1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "submissioncontext_p.h" |
5 | |
6 | #include <Qt3DCore/private/qbuffer_p.h> |
7 | #include <Qt3DRender/qgraphicsapifilter.h> |
8 | #include <Qt3DRender/qparameter.h> |
9 | #include <Qt3DRender/qcullface.h> |
10 | #include <Qt3DRender/qfrontface.h> |
11 | #include <Qt3DRender/qdepthtest.h> |
12 | #include <Qt3DRender/qblendequation.h> |
13 | #include <Qt3DRender/qblendequationarguments.h> |
14 | #include <Qt3DRender/qstenciloperationarguments.h> |
15 | #include <Qt3DRender/qstenciltestarguments.h> |
16 | #include <Qt3DRender/private/renderlogging_p.h> |
17 | #include <Qt3DRender/private/shader_p.h> |
18 | #include <Qt3DRender/private/material_p.h> |
19 | #include <Qt3DRender/private/buffer_p.h> |
20 | #include <Qt3DRender/private/attribute_p.h> |
21 | #include <Qt3DRender/private/renderstates_p.h> |
22 | #include <Qt3DRender/private/renderstateset_p.h> |
23 | #include <Qt3DRender/private/rendertarget_p.h> |
24 | #include <Qt3DRender/private/nodemanagers_p.h> |
25 | #include <Qt3DRender/private/buffermanager_p.h> |
26 | #include <Qt3DRender/private/managers_p.h> |
27 | #include <Qt3DRender/private/attachmentpack_p.h> |
28 | #include <Qt3DRender/private/stringtoint_p.h> |
29 | #if QT_CONFIG(qt3d_vulkan) && QT_CONFIG(vulkan) |
30 | # include <Qt3DRender/private/vulkaninstance_p.h> |
31 | #endif |
32 | #include <QGuiApplication> |
33 | #include <texture_p.h> |
34 | #include <rendercommand_p.h> |
35 | #include <renderer_p.h> |
36 | #include <rhiresourcemanagers_p.h> |
37 | #include <renderbuffer_p.h> |
38 | #include <rhishader_p.h> |
39 | #include <QOpenGLShaderProgram> |
40 | |
41 | #include <private/qdebug_p.h> |
42 | #include <QSurface> |
43 | #include <QWindow> |
44 | #include <rhi/qrhi.h> |
45 | #include <rhi/qshaderbaker.h> |
46 | |
47 | #include <bitset> |
48 | |
49 | QT_BEGIN_NAMESPACE |
50 | |
51 | namespace Qt3DRender { |
52 | namespace Render { |
53 | namespace Rhi { |
54 | |
55 | static QHash<unsigned int, SubmissionContext *> static_contexts; |
56 | |
57 | unsigned int nextFreeContextId() noexcept |
58 | { |
59 | for (unsigned int i = 0; i < 0xffff; ++i) { |
60 | if (!static_contexts.contains(key: i)) |
61 | return i; |
62 | } |
63 | |
64 | qFatal(msg: "Couldn't find free context ID" ); |
65 | return 0; |
66 | } |
67 | |
68 | namespace { |
69 | |
70 | //RHIBuffer::Type attributeTypeToGLBufferType(QAttribute::AttributeType type) noexcept |
71 | //{ |
72 | // switch (type) { |
73 | // case QAttribute::VertexAttribute: |
74 | // return RHIBuffer::ArrayBuffer; |
75 | // case QAttribute::IndexAttribute: |
76 | // return RHIBuffer::IndexBuffer; |
77 | // case QAttribute::DrawIndirectAttribute: |
78 | // return RHIBuffer::DrawIndirectBuffer; |
79 | // default: |
80 | // Q_UNREACHABLE(); |
81 | // } |
82 | //} |
83 | |
84 | //void copyGLFramebufferDataToImage(QImage &img, const uchar *srcData, uint stride, uint width, |
85 | // uint height, QAbstractTexture::TextureFormat format) noexcept |
86 | //{ |
87 | // switch (format) { |
88 | // case QAbstractTexture::RGBA32F: { |
89 | // uchar *srcScanline = const_cast<uchar *>(srcData) + stride * (height - 1); |
90 | // for (uint i = 0; i < height; ++i) { |
91 | // uchar *dstScanline = img.scanLine(i); |
92 | // float *pSrc = reinterpret_cast<float *>(srcScanline); |
93 | // for (uint j = 0; j < width; j++) { |
94 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 2], 1.0f)); |
95 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 1], 1.0f)); |
96 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 0], 1.0f)); |
97 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 3], 1.0f)); |
98 | // } |
99 | // srcScanline -= stride; |
100 | // } |
101 | // } break; |
102 | // default: { |
103 | // uchar *srcScanline = (uchar *)srcData + stride * (height - 1); |
104 | // for (uint i = 0; i < height; ++i) { |
105 | // memcpy(img.scanLine(i), srcScanline, stride); |
106 | // srcScanline -= stride; |
107 | // } |
108 | // } break; |
109 | // } |
110 | //} |
111 | |
112 | // Render States Helpers |
113 | |
114 | template<typename GenericState> |
115 | void applyStateHelper(const GenericState *state, QRhiGraphicsPipeline *gp) noexcept |
116 | { |
117 | Q_UNUSED(state); |
118 | Q_UNUSED(gp); |
119 | qCWarning(Backend) << "RHI Unhandled render state" << typeid(GenericState).name(); |
120 | } |
121 | |
122 | void applyStateHelper(const BlendEquationArguments *state, QRhiGraphicsPipeline *gp) noexcept |
123 | { |
124 | const auto values = state->values(); |
125 | |
126 | // We assume a single color attachment |
127 | QRhiGraphicsPipeline::TargetBlend targetBlend {}; |
128 | |
129 | const bool hasTargetBlend = gp->cbeginTargetBlends() != gp->cendTargetBlends(); |
130 | if (hasTargetBlend) |
131 | targetBlend = *(gp->cbeginTargetBlends()); |
132 | |
133 | auto getRHIBlendFactor = [](int arg) { |
134 | switch (arg) { |
135 | case QBlendEquationArguments::Zero: |
136 | return QRhiGraphicsPipeline::Zero; |
137 | case QBlendEquationArguments::One: |
138 | return QRhiGraphicsPipeline::One; |
139 | case QBlendEquationArguments::SourceColor: |
140 | return QRhiGraphicsPipeline::SrcColor; |
141 | case QBlendEquationArguments::SourceAlpha: |
142 | return QRhiGraphicsPipeline::SrcAlpha; |
143 | // ### Qt 6 Fix values |
144 | // case QBlendEquationArguments::Source1Alpha: |
145 | // return QRhiGraphicsPipeline::Src1Alpha; |
146 | // case QBlendEquationArguments::Source1Color: |
147 | // return QRhiGraphicsPipeline::Src1Color; |
148 | case QBlendEquationArguments::DestinationColor: |
149 | return QRhiGraphicsPipeline::DstColor; |
150 | case QBlendEquationArguments::DestinationAlpha: |
151 | return QRhiGraphicsPipeline::DstAlpha; |
152 | case QBlendEquationArguments::SourceAlphaSaturate: |
153 | return QRhiGraphicsPipeline::SrcAlphaSaturate; |
154 | case QBlendEquationArguments::ConstantColor: |
155 | return QRhiGraphicsPipeline::ConstantColor; |
156 | case QBlendEquationArguments::ConstantAlpha: |
157 | return QRhiGraphicsPipeline::ConstantAlpha; |
158 | case QBlendEquationArguments::OneMinusSourceColor: |
159 | return QRhiGraphicsPipeline::OneMinusSrcColor; |
160 | case QBlendEquationArguments::OneMinusSourceAlpha: |
161 | return QRhiGraphicsPipeline::OneMinusSrcAlpha; |
162 | case QBlendEquationArguments::OneMinusDestinationAlpha: |
163 | return QRhiGraphicsPipeline::OneMinusDstAlpha; |
164 | case QBlendEquationArguments::OneMinusDestinationColor: |
165 | return QRhiGraphicsPipeline::OneMinusDstColor; |
166 | case QBlendEquationArguments::OneMinusConstantColor: |
167 | return QRhiGraphicsPipeline::OneMinusConstantColor; |
168 | case QBlendEquationArguments::OneMinusConstantAlpha: |
169 | return QRhiGraphicsPipeline::OneMinusConstantAlpha; |
170 | case QBlendEquationArguments::OneMinusSource1Alpha: |
171 | return QRhiGraphicsPipeline::OneMinusSrc1Alpha; |
172 | case QBlendEquationArguments::OneMinusSource1Color: |
173 | return QRhiGraphicsPipeline::OneMinusSrc1Color; |
174 | default: |
175 | qDebug() << "Unhandled blend equation argument" << arg; |
176 | return QRhiGraphicsPipeline::Zero; |
177 | } |
178 | }; |
179 | |
180 | targetBlend.srcAlpha = getRHIBlendFactor(std::get<2>(t: values)); |
181 | targetBlend.dstAlpha = getRHIBlendFactor(std::get<3>(t: values)); |
182 | targetBlend.srcColor = getRHIBlendFactor(std::get<0>(t: values)); |
183 | targetBlend.dstColor = getRHIBlendFactor(std::get<1>(t: values)); |
184 | gp->setTargetBlends({ targetBlend }); |
185 | } |
186 | |
187 | void applyStateHelper(const BlendEquation *state, QRhiGraphicsPipeline *gp) noexcept |
188 | { |
189 | const auto values = state->values(); |
190 | const QBlendEquation::BlendFunction equation = |
191 | static_cast<QBlendEquation::BlendFunction>(std::get<0>(t: values)); |
