1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "submissioncontext_p.h" |
5 | |
6 | #include <Qt3DCore/private/qbuffer_p.h> |
7 | #include <Qt3DRender/qgraphicsapifilter.h> |
8 | #include <Qt3DRender/qparameter.h> |
9 | #include <Qt3DRender/qcullface.h> |
10 | #include <Qt3DRender/qfrontface.h> |
11 | #include <Qt3DRender/qdepthtest.h> |
12 | #include <Qt3DRender/qblendequation.h> |
13 | #include <Qt3DRender/qblendequationarguments.h> |
14 | #include <Qt3DRender/qstenciloperationarguments.h> |
15 | #include <Qt3DRender/qstenciltestarguments.h> |
16 | #include <Qt3DRender/private/renderlogging_p.h> |
17 | #include <Qt3DRender/private/shader_p.h> |
18 | #include <Qt3DRender/private/material_p.h> |
19 | #include <Qt3DRender/private/buffer_p.h> |
20 | #include <Qt3DRender/private/attribute_p.h> |
21 | #include <Qt3DRender/private/renderstates_p.h> |
22 | #include <Qt3DRender/private/renderstateset_p.h> |
23 | #include <Qt3DRender/private/rendertarget_p.h> |
24 | #include <Qt3DRender/private/nodemanagers_p.h> |
25 | #include <Qt3DRender/private/buffermanager_p.h> |
26 | #include <Qt3DRender/private/managers_p.h> |
27 | #include <Qt3DRender/private/attachmentpack_p.h> |
28 | #include <Qt3DRender/private/stringtoint_p.h> |
29 | #if QT_CONFIG(qt3d_vulkan) && QT_CONFIG(vulkan) |
30 | # include <Qt3DRender/private/vulkaninstance_p.h> |
31 | #endif |
32 | #include <QGuiApplication> |
33 | #include <texture_p.h> |
34 | #include <rendercommand_p.h> |
35 | #include <renderer_p.h> |
36 | #include <rhiresourcemanagers_p.h> |
37 | #include <renderbuffer_p.h> |
38 | #include <rhishader_p.h> |
39 | #include <QOpenGLShaderProgram> |
40 | |
41 | #include <private/qdebug_p.h> |
42 | #include <QSurface> |
43 | #include <QWindow> |
44 | #include <rhi/qrhi.h> |
45 | #include <rhi/qshaderbaker.h> |
46 | |
47 | #include <bitset> |
48 | |
49 | QT_BEGIN_NAMESPACE |
50 | |
51 | namespace Qt3DRender { |
52 | namespace Render { |
53 | namespace Rhi { |
54 | |
55 | namespace { |
56 | |
57 | //RHIBuffer::Type attributeTypeToGLBufferType(QAttribute::AttributeType type) noexcept |
58 | //{ |
59 | // switch (type) { |
60 | // case QAttribute::VertexAttribute: |
61 | // return RHIBuffer::ArrayBuffer; |
62 | // case QAttribute::IndexAttribute: |
63 | // return RHIBuffer::IndexBuffer; |
64 | // case QAttribute::DrawIndirectAttribute: |
65 | // return RHIBuffer::DrawIndirectBuffer; |
66 | // default: |
67 | // Q_UNREACHABLE(); |
68 | // } |
69 | //} |
70 | |
71 | //void copyGLFramebufferDataToImage(QImage &img, const uchar *srcData, uint stride, uint width, |
72 | // uint height, QAbstractTexture::TextureFormat format) noexcept |
73 | //{ |
74 | // switch (format) { |
75 | // case QAbstractTexture::RGBA32F: { |
76 | // uchar *srcScanline = const_cast<uchar *>(srcData) + stride * (height - 1); |
77 | // for (uint i = 0; i < height; ++i) { |
78 | // uchar *dstScanline = img.scanLine(i); |
79 | // float *pSrc = reinterpret_cast<float *>(srcScanline); |
80 | // for (uint j = 0; j < width; j++) { |
81 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 2], 1.0f)); |
82 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 1], 1.0f)); |
83 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 0], 1.0f)); |
84 | // *dstScanline++ = (uchar)(255.0f * qBound(0.0f, pSrc[4 * j + 3], 1.0f)); |
85 | // } |
86 | // srcScanline -= stride; |
87 | // } |
88 | // } break; |
89 | // default: { |
90 | // uchar *srcScanline = (uchar *)srcData + stride * (height - 1); |
91 | // for (uint i = 0; i < height; ++i) { |
92 | // memcpy(img.scanLine(i), srcScanline, stride); |
93 | // srcScanline -= stride; |
94 | // } |
95 | // } break; |
96 | // } |
97 | //} |
98 | |
99 | // Render States Helpers |
100 | |
101 | template<typename GenericState> |
102 | void applyStateHelper(const GenericState *state, QRhiGraphicsPipeline *gp) noexcept |
103 | { |
104 | Q_UNUSED(state); |
105 | Q_UNUSED(gp); |
106 | qCWarning(Backend) << "RHI Unhandled render state"<< typeid(GenericState).name(); |
107 | } |
108 | |
109 | void applyStateHelper(const BlendEquationArguments *state, QRhiGraphicsPipeline *gp) noexcept |
110 | { |
111 | const auto values = state->values(); |
112 | |
113 | // We assume a single color attachment |
114 | QRhiGraphicsPipeline::TargetBlend targetBlend {}; |
115 | |
116 | const bool hasTargetBlend = gp->cbeginTargetBlends() != gp->cendTargetBlends(); |
117 | if (hasTargetBlend) |
118 | targetBlend = *(gp->cbeginTargetBlends()); |
119 | |
120 | auto getRHIBlendFactor = [](int arg) { |
121 | switch (arg) { |
122 | case QBlendEquationArguments::Zero: |
123 | return QRhiGraphicsPipeline::Zero; |
124 | case QBlendEquationArguments::One: |
125 | return QRhiGraphicsPipeline::One; |
126 | case QBlendEquationArguments::SourceColor: |
127 | return QRhiGraphicsPipeline::SrcColor; |
128 | case QBlendEquationArguments::SourceAlpha: |
129 | return QRhiGraphicsPipeline::SrcAlpha; |
130 | // ### Qt 6 Fix values |
131 | // case QBlendEquationArguments::Source1Alpha: |
132 | // return QRhiGraphicsPipeline::Src1Alpha; |
133 | // case QBlendEquationArguments::Source1Color: |
134 | // return QRhiGraphicsPipeline::Src1Color; |
135 | case QBlendEquationArguments::DestinationColor: |
136 | return QRhiGraphicsPipeline::DstColor; |
137 | case QBlendEquationArguments::DestinationAlpha: |
138 | return QRhiGraphicsPipeline::DstAlpha; |
139 | case QBlendEquationArguments::SourceAlphaSaturate: |
140 | return QRhiGraphicsPipeline::SrcAlphaSaturate; |
141 | case QBlendEquationArguments::ConstantColor: |
142 | return QRhiGraphicsPipeline::ConstantColor; |
143 | case QBlendEquationArguments::ConstantAlpha: |
144 | return QRhiGraphicsPipeline::ConstantAlpha; |
145 | case QBlendEquationArguments::OneMinusSourceColor: |
146 | return QRhiGraphicsPipeline::OneMinusSrcColor; |
147 | case QBlendEquationArguments::OneMinusSourceAlpha: |
148 | return QRhiGraphicsPipeline::OneMinusSrcAlpha; |
149 | case QBlendEquationArguments::OneMinusDestinationAlpha: |
150 | return QRhiGraphicsPipeline::OneMinusDstAlpha; |
151 | case QBlendEquationArguments::OneMinusDestinationColor: |
152 | return QRhiGraphicsPipeline::OneMinusDstColor; |
153 | case QBlendEquationArguments::OneMinusConstantColor: |
154 | return QRhiGraphicsPipeline::OneMinusConstantColor; |
155 | case QBlendEquationArguments::OneMinusConstantAlpha: |
156 | return QRhiGraphicsPipeline::OneMinusConstantAlpha; |
157 | case QBlendEquationArguments::OneMinusSource1Alpha: |
158 | return QRhiGraphicsPipeline::OneMinusSrc1Alpha; |
159 | case QBlendEquationArguments::OneMinusSource1Color: |
160 | return QRhiGraphicsPipeline::OneMinusSrc1Color; |
161 | default: |
162 | qDebug() << "Unhandled blend equation argument"<< arg; |
163 | return QRhiGraphicsPipeline::Zero; |
164 | } |
165 | }; |
166 | |
167 | targetBlend.srcAlpha = getRHIBlendFactor(std::get<2>(t: values)); |
168 | targetBlend.dstAlpha = getRHIBlendFactor(std::get<3>(t: values)); |
169 | targetBlend.srcColor = getRHIBlendFactor(std::get<0>(t: values)); |
170 | targetBlend.dstColor = getRHIBlendFactor(std::get<1>(t: values)); |
171 | gp->setTargetBlends({ targetBlend }); |
172 | } |
173 | |
174 | void applyStateHelper(const BlendEquation *state, QRhiGraphicsPipeline *gp) noexcept |
175 | { |
176 | const auto values = state->values(); |
177 | const QBlendEquation::BlendFunction equation = |
178 | static_cast<QBlendEquation::BlendFunction>(std::get<0>(t: values)); |
179 | |
180 | // We assume a single color attachment |
181 | QRhiGraphicsPipeline::TargetBlend targetBlend; |
182 | |
183 | const bool hasTargetBlend = gp->cbeginTargetBlends() != gp->cendTargetBlends(); |
184 | if (hasTargetBlend) |
185 | targetBlend = *(gp->cbeginTargetBlends()); |
186 | |
187 | auto getRHIBlendOp = [](QBlendEquation::BlendFunction equation) { |
188 | switch (equation) { |
189 | case QBlendEquation::Add: |
