| 1 | // Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "raycastingjob_p.h" |
| 5 | #include <Qt3DCore/private/qaspectmanager_p.h> |
| 6 | #include <Qt3DRender/qgeometryrenderer.h> |
| 7 | #include <Qt3DRender/private/entity_p.h> |
| 8 | #include <Qt3DRender/private/geometryrenderer_p.h> |
| 9 | #include <Qt3DRender/private/job_common_p.h> |
| 10 | #include <Qt3DRender/private/managers_p.h> |
| 11 | #include <Qt3DRender/private/nodemanagers_p.h> |
| 12 | #include <Qt3DRender/private/pickboundingvolumeutils_p.h> |
| 13 | #include <Qt3DRender/private/qray3d_p.h> |
| 14 | #include <Qt3DRender/private/sphere_p.h> |
| 15 | #include <Qt3DRender/private/rendersettings_p.h> |
| 16 | #include <Qt3DRender/private/trianglesvisitor_p.h> |
| 17 | #include <Qt3DRender/private/entityvisitor_p.h> |
| 18 | #include <Qt3DRender/private/qabstractraycaster_p.h> |
| 19 | |
| 20 | QT_BEGIN_NAMESPACE |
| 21 | |
| 22 | namespace Qt3DRender { |
| 23 | namespace Render { |
| 24 | |
| 25 | using namespace Qt3DRender::RayCasting; |
| 26 | |
| 27 | namespace { |
| 28 | |
| 29 | class EntityCasterGatherer : public EntityVisitor |
| 30 | { |
| 31 | public: |
| 32 | using EntityCasterList = QList<QPair<Entity *, RayCaster *>>; |
| 33 | EntityCasterList m_result; |
| 34 | RayCaster *m_trigger; |
| 35 | |
| 36 | explicit EntityCasterGatherer(NodeManagers *manager, RayCaster *trigger = nullptr) |
| 37 | : EntityVisitor(manager), m_trigger(trigger) { |
| 38 | setPruneDisabled(true); |
| 39 | } |
| 40 | |
| 41 | Operation visit(Entity *entity) override { |
| 42 | const std::vector<RayCaster *> &components = entity->renderComponents<RayCaster>(); |
| 43 | for (const auto c: components) { |
| 44 | if ((m_trigger == nullptr && c->isEnabled()) || (m_trigger != nullptr && m_trigger == c)) |
| 45 | m_result.push_back(t: qMakePair(value1&: entity, value2: c)); |
| 46 | } |
| 47 | |
| 48 | return Continue; |
| 49 | } |
| 50 | }; |
| 51 | |
| 52 | } // anonymous |
| 53 | |
| 54 | class RayCastingJobPrivate : public Qt3DCore::QAspectJobPrivate |
| 55 | { |
| 56 | public: |
| 57 | RayCastingJobPrivate(RayCastingJob *q) : q_ptr(q) { } |
| 58 | ~RayCastingJobPrivate() override { Q_ASSERT(dispatches.isEmpty()); } |
| 59 | |
| 60 | bool isRequired() const override; |
| 61 | void postFrame(Qt3DCore::QAspectManager *manager) override; |
| 62 | |
| 63 | QList<QPair<RayCaster *, QAbstractRayCaster::Hits>> dispatches; |
| 64 | |
| 65 | RayCastingJob *q_ptr; |
| 66 | Q_DECLARE_PUBLIC(RayCastingJob) |
| 67 | }; |
| 68 | |
| 69 | |
| 70 | bool RayCastingJobPrivate::isRequired() const |
| 71 | { |
| 72 | Q_Q(const RayCastingJob); |
| 73 | return q->m_castersDirty || q->m_oneEnabledAtLeast; |
| 74 | } |
| 75 | |
| 76 | void RayCastingJobPrivate::postFrame(Qt3DCore::QAspectManager *manager) |
| 77 | { |
| 78 | for (auto res: std::as_const(t&: dispatches)) { |
| 79 | QAbstractRayCaster *node = qobject_cast<QAbstractRayCaster *>(object: manager->lookupNode(id: res.first->peerId())); |
| 80 | if (!node) |
| 81 | continue; |
| 82 | |
| 83 | QAbstractRayCasterPrivate *d = QAbstractRayCasterPrivate::get(obj: node); |
| 84 | d->dispatchHits(hits: res.second); |
| 85 | |
| 86 | if (node->runMode() == QAbstractRayCaster::SingleShot) { |
| 87 | node->setEnabled(false); |
| 88 | res.first->setEnabled(false); |
| 89 | } |
| 90 | } |
| 91 | |
| 92 | dispatches.clear(); |
| 93 | } |
| 94 | |
| 95 | |
| 96 | RayCastingJob::RayCastingJob() |
| 97 | : AbstractPickingJob(*new RayCastingJobPrivate(this)) |
| 98 | , m_castersDirty(true) |
| 99 | { |
| 100 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::RayCasting, 0) |
| 101 | } |
| 102 | |
| 103 | void RayCastingJob::markCastersDirty() |
| 104 | { |
| 105 | m_castersDirty = true; |
| 106 | } |
| 107 | |
| 108 | bool RayCastingJob::runHelper() |
| 109 | { |
| 110 | // Quickly look which caster settings we've got |
| 111 | // NOTE: should not really cached, we're tracking the state of |
| 112 | // RayCaster components but not of the parent entities |
