn get_parameter_texture(&self, parameter: u32) -> Option<Self::Texture> {
|
| 2258 | self.get_parameter_gl_name(parameter).map(NativeTexture)
|
| 2259 | }
|
| 2260 |
|
| 2261 | unsafe fn get_parameter_transform_feedback(
|
| 2262 | &self,
|
| 2263 | parameter: u32,
|
| 2264 | ) -> Option<Self::TransformFeedback> {
|
| 2265 | self.get_parameter_gl_name(parameter)
|
| 2266 | .map(NativeTransformFeedback)
|
| 2267 | }
|
| 2268 |
|
| 2269 | unsafe fn get_parameter_vertex_array(&self, parameter: u32) -> Option<Self::VertexArray> {
|
| 2270 | self.get_parameter_gl_name(parameter).map(NativeVertexArray)
|
| 2271 | }
|
| 2272 |
|
| 2273 | unsafe fn get_renderbuffer_parameter_i32(&self, target: u32, parameter: u32) -> i32 {
|
| 2274 | let gl = &self.raw;
|
| 2275 | let mut value = 0;
|
| 2276 | gl.GetRenderbufferParameteriv(target, parameter, &mut value);
|
| 2277 | value
|
| 2278 | }
|
| 2279 |
|
| 2280 | unsafe fn get_framebuffer_parameter_i32(&self, target: u32, parameter: u32) -> i32 {
|
| 2281 | let gl = &self.raw;
|
| 2282 | let mut value = 0;
|
| 2283 | gl.GetFramebufferParameteriv(target, parameter, &mut value);
|
| 2284 | value
|
| 2285 | }
|
| 2286 |
|
| 2287 | unsafe fn get_named_framebuffer_parameter_i32(
|
| 2288 | &self,
|
| 2289 | framebuffer: Option<Self::Framebuffer>,
|
| 2290 | parameter: u32,
|
| 2291 | ) -> i32 {
|
| 2292 | let gl = &self.raw;
|
| 2293 | let mut value = 0;
|
| 2294 | gl.GetNamedFramebufferParameteriv(
|
| 2295 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
| 2296 | parameter,
|
| 2297 | &mut value,
|
| 2298 | );
|
| 2299 | value
|
| 2300 | }
|
| 2301 |
|
| 2302 | unsafe fn get_framebuffer_attachment_parameter_i32(
|
| 2303 | &self,
|
| 2304 | target: u32,
|
| 2305 | attachment: u32,
|
| 2306 | parameter: u32,
|
| 2307 | ) -> i32 {
|
| 2308 | let gl = &self.raw;
|
| 2309 | let mut value = 0;
|
| 2310 | gl.GetFramebufferAttachmentParameteriv(target, attachment, parameter, &mut value);
|
| 2311 | value
|
| 2312 | }
|
| 2313 |
|
| 2314 | unsafe fn get_named_framebuffer_attachment_parameter_i32(
|
| 2315 | &self,
|
| 2316 | framebuffer: Option<Self::Framebuffer>,
|
| 2317 | attachment: u32,
|
| 2318 | parameter: u32,
|
| 2319 | ) -> i32 {
|
| 2320 | let gl = &self.raw;
|
| 2321 | let mut value = 0;
|
| 2322 | gl.GetNamedFramebufferAttachmentParameteriv(
|
| 2323 | framebuffer.map(|f| f.0.get()).unwrap_or(0),
|
| 2324 | attachment,
|
| 2325 | parameter,
|
| 2326 | &mut value,
|
| 2327 | );
|
| 2328 | value
|
| 2329 | }
|
| 2330 |
|
| 2331 | unsafe fn get_uniform_location(
|
| 2332 | &self,
|
| 2333 | program: Self::Program,
|
| 2334 | name: &str,
|
| 2335 | ) -> Option<Self::UniformLocation> {
|
| 2336 | let gl = &self.raw;
|
| 2337 | let name = CString::new(name).unwrap();
|
| 2338 | let uniform_location =
|
| 2339 | gl.GetUniformLocation(program.0.get(), name.as_ptr() as *const native_gl::GLchar);
|
| 2340 | if uniform_location < 0 {
|
| 2341 | None
|
| 2342 | } else {
|
| 2343 | Some(NativeUniformLocation(uniform_location as u32))
|
| 2344 | }
|
| 2345 | }
|
| 2346 |
|
| 2347 | unsafe fn get_attrib_location(&self, program: Self::Program, name: &str) -> Option<u32> {
|
| 2348 | let gl = &self.raw;
|
| 2349 | let name = CString::new(name).unwrap();
|
| 2350 | let attrib_location =
|
| 2351 | gl.GetAttribLocation(program.0.get(), name.as_ptr() as *const native_gl::GLchar);
|
| 2352 | if attrib_location < 0 {
|
| 2353 | None
|
| 2354 | } else {
|
| 2355 | Some(attrib_location as u32)
|
| 2356 | }
|
| 2357 | }
|
| 2358 |
|
| 2359 | unsafe fn bind_attrib_location(&self, program: Self::Program, index: u32, name: &str) {
|
| 2360 | let gl = &self.raw;
|
| 2361 | let name = CString::new(name).unwrap();
|
| 2362 | gl.BindAttribLocation(
|
| 2363 | program.0.get(),
|
| 2364 | index,
|
| 2365 | name.as_ptr() as *const native_gl::GLchar,
|
| 2366 | );
|
| 2367 | }
|
| 2368 |
|
| 2369 | unsafe fn get_active_attributes(&self, program: Self::Program) -> u32 {
|
| 2370 | let gl = &self.raw;
|
| 2371 | let mut count = 0;
|
| 2372 | gl.GetProgramiv(program.0.get(), ACTIVE_ATTRIBUTES, &mut count);
|
| 2373 | count as u32
|
| 2374 | }
|
| 2375 |
|
| 2376 | unsafe fn get_active_attribute(
|
| 2377 | &self,
|
| 2378 | program: Self::Program,
|
| 2379 | index: u32,
|
| 2380 | ) -> Option<ActiveAttribute> {
|
| 2381 | let gl = &self.raw;
|
| 2382 | let mut attribute_max_size = 0;
|
| 2383 | gl.GetProgramiv(
|
| 2384 | program.0.get(),
|
| 2385 | ACTIVE_ATTRIBUTE_MAX_LENGTH,
|
| 2386 | &mut attribute_max_size,
|
| 2387 | );
|
| 2388 | let mut name = String::with_capacity(attribute_max_size as usize);
|
| 2389 | name.extend(std::iter::repeat(' \0' ).take(attribute_max_size as usize));
|
| 2390 | let mut length = 0;
|
| 2391 | let mut size = 0;
|
| 2392 | let mut atype = 0;
|
| 2393 | gl.GetActiveAttrib(
|
| 2394 | program.0.get(),
|
| 2395 | index,
|
| 2396 | attribute_max_size,
|
| 2397 | &mut length,
|
| 2398 | &mut size,
|
| 2399 | &mut atype,
|
| 2400 | name.as_ptr() as *mut native_gl::GLchar,
|
| 2401 | );
|
| 2402 |
|
| 2403 | name.truncate(length as usize);
|
| 2404 |
|
| 2405 | Some(ActiveAttribute { name, size, atype })
|
| 2406 | }
|
| 2407 |
|
| 2408 | unsafe fn get_sync_status(&self, fence: Self::Fence) -> u32 {
|
| 2409 | let gl = &self.raw;
|
| 2410 | let mut len = 0;
|
| 2411 | let mut values = [UNSIGNALED as i32];
|
| 2412 | gl.GetSynciv(
|
| 2413 | fence.0,
|
| 2414 | SYNC_STATUS,
|
| 2415 | values.len() as i32,
|
| 2416 | &mut len,
|
| 2417 | values.as_mut_ptr(),
|
| 2418 | );
|
| 2419 | values[0] as u32
|
| 2420 | }
|
| 2421 |
|
| 2422 | unsafe fn is_sync(&self, fence: Self::Fence) -> bool {
|
| 2423 | let gl = &self.raw;
|
| 2424 | 1 == gl.IsSync(fence.0)
|
| 2425 | }
|
| 2426 |
|
| 2427 | unsafe fn renderbuffer_storage(
|
| 2428 | &self,
|
| 2429 | target: u32,
|
| 2430 | internal_format: u32,
|
| 2431 | width: i32,
|
| 2432 | height: i32,
|
| 2433 | ) {
|
| 2434 | let gl = &self.raw;
|
| 2435 | gl.RenderbufferStorage(target, internal_format, width, height);
|
| 2436 | }
|
| 2437 |
|
| 2438 | unsafe fn renderbuffer_storage_multisample(
|
| 2439 | &self,
|
| 2440 | target: u32,
|
| 2441 | samples: i32,
|
| 2442 | internal_format: u32,
|
| 2443 | width: i32,
|
| 2444 | height: i32,
|
| 2445 | ) {
|
| 2446 | let gl = &self.raw;
|
| 2447 | gl.RenderbufferStorageMultisample(target, samples, internal_format, width, height);
|
| 2448 | }
|
| 2449 |
|
| 2450 | unsafe fn sampler_parameter_f32(&self, sampler: Self::Sampler, name: u32, value: f32) {
|
| 2451 | let gl = &self.raw;
|
| 2452 | gl.SamplerParameterf(sampler.0.get(), name, value);
|
| 2453 | }
|
| 2454 |
|
| 2455 | unsafe fn sampler_parameter_f32_slice(&self, sampler: Self::Sampler, name: u32, value: &[f32]) {
|
| 2456 | let gl = &self.raw;
|
| 2457 | gl.SamplerParameterfv(sampler.0.get(), name, value.as_ptr());
|
| 2458 | }
|
| 2459 |
|
| 2460 | unsafe fn sampler_parameter_i32(&self, sampler: Self::Sampler, name: u32, value: i32) {
|
| 2461 | let gl = &self.raw;
|
| 2462 | gl.SamplerParameteri(sampler.0.get(), name, value);
|
| 2463 | }
|
| 2464 |
|
| 2465 | unsafe fn get_sampler_parameter_i32(&self, sampler: Self::Sampler, name: u32) -> i32 {
|
| 2466 | let gl = &self.raw;
|
| 2467 | let mut value = 0;
|
| 2468 | gl.GetSamplerParameteriv(sampler.0.get(), name, &mut value);
|
| 2469 | value
|
| 2470 | }
|
| 2471 |
|
| 2472 | unsafe fn get_sampler_parameter_f32(&self, sampler: Self::Sampler, name: u32) -> f32 {
|
| 2473 | let gl = &self.raw;
|
| 2474 | let mut value = 0.;
|
| 2475 | gl.GetSamplerParameterfv(sampler.0.get(), name, &mut value);
|
| 2476 | value
|
| 2477 | }
|
| 2478 |
|
| 2479 | unsafe fn generate_mipmap(&self, target: u32) {
|
| 2480 | let gl = &self.raw;
|
| 2481 | gl.GenerateMipmap(target);
|
| 2482 | }
|
| 2483 |
|
| 2484 | unsafe fn generate_texture_mipmap(&self, texture: Self::Texture) {
|
| 2485 | let gl = &self.raw;
|
| 2486 | gl.GenerateTextureMipmap(texture.0.get());
|
| 2487 | }
|
| 2488 |
|
| 2489 | unsafe fn tex_image_1d(
|
| 2490 | &self,
|
| 2491 | target: u32,
|
| 2492 | level: i32,
|
| 2493 | internal_format: i32,
|
| 2494 | width: i32,
|
| 2495 | border: i32,
|
| 2496 | format: u32,
|
| 2497 | ty: u32,
|
| 2498 | pixels: PixelUnpackData,
|
| 2499 | ) {
|
| 2500 | let gl = &self.raw;
|
| 2501 | gl.TexImage1D(
|
| 2502 | target,
|
| 2503 | level,
|
| 2504 | internal_format,
|
| 2505 | width,
|
| 2506 | border,
|
| 2507 | format,
|
| 2508 | ty,
|
| 2509 | match pixels {
|
| 2510 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
| 2511 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
| 2512 | PixelUnpackData::Slice(None) => ptr::null(),
|
| 2513 | },
|
| 2514 | );
|
| 2515 | }
|
| 2516 |
|
| 2517 | unsafe fn compressed_tex_image_1d(
|
| 2518 | &self,
|
| 2519 | target: u32,
|
| 2520 | level: i32,
|
| 2521 | internal_format: i32,
|
| 2522 | width: i32,
|
| 2523 | border: i32,
|
| 2524 | image_size: i32,
|
| 2525 | pixels: &[u8],
|
| 2526 | ) {
|
| 2527 | let gl = &self.raw;
|
| 2528 | gl.CompressedTexImage1D(
|
