1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
2 | // Copyright (C) 2016 Svenn-Arne Dragly. |
3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
4 | |
5 | #ifndef QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERES3_H |
6 | #define QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERES3_H |
7 | |
8 | // |
9 | // W A R N I N G |
10 | // ------------- |
11 | // |
12 | // This file is not part of the Qt API. It exists for the convenience |
13 | // of other Qt classes. This header file may change from version to |
14 | // version without notice, or even be removed. |
15 | // |
16 | // We mean it. |
17 | // |
18 | |
19 | #include <graphicshelperes2_p.h> |
20 | |
21 | QT_BEGIN_NAMESPACE |
22 | |
23 | namespace Qt3DRender { |
24 | namespace Render { |
25 | namespace OpenGL { |
26 | |
27 | class GraphicsHelperES3 : public GraphicsHelperES2 |
28 | { |
29 | public: |
30 | GraphicsHelperES3(); |
31 | ~GraphicsHelperES3(); |
32 | |
33 | // QGraphicHelperInterface interface |
34 | void bindBufferBase(GLenum target, GLuint index, GLuint buffer) override; |
35 | bool frameBufferNeedsRenderBuffer(const Attachment &attachment) override; |
36 | void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) override; |
37 | void bindFrameBufferObject(GLuint frameBufferId, FBOBindMode mode) override; |
38 | void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) override; |
39 | void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) override; |
40 | void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) override; |
41 | void drawBuffers(GLsizei n, const int *bufs) override; |
42 | void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) override; |
43 | void drawArraysInstancedBaseInstance(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances, GLsizei baseInstance) override; |
44 | void drawElementsInstancedBaseVertexBaseInstance(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) override; |
45 | void readBuffer(GLenum mode) override; |
46 | void drawBuffer(GLenum mode) override; |
47 | void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) override; |
48 | char *mapBuffer(GLenum target, GLsizeiptr size) override; |
49 | std::vector<ShaderUniform> programUniformsAndLocations(GLuint programId) override; |
50 | std::vector<ShaderUniformBlock> programUniformBlocks(GLuint programId) override; |
51 | bool supportsFeature(Feature feature) const override; |
52 | GLboolean unmapBuffer(GLenum target) override; |
53 | void vertexAttribDivisor(GLuint index, GLuint divisor) override; |
54 | void vertexAttributePointer(GLenum shaderDataType, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) override; |
55 | |
56 | UniformType uniformTypeFromGLType(GLenum glType) override; |
57 | uint uniformByteSize(const ShaderUniform &description) override; |
58 | |
59 | void *fenceSync() override; |
60 | void clientWaitSync(void *sync, GLuint64 nanoSecTimeout) override; |
61 | void waitSync(void *sync) override; |
62 | bool wasSyncSignaled(void *sync) override; |
63 | void deleteSync(void *sync) override; |
64 | |
65 | protected: |
66 | QOpenGLExtraFunctions * = nullptr; |
67 | }; |
68 | |
69 | } // namespace OpenGL |
70 | } // namespace Render |
71 | } // namespace Qt3DRender |
72 | |
73 | QT_END_NAMESPACE |
74 | |
75 | #endif // QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERES3_H |
76 | |