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| 12 | //    from this software without specific prior written permission. | 
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| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY | 
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
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| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
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| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
| 25 | // | 
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. | 
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. | 
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.   | 
| 29 |  | 
| 30 | #ifndef PX_PHYSICS_IMMEDIATE_MODE | 
| 31 | #define PX_PHYSICS_IMMEDIATE_MODE | 
| 32 | /** \addtogroup immediatemode | 
| 33 | @{ */ | 
| 34 |  | 
| 35 | #include "PxPhysXConfig.h" | 
| 36 | #include "solver/PxSolverDefs.h" | 
| 37 | #include "collision/PxCollisionDefs.h" | 
| 38 | #include "PxArticulationReducedCoordinate.h" | 
| 39 |  | 
| 40 | #if !PX_DOXYGEN | 
| 41 | namespace physx | 
| 42 | { | 
| 43 | #endif | 
| 44 |  | 
| 45 | #if !PX_DOXYGEN | 
| 46 | namespace immediate | 
| 47 | { | 
| 48 | #endif | 
| 49 |  | 
| 50 | 	/** | 
| 51 | 	\brief Structure to store rigid body properties | 
| 52 | 	*/ | 
| 53 | 	struct PxRigidBodyData | 
| 54 | 	{ | 
| 55 | 		PX_ALIGN(16, PxVec3 linearVelocity);	//!< 12 Linear velocity | 
| 56 | 		PxReal invMass;							//!< 16 Inverse mass | 
| 57 | 		PxVec3 angularVelocity;					//!< 28 Angular velocity | 
| 58 | 		PxReal maxDepenetrationVelocity;		//!< 32 Maximum de-penetration velocity | 
| 59 | 		PxVec3 invInertia;						//!< 44 Mass-space inverse interia diagonal vector | 
| 60 | 		PxReal maxContactImpulse;				//!< 48 Maximum permissable contact impulse | 
| 61 | 		PxTransform body2World;					//!< 76 World space transform | 
| 62 | 		PxReal linearDamping;					//!< 80 Linear damping coefficient | 
| 63 | 		PxReal angularDamping;					//!< 84 Angular damping coefficient | 
| 64 | 		PxReal maxLinearVelocitySq;				//!< 88 Squared maximum linear velocity | 
| 65 | 		PxReal maxAngularVelocitySq;			//!< 92 Squared maximum angular velocity | 
| 66 | 		PxU32 pad;								//!< 96 Padding for 16-byte alignment | 
| 67 | 	}; | 
| 68 |  | 
| 69 | 	/** | 
| 70 | 	\brief Callback class to record contact points produced by immediate::PxGenerateContacts | 
| 71 | 	*/ | 
| 72 | 	class PxContactRecorder | 
| 73 | 	{ | 
| 74 | 	public: | 
| 75 | 		/** | 
| 76 | 		\brief Method to record new contacts | 
| 77 | 		\param	[in] contactPoints	The contact points produced | 
| 78 | 		\param	[in] nbContacts		The number of contact points produced | 
| 79 | 		\param	[in] index			The index of this pair. This is an index from 0-N-1 identifying which pair this relates to from within the array of pairs passed to PxGenerateContacts | 
| 80 | 		\return a boolean to indicate if this callback successfully stored the contacts or not. | 
| 81 | 		*/ | 
| 82 | 		virtual bool recordContacts(const Gu::ContactPoint* contactPoints, const PxU32 nbContacts, const PxU32 index) = 0; | 
| 83 |  | 
| 84 | 		virtual ~PxContactRecorder(){} | 
| 85 | 	}; | 
| 86 |  | 
| 87 | 	/** | 
| 88 | 	\brief Constructs a PxSolverBodyData structure based on rigid body properties. Applies gravity, damping and clamps maximum velocity. | 
| 89 | 	\param	[in] inRigidData		The array rigid body properties | 