| 2529 | target,
|
| 2530 | level,
|
| 2531 | internal_format as u32,
|
| 2532 | width,
|
| 2533 | border,
|
| 2534 | image_size,
|
| 2535 | pixels.as_ptr() as *const std::ffi::c_void,
|
| 2536 | );
|
| 2537 | }
|
| 2538 |
|
| 2539 | unsafe fn tex_image_2d(
|
| 2540 | &self,
|
| 2541 | target: u32,
|
| 2542 | level: i32,
|
| 2543 | internal_format: i32,
|
| 2544 | width: i32,
|
| 2545 | height: i32,
|
| 2546 | border: i32,
|
| 2547 | format: u32,
|
| 2548 | ty: u32,
|
| 2549 | pixels: PixelUnpackData,
|
| 2550 | ) {
|
| 2551 | let gl = &self.raw;
|
| 2552 | gl.TexImage2D(
|
| 2553 | target,
|
| 2554 | level,
|
| 2555 | internal_format,
|
| 2556 | width,
|
| 2557 | height,
|
| 2558 | border,
|
| 2559 | format,
|
| 2560 | ty,
|
| 2561 | match pixels {
|
| 2562 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
| 2563 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
| 2564 | PixelUnpackData::Slice(None) => ptr::null(),
|
| 2565 | },
|
| 2566 | );
|
| 2567 | }
|
| 2568 |
|
| 2569 | unsafe fn tex_image_2d_multisample(
|
| 2570 | &self,
|
| 2571 | target: u32,
|
| 2572 | samples: i32,
|
| 2573 | internal_format: i32,
|
| 2574 | width: i32,
|
| 2575 | height: i32,
|
| 2576 | fixed_sample_locations: bool,
|
| 2577 | ) {
|
| 2578 | let gl = &self.raw;
|
| 2579 | gl.TexImage2DMultisample(
|
| 2580 | target,
|
| 2581 | samples,
|
| 2582 | internal_format as u32,
|
| 2583 | width,
|
| 2584 | height,
|
| 2585 | if fixed_sample_locations { 1 } else { 0 },
|
| 2586 | );
|
| 2587 | }
|
| 2588 |
|
| 2589 | unsafe fn compressed_tex_image_2d(
|
| 2590 | &self,
|
| 2591 | target: u32,
|
| 2592 | level: i32,
|
| 2593 | internal_format: i32,
|
| 2594 | width: i32,
|
| 2595 | height: i32,
|
| 2596 | border: i32,
|
| 2597 | image_size: i32,
|
| 2598 | pixels: &[u8],
|
| 2599 | ) {
|
| 2600 | let gl = &self.raw;
|
| 2601 | gl.CompressedTexImage2D(
|
| 2602 | target,
|
| 2603 | level,
|
| 2604 | internal_format as u32,
|
| 2605 | width,
|
| 2606 | height,
|
| 2607 | border,
|
| 2608 | image_size,
|
| 2609 | pixels.as_ptr() as *const std::ffi::c_void,
|
| 2610 | );
|
| 2611 | }
|
| 2612 |
|
| 2613 | unsafe fn tex_image_3d(
|
| 2614 | &self,
|
| 2615 | target: u32,
|
| 2616 | level: i32,
|
| 2617 | internal_format: i32,
|
| 2618 | width: i32,
|
| 2619 | height: i32,
|
| 2620 | depth: i32,
|
| 2621 | border: i32,
|
| 2622 | format: u32,
|
| 2623 | ty: u32,
|
| 2624 | pixels: PixelUnpackData,
|
| 2625 | ) {
|
| 2626 | let gl = &self.raw;
|
| 2627 | gl.TexImage3D(
|
| 2628 | target,
|
| 2629 | level,
|
| 2630 | internal_format,
|
| 2631 | width,
|
| 2632 | height,
|
| 2633 | depth,
|
| 2634 | border,
|
| 2635 | format,
|
| 2636 | ty,
|
| 2637 | match pixels {
|
| 2638 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
| 2639 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
| 2640 | PixelUnpackData::Slice(None) => ptr::null(),
|
| 2641 | },
|
| 2642 | );
|
| 2643 | }
|
| 2644 |
|
| 2645 | unsafe fn compressed_tex_image_3d(
|
| 2646 | &self,
|
| 2647 | target: u32,
|
| 2648 | level: i32,
|
| 2649 | internal_format: i32,
|
| 2650 | width: i32,
|
| 2651 | height: i32,
|
| 2652 | depth: i32,
|
| 2653 | border: i32,
|
| 2654 | image_size: i32,
|
| 2655 | pixels: &[u8],
|
| 2656 | ) {
|
| 2657 | let gl = &self.raw;
|
| 2658 | gl.CompressedTexImage3D(
|
| 2659 | target,
|
| 2660 | level,
|
| 2661 | internal_format as u32,
|
| 2662 | width,
|
| 2663 | height,
|
| 2664 | depth,
|
| 2665 | border,
|
| 2666 | image_size,
|
| 2667 | pixels.as_ptr() as *const std::ffi::c_void,
|
| 2668 | );
|
| 2669 | }
|
| 2670 |
|
| 2671 | unsafe fn tex_storage_1d(&self, target: u32, levels: i32, internal_format: u32, width: i32) {
|
| 2672 | let gl = &self.raw;
|
| 2673 | gl.TexStorage1D(target, levels, internal_format, width);
|
| 2674 | }
|
| 2675 |
|
| 2676 | unsafe fn tex_storage_2d(
|
| 2677 | &self,
|
| 2678 | target: u32,
|
| 2679 | levels: i32,
|
| 2680 | internal_format: u32,
|
| 2681 | width: i32,
|
| 2682 | height: i32,
|
| 2683 | ) {
|
| 2684 | let gl = &self.raw;
|
| 2685 | gl.TexStorage2D(target, levels, internal_format, width, height);
|
| 2686 | }
|
| 2687 |
|
| 2688 | unsafe fn texture_storage_2d(
|
| 2689 | &self,
|
| 2690 | texture: Self::Texture,
|
| 2691 | levels: i32,
|
| 2692 | internal_format: u32,
|
| 2693 | width: i32,
|
| 2694 | height: i32,
|
| 2695 | ) {
|
| 2696 | let gl = &self.raw;
|
| 2697 | gl.TextureStorage2D(texture.0.get(), levels, internal_format, width, height);
|
| 2698 | }
|
| 2699 |
|
| 2700 | unsafe fn tex_storage_2d_multisample(
|
| 2701 | &self,
|
| 2702 | target: u32,
|
| 2703 | samples: i32,
|
| 2704 | internal_format: u32,
|
| 2705 | width: i32,
|
| 2706 | height: i32,
|
| 2707 | fixed_sample_locations: bool,
|
| 2708 | ) {
|
| 2709 | let gl = &self.raw;
|
| 2710 | gl.TexStorage2DMultisample(
|
| 2711 | target,
|
| 2712 | samples,
|
| 2713 | internal_format,
|
| 2714 | width,
|
| 2715 | height,
|
| 2716 | if fixed_sample_locations { 1 } else { 0 },
|
| 2717 | );
|
| 2718 | }
|
| 2719 |
|
| 2720 | unsafe fn tex_storage_3d(
|
| 2721 | &self,
|
| 2722 | target: u32,
|
| 2723 | levels: i32,
|
| 2724 | internal_format: u32,
|
| 2725 | width: i32,
|
| 2726 | height: i32,
|
| 2727 | depth: i32,
|
| 2728 | ) {
|
| 2729 | let gl = &self.raw;
|
| 2730 | gl.TexStorage3D(target, levels, internal_format, width, height, depth);
|
| 2731 | }
|
| 2732 |
|
| 2733 | unsafe fn texture_storage_3d(
|
| 2734 | &self,
|
| 2735 | texture: Self::Texture,
|
| 2736 | levels: i32,
|
| 2737 | internal_format: u32,
|
| 2738 | width: i32,
|
| 2739 | height: i32,
|
| 2740 | depth: i32,
|
| 2741 | ) {
|
| 2742 | let gl = &self.raw;
|
| 2743 | gl.TextureStorage3D(
|
| 2744 | texture.0.get(),
|
| 2745 | levels,
|
| 2746 | internal_format,
|
| 2747 | width,
|
| 2748 | height,
|
| 2749 | depth,
|
| 2750 | );
|
| 2751 | }
|
| 2752 |
|
| 2753 | unsafe fn get_uniform_i32(
|
| 2754 | &self,
|
| 2755 | program: Self::Program,
|
| 2756 | location: &Self::UniformLocation,
|
| 2757 | v: &mut [i32],
|
| 2758 | ) {
|
| 2759 | let gl = &self.raw;
|
| 2760 | gl.GetUniformiv(program.0.get(), location.0 as i32, v.as_mut_ptr())
|
| 2761 | }
|
| 2762 |
|
| 2763 | unsafe fn get_uniform_u32(
|
| 2764 | &self,
|
| 2765 | program: Self::Program,
|
| 2766 | location: &Self::UniformLocation,
|
| 2767 | v: &mut [u32],
|
| 2768 | ) {
|
| 2769 | let gl = &self.raw;
|
| 2770 | gl.GetUniformuiv(program.0.get(), location.0 as i32, v.as_mut_ptr())
|
| 2771 | }
|
| 2772 |
|
| 2773 | unsafe fn get_uniform_f32(
|
| 2774 | &self,
|
| 2775 | program: Self::Program,
|
| 2776 | location: &Self::UniformLocation,
|
| 2777 | v: &mut [f32],
|
| 2778 | ) {
|
| 2779 | let gl = &self.raw;
|
| 2780 | gl.GetUniformfv(program.0.get(), location.0 as i32, v.as_mut_ptr())
|
| 2781 | }
|
| 2782 |
|
| 2783 | unsafe fn uniform_1_i32(&self, location: Option<&Self::UniformLocation>, x: i32) {
|
| 2784 | let gl = &self.raw;
|
| 2785 | if let Some(loc) = location {
|
| 2786 | gl.Uniform1i(loc.0 as i32, x);
|
| 2787 | }
|
| 2788 | }
|
| 2789 |
|
| 2790 | unsafe fn uniform_2_i32(&self, location: Option<&Self::UniformLocation>, x: i32, y: i32) {
|
| 2791 | let gl = &self.raw;
|
| 2792 | if let Some(loc) = location {
|
| 2793 | gl.Uniform2i(loc.0 as i32, x, y);
|
| 2794 | }
|
| 2795 | }
|
| 2796 |
|
| 2797 | unsafe fn uniform_3_i32(
|
| 2798 | &self,
|
| 2799 | location: Option<&Self::UniformLocation>,
|
| 2800 | x: i32,
|
| 2801 | y: i32,
|
| 2802 | z: i32,
|
| 2803 | ) {
|
| 2804 | let gl = &self.raw;
|
| 2805 | if let Some(loc) = location {
|
| 2806 | gl.Uniform3i(loc.0 as i32, x, y, z);
|
| 2807 | }
|
| 2808 | }
|
| 2809 |
|
| 2810 | unsafe fn uniform_4_i32(
|
| 2811 | &self,
|
| 2812 | location: Option<&Self::UniformLocation>,
|
| 2813 | x: i32,
|
| 2814 | y: i32,
|
| 2815 | z: i32,
|
| 2816 | w: i32,
|
| 2817 | ) {
|
| 2818 | let gl = &self.raw;
|
| 2819 | if let Some(loc) = location {
|
| 2820 | gl.Uniform4i(loc.0 as i32, x, y, z, w);
|
| 2821 | }
|
| 2822 | }
|
| 2823 |
|
| 2824 | unsafe fn uniform_1_i32_slice(&self, location: Option<&Self::UniformLocation>, v: &[i32]) {
|
| 2825 | let gl = &self.raw;
|
| 2826 | if let Some(loc) = location {
|
| 2827 | gl.Uniform1iv(loc.0 as i32, v.len() as i32, v.as_ptr());
|
| 2828 | }
|
| 2829 | }
|
| 2830 |
|
| 2831 | unsafe fn uniform_2_i32_slice(&self, location: Option<&Self::UniformLocation>, v: &[i32]) {
|
| 2832 | let gl = &self.raw;
|
| 2833 | if let Some(loc) = location {
|
| 2834 | gl.Uniform2iv(loc.0 as i32, v.len() as i32 / 2, v.as_ptr());
|
| 2835 | }
|
| 2836 | }
|
| 2837 |
|
| 2838 | unsafe fn uniform_3_i32_slice(&self, location: Option<&Self::UniformLocation>, v: &[i32]) {
|
| 2839 | let gl = &self.raw;
|
| 2840 | if let Some(loc) = location {
|
| 2841 | gl.Uniform3iv(loc.0 as i32, v.len() as i32 / 3, v.as_ptr());
|
| 2842 | }
|
| 2843 | }
|
| 2844 |
|
| 2845 | unsafe fn uniform_4_i32_slice(&self, location: Option<&Self::UniformLocation>, v: &[i32]) {
|
| 2846 | let gl = &self.raw;
|
| 2847 | if let Some(loc) = location {
|
| 2848 | gl.Uniform4iv(loc.0 as i32, v.len() as i32 / 4, v.as_ptr());