192 | |
193 | // We assume a single color attachment |
194 | QRhiGraphicsPipeline::TargetBlend targetBlend; |
195 | |
196 | const bool hasTargetBlend = gp->cbeginTargetBlends() != gp->cendTargetBlends(); |
197 | if (hasTargetBlend) |
198 | targetBlend = *(gp->cbeginTargetBlends()); |
199 | |
200 | auto getRHIBlendOp = [](QBlendEquation::BlendFunction equation) { |
201 | switch (equation) { |
202 | case QBlendEquation::Add: |
203 | return QRhiGraphicsPipeline::Add; |
204 | case QBlendEquation::Subtract: |
205 | return QRhiGraphicsPipeline::Subtract; |
206 | case QBlendEquation::ReverseSubtract: |
207 | return QRhiGraphicsPipeline::ReverseSubtract; |
208 | case QBlendEquation::Min: |
209 | return QRhiGraphicsPipeline::Min; |
210 | case QBlendEquation::Max: |
211 | return QRhiGraphicsPipeline::Max; |
212 | default: |
213 | return QRhiGraphicsPipeline::Add; |
214 | } |
215 | }; |
216 | |
217 | targetBlend.enable = true; |
218 | targetBlend.opAlpha = getRHIBlendOp(equation); |
219 | gp->setTargetBlends({ targetBlend }); |
220 | } |
221 | |
222 | void applyStateHelper(const MSAAEnabled *state, QRhiGraphicsPipeline *gp, |
223 | const QSurfaceFormat &format) noexcept |
224 | { |
225 | Q_UNUSED(state); |
226 | gp->setSampleCount(format.samples()); |
227 | } |
228 | |
229 | void applyStateHelper(const DepthTest *state, QRhiGraphicsPipeline *gp) noexcept |
230 | { |
231 | gp->setDepthTest(true); |
232 | const QDepthTest::DepthFunction depthFunc = |
233 | static_cast<QDepthTest::DepthFunction>(std::get<0>(t: state->values())); |
234 | switch (depthFunc) { |
235 | case QDepthTest::Never: |
236 | gp->setDepthOp(QRhiGraphicsPipeline::Never); |
237 | break; |
238 | case QDepthTest::Always: |
239 | gp->setDepthOp(QRhiGraphicsPipeline::Always); |
240 | break; |
241 | case QDepthTest::Less: |
242 | gp->setDepthOp(QRhiGraphicsPipeline::Less); |
243 | break; |
244 | case QDepthTest::LessOrEqual: |
245 | gp->setDepthOp(QRhiGraphicsPipeline::LessOrEqual); |
246 | break; |
247 | case QDepthTest::Equal: |
248 | gp->setDepthOp(QRhiGraphicsPipeline::Equal); |
249 | break; |
250 | case QDepthTest::GreaterOrEqual: |
251 | gp->setDepthOp(QRhiGraphicsPipeline::GreaterOrEqual); |
252 | break; |
253 | case QDepthTest::Greater: |
254 | gp->setDepthOp(QRhiGraphicsPipeline::Greater); |
255 | break; |
256 | case QDepthTest::NotEqual: |
257 | gp->setDepthOp(QRhiGraphicsPipeline::NotEqual); |
258 | break; |
259 | } |
260 | } |
261 | |
262 | void applyStateHelper(const NoDepthMask *state, QRhiGraphicsPipeline *gp) noexcept |
263 | { |
264 | const auto values = state->values(); |
265 | gp->setDepthWrite(std::get<0>(t: values)); |
266 | } |
267 | |
268 | void applyStateHelper(const CullFace *state, QRhiGraphicsPipeline *gp) noexcept |
269 | { |
270 | const auto values = state->values(); |
271 | const QCullFace::CullingMode cullingMode = |
272 | static_cast<QCullFace::CullingMode>(std::get<0>(t: values)); |
273 | switch (cullingMode) { |
274 | case QCullFace::NoCulling: |
275 | gp->setCullMode(QRhiGraphicsPipeline::None); |
276 | break; |
277 | case QCullFace::Front: |
278 | gp->setCullMode(QRhiGraphicsPipeline::Front); |
279 | break; |
280 | case QCullFace::Back: |
281 | gp->setCullMode(QRhiGraphicsPipeline::Back); |
282 | break; |
283 | case QCullFace::FrontAndBack: |
284 | qCWarning(Backend) << "RHI doesn't handle FrontAndBack CullFace" ; |
285 | break; |
286 | } |
287 | } |
288 | |
289 | void applyStateHelper(const FrontFace *state, QRhiGraphicsPipeline *gp) noexcept |
290 | { |
291 | const auto values = state->values(); |
292 | const QFrontFace::WindingDirection cullingMode = |
293 | static_cast<QFrontFace::WindingDirection>(std::get<0>(t: values)); |
294 | |
295 | switch (cullingMode) { |
296 | case QFrontFace::ClockWise: |
297 | gp->setFrontFace(QRhiGraphicsPipeline::CW); |
298 | break; |
299 | case QFrontFace::CounterClockWise: |
300 | gp->setFrontFace(QRhiGraphicsPipeline::CCW); |
301 | break; |
302 | } |
303 | } |
304 | |
305 | void applyStateHelper(const PolygonOffset *state, QRhiGraphicsPipeline *gp) |
306 | { |
307 | const auto values = state->values(); |
308 | auto slopeScaledDepthBias = std::get<0>(t: values); |
309 | auto depthBias = std::get<1>(t: values); |
310 | gp->setSlopeScaledDepthBias(slopeScaledDepthBias); |
311 | gp->setDepthBias(depthBias); |
312 | } |
313 | |
314 | void applyStateHelper(const StencilTest *state, QRhiGraphicsPipeline *gp) noexcept |
315 | { |
316 | const auto values = state->values(); |
317 | gp->setStencilTest(true); |
318 | |
319 | auto getCompareOp = [](int compareOp) { |
320 | switch (compareOp) { |
321 | case QStencilTestArguments::Never: |
322 | return QRhiGraphicsPipeline::Never; |
323 | case QStencilTestArguments::Always: |
324 | return QRhiGraphicsPipeline::Always; |
325 | case QStencilTestArguments::Less: |
326 | return QRhiGraphicsPipeline::Less; |
327 | case QStencilTestArguments::LessOrEqual: |
328 | return QRhiGraphicsPipeline::LessOrEqual; |
329 | case QStencilTestArguments::Equal: |
330 | return QRhiGraphicsPipeline::Equal; |
331 | case QStencilTestArguments::GreaterOrEqual: |
332 | return QRhiGraphicsPipeline::GreaterOrEqual; |
333 | case QStencilTestArguments::Greater: |
334 | return QRhiGraphicsPipeline::Greater; |
335 | case QStencilTestArguments::NotEqual: |
336 | return QRhiGraphicsPipeline::NotEqual; |
337 | default: |
338 | qDebug() << "Unhandled stencil test argument" ; |
339 | return QRhiGraphicsPipeline::Never; |
340 | } |
341 | }; |
342 | |
343 | QRhiGraphicsPipeline::StencilOpState frontCompare = gp->stencilFront(); |
344 | frontCompare.compareOp = getCompareOp(std::get<0>(t: values)); |
345 | gp->setStencilFront(frontCompare); |
346 | |
347 | QRhiGraphicsPipeline::StencilOpState backCompare = gp->stencilBack(); |
348 | backCompare.compareOp = getCompareOp(std::get<3>(t: values)); |
349 | gp->setStencilBack(backCompare); |
350 | } |
351 | |
352 | void applyStateHelper(const ColorMask *state, QRhiGraphicsPipeline *gp) noexcept |
353 | { |
354 | const auto values = state->values(); |
355 | |
356 | // We assume a single color attachment |
357 | QRhiGraphicsPipeline::TargetBlend targetBlend; |
358 | |
359 | const bool hasTargetBlend = gp->cbeginTargetBlends() != gp->cendTargetBlends(); |
360 | if (hasTargetBlend) |
361 | targetBlend = *(gp->cbeginTargetBlends()); |
362 | |
363 | const bool redEnabled = std::get<0>(t: values); |
364 | const bool greenEnabled = std::get<1>(t: values); |
365 | const bool blueEnabled = std::get<2>(t: values); |
366 | const bool alphaEnabled = std::get<3>(t: values); |
367 | |
368 | QRhiGraphicsPipeline::ColorMask colorMask; |
369 | if (redEnabled) |
370 | colorMask |= QRhiGraphicsPipeline::R; |
371 | if (greenEnabled) |
372 | colorMask |= QRhiGraphicsPipeline::G; |
373 | if (blueEnabled) |
374 | colorMask |= QRhiGraphicsPipeline::B; |
375 | if (alphaEnabled) |
376 | colorMask |= QRhiGraphicsPipeline::A; |
377 | |
378 | targetBlend.colorWrite = colorMask; |
379 | gp->setTargetBlends({ targetBlend }); |
380 | } |
381 | |
382 | void applyStateHelper(const StencilOp *state, QRhiGraphicsPipeline *gp) noexcept |
383 | { |
384 | const auto values = state->values(); |
385 | auto getRHIStencilOp = [](int op) { |
386 | switch (op) { |
387 | case QStencilOperationArguments::Zero: |
388 | return QRhiGraphicsPipeline::StencilZero; |
389 | case QStencilOperationArguments::Keep: |
390 | return QRhiGraphicsPipeline::Keep; |
391 | case QStencilOperationArguments::Replace: |
392 | return QRhiGraphicsPipeline::Replace; |
393 | case QStencilOperationArguments::Increment: |
394 | return QRhiGraphicsPipeline::IncrementAndClamp; |
395 | case QStencilOperationArguments::Decrement: |
396 | return QRhiGraphicsPipeline::DecrementAndClamp; |
