1 | // |
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3 | // modification, are permitted provided that the following conditions |
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5 | // * Redistributions of source code must retain the above copyright |
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7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
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10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PX_PHYSICS_SCP_ARTICULATION_CORE |
32 | #define PX_PHYSICS_SCP_ARTICULATION_CORE |
33 | |
34 | #include "ScActorCore.h" |
35 | #include "DyArticulation.h" |
36 | #include "DyFeatherstoneArticulation.h" |
37 | |
38 | namespace physx |
39 | { |
40 | |
41 | class PxvArticulation; |
42 | |
43 | namespace IG |
44 | { |
45 | class NodeIndex; |
46 | } |
47 | |
48 | namespace Sc |
49 | { |
50 | typedef Dy::FsData ArticulationDriveCache; |
51 | |
52 | class ArticulationSim; |
53 | class BodyCore; |
54 | class BodySim; |
55 | class ArticulationJointCore; |
56 | |
57 | class ArticulationCore |
58 | { |
59 | //= ATTENTION! ===================================================================================== |
60 | // Changing the data layout of this class breaks the binary serialization format. See comments for |
61 | // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData |
62 | // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION |
63 | // accordingly. |
64 | //================================================================================================== |
65 | |
66 | //--------------------------------------------------------------------------------- |
67 | // Construction, destruction & initialization |
68 | //--------------------------------------------------------------------------------- |
69 | |
70 | // PX_SERIALIZATION |
71 | public: |
72 | ArticulationCore(const PxEMPTY) : mSim(NULL) {} |
73 | static void getBinaryMetaData(PxOutputStream& stream); |
74 | //~PX_SERIALIZATION |
75 | ArticulationCore(bool reducedCoordinate); |
76 | ~ArticulationCore(); |
77 | |
78 | //--------------------------------------------------------------------------------- |
79 | // External API |
80 | //--------------------------------------------------------------------------------- |
81 | PX_FORCE_INLINE PxU32 getInternalDriveIterations() const { return mCore.internalDriveIterations; } |
82 | PX_FORCE_INLINE void setInternalDriveIterations(const PxU32 v) { mCore.internalDriveIterations = v; } |
83 | |
84 | PX_FORCE_INLINE PxU32 getExternalDriveIterations() const { return mCore.externalDriveIterations; } |
85 | PX_FORCE_INLINE void setExternalDriveIterations(const PxU32 v) { mCore.externalDriveIterations = v; } |
86 | |
87 | PX_FORCE_INLINE PxU32 getMaxProjectionIterations() const { return mCore.maxProjectionIterations; } |
88 | PX_FORCE_INLINE void setMaxProjectionIterations(const PxU32 v) { mCore.maxProjectionIterations = v; } |
89 | |
90 | PX_FORCE_INLINE PxReal getSeparationTolerance() const { return mCore.separationTolerance; } |
91 | PX_FORCE_INLINE void setSeparationTolerance(const PxReal v) { mCore.separationTolerance = v; } |
92 | |
93 | PX_FORCE_INLINE PxReal getSleepThreshold() const { return mCore.sleepThreshold; } |
94 | PX_FORCE_INLINE void setSleepThreshold(const PxReal v) { mCore.sleepThreshold = v; } |
95 | |
96 | PX_FORCE_INLINE PxReal getFreezeThreshold() const { return mCore.freezeThreshold; } |
97 | PX_FORCE_INLINE void setFreezeThreshold(const PxReal v) { mCore.freezeThreshold = v; } |
98 | |
99 | PX_FORCE_INLINE PxU16 getSolverIterationCounts() const { return mCore.solverIterationCounts; } |
100 | PX_FORCE_INLINE void setSolverIterationCounts(PxU16 c) { mCore.solverIterationCounts = c; } |
101 | |
102 | PX_FORCE_INLINE PxReal getWakeCounter() const { return mCore.wakeCounter; } |
103 | PX_FORCE_INLINE void setWakeCounterInternal(const PxReal v) { mCore.wakeCounter = v; } |
104 | void setWakeCounter(const PxReal v); |
105 | |
106 | bool isSleeping() const; |
107 | void wakeUp(PxReal wakeCounter); |
108 | void putToSleep(); |
109 | |
110 | PxArticulationBase* getPxArticulationBase(); |
111 | const PxArticulationBase* getPxArticulationBase() const; |
112 | |
113 | //--------------------------------------------------------------------------------- |
114 | // Drive Cache API |