190 | return QRhiGraphicsPipeline::Add; |
191 | case QBlendEquation::Subtract: |
192 | return QRhiGraphicsPipeline::Subtract; |
193 | case QBlendEquation::ReverseSubtract: |
194 | return QRhiGraphicsPipeline::ReverseSubtract; |
195 | case QBlendEquation::Min: |
196 | return QRhiGraphicsPipeline::Min; |
197 | case QBlendEquation::Max: |
198 | return QRhiGraphicsPipeline::Max; |
199 | default: |
200 | return QRhiGraphicsPipeline::Add; |
201 | } |
202 | }; |
203 | |
204 | targetBlend.enable = true; |
205 | targetBlend.opAlpha = getRHIBlendOp(equation); |
206 | gp->setTargetBlends({ targetBlend }); |
207 | } |
208 | |
209 | void applyStateHelper(const MSAAEnabled *state, QRhiGraphicsPipeline *gp, |
210 | const QSurfaceFormat &format) noexcept |
211 | { |
212 | Q_UNUSED(state); |
213 | gp->setSampleCount(format.samples()); |
214 | } |
215 | |
216 | void applyStateHelper(const DepthTest *state, QRhiGraphicsPipeline *gp) noexcept |
217 | { |
218 | gp->setDepthTest(true); |
219 | const QDepthTest::DepthFunction depthFunc = |
220 | static_cast<QDepthTest::DepthFunction>(std::get<0>(t: state->values())); |
221 | switch (depthFunc) { |
222 | case QDepthTest::Never: |
223 | gp->setDepthOp(QRhiGraphicsPipeline::Never); |
224 | break; |
225 | case QDepthTest::Always: |
226 | gp->setDepthOp(QRhiGraphicsPipeline::Always); |
227 | break; |
228 | case QDepthTest::Less: |
229 | gp->setDepthOp(QRhiGraphicsPipeline::Less); |
230 | break; |
231 | case QDepthTest::LessOrEqual: |
232 | gp->setDepthOp(QRhiGraphicsPipeline::LessOrEqual); |
233 | break; |
234 | case QDepthTest::Equal: |
235 | gp->setDepthOp(QRhiGraphicsPipeline::Equal); |
236 | break; |
237 | case QDepthTest::GreaterOrEqual: |
238 | gp->setDepthOp(QRhiGraphicsPipeline::GreaterOrEqual); |
239 | break; |
240 | case QDepthTest::Greater: |
241 | gp->setDepthOp(QRhiGraphicsPipeline::Greater); |
242 | break; |
243 | case QDepthTest::NotEqual: |
244 | gp->setDepthOp(QRhiGraphicsPipeline::NotEqual); |
245 | break; |
246 | } |
247 | } |
248 | |
249 | void applyStateHelper(const NoDepthMask *state, QRhiGraphicsPipeline *gp) noexcept |
250 | { |
251 | const auto values = state->values(); |
252 | gp->setDepthWrite(std::get<0>(t: values)); |
253 | } |
254 | |
255 | void applyStateHelper(const CullFace *state, QRhiGraphicsPipeline *gp) noexcept |
256 | { |
257 | const auto values = state->values(); |
258 | const QCullFace::CullingMode cullingMode = |
259 | static_cast<QCullFace::CullingMode>(std::get<0>(t: values)); |
260 | switch (cullingMode) { |
261 | case QCullFace::NoCulling: |
262 | gp->setCullMode(QRhiGraphicsPipeline::None); |
263 | break; |
264 | case QCullFace::Front: |
265 | gp->setCullMode(QRhiGraphicsPipeline::Front); |
266 | break; |
267 | case QCullFace::Back: |
268 | gp->setCullMode(QRhiGraphicsPipeline::Back); |
269 | break; |
270 | case QCullFace::FrontAndBack: |
271 | qCWarning(Backend) << "RHI doesn't handle FrontAndBack CullFace"; |
272 | break; |
273 | } |
274 | } |
275 | |
276 | void applyStateHelper(const FrontFace *state, QRhiGraphicsPipeline *gp) noexcept |
277 | { |
278 | const auto values = state->values(); |
279 | const QFrontFace::WindingDirection cullingMode = |
280 | static_cast<QFrontFace::WindingDirection>(std::get<0>(t: values)); |
281 | |
282 | switch (cullingMode) { |
283 | case QFrontFace::ClockWise: |
284 | gp->setFrontFace(QRhiGraphicsPipeline::CW); |
285 | break; |
286 | case QFrontFace::CounterClockWise: |
287 | gp->setFrontFace(QRhiGraphicsPipeline::CCW); |
288 | break; |
289 | } |
290 | } |
291 | |
292 | void applyStateHelper(const PolygonOffset *state, QRhiGraphicsPipeline *gp) |
293 | { |
294 | const auto values = state->values(); |
295 | auto slopeScaledDepthBias = std::get<0>(t: values); |
296 | auto depthBias = std::get<1>(t: values); |
297 | gp->setSlopeScaledDepthBias(slopeScaledDepthBias); |
298 | gp->setDepthBias(depthBias); |
299 | } |
300 | |
301 | void applyStateHelper(const StencilTest *state, QRhiGraphicsPipeline *gp) noexcept |
302 | { |
303 | const auto values = state->values(); |
304 | gp->setStencilTest(true); |
305 | |
306 | auto getCompareOp = [](int compareOp) { |
307 | switch (compareOp) { |
308 | case QStencilTestArguments::Never: |
309 | return QRhiGraphicsPipeline::Never; |
310 | case QStencilTestArguments::Always: |
311 | return QRhiGraphicsPipeline::Always; |
312 | case QStencilTestArguments::Less: |
313 | return QRhiGraphicsPipeline::Less; |
314 | case QStencilTestArguments::LessOrEqual: |
315 | return QRhiGraphicsPipeline::LessOrEqual; |
316 | case QStencilTestArguments::Equal: |
317 | return QRhiGraphicsPipeline::Equal; |
318 | case QStencilTestArguments::GreaterOrEqual: |
319 | return QRhiGraphicsPipeline::GreaterOrEqual; |
320 | case QStencilTestArguments::Greater: |
321 | return QRhiGraphicsPipeline::Greater; |
322 | case QStencilTestArguments::NotEqual: |
323 | return QRhiGraphicsPipeline::NotEqual; |
324 | default: |
325 | qDebug() << "Unhandled stencil test argument"; |
326 | return QRhiGraphicsPipeline::Never; |
327 | } |
328 | }; |
329 | |
330 | QRhiGraphicsPipeline::StencilOpState frontCompare = gp->stencilFront(); |
331 | frontCompare.compareOp = getCompareOp(std::get<0>(t: values)); |
332 | gp->setStencilFront(frontCompare); |
333 | |
334 | QRhiGraphicsPipeline::StencilOpState backCompare = gp->stencilBack(); |
335 | backCompare.compareOp = getCompareOp(std::get<3>(t: values)); |
336 | gp->setStencilBack(backCompare); |
337 | } |
338 | |
339 | void applyStateHelper(const ColorMask *state, QRhiGraphicsPipeline *gp) noexcept |
340 | { |
341 | const auto values = state->values(); |
342 | |
343 | // We assume a single color attachment |
344 | QRhiGraphicsPipeline::TargetBlend targetBlend; |
345 | |
346 | const bool hasTargetBlend = gp->cbeginTargetBlends() != gp->cendTargetBlends(); |
347 | if (hasTargetBlend) |
348 | targetBlend = *(gp->cbeginTargetBlends()); |
349 | |
350 | const bool redEnabled = std::get<0>(t: values); |
351 | const bool greenEnabled = std::get<1>(t: values); |
352 | const bool blueEnabled = std::get<2>(t: values); |
353 | const bool alphaEnabled = std::get<3>(t: values); |
354 | |
355 | QRhiGraphicsPipeline::ColorMask colorMask; |
356 | if (redEnabled) |
357 | colorMask |= QRhiGraphicsPipeline::R; |
358 | if (greenEnabled) |
359 | colorMask |= QRhiGraphicsPipeline::G; |
360 | if (blueEnabled) |
361 | colorMask |= QRhiGraphicsPipeline::B; |
362 | if (alphaEnabled) |
363 | colorMask |= QRhiGraphicsPipeline::A; |
364 | |
365 | targetBlend.colorWrite = colorMask; |
366 | gp->setTargetBlends({ targetBlend }); |
367 | } |
368 | |
369 | void applyStateHelper(const StencilOp *state, QRhiGraphicsPipeline *gp) noexcept |
370 | { |
371 | const auto values = state->values(); |
372 | auto getRHIStencilOp = [](int op) { |
373 | switch (op) { |
374 | case QStencilOperationArguments::Zero: |
375 | return QRhiGraphicsPipeline::StencilZero; |
376 | case QStencilOperationArguments::Keep: |
377 | return QRhiGraphicsPipeline::Keep; |
378 | case QStencilOperationArguments::Replace: |
379 | return QRhiGraphicsPipeline::Replace; |
380 | case QStencilOperationArguments::Increment: |
381 | return QRhiGraphicsPipeline::IncrementAndClamp; |
382 | case QStencilOperationArguments::Decrement: |
383 | return QRhiGraphicsPipeline::DecrementAndClamp; |
384 | case QStencilOperationArguments::IncrementWrap: |
385 | return QRhiGraphicsPipeline::IncrementAndWrap; |
386 | case QStencilOperationArguments::DecrementWrap: |
387 | return QRhiGraphicsPipeline::DecrementAndWrap; |
388 | case QStencilOperationArguments::Invert: |
389 | return QRhiGraphicsPipeline::Invert; |
390 | default: |
391 | qDebug() << "Unhandled stencil operation argument"; |
392 | return QRhiGraphicsPipeline::StencilZero; |
393 | } |
394 | }; |
395 | |
396 | QRhiGraphicsPipeline::StencilOpState frontCompare = gp->stencilFront(); |