397 | case QStencilOperationArguments::IncrementWrap: |
398 | return QRhiGraphicsPipeline::IncrementAndWrap; |
399 | case QStencilOperationArguments::DecrementWrap: |
400 | return QRhiGraphicsPipeline::DecrementAndWrap; |
401 | case QStencilOperationArguments::Invert: |
402 | return QRhiGraphicsPipeline::Invert; |
403 | default: |
404 | qDebug() << "Unhandled stencil operation argument" ; |
405 | return QRhiGraphicsPipeline::StencilZero; |
406 | } |
407 | }; |
408 | |
409 | QRhiGraphicsPipeline::StencilOpState frontCompare = gp->stencilFront(); |
410 | frontCompare.depthFailOp = getRHIStencilOp(std::get<1>(t: values)); |
411 | frontCompare.failOp = getRHIStencilOp(std::get<0>(t: values)); |
412 | frontCompare.passOp = getRHIStencilOp(std::get<2>(t: values)); |
413 | gp->setStencilFront(frontCompare); |
414 | |
415 | QRhiGraphicsPipeline::StencilOpState backCompare = gp->stencilBack(); |
416 | backCompare.depthFailOp = getRHIStencilOp(std::get<4>(t: values)); |
417 | backCompare.failOp = getRHIStencilOp(std::get<3>(t: values)); |
418 | backCompare.passOp = getRHIStencilOp(std::get<5>(t: values)); |
419 | gp->setStencilBack(backCompare); |
420 | } |
421 | |
422 | void applyStateHelper(const StencilMask *state, QRhiGraphicsPipeline *gp) noexcept |
423 | { |
424 | const auto values = state->values(); |
425 | gp->setStencilWriteMask(std::get<0>(t: values)); |
426 | gp->setStencilReadMask(std::get<1>(t: values)); |
427 | } |
428 | |
429 | static QShader::Stage rhiShaderStage(QShaderProgram::ShaderType type) noexcept |
430 | { |
431 | switch (type) { |
432 | case QShaderProgram::Vertex: |
433 | return QShader::VertexStage; |
434 | case QShaderProgram::Fragment: |
435 | return QShader::FragmentStage; |
436 | case QShaderProgram::TessellationControl: |
437 | return QShader::TessellationControlStage; |
438 | case QShaderProgram::TessellationEvaluation: |
439 | return QShader::TessellationEvaluationStage; |
440 | case QShaderProgram::Geometry: |
441 | return QShader::GeometryStage; |
442 | case QShaderProgram::Compute: |
443 | return QShader::ComputeStage; |
444 | default: |
445 | std::abort(); |
446 | } |
447 | } |
448 | |
449 | } // anonymous |
450 | |
451 | SubmissionContext::SubmissionContext() |
452 | : m_initialized(false), |
453 | m_ownsRhiCtx(false), |
454 | m_drivenExternally(false), |
455 | m_id(nextFreeContextId()), |
456 | m_material(nullptr), |
457 | m_renderer(nullptr), |
458 | m_rhi(nullptr), |
459 | m_currentSwapChain(nullptr), |
460 | m_currentRenderPassDescriptor(nullptr), |
461 | m_defaultRenderTarget(nullptr), |
462 | m_defaultCommandBuffer(nullptr) |
463 | #ifndef QT_NO_OPENGL |
464 | , |
465 | m_fallbackSurface(nullptr) |
466 | #endif |
467 | { |
468 | static_contexts[m_id] = this; |
469 | m_contextInfo.m_api = QGraphicsApiFilter::RHI; |
470 | |
471 | // We set those version numbers because QShaderGenerator wants major > 0 |
472 | m_contextInfo.m_major = 1; |
473 | m_contextInfo.m_minor = 0; |
474 | } |
475 | |
476 | SubmissionContext::~SubmissionContext() |
477 | { |
478 | releaseResources(); |
479 | |
480 | Q_ASSERT(static_contexts[m_id] == this); |
481 | static_contexts.remove(key: m_id); |
482 | } |
483 | |
484 | void SubmissionContext::initialize() |
485 | { |
486 | m_initialized = true; |
487 | |
488 | // If the RHI instance was already set (Scene3D) |
489 | // no point in continuing below; |
490 | if (m_rhi) |
491 | return; |
492 | |
493 | m_ownsRhiCtx = true; |
494 | |
495 | Qt3DRender::API requestedApi = Qt3DRender::API::RHI; |
496 | const auto userRequestedApi = qgetenv(varName: "QSG_RHI_BACKEND" ).toLower(); |
497 | if (!userRequestedApi.isEmpty()) { |
498 | if (userRequestedApi == QByteArrayLiteral("opengl" ) || |
499 | userRequestedApi == QByteArrayLiteral("gl" ) || |
500 | userRequestedApi == QByteArrayLiteral("gles2" )) { |
501 | requestedApi = Qt3DRender::API::OpenGL; |
502 | } else if (userRequestedApi == QByteArrayLiteral("vulkan" )) { |
503 | requestedApi = Qt3DRender::API::Vulkan; |
504 | } else if (userRequestedApi == QByteArrayLiteral("metal" )) { |
505 | requestedApi = Qt3DRender::API::Metal; |
506 | } else if (userRequestedApi == QByteArrayLiteral("d3d11" )) { |
507 | requestedApi = Qt3DRender::API::DirectX; |
508 | } else if (userRequestedApi == QByteArrayLiteral("null" )) { |
509 | requestedApi = Qt3DRender::API::Null; |
510 | } |
511 | } |
512 | |
513 | // If nothing specified, deduce best backend API based on platform |
514 | if (requestedApi == Qt3DRender::API::RHI) { |
515 | #if defined(Q_OS_WIN) |
516 | requestedApi = Qt3DRender::API::DirectX; |
517 | #elif defined(Q_OS_MACOS) || defined(Q_OS_IOS) |
518 | requestedApi = Qt3DRender::API::Metal; |
519 | #elif QT_CONFIG(opengl) |
520 | requestedApi = Qt3DRender::API::OpenGL; |
521 | #else |
522 | requestedApi = Qt3DRender::API::Vulkan; |
523 | #endif |
524 | } |
525 | |
526 | QRhi::Flags rhiFlags = QRhi::EnableDebugMarkers; |
527 | |
528 | #if QT_CONFIG(qt3d_vulkan) && QT_CONFIG(vulkan) |
529 | if (requestedApi == Qt3DRender::API::Vulkan) { |
530 | QRhiVulkanInitParams params; |
531 | params.inst = &Qt3DRender::staticVulkanInstance(); |
532 | m_rhi = QRhi::create(impl: QRhi::Vulkan, params: ¶ms, flags: rhiFlags); |
533 | qCWarning(Backend) << "Initializing RHI with Vulkan backend" ; |
534 | } |
535 | #endif |
536 | |
537 | #ifdef Q_OS_WIN |
538 | if (requestedApi == Qt3DRender::API::DirectX) { |
539 | QRhiD3D11InitParams params; |
540 | params.enableDebugLayer = true; |
541 | m_rhi = QRhi::create(QRhi::D3D11, ¶ms, rhiFlags); |
542 | qCWarning(Backend) << "Initializing RHI with DirectX backend" ; |
543 | } |
544 | #endif |
545 | |
546 | #if defined(Q_OS_MACOS) || defined(Q_OS_IOS) |
547 | if (requestedApi == Qt3DRender::API::Metal) { |
548 | QRhiMetalInitParams params; |
549 | m_rhi = QRhi::create(QRhi::Metal, ¶ms, rhiFlags); |
550 | qCWarning(Backend) << "Initializing RHI with Metal backend" ; |
551 | } |
552 | #endif |
553 | if (requestedApi == Qt3DRender::API::Null) { |
554 | QRhiInitParams params; |
555 | m_rhi = QRhi::create(impl: QRhi::Null, params: ¶ms, flags: rhiFlags); |
556 | qCWarning(Backend) << "Initializing RHI with Null backend" ; |
557 | } |
558 | |
559 | if (requestedApi != Qt3DRender::API::OpenGL && m_rhi == nullptr) { |
560 | qCWarning(Backend) << "RHI: Unable to use requested RHI Api, trying to fall back on OpenGL" ; |
561 | requestedApi = Qt3DRender::API::OpenGL; |
562 | } |
563 | |
564 | if (requestedApi == Qt3DRender::API::OpenGL) { |
565 | #ifndef QT_NO_OPENGL |
566 | m_fallbackSurface = QRhiGles2InitParams::newFallbackSurface(); |
567 | QRhiGles2InitParams params; |
568 | params.format = QSurfaceFormat::defaultFormat(); |
569 | params.fallbackSurface = m_fallbackSurface; |
570 | m_rhi = QRhi::create(impl: QRhi::OpenGLES2, params: ¶ms, flags: rhiFlags); |
571 | qCWarning(Backend) << "Initializing RHI with OpenGL backend" ; |
572 | #else |
573 | qCWarning(Backend) << "RHI: OpenGL not supported" ; |
574 | #endif |
575 | } |
576 | |
577 | Q_ASSERT(m_rhi != nullptr); |
578 | } |
579 | |
580 | void SubmissionContext::setDrivenExternally(bool drivenExternally) |
581 | { |
582 | Q_ASSERT(!m_initialized); |
583 | m_drivenExternally = drivenExternally; |
584 | } |
585 | |
586 | bool SubmissionContext::drivenExternally() const |
587 | { |
588 | return m_drivenExternally; |
589 | } |
590 | |
591 | bool SubmissionContext::beginDrawing(QSurface *surface) |
592 | { |
593 | Q_ASSERT(surface); |
594 | |
595 | Q_ASSERT(isInitialized()); |
596 | |
597 | // In the Scene3D case it does not make sense to create SwapChains as we |
598 | // can only record commands that will be used against QtQuick default's |
599 | // swap chain. Also when rendering through Scene3D, QtQuick takes care of |