| 90 | 	\param	[out] outSolverBodyData	The array of solverBodyData produced to repreent these bodies | 
| 91 | 	\param	[in] nbBodies			The total number of solver bodies to create | 
| 92 | 	\param	[in] gravity			The gravity vector | 
| 93 | 	\param	[in] dt					The timestep | 
| 94 | 	*/ | 
| 95 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxConstructSolverBodies(const PxRigidBodyData* inRigidData, PxSolverBodyData* outSolverBodyData, const PxU32 nbBodies, const PxVec3& gravity, const PxReal dt); | 
| 96 |  | 
| 97 | 	/** | 
| 98 | 	\brief Constructs a PxSolverBodyData structure for a static body at a given pose. | 
| 99 | 	\param	[in] globalPose			The pose of this static actor | 
| 100 | 	\param	[out] solverBodyData	The solver body representation of this static actor | 
| 101 | 	*/ | 
| 102 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxConstructStaticSolverBody(const PxTransform& globalPose, PxSolverBodyData& solverBodyData); | 
| 103 |  | 
| 104 | 	/** | 
| 105 | 	\brief Groups together sets of independent PxSolverConstraintDesc objects to be solved using SIMD SOA approach. | 
| 106 | 	\param	[in] solverConstraintDescs		The set of solver constraint descs to batch | 
| 107 | 	\param	[in] nbConstraints				The number of constraints to batch | 
| 108 | 	\param	[in,out] solverBodies			The array of solver bodies that the constraints reference. Some fields in these structures are written to as scratch memory for the batching. | 
| 109 | 	\param	[in] nbBodies					The number of bodies | 
| 110 | 	\param	[out] outBatchHeaders			The batch headers produced by this batching process. This array must have at least 1 entry per input constraint | 
| 111 | 	\param	[out] outOrderedConstraintDescs	A reordered copy of the constraint descs. This array is referenced by the constraint batches. This array must have at least 1 entry per input constraint. | 
| 112 | 	\param	[in,out] articulations			The array of articulations that the constraints reference. Some fields in these structures are written to as scratch memory for the batching. | 
| 113 | 	\param	[in] nbArticulations			The number of articulations | 
| 114 | 	\return The total number of batches produced. This should be less than or equal to nbConstraints. | 
| 115 |  | 
| 116 | 	\note	This method considers all bodies within the range [0, nbBodies-1] to be valid dynamic bodies. A given dynamic body can only be referenced in a batch once. Static or kinematic bodies can be | 
| 117 | 			referenced multiple times within a batch safely because constraints do not affect their velocities. The batching will implicitly consider any bodies outside of the range [0, nbBodies-1] to be  | 
| 118 | 			infinite mass (static or kinematic). This means that either appending static/kinematic to the end of the array of bodies or placing static/kinematic bodies at before the start body pointer | 
| 119 | 			will ensure that the minimum number of batches are produced. | 
| 120 | 	*/ | 
| 121 | 	PX_C_EXPORT PX_PHYSX_CORE_API PxU32 PxBatchConstraints(	const PxSolverConstraintDesc* solverConstraintDescs, const PxU32 nbConstraints, PxSolverBody* solverBodies, const PxU32 nbBodies, | 
| 122 | 															PxConstraintBatchHeader* , PxSolverConstraintDesc* outOrderedConstraintDescs, | 
| 123 | 															Dy::ArticulationV** articulations=NULL, const PxU32 nbArticulations=0); | 
| 124 |  | 
| 125 | 	/**	 | 
| 126 | 	\brief Creates a set of contact constraint blocks. Note that, depending the results of PxBatchConstraints, each batchHeader may refer to up to 4 solverConstraintDescs. | 