397 | frontCompare.depthFailOp = getRHIStencilOp(std::get<1>(t: values)); |
398 | frontCompare.failOp = getRHIStencilOp(std::get<0>(t: values)); |
399 | frontCompare.passOp = getRHIStencilOp(std::get<2>(t: values)); |
400 | gp->setStencilFront(frontCompare); |
401 | |
402 | QRhiGraphicsPipeline::StencilOpState backCompare = gp->stencilBack(); |
403 | backCompare.depthFailOp = getRHIStencilOp(std::get<4>(t: values)); |
404 | backCompare.failOp = getRHIStencilOp(std::get<3>(t: values)); |
405 | backCompare.passOp = getRHIStencilOp(std::get<5>(t: values)); |
406 | gp->setStencilBack(backCompare); |
407 | } |
408 | |
409 | void applyStateHelper(const StencilMask *state, QRhiGraphicsPipeline *gp) noexcept |
410 | { |
411 | const auto values = state->values(); |
412 | gp->setStencilWriteMask(std::get<0>(t: values)); |
413 | gp->setStencilReadMask(std::get<1>(t: values)); |
414 | } |
415 | |
416 | void applyStateHelper(const LineWidth *state, QRhiGraphicsPipeline *gp) noexcept |
417 | { |
418 | const auto values = state->values(); |
419 | gp->setLineWidth(std::get<0>(t: values)); |
420 | // no GL_LINE_SMOOTH equivalent on RHI |
421 | } |
422 | |
423 | static QShader::Stage rhiShaderStage(QShaderProgram::ShaderType type) noexcept |
424 | { |
425 | switch (type) { |
426 | case QShaderProgram::Vertex: |
427 | return QShader::VertexStage; |
428 | case QShaderProgram::Fragment: |
429 | return QShader::FragmentStage; |
430 | case QShaderProgram::TessellationControl: |
431 | return QShader::TessellationControlStage; |
432 | case QShaderProgram::TessellationEvaluation: |
433 | return QShader::TessellationEvaluationStage; |
434 | case QShaderProgram::Geometry: |
435 | return QShader::GeometryStage; |
436 | case QShaderProgram::Compute: |
437 | return QShader::ComputeStage; |
438 | default: |
439 | std::abort(); |
440 | } |
441 | } |
442 | |
443 | } // anonymous |
444 | |
445 | SubmissionContext::SubmissionContext() |
446 | : m_initialized(false), |
447 | m_ownsRhiCtx(false), |
448 | m_drivenExternally(false), |
449 | m_material(nullptr), |
450 | m_renderer(nullptr), |
451 | m_rhi(nullptr), |
452 | m_currentSwapChain(nullptr), |
453 | m_currentRenderPassDescriptor(nullptr), |
454 | m_defaultRenderTarget(nullptr), |
455 | m_defaultCommandBuffer(nullptr) |
456 | #ifndef QT_NO_OPENGL |
457 | , |
458 | m_fallbackSurface(nullptr) |
459 | #endif |
460 | { |
461 | m_contextInfo.m_api = QGraphicsApiFilter::RHI; |
462 | |
463 | // We set those version numbers because QShaderGenerator wants major > 0 |
464 | m_contextInfo.m_major = 1; |
465 | m_contextInfo.m_minor = 0; |
466 | } |
467 | |
468 | SubmissionContext::~SubmissionContext() |
469 | { |
470 | releaseResources(); |
471 | } |
472 | |
473 | void SubmissionContext::initialize() |
474 | { |
475 | m_initialized = true; |
476 | |
477 | // If the RHI instance was already set (Scene3D) |
478 | // no point in continuing below; |
479 | if (m_rhi) |
480 | return; |
481 | |
482 | m_ownsRhiCtx = true; |
483 | |
484 | Qt3DRender::API requestedApi = Qt3DRender::API::RHI; |
485 | const auto userRequestedApi = qgetenv(varName: "QSG_RHI_BACKEND").toLower(); |
486 | if (!userRequestedApi.isEmpty()) { |
487 | if (userRequestedApi == QByteArrayLiteral("opengl") || |
488 | userRequestedApi == QByteArrayLiteral("gl") || |
489 | userRequestedApi == QByteArrayLiteral("gles2")) { |
490 | requestedApi = Qt3DRender::API::OpenGL; |
491 | } else if (userRequestedApi == QByteArrayLiteral("vulkan")) { |
492 | requestedApi = Qt3DRender::API::Vulkan; |
493 | } else if (userRequestedApi == QByteArrayLiteral("metal")) { |
494 | requestedApi = Qt3DRender::API::Metal; |
495 | } else if (userRequestedApi == QByteArrayLiteral("d3d11")) { |
496 | requestedApi = Qt3DRender::API::DirectX; |
497 | } else if (userRequestedApi == QByteArrayLiteral("null")) { |
498 | requestedApi = Qt3DRender::API::Null; |
499 | } |
500 | } |
501 | |
502 | // If nothing specified, deduce best backend API based on platform |
503 | if (requestedApi == Qt3DRender::API::RHI) { |
504 | #if defined(Q_OS_WIN) |
505 | requestedApi = Qt3DRender::API::DirectX; |
506 | #elif defined(Q_OS_MACOS) || defined(Q_OS_IOS) |
507 | requestedApi = Qt3DRender::API::Metal; |
508 | #elif QT_CONFIG(opengl) |
509 | requestedApi = Qt3DRender::API::OpenGL; |
510 | #else |
511 | requestedApi = Qt3DRender::API::Vulkan; |
512 | #endif |
513 | } |
514 | |
515 | QRhi::Flags rhiFlags = QRhi::EnableDebugMarkers; |
516 | |
517 | #if QT_CONFIG(qt3d_vulkan) && QT_CONFIG(vulkan) |
518 | if (requestedApi == Qt3DRender::API::Vulkan) { |
519 | QRhiVulkanInitParams params; |
520 | params.inst = &Qt3DRender::staticVulkanInstance(); |
521 | m_rhi = QRhi::create(impl: QRhi::Vulkan, params: ¶ms, flags: rhiFlags); |
522 | qCWarning(Backend) << "Initializing RHI with Vulkan backend"; |
523 | } |
524 | #endif |
525 | |
526 | #ifdef Q_OS_WIN |
527 | if (requestedApi == Qt3DRender::API::DirectX) { |
528 | QRhiD3D11InitParams params; |
529 | params.enableDebugLayer = true; |
530 | m_rhi = QRhi::create(QRhi::D3D11, ¶ms, rhiFlags); |
531 | qCWarning(Backend) << "Initializing RHI with DirectX backend"; |
532 | } |
533 | #endif |
534 | |
535 | #if defined(Q_OS_MACOS) || defined(Q_OS_IOS) |
536 | if (requestedApi == Qt3DRender::API::Metal) { |
537 | QRhiMetalInitParams params; |
538 | m_rhi = QRhi::create(QRhi::Metal, ¶ms, rhiFlags); |
539 | qCWarning(Backend) << "Initializing RHI with Metal backend"; |
540 | } |
541 | #endif |
542 | if (requestedApi == Qt3DRender::API::Null) { |
543 | QRhiInitParams params; |
544 | m_rhi = QRhi::create(impl: QRhi::Null, params: ¶ms, flags: rhiFlags); |
545 | qCWarning(Backend) << "Initializing RHI with Null backend"; |
546 | } |
547 | |
548 | if (requestedApi != Qt3DRender::API::OpenGL && m_rhi == nullptr) { |
549 | qCWarning(Backend) << "RHI: Unable to use requested RHI Api, trying to fall back on OpenGL"; |
550 | requestedApi = Qt3DRender::API::OpenGL; |
551 | } |
552 | |
553 | if (requestedApi == Qt3DRender::API::OpenGL) { |
554 | #ifndef QT_NO_OPENGL |
555 | m_fallbackSurface = QRhiGles2InitParams::newFallbackSurface(); |
556 | QRhiGles2InitParams params; |
557 | params.format = QSurfaceFormat::defaultFormat(); |
558 | params.fallbackSurface = m_fallbackSurface; |
559 | m_rhi = QRhi::create(impl: QRhi::OpenGLES2, params: ¶ms, flags: rhiFlags); |
560 | qCWarning(Backend) << "Initializing RHI with OpenGL backend"; |
561 | #else |
562 | qCWarning(Backend) << "RHI: OpenGL not supported"; |
563 | #endif |
564 | } |
565 | |
566 | Q_ASSERT(m_rhi != nullptr); |
567 | } |
568 | |
569 | void SubmissionContext::setDrivenExternally(bool drivenExternally) |
570 | { |
571 | Q_ASSERT(!m_initialized); |
572 | m_drivenExternally = drivenExternally; |
573 | } |
574 | |
575 | bool SubmissionContext::drivenExternally() const |
576 | { |
577 | return m_drivenExternally; |
578 | } |
579 | |
580 | bool SubmissionContext::beginDrawing(QSurface *surface) |
581 | { |
582 | Q_ASSERT(surface); |
583 | |
584 | Q_ASSERT(isInitialized()); |
585 | |
586 | // In the Scene3D case it does not make sense to create SwapChains as we |
587 | // can only record commands that will be used against QtQuick default's |
588 | // swap chain. Also when rendering through Scene3D, QtQuick takes care of |
589 | // beginning the frame |
590 | if (m_drivenExternally) |
591 | return true; |
592 | |
593 | // Check if we have a swapchain for the Window, if not create one |
594 | SwapChainInfo *swapChainInfo = swapChainForSurface(surface); |
595 | QRhiSwapChain *swapChain = swapChainInfo->swapChain; |
596 | |
597 | // Resize swapchain if needed |
598 | if (surface->size() != swapChain->currentPixelSize()) { |
599 | bool couldRebuild = swapChain->createOrResize(); |
600 | if (!couldRebuild) |
601 | return false; |
602 | } |
603 | |
604 | m_currentSwapChain = swapChain; |