600 | // beginning the frame |
601 | if (m_drivenExternally) |
602 | return true; |
603 | |
604 | // Check if we have a swapchain for the Window, if not create one |
605 | SwapChainInfo *swapChainInfo = swapChainForSurface(surface); |
606 | QRhiSwapChain *swapChain = swapChainInfo->swapChain; |
607 | |
608 | // Resize swapchain if needed |
609 | if (surface->size() != swapChain->currentPixelSize()) { |
610 | bool couldRebuild = swapChain->createOrResize(); |
611 | if (!couldRebuild) |
612 | return false; |
613 | } |
614 | |
615 | m_currentSwapChain = swapChain; |
616 | m_currentRenderPassDescriptor = swapChainInfo->renderPassDescriptor; |
617 | |
618 | const auto success = m_rhi->beginFrame(swapChain: m_currentSwapChain); |
619 | return success == QRhi::FrameOpSuccess; |
620 | } |
621 | |
622 | void SubmissionContext::endDrawing(bool swapBuffers) |
623 | { |
624 | Q_UNUSED(swapBuffers); |
625 | const bool shouldEndFrame = !m_drivenExternally; |
626 | // When rendering through Scene3D, QtQuick takes care of ending the frame |
627 | if (shouldEndFrame) |
628 | m_rhi->endFrame(swapChain: m_currentSwapChain, flags: {}); |
629 | } |
630 | |
631 | QImage SubmissionContext::readFramebuffer(const QRect &rect) |
632 | { |
633 | Q_UNUSED(rect); |
634 | RHI_UNIMPLEMENTED; |
635 | return {}; |
636 | //* QImage img; |
637 | //* const unsigned int area = rect.width() * rect.height(); |
638 | //* unsigned int bytes; |
639 | //* GLenum format, type; |
640 | //* QImage::Format imageFormat; |
641 | //* uint stride; |
642 | //* |
643 | //* /* format value should match GL internalFormat */ |
644 | //* GLenum internalFormat = m_renderTargetFormat; |
645 | //* |
646 | //* switch (m_renderTargetFormat) { |
647 | //* case QAbstractTexture::RGBAFormat: |
648 | //* case QAbstractTexture::RGBA8_SNorm: |
649 | //* case QAbstractTexture::RGBA8_UNorm: |
650 | //* case QAbstractTexture::RGBA8U: |
651 | //* case QAbstractTexture::SRGB8_Alpha8: |
652 | //*#ifdef QT_OPENGL_ES_2 |
653 | //* format = GL_RGBA; |
654 | //* imageFormat = QImage::Format_RGBA8888_Premultiplied; |
655 | //*#else |
656 | //* format = GL_BGRA; |
657 | //* imageFormat = QImage::Format_ARGB32_Premultiplied; |
658 | //* internalFormat = GL_RGBA8; |
659 | //*#endif |
660 | //* type = GL_UNSIGNED_BYTE; |
661 | //* bytes = area * 4; |
662 | //* stride = rect.width() * 4; |
663 | //* break; |
664 | //* case QAbstractTexture::SRGB8: |
665 | //* case QAbstractTexture::RGBFormat: |
666 | //* case QAbstractTexture::RGB8U: |
667 | //* case QAbstractTexture::RGB8_UNorm: |
668 | //*#ifdef QT_OPENGL_ES_2 |
669 | //* format = GL_RGBA; |
670 | //* imageFormat = QImage::Format_RGBX8888; |
671 | //*#else |
672 | //* format = GL_BGRA; |
673 | //* imageFormat = QImage::Format_RGB32; |
674 | //* internalFormat = GL_RGB8; |
675 | //*#endif |
676 | //* type = GL_UNSIGNED_BYTE; |
677 | //* bytes = area * 4; |
678 | //* stride = rect.width() * 4; |
679 | //* break; |
680 | //*#ifndef QT_OPENGL_ES_2 |
681 | //* case QAbstractTexture::RG11B10F: |
682 | //* bytes = area * 4; |
683 | //* format = GL_RGB; |
684 | //* type = GL_UNSIGNED_INT_10F_11F_11F_REV; |
685 | //* imageFormat = QImage::Format_RGB30; |
686 | //* stride = rect.width() * 4; |
687 | //* break; |
688 | //* case QAbstractTexture::RGB10A2: |
689 | //* bytes = area * 4; |
690 | //* format = GL_RGBA; |
691 | //* type = GL_UNSIGNED_INT_2_10_10_10_REV; |
692 | //* imageFormat = QImage::Format_A2BGR30_Premultiplied; |
693 | //* stride = rect.width() * 4; |
694 | //* break; |
695 | //* case QAbstractTexture::R5G6B5: |
696 | //* bytes = area * 2; |
697 | //* format = GL_RGB; |
698 | //* type = GL_UNSIGNED_SHORT; |
699 | //* internalFormat = GL_UNSIGNED_SHORT_5_6_5_REV; |
700 | //* imageFormat = QImage::Format_RGB16; |
701 | //* stride = rect.width() * 2; |
702 | //* break; |
703 | //* case QAbstractTexture::RGBA16F: |
704 | //* case QAbstractTexture::RGBA16U: |
705 | //* case QAbstractTexture::RGBA32F: |
706 | //* case QAbstractTexture::RGBA32U: |
707 | //* bytes = area * 16; |
708 | //* format = GL_RGBA; |
709 | //* type = GL_FLOAT; |
710 | //* imageFormat = QImage::Format_ARGB32_Premultiplied; |
711 | //* stride = rect.width() * 16; |
712 | //* break; |
713 | //*#endif |
714 | //* default: |
715 | //* auto warning = qWarning(); |
716 | //* warning << "Unable to convert"; |
717 | //* QtDebugUtils::formatQEnum(warning, m_renderTargetFormat); |
718 | //* warning << "render target texture format to QImage."; |
719 | //* return img; |
720 | //* } |
721 | //* |
722 | //* GLint samples = 0; |
723 | //* m_gl->functions()->glGetIntegerv(GL_SAMPLES, &samples); |
724 | //* if (samples > 0 && |
725 | //!m_glHelper->supportsFeature(GraphicsHelperInterface::BlitFramebuffer)) { |
726 | //* qCWarning(Backend) << Q_FUNC_INFO << "Unable to capture multisampled framebuffer; " |
727 | //* "Required feature BlitFramebuffer is missing."; |
728 | //* return img; |
729 | //* } |
730 | //* |
731 | //* img = QImage(rect.width(), rect.height(), imageFormat); |
732 | //* |
733 | //* QScopedArrayPointer<uchar> data(new uchar [bytes]); |
734 | //* |
735 | //* if (samples > 0) { |
736 | //* // resolve multisample-framebuffer to renderbuffer and read pixels from it |
737 | //* GLuint fbo, rb; |
738 | //* QOpenGLFunctions *gl = m_gl->functions(); |
739 | //* gl->glGenFramebuffers(1, &fbo); |
740 | //* gl->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); |
741 | //* gl->glGenRenderbuffers(1, &rb); |
742 | //* gl->glBindRenderbuffer(GL_RENDERBUFFER, rb); |
743 | //* gl->glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, rect.width(), |
744 | //rect.height()); |
745 | //* gl->glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
746 | //GL_RENDERBUFFER, rb); |
747 | //* |
748 | //* const GLenum status = gl->glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); |
749 | //* if (status != GL_FRAMEBUFFER_COMPLETE) { |
750 | //* gl->glDeleteRenderbuffers(1, &rb); |
751 | //* gl->glDeleteFramebuffers(1, &fbo); |
752 | //* qCWarning(Backend) << Q_FUNC_INFO << "Copy-framebuffer not complete: " << status; |
753 | //* return img; |
754 | //* } |
755 | //* |
756 | //* m_glHelper->blitFramebuffer(rect.x(), rect.y(), rect.x() + rect.width(), rect.y() + |
757 | //rect.height(), |
758 | //* 0, 0, rect.width(), rect.height(), |
759 | //* GL_COLOR_BUFFER_BIT, GL_NEAREST); |
760 | //* gl->glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); |
761 | //* gl->glReadPixels(0,0,rect.width(), rect.height(), format, type, data.data()); |
762 | //* |
763 | //* copyGLFramebufferDataToImage(img, data.data(), stride, rect.width(), rect.height(), |
764 | //m_renderTargetFormat); |
765 | //* |
766 | //* gl->glBindRenderbuffer(GL_RENDERBUFFER, rb); |
767 | //* gl->glDeleteRenderbuffers(1, &rb); |
768 | //* gl->glBindFramebuffer(GL_FRAMEBUFFER, m_activeFBO); |
769 | //* gl->glDeleteFramebuffers(1, &fbo); |
770 | //* } else { |
771 | //* // read pixels directly from framebuffer |
772 | //* m_gl->functions()->glReadPixels(rect.x(), rect.y(), rect.width(), rect.height(), |
773 | //format, type, data.data()); |
774 | //* copyGLFramebufferDataToImage(img, data.data(), stride, rect.width(), rect.height(), |
775 | //m_renderTargetFormat); |
776 | //* } |
777 | //* |
778 | //* return img; |
779 | } |
780 | |
781 | void SubmissionContext::releaseResources() |
782 | { |
783 | m_renderBufferHash.clear(); |
784 | RHI_UNIMPLEMENTED; |
785 | |
786 | if (m_currentUpdates) { |
787 | m_currentUpdates->release(); |
788 | m_currentUpdates = nullptr; |
789 | } |
790 | |
791 | // Free RHI resources |
792 | { |
793 | qCDebug(Backend) << Q_FUNC_INFO; |
794 | |
795 | // We must ensure no remaining resource before deleting m_rhi. |