| 127 | 	This function will allocate both constraint and friction patch data via the PxConstraintAllocator provided. Constraint data is only valid until PxSolveConstraints has completed.  | 
| 128 | 	Friction data is to be retained and provided by the application for friction correlation. | 
| 129 |  | 
| 130 | 	\param	[in] batchHeaders				Array of batch headers to process | 
| 131 | 	\param	[in] nbHeaders					The total number of headers | 
| 132 | 	\param	[in] contactDescs				An array of contact descs defining the pair and contact properties of each respective contacting pair | 
| 133 | 	\param	[in] allocator					An allocator callback to allocate constraint and friction memory | 
| 134 | 	\param	[in] invDt						The inverse timestep | 
| 135 | 	\param	[in] bounceThreshold			The bounce threshold. Relative velocities below this will be solved by bias only. Relative velocities above this will be solved by restitution. If restitution is zero | 
| 136 | 											then these pairs will always be solved by bias. | 
| 137 | 	\param	[in] frictionOffsetThreshold	The friction offset threshold. Contacts whose separations are below this threshold can generate friction constraints. | 
| 138 | 	\param	[in] correlationDistance		The correlation distance used by friction correlation to identify whether a friction patch is broken on the grounds of relation separation. | 
| 139 |  | 
| 140 | 	\return a boolean to define if this method was successful or not. | 
| 141 | 	*/ | 
| 142 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool PxCreateContactConstraints(PxConstraintBatchHeader* , const PxU32 , PxSolverContactDesc* contactDescs, | 
| 143 | 		PxConstraintAllocator& allocator, const PxReal invDt, const PxReal bounceThreshold, const PxReal frictionOffsetThreshold, const PxReal correlationDistance); | 
| 144 |  | 
| 145 | 	/** | 
| 146 | 	\brief Creates a set of joint constraint blocks. Note that, depending the results of PxBatchConstraints, the batchHeader may refer to up to 4 solverConstraintDescs | 
| 147 | 	\param	[in] batchHeaders	The array of batch headers to be processed | 
| 148 | 	\param	[in] nbHeaders		The total number of batch headers to process | 
| 149 | 	\param	[in] jointDescs		An array of constraint prep descs defining the properties of the constraints being created | 
| 150 | 	\param	[in] allocator		An allocator callback to allocate constraint data | 
| 151 | 	\param	[in] dt				The timestep | 
| 152 | 	\param	[in] invDt			The inverse timestep | 
| 153 | 	\return a boolean indicating if this method was successful or not. | 
| 154 | 	*/ | 
| 155 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool PxCreateJointConstraints(PxConstraintBatchHeader* , const PxU32 , PxSolverConstraintPrepDesc* jointDescs, PxConstraintAllocator& allocator, const PxReal dt, const PxReal invDt); | 
| 156 |  | 
| 157 | 	/** | 
| 158 | 	\brief Creates a set of joint constraint blocks. This function runs joint shaders defined inside PxConstraint** param, fills in joint row information in jointDescs and then calls PxCreateJointConstraints. | 
| 159 | 	\param	[in] batchHeaders	The set of batchHeaders to be processed | 
| 160 | 	\param	[in] nbBatchHeaders	The number of batch headers to process. | 
| 161 | 	\param	[in] constraints	The set of constraints to be used to produce constraint rows | 
| 162 | 	\param	[in,out] jointDescs	An array of constraint prep descs defining the properties of the constraints being created | 