|
| 2849 | }
|
| 2850 | }
|
| 2851 |
|
| 2852 | unsafe fn uniform_1_u32(&self, location: Option<&Self::UniformLocation>, x: u32) {
|
| 2853 | let gl = &self.raw;
|
| 2854 | if let Some(loc) = location {
|
| 2855 | gl.Uniform1ui(loc.0 as i32, x);
|
| 2856 | }
|
| 2857 | }
|
| 2858 |
|
| 2859 | unsafe fn uniform_2_u32(&self, location: Option<&Self::UniformLocation>, x: u32, y: u32) {
|
| 2860 | let gl = &self.raw;
|
| 2861 | if let Some(loc) = location {
|
| 2862 | gl.Uniform2ui(loc.0 as i32, x, y);
|
| 2863 | }
|
| 2864 | }
|
| 2865 |
|
| 2866 | unsafe fn uniform_3_u32(
|
| 2867 | &self,
|
| 2868 | location: Option<&Self::UniformLocation>,
|
| 2869 | x: u32,
|
| 2870 | y: u32,
|
| 2871 | z: u32,
|
| 2872 | ) {
|
| 2873 | let gl = &self.raw;
|
| 2874 | if let Some(loc) = location {
|
| 2875 | gl.Uniform3ui(loc.0 as i32, x, y, z);
|
| 2876 | }
|
| 2877 | }
|
| 2878 |
|
| 2879 | unsafe fn uniform_4_u32(
|
| 2880 | &self,
|
| 2881 | location: Option<&Self::UniformLocation>,
|
| 2882 | x: u32,
|
| 2883 | y: u32,
|
| 2884 | z: u32,
|
| 2885 | w: u32,
|
| 2886 | ) {
|
| 2887 | let gl = &self.raw;
|
| 2888 | if let Some(loc) = location {
|
| 2889 | gl.Uniform4ui(loc.0 as i32, x, y, z, w);
|
| 2890 | }
|
| 2891 | }
|
| 2892 |
|
| 2893 | unsafe fn uniform_1_u32_slice(&self, location: Option<&Self::UniformLocation>, v: &[u32]) {
|
| 2894 | let gl = &self.raw;
|
| 2895 | if let Some(loc) = location {
|
| 2896 | gl.Uniform1uiv(loc.0 as i32, v.len() as i32, v.as_ptr());
|
| 2897 | }
|
| 2898 | }
|
| 2899 |
|
| 2900 | unsafe fn uniform_2_u32_slice(&self, location: Option<&Self::UniformLocation>, v: &[u32]) {
|
| 2901 | let gl = &self.raw;
|
| 2902 | if let Some(loc) = location {
|
| 2903 | gl.Uniform2uiv(loc.0 as i32, v.len() as i32 / 2, v.as_ptr());
|
| 2904 | }
|
| 2905 | }
|
| 2906 |
|
| 2907 | unsafe fn uniform_3_u32_slice(&self, location: Option<&Self::UniformLocation>, v: &[u32]) {
|
| 2908 | let gl = &self.raw;
|
| 2909 | if let Some(loc) = location {
|
| 2910 | gl.Uniform3uiv(loc.0 as i32, v.len() as i32 / 3, v.as_ptr());
|
| 2911 | }
|
| 2912 | }
|
| 2913 |
|
| 2914 | unsafe fn uniform_4_u32_slice(&self, location: Option<&Self::UniformLocation>, v: &[u32]) {
|
| 2915 | let gl = &self.raw;
|
| 2916 | if let Some(loc) = location {
|
| 2917 | gl.Uniform4uiv(loc.0 as i32, v.len() as i32 / 4, v.as_ptr());
|
| 2918 | }
|
| 2919 | }
|
| 2920 |
|
| 2921 | unsafe fn uniform_1_f32(&self, location: Option<&Self::UniformLocation>, x: f32) {
|
| 2922 | let gl = &self.raw;
|
| 2923 | if let Some(loc) = location {
|
| 2924 | gl.Uniform1f(loc.0 as i32, x);
|
| 2925 | }
|
| 2926 | }
|
| 2927 |
|
| 2928 | unsafe fn uniform_2_f32(&self, location: Option<&Self::UniformLocation>, x: f32, y: f32) {
|
| 2929 | let gl = &self.raw;
|
| 2930 | if let Some(loc) = location {
|
| 2931 | gl.Uniform2f(loc.0 as i32, x, y);
|
| 2932 | }
|
| 2933 | }
|
| 2934 |
|
| 2935 | unsafe fn uniform_3_f32(
|
| 2936 | &self,
|
| 2937 | location: Option<&Self::UniformLocation>,
|
| 2938 | x: f32,
|
| 2939 | y: f32,
|
| 2940 | z: f32,
|
| 2941 | ) {
|
| 2942 | let gl = &self.raw;
|
| 2943 | if let Some(loc) = location {
|
| 2944 | gl.Uniform3f(loc.0 as i32, x, y, z);
|
| 2945 | }
|
| 2946 | }
|
| 2947 |
|
| 2948 | unsafe fn uniform_4_f32(
|
| 2949 | &self,
|
| 2950 | location: Option<&Self::UniformLocation>,
|
| 2951 | x: f32,
|
| 2952 | y: f32,
|
| 2953 | z: f32,
|
| 2954 | w: f32,
|
| 2955 | ) {
|
| 2956 | let gl = &self.raw;
|
| 2957 | if let Some(loc) = location {
|
| 2958 | gl.Uniform4f(loc.0 as i32, x, y, z, w);
|
| 2959 | }
|
| 2960 | }
|
| 2961 |
|
| 2962 | unsafe fn uniform_1_f32_slice(&self, location: Option<&Self::UniformLocation>, v: &[f32]) {
|
| 2963 | let gl = &self.raw;
|
| 2964 | if let Some(loc) = location {
|
| 2965 | gl.Uniform1fv(loc.0 as i32, v.len() as i32, v.as_ptr());
|
| 2966 | }
|
| 2967 | }
|
| 2968 |
|
| 2969 | unsafe fn uniform_2_f32_slice(&self, location: Option<&Self::UniformLocation>, v: &[f32]) {
|
| 2970 | let gl = &self.raw;
|
| 2971 | if let Some(loc) = location {
|
| 2972 | gl.Uniform2fv(loc.0 as i32, v.len() as i32 / 2, v.as_ptr());
|
| 2973 | }
|
| 2974 | }
|
| 2975 |
|
| 2976 | unsafe fn uniform_3_f32_slice(&self, location: Option<&Self::UniformLocation>, v: &[f32]) {
|
| 2977 | let gl = &self.raw;
|
| 2978 | if let Some(loc) = location {
|
| 2979 | gl.Uniform3fv(loc.0 as i32, v.len() as i32 / 3, v.as_ptr());
|
| 2980 | }
|
| 2981 | }
|
| 2982 |
|
| 2983 | unsafe fn uniform_4_f32_slice(&self, location: Option<&Self::UniformLocation>, v: &[f32]) {
|
| 2984 | let gl = &self.raw;
|
| 2985 | if let Some(loc) = location {
|
| 2986 | gl.Uniform4fv(loc.0 as i32, v.len() as i32 / 4, v.as_ptr());
|
| 2987 | }
|
| 2988 | }
|
| 2989 |
|
| 2990 | unsafe fn uniform_matrix_2_f32_slice(
|
| 2991 | &self,
|
| 2992 | location: Option<&Self::UniformLocation>,
|
| 2993 | transpose: bool,
|
| 2994 | v: &[f32],
|
| 2995 | ) {
|
| 2996 | let gl = &self.raw;
|
| 2997 | if let Some(loc) = location {
|
| 2998 | gl.UniformMatrix2fv(
|
| 2999 | loc.0 as i32,
|
| 3000 | v.len() as i32 / 4,
|
| 3001 | transpose as u8,
|
| 3002 | v.as_ptr(),
|
| 3003 | );
|
| 3004 | }
|
| 3005 | }
|
| 3006 |
|
| 3007 | unsafe fn uniform_matrix_2x3_f32_slice(
|
| 3008 | &self,
|
| 3009 | location: Option<&Self::UniformLocation>,
|
| 3010 | transpose: bool,
|
| 3011 | v: &[f32],
|
| 3012 | ) {
|
| 3013 | let gl = &self.raw;
|
| 3014 | if let Some(loc) = location {
|
| 3015 | gl.UniformMatrix2x3fv(
|
| 3016 | loc.0 as i32,
|
| 3017 | v.len() as i32 / 6,
|
| 3018 | transpose as u8,
|
| 3019 | v.as_ptr(),
|
| 3020 | );
|
| 3021 | }
|
| 3022 | }
|
| 3023 |
|
| 3024 | unsafe fn uniform_matrix_2x4_f32_slice(
|
| 3025 | &self,
|
| 3026 | location: Option<&Self::UniformLocation>,
|
| 3027 | transpose: bool,
|
| 3028 | v: &[f32],
|
| 3029 | ) {
|
| 3030 | let gl = &self.raw;
|
| 3031 | if let Some(loc) = location {
|
| 3032 | gl.UniformMatrix2x4fv(
|
| 3033 | loc.0 as i32,
|
| 3034 | v.len() as i32 / 8,
|
| 3035 | transpose as u8,
|
| 3036 | v.as_ptr(),
|
| 3037 | );
|
| 3038 | }
|
| 3039 | }
|
| 3040 |
|
| 3041 | unsafe fn uniform_matrix_3x2_f32_slice(
|
| 3042 | &self,
|
| 3043 | location: Option<&Self::UniformLocation>,
|
| 3044 | transpose: bool,
|
| 3045 | v: &[f32],
|
| 3046 | ) {
|
| 3047 | let gl = &self.raw;
|
| 3048 | if let Some(loc) = location {
|
| 3049 | gl.UniformMatrix3x2fv(
|
| 3050 | loc.0 as i32,
|
| 3051 | v.len() as i32 / 6,
|
| 3052 | transpose as u8,
|
| 3053 | v.as_ptr(),
|
| 3054 | );
|
| 3055 | }
|
| 3056 | }
|
| 3057 |
|
| 3058 | unsafe fn uniform_matrix_3_f32_slice(
|
| 3059 | &self,
|
| 3060 | location: Option<&Self::UniformLocation>,
|
| 3061 | transpose: bool,
|
| 3062 | v: &[f32],
|
| 3063 | ) {
|
| 3064 | let gl = &self.raw;
|
| 3065 | if let Some(loc) = location {
|
| 3066 | gl.UniformMatrix3fv(
|
| 3067 | loc.0 as i32,
|
| 3068 | v.len() as i32 / 9,
|
| 3069 | transpose as u8,
|
| 3070 | v.as_ptr(),
|
| 3071 | );
|
| 3072 | }
|
| 3073 | }
|
| 3074 |
|
| 3075 | unsafe fn uniform_matrix_3x4_f32_slice(
|
| 3076 | &self,
|
| 3077 | location: Option<&Self::UniformLocation>,
|
| 3078 | transpose: bool,
|
| 3079 | v: &[f32],
|
| 3080 | ) {
|
| 3081 | let gl = &self.raw;
|
| 3082 | if let Some(loc) = location {
|
| 3083 | gl.UniformMatrix3x4fv(
|
| 3084 | loc.0 as i32,
|
| 3085 | v.len() as i32 / 12,
|
| 3086 | transpose as u8,
|
| 3087 | v.as_ptr(),
|
| 3088 | );
|
| 3089 | }
|
| 3090 | }
|
| 3091 |
|
| 3092 | unsafe fn uniform_matrix_4x2_f32_slice(
|
| 3093 | &self,
|
| 3094 | location: Option<&Self::UniformLocation>,
|
| 3095 | transpose: bool,
|
| 3096 | v: &[f32],
|
| 3097 | ) {
|
| 3098 | let gl = &self.raw;
|
| 3099 | if let Some(loc) = location {
|
| 3100 | gl.UniformMatrix4x2fv(
|
| 3101 | loc.0 as i32,
|
| 3102 | v.len() as i32 / 8,
|
| 3103 | transpose as u8,
|
| 3104 | v.as_ptr(),
|
| 3105 | );
|
| 3106 | }
|
| 3107 | }
|
| 3108 |
|
| 3109 | unsafe fn uniform_matrix_4x3_f32_slice(
|
| 3110 | &self,
|
| 3111 | location: Option<&Self::UniformLocation>,
|
| 3112 | transpose: bool,
|
| 3113 | v: &[f32],
|
| 3114 | ) {
|
| 3115 | let gl = &self.raw;
|
| 3116 | if let Some(loc) = location {
|
| 3117 | gl.UniformMatrix4x3fv(
|
| 3118 | loc.0 as i32,
|
| 3119 | v.len() as i32 / 12,
|
| 3120 | transpose as u8,
|
| 3121 | v.as_ptr(),
|
| 3122 | );
|
| 3123 | }
|
| 3124 | }
|
| 3125 |
|
| 3126 | unsafe fn uniform_matrix_4_f32_slice(
|
| 3127 | &self,
|
| 3128 | location: Option<&Self::UniformLocation>,
|
| 3129 | transpose: bool,
|
| 3130 | v: &[f32],
|
| 3131 | ) {
|
| 3132 | let gl = &self.raw;
|
| 3133 | if let Some(loc) = location {
|
| 3134 | gl.UniformMatrix4fv(
|
| 3135 | loc.0 as i32,
|
| 3136 | v.len() as i32 / 16,
|
| 3137 | transpose as u8,
|
| 3138 | v.as_ptr(),
|
| 3139 | );
|
| 3140 | }
|
| 3141 | }
|
| 3142 |
|
| 3143 | unsafe fn unmap_buffer(&self, target: u32) {
|
| 3144 | let gl = &self.raw;
|
| 3145 | gl.UnmapBuffer(target);
|
| 3146 | }
|
| 3147 |
|
| 3148 | unsafe fn cull_face(&self, value: u32) {
|
| 3149 | let gl = &self.raw;