796 | m_renderer->rhiResourceManagers()->releaseAllResources(); |
797 | |
798 | auto it = m_swapChains.begin(); |
799 | while (it != m_swapChains.end()) { |
800 | SwapChainInfo &swapChainInfo = it.value(); |
801 | delete swapChainInfo.renderPassDescriptor; |
802 | delete swapChainInfo.renderBuffer; |
803 | delete swapChainInfo.swapChain; |
804 | it = m_swapChains.erase(it); |
805 | } |
806 | |
807 | // Only destroy RHI context if we created it |
808 | if (m_ownsRhiCtx) |
809 | delete m_rhi; |
810 | m_rhi = nullptr; |
811 | |
812 | #ifndef QT_NO_OPENGL |
813 | delete m_fallbackSurface; |
814 | m_fallbackSurface = nullptr; |
815 | #endif |
816 | } |
817 | |
818 | //* // Stop and destroy the OpenGL logger |
819 | //* if (m_debugLogger) { |
820 | //* m_debugLogger->stopLogging(); |
821 | //* m_debugLogger.reset(nullptr); |
822 | //* } |
823 | } |
824 | |
825 | // Called when Scene3D is used |
826 | void SubmissionContext::setRHIContext(QRhi *ctx) |
827 | { |
828 | m_rhi = ctx; |
829 | } |
830 | |
831 | // Scene3D |
832 | void SubmissionContext::setDefaultRenderTarget(QRhiRenderTarget *target) |
833 | { |
834 | m_defaultRenderTarget = target; |
835 | } |
836 | |
837 | // Scene3D |
838 | void SubmissionContext::setCommandBuffer(QRhiCommandBuffer *commandBuffer) |
839 | { |
840 | m_defaultCommandBuffer = commandBuffer; |
841 | } |
842 | |
843 | void SubmissionContext::bindFrameBufferAttachmentHelper(GLuint fboId, |
844 | const AttachmentPack &attachments) |
845 | { |
846 | Q_UNUSED(fboId); |
847 | Q_UNUSED(attachments); |
848 | RHI_UNIMPLEMENTED; |
849 | // Set FBO attachments. These are normally textures, except that on Open GL |
850 | // ES <= 3.1 we must use a renderbuffer if a combined depth+stencil is |
851 | // desired since this cannot be achieved neither with a single texture (not |
852 | // before GLES 3.2) nor with separate textures (no suitable format for |
853 | // stencil before 3.1 with the appropriate extension). |
854 | |
855 | //* QSize fboSize; |
856 | //* RHITextureManager *rhiTextureManager = |
857 | //m_renderer->rhiResourceManagers()->rhiTextureManager(); |
858 | //* const auto attachments_ = attachments.attachments(); |
859 | //* for (const Attachment &attachment : attachments_) { |
860 | //* RHITexture *rTex = rhiTextureManager->lookupResource(attachment.m_textureUuid); |
861 | //* if (!m_glHelper->frameBufferNeedsRenderBuffer(attachment)) { |
862 | //* QOpenGLTexture *glTex = rTex ? rTex->getGLTexture() : nullptr; |
863 | //* if (glTex != nullptr) { |
864 | //* // The texture can not be rendered simultaniously by another renderer |
865 | //* Q_ASSERT(!rTex->isExternalRenderingEnabled()); |
866 | //* if (fboSize.isEmpty()) |
867 | //* fboSize = QSize(glTex->width(), glTex->height()); |
868 | //* else |
869 | //* fboSize = QSize(qMin(fboSize.width(), glTex->width()), |
870 | //qMin(fboSize.height(), glTex->height())); |
871 | //* m_glHelper->bindFrameBufferAttachment(glTex, attachment); |
872 | //* } |
873 | //* } else { |
874 | //* RenderBuffer *renderBuffer = rTex ? rTex->getOrCreateRenderBuffer() : nullptr; |
875 | //* if (renderBuffer) { |
876 | //* if (fboSize.isEmpty()) |
877 | //* fboSize = QSize(renderBuffer->width(), renderBuffer->height()); |
878 | //* else |
879 | //* fboSize = QSize(qMin(fboSize.width(), renderBuffer->width()), |
880 | //qMin(fboSize.height(), renderBuffer->height())); |
881 | //* m_glHelper->bindFrameBufferAttachment(renderBuffer, attachment); |
882 | //* } |
883 | //* } |
884 | //* } |
885 | //* m_renderTargetsSize.insert(fboId, fboSize); |
886 | } |
887 | |
888 | void SubmissionContext::activateDrawBuffers(const AttachmentPack &attachments) |
889 | { |
890 | Q_UNUSED(attachments); |
891 | RHI_UNIMPLEMENTED; |
892 | //* const std::vector<int> activeDrawBuffers = attachments.getGlDrawBuffers(); |
893 | //* |
894 | //* if (m_glHelper->checkFrameBufferComplete()) { |
895 | //* if (activeDrawBuffers.size() > 1) {// We need MRT |
896 | //* if (m_glHelper->supportsFeature(GraphicsHelperInterface::MRT)) { |
897 | //* // Set up MRT, glDrawBuffers... |
898 | //* m_glHelper->drawBuffers(activeDrawBuffers.size(), activeDrawBuffers.data()); |
899 | //* } |
900 | //* } |
901 | //* } else { |
902 | //* qCWarning(Backend) << "FBO incomplete"; |
903 | //* } |
904 | } |
905 | |
906 | void SubmissionContext::applyState(const StateVariant &stateVariant, |
907 | QRhiGraphicsPipeline *graphicsPipeline) |
908 | { |
909 | switch (stateVariant.type) { |
910 | |
911 | case AlphaCoverageStateMask: { |
912 | applyStateHelper(state: static_cast<const AlphaCoverage *>(stateVariant.constState()), |
913 | gp: graphicsPipeline); |
914 | break; |
915 | } |
916 | case AlphaTestMask: { |
917 | applyStateHelper(state: static_cast<const AlphaFunc *>(stateVariant.constState()), |
918 | gp: graphicsPipeline); |
919 | break; |
920 | } |
921 | case BlendStateMask: { |
922 | applyStateHelper(state: static_cast<const BlendEquation *>(stateVariant.constState()), |
923 | gp: graphicsPipeline); |
924 | break; |
925 | } |
926 | case BlendEquationArgumentsMask: { |
927 | applyStateHelper(state: static_cast<const BlendEquationArguments *>(stateVariant.constState()), |
928 | gp: graphicsPipeline); |
929 | break; |
930 | } |
931 | case MSAAEnabledStateMask: { |
932 | applyStateHelper(state: static_cast<const MSAAEnabled *>(stateVariant.constState()), |
933 | gp: graphicsPipeline, format: m_renderer->format()); |
934 | break; |
935 | } |
936 | |
937 | case CullFaceStateMask: { |
938 | applyStateHelper(state: static_cast<const CullFace *>(stateVariant.constState()), |
939 | gp: graphicsPipeline); |
940 | break; |
941 | } |
942 | |
943 | case DepthWriteStateMask: { |
944 | applyStateHelper(state: static_cast<const NoDepthMask *>(stateVariant.constState()), |
945 | gp: graphicsPipeline); |
946 | break; |
947 | } |
948 | |
949 | case DepthTestStateMask: { |
950 | applyStateHelper(state: static_cast<const DepthTest *>(stateVariant.constState()), |
951 | gp: graphicsPipeline); |
952 | break; |
953 | } |
954 | |
955 | case DepthRangeMask: { |
956 | applyStateHelper(state: static_cast<const DepthRange *>(stateVariant.constState()), |
957 | gp: graphicsPipeline); |
958 | break; |
959 | } |
960 | |
961 | case RasterModeMask: { |
962 | applyStateHelper(state: static_cast<const RasterMode *>(stateVariant.constState()), |
963 | gp: graphicsPipeline); |
964 | break; |
965 | } |
966 | |
967 | case FrontFaceStateMask: { |
968 | applyStateHelper(state: static_cast<const FrontFace *>(stateVariant.constState()), |
969 | gp: graphicsPipeline); |
970 | break; |
971 | } |
972 | |
973 | case ScissorStateMask: { |
974 | applyStateHelper(state: static_cast<const ScissorTest *>(stateVariant.constState()), |
975 | gp: graphicsPipeline); |
976 | break; |
977 | } |
978 | |
979 | case StencilTestStateMask: { |
980 | applyStateHelper(state: static_cast<const StencilTest *>(stateVariant.constState()), |
981 | gp: graphicsPipeline); |
982 | break; |
983 | } |
984 | |
985 | case PointSizeMask: { |
986 | applyStateHelper(state: static_cast<const PointSize *>(stateVariant.constState()), |
987 | gp: graphicsPipeline); |
988 | break; |
989 | } |
990 | |
991 | case PolygonOffsetStateMask: { |
992 | applyStateHelper(state: static_cast<const PolygonOffset *>(stateVariant.constState()), |
993 | gp: graphicsPipeline); |
994 | break; |
995 | } |
996 | |
997 | case ColorStateMask: { |
998 | applyStateHelper(state: static_cast<const ColorMask *>(stateVariant.constState()), |
999 | gp: graphicsPipeline); |
1000 | break; |
1001 | } |
1002 | |
1003 | case ClipPlaneMask: { |
1004 | applyStateHelper(state: static_cast<const ClipPlane *>(stateVariant.constState()), |
1005 | gp: graphicsPipeline); |
1006 | break; |
1007 | } |
1008 | |
1009 | case SeamlessCubemapMask: { |