| 113 | if (m_castersDirty) { |
| 114 | m_castersDirty = false; |
| 115 | m_oneEnabledAtLeast = false; |
| 116 | |
| 117 | const auto activeHandles = m_manager->rayCasterManager()->activeHandles(); |
| 118 | for (const auto &handle : activeHandles) { |
| 119 | const auto caster = m_manager->rayCasterManager()->data(handle); |
| 120 | m_oneEnabledAtLeast |= caster->isEnabled(); |
| 121 | if (m_oneEnabledAtLeast) |
| 122 | break; |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | // bail out early if no caster is enabled |
| 127 | if (!m_oneEnabledAtLeast) |
| 128 | return false; |
| 129 | |
| 130 | EntityCasterGatherer gatherer(m_manager); |
| 131 | gatherer.apply(root: m_node); |
| 132 | const EntityCasterGatherer::EntityCasterList &entities = gatherer.m_result; |
| 133 | return pick(entities); |
| 134 | } |
| 135 | |
| 136 | bool RayCastingJob::pick(const QList<QPair<Entity *, RayCaster *>> &entities) |
| 137 | { |
| 138 | const PickingUtils::PickConfiguration pickConfiguration(m_frameGraphRoot, m_renderSettings); |
| 139 | if (pickConfiguration.vcaDetails.empty()) |
| 140 | return false; |
| 141 | |
| 142 | const float sceneRayLength = m_node->worldBoundingVolumeWithChildren()->radius() * 3.f; |
| 143 | |
| 144 | for (const EntityCasterGatherer::EntityCasterList::value_type &pair: entities) { |
| 145 | std::vector<QRay3D> rays; |
| 146 | |
| 147 | switch (pair.second->type()) { |
| 148 | case QAbstractRayCasterPrivate::WorldSpaceRayCaster: |
| 149 | rays.emplace_back(args: Vector3D(pair.second->origin()), |
| 150 | args: Vector3D(pair.second->direction()), |
| 151 | args: pair.second->length() > 0.f ? pair.second->length() : sceneRayLength); |
| 152 | rays.back().transform(matrix: *pair.first->worldTransform()); |
| 153 | break; |
| 154 | case QAbstractRayCasterPrivate::ScreenScapeRayCaster: |
| 155 | for (const PickingUtils::ViewportCameraAreaDetails &vca : pickConfiguration.vcaDetails) { |
| 156 | const auto ray = rayForViewportAndCamera(vca, eventSource: nullptr, pos: pair.second->position()); |
| 157 | if (ray.isValid()) |
| 158 | rays.push_back(x: ray); |
| 159 | } |
| 160 | break; |
| 161 | default: |
| 162 | Q_UNREACHABLE(); |
| 163 | } |
| 164 | |
| 165 | for (const QRay3D &ray: std::as_const(t&: rays)) { |
| 166 | PickingUtils::HitList sphereHits; |
| 167 | PickingUtils::HierarchicalEntityPicker entityPicker(ray, false); |
| 168 | entityPicker.setLayerIds(layerIds: pair.second->layerIds(), mode: pair.second->filterMode()); |
| 169 | if (entityPicker.collectHits(manager: m_manager, root: m_node)) { |
| 170 | if (pickConfiguration.trianglePickingRequested) { |
| 171 | PickingUtils::TriangleCollisionGathererFunctor gathererFunctor; |
| 172 | gathererFunctor.m_frontFaceRequested = pickConfiguration.frontFaceRequested; |
| 173 | gathererFunctor.m_backFaceRequested = pickConfiguration.backFaceRequested; |
| 174 | gathererFunctor.m_manager = m_manager; |
| 175 | gathererFunctor.m_ray = ray; |
| 176 | gathererFunctor.m_objectPickersRequired = false; |
| 177 | PickingUtils::HitList hits = gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
| 178 | Qt3DCore::moveAtEnd(destination&: sphereHits, source: std::move(hits)); |
| 179 | } |
| 180 | if (pickConfiguration.edgePickingRequested) { |
| 181 | PickingUtils::LineCollisionGathererFunctor gathererFunctor; |
| 182 | gathererFunctor.m_manager = m_manager; |
| 183 | gathererFunctor.m_ray = ray; |
| 184 | gathererFunctor.m_pickWorldSpaceTolerance = pickConfiguration.pickWorldSpaceTolerance; |
| 185 | gathererFunctor.m_objectPickersRequired = false; |
| 186 | PickingUtils::HitList hits = gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
| 187 | Qt3DCore::moveAtEnd(destination&: sphereHits, source: std::move(hits)); |
| 188 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
| 189 | } |
| 190 | if (pickConfiguration.pointPickingRequested) { |
| 191 | PickingUtils::PointCollisionGathererFunctor gathererFunctor; |