|
| 3150 | gl.CullFace(value as u32);
|
| 3151 | }
|
| 3152 |
|
| 3153 | unsafe fn color_mask(&self, red: bool, green: bool, blue: bool, alpha: bool) {
|
| 3154 | let gl = &self.raw;
|
| 3155 | gl.ColorMask(red as u8, green as u8, blue as u8, alpha as u8);
|
| 3156 | }
|
| 3157 |
|
| 3158 | unsafe fn color_mask_draw_buffer(
|
| 3159 | &self,
|
| 3160 | draw_buffer: u32,
|
| 3161 | red: bool,
|
| 3162 | green: bool,
|
| 3163 | blue: bool,
|
| 3164 | alpha: bool,
|
| 3165 | ) {
|
| 3166 | let gl = &self.raw;
|
| 3167 | gl.ColorMaski(draw_buffer, red as u8, green as u8, blue as u8, alpha as u8);
|
| 3168 | }
|
| 3169 |
|
| 3170 | unsafe fn depth_mask(&self, value: bool) {
|
| 3171 | let gl = &self.raw;
|
| 3172 | gl.DepthMask(value as u8);
|
| 3173 | }
|
| 3174 |
|
| 3175 | unsafe fn blend_color(&self, red: f32, green: f32, blue: f32, alpha: f32) {
|
| 3176 | let gl = &self.raw;
|
| 3177 | gl.BlendColor(red, green, blue, alpha);
|
| 3178 | }
|
| 3179 |
|
| 3180 | unsafe fn line_width(&self, width: f32) {
|
| 3181 | let gl = &self.raw;
|
| 3182 | gl.LineWidth(width);
|
| 3183 | }
|
| 3184 |
|
| 3185 | unsafe fn map_buffer_range(
|
| 3186 | &self,
|
| 3187 | target: u32,
|
| 3188 | offset: i32,
|
| 3189 | length: i32,
|
| 3190 | access: u32,
|
| 3191 | ) -> *mut u8 {
|
| 3192 | let gl = &self.raw;
|
| 3193 | gl.MapBufferRange(target, offset as isize, length as isize, access) as *mut u8
|
| 3194 | }
|
| 3195 |
|
| 3196 | unsafe fn flush_mapped_buffer_range(&self, target: u32, offset: i32, length: i32) {
|
| 3197 | let gl = &self.raw;
|
| 3198 | gl.FlushMappedBufferRange(target, offset as isize, length as isize)
|
| 3199 | }
|
| 3200 |
|
| 3201 | unsafe fn invalidate_buffer_sub_data(&self, target: u32, offset: i32, length: i32) {
|
| 3202 | let gl = &self.raw;
|
| 3203 | gl.InvalidateBufferSubData(target, offset as isize, length as isize)
|
| 3204 | }
|
| 3205 |
|
| 3206 | unsafe fn invalidate_framebuffer(&self, target: u32, attachments: &[u32]) {
|
| 3207 | let gl = &self.raw;
|
| 3208 | gl.InvalidateFramebuffer(target, attachments.len() as i32, attachments.as_ptr());
|
| 3209 | }
|
| 3210 |
|
| 3211 | unsafe fn invalidate_sub_framebuffer(
|
| 3212 | &self,
|
| 3213 | target: u32,
|
| 3214 | attachments: &[u32],
|
| 3215 | x: i32,
|
| 3216 | y: i32,
|
| 3217 | width: i32,
|
| 3218 | height: i32,
|
| 3219 | ) {
|
| 3220 | let gl = &self.raw;
|
| 3221 | gl.InvalidateSubFramebuffer(
|
| 3222 | target,
|
| 3223 | attachments.len() as i32,
|
| 3224 | attachments.as_ptr(),
|
| 3225 | x,
|
| 3226 | y,
|
| 3227 | width,
|
| 3228 | height,
|
| 3229 | );
|
| 3230 | }
|
| 3231 |
|
| 3232 | unsafe fn polygon_offset(&self, factor: f32, units: f32) {
|
| 3233 | let gl = &self.raw;
|
| 3234 | gl.PolygonOffset(factor, units);
|
| 3235 | }
|
| 3236 |
|
| 3237 | unsafe fn polygon_mode(&self, face: u32, mode: u32) {
|
| 3238 | let gl = &self.raw;
|
| 3239 | gl.PolygonMode(face as u32, mode as u32);
|
| 3240 | }
|
| 3241 |
|
| 3242 | unsafe fn finish(&self) {
|
| 3243 | let gl = &self.raw;
|
| 3244 | gl.Finish();
|
| 3245 | }
|
| 3246 |
|
| 3247 | unsafe fn bind_texture(&self, target: u32, texture: Option<Self::Texture>) {
|
| 3248 | let gl = &self.raw;
|
| 3249 | gl.BindTexture(target, texture.map(|t| t.0.get()).unwrap_or(0));
|
| 3250 | }
|
| 3251 |
|
| 3252 | unsafe fn bind_texture_unit(&self, unit: u32, texture: Option<Self::Texture>) {
|
| 3253 | let gl = &self.raw;
|
| 3254 | gl.BindTextureUnit(unit, texture.map(|t| t.0.get()).unwrap_or(0));
|
| 3255 | }
|
| 3256 |
|
| 3257 | unsafe fn bind_sampler(&self, unit: u32, sampler: Option<Self::Sampler>) {
|
| 3258 | let gl = &self.raw;
|
| 3259 | gl.BindSampler(unit, sampler.map(|s| s.0.get()).unwrap_or(0));
|
| 3260 | }
|
| 3261 |
|
| 3262 | unsafe fn active_texture(&self, unit: u32) {
|
| 3263 | let gl = &self.raw;
|
| 3264 | gl.ActiveTexture(unit);
|
| 3265 | }
|
| 3266 |
|
| 3267 | unsafe fn fence_sync(&self, condition: u32, flags: u32) -> Result<Self::Fence, String> {
|
| 3268 | let gl = &self.raw;
|
| 3269 | Ok(NativeFence(gl.FenceSync(condition as u32, flags)))
|
| 3270 | }
|
| 3271 |
|
| 3272 | unsafe fn tex_parameter_f32(&self, target: u32, parameter: u32, value: f32) {
|
| 3273 | let gl = &self.raw;
|
| 3274 | gl.TexParameterf(target, parameter, value);
|
| 3275 | }
|
| 3276 |
|
| 3277 | unsafe fn tex_parameter_i32(&self, target: u32, parameter: u32, value: i32) {
|
| 3278 | let gl = &self.raw;
|
| 3279 | gl.TexParameteri(target, parameter, value);
|
| 3280 | }
|
| 3281 |
|
| 3282 | unsafe fn texture_parameter_i32(&self, texture: Self::Texture, parameter: u32, value: i32) {
|
| 3283 | let gl = &self.raw;
|
| 3284 | gl.TextureParameteri(texture.0.get(), parameter, value);
|
| 3285 | }
|
| 3286 |
|
| 3287 | unsafe fn tex_parameter_f32_slice(&self, target: u32, parameter: u32, values: &[f32]) {
|
| 3288 | let gl = &self.raw;
|
| 3289 | gl.TexParameterfv(target, parameter, values.as_ptr());
|
| 3290 | }
|
| 3291 |
|
| 3292 | unsafe fn tex_parameter_i32_slice(&self, target: u32, parameter: u32, values: &[i32]) {
|
| 3293 | let gl = &self.raw;
|
| 3294 | gl.TexParameteriv(target, parameter, values.as_ptr());
|
| 3295 | }
|
| 3296 |
|
| 3297 | unsafe fn tex_sub_image_2d(
|
| 3298 | &self,
|
| 3299 | target: u32,
|
| 3300 | level: i32,
|
| 3301 | x_offset: i32,
|
| 3302 | y_offset: i32,
|
| 3303 | width: i32,
|
| 3304 | height: i32,
|
| 3305 | format: u32,
|
| 3306 | ty: u32,
|
| 3307 | pixels: PixelUnpackData,
|
| 3308 | ) {
|
| 3309 | let gl = &self.raw;
|
| 3310 | gl.TexSubImage2D(
|
| 3311 | target,
|
| 3312 | level,
|
| 3313 | x_offset,
|
| 3314 | y_offset,
|
| 3315 | width,
|
| 3316 | height,
|
| 3317 | format,
|
| 3318 | ty,
|
| 3319 | match pixels {
|
| 3320 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
| 3321 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
| 3322 | PixelUnpackData::Slice(None) => ptr::null(),
|
| 3323 | },
|
| 3324 | );
|
| 3325 | }
|
| 3326 |
|
| 3327 | unsafe fn texture_sub_image_2d(
|
| 3328 | &self,
|
| 3329 | texture: Self::Texture,
|
| 3330 | level: i32,
|
| 3331 | x_offset: i32,
|
| 3332 | y_offset: i32,
|
| 3333 | width: i32,
|
| 3334 | height: i32,
|
| 3335 | format: u32,
|
| 3336 | ty: u32,
|
| 3337 | pixels: PixelUnpackData,
|
| 3338 | ) {
|
| 3339 | let gl = &self.raw;
|
| 3340 | gl.TextureSubImage2D(
|
| 3341 | texture.0.get(),
|
| 3342 | level,
|
| 3343 | x_offset,
|
| 3344 | y_offset,
|
| 3345 | width,
|
| 3346 | height,
|
| 3347 | format,
|
| 3348 | ty,
|
| 3349 | match pixels {
|
| 3350 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
| 3351 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
| 3352 | PixelUnpackData::Slice(None) => ptr::null(),
|
| 3353 | },
|
| 3354 | );
|
| 3355 | }
|
| 3356 |
|
| 3357 | unsafe fn compressed_tex_sub_image_2d(
|
| 3358 | &self,
|
| 3359 | target: u32,
|
| 3360 | level: i32,
|
| 3361 | x_offset: i32,
|
| 3362 | y_offset: i32,
|
| 3363 | width: i32,
|
| 3364 | height: i32,
|
| 3365 | format: u32,
|
| 3366 | pixels: CompressedPixelUnpackData,
|
| 3367 | ) {
|
| 3368 | let gl = &self.raw;
|
| 3369 | let (data, image_size) = match pixels {
|
| 3370 | CompressedPixelUnpackData::BufferRange(ref range) => (
|
| 3371 | range.start as *const std::ffi::c_void,
|
| 3372 | (range.end - range.start) as i32,
|
| 3373 | ),
|
| 3374 | CompressedPixelUnpackData::Slice(data) => {
|
| 3375 | (data.as_ptr() as *const std::ffi::c_void, data.len() as i32)
|
| 3376 | }
|
| 3377 | };
|
| 3378 |
|
| 3379 | gl.CompressedTexSubImage2D(
|
| 3380 | target, level, x_offset, y_offset, width, height, format, image_size, data,
|
| 3381 | );
|
| 3382 | }
|
| 3383 |
|
| 3384 | unsafe fn tex_sub_image_3d(
|
| 3385 | &self,
|
| 3386 | target: u32,
|
| 3387 | level: i32,
|
| 3388 | x_offset: i32,
|
| 3389 | y_offset: i32,
|
| 3390 | z_offset: i32,
|
| 3391 | width: i32,
|
| 3392 | height: i32,
|
| 3393 | depth: i32,
|
| 3394 | format: u32,
|
| 3395 | ty: u32,
|
| 3396 | pixels: PixelUnpackData,
|
| 3397 | ) {
|
| 3398 | let gl = &self.raw;
|
| 3399 | gl.TexSubImage3D(
|
| 3400 | target,
|
| 3401 | level,
|
| 3402 | x_offset,
|
| 3403 | y_offset,
|
| 3404 | z_offset,
|
| 3405 | width,
|
| 3406 | height,
|
| 3407 | depth,
|
| 3408 | format,
|
| 3409 | ty,
|
| 3410 | match pixels {
|
| 3411 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
| 3412 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
| 3413 | PixelUnpackData::Slice(None) => ptr::null(),
|
| 3414 | },
|
| 3415 | );
|
| 3416 | }
|
| 3417 |
|
| 3418 | unsafe fn texture_sub_image_3d(
|
| 3419 | &self,
|
| 3420 | texture: Self::Texture,
|
| 3421 | level: i32,
|
| 3422 | x_offset: i32,
|
| 3423 | y_offset: i32,
|
| 3424 | z_offset: i32,
|
| 3425 | width: i32,
|
| 3426 | height: i32,
|
| 3427 | depth: i32,
|
| 3428 | format: u32,
|
| 3429 | ty: u32,
|
| 3430 | pixels: PixelUnpackData,
|
| 3431 | ) {
|
| 3432 | let gl = &self.raw;
|
| 3433 | gl.TextureSubImage3D(
|
| 3434 | texture.0.get(),
|
| 3435 | level,
|
| 3436 | x_offset,
|
| 3437 | y_offset,
|
| 3438 | z_offset,
