1 | // Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "raycastingjob_p.h" |
5 | #include <Qt3DCore/private/qaspectmanager_p.h> |
6 | #include <Qt3DRender/qgeometryrenderer.h> |
7 | #include <Qt3DRender/private/entity_p.h> |
8 | #include <Qt3DRender/private/geometryrenderer_p.h> |
9 | #include <Qt3DRender/private/job_common_p.h> |
10 | #include <Qt3DRender/private/managers_p.h> |
11 | #include <Qt3DRender/private/nodemanagers_p.h> |
12 | #include <Qt3DRender/private/pickboundingvolumeutils_p.h> |
13 | #include <Qt3DRender/private/qray3d_p.h> |
14 | #include <Qt3DRender/private/sphere_p.h> |
15 | #include <Qt3DRender/private/rendersettings_p.h> |
16 | #include <Qt3DRender/private/trianglesvisitor_p.h> |
17 | #include <Qt3DRender/private/entityvisitor_p.h> |
18 | #include <Qt3DRender/private/qabstractraycaster_p.h> |
19 | |
20 | QT_BEGIN_NAMESPACE |
21 | |
22 | using namespace Qt3DRender; |
23 | using namespace Qt3DRender::RayCasting; |
24 | using namespace Render; |
25 | |
26 | namespace { |
27 | |
28 | class EntityCasterGatherer : public EntityVisitor |
29 | { |
30 | public: |
31 | using EntityCasterList = QList<QPair<Entity *, RayCaster *>>; |
32 | EntityCasterList m_result; |
33 | RayCaster *m_trigger; |
34 | |
35 | explicit EntityCasterGatherer(NodeManagers *manager, RayCaster *trigger = nullptr) |
36 | : EntityVisitor(manager), m_trigger(trigger) { |
37 | setPruneDisabled(true); |
38 | } |
39 | |
40 | Operation visit(Entity *entity) override { |
41 | const std::vector<RayCaster *> &components = entity->renderComponents<RayCaster>(); |
42 | for (const auto c: components) { |
43 | if ((m_trigger == nullptr && c->isEnabled()) || (m_trigger != nullptr && m_trigger == c)) |
44 | m_result.push_back(t: qMakePair(value1&: entity, value2: c)); |
45 | } |
46 | |
47 | return Continue; |
48 | } |
49 | }; |
50 | |
51 | } // anonymous |
52 | |
53 | |
54 | class Qt3DRender::Render::RayCastingJobPrivate : public Qt3DCore::QAspectJobPrivate |
55 | { |
56 | public: |
57 | RayCastingJobPrivate(RayCastingJob *q) : q_ptr(q) { } |
58 | ~RayCastingJobPrivate() override { Q_ASSERT(dispatches.isEmpty()); } |
59 | |
60 | bool isRequired() const override; |
61 | void postFrame(Qt3DCore::QAspectManager *manager) override; |
62 | |
63 | QList<QPair<RayCaster *, QAbstractRayCaster::Hits>> dispatches; |
64 | |
65 | RayCastingJob *q_ptr; |
66 | Q_DECLARE_PUBLIC(RayCastingJob) |
67 | }; |
68 | |
69 | |
70 | bool RayCastingJobPrivate::isRequired() const |
71 | { |
72 | Q_Q(const RayCastingJob); |
73 | return q->m_castersDirty || q->m_oneEnabledAtLeast; |
74 | } |
75 | |
76 | void RayCastingJobPrivate::postFrame(Qt3DCore::QAspectManager *manager) |
77 | { |
78 | for (auto res: std::as_const(t&: dispatches)) { |
79 | QAbstractRayCaster *node = qobject_cast<QAbstractRayCaster *>(object: manager->lookupNode(id: res.first->peerId())); |
80 | if (!node) |
81 | continue; |
82 | |
83 | QAbstractRayCasterPrivate *d = QAbstractRayCasterPrivate::get(obj: node); |
84 | d->dispatchHits(hits: res.second); |
85 | |
86 | if (node->runMode() == QAbstractRayCaster::SingleShot) { |
87 | node->setEnabled(false); |
88 | res.first->setEnabled(false); |
89 | } |
90 | } |
91 | |
92 | dispatches.clear(); |
93 | } |
94 | |
95 | |
96 | RayCastingJob::RayCastingJob() |
97 | : AbstractPickingJob(*new RayCastingJobPrivate(this)) |
98 | , m_castersDirty(true) |
99 | { |
100 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::RayCasting, 0) |
101 | } |
102 | |
103 | void RayCastingJob::markCastersDirty() |
104 | { |
105 | m_castersDirty = true; |
106 | } |
107 | |
108 | bool RayCastingJob::runHelper() |
109 | { |
110 | // Quickly look which caster settings we've got |
111 | // NOTE: should not really cached, we're tracking the state of |