1010 | applyStateHelper(state: static_cast<const SeamlessCubemap *>(stateVariant.constState()), |
1011 | gp: graphicsPipeline); |
1012 | break; |
1013 | } |
1014 | |
1015 | case StencilOpMask: { |
1016 | applyStateHelper(state: static_cast<const StencilOp *>(stateVariant.constState()), |
1017 | gp: graphicsPipeline); |
1018 | break; |
1019 | } |
1020 | |
1021 | case StencilWriteStateMask: { |
1022 | applyStateHelper(state: static_cast<const StencilMask *>(stateVariant.constState()), |
1023 | gp: graphicsPipeline); |
1024 | break; |
1025 | } |
1026 | |
1027 | case DitheringStateMask: { |
1028 | applyStateHelper(state: static_cast<const Dithering *>(stateVariant.constState()), |
1029 | gp: graphicsPipeline); |
1030 | break; |
1031 | } |
1032 | |
1033 | case LineWidthMask: { |
1034 | applyStateHelper(state: static_cast<const LineWidth *>(stateVariant.constState()), |
1035 | gp: graphicsPipeline); |
1036 | break; |
1037 | } |
1038 | default: |
1039 | Q_UNREACHABLE(); |
1040 | } |
1041 | } |
1042 | |
1043 | void SubmissionContext::applyStateSet(const RenderStateSet *ss, |
1044 | QRhiGraphicsPipeline *graphicsPipeline) |
1045 | { |
1046 | // Set default state values on graphicsPipeline |
1047 | QRhiGraphicsPipeline::Flags flags{}; |
1048 | graphicsPipeline->setFlags(flags); |
1049 | |
1050 | graphicsPipeline->setDepthWrite(true); |
1051 | graphicsPipeline->setDepthTest(true); |
1052 | graphicsPipeline->setDepthOp(QRhiGraphicsPipeline::Less); |
1053 | |
1054 | graphicsPipeline->setCullMode(QRhiGraphicsPipeline::Back); |
1055 | |
1056 | graphicsPipeline->setSampleCount(format().samples()); |
1057 | |
1058 | graphicsPipeline->setStencilTest(false); |
1059 | graphicsPipeline->setStencilReadMask(0xff); |
1060 | graphicsPipeline->setStencilWriteMask(0xff); |
1061 | |
1062 | QRhiGraphicsPipeline::StencilOpState stencilOp; |
1063 | stencilOp.failOp = QRhiGraphicsPipeline::Keep; |
1064 | stencilOp.depthFailOp = QRhiGraphicsPipeline::Keep; |
1065 | stencilOp.passOp = QRhiGraphicsPipeline::Keep; |
1066 | stencilOp.compareOp = QRhiGraphicsPipeline::Always; |
1067 | |
1068 | graphicsPipeline->setStencilFront(stencilOp); |
1069 | graphicsPipeline->setStencilBack(stencilOp); |
1070 | |
1071 | |
1072 | QRhiGraphicsPipeline::TargetBlend blend; |
1073 | blend.colorWrite = QRhiGraphicsPipeline::ColorMask(0xF); // R | G | B | A |
1074 | blend.enable = false; |
1075 | blend.srcColor = QRhiGraphicsPipeline::One; |
1076 | blend.dstColor = QRhiGraphicsPipeline::Zero; |
1077 | blend.srcAlpha = QRhiGraphicsPipeline::One; |
1078 | blend.dstAlpha = QRhiGraphicsPipeline::Zero; |
1079 | |
1080 | graphicsPipeline->setTargetBlends({blend}); |
1081 | |
1082 | |
1083 | const auto &statesToSet = ss->states(); |
1084 | for (const StateVariant &ds : statesToSet) |
1085 | applyState(stateVariant: ds, graphicsPipeline); |
1086 | } |
1087 | |
1088 | StateVariant *SubmissionContext::getState(RenderStateSet *ss, StateMask type) const |
1089 | { |
1090 | const auto &statesToSet = ss->states(); |
1091 | for (qsizetype i = 0, m = statesToSet.size(); i < m; ++i) { |
1092 | const StateVariant &ds = statesToSet.at(n: i); |
1093 | if (ds.type == type) |
1094 | return ss->states().data() + i; |
1095 | } |
1096 | return nullptr; |
1097 | } |
1098 | |
1099 | SubmissionContext::SwapChainInfo *SubmissionContext::swapChainForSurface(QSurface *surface) noexcept |
1100 | { |
1101 | SwapChainInfo &swapChainInfo = m_swapChains[surface]; |
1102 | auto &swapChain = swapChainInfo.swapChain; |
1103 | |
1104 | if (swapChain == nullptr) { |
1105 | swapChain = m_rhi->newSwapChain(); |
1106 | Q_ASSERT(surface->surfaceClass() == QSurface::Window); |
1107 | QWindow *window = static_cast<QWindow *>(surface); |
1108 | Q_ASSERT(window != nullptr); |
1109 | const int samples = format().samples(); |
1110 | |
1111 | swapChain->setWindow(window); |
1112 | // Allow to read back from swap chain for RenderCapture to work |
1113 | swapChain->setFlags(QRhiSwapChain::Flags { QRhiSwapChain::UsedAsTransferSource }); |
1114 | swapChain->setSampleCount(samples); |
1115 | |
1116 | QRhiRenderBuffer *renderBuffer = |
1117 | m_rhi->newRenderBuffer(type: QRhiRenderBuffer::DepthStencil, pixelSize: QSize(), sampleCount: samples, |
1118 | flags: QRhiRenderBuffer::UsedWithSwapChainOnly); |
1119 | swapChain->setDepthStencil(renderBuffer); |
1120 | |
1121 | QRhiRenderPassDescriptor *renderPassDescriptor = |
1122 | swapChain->newCompatibleRenderPassDescriptor(); |
1123 | swapChain->setRenderPassDescriptor(renderPassDescriptor); |
1124 | |
1125 | // Build swapChain the first time |
1126 | if (swapChain->createOrResize()) { |
1127 | swapChainInfo.swapChain = swapChain; |
1128 | swapChainInfo.renderBuffer = renderBuffer; |
1129 | swapChainInfo.renderPassDescriptor = renderPassDescriptor; |
1130 | } else { |
1131 | swapChain->deleteLater(); |
1132 | m_swapChains.remove(key: surface); |
1133 | return nullptr; |
1134 | } |
1135 | } |
1136 | return &swapChainInfo; |
1137 | } |
1138 | |
1139 | QRhiCommandBuffer *SubmissionContext::currentFrameCommandBuffer() const |
1140 | { |
1141 | // When rendering with Scene3D, we have to use the Command Buffer provided by QtQuick |
1142 | // When Qt3D renders on its own, we use our own Command Buffer which we can |
1143 | // retrieve from the current Swap Chain |
1144 | if (m_defaultCommandBuffer) |
1145 | return m_defaultCommandBuffer; |
1146 | return m_currentSwapChain->currentFrameCommandBuffer(); |
1147 | } |
1148 | |
1149 | QRhiRenderTarget *SubmissionContext::currentFrameRenderTarget() const |
1150 | { |
1151 | return m_currentSwapChain->currentFrameRenderTarget(); |
1152 | } |
1153 | |
1154 | QRhiRenderTarget *SubmissionContext::defaultRenderTarget() const |
1155 | { |
1156 | return m_defaultRenderTarget; |
1157 | } |
1158 | |
1159 | QRhiSwapChain *SubmissionContext::currentSwapChain() const |
1160 | { |
1161 | return m_currentSwapChain; |
1162 | } |
1163 | |
1164 | QRhiRenderPassDescriptor *SubmissionContext::currentRenderPassDescriptor() const |
1165 | { |
1166 | return m_currentRenderPassDescriptor; |
1167 | } |
1168 | |
1169 | QSurfaceFormat SubmissionContext::format() const noexcept |
1170 | { |
1171 | if (this->m_rhi && this->m_rhi->backend() == QRhi::OpenGLES2) { |
1172 | auto rhi_gl = static_cast<const QRhiGles2NativeHandles *>(this->m_rhi->nativeHandles()); |
1173 | return rhi_gl->context->format(); |
1174 | } |
1175 | return QSurfaceFormat::defaultFormat(); |
1176 | } |
1177 | |
1178 | void SubmissionContext::updateBuffer(Buffer *buffer) |
1179 | { |
1180 | const QHash<Qt3DCore::QNodeId, HRHIBuffer>::iterator it = |
1181 | m_renderBufferHash.find(key: buffer->peerId()); |
1182 | if (it != m_renderBufferHash.end()) |
1183 | uploadDataToRHIBuffer( |
1184 | buffer, b: m_renderer->rhiResourceManagers()->rhiBufferManager()->data(handle: it.value())); |
1185 | } |
1186 | |
1187 | QByteArray SubmissionContext::downloadBufferContent(Buffer *buffer) |
1188 | { |
1189 | const QHash<Qt3DCore::QNodeId, HRHIBuffer>::iterator it = |
1190 | m_renderBufferHash.find(key: buffer->peerId()); |
1191 | if (it != m_renderBufferHash.end()) |
1192 | return downloadDataFromRHIBuffer( |
1193 | buffer, b: m_renderer->rhiResourceManagers()->rhiBufferManager()->data(handle: it.value())); |
1194 | return QByteArray(); |
1195 | } |
1196 | |
1197 | void SubmissionContext::releaseBuffer(Qt3DCore::QNodeId bufferId) |
1198 | { |
1199 | auto it = m_renderBufferHash.find(key: bufferId); |
1200 | if (it != m_renderBufferHash.end()) { |
1201 | HRHIBuffer glBuffHandle = it.value(); |
1202 | RHIBuffer *glBuff = |
1203 | m_renderer->rhiResourceManagers()->rhiBufferManager()->data(handle: glBuffHandle); |
1204 | |
1205 | Q_ASSERT(glBuff); |
1206 | // Destroy the GPU resource |