|
| 3439 | width,
|
| 3440 | height,
|
| 3441 | depth,
|
| 3442 | format,
|
| 3443 | ty,
|
| 3444 | match pixels {
|
| 3445 | PixelUnpackData::BufferOffset(offset) => offset as *const std::ffi::c_void,
|
| 3446 | PixelUnpackData::Slice(Some(data)) => data.as_ptr() as *const std::ffi::c_void,
|
| 3447 | PixelUnpackData::Slice(None) => ptr::null(),
|
| 3448 | },
|
| 3449 | );
|
| 3450 | }
|
| 3451 |
|
| 3452 | unsafe fn compressed_tex_sub_image_3d(
|
| 3453 | &self,
|
| 3454 | target: u32,
|
| 3455 | level: i32,
|
| 3456 | x_offset: i32,
|
| 3457 | y_offset: i32,
|
| 3458 | z_offset: i32,
|
| 3459 | width: i32,
|
| 3460 | height: i32,
|
| 3461 | depth: i32,
|
| 3462 | format: u32,
|
| 3463 | pixels: CompressedPixelUnpackData,
|
| 3464 | ) {
|
| 3465 | let gl = &self.raw;
|
| 3466 | let (data, image_size) = match pixels {
|
| 3467 | CompressedPixelUnpackData::BufferRange(ref range) => (
|
| 3468 | range.start as *const std::ffi::c_void,
|
| 3469 | (range.end - range.start) as i32,
|
| 3470 | ),
|
| 3471 | CompressedPixelUnpackData::Slice(data) => {
|
| 3472 | (data.as_ptr() as *const std::ffi::c_void, data.len() as i32)
|
| 3473 | }
|
| 3474 | };
|
| 3475 |
|
| 3476 | gl.CompressedTexSubImage3D(
|
| 3477 | target, level, x_offset, y_offset, z_offset, width, height, depth, format, image_size,
|
| 3478 | data,
|
| 3479 | );
|
| 3480 | }
|
| 3481 |
|
| 3482 | unsafe fn depth_func(&self, func: u32) {
|
| 3483 | let gl = &self.raw;
|
| 3484 | gl.DepthFunc(func as u32);
|
| 3485 | }
|
| 3486 |
|
| 3487 | unsafe fn depth_range_f32(&self, near: f32, far: f32) {
|
| 3488 | let gl = &self.raw;
|
| 3489 | gl.DepthRangef(near, far);
|
| 3490 | }
|
| 3491 |
|
| 3492 | unsafe fn depth_range_f64(&self, near: f64, far: f64) {
|
| 3493 | let gl = &self.raw;
|
| 3494 | gl.DepthRange(near, far);
|
| 3495 | }
|
| 3496 |
|
| 3497 | unsafe fn depth_range(&self, near: f64, far: f64) {
|
| 3498 | if self.supports_f64_precision() {
|
| 3499 | self.depth_range_f64(near, far);
|
| 3500 | } else {
|
| 3501 | self.depth_range_f32(near as f32, far as f32);
|
| 3502 | }
|
| 3503 | }
|
| 3504 |
|
| 3505 | unsafe fn depth_range_f64_slice(&self, first: u32, count: i32, values: &[[f64; 2]]) {
|
| 3506 | let gl = &self.raw;
|
| 3507 | gl.DepthRangeArrayv(first, count, values.as_ptr() as *const f64);
|
| 3508 | }
|
| 3509 |
|
| 3510 | unsafe fn scissor(&self, x: i32, y: i32, width: i32, height: i32) {
|
| 3511 | let gl = &self.raw;
|
| 3512 | gl.Scissor(x, y, width, height);
|
| 3513 | }
|
| 3514 |
|
| 3515 | unsafe fn scissor_slice(&self, first: u32, count: i32, scissors: &[[i32; 4]]) {
|
| 3516 | let gl = &self.raw;
|
| 3517 | gl.ScissorArrayv(first, count, scissors.as_ptr() as *const i32);
|
| 3518 | }
|
| 3519 |
|
| 3520 | unsafe fn vertex_array_attrib_binding_f32(
|
| 3521 | &self,
|
| 3522 | vao: Self::VertexArray,
|
| 3523 | index: u32,
|
| 3524 | binding_index: u32,
|
| 3525 | ) {
|
| 3526 | let gl = &self.raw;
|
| 3527 | gl.VertexArrayAttribBinding(vao.0.get(), index, binding_index);
|
| 3528 | }
|
| 3529 |
|
| 3530 | unsafe fn vertex_array_attrib_format_f32(
|
| 3531 | &self,
|
| 3532 | vao: Self::VertexArray,
|
| 3533 | index: u32,
|
| 3534 | size: i32,
|
| 3535 | data_type: u32,
|
| 3536 | normalized: bool,
|
| 3537 | relative_offset: u32,
|
| 3538 | ) {
|
| 3539 | let gl = &self.raw;
|
| 3540 | gl.VertexArrayAttribFormat(
|
| 3541 | vao.0.get(),
|
| 3542 | index,
|
| 3543 | size,
|
| 3544 | data_type,
|
| 3545 | normalized as u8,
|
| 3546 | relative_offset,
|
| 3547 | );
|
| 3548 | }
|
| 3549 |
|
| 3550 | unsafe fn vertex_array_attrib_format_i32(
|
| 3551 | &self,
|
| 3552 | vao: Self::VertexArray,
|
| 3553 | index: u32,
|
| 3554 | size: i32,
|
| 3555 | data_type: u32,
|
| 3556 | relative_offset: u32,
|
| 3557 | ) {
|
| 3558 | let gl = &self.raw;
|
| 3559 | gl.VertexArrayAttribIFormat(vao.0.get(), index, size, data_type, relative_offset);
|
| 3560 | }
|
| 3561 |
|
| 3562 | unsafe fn vertex_array_attrib_format_f64(
|
| 3563 | &self,
|
| 3564 | vao: Self::VertexArray,
|
| 3565 | index: u32,
|
| 3566 | size: i32,
|
| 3567 | data_type: u32,
|
| 3568 | relative_offset: u32,
|
| 3569 | ) {
|
| 3570 | let gl = &self.raw;
|
| 3571 | gl.VertexArrayAttribLFormat(vao.0.get(), index, size, data_type, relative_offset);
|
| 3572 | }
|
| 3573 |
|
| 3574 | unsafe fn vertex_array_element_buffer(
|
| 3575 | &self,
|
| 3576 | vao: Self::VertexArray,
|
| 3577 | buffer: Option<Self::Buffer>,
|
| 3578 | ) {
|
| 3579 | let gl = &self.raw;
|
| 3580 | gl.VertexArrayElementBuffer(vao.0.get(), buffer.map(|b| b.0.get()).unwrap_or(0));
|
| 3581 | }
|
| 3582 |
|
| 3583 | unsafe fn vertex_array_vertex_buffer(
|
| 3584 | &self,
|
| 3585 | vao: Self::VertexArray,
|
| 3586 | binding_index: u32,
|
| 3587 | buffer: Option<Self::Buffer>,
|
| 3588 | offset: i32,
|
| 3589 | stride: i32,
|
| 3590 | ) {
|
| 3591 | let gl = &self.raw;
|
| 3592 | gl.VertexArrayVertexBuffer(
|
| 3593 | vao.0.get(),
|
| 3594 | binding_index,
|
| 3595 | buffer.map(|b| b.0.get()).unwrap_or(0),
|
| 3596 | offset as isize,
|
| 3597 | stride,
|
| 3598 | );
|
| 3599 | }
|
| 3600 |
|
| 3601 | unsafe fn vertex_attrib_divisor(&self, index: u32, divisor: u32) {
|
| 3602 | let gl = &self.raw;
|
| 3603 | gl.VertexAttribDivisor(index, divisor);
|
| 3604 | }
|
| 3605 |
|
| 3606 | unsafe fn get_vertex_attrib_parameter_f32_slice(
|
| 3607 | &self,
|
| 3608 | index: u32,
|
| 3609 | pname: u32,
|
| 3610 | result: &mut [f32],
|
| 3611 | ) {
|
| 3612 | let gl = &self.raw;
|
| 3613 | gl.GetVertexAttribfv(index, pname, result.as_mut_ptr());
|
| 3614 | }
|
| 3615 |
|
| 3616 | unsafe fn vertex_attrib_pointer_f32(
|
| 3617 | &self,
|
| 3618 | index: u32,
|
| 3619 | size: i32,
|
| 3620 | data_type: u32,
|
| 3621 | normalized: bool,
|
| 3622 | stride: i32,
|
| 3623 | offset: i32,
|
| 3624 | ) {
|
| 3625 | let gl = &self.raw;
|
| 3626 | gl.VertexAttribPointer(
|
| 3627 | index,
|
| 3628 | size,
|
| 3629 | data_type,
|
| 3630 | normalized as u8,
|
| 3631 | stride,
|
| 3632 | offset as *const std::ffi::c_void,
|
| 3633 | );
|
| 3634 | }
|
| 3635 |
|
| 3636 | unsafe fn vertex_attrib_pointer_i32(
|
| 3637 | &self,
|
| 3638 | index: u32,
|
| 3639 | size: i32,
|
| 3640 | data_type: u32,
|
| 3641 | stride: i32,
|
| 3642 | offset: i32,
|
| 3643 | ) {
|
| 3644 | let gl = &self.raw;
|
| 3645 | gl.VertexAttribIPointer(
|
| 3646 | index,
|
| 3647 | size,
|
| 3648 | data_type,
|
| 3649 | stride,
|
| 3650 | offset as *const std::ffi::c_void,
|
| 3651 | );
|
| 3652 | }
|
| 3653 |
|
| 3654 | unsafe fn vertex_attrib_pointer_f64(
|
| 3655 | &self,
|
| 3656 | index: u32,
|
| 3657 | size: i32,
|
| 3658 | data_type: u32,
|
| 3659 | stride: i32,
|
| 3660 | offset: i32,
|
| 3661 | ) {
|
| 3662 | let gl = &self.raw;
|
| 3663 | gl.VertexAttribLPointer(
|
| 3664 | index,
|
| 3665 | size,
|
| 3666 | data_type,
|
| 3667 | stride,
|
| 3668 | offset as *const std::ffi::c_void,
|
| 3669 | );
|
| 3670 | }
|
| 3671 |
|
| 3672 | unsafe fn vertex_attrib_format_f32(
|
| 3673 | &self,
|
| 3674 | index: u32,
|
| 3675 | size: i32,
|
| 3676 | data_type: u32,
|
| 3677 | normalized: bool,
|
| 3678 | relative_offset: u32,
|
| 3679 | ) {
|
| 3680 | let gl = &self.raw;
|
| 3681 | gl.VertexAttribFormat(index, size, data_type, normalized as u8, relative_offset);
|
| 3682 | }
|
| 3683 |
|
| 3684 | unsafe fn vertex_attrib_format_i32(
|
| 3685 | &self,
|
| 3686 | index: u32,
|
| 3687 | size: i32,
|
| 3688 | data_type: u32,
|
| 3689 | relative_offset: u32,
|
| 3690 | ) {
|
| 3691 | let gl = &self.raw;
|
| 3692 | gl.VertexAttribIFormat(index, size, data_type, relative_offset);
|
| 3693 | }
|
| 3694 |
|
| 3695 | unsafe fn vertex_attrib_format_f64(
|
| 3696 | &self,
|
| 3697 | index: u32,
|
| 3698 | size: i32,
|
| 3699 | data_type: u32,
|
| 3700 | relative_offset: u32,
|
| 3701 | ) {
|
| 3702 | let gl = &self.raw;
|
| 3703 | gl.VertexAttribLFormat(index, size, data_type, relative_offset);
|
| 3704 | }
|
| 3705 |
|
| 3706 | unsafe fn vertex_attrib_1_f32(&self, index: u32, x: f32) {
|
| 3707 | let gl = &self.raw;
|
| 3708 | gl.VertexAttrib1f(index, x);
|
| 3709 | }
|
| 3710 |
|
| 3711 | unsafe fn vertex_attrib_2_f32(&self, index: u32, x: f32, y: f32) {
|
| 3712 | let gl = &self.raw;
|
| 3713 | gl.VertexAttrib2f(index, x, y);
|
| 3714 | }
|
| 3715 |
|
| 3716 | unsafe fn vertex_attrib_3_f32(&self, index: u32, x: f32, y: f32, z: f32) {
|
| 3717 | let gl = &self.raw;
|
| 3718 | gl.VertexAttrib3f(index, x, y, z);
|
| 3719 | }
|
| 3720 |
|
| 3721 | unsafe fn vertex_attrib_4_f32(&self, index: u32, x: f32, y: f32, z: f32, w: f32) {
|
| 3722 | let gl = &self.raw;
|
| 3723 | gl.VertexAttrib4f(index, x, y, z, w);
|
| 3724 | }
|
| 3725 |
|
| 3726 | unsafe fn vertex_attrib_4_i32(&self, index: u32, x: i32, y: i32, z: i32, w: i32) {
|
| 3727 | let gl = &self.raw;
|
| 3728 | gl.VertexAttribI4i(index, x, y, z, w);
|
| 3729 | }
|
| 3730 |
|
| 3731 | unsafe fn vertex_attrib_4_u32(&self, index: u32, x: u32, y: u32, z: u32, w: u32) {
|
| 3732 | let gl = &self.raw;
|
| 3733 | gl.VertexAttribI4ui(index, x, y, z, w);