605 | m_currentRenderPassDescriptor = swapChainInfo->renderPassDescriptor; |
606 | |
607 | const auto success = m_rhi->beginFrame(swapChain: m_currentSwapChain); |
608 | return success == QRhi::FrameOpSuccess; |
609 | } |
610 | |
611 | void SubmissionContext::endDrawing(bool swapBuffers) |
612 | { |
613 | Q_UNUSED(swapBuffers); |
614 | const bool shouldEndFrame = !m_drivenExternally; |
615 | // When rendering through Scene3D, QtQuick takes care of ending the frame |
616 | if (shouldEndFrame) |
617 | m_rhi->endFrame(swapChain: m_currentSwapChain, flags: {}); |
618 | } |
619 | |
620 | QImage SubmissionContext::readFramebuffer(const QRect &rect) |
621 | { |
622 | Q_UNUSED(rect); |
623 | RHI_UNIMPLEMENTED; |
624 | return {}; |
625 | //* QImage img; |
626 | //* const unsigned int area = rect.width() * rect.height(); |
627 | //* unsigned int bytes; |
628 | //* GLenum format, type; |
629 | //* QImage::Format imageFormat; |
630 | //* uint stride; |
631 | //* |
632 | //* /* format value should match GL internalFormat */ |
633 | //* GLenum internalFormat = m_renderTargetFormat; |
634 | //* |
635 | //* switch (m_renderTargetFormat) { |
636 | //* case QAbstractTexture::RGBAFormat: |
637 | //* case QAbstractTexture::RGBA8_SNorm: |
638 | //* case QAbstractTexture::RGBA8_UNorm: |
639 | //* case QAbstractTexture::RGBA8U: |
640 | //* case QAbstractTexture::SRGB8_Alpha8: |
641 | //*#ifdef QT_OPENGL_ES_2 |
642 | //* format = GL_RGBA; |
643 | //* imageFormat = QImage::Format_RGBA8888_Premultiplied; |
644 | //*#else |
645 | //* format = GL_BGRA; |
646 | //* imageFormat = QImage::Format_ARGB32_Premultiplied; |
647 | //* internalFormat = GL_RGBA8; |
648 | //*#endif |
649 | //* type = GL_UNSIGNED_BYTE; |
650 | //* bytes = area * 4; |
651 | //* stride = rect.width() * 4; |
652 | //* break; |
653 | //* case QAbstractTexture::SRGB8: |
654 | //* case QAbstractTexture::RGBFormat: |
655 | //* case QAbstractTexture::RGB8U: |
656 | //* case QAbstractTexture::RGB8_UNorm: |
657 | //*#ifdef QT_OPENGL_ES_2 |
658 | //* format = GL_RGBA; |
659 | //* imageFormat = QImage::Format_RGBX8888; |
660 | //*#else |
661 | //* format = GL_BGRA; |
662 | //* imageFormat = QImage::Format_RGB32; |
663 | //* internalFormat = GL_RGB8; |
664 | //*#endif |
665 | //* type = GL_UNSIGNED_BYTE; |
666 | //* bytes = area * 4; |
667 | //* stride = rect.width() * 4; |
668 | //* break; |
669 | //*#ifndef QT_OPENGL_ES_2 |
670 | //* case QAbstractTexture::RG11B10F: |
671 | //* bytes = area * 4; |
672 | //* format = GL_RGB; |
673 | //* type = GL_UNSIGNED_INT_10F_11F_11F_REV; |
674 | //* imageFormat = QImage::Format_RGB30; |
675 | //* stride = rect.width() * 4; |
676 | //* break; |
677 | //* case QAbstractTexture::RGB10A2: |
678 | //* bytes = area * 4; |
679 | //* format = GL_RGBA; |
680 | //* type = GL_UNSIGNED_INT_2_10_10_10_REV; |
681 | //* imageFormat = QImage::Format_A2BGR30_Premultiplied; |
682 | //* stride = rect.width() * 4; |
683 | //* break; |
684 | //* case QAbstractTexture::R5G6B5: |
685 | //* bytes = area * 2; |
686 | //* format = GL_RGB; |
687 | //* type = GL_UNSIGNED_SHORT; |
688 | //* internalFormat = GL_UNSIGNED_SHORT_5_6_5_REV; |
689 | //* imageFormat = QImage::Format_RGB16; |
690 | //* stride = rect.width() * 2; |
691 | //* break; |
692 | //* case QAbstractTexture::RGBA16F: |
693 | //* case QAbstractTexture::RGBA16U: |
694 | //* case QAbstractTexture::RGBA32F: |
695 | //* case QAbstractTexture::RGBA32U: |
696 | //* bytes = area * 16; |
697 | //* format = GL_RGBA; |
698 | //* type = GL_FLOAT; |
699 | //* imageFormat = QImage::Format_ARGB32_Premultiplied; |
700 | //* stride = rect.width() * 16; |
701 | //* break; |
702 | //*#endif |
703 | //* default: |
704 | //* auto warning = qWarning(); |
705 | //* warning << "Unable to convert"; |
706 | //* QtDebugUtils::formatQEnum(warning, m_renderTargetFormat); |
707 | //* warning << "render target texture format to QImage."; |
708 | //* return img; |
709 | //* } |
710 | //* |
711 | //* GLint samples = 0; |
712 | //* m_gl->functions()->glGetIntegerv(GL_SAMPLES, &samples); |
713 | //* if (samples > 0 && |
714 | //!m_glHelper->supportsFeature(GraphicsHelperInterface::BlitFramebuffer)) { |
715 | //* qCWarning(Backend) << Q_FUNC_INFO << "Unable to capture multisampled framebuffer; " |
716 | //* "Required feature BlitFramebuffer is missing."; |
717 | //* return img; |
718 | //* } |
719 | //* |
720 | //* img = QImage(rect.width(), rect.height(), imageFormat); |
721 | //* |
722 | //* QScopedArrayPointer<uchar> data(new uchar [bytes]); |
723 | //* |
724 | //* if (samples > 0) { |
725 | //* // resolve multisample-framebuffer to renderbuffer and read pixels from it |
726 | //* GLuint fbo, rb; |
727 | //* QOpenGLFunctions *gl = m_gl->functions(); |
728 | //* gl->glGenFramebuffers(1, &fbo); |
729 | //* gl->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); |
730 | //* gl->glGenRenderbuffers(1, &rb); |
731 | //* gl->glBindRenderbuffer(GL_RENDERBUFFER, rb); |
732 | //* gl->glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, rect.width(), |
733 | //rect.height()); |
734 | //* gl->glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
735 | //GL_RENDERBUFFER, rb); |
736 | //* |
737 | //* const GLenum status = gl->glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); |
738 | //* if (status != GL_FRAMEBUFFER_COMPLETE) { |
739 | //* gl->glDeleteRenderbuffers(1, &rb); |
740 | //* gl->glDeleteFramebuffers(1, &fbo); |
741 | //* qCWarning(Backend) << Q_FUNC_INFO << "Copy-framebuffer not complete: " << status; |
742 | //* return img; |
743 | //* } |
744 | //* |
745 | //* m_glHelper->blitFramebuffer(rect.x(), rect.y(), rect.x() + rect.width(), rect.y() + |
746 | //rect.height(), |
747 | //* 0, 0, rect.width(), rect.height(), |
748 | //* GL_COLOR_BUFFER_BIT, GL_NEAREST); |
749 | //* gl->glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); |
750 | //* gl->glReadPixels(0,0,rect.width(), rect.height(), format, type, data.data()); |
751 | //* |
752 | //* copyGLFramebufferDataToImage(img, data.data(), stride, rect.width(), rect.height(), |
753 | //m_renderTargetFormat); |
754 | //* |
755 | //* gl->glBindRenderbuffer(GL_RENDERBUFFER, rb); |
756 | //* gl->glDeleteRenderbuffers(1, &rb); |
757 | //* gl->glBindFramebuffer(GL_FRAMEBUFFER, m_activeFBO); |
758 | //* gl->glDeleteFramebuffers(1, &fbo); |
759 | //* } else { |
760 | //* // read pixels directly from framebuffer |
761 | //* m_gl->functions()->glReadPixels(rect.x(), rect.y(), rect.width(), rect.height(), |
762 | //format, type, data.data()); |
763 | //* copyGLFramebufferDataToImage(img, data.data(), stride, rect.width(), rect.height(), |
764 | //m_renderTargetFormat); |
765 | //* } |
766 | //* |
767 | //* return img; |
768 | } |
769 | |
770 | void SubmissionContext::releaseResources() |
771 | { |
772 | m_renderBufferHash.clear(); |
773 | RHI_UNIMPLEMENTED; |
774 | |
775 | if (m_currentUpdates) { |
776 | m_currentUpdates->release(); |
777 | m_currentUpdates = nullptr; |
778 | } |
779 | |
780 | // Free RHI resources |
781 | { |
782 | qCDebug(Backend) << Q_FUNC_INFO; |
783 | |
784 | // We must ensure no remaining resource before deleting m_rhi. |
785 | m_renderer->rhiResourceManagers()->releaseAllResources(); |
786 | |
787 | auto it = m_swapChains.begin(); |
788 | while (it != m_swapChains.end()) { |
789 | SwapChainInfo &swapChainInfo = it.value(); |
790 | delete swapChainInfo.renderPassDescriptor; |
791 | delete swapChainInfo.renderBuffer; |
792 | delete swapChainInfo.swapChain; |
793 | it = m_swapChains.erase(it); |
794 | } |
795 | |
796 | // Only destroy RHI context if we created it |
797 | if (m_ownsRhiCtx) |
798 | delete m_rhi; |
799 | m_rhi = nullptr; |
800 | |
801 | #ifndef QT_NO_OPENGL |
802 | delete m_fallbackSurface; |
803 | m_fallbackSurface = nullptr; |
804 | #endif |
805 | } |
806 | |
807 | //* // Stop and destroy the OpenGL logger |
808 | //* if (m_debugLogger) { |