115 | //--------------------------------------------------------------------------------- |
116 | ArticulationDriveCache* createDriveCache(PxReal compliance, |
117 | PxU32 driveIterations) const; |
118 | |
119 | void updateDriveCache(ArticulationDriveCache& cache, |
120 | PxReal compliance, |
121 | PxU32 driveIterations) const; |
122 | |
123 | void releaseDriveCache(ArticulationDriveCache& cache) const; |
124 | |
125 | PxU32 getCacheLinkCount(const ArticulationDriveCache& cache) const; |
126 | |
127 | void applyImpulse(BodyCore& link, |
128 | const ArticulationDriveCache& driveCache, |
129 | const PxVec3& force, |
130 | const PxVec3& torque); |
131 | |
132 | void computeImpulseResponse(BodyCore& link, |
133 | PxVec3& linearResponse, |
134 | PxVec3& angularResponse, |
135 | const ArticulationDriveCache& driveCache, |
136 | const PxVec3& force, |
137 | const PxVec3& torque) const; |
138 | |
139 | //--------------------------------------------------------------------------------- |
140 | // external reduced coordinate API |
141 | //--------------------------------------------------------------------------------- |
142 | void setArticulationFlags(PxArticulationFlags flags); |
143 | PxArticulationFlags getArticulationFlags() const { return mCore.flags; } |
144 | |
145 | PxU32 getDofs() const; |
146 | |
147 | PxArticulationCache* createCache() const; |
148 | |
149 | PxU32 getCacheDataSize() const; |
150 | |
151 | void zeroCache(PxArticulationCache& cache) const; |
152 | |
153 | void applyCache(PxArticulationCache& cache, const PxArticulationCacheFlags flag)const; |
154 | |
155 | void copyInternalStateToCache(PxArticulationCache& cache, const PxArticulationCacheFlags flag) const; |
156 | |
157 | void releaseCache(PxArticulationCache& cache) const; |
158 | |
159 | void packJointData(const PxReal* maximum, PxReal* reduced) const; |
160 | |
161 | void unpackJointData(const PxReal* reduced, PxReal* maximum) const; |
162 | |
163 | void commonInit() const; |
164 | |
165 | void computeGeneralizedGravityForce(PxArticulationCache& cache) const; |
166 | |
167 | void computeCoriolisAndCentrifugalForce(PxArticulationCache& cache) const; |
168 | |
169 | void computeGeneralizedExternalForce(PxArticulationCache& cache) const; |
170 | |
171 | void computeJointAcceleration(PxArticulationCache& cache) const; |
172 | |
173 | void computeJointForce(PxArticulationCache& cache) const; |
174 | |
175 | |
176 | void computeDenseJacobian(PxArticulationCache& cache, PxU32& nRows, PxU32& nCols) const; |
177 | |
178 | void computeCoefficientMatrix(PxArticulationCache& cache) const; |
179 | |
180 | bool computeLambda(PxArticulationCache& cache, PxArticulationCache& rollBackCache, const PxReal* const jointTorque, const PxVec3 gravity, const PxU32 maxIter) const; |
181 | |
182 | void computeGeneralizedMassMatrix(PxArticulationCache& cache) const; |
183 | |
184 | PxU32 getCoefficientMatrixSize() const; |
185 | |
186 | PxSpatialVelocity getLinkVelocity(const PxU32 linkId) const; |
187 | |
188 | PxSpatialVelocity getLinkAcceleration(const PxU32 linkId) const; |
189 | |
190 | //--------------------------------------------------------------------------------- |
191 | // Internal API |
192 | //--------------------------------------------------------------------------------- |
193 | public: |
194 | PX_FORCE_INLINE void setSim(ArticulationSim* sim) |
195 | { |
196 | PX_ASSERT((sim==0) ^ (mSim == 0)); |
197 | mSim = sim; |
198 | } |
199 | PX_FORCE_INLINE ArticulationSim* getSim() const { return mSim; } |
200 | |
201 | PX_FORCE_INLINE const Dy::ArticulationCore& getCore() { return mCore; } |
202 | |
203 | static PX_FORCE_INLINE ArticulationCore& getArticulationCore(ArticulationCore& core) |
204 | { |
205 | const size_t offset = PX_OFFSET_OF(ArticulationCore, mCore); |
206 | return *reinterpret_cast<ArticulationCore*>(reinterpret_cast<PxU8*>(&core) - offset); |
207 | } |
208 | |
209 | PX_INLINE bool isReducedCoordinate() const { return mIsReducedCoordinate; } |
210 | |
211 | IG::NodeIndex getIslandNodeIndex() const; |
212 | |
213 | void setGlobalPose(); |
214 | |
215 | void setDirty(const bool dirty); |
216 | |
217 | private: |
218 | ArticulationSim* mSim; |
219 | Dy::ArticulationCore mCore; |
220 | bool mIsReducedCoordinate; |
221 | }; |
222 | |
223 | } // namespace Sc |
224 | |
225 | } |
226 | |
227 | #endif |
228 | |