|
| 3734 | }
|
| 3735 |
|
| 3736 | unsafe fn vertex_attrib_1_f32_slice(&self, index: u32, v: &[f32]) {
|
| 3737 | let gl = &self.raw;
|
| 3738 | gl.VertexAttrib1fv(index, v.as_ptr());
|
| 3739 | }
|
| 3740 |
|
| 3741 | unsafe fn vertex_attrib_2_f32_slice(&self, index: u32, v: &[f32]) {
|
| 3742 | let gl = &self.raw;
|
| 3743 | gl.VertexAttrib2fv(index, v.as_ptr());
|
| 3744 | }
|
| 3745 |
|
| 3746 | unsafe fn vertex_attrib_3_f32_slice(&self, index: u32, v: &[f32]) {
|
| 3747 | let gl = &self.raw;
|
| 3748 | gl.VertexAttrib3fv(index, v.as_ptr());
|
| 3749 | }
|
| 3750 |
|
| 3751 | unsafe fn vertex_attrib_4_f32_slice(&self, index: u32, v: &[f32]) {
|
| 3752 | let gl = &self.raw;
|
| 3753 | gl.VertexAttrib4fv(index, v.as_ptr());
|
| 3754 | }
|
| 3755 |
|
| 3756 | unsafe fn vertex_attrib_binding(&self, attrib_index: u32, binding_index: u32) {
|
| 3757 | let gl = &self.raw;
|
| 3758 | gl.VertexAttribBinding(attrib_index, binding_index);
|
| 3759 | }
|
| 3760 |
|
| 3761 | unsafe fn vertex_binding_divisor(&self, binding_index: u32, divisor: u32) {
|
| 3762 | let gl = &self.raw;
|
| 3763 | gl.VertexBindingDivisor(binding_index, divisor);
|
| 3764 | }
|
| 3765 |
|
| 3766 | unsafe fn viewport(&self, x: i32, y: i32, width: i32, height: i32) {
|
| 3767 | let gl = &self.raw;
|
| 3768 | gl.Viewport(x, y, width, height);
|
| 3769 | }
|
| 3770 |
|
| 3771 | unsafe fn viewport_f32_slice(&self, first: u32, count: i32, values: &[[f32; 4]]) {
|
| 3772 | let gl = &self.raw;
|
| 3773 | gl.ViewportArrayv(first, count, values.as_ptr() as *const f32);
|
| 3774 | }
|
| 3775 |
|
| 3776 | unsafe fn blend_equation(&self, mode: u32) {
|
| 3777 | let gl = &self.raw;
|
| 3778 | gl.BlendEquation(mode as u32);
|
| 3779 | }
|
| 3780 |
|
| 3781 | unsafe fn blend_equation_draw_buffer(&self, draw_buffer: u32, mode: u32) {
|
| 3782 | let gl = &self.raw;
|
| 3783 | gl.BlendEquationi(draw_buffer, mode as u32);
|
| 3784 | }
|
| 3785 |
|
| 3786 | unsafe fn blend_equation_separate(&self, mode_rgb: u32, mode_alpha: u32) {
|
| 3787 | let gl = &self.raw;
|
| 3788 | gl.BlendEquationSeparate(mode_rgb as u32, mode_alpha as u32);
|
| 3789 | }
|
| 3790 |
|
| 3791 | unsafe fn blend_equation_separate_draw_buffer(
|
| 3792 | &self,
|
| 3793 | draw_buffer: u32,
|
| 3794 | mode_rgb: u32,
|
| 3795 | mode_alpha: u32,
|
| 3796 | ) {
|
| 3797 | let gl = &self.raw;
|
| 3798 | gl.BlendEquationSeparatei(draw_buffer, mode_rgb as u32, mode_alpha as u32);
|
| 3799 | }
|
| 3800 |
|
| 3801 | unsafe fn blend_func(&self, src: u32, dst: u32) {
|
| 3802 | let gl = &self.raw;
|
| 3803 | gl.BlendFunc(src as u32, dst as u32);
|
| 3804 | }
|
| 3805 |
|
| 3806 | unsafe fn blend_func_draw_buffer(&self, draw_buffer: u32, src: u32, dst: u32) {
|
| 3807 | let gl = &self.raw;
|
| 3808 | gl.BlendFunci(draw_buffer, src as u32, dst as u32);
|
| 3809 | }
|
| 3810 |
|
| 3811 | unsafe fn blend_func_separate(
|
| 3812 | &self,
|
| 3813 | src_rgb: u32,
|
| 3814 | dst_rgb: u32,
|
| 3815 | src_alpha: u32,
|
| 3816 | dst_alpha: u32,
|
| 3817 | ) {
|
| 3818 | let gl = &self.raw;
|
| 3819 | gl.BlendFuncSeparate(
|
| 3820 | src_rgb as u32,
|
| 3821 | dst_rgb as u32,
|
| 3822 | src_alpha as u32,
|
| 3823 | dst_alpha as u32,
|
| 3824 | );
|
| 3825 | }
|
| 3826 |
|
| 3827 | unsafe fn blend_func_separate_draw_buffer(
|
| 3828 | &self,
|
| 3829 | draw_buffer: u32,
|
| 3830 | src_rgb: u32,
|
| 3831 | dst_rgb: u32,
|
| 3832 | src_alpha: u32,
|
| 3833 | dst_alpha: u32,
|
| 3834 | ) {
|
| 3835 | let gl = &self.raw;
|
| 3836 | gl.BlendFuncSeparatei(
|
| 3837 | draw_buffer,
|
| 3838 | src_rgb as u32,
|
| 3839 | dst_rgb as u32,
|
| 3840 | src_alpha as u32,
|
| 3841 | dst_alpha as u32,
|
| 3842 | );
|
| 3843 | }
|
| 3844 |
|
| 3845 | unsafe fn stencil_func(&self, func: u32, reference: i32, mask: u32) {
|
| 3846 | let gl = &self.raw;
|
| 3847 | gl.StencilFunc(func as u32, reference, mask);
|
| 3848 | }
|
| 3849 |
|
| 3850 | unsafe fn stencil_func_separate(&self, face: u32, func: u32, reference: i32, mask: u32) {
|
| 3851 | let gl = &self.raw;
|
| 3852 | gl.StencilFuncSeparate(face as u32, func as u32, reference, mask);
|
| 3853 | }
|
| 3854 |
|
| 3855 | unsafe fn stencil_mask(&self, mask: u32) {
|
| 3856 | let gl = &self.raw;
|
| 3857 | gl.StencilMask(mask);
|
| 3858 | }
|
| 3859 |
|
| 3860 | unsafe fn stencil_mask_separate(&self, face: u32, mask: u32) {
|
| 3861 | let gl = &self.raw;
|
| 3862 | gl.StencilMaskSeparate(face as u32, mask);
|
| 3863 | }
|
| 3864 |
|
| 3865 | unsafe fn stencil_op(&self, stencil_fail: u32, depth_fail: u32, pass: u32) {
|
| 3866 | let gl = &self.raw;
|
| 3867 | gl.StencilOp(stencil_fail as u32, depth_fail as u32, pass as u32);
|
| 3868 | }
|
| 3869 |
|
| 3870 | unsafe fn stencil_op_separate(&self, face: u32, stencil_fail: u32, depth_fail: u32, pass: u32) {
|
| 3871 | let gl = &self.raw;
|
| 3872 | gl.StencilOpSeparate(
|
| 3873 | face as u32,
|
| 3874 | stencil_fail as u32,
|
| 3875 | depth_fail as u32,
|
| 3876 | pass as u32,
|
| 3877 | );
|
| 3878 | }
|
| 3879 |
|
| 3880 | unsafe fn debug_message_control(
|
| 3881 | &self,
|
| 3882 | source: u32,
|
| 3883 | msg_type: u32,
|
| 3884 | severity: u32,
|
| 3885 | ids: &[u32],
|
| 3886 | enabled: bool,
|
| 3887 | ) {
|
| 3888 | let gl = &self.raw;
|
| 3889 |
|
| 3890 | let ids_ptr = if ids.is_empty() {
|
| 3891 | std::ptr::null()
|
| 3892 | } else {
|
| 3893 | ids.as_ptr()
|
| 3894 | };
|
| 3895 |
|
| 3896 | gl.DebugMessageControl(
|
| 3897 | source,
|
| 3898 | msg_type,
|
| 3899 | severity,
|
| 3900 | ids.len() as i32,
|
| 3901 | ids_ptr,
|
| 3902 | enabled as u8,
|
| 3903 | );
|
| 3904 | }
|
| 3905 |
|
| 3906 | unsafe fn debug_message_insert<S>(
|
| 3907 | &self,
|
| 3908 | source: u32,
|
| 3909 | msg_type: u32,
|
| 3910 | id: u32,
|
| 3911 | severity: u32,
|
| 3912 | msg: S,
|
| 3913 | ) where
|
| 3914 | S: AsRef<str>,
|
| 3915 | {
|
| 3916 | let gl = &self.raw;
|
| 3917 | let message = msg.as_ref().as_bytes();
|
| 3918 | let length = message.len() as i32;
|
| 3919 | gl.DebugMessageInsert(
|
| 3920 | source,
|
| 3921 | msg_type,
|
| 3922 | id,
|
| 3923 | severity,
|
| 3924 | length,
|
| 3925 | message.as_ptr() as *const native_gl::GLchar,
|
| 3926 | );
|
| 3927 | }
|
| 3928 |
|
| 3929 | unsafe fn debug_message_callback<F>(&mut self, callback: F)
|
| 3930 | where
|
| 3931 | F: Fn(u32, u32, u32, u32, &str) + Send + Sync + 'static,
|
| 3932 | {
|
| 3933 | match self.debug_callback {
|
| 3934 | Some(_) => {
|
| 3935 | panic!("Debug callback already set" );
|
| 3936 | }
|
| 3937 | None => {
|
| 3938 | let trait_object: DebugCallback = Box::new(callback);
|
| 3939 | let thin_ptr = Box::new(trait_object);
|
| 3940 | let raw_ptr = Box::into_raw(thin_ptr) as *mut _ as *mut std::ffi::c_void;
|
| 3941 |
|
| 3942 | let gl = &self.raw;
|
| 3943 |
|
| 3944 | if gl.DebugMessageCallback_is_loaded() {
|
| 3945 | gl.DebugMessageCallback(Some(raw_debug_message_callback), raw_ptr);
|
| 3946 | } else {
|
| 3947 | // Fallback to extension
|
| 3948 | gl.DebugMessageCallbackKHR(Some(raw_debug_message_callback), raw_ptr);
|
| 3949 | }
|
| 3950 |
|
| 3951 | self.debug_callback = Some(DebugCallbackRawPtr { callback: raw_ptr });
|
| 3952 | }
|
| 3953 | }
|
| 3954 | }
|
| 3955 |
|
| 3956 | unsafe fn get_debug_message_log(&self, count: u32) -> Vec<DebugMessageLogEntry> {
|
| 3957 | let ct = count as usize;
|
| 3958 | let mut sources = Vec::with_capacity(ct);
|
| 3959 | let mut types = Vec::with_capacity(ct);
|
| 3960 | let mut ids = Vec::with_capacity(ct);
|
| 3961 | let mut severities = Vec::with_capacity(ct);
|
| 3962 | let mut lengths = Vec::with_capacity(ct);
|
| 3963 | let buf_size = (count * MAX_DEBUG_MESSAGE_LENGTH) as i32;
|
| 3964 | let mut message_log = Vec::with_capacity(buf_size as usize);
|
| 3965 |
|
| 3966 | let gl = &self.raw;
|
| 3967 | let received = gl.GetDebugMessageLog(
|
| 3968 | count,
|
| 3969 | buf_size,
|
| 3970 | sources.as_mut_ptr(),
|
| 3971 | types.as_mut_ptr(),
|
| 3972 | ids.as_mut_ptr(),
|
| 3973 | severities.as_mut_ptr(),
|
| 3974 | lengths.as_mut_ptr(),
|
| 3975 | message_log.as_mut_ptr(),
|
| 3976 | ) as usize;
|
| 3977 |
|
| 3978 | sources.set_len(received);
|
| 3979 | types.set_len(received);
|
| 3980 | ids.set_len(received);
|
| 3981 | severities.set_len(received);
|
| 3982 | lengths.set_len(received);
|
| 3983 | message_log.set_len(buf_size as usize);
|
| 3984 |
|
| 3985 | let mut entries = Vec::new();
|
| 3986 | let mut offset = 0;
|
| 3987 | for i in 0..received {
|
| 3988 | let message =
|
| 3989 | std::ffi::CStr::from_ptr(message_log[offset..].as_ptr()).to_string_lossy();
|
| 3990 | offset += lengths[i] as usize;
|
| 3991 | entries.push(DebugMessageLogEntry {
|
| 3992 | source: sources[i],
|
| 3993 | msg_type: types[i],
|
| 3994 | id: ids[i],
|
| 3995 | severity: severities[i],
|
| 3996 | message: message.to_string(),
|
| 3997 | });
|
| 3998 | }
|
| 3999 |
|
| 4000 | entries
|
| 4001 | }
|
| 4002 |
|
| 4003 | unsafe fn push_debug_group<S>(&self, source: u32, id: u32, message: S)
|
| 4004 | where
|
| 4005 | S: AsRef<str>,
|
| 4006 | {
|
