| 1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "submissioncontext_p.h" |
| 5 | |
| 6 | #include <Qt3DCore/private/qbuffer_p.h> |
| 7 | #include <Qt3DRender/qgraphicsapifilter.h> |
| 8 | #include <Qt3DRender/qparameter.h> |
| 9 | #include <Qt3DRender/qcullface.h> |
| 10 | #include <Qt3DRender/qfrontface.h> |
| 11 | #include <Qt3DRender/qdepthtest.h> |
| 12 | #include <Qt3DRender/qblendequation.h> |
| 13 | #include <Qt3DRender/qblendequationarguments.h> |
| 14 | #include <Qt3DRender/qstenciloperationarguments.h> |
| 15 | #include <Qt3DRender/qstenciltestarguments.h> |
| 16 | #include <Qt3DRender/private/renderlogging_p.h> |
| 17 | #include <Qt3DRender/private/shader_p.h> |
| 18 | #include <Qt3DRender/private/material_p.h> |
| 19 | #include <Qt3DRender/private/buffer_p.h> |
| 20 | #include <Qt3DRender/private/attribute_p.h> |
| 21 | #include <Qt3DRender/private/renderstates_p.h> |
| 22 | #include <Qt3DRender/private/renderstateset_p.h> |
| 23 | #include <Qt3DRender/private/rendertarget_p.h> |
| 24 | #include <Qt3DRender/private/nodemanagers_p.h> |
| 25 | #include <Qt3DRender/private/buffermanager_p.h> |
| 26 | #include <Qt3DRender/private/managers_p.h> |
| 27 | #include <Qt3DRender/private/attachmentpack_p.h> |
| 28 | #include <Qt3DRender/private/stringtoint_p.h> |
| 29 | #if QT_CONFIG(qt3d_vulkan) && QT_CONFIG(vulkan) |
| 30 | # include <Qt3DRender/private/vulkaninstance_p.h> |
| 31 | #endif |
| 32 | #include <QGuiApplication> |
| 33 | #include <texture_p.h> |
| 34 | #include <rendercommand_p.h> |
| 35 | #include <renderer_p.h> |
| 36 | #include <rhiresourcemanagers_p.h> |
| 37 | #include <renderbuffer_p.h> |
| 38 | #include <rhishader_p.h> |
| 39 | #include <QOpenGLShaderProgram> |
| 40 | |
| 41 | #include <private/qdebug_p.h> |
| 42 | #include <QSurface> |
| 43 | #include <QWindow> |
| 44 | #include <rhi/qrhi.h> |
| 45 | #include <rhi/qshaderbaker.h> |
| 46 | |
| 47 | #include <bitset> |
| 48 | |
| 49 | QT_BEGIN_NAMESPACE |
| 50 | |
| 51 | namespace Qt3DRender { |
| 52 | namespace Render { |
| 53 | namespace Rhi { |
| 54 | |
| 55 | namespace { |
| 56 | |
| 57 | //RHIBuffer::Type attributeTypeToGLBufferType(QAttribute::AttributeType type) noexcept |
| 58 | //{ |
| 59 | // switch (type) { |
| 60 | // case QAttribute::VertexAttribute: |
| 61 | // return RHIBuffer::ArrayBuffer; |
| 62 | // case QAttribute::IndexAttribute: |
| 63 | // return RHIBuffer::IndexBuffer; |
| 64 | // case QAttribute::DrawIndirectAttribute: |
| 65 | // return RHIBuffer::DrawIndirectBuffer; |
| 66 | // default: |
| 67 | // Q_UNREACHABLE(); |
| 68 | // } |
| 69 | //} |
| 70 | |
| 71 | //void copyGLFramebufferDataToImage(QImage &img, const uchar *srcData, uint stride, uint width, |
| 72 | // uint height, QAbstractTexture::TextureFormat format) noexcept |
| 73 | //{ |
| 74 | // switch (format) { |
| 75 | // case QAbstractTexture::RGBA32F: { |
| 76 | // uchar *srcScanline = const_cast<uchar *>(srcData) + stride * (height - 1); |
| 77 | // for (uint i = 0; i < height; ++i) { |
| 78 | // uchar *dstScanline = img.scanLine(i); |
| 79 | // float *pSrc = reinterpret_cast<float *>(srcScanline); |
| 80 | // for (uint j = 0; j < width; j++) { |
| 81 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 2], 1.0f)); |
| 82 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 1], 1.0f)); |
| 83 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 0], 1.0f)); |
| 84 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 3], 1.0f)); |
| 85 | // } |
| 86 | // srcScanline -= stride; |
| 87 | // } |
| 88 | // } break; |
| 89 | // default: { |
| 90 | // uchar *srcScanline = (uchar *)srcData + stride * (height - 1); |
| 91 | // for (uint i = 0; i < height; ++i) { |
| 92 | // memcpy(img.scanLine(i), srcScanline, stride); |
| 93 | // srcScanline -= stride; |
| 94 | // } |
| 95 | // } break; |
| 96 | // } |
| 97 | //} |
| 98 | |
| 99 | // Render States Helpers |
| 100 | |
| 101 | template<typename GenericState> |
| 102 | void applyStateHelper(const GenericState *state, QRhiGraphicsPipeline *gp) noexcept |
| 103 | { |
| 104 | Q_UNUSED(state); |
| 105 | Q_UNUSED(gp); |
| 106 | qCWarning(Backend) << "RHI Unhandled render state" << typeid(GenericState).name(); |
| 107 | } |
| 108 | |
| 109 | void applyStateHelper(const BlendEquationArguments *state, QRhiGraphicsPipeline *gp) noexcept |
| 110 | { |
| 111 | const auto values = state->values(); |
| 112 | |
| 113 | // We assume a single color attachment |
| 114 | QRhiGraphicsPipeline::TargetBlend targetBlend {}; |
| 115 | |
| 116 | const bool hasTargetBlend = gp->cbeginTargetBlends() != gp->cendTargetBlends(); |
| 117 | if (hasTargetBlend) |
| 118 | targetBlend = *(gp->cbeginTargetBlends()); |
| 119 | |
| 120 | auto getRHIBlendFactor = [](int arg) { |
| 121 | switch (arg) { |
| 122 | case QBlendEquationArguments::Zero: |
| 123 | return QRhiGraphicsPipeline::Zero; |
| 124 | case QBlendEquationArguments::One: |
| 125 | return QRhiGraphicsPipeline::One; |
| 126 | case QBlendEquationArguments::SourceColor: |
| 127 | return QRhiGraphicsPipeline::SrcColor; |
| 128 | case QBlendEquationArguments::SourceAlpha: |
| 129 | return QRhiGraphicsPipeline::SrcAlpha; |
| 130 | // ### Qt 6 Fix values |
| 131 | // case QBlendEquationArguments::Source1Alpha: |
| 132 | // return QRhiGraphicsPipeline::Src1Alpha; |
| 133 | // case QBlendEquationArguments::Source1Color: |
| 134 | // return QRhiGraphicsPipeline::Src1Color; |
| 135 | case QBlendEquationArguments::DestinationColor: |
| 136 | return QRhiGraphicsPipeline::DstColor; |
| 137 | case QBlendEquationArguments::DestinationAlpha: |
| 138 | return QRhiGraphicsPipeline::DstAlpha; |
| 139 | case QBlendEquationArguments::SourceAlphaSaturate: |
| 140 | return QRhiGraphicsPipeline::SrcAlphaSaturate; |
| 141 | case QBlendEquationArguments::ConstantColor: |
| 142 | return QRhiGraphicsPipeline::ConstantColor; |
| 143 | case QBlendEquationArguments::ConstantAlpha: |
| 144 | return QRhiGraphicsPipeline::ConstantAlpha; |
| 145 | case QBlendEquationArguments::OneMinusSourceColor: |
| 146 | return QRhiGraphicsPipeline::OneMinusSrcColor; |
| 147 | case QBlendEquationArguments::OneMinusSourceAlpha: |
| 148 | return QRhiGraphicsPipeline::OneMinusSrcAlpha; |
| 149 | case QBlendEquationArguments::OneMinusDestinationAlpha: |
| 150 | return QRhiGraphicsPipeline::OneMinusDstAlpha; |
| 151 | case QBlendEquationArguments::OneMinusDestinationColor: |
| 152 | return QRhiGraphicsPipeline::OneMinusDstColor; |
| 153 | case QBlendEquationArguments::OneMinusConstantColor: |
| 154 | return QRhiGraphicsPipeline::OneMinusConstantColor; |
| 155 | case QBlendEquationArguments::OneMinusConstantAlpha: |
| 156 | return QRhiGraphicsPipeline::OneMinusConstantAlpha; |
| 157 | case QBlendEquationArguments::OneMinusSource1Alpha: |
| 158 | return QRhiGraphicsPipeline::OneMinusSrc1Alpha; |
| 159 | case QBlendEquationArguments::OneMinusSource1Color: |
| 160 | return QRhiGraphicsPipeline::OneMinusSrc1Color; |
| 161 | default: |
| 162 | qDebug() << "Unhandled blend equation argument" << arg; |
| 163 | return QRhiGraphicsPipeline::Zero; |
| 164 | } |
| 165 | }; |
| 166 | |
| 167 | targetBlend.srcAlpha = getRHIBlendFactor(std::get<2>(t: values)); |
| 168 | targetBlend.dstAlpha = getRHIBlendFactor(std::get<3>(t: values)); |
| 169 | targetBlend.srcColor = getRHIBlendFactor(std::get<0>(t: values)); |
| 170 | targetBlend.dstColor = getRHIBlendFactor(std::get<1>(t: values)); |
| 171 | gp->setTargetBlends({ targetBlend }); |
| 172 | } |
| 173 | |
| 174 | void applyStateHelper(const BlendEquation *state, QRhiGraphicsPipeline *gp) noexcept |
| 175 | { |
| 176 | const auto values = state->values(); |
| 177 | const QBlendEquation::BlendFunction equation = |
| 178 | static_cast<QBlendEquation::BlendFunction>(std::get<0>(t: values)); |
| 179 | |
| 180 | // We assume a single color attachment |
| 181 | QRhiGraphicsPipeline::TargetBlend targetBlend; |
| 182 | |
| 183 | const bool hasTargetBlend = gp->cbeginTargetBlends() != gp->cendTargetBlends(); |
| 184 | if (hasTargetBlend) |
| 185 | targetBlend = *(gp->cbeginTargetBlends()); |
| 186 | |