112 | // RayCaster components but not of the parent entities |
113 | if (m_castersDirty) { |
114 | m_castersDirty = false; |
115 | m_oneEnabledAtLeast = false; |
116 | |
117 | const auto activeHandles = m_manager->rayCasterManager()->activeHandles(); |
118 | for (const auto &handle : activeHandles) { |
119 | const auto caster = m_manager->rayCasterManager()->data(handle); |
120 | m_oneEnabledAtLeast |= caster->isEnabled(); |
121 | if (m_oneEnabledAtLeast) |
122 | break; |
123 | } |
124 | } |
125 | |
126 | // bail out early if no caster is enabled |
127 | if (!m_oneEnabledAtLeast) |
128 | return false; |
129 | |
130 | EntityCasterGatherer gatherer(m_manager); |
131 | gatherer.apply(root: m_node); |
132 | const EntityCasterGatherer::EntityCasterList &entities = gatherer.m_result; |
133 | return pick(entities); |
134 | } |
135 | |
136 | bool RayCastingJob::pick(const QList<QPair<Entity *, RayCaster *>> &entities) |
137 | { |
138 | const PickingUtils::PickConfiguration pickConfiguration(m_frameGraphRoot, m_renderSettings); |
139 | if (pickConfiguration.vcaDetails.empty()) |
140 | return false; |
141 | |
142 | const float sceneRayLength = m_node->worldBoundingVolumeWithChildren()->radius() * 3.f; |
143 | |
144 | for (const EntityCasterGatherer::EntityCasterList::value_type &pair: entities) { |
145 | std::vector<QRay3D> rays; |
146 | |
147 | switch (pair.second->type()) { |
148 | case QAbstractRayCasterPrivate::WorldSpaceRayCaster: |
149 | rays.emplace_back(args: Vector3D(pair.second->origin()), |
150 | args: Vector3D(pair.second->direction()), |
151 | args: pair.second->length() > 0.f ? pair.second->length() : sceneRayLength); |
152 | rays.back().transform(matrix: *pair.first->worldTransform()); |
153 | break; |
154 | case QAbstractRayCasterPrivate::ScreenScapeRayCaster: |
155 | for (const PickingUtils::ViewportCameraAreaDetails &vca : pickConfiguration.vcaDetails) { |
156 | const auto ray = rayForViewportAndCamera(vca, eventSource: nullptr, pos: pair.second->position()); |
157 | if (ray.isValid()) |
158 | rays.push_back(x: ray); |
159 | } |
160 | break; |
161 | default: |
162 | Q_UNREACHABLE(); |
163 | } |
164 | |
165 | for (const QRay3D &ray: std::as_const(t&: rays)) { |
166 | PickingUtils::HitList sphereHits; |
167 | PickingUtils::HierarchicalEntityPicker entityPicker(ray, false); |
168 | entityPicker.setLayerIds(layerIds: pair.second->layerIds(), mode: pair.second->filterMode()); |
169 | if (entityPicker.collectHits(manager: m_manager, root: m_node)) { |
170 | if (pickConfiguration.trianglePickingRequested) { |
171 | PickingUtils::TriangleCollisionGathererFunctor gathererFunctor; |
172 | gathererFunctor.m_frontFaceRequested = pickConfiguration.frontFaceRequested; |
173 | gathererFunctor.m_backFaceRequested = pickConfiguration.backFaceRequested; |
174 | gathererFunctor.m_manager = m_manager; |
175 | gathererFunctor.m_ray = ray; |
176 | gathererFunctor.m_objectPickersRequired = false; |
177 | PickingUtils::HitList hits = gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
178 | Qt3DCore::moveAtEnd(destination&: sphereHits, source: std::move(hits)); |
179 | } |
180 | if (pickConfiguration.edgePickingRequested) { |
181 | PickingUtils::LineCollisionGathererFunctor gathererFunctor; |
182 | gathererFunctor.m_manager = m_manager; |
183 | gathererFunctor.m_ray = ray; |
184 | gathererFunctor.m_pickWorldSpaceTolerance = pickConfiguration.pickWorldSpaceTolerance; |
185 | gathererFunctor.m_objectPickersRequired = false; |
186 | PickingUtils::HitList hits = gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
187 | Qt3DCore::moveAtEnd(destination&: sphereHits, source: std::move(hits)); |
188 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
189 | } |
