| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | |
| 31 | #ifndef PX_PHYSICS_SCP_ARTICULATION_JOINT_CORE |
| 32 | #define PX_PHYSICS_SCP_ARTICULATION_JOINT_CORE |
| 33 | |
| 34 | #include "foundation/PxTransform.h" |
| 35 | #include "common/PxMetaData.h" |
| 36 | #include "CmPhysXCommon.h" |
| 37 | #include "PsUserAllocated.h" |
| 38 | #include "DyArticulation.h" |
| 39 | |
| 40 | namespace physx |
| 41 | { |
| 42 | namespace Sc |
| 43 | { |
| 44 | class BodyCore; |
| 45 | class ArticulationJointSim; |
| 46 | class ArticulationCore; |
| 47 | |
| 48 | class ArticulationJointDesc |
| 49 | { |
| 50 | public: |
| 51 | BodyCore* parent; |
| 52 | BodyCore* child; |
| 53 | PxTransform parentPose; |
| 54 | PxTransform childPose; |
| 55 | }; |
| 56 | |
| 57 | class ArticulationJointCore : public Ps::UserAllocated |
| 58 | { |
| 59 | //= ATTENTION! ===================================================================================== |
| 60 | // Changing the data layout of this class breaks the binary serialization format. See comments for |
| 61 | // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData |
| 62 | // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION |
| 63 | // accordingly. |
| 64 | //================================================================================================== |
| 65 | |
| 66 | //--------------------------------------------------------------------------------- |
| 67 | // Construction, destruction & initialization |
| 68 | //--------------------------------------------------------------------------------- |
| 69 | public: |
| 70 | // PX_SERIALIZATION |
| 71 | ArticulationJointCore(const PxEMPTY) : mSim(NULL), mCore(PxEmpty) {} |
| 72 | void preExportDataReset() { mCore.dirtyFlag = Dy::ArticulationJointCoreDirtyFlag::eALL; } |
| 73 | static void getBinaryMetaData(PxOutputStream& stream); |
| 74 | //~PX_SERIALIZATION |
| 75 | ArticulationJointCore( const PxTransform& parentFrame, const PxTransform& childFrame, bool reducedCoordinate); |
| 76 | ~ArticulationJointCore(); |
| 77 | |
| 78 | //--------------------------------------------------------------------------------- |
| 79 | // External API |
| 80 | //--------------------------------------------------------------------------------- |
| 81 | |
| 82 | PX_FORCE_INLINE const PxTransform& getParentPose() const { return mCore.parentPose; } |
| 83 | void setParentPose(const PxTransform&); |
| 84 | |
| 85 | PX_FORCE_INLINE const PxTransform& getChildPose() const { return mCore.childPose; } |
| 86 | void setChildPose(const PxTransform&); |
| 87 | |
| 88 | PX_FORCE_INLINE const PxQuat& getTargetOrientation() const { return mCore.targetPosition; } |
| 89 | void setTargetOrientation(const PxQuat&); |
| 90 | |
| 91 | PX_FORCE_INLINE const PxVec3& getTargetVelocity() const { return mCore.targetVelocity; } |
| 92 | void setTargetVelocity(const PxVec3&); |
| 93 | |
| 94 | PX_FORCE_INLINE PxReal getStiffness() const { return mCore.spring; } |
| 95 | void setStiffness(PxReal); |
| 96 | |
| 97 | PX_FORCE_INLINE PxReal getDamping() const { return mCore.damping; } |
| 98 | void setDamping(PxReal); |
| 99 | |
| 100 | PX_FORCE_INLINE PxReal getInternalCompliance() const { return mCore.internalCompliance; } |
| 101 | void setInternalCompliance(PxReal); |
| 102 | |
| 103 | PX_FORCE_INLINE PxReal getExternalCompliance() const { return mCore.externalCompliance; } |
| 104 | void setExternalCompliance(PxReal); |
| 105 | |
| 106 | PX_FORCE_INLINE void getSwingLimit(PxReal& yLimit, PxReal& zLimit) const { yLimit = mCore.limits[PxArticulationAxis::eSWING1].low; zLimit = mCore.limits[PxArticulationAxis::eSWING2].low; } |
| 107 | void setSwingLimit(PxReal yLimit, PxReal zLimit); |
| 108 | |
| 109 | PX_FORCE_INLINE PxReal getTangentialStiffness() const { return mCore.tangentialStiffness; } |
| 110 | void setTangentialStiffness(PxReal); |
| 111 | |
| 112 | PX_FORCE_INLINE PxReal getTangentialDamping() const { return mCore.tangentialDamping; } |
| 113 | void setTangentialDamping(PxReal); |
| 114 | |
| 115 | PX_FORCE_INLINE bool getSwingLimitEnabled() const { return mCore.swingLimited; } |
| 116 | void setSwingLimitEnabled(bool); |
| 117 | |
| 118 | PX_FORCE_INLINE PxReal getSwingLimitContactDistance() const { return mCore.swingLimitContactDistance; } |