| 187 | auto getRHIBlendOp = [](QBlendEquation::BlendFunction equation) { |
| 188 | switch (equation) { |
| 189 | case QBlendEquation::Add: |
| 190 | return QRhiGraphicsPipeline::Add; |
| 191 | case QBlendEquation::Subtract: |
| 192 | return QRhiGraphicsPipeline::Subtract; |
| 193 | case QBlendEquation::ReverseSubtract: |
| 194 | return QRhiGraphicsPipeline::ReverseSubtract; |
| 195 | case QBlendEquation::Min: |
| 196 | return QRhiGraphicsPipeline::Min; |
| 197 | case QBlendEquation::Max: |
| 198 | return QRhiGraphicsPipeline::Max; |
| 199 | default: |
| 200 | return QRhiGraphicsPipeline::Add; |
| 201 | } |
| 202 | }; |
| 203 | |
| 204 | targetBlend.enable = true; |
| 205 | targetBlend.opAlpha = getRHIBlendOp(equation); |
| 206 | gp->setTargetBlends({ targetBlend }); |
| 207 | } |
| 208 | |
| 209 | void applyStateHelper(const MSAAEnabled *state, QRhiGraphicsPipeline *gp, |
| 210 | const QSurfaceFormat &format) noexcept |
| 211 | { |
| 212 | Q_UNUSED(state); |
| 213 | gp->setSampleCount(format.samples()); |
| 214 | } |
| 215 | |
| 216 | void applyStateHelper(const DepthTest *state, QRhiGraphicsPipeline *gp) noexcept |
| 217 | { |
| 218 | gp->setDepthTest(true); |
| 219 | const QDepthTest::DepthFunction depthFunc = |
| 220 | static_cast<QDepthTest::DepthFunction>(std::get<0>(t: state->values())); |
| 221 | switch (depthFunc) { |
| 222 | case QDepthTest::Never: |
| 223 | gp->setDepthOp(QRhiGraphicsPipeline::Never); |
| 224 | break; |
| 225 | case QDepthTest::Always: |
| 226 | gp->setDepthOp(QRhiGraphicsPipeline::Always); |
| 227 | break; |
| 228 | case QDepthTest::Less: |
| 229 | gp->setDepthOp(QRhiGraphicsPipeline::Less); |
| 230 | break; |
| 231 | case QDepthTest::LessOrEqual: |
| 232 | gp->setDepthOp(QRhiGraphicsPipeline::LessOrEqual); |
| 233 | break; |
| 234 | case QDepthTest::Equal: |
| 235 | gp->setDepthOp(QRhiGraphicsPipeline::Equal); |
| 236 | break; |
| 237 | case QDepthTest::GreaterOrEqual: |
| 238 | gp->setDepthOp(QRhiGraphicsPipeline::GreaterOrEqual); |
| 239 | break; |
| 240 | case QDepthTest::Greater: |
| 241 | gp->setDepthOp(QRhiGraphicsPipeline::Greater); |
| 242 | break; |
| 243 | case QDepthTest::NotEqual: |
| 244 | gp->setDepthOp(QRhiGraphicsPipeline::NotEqual); |
| 245 | break; |
| 246 | } |
| 247 | } |
| 248 | |
| 249 | void applyStateHelper(const NoDepthMask *state, QRhiGraphicsPipeline *gp) noexcept |
| 250 | { |
| 251 | const auto values = state->values(); |
| 252 | gp->setDepthWrite(std::get<0>(t: values)); |
| 253 | } |
| 254 | |
| 255 | void applyStateHelper(const CullFace *state, QRhiGraphicsPipeline *gp) noexcept |
| 256 | { |
| 257 | const auto values = state->values(); |
| 258 | const QCullFace::CullingMode cullingMode = |
| 259 | static_cast<QCullFace::CullingMode>(std::get<0>(t: values)); |
| 260 | switch (cullingMode) { |
| 261 | case QCullFace::NoCulling: |
| 262 | gp->setCullMode(QRhiGraphicsPipeline::None); |
| 263 | break; |
| 264 | case QCullFace::Front: |
| 265 | gp->setCullMode(QRhiGraphicsPipeline::Front); |
| 266 | break; |
| 267 | case QCullFace::Back: |
| 268 | gp->setCullMode(QRhiGraphicsPipeline::Back); |
| 269 | break; |
| 270 | case QCullFace::FrontAndBack: |
| 271 | qCWarning(Backend) << "RHI doesn't handle FrontAndBack CullFace" ; |
| 272 | break; |
| 273 | } |
| 274 | } |
| 275 | |
| 276 | void applyStateHelper(const FrontFace *state, QRhiGraphicsPipeline *gp) noexcept |
| 277 | { |
| 278 | const auto values = state->values(); |
| 279 | const QFrontFace::WindingDirection cullingMode = |
| 280 | static_cast<QFrontFace::WindingDirection>(std::get<0>(t: values)); |
| 281 | |
| 282 | switch (cullingMode) { |
| 283 | case QFrontFace::ClockWise: |
| 284 | gp->setFrontFace(QRhiGraphicsPipeline::CW); |
| 285 | break; |
| 286 | case QFrontFace::CounterClockWise: |
| 287 | gp->setFrontFace(QRhiGraphicsPipeline::CCW); |
| 288 | break; |
| 289 | } |
| 290 | } |
| 291 | |
| 292 | void applyStateHelper(const PolygonOffset *state, QRhiGraphicsPipeline *gp) |
| 293 | { |
| 294 | const auto values = state->values(); |
| 295 | auto slopeScaledDepthBias = std::get<0>(t: values); |
| 296 | auto depthBias = std::get<1>(t: values); |
| 297 | gp->setSlopeScaledDepthBias(slopeScaledDepthBias); |
| 298 | gp->setDepthBias(depthBias); |
| 299 | } |
| 300 | |
| 301 | void applyStateHelper(const StencilTest *state, QRhiGraphicsPipeline *gp) noexcept |
| 302 | { |
| 303 | const auto values = state->values(); |
| 304 | gp->setStencilTest(true); |
| 305 | |
| 306 | auto getCompareOp = [](int compareOp) { |
| 307 | switch (compareOp) { |
| 308 | case QStencilTestArguments::Never: |
| 309 | return QRhiGraphicsPipeline::Never; |
| 310 | case QStencilTestArguments::Always: |
| 311 | return QRhiGraphicsPipeline::Always; |
| 312 | case QStencilTestArguments::Less: |
| 313 | return QRhiGraphicsPipeline::Less; |
| 314 | case QStencilTestArguments::LessOrEqual: |
| 315 | return QRhiGraphicsPipeline::LessOrEqual; |
| 316 | case QStencilTestArguments::Equal: |
| 317 | return QRhiGraphicsPipeline::Equal; |
| 318 | case QStencilTestArguments::GreaterOrEqual: |
| 319 | return QRhiGraphicsPipeline::GreaterOrEqual; |
| 320 | case QStencilTestArguments::Greater: |
| 321 | return QRhiGraphicsPipeline::Greater; |
| 322 | case QStencilTestArguments::NotEqual: |
| 323 | return QRhiGraphicsPipeline::NotEqual; |
| 324 | default: |
| 325 | qDebug() << "Unhandled stencil test argument" ; |
| 326 | return QRhiGraphicsPipeline::Never; |
| 327 | } |
| 328 | }; |
| 329 | |
| 330 | QRhiGraphicsPipeline::StencilOpState frontCompare = gp->stencilFront(); |
| 331 | frontCompare.compareOp = getCompareOp(std::get<0>(t: values)); |
| 332 | gp->setStencilFront(frontCompare); |
| 333 | |
| 334 | QRhiGraphicsPipeline::StencilOpState backCompare = gp->stencilBack(); |
| 335 | backCompare.compareOp = getCompareOp(std::get<3>(t: values)); |
| 336 | gp->setStencilBack(backCompare); |
| 337 | } |
| 338 | |
| 339 | void applyStateHelper(const ColorMask *state, QRhiGraphicsPipeline *gp) noexcept |
| 340 | { |
| 341 | const auto values = state->values(); |
| 342 | |
| 343 | // We assume a single color attachment |
| 344 | QRhiGraphicsPipeline::TargetBlend targetBlend; |
| 345 | |
| 346 | const bool hasTargetBlend = gp->cbeginTargetBlends() != gp->cendTargetBlends(); |
| 347 | if (hasTargetBlend) |
| 348 | targetBlend = *(gp->cbeginTargetBlends()); |
| 349 | |
| 350 | const bool redEnabled = std::get<0>(t: values); |
| 351 | const bool greenEnabled = std::get<1>(t: values); |
| 352 | const bool blueEnabled = std::get<2>(t: values); |
| 353 | const bool alphaEnabled = std::get<3>(t: values); |
| 354 | |
| 355 | QRhiGraphicsPipeline::ColorMask colorMask; |
| 356 | if (redEnabled) |
| 357 | colorMask |= QRhiGraphicsPipeline::R; |
| 358 | if (greenEnabled) |
| 359 | colorMask |= QRhiGraphicsPipeline::G; |
| 360 | if (blueEnabled) |
| 361 | colorMask |= QRhiGraphicsPipeline::B; |
| 362 | if (alphaEnabled) |
| 363 | colorMask |= QRhiGraphicsPipeline::A; |
| 364 | |
| 365 | targetBlend.colorWrite = colorMask; |
| 366 | gp->setTargetBlends({ targetBlend }); |
| 367 | } |
| 368 | |
| 369 | void applyStateHelper(const StencilOp *state, QRhiGraphicsPipeline *gp) noexcept |
| 370 | { |
| 371 | const auto values = state->values(); |
| 372 | auto getRHIStencilOp = [](int op) { |
| 373 | switch (op) { |
| 374 | case QStencilOperationArguments::Zero: |
| 375 | return QRhiGraphicsPipeline::StencilZero; |
| 376 | case QStencilOperationArguments::Keep: |
| 377 | return QRhiGraphicsPipeline::Keep; |
| 378 | case QStencilOperationArguments::Replace: |
| 379 | return QRhiGraphicsPipeline::Replace; |
| 380 | case QStencilOperationArguments::Increment: |
| 381 | return QRhiGraphicsPipeline::IncrementAndClamp; |
| 382 | case QStencilOperationArguments::Decrement: |
| 383 | return QRhiGraphicsPipeline::DecrementAndClamp; |
| 384 | case QStencilOperationArguments::IncrementWrap: |
| 385 | return QRhiGraphicsPipeline::IncrementAndWrap; |
| 386 | case QStencilOperationArguments::DecrementWrap: |
| 387 | return QRhiGraphicsPipeline::DecrementAndWrap; |
| 388 | case QStencilOperationArguments::Invert: |