| 163 | 	\param	[in] allocator		An allocator callback to allocate constraint data | 
| 164 | 	\param	[in] dt				The timestep | 
| 165 | 	\param	[in] invDt			The inverse timestep | 
| 166 | 	\return a boolean indicating if this method was successful or not. | 
| 167 | 	@see PxCreateJointConstraints | 
| 168 | 	*/ | 
| 169 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool PxCreateJointConstraintsWithShaders(PxConstraintBatchHeader* , const PxU32 , PxConstraint** constraints, PxSolverConstraintPrepDesc* jointDescs, PxConstraintAllocator& allocator, const PxReal dt, const PxReal invDt); | 
| 170 |  | 
| 171 | 	struct PxImmediateConstraint | 
| 172 | 	{ | 
| 173 | 		PxConstraintSolverPrep	prep; | 
| 174 | 		const void*				constantBlock; | 
| 175 | 	}; | 
| 176 | 	/** | 
| 177 | 	\brief Creates a set of joint constraint blocks. This function runs joint shaders defined inside PxImmediateConstraint* param, fills in joint row information in jointDescs and then calls PxCreateJointConstraints. | 
| 178 | 	\param	[in] batchHeaders	The set of batchHeaders to be processed | 
| 179 | 	\param	[in] nbBatchHeaders	The number of batch headers to process. | 
| 180 | 	\param	[in] constraints	The set of constraints to be used to produce constraint rows | 
| 181 | 	\param	[in,out] jointDescs	An array of constraint prep descs defining the properties of the constraints being created | 
| 182 | 	\param	[in] allocator		An allocator callback to allocate constraint data | 
| 183 | 	\param	[in] dt				The timestep | 
| 184 | 	\param	[in] invDt			The inverse timestep | 
| 185 | 	\return a boolean indicating if this method was successful or not. | 
| 186 | 	@see PxCreateJointConstraints | 
| 187 | 	*/ | 
| 188 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool PxCreateJointConstraintsWithImmediateShaders(PxConstraintBatchHeader* , const PxU32 , PxImmediateConstraint* constraints, PxSolverConstraintPrepDesc* jointDescs, PxConstraintAllocator& allocator, const PxReal dt, const PxReal invDt); | 
| 189 |  | 
| 190 | 	/** | 
| 191 | 	\brief Iteratively solves the set of constraints defined by the provided PxConstraintBatchHeader and PxSolverConstraintDesc structures. Updates deltaVelocities inside the PxSolverBody structures. Produces resulting linear and angular motion velocities. | 
| 192 | 	\param	[in] batchHeaders			The set of batch headers to be solved | 
| 193 | 	\param	[in] nbBatchHeaders			The total number of batch headers to be solved | 
| 194 | 	\param	[in] solverConstraintDescs	The reordererd set of solver constraint descs referenced by the batch headers | 
| 195 | 	\param	[in,out] solverBodies		The set of solver bodies the bodies reference | 
| 196 | 	\param	[out] linearMotionVelocity	The resulting linear motion velocity | 
| 197 | 	\param	[out] angularMotionVelocity	The resulting angular motion velocity. | 
| 198 | 	\param	[in] nbSolverBodies			The total number of solver bodies | 
| 199 | 	\param	[in] nbPositionIterations	The number of position iterations to run | 
| 200 | 	\param	[in] nbVelocityIterations	The number of velocity iterations to run | 
| 201 | 	\param	[in] dt						Timestep. Only needed if articulations are sent to the function. | 
| 202 | 	\param	[in] invDt					Inverse timestep. Only needed if articulations are sent to the function. | 
| 203 | 	\param	[in] nbSolverArticulations	Number of articulations to solve constraints for. | 
| 204 | 	\param	[in] solverArticulations	Array of articulations to solve constraints for. | 