809 | //* m_debugLogger->stopLogging(); |
810 | //* m_debugLogger.reset(nullptr); |
811 | //* } |
812 | } |
813 | |
814 | // Called when Scene3D is used |
815 | void SubmissionContext::setRHIContext(QRhi *ctx) |
816 | { |
817 | m_rhi = ctx; |
818 | } |
819 | |
820 | // Scene3D |
821 | void SubmissionContext::setDefaultRenderTarget(QRhiRenderTarget *target) |
822 | { |
823 | m_defaultRenderTarget = target; |
824 | } |
825 | |
826 | // Scene3D |
827 | void SubmissionContext::setCommandBuffer(QRhiCommandBuffer *commandBuffer) |
828 | { |
829 | m_defaultCommandBuffer = commandBuffer; |
830 | } |
831 | |
832 | void SubmissionContext::bindFrameBufferAttachmentHelper(GLuint fboId, |
833 | const AttachmentPack &attachments) |
834 | { |
835 | Q_UNUSED(fboId); |
836 | Q_UNUSED(attachments); |
837 | RHI_UNIMPLEMENTED; |
838 | // Set FBO attachments. These are normally textures, except that on Open GL |
839 | // ES <= 3.1 we must use a renderbuffer if a combined depth+stencil is |
840 | // desired since this cannot be achieved neither with a single texture (not |
841 | // before GLES 3.2) nor with separate textures (no suitable format for |
842 | // stencil before 3.1 with the appropriate extension). |
843 | |
844 | //* QSize fboSize; |
845 | //* RHITextureManager *rhiTextureManager = |
846 | //m_renderer->rhiResourceManagers()->rhiTextureManager(); |
847 | //* const auto attachments_ = attachments.attachments(); |
848 | //* for (const Attachment &attachment : attachments_) { |
849 | //* RHITexture *rTex = rhiTextureManager->lookupResource(attachment.m_textureUuid); |
850 | //* if (!m_glHelper->frameBufferNeedsRenderBuffer(attachment)) { |
851 | //* QOpenGLTexture *glTex = rTex ? rTex->getGLTexture() : nullptr; |
852 | //* if (glTex != nullptr) { |
853 | //* // The texture can not be rendered simultaniously by another renderer |
854 | //* Q_ASSERT(!rTex->isExternalRenderingEnabled()); |
855 | //* if (fboSize.isEmpty()) |
856 | //* fboSize = QSize(glTex->width(), glTex->height()); |
857 | //* else |
858 | //* fboSize = QSize(qMin(fboSize.width(), glTex->width()), |
859 | //qMin(fboSize.height(), glTex->height())); |
860 | //* m_glHelper->bindFrameBufferAttachment(glTex, attachment); |
861 | //* } |
862 | //* } else { |
863 | //* RenderBuffer *renderBuffer = rTex ? rTex->getOrCreateRenderBuffer() : nullptr; |
864 | //* if (renderBuffer) { |
865 | //* if (fboSize.isEmpty()) |
866 | //* fboSize = QSize(renderBuffer->width(), renderBuffer->height()); |
867 | //* else |
868 | //* fboSize = QSize(qMin(fboSize.width(), renderBuffer->width()), |
869 | //qMin(fboSize.height(), renderBuffer->height())); |
870 | //* m_glHelper->bindFrameBufferAttachment(renderBuffer, attachment); |
871 | //* } |
872 | //* } |
873 | //* } |
874 | //* m_renderTargetsSize.insert(fboId, fboSize); |
875 | } |
876 | |
877 | void SubmissionContext::activateDrawBuffers(const AttachmentPack &attachments) |
878 | { |
879 | Q_UNUSED(attachments); |
880 | RHI_UNIMPLEMENTED; |
881 | //* const std::vector<int> activeDrawBuffers = attachments.getGlDrawBuffers(); |
882 | //* |
883 | //* if (m_glHelper->checkFrameBufferComplete()) { |
884 | //* if (activeDrawBuffers.size() > 1) {// We need MRT |
885 | //* if (m_glHelper->supportsFeature(GraphicsHelperInterface::MRT)) { |
886 | //* // Set up MRT, glDrawBuffers... |
887 | //* m_glHelper->drawBuffers(activeDrawBuffers.size(), activeDrawBuffers.data()); |
888 | //* } |
889 | //* } |
890 | //* } else { |
891 | //* qCWarning(Backend) << "FBO incomplete"; |
892 | //* } |
893 | } |
894 | |
895 | void SubmissionContext::applyState(const StateVariant &stateVariant, |
896 | QRhiGraphicsPipeline *graphicsPipeline) |
897 | { |
898 | switch (stateVariant.type) { |
899 | |
900 | case AlphaCoverageStateMask: { |
901 | applyStateHelper(state: static_cast<const AlphaCoverage *>(stateVariant.constState()), |
902 | gp: graphicsPipeline); |
903 | break; |
904 | } |
905 | case AlphaTestMask: { |
906 | applyStateHelper(state: static_cast<const AlphaFunc *>(stateVariant.constState()), |
907 | gp: graphicsPipeline); |
908 | break; |
909 | } |
910 | case BlendStateMask: { |
911 | applyStateHelper(state: static_cast<const BlendEquation *>(stateVariant.constState()), |
912 | gp: graphicsPipeline); |
913 | break; |
914 | } |
915 | case BlendEquationArgumentsMask: { |
916 | applyStateHelper(state: static_cast<const BlendEquationArguments *>(stateVariant.constState()), |
917 | gp: graphicsPipeline); |
918 | break; |
919 | } |
920 | case MSAAEnabledStateMask: { |
921 | applyStateHelper(state: static_cast<const MSAAEnabled *>(stateVariant.constState()), |
922 | gp: graphicsPipeline, format: m_renderer->format()); |
923 | break; |
924 | } |
925 | |
926 | case CullFaceStateMask: { |
927 | applyStateHelper(state: static_cast<const CullFace *>(stateVariant.constState()), |
928 | gp: graphicsPipeline); |
929 | break; |
930 | } |
931 | |
932 | case DepthWriteStateMask: { |
933 | applyStateHelper(state: static_cast<const NoDepthMask *>(stateVariant.constState()), |
934 | gp: graphicsPipeline); |
935 | break; |
936 | } |
937 | |
938 | case DepthTestStateMask: { |
939 | applyStateHelper(state: static_cast<const DepthTest *>(stateVariant.constState()), |
940 | gp: graphicsPipeline); |
941 | break; |
942 | } |
943 | |
944 | case DepthRangeMask: { |
945 | applyStateHelper(state: static_cast<const DepthRange *>(stateVariant.constState()), |
946 | gp: graphicsPipeline); |
947 | break; |
948 | } |
949 | |
950 | case RasterModeMask: { |
951 | applyStateHelper(state: static_cast<const RasterMode *>(stateVariant.constState()), |
952 | gp: graphicsPipeline); |
953 | break; |
954 | } |
955 | |
956 | case FrontFaceStateMask: { |
957 | applyStateHelper(state: static_cast<const FrontFace *>(stateVariant.constState()), |
958 | gp: graphicsPipeline); |
959 | break; |
960 | } |
961 | |
962 | case ScissorStateMask: { |
963 | applyStateHelper(state: static_cast<const ScissorTest *>(stateVariant.constState()), |
964 | gp: graphicsPipeline); |
965 | break; |
966 | } |
967 | |
968 | case StencilTestStateMask: { |
969 | applyStateHelper(state: static_cast<const StencilTest *>(stateVariant.constState()), |
970 | gp: graphicsPipeline); |
971 | break; |
972 | } |
973 | |
974 | case PointSizeMask: { |
975 | applyStateHelper(state: static_cast<const PointSize *>(stateVariant.constState()), |
976 | gp: graphicsPipeline); |
977 | break; |
978 | } |
979 | |
980 | case PolygonOffsetStateMask: { |
981 | applyStateHelper(state: static_cast<const PolygonOffset *>(stateVariant.constState()), |
982 | gp: graphicsPipeline); |
983 | break; |
984 | } |
985 | |
986 | case ColorStateMask: { |
987 | applyStateHelper(state: static_cast<const ColorMask *>(stateVariant.constState()), |
988 | gp: graphicsPipeline); |
989 | break; |
990 | } |
991 | |
992 | case ClipPlaneMask: { |
993 | applyStateHelper(state: static_cast<const ClipPlane *>(stateVariant.constState()), |
994 | gp: graphicsPipeline); |
995 | break; |
996 | } |
997 | |
998 | case SeamlessCubemapMask: { |
999 | applyStateHelper(state: static_cast<const SeamlessCubemap *>(stateVariant.constState()), |
1000 | gp: graphicsPipeline); |
1001 | break; |
1002 | } |
1003 | |
1004 | case StencilOpMask: { |
1005 | applyStateHelper(state: static_cast<const StencilOp *>(stateVariant.constState()), |
1006 | gp: graphicsPipeline); |
1007 | break; |
1008 | } |
1009 | |
1010 | case StencilWriteStateMask: { |
1011 | applyStateHelper(state: static_cast<const StencilMask *>(stateVariant.constState()), |
1012 | gp: graphicsPipeline); |
1013 | break; |
1014 | } |
1015 | |
1016 | case DitheringStateMask: { |
1017 | applyStateHelper(state: static_cast<const Dithering *>(stateVariant.constState()), |
1018 | gp: graphicsPipeline); |
1019 | break; |
1020 | } |
1021 | |
1022 | case LineWidthMask: { |