| 389 | return QRhiGraphicsPipeline::Invert; |
| 390 | default: |
| 391 | qDebug() << "Unhandled stencil operation argument" ; |
| 392 | return QRhiGraphicsPipeline::StencilZero; |
| 393 | } |
| 394 | }; |
| 395 | |
| 396 | QRhiGraphicsPipeline::StencilOpState frontCompare = gp->stencilFront(); |
| 397 | frontCompare.depthFailOp = getRHIStencilOp(std::get<1>(t: values)); |
| 398 | frontCompare.failOp = getRHIStencilOp(std::get<0>(t: values)); |
| 399 | frontCompare.passOp = getRHIStencilOp(std::get<2>(t: values)); |
| 400 | gp->setStencilFront(frontCompare); |
| 401 | |
| 402 | QRhiGraphicsPipeline::StencilOpState backCompare = gp->stencilBack(); |
| 403 | backCompare.depthFailOp = getRHIStencilOp(std::get<4>(t: values)); |
| 404 | backCompare.failOp = getRHIStencilOp(std::get<3>(t: values)); |
| 405 | backCompare.passOp = getRHIStencilOp(std::get<5>(t: values)); |
| 406 | gp->setStencilBack(backCompare); |
| 407 | } |
| 408 | |
| 409 | void applyStateHelper(const StencilMask *state, QRhiGraphicsPipeline *gp) noexcept |
| 410 | { |
| 411 | const auto values = state->values(); |
| 412 | gp->setStencilWriteMask(std::get<0>(t: values)); |
| 413 | gp->setStencilReadMask(std::get<1>(t: values)); |
| 414 | } |
| 415 | |
| 416 | void applyStateHelper(const LineWidth *state, QRhiGraphicsPipeline *gp) noexcept |
| 417 | { |
| 418 | const auto values = state->values(); |
| 419 | gp->setLineWidth(std::get<0>(t: values)); |
| 420 | // no GL_LINE_SMOOTH equivalent on RHI |
| 421 | } |
| 422 | |
| 423 | static QShader::Stage rhiShaderStage(QShaderProgram::ShaderType type) noexcept |
| 424 | { |
| 425 | switch (type) { |
| 426 | case QShaderProgram::Vertex: |
| 427 | return QShader::VertexStage; |
| 428 | case QShaderProgram::Fragment: |
| 429 | return QShader::FragmentStage; |
| 430 | case QShaderProgram::TessellationControl: |
| 431 | return QShader::TessellationControlStage; |
| 432 | case QShaderProgram::TessellationEvaluation: |
| 433 | return QShader::TessellationEvaluationStage; |
| 434 | case QShaderProgram::Geometry: |
| 435 | return QShader::GeometryStage; |
| 436 | case QShaderProgram::Compute: |
| 437 | return QShader::ComputeStage; |
| 438 | default: |
| 439 | std::abort(); |
| 440 | } |
| 441 | } |
| 442 | |
| 443 | } // anonymous |
| 444 | |
| 445 | SubmissionContext::SubmissionContext() |
| 446 | : m_initialized(false), |
| 447 | m_ownsRhiCtx(false), |
| 448 | m_drivenExternally(false), |
| 449 | m_material(nullptr), |
| 450 | m_renderer(nullptr), |
| 451 | m_rhi(nullptr), |
| 452 | m_currentSwapChain(nullptr), |
| 453 | m_currentRenderPassDescriptor(nullptr), |
| 454 | m_defaultRenderTarget(nullptr), |
| 455 | m_defaultCommandBuffer(nullptr) |
| 456 | #ifndef QT_NO_OPENGL |
| 457 | , |
| 458 | m_fallbackSurface(nullptr) |
| 459 | #endif |
| 460 | { |
| 461 | m_contextInfo.m_api = QGraphicsApiFilter::RHI; |
| 462 | |
| 463 | // We set those version numbers because QShaderGenerator wants major > 0 |
| 464 | m_contextInfo.m_major = 1; |
| 465 | m_contextInfo.m_minor = 0; |
| 466 | } |
| 467 | |
| 468 | SubmissionContext::~SubmissionContext() |
| 469 | { |
| 470 | releaseResources(); |
| 471 | } |
| 472 | |
| 473 | void SubmissionContext::initialize() |
| 474 | { |
| 475 | m_initialized = true; |
| 476 | |
| 477 | // If the RHI instance was already set (Scene3D) |
| 478 | // no point in continuing below; |
| 479 | if (m_rhi) |
| 480 | return; |
| 481 | |
| 482 | m_ownsRhiCtx = true; |
| 483 | |
| 484 | Qt3DRender::API requestedApi = Qt3DRender::API::RHI; |
| 485 | const auto userRequestedApi = qgetenv(varName: "QSG_RHI_BACKEND" ).toLower(); |
| 486 | if (!userRequestedApi.isEmpty()) { |
| 487 | if (userRequestedApi == QByteArrayLiteral("opengl" ) || |
| 488 | userRequestedApi == QByteArrayLiteral("gl" ) || |
| 489 | userRequestedApi == QByteArrayLiteral("gles2" )) { |
| 490 | requestedApi = Qt3DRender::API::OpenGL; |
| 491 | } else if (userRequestedApi == QByteArrayLiteral("vulkan" )) { |
| 492 | requestedApi = Qt3DRender::API::Vulkan; |
| 493 | } else if (userRequestedApi == QByteArrayLiteral("metal" )) { |
| 494 | requestedApi = Qt3DRender::API::Metal; |
| 495 | } else if (userRequestedApi == QByteArrayLiteral("d3d11" )) { |
| 496 | requestedApi = Qt3DRender::API::DirectX; |
| 497 | } else if (userRequestedApi == QByteArrayLiteral("null" )) { |
| 498 | requestedApi = Qt3DRender::API::Null; |
| 499 | } |
| 500 | } |
| 501 | |
| 502 | // If nothing specified, deduce best backend API based on platform |
| 503 | if (requestedApi == Qt3DRender::API::RHI) { |
| 504 | #if defined(Q_OS_WIN) |
| 505 | requestedApi = Qt3DRender::API::DirectX; |
| 506 | #elif defined(Q_OS_MACOS) || defined(Q_OS_IOS) |
| 507 | requestedApi = Qt3DRender::API::Metal; |
| 508 | #elif QT_CONFIG(opengl) |
| 509 | requestedApi = Qt3DRender::API::OpenGL; |
| 510 | #else |
| 511 | requestedApi = Qt3DRender::API::Vulkan; |
| 512 | #endif |
| 513 | } |
| 514 | |
| 515 | QRhi::Flags rhiFlags = QRhi::EnableDebugMarkers; |
| 516 | |
| 517 | #if QT_CONFIG(qt3d_vulkan) && QT_CONFIG(vulkan) |
| 518 | if (requestedApi == Qt3DRender::API::Vulkan) { |
| 519 | QRhiVulkanInitParams params; |
| 520 | params.inst = &Qt3DRender::staticVulkanInstance(); |
| 521 | m_rhi = QRhi::create(impl: QRhi::Vulkan, params: ¶ms, flags: rhiFlags); |
| 522 | qCWarning(Backend) << "Initializing RHI with Vulkan backend" ; |
| 523 | } |
| 524 | #endif |
| 525 | |
| 526 | #ifdef Q_OS_WIN |
| 527 | if (requestedApi == Qt3DRender::API::DirectX) { |
| 528 | QRhiD3D11InitParams params; |
| 529 | params.enableDebugLayer = true; |
| 530 | m_rhi = QRhi::create(QRhi::D3D11, ¶ms, rhiFlags); |
| 531 | qCWarning(Backend) << "Initializing RHI with DirectX backend" ; |
| 532 | } |
| 533 | #endif |
| 534 | |
| 535 | #if defined(Q_OS_MACOS) || defined(Q_OS_IOS) |
| 536 | if (requestedApi == Qt3DRender::API::Metal) { |
| 537 | QRhiMetalInitParams params; |
| 538 | m_rhi = QRhi::create(QRhi::Metal, ¶ms, rhiFlags); |
| 539 | qCWarning(Backend) << "Initializing RHI with Metal backend" ; |
| 540 | } |
| 541 | #endif |
| 542 | if (requestedApi == Qt3DRender::API::Null) { |
| 543 | QRhiInitParams params; |
| 544 | m_rhi = QRhi::create(impl: QRhi::Null, params: ¶ms, flags: rhiFlags); |
| 545 | qCWarning(Backend) << "Initializing RHI with Null backend" ; |
| 546 | } |
| 547 | |
| 548 | if (requestedApi != Qt3DRender::API::OpenGL && m_rhi == nullptr) { |
| 549 | qCWarning(Backend) << "RHI: Unable to use requested RHI Api, trying to fall back on OpenGL" ; |
| 550 | requestedApi = Qt3DRender::API::OpenGL; |
| 551 | } |
| 552 | |
| 553 | if (requestedApi == Qt3DRender::API::OpenGL) { |
| 554 | #ifndef QT_NO_OPENGL |
| 555 | m_fallbackSurface = QRhiGles2InitParams::newFallbackSurface(); |
| 556 | QRhiGles2InitParams params; |
| 557 | params.format = QSurfaceFormat::defaultFormat(); |
| 558 | params.fallbackSurface = m_fallbackSurface; |
| 559 | m_rhi = QRhi::create(impl: QRhi::OpenGLES2, params: ¶ms, flags: rhiFlags); |
| 560 | qCWarning(Backend) << "Initializing RHI with OpenGL backend" ; |
| 561 | #else |
| 562 | qCWarning(Backend) << "RHI: OpenGL not supported" ; |
| 563 | #endif |
| 564 | } |
| 565 | |
| 566 | Q_ASSERT(m_rhi != nullptr); |
| 567 | } |
| 568 | |
| 569 | void SubmissionContext::setDrivenExternally(bool drivenExternally) |
| 570 | { |
| 571 | Q_ASSERT(!m_initialized); |
| 572 | m_drivenExternally = drivenExternally; |
| 573 | } |
| 574 | |
| 575 | bool SubmissionContext::drivenExternally() const |
| 576 | { |
| 577 | return m_drivenExternally; |
| 578 | } |
| 579 | |
| 580 | bool SubmissionContext::beginDrawing(QSurface *surface) |
| 581 | { |
| 582 | Q_ASSERT(surface); |
| 583 | |
| 584 | Q_ASSERT(isInitialized()); |
| 585 | |
| 586 | // In the Scene3D case it does not make sense to create SwapChains as we |
| 587 | // can only record commands that will be used against QtQuick default's |
| 588 | // swap chain. Also when rendering through Scene3D, QtQuick takes care of |
| 589 | // beginning the frame |
| 590 | if (m_drivenExternally) |
| 591 | return true; |
| 592 | |
| 593 | // Check if we have a swapchain for the Window, if not create one |