| 205 | 	*/ | 
| 206 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxSolveConstraints(const PxConstraintBatchHeader* , const PxU32 , const PxSolverConstraintDesc* solverConstraintDescs, | 
| 207 | 		const PxSolverBody* solverBodies, PxVec3* linearMotionVelocity, PxVec3* angularMotionVelocity, const PxU32 nbSolverBodies, const PxU32 nbPositionIterations, const PxU32 nbVelocityIterations, | 
| 208 | 		const float dt=0.0f, const float invDt=0.0f, const PxU32 nbSolverArticulations=0, Dy::ArticulationV** solverArticulations=NULL); | 
| 209 |  | 
| 210 | 	/** | 
| 211 | 	\brief Integrates a rigid body, returning the new velocities and transforms. After this function has been called, solverBodyData stores all the body's velocity data. | 
| 212 |  | 
| 213 | 	\param	[in,out] solverBodyData		The array of solver body data to be integrated | 
| 214 | 	\param	[in] solverBody				The bodies' linear and angular velocities | 
| 215 | 	\param	[in] linearMotionVelocity	The bodies' linear motion velocity array | 
| 216 | 	\param	[in] angularMotionState		The bodies' angular motion velocity array | 
| 217 | 	\param	[in] nbBodiesToIntegrate	The total number of bodies to integrate | 
| 218 | 	\param	[in] dt						The timestep | 
| 219 | 	*/ | 
| 220 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxIntegrateSolverBodies(PxSolverBodyData* solverBodyData, PxSolverBody* solverBody, const PxVec3* linearMotionVelocity, const PxVec3* angularMotionState, const PxU32 nbBodiesToIntegrate, const PxReal dt); | 
| 221 |  | 
| 222 | 	/** | 
| 223 | 	\brief Performs contact generation for a given pair of geometries at the specified poses. Produced contacts are stored in the provided Gu::ContactBuffer. Information is cached in PxCache structure | 
| 224 | 	to accelerate future contact generation between pairs. This cache data is valid only as long as the memory provided by PxCacheAllocator has not been released/re-used. Recommendation is to  | 
| 225 | 	retain that data for a single simulation frame, discarding cached data after 2 frames. If the cached memory has been released/re-used prior to the corresponding pair having contact generation | 
| 226 | 	performed again, it is the application's responsibility to reset the PxCache. | 
| 227 |  | 
| 228 | 	\param	[in] geom0				Array of geometries to perform collision detection on. | 
| 229 | 	\param	[in] geom1				Array of geometries to perform collision detection on | 
| 230 | 	\param	[in] pose0				Array of poses associated with the corresponding entry in the geom0 array | 
| 231 | 	\param	[in] pose1				Array of poses associated with the corresponding entry in the geom1 array | 
| 232 | 	\param	[in,out] contactCache	Array of contact caches associated with each pair geom0[i] + geom1[i] | 
| 233 | 	\param	[in] nbPairs			The total number of pairs to process | 
| 234 | 	\param	[in] contactRecorder	A callback that is called to record contacts for each pair that detects contacts | 
| 235 | 	\param	[in] contactDistance	The distance at which contacts begin to be generated between the pairs | 
| 236 | 	\param	[in] meshContactMargin	The mesh contact margin. | 
| 237 | 	\param	[in] toleranceLength	The toleranceLength. Used for scaling distance-based thresholds internally to produce appropriate results given simulations in different units | 
| 238 | 	\param	[in] allocator			A callback to allocate memory for the contact cache | 
| 239 |  | 
| 240 | 	\return a boolean indicating if the function was successful or not. | 