190 | if (pickConfiguration.pointPickingRequested) { |
191 | PickingUtils::PointCollisionGathererFunctor gathererFunctor; |
192 | gathererFunctor.m_manager = m_manager; |
193 | gathererFunctor.m_ray = ray; |
194 | gathererFunctor.m_pickWorldSpaceTolerance = pickConfiguration.pickWorldSpaceTolerance; |
195 | gathererFunctor.m_objectPickersRequired = false; |
196 | PickingUtils::HitList hits = gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
197 | Qt3DCore::moveAtEnd(destination&: sphereHits, source: std::move(hits)); |
198 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
199 | } |
200 | if (!pickConfiguration.primitivePickingRequested) { |
201 | PickingUtils::HitList hits = entityPicker.hits(); |
202 | Qt3DCore::moveAtEnd(destination&: sphereHits, source: std::move(hits)); |
203 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
204 | } |
205 | } |
206 | |
207 | dispatchHits(rayCaster: pair.second, sphereHits); |
208 | } |
209 | } |
210 | |
211 | return true; |
212 | } |
213 | |
214 | QAbstractRayCaster::Hits RayCastingJob::pick(Qt3DRender::QAbstractRayCaster *rayCaster) |
215 | { |
216 | const PickingUtils::PickConfiguration pickConfiguration(m_frameGraphRoot, m_renderSettings); |
217 | if (pickConfiguration.vcaDetails.empty()) |
218 | return {}; |
219 | |
220 | auto backendRayCaster = m_manager->rayCasterManager()->lookupResource(id: rayCaster->id()); |
221 | if (!backendRayCaster) |
222 | return {}; |
223 | |
224 | backendRayCaster->syncFromFrontEnd(frontEnd: rayCaster, firstTime: false); |
225 | |
226 | EntityCasterGatherer gatherer(m_manager, backendRayCaster); |
227 | gatherer.apply(root: m_node); |
228 | const EntityCasterGatherer::EntityCasterList &entities = gatherer.m_result; |
229 | |
230 | if (!pick(entities)) |
231 | return {}; |
232 | |
233 | Q_D(RayCastingJob); |
234 | QAbstractRayCaster::Hits res; |
235 | for (const auto &hit: d->dispatches) { |
236 | if (hit.first->peerId() == rayCaster->id()) { |
237 | res = hit.second; |
238 | break; |
239 | } |
240 | } |
241 | d->dispatches.clear(); |
242 | return res; |
243 | } |
244 | |
245 | void RayCastingJob::dispatchHits(RayCaster *rayCaster, const PickingUtils::HitList &sphereHits) |
246 | { |
247 | QAbstractRayCaster::Hits hits; |
248 | for (const PickingUtils::HitList::value_type &sphereHit: sphereHits) { |
249 | Entity *entity = m_manager->renderNodesManager()->lookupResource(id: sphereHit.m_entityId); |
250 | Vector3D localIntersection = sphereHit.m_intersection; |
251 | if (entity && entity->worldTransform()) |
252 | localIntersection = entity->worldTransform()->inverted().map(point: localIntersection); |
253 | |
254 | QRayCasterHit::HitType hitType = QRayCasterHit::EntityHit; |
255 | switch (sphereHit.m_type) { |
256 | case RayCasting::QCollisionQueryResult::Hit::Entity: |
257 | break; |
258 | case RayCasting::QCollisionQueryResult::Hit::Triangle: |
259 | hitType = QRayCasterHit::TriangleHit; |
260 | break; |
261 | case RayCasting::QCollisionQueryResult::Hit::Edge: |
262 | hitType = QRayCasterHit::LineHit; |
263 | break; |
264 | case RayCasting::QCollisionQueryResult::Hit::Point: |
265 | hitType = QRayCasterHit::PointHit; |
266 | break; |
267 | default: Q_UNREACHABLE(); |
268 | } |
269 | |
270 | hits << QRayCasterHit{ |
271 | hitType, |
272 | sphereHit.m_entityId, |
273 | sphereHit.m_distance, |
274 | convertToQVector3D(v: localIntersection), |
275 | convertToQVector3D(v: sphereHit.m_intersection), |
276 | sphereHit.m_primitiveIndex, |
277 | sphereHit.m_vertexIndex[0], |
278 | sphereHit.m_vertexIndex[1], |
279 | sphereHit.m_vertexIndex[2] |
280 | }; |
281 | } |
282 | |
283 | Q_D(RayCastingJob); |
284 | d->dispatches.push_back(t: {rayCaster, hits}); |
285 | } |
286 | |
287 | QT_END_NAMESPACE |
288 | |