1023 | applyStateHelper(state: static_cast<const LineWidth *>(stateVariant.constState()), |
1024 | gp: graphicsPipeline); |
1025 | break; |
1026 | } |
1027 | default: |
1028 | Q_UNREACHABLE(); |
1029 | } |
1030 | } |
1031 | |
1032 | void SubmissionContext::applyStateSet(const RenderStateSet *ss, |
1033 | QRhiGraphicsPipeline *graphicsPipeline) |
1034 | { |
1035 | // Set default state values on graphicsPipeline |
1036 | QRhiGraphicsPipeline::Flags flags{}; |
1037 | graphicsPipeline->setFlags(flags); |
1038 | |
1039 | graphicsPipeline->setDepthWrite(true); |
1040 | graphicsPipeline->setDepthTest(true); |
1041 | graphicsPipeline->setDepthOp(QRhiGraphicsPipeline::Less); |
1042 | |
1043 | graphicsPipeline->setCullMode(QRhiGraphicsPipeline::Back); |
1044 | |
1045 | graphicsPipeline->setSampleCount(format().samples()); |
1046 | |
1047 | graphicsPipeline->setStencilTest(false); |
1048 | graphicsPipeline->setStencilReadMask(0xff); |
1049 | graphicsPipeline->setStencilWriteMask(0xff); |
1050 | |
1051 | QRhiGraphicsPipeline::StencilOpState stencilOp; |
1052 | stencilOp.failOp = QRhiGraphicsPipeline::Keep; |
1053 | stencilOp.depthFailOp = QRhiGraphicsPipeline::Keep; |
1054 | stencilOp.passOp = QRhiGraphicsPipeline::Keep; |
1055 | stencilOp.compareOp = QRhiGraphicsPipeline::Always; |
1056 | |
1057 | graphicsPipeline->setStencilFront(stencilOp); |
1058 | graphicsPipeline->setStencilBack(stencilOp); |
1059 | |
1060 | |
1061 | QRhiGraphicsPipeline::TargetBlend blend; |
1062 | blend.colorWrite = QRhiGraphicsPipeline::ColorMask(0xF); // R | G | B | A |
1063 | blend.enable = false; |
1064 | blend.srcColor = QRhiGraphicsPipeline::One; |
1065 | blend.dstColor = QRhiGraphicsPipeline::Zero; |
1066 | blend.srcAlpha = QRhiGraphicsPipeline::One; |
1067 | blend.dstAlpha = QRhiGraphicsPipeline::Zero; |
1068 | |
1069 | graphicsPipeline->setTargetBlends({blend}); |
1070 | |
1071 | |
1072 | const auto &statesToSet = ss->states(); |
1073 | for (const StateVariant &ds : statesToSet) |
1074 | applyState(stateVariant: ds, graphicsPipeline); |
1075 | } |
1076 | |
1077 | StateVariant *SubmissionContext::getState(RenderStateSet *ss, StateMask type) const |
1078 | { |
1079 | const auto &statesToSet = ss->states(); |
1080 | for (qsizetype i = 0, m = statesToSet.size(); i < m; ++i) { |
1081 | const StateVariant &ds = statesToSet.at(n: i); |
1082 | if (ds.type == type) |
1083 | return ss->states().data() + i; |
1084 | } |
1085 | return nullptr; |
1086 | } |
1087 | |
1088 | SubmissionContext::SwapChainInfo *SubmissionContext::swapChainForSurface(QSurface *surface) noexcept |
1089 | { |
1090 | SwapChainInfo &swapChainInfo = m_swapChains[surface]; |
1091 | auto &swapChain = swapChainInfo.swapChain; |
1092 | |
1093 | if (swapChain == nullptr) { |
1094 | swapChain = m_rhi->newSwapChain(); |
1095 | Q_ASSERT(surface->surfaceClass() == QSurface::Window); |
1096 | QWindow *window = static_cast<QWindow *>(surface); |
1097 | Q_ASSERT(window != nullptr); |
1098 | const int samples = format().samples(); |
1099 | |
1100 | swapChain->setWindow(window); |
1101 | // Allow to read back from swap chain for RenderCapture to work |
1102 | swapChain->setFlags(QRhiSwapChain::Flags { QRhiSwapChain::UsedAsTransferSource }); |
1103 | swapChain->setSampleCount(samples); |
1104 | |
1105 | QRhiRenderBuffer *renderBuffer = |
1106 | m_rhi->newRenderBuffer(type: QRhiRenderBuffer::DepthStencil, pixelSize: QSize(), sampleCount: samples, |
1107 | flags: QRhiRenderBuffer::UsedWithSwapChainOnly); |
1108 | swapChain->setDepthStencil(renderBuffer); |
1109 | |
1110 | QRhiRenderPassDescriptor *renderPassDescriptor = |
1111 | swapChain->newCompatibleRenderPassDescriptor(); |
1112 | swapChain->setRenderPassDescriptor(renderPassDescriptor); |
1113 | |
1114 | // Build swapChain the first time |
1115 | if (swapChain->createOrResize()) { |
1116 | swapChainInfo.swapChain = swapChain; |
1117 | swapChainInfo.renderBuffer = renderBuffer; |
1118 | swapChainInfo.renderPassDescriptor = renderPassDescriptor; |
1119 | } else { |
1120 | swapChain->deleteLater(); |
1121 | m_swapChains.remove(key: surface); |
1122 | return nullptr; |
1123 | } |
1124 | } |
1125 | return &swapChainInfo; |
1126 | } |
1127 | |
1128 | QRhiCommandBuffer *SubmissionContext::currentFrameCommandBuffer() const |
1129 | { |
1130 | // When rendering with Scene3D, we have to use the Command Buffer provided by QtQuick |
1131 | // When Qt3D renders on its own, we use our own Command Buffer which we can |
1132 | // retrieve from the current Swap Chain |
1133 | if (m_defaultCommandBuffer) |
1134 | return m_defaultCommandBuffer; |
1135 | return m_currentSwapChain->currentFrameCommandBuffer(); |
1136 | } |
1137 | |
1138 | QRhiRenderTarget *SubmissionContext::currentFrameRenderTarget() const |
1139 | { |
1140 | return m_currentSwapChain->currentFrameRenderTarget(); |
1141 | } |
1142 | |
1143 | QRhiRenderTarget *SubmissionContext::defaultRenderTarget() const |
1144 | { |
1145 | return m_defaultRenderTarget; |
1146 | } |
1147 | |
1148 | QRhiSwapChain *SubmissionContext::currentSwapChain() const |
1149 | { |
1150 | return m_currentSwapChain; |
1151 | } |
1152 | |
1153 | QRhiRenderPassDescriptor *SubmissionContext::currentRenderPassDescriptor() const |
1154 | { |
1155 | return m_currentRenderPassDescriptor; |
1156 | } |
1157 | |
1158 | QSurfaceFormat SubmissionContext::format() const noexcept |
1159 | { |
1160 | if (this->m_rhi && this->m_rhi->backend() == QRhi::OpenGLES2) { |
1161 | auto rhi_gl = static_cast<const QRhiGles2NativeHandles *>(this->m_rhi->nativeHandles()); |
1162 | return rhi_gl->context->format(); |
1163 | } |
1164 | return QSurfaceFormat::defaultFormat(); |
1165 | } |
1166 | |
1167 | void SubmissionContext::updateBuffer(Buffer *buffer) |
1168 | { |
1169 | const QHash<Qt3DCore::QNodeId, HRHIBuffer>::iterator it = |
1170 | m_renderBufferHash.find(key: buffer->peerId()); |
1171 | if (it != m_renderBufferHash.end()) |
1172 | uploadDataToRHIBuffer( |
1173 | buffer, b: m_renderer->rhiResourceManagers()->rhiBufferManager()->data(handle: it.value())); |
1174 | } |
1175 | |
1176 | QByteArray SubmissionContext::downloadBufferContent(Buffer *buffer) |
1177 | { |
1178 | const QHash<Qt3DCore::QNodeId, HRHIBuffer>::iterator it = |
1179 | m_renderBufferHash.find(key: buffer->peerId()); |
1180 | if (it != m_renderBufferHash.end()) |
1181 | return downloadDataFromRHIBuffer( |
1182 | buffer, b: m_renderer->rhiResourceManagers()->rhiBufferManager()->data(handle: it.value())); |
1183 | return QByteArray(); |
1184 | } |
1185 | |
1186 | void SubmissionContext::releaseBuffer(Qt3DCore::QNodeId bufferId) |
1187 | { |
1188 | auto it = m_renderBufferHash.find(key: bufferId); |
1189 | if (it != m_renderBufferHash.end()) { |
1190 | HRHIBuffer glBuffHandle = it.value(); |
1191 | RHIBuffer *glBuff = |
1192 | m_renderer->rhiResourceManagers()->rhiBufferManager()->data(handle: glBuffHandle); |
1193 | |
1194 | Q_ASSERT(glBuff); |
1195 | // Destroy the GPU resource |
1196 | glBuff->destroy(); |
1197 | // Destroy the RHIBuffer instance |
1198 | m_renderer->rhiResourceManagers()->rhiBufferManager()->releaseResource(id: bufferId); |
1199 | // Remove Id - HRHIBuffer entry |
1200 | m_renderBufferHash.erase(it); |
1201 | } |
1202 | } |
1203 | |
1204 | bool SubmissionContext::hasRHIBufferForBuffer(Buffer *buffer) |
1205 | { |
1206 | const QHash<Qt3DCore::QNodeId, HRHIBuffer>::iterator it = |
1207 | m_renderBufferHash.find(key: buffer->peerId()); |
1208 | return (it != m_renderBufferHash.end()); |
1209 | } |
1210 | |
1211 | RHIBuffer *SubmissionContext::rhiBufferForRenderBuffer(Buffer *buf) |
1212 | { |
1213 | if (!m_renderBufferHash.contains(key: buf->peerId())) |
1214 | m_renderBufferHash.insert(key: buf->peerId(), value: createRHIBufferFor(buffer: buf)); |
1215 | return m_renderer->rhiResourceManagers()->rhiBufferManager()->data( |
1216 | handle: m_renderBufferHash.value(key: buf->peerId())); |