1207 | glBuff->destroy(); |
1208 | // Destroy the RHIBuffer instance |
1209 | m_renderer->rhiResourceManagers()->rhiBufferManager()->releaseResource(id: bufferId); |
1210 | // Remove Id - HRHIBuffer entry |
1211 | m_renderBufferHash.erase(it); |
1212 | } |
1213 | } |
1214 | |
1215 | bool SubmissionContext::hasRHIBufferForBuffer(Buffer *buffer) |
1216 | { |
1217 | const QHash<Qt3DCore::QNodeId, HRHIBuffer>::iterator it = |
1218 | m_renderBufferHash.find(key: buffer->peerId()); |
1219 | return (it != m_renderBufferHash.end()); |
1220 | } |
1221 | |
1222 | RHIBuffer *SubmissionContext::rhiBufferForRenderBuffer(Buffer *buf) |
1223 | { |
1224 | if (!m_renderBufferHash.contains(key: buf->peerId())) |
1225 | m_renderBufferHash.insert(key: buf->peerId(), value: createRHIBufferFor(buffer: buf)); |
1226 | return m_renderer->rhiResourceManagers()->rhiBufferManager()->data( |
1227 | handle: m_renderBufferHash.value(key: buf->peerId())); |
1228 | } |
1229 | |
1230 | HRHIBuffer SubmissionContext::createRHIBufferFor(Buffer *buffer) |
1231 | { |
1232 | m_renderer->rhiResourceManagers()->rhiBufferManager()->getOrCreateResource(id: buffer->peerId()); |
1233 | return m_renderer->rhiResourceManagers()->rhiBufferManager()->lookupHandle(id: buffer->peerId()); |
1234 | } |
1235 | |
1236 | bool SubmissionContext::bindRHIBuffer(RHIBuffer *buffer, RHIBuffer::Type type) |
1237 | { |
1238 | return buffer->bind(ctx: this, t: type); |
1239 | } |
1240 | |
1241 | void SubmissionContext::uploadDataToRHIBuffer(Buffer *buffer, RHIBuffer *b) |
1242 | { |
1243 | // If the buffer is dirty (hence being called here) |
1244 | // there are two possible cases |
1245 | // * setData was called changing the whole data or functor (or the usage pattern) |
1246 | // * partial buffer updates where received |
1247 | |
1248 | // Note: we are only storing the updates data CPU side at this point |
1249 | // actually upload will be performed when the buffer will be bound |
1250 | // as we would otherwise need to know the usage type of the buffer |
1251 | auto updates = Qt3DCore::moveAndClear(data&: buffer->pendingBufferUpdates()); |
1252 | |
1253 | if (updates.empty()) |
1254 | qCWarning(Backend) << "Buffer has no data to upload" ; |
1255 | |
1256 | for (auto it = updates.begin(); it != updates.end(); ++it) { |
1257 | auto update = it; |
1258 | // We have a partial update |
1259 | if (update->offset >= 0) { |
1260 | // accumulate sequential updates as single one |
1261 | qsizetype bufferSize = update->data.size(); |
1262 | auto it2 = it + 1; |
1263 | while ((it2 != updates.end()) && (it2->offset - update->offset == bufferSize)) { |
1264 | bufferSize += it2->data.size(); |
1265 | ++it2; |
1266 | } |
1267 | update->data.resize(size: bufferSize); |
1268 | while (it + 1 != it2) { |
1269 | ++it; |
1270 | update->data.replace(index: it->offset - update->offset, len: it->data.size(), s: it->data); |
1271 | it->data.clear(); |
1272 | } |
1273 | // TO DO: based on the number of updates .., it might make sense to |
1274 | // sometime use glMapBuffer rather than glBufferSubData |
1275 | b->update(data: update->data, offset: update->offset); |
1276 | } else { |
1277 | // We have an update that was done by calling QBuffer::setData |
1278 | // which is used to resize or entirely clear the buffer |
1279 | // Note: we use the buffer data directly in that case |
1280 | b->allocate(data: buffer->data(), dynamic: false); |
1281 | } |
1282 | } |
1283 | |
1284 | qCDebug(Io) << "uploaded buffer size=" << buffer->data().size(); |
1285 | } |
1286 | |
1287 | QByteArray SubmissionContext::downloadDataFromRHIBuffer(Buffer *buffer, RHIBuffer *b) |
1288 | { |
1289 | if (!bindRHIBuffer(buffer: b, |
1290 | type: RHIBuffer::ArrayBuffer)) // We're downloading, the type doesn't matter here |
1291 | qCWarning(Io) << Q_FUNC_INFO << "buffer bind failed" ; |
1292 | |
1293 | return b->download(ctx: this, size: buffer->data().size()); |
1294 | } |
1295 | |
1296 | void SubmissionContext::blitFramebuffer(Qt3DCore::QNodeId inputRenderTargetId, |
1297 | Qt3DCore::QNodeId outputRenderTargetId, QRect inputRect, |
1298 | QRect outputRect, uint defaultFboId, |
1299 | QRenderTargetOutput::AttachmentPoint inputAttachmentPoint, |
1300 | QRenderTargetOutput::AttachmentPoint outputAttachmentPoint, |
1301 | QBlitFramebuffer::InterpolationMethod interpolationMethod) |
1302 | { |
1303 | Q_UNUSED(inputRenderTargetId); |
1304 | Q_UNUSED(outputRenderTargetId); |
1305 | Q_UNUSED(inputRect); |
1306 | Q_UNUSED(outputRect); |
1307 | Q_UNUSED(defaultFboId); |
1308 | Q_UNUSED(inputAttachmentPoint); |
1309 | Q_UNUSED(outputAttachmentPoint); |
1310 | Q_UNUSED(interpolationMethod); |
1311 | RHI_UNIMPLEMENTED; |
1312 | } |
1313 | |
1314 | namespace { |
1315 | template<std::size_t N> |
1316 | constexpr int getFirstAvailableBit(const std::bitset<N> &bits) |
1317 | { |
1318 | for (std::size_t i = 0; i < N; i++) { |
1319 | if (!bits.test(i)) |
1320 | return int(i); |
1321 | } |
1322 | return -1; |
1323 | } |
1324 | // This function ensures that the shader stages all have the same bindings |
1325 | void preprocessRHIShader(std::vector<QByteArray> &shaderCodes) |
1326 | { |
1327 | // Map the variable names to bindings |
1328 | std::map<QByteArray, int> bindings; |
1329 | bindings["qt3d_render_view_uniforms" ] = 0; |
1330 | bindings["qt3d_command_uniforms" ] = 1; |
1331 | std::bitset<512> assignedBindings; |
1332 | assignedBindings.set(position: 0); |
1333 | assignedBindings.set(position: 1); |
1334 | |
1335 | thread_local const QRegularExpression samplerRegex( |
1336 | QStringLiteral("binding\\s*=\\s*([0-9]+).*\\)\\s*uniform\\s*[ui]?sampler[a-zA-Z0-9]+" |
1337 | "\\s*([a-zA-Z0-9_]+)\\s*;" )); |
1338 | thread_local const QRegularExpression uboRegex( |
1339 | QStringLiteral("(?:std140\\s*,\\s*binding\\s*=\\s*([0-9]+).*|binding\\s*=\\s*([0-9]+)" |
1340 | "\\s*,\\s*std140.*)\\)\\s*uniform\\s*([a-zA-Z0-9_]+)" )); |
1341 | |
1342 | auto replaceBinding = [&bindings, &assignedBindings]( |
1343 | qsizetype &offset, QRegularExpressionMatch &match, QString &code, |
1344 | int indexCapture, int variableCapture) noexcept { |
1345 | int index = match.captured(nth: indexCapture).toInt(); |
1346 | QByteArray variable = match.captured(nth: variableCapture).toUtf8(); |
1347 | |
1348 | auto it = bindings.find(x: variable); |
1349 | if (it == bindings.end()) { |
1350 | // 1. Check if the index is already used |
1351 | if (assignedBindings.test(position: index)) { |
1352 | index = getFirstAvailableBit(bits: assignedBindings); |
1353 | if (index == -1) { |
1354 | return; |
1355 | } |
1356 | |
1357 | const qsizetype indexStartOffset = match.capturedStart(nth: indexCapture); |
1358 | const qsizetype indexEndOffset = match.capturedEnd(nth: indexCapture); |
1359 | const qsizetype indexLength = indexEndOffset - indexStartOffset; |
1360 | code.replace(i: indexStartOffset, len: indexLength, after: QByteArray::number(index)); |
1361 | } |
1362 | |
1363 | assignedBindings.set(position: index); |
1364 | bindings.emplace(args: std::move(variable), args&: index); |
1365 | } else { |
1366 | int indexToUse = it->second; |
1367 | const qsizetype indexStartOffset = match.capturedStart(nth: indexCapture); |
1368 | const qsizetype indexEndOffset = match.capturedEnd(nth: indexCapture); |
1369 | const qsizetype indexLength = indexEndOffset - indexStartOffset; |
1370 | code.replace(i: indexStartOffset, len: indexLength, after: QByteArray::number(indexToUse)); |
1371 | } |
1372 | // This may fail in the case where the replaced offset is an incredibly long number, |
1373 | // which seems quite unlikely |
1374 | offset = match.capturedEnd(nth: 0); |
1375 | }; |
1376 | |
1377 | for (QByteArray &shaderCode : shaderCodes) { |