| 594 | SwapChainInfo *swapChainInfo = swapChainForSurface(surface); |
| 595 | QRhiSwapChain *swapChain = swapChainInfo->swapChain; |
| 596 | |
| 597 | // Resize swapchain if needed |
| 598 | if (surface->size() != swapChain->currentPixelSize()) { |
| 599 | bool couldRebuild = swapChain->createOrResize(); |
| 600 | if (!couldRebuild) |
| 601 | return false; |
| 602 | } |
| 603 | |
| 604 | m_currentSwapChain = swapChain; |
| 605 | m_currentRenderPassDescriptor = swapChainInfo->renderPassDescriptor; |
| 606 | |
| 607 | const auto success = m_rhi->beginFrame(swapChain: m_currentSwapChain); |
| 608 | return success == QRhi::FrameOpSuccess; |
| 609 | } |
| 610 | |
| 611 | void SubmissionContext::endDrawing(bool swapBuffers) |
| 612 | { |
| 613 | Q_UNUSED(swapBuffers); |
| 614 | const bool shouldEndFrame = !m_drivenExternally; |
| 615 | // When rendering through Scene3D, QtQuick takes care of ending the frame |
| 616 | if (shouldEndFrame) |
| 617 | m_rhi->endFrame(swapChain: m_currentSwapChain, flags: {}); |
| 618 | } |
| 619 | |
| 620 | QImage SubmissionContext::readFramebuffer(const QRect &rect) |
| 621 | { |
| 622 | Q_UNUSED(rect); |
| 623 | RHI_UNIMPLEMENTED; |
| 624 | return {}; |
| 625 | //* QImage img; |
| 626 | //* const unsigned int area = rect.width() * rect.height(); |
| 627 | //* unsigned int bytes; |
| 628 | //* GLenum format, type; |
| 629 | //* QImage::Format imageFormat; |
| 630 | //* uint stride; |
| 631 | //* |
| 632 | //* /* format value should match GL internalFormat */ |
| 633 | //* GLenum internalFormat = m_renderTargetFormat; |
| 634 | //* |
| 635 | //* switch (m_renderTargetFormat) { |
| 636 | //* case QAbstractTexture::RGBAFormat: |
| 637 | //* case QAbstractTexture::RGBA8_SNorm: |
| 638 | //* case QAbstractTexture::RGBA8_UNorm: |
| 639 | //* case QAbstractTexture::RGBA8U: |
| 640 | //* case QAbstractTexture::SRGB8_Alpha8: |
| 641 | //*#ifdef QT_OPENGL_ES_2 |
| 642 | //* format = GL_RGBA; |
| 643 | //* imageFormat = QImage::Format_RGBA8888_Premultiplied; |
| 644 | //*#else |
| 645 | //* format = GL_BGRA; |
| 646 | //* imageFormat = QImage::Format_ARGB32_Premultiplied; |
| 647 | //* internalFormat = GL_RGBA8; |
| 648 | //*#endif |
| 649 | //* type = GL_UNSIGNED_BYTE; |
| 650 | //* bytes = area * 4; |
| 651 | //* stride = rect.width() * 4; |
| 652 | //* break; |
| 653 | //* case QAbstractTexture::SRGB8: |
| 654 | //* case QAbstractTexture::RGBFormat: |
| 655 | //* case QAbstractTexture::RGB8U: |
| 656 | //* case QAbstractTexture::RGB8_UNorm: |
| 657 | //*#ifdef QT_OPENGL_ES_2 |
| 658 | //* format = GL_RGBA; |
| 659 | //* imageFormat = QImage::Format_RGBX8888; |
| 660 | //*#else |
| 661 | //* format = GL_BGRA; |
| 662 | //* imageFormat = QImage::Format_RGB32; |
| 663 | //* internalFormat = GL_RGB8; |
| 664 | //*#endif |
| 665 | //* type = GL_UNSIGNED_BYTE; |
| 666 | //* bytes = area * 4; |
| 667 | //* stride = rect.width() * 4; |
| 668 | //* break; |
| 669 | //*#ifndef QT_OPENGL_ES_2 |
| 670 | //* case QAbstractTexture::RG11B10F: |
| 671 | //* bytes = area * 4; |
| 672 | //* format = GL_RGB; |
| 673 | //* type = GL_UNSIGNED_INT_10F_11F_11F_REV; |
| 674 | //* imageFormat = QImage::Format_RGB30; |
| 675 | //* stride = rect.width() * 4; |
| 676 | //* break; |
| 677 | //* case QAbstractTexture::RGB10A2: |
| 678 | //* bytes = area * 4; |
| 679 | //* format = GL_RGBA; |
| 680 | //* type = GL_UNSIGNED_INT_2_10_10_10_REV; |
| 681 | //* imageFormat = QImage::Format_A2BGR30_Premultiplied; |
| 682 | //* stride = rect.width() * 4; |
| 683 | //* break; |
| 684 | //* case QAbstractTexture::R5G6B5: |
| 685 | //* bytes = area * 2; |
| 686 | //* format = GL_RGB; |
| 687 | //* type = GL_UNSIGNED_SHORT; |
| 688 | //* internalFormat = GL_UNSIGNED_SHORT_5_6_5_REV; |
| 689 | //* imageFormat = QImage::Format_RGB16; |
| 690 | //* stride = rect.width() * 2; |
| 691 | //* break; |
| 692 | //* case QAbstractTexture::RGBA16F: |
| 693 | //* case QAbstractTexture::RGBA16U: |
| 694 | //* case QAbstractTexture::RGBA32F: |
| 695 | //* case QAbstractTexture::RGBA32U: |
| 696 | //* bytes = area * 16; |
| 697 | //* format = GL_RGBA; |
| 698 | //* type = GL_FLOAT; |
| 699 | //* imageFormat = QImage::Format_ARGB32_Premultiplied; |
| 700 | //* stride = rect.width() * 16; |
| 701 | //* break; |
| 702 | //*#endif |
| 703 | //* default: |
| 704 | //* auto warning = qWarning(); |
| 705 | //* warning << "Unable to convert"; |
| 706 | //* QtDebugUtils::formatQEnum(warning, m_renderTargetFormat); |
| 707 | //* warning << "render target texture format to QImage."; |
| 708 | //* return img; |
| 709 | //* } |
| 710 | //* |
| 711 | //* GLint samples = 0; |
| 712 | //* m_gl->functions()->glGetIntegerv(GL_SAMPLES, &samples); |
| 713 | //* if (samples > 0 && |
| 714 | //!m_glHelper->supportsFeature(GraphicsHelperInterface::BlitFramebuffer)) { |
| 715 | //* qCWarning(Backend) << Q_FUNC_INFO << "Unable to capture multisampled framebuffer; " |
| 716 | //* "Required feature BlitFramebuffer is missing."; |
| 717 | //* return img; |
| 718 | //* } |
| 719 | //* |
| 720 | //* img = QImage(rect.width(), rect.height(), imageFormat); |
| 721 | //* |
| 722 | //* QScopedArrayPointer<uchar> data(new uchar [bytes]); |
| 723 | //* |
| 724 | //* if (samples > 0) { |
| 725 | //* // resolve multisample-framebuffer to renderbuffer and read pixels from it |
| 726 | //* GLuint fbo, rb; |
| 727 | //* QOpenGLFunctions *gl = m_gl->functions(); |
| 728 | //* gl->glGenFramebuffers(1, &fbo); |
| 729 | //* gl->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); |
| 730 | //* gl->glGenRenderbuffers(1, &rb); |
| 731 | //* gl->glBindRenderbuffer(GL_RENDERBUFFER, rb); |
| 732 | //* gl->glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, rect.width(), |
| 733 | //rect.height()); |
| 734 | //* gl->glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 735 | //GL_RENDERBUFFER, rb); |
| 736 | //* |
| 737 | //* const GLenum status = gl->glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); |
| 738 | //* if (status != GL_FRAMEBUFFER_COMPLETE) { |
| 739 | //* gl->glDeleteRenderbuffers(1, &rb); |
| 740 | //* gl->glDeleteFramebuffers(1, &fbo); |
| 741 | //* qCWarning(Backend) << Q_FUNC_INFO << "Copy-framebuffer not complete: " << status; |
| 742 | //* return img; |
| 743 | //* } |
| 744 | //* |
| 745 | //* m_glHelper->blitFramebuffer(rect.x(), rect.y(), rect.x() + rect.width(), rect.y() + |
| 746 | //rect.height(), |
| 747 | //* 0, 0, rect.width(), rect.height(), |
| 748 | //* GL_COLOR_BUFFER_BIT, GL_NEAREST); |
| 749 | //* gl->glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); |
| 750 | //* gl->glReadPixels(0,0,rect.width(), rect.height(), format, type, data.data()); |
| 751 | //* |
| 752 | //* copyGLFramebufferDataToImage(img, data.data(), stride, rect.width(), rect.height(), |
| 753 | //m_renderTargetFormat); |
| 754 | //* |
| 755 | //* gl->glBindRenderbuffer(GL_RENDERBUFFER, rb); |
| 756 | //* gl->glDeleteRenderbuffers(1, &rb); |
| 757 | //* gl->glBindFramebuffer(GL_FRAMEBUFFER, m_activeFBO); |
| 758 | //* gl->glDeleteFramebuffers(1, &fbo); |
| 759 | //* } else { |
| 760 | //* // read pixels directly from framebuffer |
| 761 | //* m_gl->functions()->glReadPixels(rect.x(), rect.y(), rect.width(), rect.height(), |
| 762 | //format, type, data.data()); |
| 763 | //* copyGLFramebufferDataToImage(img, data.data(), stride, rect.width(), rect.height(), |
| 764 | //m_renderTargetFormat); |
| 765 | //* } |
| 766 | //* |
| 767 | //* return img; |
| 768 | } |
| 769 | |
| 770 | void SubmissionContext::releaseResources() |
| 771 | { |
| 772 | m_renderBufferHash.clear(); |
| 773 | RHI_UNIMPLEMENTED; |
| 774 | |
| 775 | if (m_currentUpdates) { |
| 776 | m_currentUpdates->release(); |
| 777 | m_currentUpdates = nullptr; |
| 778 | } |
| 779 | |
| 780 | // Free RHI resources |
| 781 | { |
| 782 | qCDebug(Backend) << Q_FUNC_INFO; |
| 783 | |
| 784 | // We must ensure no remaining resource before deleting m_rhi. |
| 785 | m_renderer->rhiResourceManagers()->releaseAllResources(); |
| 786 | |
| 787 | auto it = m_swapChains.begin(); |
| 788 | while (it != m_swapChains.end()) { |