1217 | } |
1218 | |
1219 | HRHIBuffer SubmissionContext::createRHIBufferFor(Buffer *buffer) |
1220 | { |
1221 | m_renderer->rhiResourceManagers()->rhiBufferManager()->getOrCreateResource(id: buffer->peerId()); |
1222 | return m_renderer->rhiResourceManagers()->rhiBufferManager()->lookupHandle(id: buffer->peerId()); |
1223 | } |
1224 | |
1225 | bool SubmissionContext::bindRHIBuffer(RHIBuffer *buffer, RHIBuffer::Type type) |
1226 | { |
1227 | return buffer->bind(ctx: this, t: type); |
1228 | } |
1229 | |
1230 | void SubmissionContext::uploadDataToRHIBuffer(Buffer *buffer, RHIBuffer *b) |
1231 | { |
1232 | // If the buffer is dirty (hence being called here) |
1233 | // there are two possible cases |
1234 | // * setData was called changing the whole data or functor (or the usage pattern) |
1235 | // * partial buffer updates where received |
1236 | |
1237 | // Note: we are only storing the updates data CPU side at this point |
1238 | // actually upload will be performed when the buffer will be bound |
1239 | // as we would otherwise need to know the usage type of the buffer |
1240 | auto updates = Qt3DCore::moveAndClear(data&: buffer->pendingBufferUpdates()); |
1241 | |
1242 | if (updates.empty()) |
1243 | qCWarning(Backend) << "Buffer has no data to upload"; |
1244 | |
1245 | for (auto it = updates.begin(); it != updates.end(); ++it) { |
1246 | auto update = it; |
1247 | // We have a partial update |
1248 | if (update->offset >= 0) { |
1249 | // accumulate sequential updates as single one |
1250 | qsizetype bufferSize = update->data.size(); |
1251 | auto it2 = it + 1; |
1252 | while ((it2 != updates.end()) && (it2->offset - update->offset == bufferSize)) { |
1253 | bufferSize += it2->data.size(); |
1254 | ++it2; |
1255 | } |
1256 | update->data.resize(size: bufferSize); |
1257 | while (it + 1 != it2) { |
1258 | ++it; |
1259 | update->data.replace(index: it->offset - update->offset, len: it->data.size(), s: it->data); |
1260 | it->data.clear(); |
1261 | } |
1262 | // TO DO: based on the number of updates .., it might make sense to |
1263 | // sometime use glMapBuffer rather than glBufferSubData |
1264 | b->update(data: update->data, offset: update->offset); |
1265 | } else { |
1266 | // We have an update that was done by calling QBuffer::setData |
1267 | // which is used to resize or entirely clear the buffer |
1268 | // Note: we use the buffer data directly in that case |
1269 | b->allocate(data: buffer->data(), dynamic: false); |
1270 | } |
1271 | } |
1272 | |
1273 | qCDebug(Io) << "uploaded buffer size="<< buffer->data().size(); |
1274 | } |
1275 | |
1276 | QByteArray SubmissionContext::downloadDataFromRHIBuffer(Buffer *buffer, RHIBuffer *b) |
1277 | { |
1278 | if (!bindRHIBuffer(buffer: b, |
1279 | type: RHIBuffer::ArrayBuffer)) // We're downloading, the type doesn't matter here |
1280 | qCWarning(Io) << Q_FUNC_INFO << "buffer bind failed"; |
1281 | |
1282 | return b->download(ctx: this, size: buffer->data().size()); |
1283 | } |
1284 | |
1285 | void SubmissionContext::blitFramebuffer(Qt3DCore::QNodeId inputRenderTargetId, |
1286 | Qt3DCore::QNodeId outputRenderTargetId, QRect inputRect, |
1287 | QRect outputRect, uint defaultFboId, |
1288 | QRenderTargetOutput::AttachmentPoint inputAttachmentPoint, |
1289 | QRenderTargetOutput::AttachmentPoint outputAttachmentPoint, |
1290 | QBlitFramebuffer::InterpolationMethod interpolationMethod) |
1291 | { |
1292 | Q_UNUSED(inputRenderTargetId); |
1293 | Q_UNUSED(outputRenderTargetId); |
1294 | Q_UNUSED(inputRect); |
1295 | Q_UNUSED(outputRect); |
1296 | Q_UNUSED(defaultFboId); |
1297 | Q_UNUSED(inputAttachmentPoint); |
1298 | Q_UNUSED(outputAttachmentPoint); |
1299 | Q_UNUSED(interpolationMethod); |
1300 | RHI_UNIMPLEMENTED; |
1301 | } |
1302 | |
1303 | namespace { |
1304 | template<std::size_t N> |
1305 | constexpr int getFirstAvailableBit(const std::bitset<N> &bits) |
1306 | { |
1307 | for (std::size_t i = 0; i < N; i++) { |
1308 | if (!bits.test(i)) |
1309 | return int(i); |
1310 | } |
1311 | return -1; |
1312 | } |
1313 | // This function ensures that the shader stages all have the same bindings |
1314 | void preprocessRHIShader(std::vector<QByteArray> &shaderCodes) |
1315 | { |
1316 | // Map the variable names to bindings |
1317 | std::map<QByteArray, int> bindings; |
1318 | bindings["qt3d_render_view_uniforms"] = 0; |
1319 | bindings["qt3d_command_uniforms"] = 1; |
1320 | std::bitset<512> assignedBindings; |
1321 | assignedBindings.set(position: 0); |
1322 | assignedBindings.set(position: 1); |
1323 | |
1324 | thread_local const QRegularExpression samplerRegex( |
1325 | QStringLiteral("binding\\s*=\\s*([0-9]+).*\\)\\s*uniform\\s*[ui]?sampler[a-zA-Z0-9]+" |
1326 | "\\s*([a-zA-Z0-9_]+)\\s*;")); |
1327 | thread_local const QRegularExpression uboRegex( |
1328 | QStringLiteral("(?:std140\\s*,\\s*binding\\s*=\\s*([0-9]+).*|binding\\s*=\\s*([0-9]+)" |
1329 | "\\s*,\\s*std140.*)\\)\\s*uniform\\s*([a-zA-Z0-9_]+)")); |
1330 | |
1331 | auto replaceBinding = [&bindings, &assignedBindings]( |
1332 | qsizetype &offset, QRegularExpressionMatch &match, QString &code, |
1333 | int indexCapture, int variableCapture) noexcept { |
1334 | int index = match.captured(nth: indexCapture).toInt(); |
1335 | QByteArray variable = match.captured(nth: variableCapture).toUtf8(); |
1336 | |
1337 | auto it = bindings.find(x: variable); |
1338 | if (it == bindings.end()) { |
1339 | // 1. Check if the index is already used |
1340 | if (assignedBindings.test(position: index)) { |
1341 | index = getFirstAvailableBit(bits: assignedBindings); |
1342 | if (index == -1) { |
1343 | return; |
1344 | } |
1345 | |
1346 | const qsizetype indexStartOffset = match.capturedStart(nth: indexCapture); |
1347 | const qsizetype indexEndOffset = match.capturedEnd(nth: indexCapture); |
1348 | const qsizetype indexLength = indexEndOffset - indexStartOffset; |
1349 | code.replace(i: indexStartOffset, len: indexLength, after: QByteArray::number(index)); |
1350 | } |
1351 | |
1352 | assignedBindings.set(position: index); |
1353 | bindings.emplace(args: std::move(variable), args&: index); |
1354 | } else { |
1355 | int indexToUse = it->second; |
1356 | const qsizetype indexStartOffset = match.capturedStart(nth: indexCapture); |
1357 | const qsizetype indexEndOffset = match.capturedEnd(nth: indexCapture); |
1358 | const qsizetype indexLength = indexEndOffset - indexStartOffset; |
1359 | code.replace(i: indexStartOffset, len: indexLength, after: QByteArray::number(indexToUse)); |
1360 | } |
1361 | // This may fail in the case where the replaced offset is an incredibly long number, |
1362 | // which seems quite unlikely |
1363 | offset = match.capturedEnd(nth: 0); |
1364 | }; |
1365 | |
1366 | for (QByteArray &shaderCode : shaderCodes) { |
1367 | // Since QRegularExpression::match takes a QString anyway, convert once beforehand |
1368 | QString shaderString = shaderCode; |
1369 | |
1370 | // Regex for the sampler variables |
1371 | qsizetype offset = 0; |
1372 | auto match = samplerRegex.match(subject: shaderString, offset); |
1373 | while (match.hasMatch()) { |
1374 | const int indexCapture = 1; |
1375 | const int variableCapture = 2; |
1376 | replaceBinding(offset, match, shaderString, indexCapture, variableCapture); |
1377 | |
1378 | match = samplerRegex.match(subject: shaderString, offset); |
1379 | } |
1380 | |
1381 | // Regex for the UBOs |
1382 | offset = 0; |
1383 | match = uboRegex.match(subject: shaderString, offset); |
1384 | while (match.hasMatch()) { |
1385 | const int indexCapture = !match.capturedView(nth: 1).isEmpty() ? 1 : 2; |
1386 | const int variableCapture = 3; |
1387 | replaceBinding(offset, match, shaderString, indexCapture, variableCapture); |
1388 | |
1389 | match = uboRegex.match(subject: shaderString, offset); |
1390 | } |
1391 | |
1392 | shaderCode = shaderString.toUtf8(); |
