| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | |
| 31 | #ifndef PXD_FEATHERSTONE_ARTICULATION_JOINTCORE_H |
| 32 | #define PXD_FEATHERSTONE_ARTICULATION_JOINTCORE_H |
| 33 | |
| 34 | #include "foundation/PxVec3.h" |
| 35 | #include "foundation/PxQuat.h" |
| 36 | #include "foundation/PxTransform.h" |
| 37 | #include "PsVecMath.h" |
| 38 | #include "CmUtils.h" |
| 39 | #include "CmSpatialVector.h" |
| 40 | #include "DyVArticulation.h" |
| 41 | #include "DyFeatherstoneArticulationUtils.h" |
| 42 | #include "DyArticulationJointCore.h" |
| 43 | #include <stdio.h> |
| 44 | |
| 45 | namespace physx |
| 46 | { |
| 47 | namespace Dy |
| 48 | { |
| 49 | |
| 50 | |
| 51 | class PX_ALIGN_PREFIX(16) ArticulationJointCoreData |
| 52 | { |
| 53 | public: |
| 54 | |
| 55 | ArticulationJointCoreData() : jointOffset(0xffffffff), dofInternalConstraintMask(0) |
| 56 | { |
| 57 | } |
| 58 | |
| 59 | |
| 60 | PX_CUDA_CALLABLE PX_FORCE_INLINE void computeMotionMatrix(ArticulationJointCoreBase* joint, |
| 61 | SpatialSubspaceMatrix& motionMatrix) |
| 62 | { |
| 63 | const PxVec3 childOffset = -joint->childPose.p; |
| 64 | |
| 65 | //transpose(Tc)*S = 0 |
| 66 | //transpose(Ta)*S = 1 |
| 67 | switch (joint->jointType) |
| 68 | { |
| 69 | case PxArticulationJointType::ePRISMATIC: |
| 70 | { |
| 71 | const Cm::UnAlignedSpatialVector& jJointAxis = jointAxis[0]; |
| 72 | const PxVec3 u = (joint->childPose.rotate(input: jJointAxis.bottom)).getNormalized(); |
| 73 | |
| 74 | motionMatrix.setNumColumns(1); |
| 75 | motionMatrix.setColumn(index: 0, top: PxVec3(0.f), bottom: u); |
| 76 | |
| 77 | PX_ASSERT(dof == 1); |
| 78 | |
| 79 | break; |
| 80 | } |
| 81 | case PxArticulationJointType::eREVOLUTE: |
| 82 | { |
| 83 | const Cm::UnAlignedSpatialVector& jJointAxis = jointAxis[0]; |
| 84 | const PxVec3 u = (joint->childPose.rotate(input: jJointAxis.top)).getNormalized(); |
| 85 | const PxVec3 uXd = u.cross(v: childOffset); |
| 86 | |
| 87 | motionMatrix.setNumColumns(1); |
| 88 | motionMatrix.setColumn(index: 0, top: u, bottom: uXd); |
| 89 | |
| 90 | break; |
| 91 | } |
| 92 | case PxArticulationJointType::eSPHERICAL: |
| 93 | { |
| 94 | motionMatrix.setNumColumns(dof); |
| 95 | |
| 96 | for (PxU32 ind = 0; ind <dof; ++ind) |
| 97 | { |
| 98 | const Cm::UnAlignedSpatialVector& jJointAxis = jointAxis[ind]; |
| 99 | const PxVec3 u = (joint->childPose.rotate(input: jJointAxis.top)).getNormalized(); |
| 100 | |
| 101 | const PxVec3 uXd = u.cross(v: childOffset); |
| 102 | motionMatrix.setColumn(index: ind, top: u, bottom: uXd); |
| 103 | } |
| 104 | |
| 105 | break; |
| 106 | } |
| 107 | case PxArticulationJointType::eFIX: |
| 108 | { |
| 109 | motionMatrix.setNumColumns(0); |
| 110 | |
| 111 | PX_ASSERT(dof == 0); |
| 112 | break; |
| 113 | } |
| 114 | default: |
| 115 | break; |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxU8 computeJointDofs(ArticulationJointCoreBase* joint) const |
| 120 | { |
| 121 | PxU8 tDof = 0; |
| 122 | |
| 123 | for (PxU32 i = 0; i < DY_MAX_DOF; ++i) |
| 124 | { |
| 125 | if (joint->motion[i] != PxArticulationMotion::eLOCKED) |
| 126 | { |
| 127 | tDof++; |
| 128 | } |
| 129 | } |
| 130 | |
| 131 | return tDof; |
| 132 | } |
| 133 | |
| 134 | PX_CUDA_CALLABLE PX_FORCE_INLINE void computeJointDof(ArticulationJointCoreBase* joint, const bool forceRecompute) |
| 135 | { |
| 136 | if (joint->dirtyFlag & ArticulationJointCoreDirtyFlag::eMOTION || forceRecompute) |
| 137 | { |
| 138 | |
| 139 | dof = 0; |
| 140 | lockedAxes = 0; |
| 141 | limitedAxes = 0; |
| 142 | |
| 143 | //KS - no need to zero memory here. |
| 144 | //PxMemZero(jointAxis, sizeof(jointAxis)); |
| 145 | |