| 789 | SwapChainInfo &swapChainInfo = it.value(); |
| 790 | delete swapChainInfo.renderPassDescriptor; |
| 791 | delete swapChainInfo.renderBuffer; |
| 792 | delete swapChainInfo.swapChain; |
| 793 | it = m_swapChains.erase(it); |
| 794 | } |
| 795 | |
| 796 | // Only destroy RHI context if we created it |
| 797 | if (m_ownsRhiCtx) |
| 798 | delete m_rhi; |
| 799 | m_rhi = nullptr; |
| 800 | |
| 801 | #ifndef QT_NO_OPENGL |
| 802 | delete m_fallbackSurface; |
| 803 | m_fallbackSurface = nullptr; |
| 804 | #endif |
| 805 | } |
| 806 | |
| 807 | //* // Stop and destroy the OpenGL logger |
| 808 | //* if (m_debugLogger) { |
| 809 | //* m_debugLogger->stopLogging(); |
| 810 | //* m_debugLogger.reset(nullptr); |
| 811 | //* } |
| 812 | } |
| 813 | |
| 814 | // Called when Scene3D is used |
| 815 | void SubmissionContext::setRHIContext(QRhi *ctx) |
| 816 | { |
| 817 | m_rhi = ctx; |
| 818 | } |
| 819 | |
| 820 | // Scene3D |
| 821 | void SubmissionContext::setDefaultRenderTarget(QRhiRenderTarget *target) |
| 822 | { |
| 823 | m_defaultRenderTarget = target; |
| 824 | } |
| 825 | |
| 826 | // Scene3D |
| 827 | void SubmissionContext::setCommandBuffer(QRhiCommandBuffer *commandBuffer) |
| 828 | { |
| 829 | m_defaultCommandBuffer = commandBuffer; |
| 830 | } |
| 831 | |
| 832 | void SubmissionContext::bindFrameBufferAttachmentHelper(GLuint fboId, |
| 833 | const AttachmentPack &attachments) |
| 834 | { |
| 835 | Q_UNUSED(fboId); |
| 836 | Q_UNUSED(attachments); |
| 837 | RHI_UNIMPLEMENTED; |
| 838 | // Set FBO attachments. These are normally textures, except that on Open GL |
| 839 | // ES <= 3.1 we must use a renderbuffer if a combined depth+stencil is |
| 840 | // desired since this cannot be achieved neither with a single texture (not |
| 841 | // before GLES 3.2) nor with separate textures (no suitable format for |
| 842 | // stencil before 3.1 with the appropriate extension). |
| 843 | |
| 844 | //* QSize fboSize; |
| 845 | //* RHITextureManager *rhiTextureManager = |
| 846 | //m_renderer->rhiResourceManagers()->rhiTextureManager(); |
| 847 | //* const auto attachments_ = attachments.attachments(); |
| 848 | //* for (const Attachment &attachment : attachments_) { |
| 849 | //* RHITexture *rTex = rhiTextureManager->lookupResource(attachment.m_textureUuid); |
| 850 | //* if (!m_glHelper->frameBufferNeedsRenderBuffer(attachment)) { |
| 851 | //* QOpenGLTexture *glTex = rTex ? rTex->getGLTexture() : nullptr; |
| 852 | //* if (glTex != nullptr) { |
| 853 | //* // The texture can not be rendered simultaniously by another renderer |
| 854 | //* Q_ASSERT(!rTex->isExternalRenderingEnabled()); |
| 855 | //* if (fboSize.isEmpty()) |
| 856 | //* fboSize = QSize(glTex->width(), glTex->height()); |
| 857 | //* else |
| 858 | //* fboSize = QSize(qMin(fboSize.width(), glTex->width()), |
| 859 | //qMin(fboSize.height(), glTex->height())); |
| 860 | //* m_glHelper->bindFrameBufferAttachment(glTex, attachment); |
| 861 | //* } |
| 862 | //* } else { |
| 863 | //* RenderBuffer *renderBuffer = rTex ? rTex->getOrCreateRenderBuffer() : nullptr; |
| 864 | //* if (renderBuffer) { |
| 865 | //* if (fboSize.isEmpty()) |
| 866 | //* fboSize = QSize(renderBuffer->width(), renderBuffer->height()); |
| 867 | //* else |
| 868 | //* fboSize = QSize(qMin(fboSize.width(), renderBuffer->width()), |
| 869 | //qMin(fboSize.height(), renderBuffer->height())); |
| 870 | //* m_glHelper->bindFrameBufferAttachment(renderBuffer, attachment); |
| 871 | //* } |
| 872 | //* } |
| 873 | //* } |
| 874 | //* m_renderTargetsSize.insert(fboId, fboSize); |
| 875 | } |
| 876 | |
| 877 | void SubmissionContext::activateDrawBuffers(const AttachmentPack &attachments) |
| 878 | { |
| 879 | Q_UNUSED(attachments); |
| 880 | RHI_UNIMPLEMENTED; |
| 881 | //* const std::vector<int> activeDrawBuffers = attachments.getGlDrawBuffers(); |
| 882 | //* |
| 883 | //* if (m_glHelper->checkFrameBufferComplete()) { |
| 884 | //* if (activeDrawBuffers.size() > 1) {// We need MRT |
| 885 | //* if (m_glHelper->supportsFeature(GraphicsHelperInterface::MRT)) { |
| 886 | //* // Set up MRT, glDrawBuffers... |
| 887 | //* m_glHelper->drawBuffers(activeDrawBuffers.size(), activeDrawBuffers.data()); |
| 888 | //* } |
| 889 | //* } |
| 890 | //* } else { |
| 891 | //* qCWarning(Backend) << "FBO incomplete"; |
| 892 | //* } |
| 893 | } |
| 894 | |
| 895 | void SubmissionContext::applyState(const StateVariant &stateVariant, |
| 896 | QRhiGraphicsPipeline *graphicsPipeline) |
| 897 | { |
| 898 | switch (stateVariant.type) { |
| 899 | |
| 900 | case AlphaCoverageStateMask: { |
| 901 | applyStateHelper(state: static_cast<const AlphaCoverage *>(stateVariant.constState()), |
| 902 | gp: graphicsPipeline); |
| 903 | break; |
| 904 | } |
| 905 | case AlphaTestMask: { |
| 906 | applyStateHelper(state: static_cast<const AlphaFunc *>(stateVariant.constState()), |
| 907 | gp: graphicsPipeline); |
| 908 | break; |
| 909 | } |
| 910 | case BlendStateMask: { |
| 911 | applyStateHelper(state: static_cast<const BlendEquation *>(stateVariant.constState()), |
| 912 | gp: graphicsPipeline); |
| 913 | break; |
| 914 | } |
| 915 | case BlendEquationArgumentsMask: { |
| 916 | applyStateHelper(state: static_cast<const BlendEquationArguments *>(stateVariant.constState()), |
| 917 | gp: graphicsPipeline); |
| 918 | break; |
| 919 | } |
| 920 | case MSAAEnabledStateMask: { |
| 921 | applyStateHelper(state: static_cast<const MSAAEnabled *>(stateVariant.constState()), |
| 922 | gp: graphicsPipeline, format: m_renderer->format()); |
| 923 | break; |
| 924 | } |
| 925 | |
| 926 | case CullFaceStateMask: { |
| 927 | applyStateHelper(state: static_cast<const CullFace *>(stateVariant.constState()), |
| 928 | gp: graphicsPipeline); |
| 929 | break; |
| 930 | } |
| 931 | |
| 932 | case DepthWriteStateMask: { |
| 933 | applyStateHelper(state: static_cast<const NoDepthMask *>(stateVariant.constState()), |
| 934 | gp: graphicsPipeline); |
| 935 | break; |
| 936 | } |
| 937 | |
| 938 | case DepthTestStateMask: { |
| 939 | applyStateHelper(state: static_cast<const DepthTest *>(stateVariant.constState()), |
| 940 | gp: graphicsPipeline); |
| 941 | break; |
| 942 | } |
| 943 | |
| 944 | case DepthRangeMask: { |
| 945 | applyStateHelper(state: static_cast<const DepthRange *>(stateVariant.constState()), |
| 946 | gp: graphicsPipeline); |
| 947 | break; |
| 948 | } |
| 949 | |
| 950 | case RasterModeMask: { |
| 951 | applyStateHelper(state: static_cast<const RasterMode *>(stateVariant.constState()), |
| 952 | gp: graphicsPipeline); |
| 953 | break; |
| 954 | } |
| 955 | |
| 956 | case FrontFaceStateMask: { |
| 957 | applyStateHelper(state: static_cast<const FrontFace *>(stateVariant.constState()), |
| 958 | gp: graphicsPipeline); |
| 959 | break; |
| 960 | } |
| 961 | |
| 962 | case ScissorStateMask: { |
| 963 | applyStateHelper(state: static_cast<const ScissorTest *>(stateVariant.constState()), |
| 964 | gp: graphicsPipeline); |
| 965 | break; |
| 966 | } |
| 967 | |
| 968 | case StencilTestStateMask: { |
| 969 | applyStateHelper(state: static_cast<const StencilTest *>(stateVariant.constState()), |
| 970 | gp: graphicsPipeline); |
| 971 | break; |
| 972 | } |
| 973 | |
| 974 | case PointSizeMask: { |
| 975 | applyStateHelper(state: static_cast<const PointSize *>(stateVariant.constState()), |
| 976 | gp: graphicsPipeline); |
| 977 | break; |
| 978 | } |
| 979 | |
| 980 | case PolygonOffsetStateMask: { |
| 981 | applyStateHelper(state: static_cast<const PolygonOffset *>(stateVariant.constState()), |
| 982 | gp: graphicsPipeline); |
| 983 | break; |
| 984 | } |
| 985 | |
| 986 | case ColorStateMask: { |
| 987 | applyStateHelper(state: static_cast<const ColorMask *>(stateVariant.constState()), |
| 988 | gp: graphicsPipeline); |
| 989 | break; |
| 990 | } |
| 991 | |
| 992 | case ClipPlaneMask: { |
| 993 | applyStateHelper(state: static_cast<const ClipPlane *>(stateVariant.constState()), |
| 994 | gp: graphicsPipeline); |
| 995 | break; |
| 996 | } |
| 997 | |
| 998 | case SeamlessCubemapMask: { |
| 999 | applyStateHelper(state: static_cast<const SeamlessCubemap *>(stateVariant.constState()), |