| 241 | 	*/ | 
| 242 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool PxGenerateContacts(const PxGeometry* const * geom0, const PxGeometry* const * geom1, const PxTransform* pose0, const PxTransform* pose1, PxCache* contactCache, const PxU32 nbPairs, PxContactRecorder& contactRecorder, | 
| 243 | 		const PxReal contactDistance, const PxReal meshContactMargin, const PxReal toleranceLength, PxCacheAllocator& allocator); | 
| 244 |  | 
| 245 | 	/** | 
| 246 | 	\brief Register articulation-related solver functions. This is equivalent to PxRegisterArticulationsReducedCoordinate() for PxScene-level articulations. | 
| 247 | 	Call this first to enable reduced coordinates articulations in immediate mode. | 
| 248 |  | 
| 249 | 	@see PxRegisterArticulationsReducedCoordinate | 
| 250 | 	*/ | 
| 251 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxRegisterImmediateArticulations(); | 
| 252 |  | 
| 253 | 	struct PxArticulationJointData | 
| 254 | 	{ | 
| 255 | 		PxTransform	parentPose; | 
| 256 | 		PxTransform	childPose; | 
| 257 | 	}; | 
| 258 |  | 
| 259 | 	struct PxFeatherstoneArticulationJointData : PxArticulationJointData | 
| 260 | 	{ | 
| 261 | 		PxArticulationJointType::Enum	type; | 
| 262 | 		PxArticulationMotion::Enum		motion[PxArticulationAxis::eCOUNT]; | 
| 263 | 		PxArticulationLimit				limits[PxArticulationAxis::eCOUNT]; | 
| 264 | 		PxArticulationDrive				drives[PxArticulationAxis::eCOUNT]; | 
| 265 | 		PxReal							targetPos[PxArticulationAxis::eCOUNT]; | 
| 266 | 		PxReal							targetVel[PxArticulationAxis::eCOUNT]; | 
| 267 | 		PxReal							frictionCoefficient; | 
| 268 | 		PxReal							maxJointVelocity; | 
| 269 | 	}; | 
| 270 |  | 
| 271 | 	struct PxFeatherstoneArticulationData | 
| 272 | 	{ | 
| 273 | 		PxArticulationFlags		flags; | 
| 274 | 	}; | 
| 275 |  | 
| 276 | 	struct PxMutableLinkData | 
| 277 | 	{ | 
| 278 | 		PxVec3	inverseInertia; | 
| 279 | 		float	inverseMass; | 
| 280 | 		float	linearDamping; | 
| 281 | 		float	angularDamping; | 
| 282 | 		float	maxLinearVelocitySq; | 
| 283 | 		float	maxAngularVelocitySq; | 
| 284 | 		bool	disableGravity; | 
| 285 | 	}; | 
| 286 |  | 
| 287 | 	struct PxLinkData | 
| 288 | 	{ | 
| 289 | 		PxTransform	pose; | 
| 290 | 		PxVec3		linearVelocity; | 
| 291 | 		PxVec3		angularVelocity; | 
| 292 | 	}; | 
| 293 |  | 
| 294 | 	struct PxFeatherstoneArticulationLinkData : PxMutableLinkData | 
| 295 | 	{ | 
| 296 | 		PxFeatherstoneArticulationLinkData()	{ initData();	} | 
| 297 |  | 
| 298 | 		void	initData() | 
| 299 | 		{ | 
| 300 | 			inboundJoint.type					= PxArticulationJointType::eUNDEFINED;	// For root | 
| 301 | 			inboundJoint.parentPose				= PxTransform(PxIdentity); | 
| 302 | 			inboundJoint.childPose				= PxTransform(PxIdentity); | 
| 303 | 			inboundJoint.frictionCoefficient	= 0.05f; | 
| 304 | 			inboundJoint.maxJointVelocity		= 100.0f; | 
| 305 |  | 
| 306 | 			pose					= PxTransform(PxIdentity); | 
| 307 | 			parent					= 0; | 
| 308 | 			inverseInertia			= PxVec3(1.0f); | 
| 309 | 			inverseMass				= 1.0f; | 
| 310 | 			linearDamping			= 0.05f; | 
| 311 | 			angularDamping			= 0.05f; | 
| 312 | 			maxLinearVelocitySq		= 100.0f * 100.0f; | 
| 313 | 			maxAngularVelocitySq	= 50.0f * 50.0f; | 
| 314 | 			disableGravity			= false; | 
| 315 |  | 
| 316 | 			for(PxU32 i=0;i<PxArticulationAxis::eCOUNT;i++) | 
| 317 | 			{ | 
| 318 | 				inboundJoint.motion[i] = PxArticulationMotion::eLOCKED; | 
| 319 | 				inboundJoint.limits[i].low = inboundJoint.limits[i].high = 0.0f; | 