| 119 | void setSwingLimitContactDistance(PxReal); |
| 120 | |
| 121 | PX_FORCE_INLINE void getTwistLimit(PxReal& lower, PxReal& upper) const { lower = mCore.limits[PxArticulationAxis::eTWIST].low; upper = mCore.limits[PxArticulationAxis::eTWIST].high; } |
| 122 | void setTwistLimit(PxReal lower, PxReal upper); |
| 123 | |
| 124 | void getLimit(PxArticulationAxis::Enum axis, PxReal& lower, PxReal& upper) const |
| 125 | { |
| 126 | lower = mCore.limits[axis].low; |
| 127 | upper = mCore.limits[axis].high; |
| 128 | } |
| 129 | |
| 130 | void setLimit(PxArticulationAxis::Enum axis, PxReal lower, PxReal upper); |
| 131 | |
| 132 | void getDrive(PxArticulationAxis::Enum axis, PxReal& stiffness, PxReal& damping, PxReal& maxForce, PxArticulationDriveType::Enum& driveType) const |
| 133 | { |
| 134 | stiffness = mCore.drives[axis].stiffness; |
| 135 | damping = mCore.drives[axis].damping; |
| 136 | maxForce = mCore.drives[axis].maxForce; |
| 137 | driveType = mCore.drives[axis].driveType; |
| 138 | } |
| 139 | |
| 140 | void setDrive(PxArticulationAxis::Enum axis, PxReal stiffness, PxReal damping, PxReal maxForce, PxArticulationDriveType::Enum driveType); |
| 141 | |
| 142 | void setTargetP(PxArticulationAxis::Enum axis, PxReal targetP); |
| 143 | PX_FORCE_INLINE PxReal getTargetP(PxArticulationAxis::Enum axis) const { return mCore.targetP[axis]; } |
| 144 | |
| 145 | void setTargetV(PxArticulationAxis::Enum axis, PxReal targetV); |
| 146 | PX_FORCE_INLINE PxReal getTargetV(PxArticulationAxis::Enum axis) const { return mCore.targetV[axis]; } |
| 147 | |
| 148 | PX_FORCE_INLINE bool getTwistLimitEnabled() const { return mCore.twistLimited; } |
| 149 | void setTwistLimitEnabled(bool); |
| 150 | |
| 151 | PX_FORCE_INLINE PxReal getTwistLimitContactDistance() const { return mCore.twistLimitContactDistance; } |
| 152 | void setTwistLimitContactDistance(PxReal); |
| 153 | |
| 154 | void setDriveType(PxArticulationJointDriveType::Enum type); |
| 155 | PxArticulationJointDriveType::Enum getDriveType() const { return PxArticulationJointDriveType::Enum(mCore.driveType); } |
| 156 | |
| 157 | void setJointType(PxArticulationJointType::Enum type); |
| 158 | PxArticulationJointType::Enum getJointType() const; |
| 159 | |
| 160 | void setMotion(PxArticulationAxis::Enum axis, PxArticulationMotion::Enum motion); |
| 161 | PxArticulationMotion::Enum getMotion(PxArticulationAxis::Enum axis) const; |
| 162 | |
| 163 | void setFrictionCoefficient(const PxReal coefficient); |
| 164 | PxReal getFrictionCoefficient() const; |
| 165 | |
| 166 | void setMaxJointVelocity(const PxReal maxJointV); |
| 167 | PxReal getMaxJointVelocity() const; |
| 168 | |
| 169 | PxArticulationJointBase* getPxArticulationJointBase(); |
| 170 | const PxArticulationJointBase* getPxArticulationJointBase() const; |
| 171 | |
| 172 | //--------------------------------------------------------------------------------- |
| 173 | // Low Level data access - some wouldn't be needed if the interface wasn't virtual |
| 174 | //--------------------------------------------------------------------------------- |
| 175 | |
| 176 | PX_FORCE_INLINE ArticulationJointSim* getSim() const { return mSim; } |
| 177 | PX_FORCE_INLINE void setSim(ArticulationJointSim* sim) |
| 178 | { |
| 179 | PX_ASSERT((sim==0) ^ (mSim == 0)); |
| 180 | mSim = sim; |
| 181 | } |
| 182 | |
| 183 | PX_FORCE_INLINE Dy::ArticulationJointCore& getCore() { return mCore; } |
| 184 | |
| 185 | PX_FORCE_INLINE void setArticulation(ArticulationCore* articulation) { mArticulation = articulation; } |
| 186 | PX_FORCE_INLINE const ArticulationCore* getArticulation() const { return mArticulation; } |
| 187 | |
| 188 | PX_FORCE_INLINE void setRoot(PxArticulationJointBase* base) { mRootType = base; } |
| 189 | PX_FORCE_INLINE PxArticulationJointBase* getRoot() const { return mRootType; } |
| 190 | |
| 191 | private: |
| 192 | |
| 193 | void setDirty(Dy::ArticulationJointCoreDirtyFlag::Enum dirtyFlag); |
| 194 | ArticulationJointSim* mSim; |
| 195 | Dy::ArticulationJointCore mCore; |
| 196 | ArticulationCore* mArticulation; |
| 197 | PxArticulationJointBase* mRootType; |
| 198 | }; |
| 199 | |
| 200 | } // namespace Sc |
| 201 | |
| 202 | } |
| 203 | |
| 204 | #endif |
| 205 | |