1378 | // Since QRegularExpression::match takes a QString anyway, convert once beforehand |
1379 | QString shaderString = shaderCode; |
1380 | |
1381 | // Regex for the sampler variables |
1382 | qsizetype offset = 0; |
1383 | auto match = samplerRegex.match(subject: shaderString, offset); |
1384 | while (match.hasMatch()) { |
1385 | const int indexCapture = 1; |
1386 | const int variableCapture = 2; |
1387 | replaceBinding(offset, match, shaderString, indexCapture, variableCapture); |
1388 | |
1389 | match = samplerRegex.match(subject: shaderString, offset); |
1390 | } |
1391 | |
1392 | // Regex for the UBOs |
1393 | offset = 0; |
1394 | match = uboRegex.match(subject: shaderString, offset); |
1395 | while (match.hasMatch()) { |
1396 | const int indexCapture = !match.capturedView(nth: 1).isEmpty() ? 1 : 2; |
1397 | const int variableCapture = 3; |
1398 | replaceBinding(offset, match, shaderString, indexCapture, variableCapture); |
1399 | |
1400 | match = uboRegex.match(subject: shaderString, offset); |
1401 | } |
1402 | |
1403 | shaderCode = shaderString.toUtf8(); |
1404 | } |
1405 | } |
1406 | |
1407 | QShaderVersion glslVersionForFormat(const QSurfaceFormat &format) noexcept |
1408 | { |
1409 | const int major = format.majorVersion(); |
1410 | const int minor = format.minorVersion(); |
1411 | const auto type = format.renderableType(); |
1412 | |
1413 | if (type != QSurfaceFormat::OpenGLES) { |
1414 | static const QHash<std::pair<int, int>, int> glVersionToGLSLVersion = { |
1415 | { { 4, 6 }, 460 }, { { 4, 5 }, 450 }, { { 4, 4 }, 440 }, { { 4, 3 }, 430 }, |
1416 | { { 4, 2 }, 420 }, { { 4, 1 }, 410 }, { { 4, 0 }, 400 }, { { 3, 3 }, 330 }, |
1417 | { { 3, 2 }, 150 }, { { 3, 2 }, 120 }, { { 3, 1 }, 120 }, |
1418 | }; |
1419 | |
1420 | const auto it = glVersionToGLSLVersion.find(key: { major, minor }); |
1421 | if (it == glVersionToGLSLVersion.end()) { |
1422 | if (major < 3) { |
1423 | return 120; |
1424 | } else { |
1425 | return major * 100 + minor * 10; |
1426 | } |
1427 | } else { |
1428 | return *it; |
1429 | } |
1430 | } |
1431 | else { |
1432 | static const QHash<std::pair<int, int>, int> glVersionToGLSLVersion = { |
1433 | { { 3, 2 }, 320 }, { { 3, 1 }, 310 }, { { 3, 0 }, 300 }, |
1434 | }; |
1435 | |
1436 | const auto it = glVersionToGLSLVersion.find(key: { major, minor }); |
1437 | if (it == glVersionToGLSLVersion.end()) { |
1438 | if (major < 3) { |
1439 | return {100, QShaderVersion::GlslEs}; |
1440 | } else { |
1441 | return {major * 100 + minor * 10, QShaderVersion::GlslEs}; |
1442 | } |
1443 | } else { |
1444 | return {*it, QShaderVersion::GlslEs}; |
1445 | } |
1446 | } |
1447 | } |
1448 | } |
1449 | |
1450 | // Called by GL Command Thread |
1451 | SubmissionContext::ShaderCreationInfo SubmissionContext::createShaderProgram(RHIShader *shader) |
1452 | { |
1453 | // Compile shaders |
1454 | const auto &shaderCode = shader->shaderCode(); |
1455 | QShaderBaker b; |
1456 | QList<QShaderBaker::GeneratedShader> generatedShaders; |
1457 | |
1458 | #if QT_FEATURE_vulkan |
1459 | if (m_rhi->backend() == QRhi::Vulkan) |
1460 | generatedShaders.emplace_back(args: QShader::SpirvShader, args: 100); |
1461 | #endif |
1462 | |
1463 | #ifndef QT_NO_OPENGL |
1464 | if (m_rhi->backend() == QRhi::OpenGLES2) |
1465 | generatedShaders.emplace_back(args: QShader::GlslShader, args: glslVersionForFormat(format: format())); |
1466 | #endif |
1467 | |
1468 | #ifdef Q_OS_WIN |
1469 | if (m_rhi->backend() == QRhi::D3D11) |
1470 | generatedShaders.emplace_back(QShader::HlslShader, QShaderVersion(50)); |
1471 | #endif |
1472 | |
1473 | #if defined(Q_OS_MACOS) || defined(Q_OS_IOS) |
1474 | if (m_rhi->backend() == QRhi::Metal) |
1475 | generatedShaders.emplace_back(QShader::MslShader, QShaderVersion(12)); |
1476 | #endif |
1477 | |
1478 | QList<QShader::Variant> generatedShaderVariants(generatedShaders.size()); |
1479 | |
1480 | b.setGeneratedShaders(generatedShaders); |
1481 | b.setGeneratedShaderVariants(generatedShaderVariants); |
1482 | |
1483 | // TODO handle caching as QShader does not have a built-in mechanism for that |
1484 | QString logs; |
1485 | bool success = true; |
1486 | for (size_t i = QShaderProgram::Vertex; i <= QShaderProgram::Compute; ++i) { |
1487 | const QShaderProgram::ShaderType type = static_cast<QShaderProgram::ShaderType>(i); |
1488 | if (!shaderCode.at(n: i).isEmpty()) { |
1489 | // Note: logs only return the error but not all the shader code |
1490 | // we could append it |
1491 | |
1492 | const auto rhiStage = rhiShaderStage(type); |
1493 | b.setSourceString(sourceString: shaderCode.at(n: i), stage: rhiStage); |
1494 | QShader bakedShader = b.bake(); |
1495 | if (b.errorMessage() != QString() || !bakedShader.isValid()) { |
1496 | qDebug() << "Shader Error: " << b.errorMessage() << shaderCode.at(n: i).data() |
1497 | << rhiStage; |
1498 | logs += b.errorMessage(); |
1499 | success = false; |
1500 | } |
1501 | shader->m_stages[rhiStage] = std::move(bakedShader); |
1502 | } |
1503 | } |
1504 | |
1505 | // Perform shader introspection |
1506 | if (success) |
1507 | shader->introspect(); |
1508 | |
1509 | return { .linkSucceeded: success, .logs: logs }; |
1510 | } |
1511 | |
1512 | // Called by Renderer::updateResources |
1513 | void SubmissionContext::loadShader(Shader *shaderNode, ShaderManager *shaderManager, |
1514 | RHIShaderManager *rhiShaderManager) |
1515 | { |
1516 | const Qt3DCore::QNodeId shaderId = shaderNode->peerId(); |
1517 | RHIShader *rhiShader = rhiShaderManager->lookupResource(shaderId); |
1518 | |
1519 | // We already have a shader associated with the node |
1520 | if (rhiShader != nullptr) { |
1521 | // We need to abandon it |
1522 | rhiShaderManager->abandon(apiShader: rhiShader, shader: shaderNode); |
1523 | } |
1524 | |
1525 | // We create or adopt an already created rhiShader |
1526 | rhiShader = rhiShaderManager->createOrAdoptExisting(shader: shaderNode); |
1527 | |
1528 | const std::vector<Qt3DCore::QNodeId> &sharedShaderIds = |
1529 | rhiShaderManager->shaderIdsForProgram(glShader: rhiShader); |
1530 | if (sharedShaderIds.size() == 1) { |
1531 | // Shader in the cache hasn't been loaded yet |
1532 | // We want a copy of the QByteArray as preprocessRHIShader will |
1533 | // modify them |
1534 | std::vector<QByteArray> shaderCodes = shaderNode->shaderCode(); |
1535 | preprocessRHIShader(shaderCodes); |
1536 | rhiShader->setShaderCode(shaderCodes); |
1537 | |
1538 | const ShaderCreationInfo loadResult = createShaderProgram(shader: rhiShader); |
1539 | shaderNode->setStatus(loadResult.linkSucceeded ? QShaderProgram::Ready |
1540 | : QShaderProgram::Error); |
1541 | shaderNode->setLog(loadResult.logs); |
1542 | // Loaded in the sense we tried to load it (and maybe it failed) |
1543 | rhiShader->setLoaded(true); |
1544 | } else { |
1545 | // Find an already loaded shader that shares the same QShaderProgram |
1546 | for (const Qt3DCore::QNodeId &sharedShaderId : sharedShaderIds) { |
1547 | if (sharedShaderId != shaderNode->peerId()) { |
1548 | Shader *refShader = shaderManager->lookupResource(id: sharedShaderId); |
1549 | // We only introspect once per actual OpenGL shader program |
1550 | // rather than once per ShaderNode. |
1551 | shaderNode->initializeFromReference(other: *refShader); |
1552 | break; |
1553 | } |
1554 | } |
1555 | } |
1556 | shaderNode->unsetDirty(); |
1557 | // Ensure we will rebuilt material caches |
1558 | shaderNode->requestCacheRebuild(); |
1559 | } |
1560 | |
1561 | const GraphicsApiFilterData *SubmissionContext::contextInfo() const |
1562 | { |
1563 | return &m_contextInfo; |
1564 | } |
1565 | |
1566 | } // namespace Rhi |
1567 | } // namespace Render |
1568 | } // namespace Qt3DRender of namespace |
1569 | |
1570 | QT_END_NAMESPACE |
1571 | |