| 320 | 				inboundJoint.drives[i].stiffness = 0.0f; | 
| 321 | 				inboundJoint.drives[i].damping = 0.0f; | 
| 322 | 				inboundJoint.drives[i].maxForce = 0.0f; | 
| 323 | 				inboundJoint.drives[i].driveType = PxArticulationDriveType::eFORCE; | 
| 324 | 			} | 
| 325 | 			memset(s: inboundJoint.targetPos, c: 0xff, n: sizeof(PxReal)*PxArticulationAxis::eCOUNT); | 
| 326 | 			memset(s: inboundJoint.targetVel, c: 0xff, n: sizeof(PxReal)*PxArticulationAxis::eCOUNT); | 
| 327 | 		} | 
| 328 |  | 
| 329 | 		PxFeatherstoneArticulationJointData	inboundJoint; | 
| 330 |  | 
| 331 | 		// Non-mutable link data | 
| 332 | 		PxTransform					pose; | 
| 333 | 		Dy::ArticulationLinkHandle	parent; | 
| 334 | 	}; | 
| 335 |  | 
| 336 | 	/** | 
| 337 | 	\brief Creates an immediate-mode reduced-coordinate articulation. | 
| 338 | 	\param	[in] data	Articulation data | 
| 339 | 	\return	Articulation handle | 
| 340 |  | 
| 341 | 	@see PxReleaseArticulation | 
| 342 | 	*/ | 
| 343 | 	// PT: Design note: I use Dy::ArticulationV* to be consistent with PxSolverDefs.h | 
| 344 | 	PX_C_EXPORT PX_PHYSX_CORE_API Dy::ArticulationV*	PxCreateFeatherstoneArticulation(const PxFeatherstoneArticulationData& data); | 
| 345 |  | 
| 346 | 	/** | 
| 347 | 	\brief Releases an immediate-mode reduced-coordinate articulation. | 
| 348 | 	\param	[in] articulation	Articulation handle | 
| 349 |  | 
| 350 | 	@see PxCreateFeatherstoneArticulation | 
| 351 | 	*/ | 
| 352 | 	PX_C_EXPORT PX_PHYSX_CORE_API void	PxReleaseArticulation(Dy::ArticulationV* articulation); | 
| 353 |  | 
| 354 | 	/** | 
| 355 | 	\brief Creates an articulation cache. | 
| 356 | 	\param	[in] articulation	Articulation handle | 
| 357 | 	\return	Articulation cache | 
| 358 |  | 
| 359 | 	@see PxReleaseArticulationCache | 
| 360 | 	*/ | 
| 361 | 	PX_C_EXPORT PX_PHYSX_CORE_API PxArticulationCache* PxCreateArticulationCache(Dy::ArticulationV* articulation); | 
| 362 | 	 | 
| 363 |  | 
| 364 | 	/** | 
| 365 | 	\brief Copy the internal data of the articulation to the cache | 
| 366 | 	\param[in] articulation		articulation handle. | 
| 367 | 	\param[in] cache	Articulation data | 
| 368 | 	\param[in] flag		Indicates which values of the articulation system are copied to the cache | 
| 369 |  | 
| 370 | 	@see createCache PxApplyArticulationCache | 
| 371 | 	*/ | 
| 372 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxCopyInternalStateToArticulationCache(Dy::ArticulationV* articulation, PxArticulationCache& cache, PxArticulationCacheFlags flag); | 
| 373 | 	 | 
| 374 | 	/** | 
| 375 | 	\brief Apply the user defined data in the cache to the articulation system | 
| 376 | 	\param[in] articulation 	articulation handle. | 
| 377 | 	\param[in] cache 	Articulation data. | 
| 378 | 	\param[in] flag		Defines which values in the cache will be applied to the articulation | 
| 379 |  | 
| 380 | 	@see createCache PxCopyInternalStateToArticulationCache | 
| 381 | 	*/	 | 
| 382 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxApplyArticulationCache(Dy::ArticulationV* articulation, PxArticulationCache& cache, PxArticulationCacheFlags flag); | 
| 383 |  | 
| 384 | 	/** | 
| 385 | 	\brief Release an articulation cache | 
| 386 |  | 
| 387 | 	\param[in] cache	The cache to release | 
| 388 |  | 
| 389 | 	@see PxCreateArticulationCache PxCopyInternalStateToArticulationCache PxCopyInternalStateToArticulationCache | 
| 390 | 	*/ | 
| 391 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxReleaseArticulationCache(PxArticulationCache& cache); | 