1393 | } |
1394 | } |
1395 | |
1396 | QShaderVersion glslVersionForFormat(const QSurfaceFormat &format) noexcept |
1397 | { |
1398 | const int major = format.majorVersion(); |
1399 | const int minor = format.minorVersion(); |
1400 | const auto type = format.renderableType(); |
1401 | |
1402 | if (type != QSurfaceFormat::OpenGLES) { |
1403 | static const QHash<std::pair<int, int>, int> glVersionToGLSLVersion = { |
1404 | { { 4, 6 }, 460 }, { { 4, 5 }, 450 }, { { 4, 4 }, 440 }, { { 4, 3 }, 430 }, |
1405 | { { 4, 2 }, 420 }, { { 4, 1 }, 410 }, { { 4, 0 }, 400 }, { { 3, 3 }, 330 }, |
1406 | { { 3, 2 }, 150 }, { { 3, 2 }, 120 }, { { 3, 1 }, 120 }, |
1407 | }; |
1408 | |
1409 | const auto it = glVersionToGLSLVersion.find(key: { major, minor }); |
1410 | if (it == glVersionToGLSLVersion.end()) { |
1411 | if (major < 3) { |
1412 | return 120; |
1413 | } else { |
1414 | return major * 100 + minor * 10; |
1415 | } |
1416 | } else { |
1417 | return *it; |
1418 | } |
1419 | } |
1420 | else { |
1421 | static const QHash<std::pair<int, int>, int> glVersionToGLSLVersion = { |
1422 | { { 3, 2 }, 320 }, { { 3, 1 }, 310 }, { { 3, 0 }, 300 }, |
1423 | }; |
1424 | |
1425 | const auto it = glVersionToGLSLVersion.find(key: { major, minor }); |
1426 | if (it == glVersionToGLSLVersion.end()) { |
1427 | if (major < 3) { |
1428 | return {100, QShaderVersion::GlslEs}; |
1429 | } else { |
1430 | return {major * 100 + minor * 10, QShaderVersion::GlslEs}; |
1431 | } |
1432 | } else { |
1433 | return {*it, QShaderVersion::GlslEs}; |
1434 | } |
1435 | } |
1436 | } |
1437 | } |
1438 | |
1439 | // Called by GL Command Thread |
1440 | SubmissionContext::ShaderCreationInfo SubmissionContext::createShaderProgram(RHIShader *shader) |
1441 | { |
1442 | // Compile shaders |
1443 | const auto &shaderCode = shader->shaderCode(); |
1444 | QShaderBaker b; |
1445 | QList<QShaderBaker::GeneratedShader> generatedShaders; |
1446 | |
1447 | #if QT_FEATURE_vulkan |
1448 | if (m_rhi->backend() == QRhi::Vulkan) |
1449 | generatedShaders.emplace_back(args: QShader::SpirvShader, args: 100); |
1450 | #endif |
1451 | |
1452 | #ifndef QT_NO_OPENGL |
1453 | if (m_rhi->backend() == QRhi::OpenGLES2) |
1454 | generatedShaders.emplace_back(args: QShader::GlslShader, args: glslVersionForFormat(format: format())); |
1455 | #endif |
1456 | |
1457 | #ifdef Q_OS_WIN |
1458 | if (m_rhi->backend() == QRhi::D3D11) |
1459 | generatedShaders.emplace_back(QShader::HlslShader, QShaderVersion(50)); |
1460 | #endif |
1461 | |
1462 | #if defined(Q_OS_MACOS) || defined(Q_OS_IOS) |
1463 | if (m_rhi->backend() == QRhi::Metal) |
1464 | generatedShaders.emplace_back(QShader::MslShader, QShaderVersion(12)); |
1465 | #endif |
1466 | |
1467 | QList<QShader::Variant> generatedShaderVariants(generatedShaders.size()); |
1468 | |
1469 | b.setGeneratedShaders(generatedShaders); |
1470 | b.setGeneratedShaderVariants(generatedShaderVariants); |
1471 | |
1472 | // TODO handle caching as QShader does not have a built-in mechanism for that |
1473 | QString logs; |
1474 | bool success = true; |
1475 | for (size_t i = QShaderProgram::Vertex; i <= QShaderProgram::Compute; ++i) { |
1476 | const QShaderProgram::ShaderType type = static_cast<QShaderProgram::ShaderType>(i); |
1477 | if (!shaderCode.at(n: i).isEmpty()) { |
1478 | // Note: logs only return the error but not all the shader code |
1479 | // we could append it |
1480 | |
1481 | const auto rhiStage = rhiShaderStage(type); |
1482 | b.setSourceString(sourceString: shaderCode.at(n: i), stage: rhiStage); |
1483 | QShader bakedShader = b.bake(); |
1484 | if (b.errorMessage() != QString() || !bakedShader.isValid()) { |
1485 | qDebug() << "Shader Error: "<< b.errorMessage() << shaderCode.at(n: i).data() |
1486 | << rhiStage; |
1487 | logs += b.errorMessage(); |
1488 | success = false; |
1489 | } |
1490 | shader->m_stages[rhiStage] = std::move(bakedShader); |
1491 | } |
1492 | } |
1493 | |
1494 | // Perform shader introspection |
1495 | if (success) |
1496 | shader->introspect(); |
1497 | |
1498 | return { .linkSucceeded: success, .logs: logs }; |
1499 | } |
1500 | |
1501 | // Called by Renderer::updateResources |
1502 | void SubmissionContext::loadShader(Shader *shaderNode, ShaderManager *shaderManager, |
1503 | RHIShaderManager *rhiShaderManager) |
1504 | { |
1505 | const Qt3DCore::QNodeId shaderId = shaderNode->peerId(); |
1506 | RHIShader *rhiShader = rhiShaderManager->lookupResource(shaderId); |
1507 | |
1508 | // We already have a shader associated with the node |
1509 | if (rhiShader != nullptr) { |
1510 | // We need to abandon it |
1511 | rhiShaderManager->abandon(apiShader: rhiShader, shader: shaderNode); |
1512 | } |
1513 | |
1514 | // We create or adopt an already created rhiShader |
1515 | rhiShader = rhiShaderManager->createOrAdoptExisting(shader: shaderNode); |
1516 | |
1517 | const std::vector<Qt3DCore::QNodeId> &sharedShaderIds = |
1518 | rhiShaderManager->shaderIdsForProgram(glShader: rhiShader); |
1519 | if (sharedShaderIds.size() == 1) { |
1520 | { |
1521 | // Shader in the cache hasn't been loaded yet |
1522 | // We want a copy of the QByteArray as preprocessRHIShader will |
1523 | // modify them |
1524 | std::vector<QByteArray> shaderCodes = shaderNode->shaderCode(); |
1525 | preprocessRHIShader(shaderCodes); |
1526 | rhiShader->setShaderCode(std::move(shaderCodes)); |
1527 | } |
1528 | |
1529 | const ShaderCreationInfo loadResult = createShaderProgram(shader: rhiShader); |
1530 | shaderNode->setStatus(loadResult.linkSucceeded ? QShaderProgram::Ready |
1531 | : QShaderProgram::Error); |
1532 | shaderNode->setLog(loadResult.logs); |
1533 | // Loaded in the sense we tried to load it (and maybe it failed) |
1534 | rhiShader->setLoaded(true); |
1535 | } else { |
1536 | // Find an already loaded shader that shares the same QShaderProgram |
1537 | for (const Qt3DCore::QNodeId &sharedShaderId : sharedShaderIds) { |
1538 | if (sharedShaderId != shaderNode->peerId()) { |
1539 | Shader *refShader = shaderManager->lookupResource(id: sharedShaderId); |
1540 | // We only introspect once per actual OpenGL shader program |
1541 | // rather than once per ShaderNode. |
1542 | shaderNode->initializeFromReference(other: *refShader); |
1543 | break; |
1544 | } |
1545 | } |
1546 | } |
1547 | shaderNode->unsetDirty(); |
1548 | // Ensure we will rebuilt material caches |
1549 | shaderNode->requestCacheRebuild(); |
1550 | } |
1551 | |
1552 | const GraphicsApiFilterData *SubmissionContext::contextInfo() const |
1553 | { |
1554 | return &m_contextInfo; |
1555 | } |
1556 | |
1557 | } // namespace Rhi |
1558 | } // namespace Render |
1559 | } // namespace Qt3DRender of namespace |
1560 | |
1561 | QT_END_NAMESPACE |
1562 |
Definitions
- applyStateHelper
- applyStateHelper
- applyStateHelper
- applyStateHelper
- applyStateHelper
- applyStateHelper
- applyStateHelper
- applyStateHelper
- applyStateHelper
- applyStateHelper
- applyStateHelper
- applyStateHelper
- applyStateHelper
- applyStateHelper
- rhiShaderStage
- SubmissionContext
- ~SubmissionContext
- initialize
- setDrivenExternally
- drivenExternally
- beginDrawing
- endDrawing
- readFramebuffer
- releaseResources
- setRHIContext
- setDefaultRenderTarget
- setCommandBuffer
- bindFrameBufferAttachmentHelper
- activateDrawBuffers
- applyState
- applyStateSet
- getState
- swapChainForSurface
- currentFrameCommandBuffer
- currentFrameRenderTarget
- defaultRenderTarget
- currentSwapChain
- currentRenderPassDescriptor
- format
- updateBuffer
- downloadBufferContent
- releaseBuffer
- hasRHIBufferForBuffer
- rhiBufferForRenderBuffer
- createRHIBufferFor
- bindRHIBuffer
- uploadDataToRHIBuffer
- downloadDataFromRHIBuffer
- blitFramebuffer
- getFirstAvailableBit
- preprocessRHIShader
- glslVersionForFormat
- createShaderProgram
- loadShader
Learn Advanced QML with KDAB
Find out more