| 146 | for (PxU8 i = 0; i < DY_MAX_DOF; ++i) |
| 147 | { |
| 148 | if (joint->motion[i] != PxArticulationMotion::eLOCKED) |
| 149 | { |
| 150 | //axis is in the local space of joint |
| 151 | jointAxis[dof][i] = 1.f; |
| 152 | |
| 153 | if (joint->motion[i] == PxArticulationMotion::eLIMITED) |
| 154 | { |
| 155 | limitedAxes++; |
| 156 | } |
| 157 | |
| 158 | joint->dofIds[dof++] = i; |
| 159 | } |
| 160 | } |
| 161 | |
| 162 | lockedAxes = 0; |
| 163 | |
| 164 | #if 1 |
| 165 | //Spherical joints treat locked axes as free axes with a constraint. This produces better |
| 166 | //results for spherical joints with 2 dofs free, where keeping the 3rd axis locked can lead to |
| 167 | //an over-consrtained behaviour that is undesirable. However, the drawback is that there will be |
| 168 | //some drift and error on the joint axes |
| 169 | if (joint->jointType == PxArticulationJointType::eSPHERICAL && dof == 2) |
| 170 | { |
| 171 | for (PxU32 i = 0; i < PxArticulationAxis::eX; ++i) |
| 172 | { |
| 173 | if (joint->motion[i] == PxArticulationMotion::eLOCKED) |
| 174 | { |
| 175 | //axis is in the local space of joint |
| 176 | jointAxis[dof][i] = 1.f; |
| 177 | joint->dofIds[dof++] = PxU8(i); |
| 178 | lockedAxes++; |
| 179 | } |
| 180 | } |
| 181 | } |
| 182 | #endif |
| 183 | |
| 184 | joint->dirtyFlag &= (~ArticulationJointCoreDirtyFlag::eMOTION); |
| 185 | } |
| 186 | |
| 187 | } |
| 188 | |
| 189 | //in the joint space |
| 190 | Cm::UnAlignedSpatialVector jointAxis[3]; //72 |
| 191 | //this is the dof offset for the joint in the cache |
| 192 | PxU32 jointOffset; //76 |
| 193 | //degree of freedom |
| 194 | PxU8 dof; //77 |
| 195 | PxU8 limitedAxes; //78 |
| 196 | PxU8 dofInternalConstraintMask; //79 |
| 197 | PxU8 lockedAxes; //80 |
| 198 | |
| 199 | } PX_ALIGN_SUFFIX(16); |
| 200 | |
| 201 | struct PX_ALIGN_PREFIX(16) ArticulationJointTargetData |
| 202 | { |
| 203 | PxReal targetJointVelocity[3]; //12 |
| 204 | PxReal targetJointPosition[3]; //24 |
| 205 | Cm::UnAlignedSpatialVector worldJointAxis[3]; //96 |
| 206 | //PxU32 pad[2]; |
| 207 | |
| 208 | |
| 209 | |
| 210 | |
| 211 | ArticulationJointTargetData() |
| 212 | { |
| 213 | for (PxU32 i = 0; i < 3; ++i) |
| 214 | { |
| 215 | targetJointPosition[i] = 0.f; |
| 216 | targetJointVelocity[i] = 0.f; |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | |
| 221 | PX_CUDA_CALLABLE PX_FORCE_INLINE void setJointVelocityDrive(ArticulationJointCoreBase* joint) |
| 222 | { |
| 223 | if (joint->dirtyFlag & ArticulationJointCoreDirtyFlag::eTARGETVELOCITY) |
| 224 | { |
| 225 | PxU32 count = 0; |
| 226 | for (PxU32 i = 0; i < DY_MAX_DOF; ++i) |
| 227 | { |
| 228 | if (joint->motion[i] != PxArticulationMotion::eLOCKED) |
| 229 | { |
| 230 | targetJointVelocity[count] = joint->targetV[i]; |
| 231 | count++; |
| 232 | } |
| 233 | } |
| 234 | joint->dirtyFlag &= ~ArticulationJointCoreDirtyFlag::eTARGETVELOCITY; |
| 235 | } |
| 236 | } |
| 237 | |
| 238 | PX_CUDA_CALLABLE PX_FORCE_INLINE void setJointPoseDrive(ArticulationJointCoreBase* joint) |
| 239 | { |
| 240 | if (joint->dirtyFlag & ArticulationJointCoreDirtyFlag::eTARGETPOSE) |
| 241 | { |
| 242 | PxU32 count = 0; |
| 243 | for (PxU32 i = 0; i < DY_MAX_DOF; ++i) |
| 244 | { |
| 245 | if (joint->motion[i] != PxArticulationMotion::eLOCKED) |
| 246 | { |
| 247 | targetJointPosition[count] = joint->targetP[i]; |
| 248 | count++; |
| 249 | } |
| 250 | } |
| 251 | |
| 252 | joint->dirtyFlag &= ~ArticulationJointCoreDirtyFlag::eTARGETPOSE; |
| 253 | } |
| 254 | } |
| 255 | |
| 256 | } PX_ALIGN_SUFFIX(16); |
| 257 | |
| 258 | }//namespace Dy |
| 259 | } |
| 260 | |
| 261 | #endif |
| 262 | |