| 1000 | gp: graphicsPipeline); |
| 1001 | break; |
| 1002 | } |
| 1003 | |
| 1004 | case StencilOpMask: { |
| 1005 | applyStateHelper(state: static_cast<const StencilOp *>(stateVariant.constState()), |
| 1006 | gp: graphicsPipeline); |
| 1007 | break; |
| 1008 | } |
| 1009 | |
| 1010 | case StencilWriteStateMask: { |
| 1011 | applyStateHelper(state: static_cast<const StencilMask *>(stateVariant.constState()), |
| 1012 | gp: graphicsPipeline); |
| 1013 | break; |
| 1014 | } |
| 1015 | |
| 1016 | case DitheringStateMask: { |
| 1017 | applyStateHelper(state: static_cast<const Dithering *>(stateVariant.constState()), |
| 1018 | gp: graphicsPipeline); |
| 1019 | break; |
| 1020 | } |
| 1021 | |
| 1022 | case LineWidthMask: { |
| 1023 | applyStateHelper(state: static_cast<const LineWidth *>(stateVariant.constState()), |
| 1024 | gp: graphicsPipeline); |
| 1025 | break; |
| 1026 | } |
| 1027 | default: |
| 1028 | Q_UNREACHABLE(); |
| 1029 | } |
| 1030 | } |
| 1031 | |
| 1032 | void SubmissionContext::applyStateSet(const RenderStateSet *ss, |
| 1033 | QRhiGraphicsPipeline *graphicsPipeline) |
| 1034 | { |
| 1035 | // Set default state values on graphicsPipeline |
| 1036 | QRhiGraphicsPipeline::Flags flags{}; |
| 1037 | graphicsPipeline->setFlags(flags); |
| 1038 | |
| 1039 | graphicsPipeline->setDepthWrite(true); |
| 1040 | graphicsPipeline->setDepthTest(true); |
| 1041 | graphicsPipeline->setDepthOp(QRhiGraphicsPipeline::Less); |
| 1042 | |
| 1043 | graphicsPipeline->setCullMode(QRhiGraphicsPipeline::Back); |
| 1044 | |
| 1045 | graphicsPipeline->setSampleCount(format().samples()); |
| 1046 | |
| 1047 | graphicsPipeline->setStencilTest(false); |
| 1048 | graphicsPipeline->setStencilReadMask(0xff); |
| 1049 | graphicsPipeline->setStencilWriteMask(0xff); |
| 1050 | |
| 1051 | QRhiGraphicsPipeline::StencilOpState stencilOp; |
| 1052 | stencilOp.failOp = QRhiGraphicsPipeline::Keep; |
| 1053 | stencilOp.depthFailOp = QRhiGraphicsPipeline::Keep; |
| 1054 | stencilOp.passOp = QRhiGraphicsPipeline::Keep; |
| 1055 | stencilOp.compareOp = QRhiGraphicsPipeline::Always; |
| 1056 | |
| 1057 | graphicsPipeline->setStencilFront(stencilOp); |
| 1058 | graphicsPipeline->setStencilBack(stencilOp); |
| 1059 | |
| 1060 | |
| 1061 | QRhiGraphicsPipeline::TargetBlend blend; |
| 1062 | blend.colorWrite = QRhiGraphicsPipeline::ColorMask(0xF); // R | G | B | A |
| 1063 | blend.enable = false; |
| 1064 | blend.srcColor = QRhiGraphicsPipeline::One; |
| 1065 | blend.dstColor = QRhiGraphicsPipeline::Zero; |
| 1066 | blend.srcAlpha = QRhiGraphicsPipeline::One; |
| 1067 | blend.dstAlpha = QRhiGraphicsPipeline::Zero; |
| 1068 | |
| 1069 | graphicsPipeline->setTargetBlends({blend}); |
| 1070 | |
| 1071 | |
| 1072 | const auto &statesToSet = ss->states(); |
| 1073 | for (const StateVariant &ds : statesToSet) |
| 1074 | applyState(stateVariant: ds, graphicsPipeline); |
| 1075 | } |
| 1076 | |
| 1077 | StateVariant *SubmissionContext::getState(RenderStateSet *ss, StateMask type) const |
| 1078 | { |
| 1079 | const auto &statesToSet = ss->states(); |
| 1080 | for (qsizetype i = 0, m = statesToSet.size(); i < m; ++i) { |
| 1081 | const StateVariant &ds = statesToSet.at(n: i); |
| 1082 | if (ds.type == type) |
| 1083 | return ss->states().data() + i; |
| 1084 | } |
| 1085 | return nullptr; |
| 1086 | } |
| 1087 | |
| 1088 | SubmissionContext::SwapChainInfo *SubmissionContext::swapChainForSurface(QSurface *surface) noexcept |
| 1089 | { |
| 1090 | SwapChainInfo &swapChainInfo = m_swapChains[surface]; |
| 1091 | auto &swapChain = swapChainInfo.swapChain; |
| 1092 | |
| 1093 | if (swapChain == nullptr) { |
| 1094 | swapChain = m_rhi->newSwapChain(); |
| 1095 | Q_ASSERT(surface->surfaceClass() == QSurface::Window); |
| 1096 | QWindow *window = static_cast<QWindow *>(surface); |
| 1097 | Q_ASSERT(window != nullptr); |
| 1098 | const int samples = format().samples(); |
| 1099 | |
| 1100 | swapChain->setWindow(window); |
| 1101 | // Allow to read back from swap chain for RenderCapture to work |
| 1102 | swapChain->setFlags(QRhiSwapChain::Flags { QRhiSwapChain::UsedAsTransferSource }); |
| 1103 | swapChain->setSampleCount(samples); |
| 1104 | |
| 1105 | QRhiRenderBuffer *renderBuffer = |
| 1106 | m_rhi->newRenderBuffer(type: QRhiRenderBuffer::DepthStencil, pixelSize: QSize(), sampleCount: samples, |
| 1107 | flags: QRhiRenderBuffer::UsedWithSwapChainOnly); |
| 1108 | swapChain->setDepthStencil(renderBuffer); |
| 1109 | |
| 1110 | QRhiRenderPassDescriptor *renderPassDescriptor = |
| 1111 | swapChain->newCompatibleRenderPassDescriptor(); |
| 1112 | swapChain->setRenderPassDescriptor(renderPassDescriptor); |
| 1113 | |
| 1114 | // Build swapChain the first time |
| 1115 | if (swapChain->createOrResize()) { |
| 1116 | swapChainInfo.swapChain = swapChain; |
| 1117 | swapChainInfo.renderBuffer = renderBuffer; |
| 1118 | swapChainInfo.renderPassDescriptor = renderPassDescriptor; |
| 1119 | } else { |
| 1120 | swapChain->deleteLater(); |
| 1121 | m_swapChains.remove(key: surface); |
| 1122 | return nullptr; |
| 1123 | } |
| 1124 | } |
| 1125 | return &swapChainInfo; |
| 1126 | } |
| 1127 | |
| 1128 | QRhiCommandBuffer *SubmissionContext::currentFrameCommandBuffer() const |
| 1129 | { |
| 1130 | // When rendering with Scene3D, we have to use the Command Buffer provided by QtQuick |
| 1131 | // When Qt3D renders on its own, we use our own Command Buffer which we can |
| 1132 | // retrieve from the current Swap Chain |
| 1133 | if (m_defaultCommandBuffer) |
| 1134 | return m_defaultCommandBuffer; |
| 1135 | return m_currentSwapChain->currentFrameCommandBuffer(); |
| 1136 | } |
| 1137 | |
| 1138 | QRhiRenderTarget *SubmissionContext::currentFrameRenderTarget() const |
| 1139 | { |
| 1140 | return m_currentSwapChain->currentFrameRenderTarget(); |
| 1141 | } |
| 1142 | |
| 1143 | QRhiRenderTarget *SubmissionContext::defaultRenderTarget() const |
| 1144 | { |
| 1145 | return m_defaultRenderTarget; |
| 1146 | } |
| 1147 | |
| 1148 | QRhiSwapChain *SubmissionContext::currentSwapChain() const |
| 1149 | { |
| 1150 | return m_currentSwapChain; |
| 1151 | } |
| 1152 | |
| 1153 | QRhiRenderPassDescriptor *SubmissionContext::currentRenderPassDescriptor() const |
| 1154 | { |
| 1155 | return m_currentRenderPassDescriptor; |
| 1156 | } |
| 1157 | |
| 1158 | QSurfaceFormat SubmissionContext::format() const noexcept |
| 1159 | { |
| 1160 | if (this->m_rhi && this->m_rhi->backend() == QRhi::OpenGLES2) { |
| 1161 | auto rhi_gl = static_cast<const QRhiGles2NativeHandles *>(this->m_rhi->nativeHandles()); |
| 1162 | return rhi_gl->context->format(); |
| 1163 | } |
| 1164 | return QSurfaceFormat::defaultFormat(); |
| 1165 | } |
| 1166 | |
| 1167 | void SubmissionContext::updateBuffer(Buffer *buffer) |
| 1168 | { |
| 1169 | const QHash<Qt3DCore::QNodeId, HRHIBuffer>::iterator it = |
| 1170 | m_renderBufferHash.find(key: buffer->peerId()); |
| 1171 | if (it != m_renderBufferHash.end()) |
| 1172 | uploadDataToRHIBuffer( |
| 1173 | buffer, b: m_renderer->rhiResourceManagers()->rhiBufferManager()->data(handle: it.value())); |
| 1174 | } |
| 1175 | |
| 1176 | QByteArray SubmissionContext::downloadBufferContent(Buffer *buffer) |
| 1177 | { |
| 1178 | const QHash<Qt3DCore::QNodeId, HRHIBuffer>::iterator it = |
| 1179 | m_renderBufferHash.find(key: buffer->peerId()); |
| 1180 | if (it != m_renderBufferHash.end()) |
| 1181 | return downloadDataFromRHIBuffer( |
| 1182 | buffer, b: m_renderer->rhiResourceManagers()->rhiBufferManager()->data(handle: it.value())); |
| 1183 | return QByteArray(); |
| 1184 | } |
| 1185 | |
| 1186 | void SubmissionContext::releaseBuffer(Qt3DCore::QNodeId bufferId) |
| 1187 | { |
| 1188 | auto it = m_renderBufferHash.find(key: bufferId); |
| 1189 | if (it != m_renderBufferHash.end()) { |
| 1190 | HRHIBuffer glBuffHandle = it.value(); |
| 1191 | RHIBuffer *glBuff = |
| 1192 | m_renderer->rhiResourceManagers()->rhiBufferManager()->data(handle: glBuffHandle); |
| 1193 | |
| 1194 | Q_ASSERT(glBuff); |
| 1195 | // Destroy the GPU resource |
| 1196 | glBuff->destroy(); |