| 4007 | let gl = &self.raw;
|
| 4008 | let msg = message.as_ref().as_bytes();
|
| 4009 | let length = msg.len() as i32;
|
| 4010 | gl.PushDebugGroup(source, id, length, msg.as_ptr() as *const native_gl::GLchar);
|
| 4011 | }
|
| 4012 |
|
| 4013 | unsafe fn pop_debug_group(&self) {
|
| 4014 | let gl = &self.raw;
|
| 4015 | gl.PopDebugGroup();
|
| 4016 | }
|
| 4017 |
|
| 4018 | unsafe fn object_label<S>(&self, identifier: u32, name: u32, label: Option<S>)
|
| 4019 | where
|
| 4020 | S: AsRef<str>,
|
| 4021 | {
|
| 4022 | let gl = &self.raw;
|
| 4023 |
|
| 4024 | match label {
|
| 4025 | Some(l) => {
|
| 4026 | let lbl = l.as_ref().as_bytes();
|
| 4027 | let length = lbl.len() as i32;
|
| 4028 | gl.ObjectLabel(
|
| 4029 | identifier,
|
| 4030 | name,
|
| 4031 | length,
|
| 4032 | lbl.as_ptr() as *const native_gl::GLchar,
|
| 4033 | );
|
| 4034 | }
|
| 4035 | None => gl.ObjectLabel(identifier, name, 0, std::ptr::null()),
|
| 4036 | }
|
| 4037 | }
|
| 4038 |
|
| 4039 | unsafe fn get_object_label(&self, identifier: u32, name: u32) -> String {
|
| 4040 | let gl = &self.raw;
|
| 4041 | let mut len = 0;
|
| 4042 | let mut label_buf = Vec::with_capacity(self.constants.max_label_length as usize);
|
| 4043 | gl.GetObjectLabel(
|
| 4044 | identifier,
|
| 4045 | name,
|
| 4046 | self.constants.max_label_length,
|
| 4047 | &mut len,
|
| 4048 | label_buf.as_mut_ptr(),
|
| 4049 | );
|
| 4050 | label_buf.set_len(len as usize);
|
| 4051 | std::ffi::CStr::from_ptr(label_buf.as_ptr())
|
| 4052 | .to_str()
|
| 4053 | .unwrap()
|
| 4054 | .to_owned()
|
| 4055 | }
|
| 4056 |
|
| 4057 | unsafe fn object_ptr_label<S>(&self, sync: Self::Fence, label: Option<S>)
|
| 4058 | where
|
| 4059 | S: AsRef<str>,
|
| 4060 | {
|
| 4061 | let gl = &self.raw;
|
| 4062 |
|
| 4063 | match label {
|
| 4064 | Some(l) => {
|
| 4065 | let lbl = l.as_ref().as_bytes();
|
| 4066 | let length = lbl.len() as i32;
|
| 4067 | gl.ObjectPtrLabel(
|
| 4068 | sync.0 as *mut std::ffi::c_void,
|
| 4069 | length,
|
| 4070 | lbl.as_ptr() as *const native_gl::GLchar,
|
| 4071 | );
|
| 4072 | }
|
| 4073 | None => gl.ObjectPtrLabel(sync.0 as *mut std::ffi::c_void, 0, std::ptr::null()),
|
| 4074 | }
|
| 4075 | }
|
| 4076 |
|
| 4077 | unsafe fn get_object_ptr_label(&self, sync: Self::Fence) -> String {
|
| 4078 | let gl = &self.raw;
|
| 4079 | let mut len = 0;
|
| 4080 | let mut label_buf = Vec::with_capacity(self.constants.max_label_length as usize);
|
| 4081 | gl.GetObjectPtrLabel(
|
| 4082 | sync.0 as *mut std::ffi::c_void,
|
| 4083 | self.constants.max_label_length,
|
| 4084 | &mut len,
|
| 4085 | label_buf.as_mut_ptr(),
|
| 4086 | );
|
| 4087 | label_buf.set_len(len as usize);
|
| 4088 | std::ffi::CStr::from_ptr(label_buf.as_ptr())
|
| 4089 | .to_str()
|
| 4090 | .unwrap()
|
| 4091 | .to_owned()
|
| 4092 | }
|
| 4093 |
|
| 4094 | unsafe fn get_uniform_block_index(&self, program: Self::Program, name: &str) -> Option<u32> {
|
| 4095 | let gl = &self.raw;
|
| 4096 | let name = CString::new(name).unwrap();
|
| 4097 | let index = gl.GetUniformBlockIndex(program.0.get(), name.as_ptr());
|
| 4098 | if index == INVALID_INDEX {
|
| 4099 | None
|
| 4100 | } else {
|
| 4101 | Some(index)
|
| 4102 | }
|
| 4103 | }
|
| 4104 |
|
| 4105 | unsafe fn get_uniform_indices(
|
| 4106 | &self,
|
| 4107 | program: Self::Program,
|
| 4108 | names: &[&str],
|
| 4109 | ) -> Vec<Option<u32>> {
|
| 4110 | let gl = &self.raw;
|
| 4111 | let c_names = names
|
| 4112 | .iter()
|
| 4113 | .map(|&name| CString::new(name).unwrap())
|
| 4114 | .collect::<Vec<_>>();
|
| 4115 | let c_name_ptrs = c_names.iter().map(|name| name.as_ptr()).collect::<Vec<_>>();
|
| 4116 |
|
| 4117 | let count = names.len();
|
| 4118 | let mut indices = vec![0; count];
|
| 4119 | gl.GetUniformIndices(
|
| 4120 | program.0.get(),
|
| 4121 | count as _,
|
| 4122 | c_name_ptrs.as_ptr(),
|
| 4123 | indices.as_mut_ptr(),
|
| 4124 | );
|
| 4125 | indices
|
| 4126 | .iter()
|
| 4127 | .map(|&index| {
|
| 4128 | if index == INVALID_INDEX {
|
| 4129 | None
|
| 4130 | } else {
|
| 4131 | Some(index)
|
| 4132 | }
|
| 4133 | })
|
| 4134 | .collect()
|
| 4135 | }
|
| 4136 |
|
| 4137 | unsafe fn uniform_block_binding(&self, program: Self::Program, index: u32, binding: u32) {
|
| 4138 | let gl = &self.raw;
|
| 4139 | gl.UniformBlockBinding(program.0.get(), index, binding);
|
| 4140 | }
|
| 4141 |
|
| 4142 | unsafe fn get_shader_storage_block_index(
|
| 4143 | &self,
|
| 4144 | program: Self::Program,
|
| 4145 | name: &str,
|
| 4146 | ) -> Option<u32> {
|
| 4147 | let gl = &self.raw;
|
| 4148 | let name = CString::new(name).unwrap();
|
| 4149 | let index =
|
| 4150 | gl.GetProgramResourceIndex(program.0.get(), SHADER_STORAGE_BLOCK, name.as_ptr());
|
| 4151 | if index == INVALID_INDEX {
|
| 4152 | None
|
| 4153 | } else {
|
| 4154 | Some(index)
|
| 4155 | }
|
| 4156 | }
|
| 4157 |
|
| 4158 | unsafe fn shader_storage_block_binding(
|
| 4159 | &self,
|
| 4160 | program: Self::Program,
|
| 4161 | index: u32,
|
| 4162 | binding: u32,
|
| 4163 | ) {
|
| 4164 | let gl = &self.raw;
|
| 4165 | gl.ShaderStorageBlockBinding(program.0.get(), index, binding);
|
| 4166 | }
|
| 4167 |
|
| 4168 | unsafe fn read_buffer(&self, src: u32) {
|
| 4169 | let gl = &self.raw;
|
| 4170 | gl.ReadBuffer(src);
|
| 4171 | }
|
| 4172 |
|
| 4173 | unsafe fn named_framebuffer_read_buffer(
|
| 4174 | &self,
|
| 4175 | framebuffer: Option<Self::Framebuffer>,
|
| 4176 | src: u32,
|
| 4177 | ) {
|
| 4178 | let gl = &self.raw;
|
| 4179 | gl.NamedFramebufferReadBuffer(framebuffer.map(|f| f.0.get()).unwrap_or(0), src);
|
| 4180 | }
|
| 4181 |
|
| 4182 | unsafe fn read_pixels(
|
| 4183 | &self,
|
| 4184 | x: i32,
|
| 4185 | y: i32,
|
| 4186 | width: i32,
|
| 4187 | height: i32,
|
| 4188 | format: u32,
|
| 4189 | gltype: u32,
|
| 4190 | pixels: PixelPackData,
|
| 4191 | ) {
|
| 4192 | let gl = &self.raw;
|
| 4193 | gl.ReadPixels(
|
| 4194 | x,
|
| 4195 | y,
|
| 4196 | width,
|
| 4197 | height,
|
| 4198 | format,
|
| 4199 | gltype,
|
| 4200 | match pixels {
|
| 4201 | PixelPackData::BufferOffset(offset) => offset as *mut std::ffi::c_void,
|
| 4202 | PixelPackData::Slice(Some(data)) => data.as_mut_ptr() as *mut std::ffi::c_void,
|
| 4203 | PixelPackData::Slice(None) => ptr::null_mut(),
|
| 4204 | },
|
| 4205 | );
|
| 4206 | }
|
| 4207 |
|
| 4208 | unsafe fn begin_query(&self, target: u32, query: Self::Query) {
|
| 4209 | let gl = &self.raw;
|
| 4210 | if gl.BeginQuery_is_loaded() {
|
| 4211 | gl.BeginQuery(target, query.0.get());
|
| 4212 | } else {
|
| 4213 | gl.BeginQueryEXT(target, query.0.get());
|
| 4214 | }
|
| 4215 | }
|
| 4216 |
|
| 4217 | unsafe fn end_query(&self, target: u32) {
|
| 4218 | let gl = &self.raw;
|
| 4219 | if gl.EndQuery_is_loaded() {
|
| 4220 | gl.EndQuery(target);
|
| 4221 | } else {
|
| 4222 | gl.EndQueryEXT(target);
|
| 4223 | }
|
| 4224 | }
|
| 4225 |
|
| 4226 | unsafe fn query_counter(&self, query: Self::Query, target: u32) {
|
| 4227 | let gl = &self.raw;
|
| 4228 | if gl.QueryCounter_is_loaded() {
|
| 4229 | gl.QueryCounter(query.0.get(), target);
|
| 4230 | } else {
|
| 4231 | gl.QueryCounterEXT(query.0.get(), target);
|
| 4232 | }
|
| 4233 | }
|
| 4234 |
|
| 4235 | unsafe fn get_query_parameter_u32(&self, query: Self::Query, parameter: u32) -> u32 {
|
| 4236 | let gl = &self.raw;
|
| 4237 | let mut value = 0;
|
| 4238 | if gl.GetQueryBufferObjectiv_is_loaded() {
|
| 4239 | gl.GetQueryObjectuiv(query.0.get(), parameter, &mut value);
|
| 4240 | } else {
|
| 4241 | gl.GetQueryObjectuivEXT(query.0.get(), parameter, &mut value);
|
| 4242 | }
|
| 4243 | value
|
| 4244 | }
|
| 4245 |
|
| 4246 | unsafe fn get_query_parameter_u64_with_offset(
|
| 4247 | &self,
|
| 4248 | query: Self::Query,
|
| 4249 | parameter: u32,
|
| 4250 | offset: usize,
|
| 4251 | ) {
|
| 4252 | let gl = &self.raw;
|
| 4253 | if gl.GetQueryObjectui64v_is_loaded() {
|
| 4254 | gl.GetQueryObjectui64v(query.0.get(), parameter, offset as *mut _);
|
| 4255 | } else {
|
| 4256 | gl.GetQueryObjectui64vEXT(query.0.get(), parameter, offset as *mut _);
|
| 4257 | }
|
| 4258 | }
|
| 4259 |
|
| 4260 | unsafe fn create_transform_feedback(&self) -> Result<Self::TransformFeedback, String> {
|
| 4261 | let gl = &self.raw;
|
| 4262 | let mut name = 0;
|
| 4263 | gl.GenTransformFeedbacks(1, &mut name);
|
| 4264 | NonZeroU32::new(name)
|
| 4265 | .map(NativeTransformFeedback)
|
| 4266 | .ok_or_else(|| String::from("Unable to create TransformFeedback object" ))
|
| 4267 | }
|
| 4268 |
|
| 4269 | unsafe fn is_transform_feedback(&self, transform_feedback: Self::TransformFeedback) -> bool {
|
| 4270 | let gl = &self.raw;
|
| 4271 | gl.IsTransformFeedback(transform_feedback.0.get()) != 0
|
| 4272 | }
|
| 4273 |
|
| 4274 | unsafe fn delete_transform_feedback(&self, transform_feedback: Self::TransformFeedback) {
|
| 4275 | let gl = &self.raw;
|
| 4276 | gl.DeleteTransformFeedbacks(1, &transform_feedback.0.get());
|
| 4277 | }
|
| 4278 |
|
| 4279 | unsafe fn bind_transform_feedback(
|
| 4280 | &self,
|
| 4281 | target: u32,
|