| 192 | gathererFunctor.m_manager = m_manager; |
| 193 | gathererFunctor.m_ray = ray; |
| 194 | gathererFunctor.m_pickWorldSpaceTolerance = pickConfiguration.pickWorldSpaceTolerance; |
| 195 | gathererFunctor.m_objectPickersRequired = false; |
| 196 | PickingUtils::HitList hits = gathererFunctor.computeHits(entities: entityPicker.entities(), mode: QPickingSettings::AllPicks); |
| 197 | Qt3DCore::moveAtEnd(destination&: sphereHits, source: std::move(hits)); |
| 198 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
| 199 | } |
| 200 | if (!pickConfiguration.primitivePickingRequested) { |
| 201 | PickingUtils::HitList hits = entityPicker.hits(); |
| 202 | Qt3DCore::moveAtEnd(destination&: sphereHits, source: std::move(hits)); |
| 203 | PickingUtils::AbstractCollisionGathererFunctor::sortHits(results&: sphereHits); |
| 204 | } |
| 205 | } |
| 206 | |
| 207 | dispatchHits(rayCaster: pair.second, sphereHits); |
| 208 | } |
| 209 | } |
| 210 | |
| 211 | return true; |
| 212 | } |
| 213 | |
| 214 | QAbstractRayCaster::Hits RayCastingJob::pick(Qt3DRender::QAbstractRayCaster *rayCaster) |
| 215 | { |
| 216 | const PickingUtils::PickConfiguration pickConfiguration(m_frameGraphRoot, m_renderSettings); |
| 217 | if (pickConfiguration.vcaDetails.empty()) |
| 218 | return {}; |
| 219 | |
| 220 | auto backendRayCaster = m_manager->rayCasterManager()->lookupResource(id: rayCaster->id()); |
| 221 | if (!backendRayCaster) |
| 222 | return {}; |
| 223 | |
| 224 | backendRayCaster->syncFromFrontEnd(frontEnd: rayCaster, firstTime: false); |
| 225 | |
| 226 | EntityCasterGatherer gatherer(m_manager, backendRayCaster); |
| 227 | gatherer.apply(root: m_node); |
| 228 | const EntityCasterGatherer::EntityCasterList &entities = gatherer.m_result; |
| 229 | |
| 230 | if (!pick(entities)) |
| 231 | return {}; |
| 232 | |
| 233 | Q_D(RayCastingJob); |
| 234 | QAbstractRayCaster::Hits res; |
| 235 | for (const auto &hit: d->dispatches) { |
| 236 | if (hit.first->peerId() == rayCaster->id()) { |
| 237 | res = hit.second; |
| 238 | break; |
| 239 | } |
| 240 | } |
| 241 | d->dispatches.clear(); |
| 242 | return res; |
| 243 | } |
| 244 | |
| 245 | void RayCastingJob::dispatchHits(RayCaster *rayCaster, const PickingUtils::HitList &sphereHits) |
| 246 | { |
| 247 | QAbstractRayCaster::Hits hits; |
| 248 | for (const PickingUtils::HitList::value_type &sphereHit: sphereHits) { |
| 249 | Entity *entity = m_manager->renderNodesManager()->lookupResource(id: sphereHit.m_entityId); |
| 250 | Vector3D localIntersection = sphereHit.m_intersection; |
| 251 | if (entity && entity->worldTransform()) |
| 252 | localIntersection = entity->worldTransform()->inverted().map(point: localIntersection); |
| 253 | |
| 254 | QRayCasterHit::HitType hitType = QRayCasterHit::EntityHit; |
| 255 | switch (sphereHit.m_type) { |
| 256 | case RayCasting::QCollisionQueryResult::Hit::Entity: |
| 257 | break; |
| 258 | case RayCasting::QCollisionQueryResult::Hit::Triangle: |
| 259 | hitType = QRayCasterHit::TriangleHit; |
| 260 | break; |
| 261 | case RayCasting::QCollisionQueryResult::Hit::Edge: |
| 262 | hitType = QRayCasterHit::LineHit; |
| 263 | break; |
| 264 | case RayCasting::QCollisionQueryResult::Hit::Point: |
| 265 | hitType = QRayCasterHit::PointHit; |
| 266 | break; |
| 267 | default: Q_UNREACHABLE(); |
| 268 | } |
| 269 | |
| 270 | hits << QRayCasterHit{ |
| 271 | hitType, |
| 272 | sphereHit.m_entityId, |
| 273 | sphereHit.m_distance, |
| 274 | convertToQVector3D(v: localIntersection), |
| 275 | convertToQVector3D(v: sphereHit.m_intersection), |
| 276 | sphereHit.m_primitiveIndex, |
| 277 | sphereHit.m_vertexIndex[0], |
| 278 | sphereHit.m_vertexIndex[1], |
| 279 | sphereHit.m_vertexIndex[2] |
| 280 | }; |
| 281 | } |
| 282 | |
| 283 | Q_D(RayCastingJob); |
| 284 | d->dispatches.push_back(t: {rayCaster, hits}); |
| 285 | } |
| 286 | |
| 287 | } // namespace Render |
| 288 | } // namespace Qt3DRender |
| 289 | |
| 290 | QT_END_NAMESPACE |
| 291 | |