| 1197 | // Destroy the RHIBuffer instance |
| 1198 | m_renderer->rhiResourceManagers()->rhiBufferManager()->releaseResource(id: bufferId); |
| 1199 | // Remove Id - HRHIBuffer entry |
| 1200 | m_renderBufferHash.erase(it); |
| 1201 | } |
| 1202 | } |
| 1203 | |
| 1204 | bool SubmissionContext::hasRHIBufferForBuffer(Buffer *buffer) |
| 1205 | { |
| 1206 | const QHash<Qt3DCore::QNodeId, HRHIBuffer>::iterator it = |
| 1207 | m_renderBufferHash.find(key: buffer->peerId()); |
| 1208 | return (it != m_renderBufferHash.end()); |
| 1209 | } |
| 1210 | |
| 1211 | RHIBuffer *SubmissionContext::rhiBufferForRenderBuffer(Buffer *buf) |
| 1212 | { |
| 1213 | if (!m_renderBufferHash.contains(key: buf->peerId())) |
| 1214 | m_renderBufferHash.insert(key: buf->peerId(), value: createRHIBufferFor(buffer: buf)); |
| 1215 | return m_renderer->rhiResourceManagers()->rhiBufferManager()->data( |
| 1216 | handle: m_renderBufferHash.value(key: buf->peerId())); |
| 1217 | } |
| 1218 | |
| 1219 | HRHIBuffer SubmissionContext::createRHIBufferFor(Buffer *buffer) |
| 1220 | { |
| 1221 | m_renderer->rhiResourceManagers()->rhiBufferManager()->getOrCreateResource(id: buffer->peerId()); |
| 1222 | return m_renderer->rhiResourceManagers()->rhiBufferManager()->lookupHandle(id: buffer->peerId()); |
| 1223 | } |
| 1224 | |
| 1225 | bool SubmissionContext::bindRHIBuffer(RHIBuffer *buffer, RHIBuffer::Type type) |
| 1226 | { |
| 1227 | return buffer->bind(ctx: this, t: type); |
| 1228 | } |
| 1229 | |
| 1230 | void SubmissionContext::uploadDataToRHIBuffer(Buffer *buffer, RHIBuffer *b) |
| 1231 | { |
| 1232 | // If the buffer is dirty (hence being called here) |
| 1233 | // there are two possible cases |
| 1234 | // * setData was called changing the whole data or functor (or the usage pattern) |
| 1235 | // * partial buffer updates where received |
| 1236 | |
| 1237 | // Note: we are only storing the updates data CPU side at this point |
| 1238 | // actually upload will be performed when the buffer will be bound |
| 1239 | // as we would otherwise need to know the usage type of the buffer |
| 1240 | auto updates = Qt3DCore::moveAndClear(data&: buffer->pendingBufferUpdates()); |
| 1241 | |
| 1242 | if (updates.empty()) |
| 1243 | qCWarning(Backend) << "Buffer has no data to upload" ; |
| 1244 | |
| 1245 | for (auto it = updates.begin(); it != updates.end(); ++it) { |
| 1246 | auto update = it; |
| 1247 | // We have a partial update |
| 1248 | if (update->offset >= 0) { |
| 1249 | // accumulate sequential updates as single one |
| 1250 | qsizetype bufferSize = update->data.size(); |
| 1251 | auto it2 = it + 1; |
| 1252 | while ((it2 != updates.end()) && (it2->offset - update->offset == bufferSize)) { |
| 1253 | bufferSize += it2->data.size(); |
| 1254 | ++it2; |
| 1255 | } |
| 1256 | update->data.resize(size: bufferSize); |
| 1257 | while (it + 1 != it2) { |
| 1258 | ++it; |
| 1259 | update->data.replace(index: it->offset - update->offset, len: it->data.size(), s: it->data); |
| 1260 | it->data.clear(); |
| 1261 | } |
| 1262 | // TO DO: based on the number of updates .., it might make sense to |
| 1263 | // sometime use glMapBuffer rather than glBufferSubData |
| 1264 | b->update(data: update->data, offset: update->offset); |
| 1265 | } else { |
| 1266 | // We have an update that was done by calling QBuffer::setData |
| 1267 | // which is used to resize or entirely clear the buffer |
| 1268 | // Note: we use the buffer data directly in that case |
| 1269 | b->allocate(data: buffer->data(), dynamic: false); |
| 1270 | } |
| 1271 | } |
| 1272 | |
| 1273 | qCDebug(Io) << "uploaded buffer size=" << buffer->data().size(); |
| 1274 | } |
| 1275 | |
| 1276 | QByteArray SubmissionContext::downloadDataFromRHIBuffer(Buffer *buffer, RHIBuffer *b) |
| 1277 | { |
| 1278 | if (!bindRHIBuffer(buffer: b, |
| 1279 | type: RHIBuffer::ArrayBuffer)) // We're downloading, the type doesn't matter here |
| 1280 | qCWarning(Io) << Q_FUNC_INFO << "buffer bind failed" ; |
| 1281 | |
| 1282 | return b->download(ctx: this, size: buffer->data().size()); |
| 1283 | } |
| 1284 | |
| 1285 | void SubmissionContext::blitFramebuffer(Qt3DCore::QNodeId inputRenderTargetId, |
| 1286 | Qt3DCore::QNodeId outputRenderTargetId, QRect inputRect, |
| 1287 | QRect outputRect, uint defaultFboId, |
| 1288 | QRenderTargetOutput::AttachmentPoint inputAttachmentPoint, |
| 1289 | QRenderTargetOutput::AttachmentPoint outputAttachmentPoint, |
| 1290 | QBlitFramebuffer::InterpolationMethod interpolationMethod) |
| 1291 | { |
| 1292 | Q_UNUSED(inputRenderTargetId); |
| 1293 | Q_UNUSED(outputRenderTargetId); |
| 1294 | Q_UNUSED(inputRect); |
| 1295 | Q_UNUSED(outputRect); |
| 1296 | Q_UNUSED(defaultFboId); |
| 1297 | Q_UNUSED(inputAttachmentPoint); |
| 1298 | Q_UNUSED(outputAttachmentPoint); |
| 1299 | Q_UNUSED(interpolationMethod); |
| 1300 | RHI_UNIMPLEMENTED; |
| 1301 | } |
| 1302 | |
| 1303 | namespace { |
| 1304 | template<std::size_t N> |
| 1305 | constexpr int getFirstAvailableBit(const std::bitset<N> &bits) |
| 1306 | { |
| 1307 | for (std::size_t i = 0; i < N; i++) { |
| 1308 | if (!bits.test(i)) |
| 1309 | return int(i); |
| 1310 | } |
| 1311 | return -1; |
| 1312 | } |
| 1313 | // This function ensures that the shader stages all have the same bindings |
| 1314 | void preprocessRHIShader(std::vector<QByteArray> &shaderCodes) |
| 1315 | { |
| 1316 | // Map the variable names to bindings |
| 1317 | std::map<QByteArray, int> bindings; |
| 1318 | bindings["qt3d_render_view_uniforms" ] = 0; |
| 1319 | bindings["qt3d_command_uniforms" ] = 1; |
| 1320 | std::bitset<512> assignedBindings; |
| 1321 | assignedBindings.set(position: 0); |
| 1322 | assignedBindings.set(position: 1); |
| 1323 | |
| 1324 | thread_local const QRegularExpression samplerRegex( |
| 1325 | QStringLiteral("binding\\s*=\\s*([0-9]+).*\\)\\s*uniform\\s*[ui]?sampler[a-zA-Z0-9]+" |
| 1326 | "\\s*([a-zA-Z0-9_]+)\\s*;" )); |
| 1327 | thread_local const QRegularExpression uboRegex( |
| 1328 | QStringLiteral("(?:std140\\s*,\\s*binding\\s*=\\s*([0-9]+).*|binding\\s*=\\s*([0-9]+)" |
| 1329 | "\\s*,\\s*std140.*)\\)\\s*uniform\\s*([a-zA-Z0-9_]+)" )); |
| 1330 | |
| 1331 | auto replaceBinding = [&bindings, &assignedBindings]( |
| 1332 | qsizetype &offset, QRegularExpressionMatch &match, QString &code, |
| 1333 | int indexCapture, int variableCapture) noexcept { |
| 1334 | int index = match.captured(nth: indexCapture).toInt(); |
| 1335 | QByteArray variable = match.captured(nth: variableCapture).toUtf8(); |
| 1336 | |
| 1337 | auto it = bindings.find(x: variable); |
| 1338 | if (it == bindings.end()) { |
| 1339 | // 1. Check if the index is already used |
| 1340 | if (assignedBindings.test(position: index)) { |
| 1341 | index = getFirstAvailableBit(bits: assignedBindings); |
| 1342 | if (index == -1) { |
| 1343 | return; |
| 1344 | } |
| 1345 | |
| 1346 | const qsizetype indexStartOffset = match.capturedStart(nth: indexCapture); |
| 1347 | const qsizetype indexEndOffset = match.capturedEnd(nth: indexCapture); |
| 1348 | const qsizetype indexLength = indexEndOffset - indexStartOffset; |
| 1349 | code.replace(i: indexStartOffset, len: indexLength, after: QByteArray::number(index)); |
| 1350 | } |
| 1351 | |
| 1352 | assignedBindings.set(position: index); |
| 1353 | bindings.emplace(args: std::move(variable), args&: index); |
| 1354 | } else { |
| 1355 | int indexToUse = it->second; |
| 1356 | const qsizetype indexStartOffset = match.capturedStart(nth: indexCapture); |
| 1357 | const qsizetype indexEndOffset = match.capturedEnd(nth: indexCapture); |
| 1358 | const qsizetype indexLength = indexEndOffset - indexStartOffset; |
| 1359 | code.replace(i: indexStartOffset, len: indexLength, after: QByteArray::number(indexToUse)); |
| 1360 | } |
| 1361 | // This may fail in the case where the replaced offset is an incredibly long number, |
| 1362 | // which seems quite unlikely |
| 1363 | offset = match.capturedEnd(nth: 0); |
| 1364 | }; |
| 1365 | |
| 1366 | for (QByteArray &shaderCode : shaderCodes) { |
| 1367 | // Since QRegularExpression::match takes a QString anyway, convert once beforehand |