| 4282 | transform_feedback: Option<Self::TransformFeedback>,
|
| 4283 | ) {
|
| 4284 | let gl = &self.raw;
|
| 4285 | gl.BindTransformFeedback(target, transform_feedback.map(|tf| tf.0.get()).unwrap_or(0));
|
| 4286 | }
|
| 4287 |
|
| 4288 | unsafe fn begin_transform_feedback(&self, primitive_mode: u32) {
|
| 4289 | let gl = &self.raw;
|
| 4290 | gl.BeginTransformFeedback(primitive_mode);
|
| 4291 | }
|
| 4292 |
|
| 4293 | unsafe fn end_transform_feedback(&self) {
|
| 4294 | let gl = &self.raw;
|
| 4295 | gl.EndTransformFeedback();
|
| 4296 | }
|
| 4297 |
|
| 4298 | unsafe fn pause_transform_feedback(&self) {
|
| 4299 | let gl = &self.raw;
|
| 4300 | gl.PauseTransformFeedback();
|
| 4301 | }
|
| 4302 |
|
| 4303 | unsafe fn resume_transform_feedback(&self) {
|
| 4304 | let gl = &self.raw;
|
| 4305 | gl.ResumeTransformFeedback();
|
| 4306 | }
|
| 4307 |
|
| 4308 | unsafe fn transform_feedback_varyings(
|
| 4309 | &self,
|
| 4310 | program: Self::Program,
|
| 4311 | varyings: &[&str],
|
| 4312 | buffer_mode: u32,
|
| 4313 | ) {
|
| 4314 | let gl = &self.raw;
|
| 4315 |
|
| 4316 | let strings: Vec<CString> = varyings
|
| 4317 | .iter()
|
| 4318 | .copied()
|
| 4319 | .map(CString::new)
|
| 4320 | .collect::<Result<_, _>>()
|
| 4321 | .unwrap();
|
| 4322 | let varyings: Vec<_> = strings.iter().map(|c_str| c_str.as_ptr()).collect();
|
| 4323 |
|
| 4324 | gl.TransformFeedbackVaryings(
|
| 4325 | program.0.get(),
|
| 4326 | varyings.len() as i32,
|
| 4327 | varyings.as_ptr(),
|
| 4328 | buffer_mode,
|
| 4329 | );
|
| 4330 | }
|
| 4331 |
|
| 4332 | unsafe fn get_transform_feedback_varying(
|
| 4333 | &self,
|
| 4334 | program: Self::Program,
|
| 4335 | index: u32,
|
| 4336 | ) -> Option<ActiveTransformFeedback> {
|
| 4337 | let gl = &self.raw;
|
| 4338 |
|
| 4339 | const max_name_size: usize = 256;
|
| 4340 | let mut name_bytes = [0; max_name_size];
|
| 4341 |
|
| 4342 | let mut size = 0;
|
| 4343 | let mut tftype = 0;
|
| 4344 |
|
| 4345 | gl.GetTransformFeedbackVarying(
|
| 4346 | program.0.get(),
|
| 4347 | index,
|
| 4348 | name_bytes.len() as i32,
|
| 4349 | std::ptr::null_mut(),
|
| 4350 | &mut size,
|
| 4351 | &mut tftype,
|
| 4352 | name_bytes.as_mut_ptr(),
|
| 4353 | );
|
| 4354 |
|
| 4355 | let name = CStr::from_ptr(name_bytes.as_mut_ptr())
|
| 4356 | .to_string_lossy()
|
| 4357 | .into_owned();
|
| 4358 |
|
| 4359 | Some(ActiveTransformFeedback { size, tftype, name })
|
| 4360 | }
|
| 4361 |
|
| 4362 | unsafe fn memory_barrier(&self, barriers: u32) {
|
| 4363 | let gl = &self.raw;
|
| 4364 | gl.MemoryBarrier(barriers);
|
| 4365 | }
|
| 4366 |
|
| 4367 | unsafe fn memory_barrier_by_region(&self, barriers: u32) {
|
| 4368 | let gl = &self.raw;
|
| 4369 | gl.MemoryBarrierByRegion(barriers);
|
| 4370 | }
|
| 4371 |
|
| 4372 | unsafe fn bind_image_texture(
|
| 4373 | &self,
|
| 4374 | unit: u32,
|
| 4375 | texture: Option<Self::Texture>,
|
| 4376 | level: i32,
|
| 4377 | layered: bool,
|
| 4378 | layer: i32,
|
| 4379 | access: u32,
|
| 4380 | format: u32,
|
| 4381 | ) {
|
| 4382 | let gl = &self.raw;
|
| 4383 | gl.BindImageTexture(
|
| 4384 | unit,
|
| 4385 | texture.map(|tex| tex.0.get()).unwrap_or(0),
|
| 4386 | level,
|
| 4387 | layered as u8,
|
| 4388 | layer,
|
| 4389 | access,
|
| 4390 | format,
|
| 4391 | );
|
| 4392 | }
|
| 4393 | unsafe fn get_active_uniform_block_parameter_i32(
|
| 4394 | &self,
|
| 4395 | program: Self::Program,
|
| 4396 | uniform_block_index: u32,
|
| 4397 | parameter: u32,
|
| 4398 | ) -> i32 {
|
| 4399 | let gl = &self.raw;
|
| 4400 | let mut value = 0;
|
| 4401 | gl.GetActiveUniformBlockiv(program.0.get(), uniform_block_index, parameter, &mut value);
|
| 4402 | value
|
| 4403 | }
|
| 4404 |
|
| 4405 | unsafe fn get_active_uniform_block_parameter_i32_slice(
|
| 4406 | &self,
|
| 4407 | program: Self::Program,
|
| 4408 | uniform_block_index: u32,
|
| 4409 | parameter: u32,
|
| 4410 | out: &mut [i32],
|
| 4411 | ) {
|
| 4412 | let gl = &self.raw;
|
| 4413 | gl.GetActiveUniformBlockiv(
|
| 4414 | program.0.get(),
|
| 4415 | uniform_block_index,
|
| 4416 | parameter,
|
| 4417 | out.as_mut_ptr(),
|
| 4418 | );
|
| 4419 | }
|
| 4420 | unsafe fn get_active_uniform_block_name(
|
| 4421 | &self,
|
| 4422 | program: Self::Program,
|
| 4423 | uniform_block_index: u32,
|
| 4424 | ) -> String {
|
| 4425 | let gl = &self.raw;
|
| 4426 |
|
| 4427 | // Probe for the length of the name of the uniform block, and, failing
|
| 4428 | // that, fall back to allocating a buffer that is 256 bytes long. This
|
| 4429 | // should be good enough for pretty much all contexts, including faulty
|
| 4430 | // or partially faulty ones.
|
| 4431 | let len = self.get_active_uniform_block_parameter_i32(
|
| 4432 | program,
|
| 4433 | uniform_block_index,
|
| 4434 | crate::UNIFORM_BLOCK_NAME_LENGTH,
|
| 4435 | );
|
| 4436 | let len = if gl.GetError() == crate::NO_ERROR && len > 0 {
|
| 4437 | len as usize
|
| 4438 | } else {
|
| 4439 | 256
|
| 4440 | };
|
| 4441 |
|
| 4442 | let mut buffer = vec![0; len];
|
| 4443 | let mut length = 0;
|
| 4444 | gl.GetActiveUniformBlockName(
|
| 4445 | program.0.get(),
|
| 4446 | uniform_block_index,
|
| 4447 | buffer.len() as _,
|
| 4448 | &mut length,
|
| 4449 | buffer.as_mut_ptr(),
|
| 4450 | );
|
| 4451 |
|
| 4452 | if length > 0 {
|
| 4453 | assert_eq!(
|
| 4454 | std::mem::size_of::<u8>(),
|
| 4455 | std::mem::size_of::<native_gl::GLchar>(),
|
| 4456 | "This operation is only safe in systems in which the length of \
|
| 4457 | a GLchar is the same as that of an u8"
|
| 4458 | );
|
| 4459 | assert_eq!(
|
| 4460 | std::mem::align_of::<u8>(),
|
| 4461 | std::mem::align_of::<native_gl::GLchar>(),
|
| 4462 | "This operation is only safe in systems in which the alignment \
|
| 4463 | of a GLchar is the same as that of an u8"
|
| 4464 | );
|
| 4465 | let buffer = std::slice::from_raw_parts(
|
| 4466 | buffer.as_ptr() as *const u8,
|
| 4467 | (length as usize + 1).min(buffer.len()),
|
| 4468 | );
|
| 4469 |
|
| 4470 | let name = CStr::from_bytes_with_nul(&buffer[..])
|
| 4471 | .unwrap()
|
| 4472 | .to_str()
|
| 4473 | .unwrap()
|
| 4474 | .to_owned();
|
| 4475 |
|
| 4476 | name
|
| 4477 | } else {
|
| 4478 | String::from("" )
|
| 4479 | }
|
| 4480 | }
|
| 4481 |
|
| 4482 | unsafe fn max_shader_compiler_threads(&self, count: u32) {
|
| 4483 | let gl = &self.raw;
|
| 4484 | if gl.MaxShaderCompilerThreadsKHR_is_loaded() {
|
| 4485 | gl.MaxShaderCompilerThreadsKHR(count);
|
| 4486 | } else {
|
| 4487 | gl.MaxShaderCompilerThreadsARB(count);
|
| 4488 | }
|
| 4489 | }
|
| 4490 |
|
| 4491 | unsafe fn hint(&self, target: u32, mode: u32) {
|
| 4492 | let gl = &self.raw;
|
| 4493 | gl.Hint(target, mode);
|
| 4494 | }
|
| 4495 |
|
| 4496 | unsafe fn sample_coverage(&self, value: f32, invert: bool) {
|
| 4497 | let gl = &self.raw;
|
| 4498 | gl.SampleCoverage(value, invert as u8);
|
| 4499 | }
|
| 4500 |
|
| 4501 | unsafe fn get_internal_format_i32_slice(
|
| 4502 | &self,
|
| 4503 | target: u32,
|
| 4504 | internal_format: u32,
|
| 4505 | pname: u32,
|
| 4506 | result: &mut [i32],
|
| 4507 | ) {
|
| 4508 | let gl = &self.raw;
|
| 4509 | gl.GetInternalformativ(
|
| 4510 | target,
|
| 4511 | internal_format,
|
| 4512 | pname,
|
| 4513 | result.len() as _,
|
| 4514 | result.as_mut_ptr(),
|
| 4515 | )
|
| 4516 | }
|
| 4517 | }
|
| 4518 |
|
| 4519 | impl Drop for Context {
|
| 4520 | fn drop(&mut self) {
|
| 4521 | match self.debug_callback.take() {
|
| 4522 | Some(_) => {
|
| 4523 | // Unset the debug callback before destroying the context.
|
| 4524 | unsafe {
|
| 4525 | let gl: &GlFns = &self.raw;
|
| 4526 | if gl.DebugMessageCallback_is_loaded() {
|
| 4527 | gl.DebugMessageCallback(callback:None, userParam:std::ptr::null());
|
| 4528 | } else {
|
| 4529 | gl.DebugMessageCallbackKHR(callback:None, userParam:std::ptr::null());
|
| 4530 | }
|
| 4531 | }
|
| 4532 | }
|
| 4533 | None => {}
|
| 4534 | }
|
| 4535 | }
|
| 4536 | }
|
| 4537 |
|
| 4538 | extern "system" fn raw_debug_message_callback(
|
| 4539 | source: u32,
|
| 4540 | gltype: u32,
|
| 4541 | id: u32,
|
| 4542 | severity: u32,
|
| 4543 | length: i32,
|
| 4544 | message: *const native_gl::GLchar,
|
| 4545 | user_param: *mut std::ffi::c_void,
|
| 4546 | ) {
|
| 4547 | let _result: Result<(), Box> = std::panic::catch_unwind(move || unsafe {
|
| 4548 | let callback: &DebugCallback = &*(user_param as *const DebugCallback);
|
| 4549 | let slice: &[u8] = std::slice::from_raw_parts(data:message as *const u8, len:length as usize);
|
| 4550 | let msg: Cow<'_, str> = String::from_utf8_lossy(slice);
|
| 4551 | (callback)(source, gltype, id, severity, &msg);
|
| 4552 | });
|
| 4553 | }
|
| 4554 |
|
| 4555 | #[cfg (test)]
|
| 4556 | mod tests {
|
| 4557 | use super::*;
|
| 4558 |
|
| 4559 | #[test ]
|
| 4560 | fn test_send() {
|
| 4561 | fn assert_send<T: Send>() {}
|
| 4562 | assert_send::<Context>();
|
| 4563 | }
|
| 4564 |
|
| 4565 | #[test ]
|
| 4566 | fn test_sync() {
|
| 4567 | fn assert_sync<T: Sync>() {}
|
| 4568 | assert_sync::<Context>();
|
| 4569 | }
|
| 4570 | }
|
| 4571 | |