| 1368 | QString shaderString = shaderCode; |
| 1369 | |
| 1370 | // Regex for the sampler variables |
| 1371 | qsizetype offset = 0; |
| 1372 | auto match = samplerRegex.match(subject: shaderString, offset); |
| 1373 | while (match.hasMatch()) { |
| 1374 | const int indexCapture = 1; |
| 1375 | const int variableCapture = 2; |
| 1376 | replaceBinding(offset, match, shaderString, indexCapture, variableCapture); |
| 1377 | |
| 1378 | match = samplerRegex.match(subject: shaderString, offset); |
| 1379 | } |
| 1380 | |
| 1381 | // Regex for the UBOs |
| 1382 | offset = 0; |
| 1383 | match = uboRegex.match(subject: shaderString, offset); |
| 1384 | while (match.hasMatch()) { |
| 1385 | const int indexCapture = !match.capturedView(nth: 1).isEmpty() ? 1 : 2; |
| 1386 | const int variableCapture = 3; |
| 1387 | replaceBinding(offset, match, shaderString, indexCapture, variableCapture); |
| 1388 | |
| 1389 | match = uboRegex.match(subject: shaderString, offset); |
| 1390 | } |
| 1391 | |
| 1392 | shaderCode = shaderString.toUtf8(); |
| 1393 | } |
| 1394 | } |
| 1395 | |
| 1396 | QShaderVersion glslVersionForFormat(const QSurfaceFormat &format) noexcept |
| 1397 | { |
| 1398 | const int major = format.majorVersion(); |
| 1399 | const int minor = format.minorVersion(); |
| 1400 | const auto type = format.renderableType(); |
| 1401 | |
| 1402 | if (type != QSurfaceFormat::OpenGLES) { |
| 1403 | static const QHash<std::pair<int, int>, int> glVersionToGLSLVersion = { |
| 1404 | { { 4, 6 }, 460 }, { { 4, 5 }, 450 }, { { 4, 4 }, 440 }, { { 4, 3 }, 430 }, |
| 1405 | { { 4, 2 }, 420 }, { { 4, 1 }, 410 }, { { 4, 0 }, 400 }, { { 3, 3 }, 330 }, |
| 1406 | { { 3, 2 }, 150 }, { { 3, 2 }, 120 }, { { 3, 1 }, 120 }, |
| 1407 | }; |
| 1408 | |
| 1409 | const auto it = glVersionToGLSLVersion.find(key: { major, minor }); |
| 1410 | if (it == glVersionToGLSLVersion.end()) { |
| 1411 | if (major < 3) { |
| 1412 | return 120; |
| 1413 | } else { |
| 1414 | return major * 100 + minor * 10; |
| 1415 | } |
| 1416 | } else { |
| 1417 | return *it; |
| 1418 | } |
| 1419 | } |
| 1420 | else { |
| 1421 | static const QHash<std::pair<int, int>, int> glVersionToGLSLVersion = { |
| 1422 | { { 3, 2 }, 320 }, { { 3, 1 }, 310 }, { { 3, 0 }, 300 }, |
| 1423 | }; |
| 1424 | |
| 1425 | const auto it = glVersionToGLSLVersion.find(key: { major, minor }); |
| 1426 | if (it == glVersionToGLSLVersion.end()) { |
| 1427 | if (major < 3) { |
| 1428 | return {100, QShaderVersion::GlslEs}; |
| 1429 | } else { |
| 1430 | return {major * 100 + minor * 10, QShaderVersion::GlslEs}; |
| 1431 | } |
| 1432 | } else { |
| 1433 | return {*it, QShaderVersion::GlslEs}; |
| 1434 | } |
| 1435 | } |
| 1436 | } |
| 1437 | } |
| 1438 | |
| 1439 | // Called by GL Command Thread |
| 1440 | SubmissionContext::ShaderCreationInfo SubmissionContext::createShaderProgram(RHIShader *shader) |
| 1441 | { |
| 1442 | // Compile shaders |
| 1443 | const auto &shaderCode = shader->shaderCode(); |
| 1444 | QShaderBaker b; |
| 1445 | QList<QShaderBaker::GeneratedShader> generatedShaders; |
| 1446 | |
| 1447 | #if QT_FEATURE_vulkan |
| 1448 | if (m_rhi->backend() == QRhi::Vulkan) |
| 1449 | generatedShaders.emplace_back(args: QShader::SpirvShader, args: 100); |
| 1450 | #endif |
| 1451 | |
| 1452 | #ifndef QT_NO_OPENGL |
| 1453 | if (m_rhi->backend() == QRhi::OpenGLES2) |
| 1454 | generatedShaders.emplace_back(args: QShader::GlslShader, args: glslVersionForFormat(format: format())); |
| 1455 | #endif |
| 1456 | |
| 1457 | #ifdef Q_OS_WIN |
| 1458 | if (m_rhi->backend() == QRhi::D3D11) |
| 1459 | generatedShaders.emplace_back(QShader::HlslShader, QShaderVersion(50)); |
| 1460 | #endif |
| 1461 | |
| 1462 | #if defined(Q_OS_MACOS) || defined(Q_OS_IOS) |
| 1463 | if (m_rhi->backend() == QRhi::Metal) |
| 1464 | generatedShaders.emplace_back(QShader::MslShader, QShaderVersion(12)); |
| 1465 | #endif |
| 1466 | |
| 1467 | QList<QShader::Variant> generatedShaderVariants(generatedShaders.size()); |
| 1468 | |
| 1469 | b.setGeneratedShaders(generatedShaders); |
| 1470 | b.setGeneratedShaderVariants(generatedShaderVariants); |
| 1471 | |
| 1472 | // TODO handle caching as QShader does not have a built-in mechanism for that |
| 1473 | QString logs; |
| 1474 | bool success = true; |
| 1475 | for (size_t i = QShaderProgram::Vertex; i <= QShaderProgram::Compute; ++i) { |
| 1476 | const QShaderProgram::ShaderType type = static_cast<QShaderProgram::ShaderType>(i); |
| 1477 | if (!shaderCode.at(n: i).isEmpty()) { |
| 1478 | // Note: logs only return the error but not all the shader code |
| 1479 | // we could append it |
| 1480 | |
| 1481 | const auto rhiStage = rhiShaderStage(type); |
| 1482 | b.setSourceString(sourceString: shaderCode.at(n: i), stage: rhiStage); |
| 1483 | QShader bakedShader = b.bake(); |
| 1484 | if (b.errorMessage() != QString() || !bakedShader.isValid()) { |
| 1485 | qDebug() << "Shader Error: " << b.errorMessage() << shaderCode.at(n: i).data() |
| 1486 | << rhiStage; |
| 1487 | logs += b.errorMessage(); |
| 1488 | success = false; |
| 1489 | } |
| 1490 | shader->m_stages[rhiStage] = std::move(bakedShader); |
| 1491 | } |
| 1492 | } |
| 1493 | |
| 1494 | // Perform shader introspection |
| 1495 | if (success) |
| 1496 | shader->introspect(); |
| 1497 | |
| 1498 | return { .linkSucceeded: success, .logs: logs }; |
| 1499 | } |
| 1500 | |
| 1501 | // Called by Renderer::updateResources |
| 1502 | void SubmissionContext::loadShader(Shader *shaderNode, ShaderManager *shaderManager, |
| 1503 | RHIShaderManager *rhiShaderManager) |
| 1504 | { |
| 1505 | const Qt3DCore::QNodeId shaderId = shaderNode->peerId(); |
| 1506 | RHIShader *rhiShader = rhiShaderManager->lookupResource(shaderId); |
| 1507 | |
| 1508 | // We already have a shader associated with the node |
| 1509 | if (rhiShader != nullptr) { |
| 1510 | // We need to abandon it |
| 1511 | rhiShaderManager->abandon(apiShader: rhiShader, shader: shaderNode); |
| 1512 | } |
| 1513 | |
| 1514 | // We create or adopt an already created rhiShader |
| 1515 | rhiShader = rhiShaderManager->createOrAdoptExisting(shader: shaderNode); |
| 1516 | |
| 1517 | const std::vector<Qt3DCore::QNodeId> &sharedShaderIds = |
| 1518 | rhiShaderManager->shaderIdsForProgram(glShader: rhiShader); |
| 1519 | if (sharedShaderIds.size() == 1) { |
| 1520 | { |
| 1521 | // Shader in the cache hasn't been loaded yet |
| 1522 | // We want a copy of the QByteArray as preprocessRHIShader will |
| 1523 | // modify them |
| 1524 | std::vector<QByteArray> shaderCodes = shaderNode->shaderCode(); |
| 1525 | preprocessRHIShader(shaderCodes); |
| 1526 | rhiShader->setShaderCode(std::move(shaderCodes)); |
| 1527 | } |
| 1528 | |
| 1529 | const ShaderCreationInfo loadResult = createShaderProgram(shader: rhiShader); |
| 1530 | shaderNode->setStatus(loadResult.linkSucceeded ? QShaderProgram::Ready |
| 1531 | : QShaderProgram::Error); |
| 1532 | shaderNode->setLog(loadResult.logs); |
| 1533 | // Loaded in the sense we tried to load it (and maybe it failed) |
| 1534 | rhiShader->setLoaded(true); |
| 1535 | } else { |
| 1536 | // Find an already loaded shader that shares the same QShaderProgram |
| 1537 | for (const Qt3DCore::QNodeId &sharedShaderId : sharedShaderIds) { |
| 1538 | if (sharedShaderId != shaderNode->peerId()) { |
| 1539 | Shader *refShader = shaderManager->lookupResource(id: sharedShaderId); |
| 1540 | // We only introspect once per actual OpenGL shader program |
| 1541 | // rather than once per ShaderNode. |
| 1542 | shaderNode->initializeFromReference(other: *refShader); |
| 1543 | break; |
| 1544 | } |
| 1545 | } |
| 1546 | } |
| 1547 | shaderNode->unsetDirty(); |
| 1548 | // Ensure we will rebuilt material caches |
| 1549 | shaderNode->requestCacheRebuild(); |
| 1550 | } |
| 1551 | |
| 1552 | const GraphicsApiFilterData *SubmissionContext::contextInfo() const |
| 1553 | { |
| 1554 | return &m_contextInfo; |
| 1555 | } |
| 1556 | |
| 1557 | } // namespace Rhi |
| 1558 | } // namespace Render |
| 1559 | } // namespace Qt3DRender of namespace |
| 1560 | |
| 1561 | QT_END_NAMESPACE |
| 1562 | |