| 392 |  | 
| 393 | 	/** | 
| 394 | 	\brief Adds a link to an immediate-mode reduced-coordinate articulation. The articulation becomes the link's owner/parent. | 
| 395 | 	\param	[in] articulation	Articulation handle | 
| 396 | 	\param	[in] data			Link data | 
| 397 | 	\param	[in] isLastLink		Hint to tell the system whether the added link is the last one or not. | 
| 398 | 								This is a minor optimization, it is also ok to always use either true or false here. | 
| 399 | 	\return	Articulation link handle | 
| 400 | 	*/ | 
| 401 | 	PX_C_EXPORT PX_PHYSX_CORE_API Dy::ArticulationLinkHandle	PxAddArticulationLink(Dy::ArticulationV* articulation, const PxFeatherstoneArticulationLinkData& data, bool isLastLink=false); | 
| 402 |  | 
| 403 | 	/** | 
| 404 | 	\brief Retrieves owner/parent articulation handle from a link handle. | 
| 405 | 	\param	[in] link			Link handle | 
| 406 | 	\return	Articulation handle | 
| 407 | 	*/ | 
| 408 | 	PX_C_EXPORT PX_PHYSX_CORE_API Dy::ArticulationV*	PxGetLinkArticulation(const Dy::ArticulationLinkHandle link); | 
| 409 |  | 
| 410 | 	/** | 
| 411 | 	\brief Retrieves link index from a link handle. | 
| 412 | 	\param	[in] link			Link handle | 
| 413 | 	\return	Link index | 
| 414 | 	*/ | 
| 415 | 	PX_C_EXPORT PX_PHYSX_CORE_API PxU32	PxGetLinkIndex(const Dy::ArticulationLinkHandle link); | 
| 416 |  | 
| 417 | 	/** | 
| 418 | 	\brief Retrieves non-mutable link data from a link handle. | 
| 419 | 	The data here is computed by the articulation code but cannot be directly changed by users. | 
| 420 | 	\param	[in] link			Link handle | 
| 421 | 	\param	[out] data			Link data | 
| 422 | 	\return	True if success | 
| 423 |  | 
| 424 | 	@see PxGetAllLinkData | 
| 425 | 	*/ | 
| 426 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool	PxGetLinkData(const Dy::ArticulationLinkHandle link, PxLinkData& data); | 
| 427 |  | 
| 428 | 	/** | 
| 429 | 	\brief Retrieves non-mutable link data from an articulation handle (all links). | 
| 430 | 	The data here is computed by the articulation code but cannot be directly changed by users. | 
| 431 | 	\param	[in] articulation	Articulation handle | 
| 432 | 	\param	[out] data			Link data for N links, or NULL to just retrieve the number of links. | 
| 433 | 	\return	Number of links in the articulation = number of link data structure written to the data array. | 
| 434 |  | 
| 435 | 	@see PxGetLinkData | 
| 436 | 	*/ | 
| 437 | 	PX_C_EXPORT PX_PHYSX_CORE_API PxU32	PxGetAllLinkData(const Dy::ArticulationV* articulation, PxLinkData* data); | 
| 438 |  | 
| 439 | 	/** | 
| 440 | 	\brief Retrieves mutable link data from a link handle. | 
| 441 | 	\param	[in] link	Link handle | 
| 442 | 	\param	[out] data	Data for this link | 
| 443 | 	\return	True if success | 
| 444 |  | 
| 445 | 	@see PxSetMutableLinkData | 
| 446 | 	*/ | 
| 447 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool	PxGetMutableLinkData(const Dy::ArticulationLinkHandle link, PxMutableLinkData& data); | 
| 448 |  | 
| 449 | 	/** | 
| 450 | 	\brief Sets mutable link data for given link. | 
| 451 | 	\param	[in] link	Link handle | 
| 452 | 	\param	[in] data	Data for this link | 
| 453 | 	\return	True if success | 
| 454 |  | 
| 455 | 	@see PxGetMutableLinkData | 
| 456 | 	*/ | 
| 457 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool	PxSetMutableLinkData(Dy::ArticulationLinkHandle link, const PxMutableLinkData& data); | 
| 458 |  | 
| 459 | 	/** | 
| 460 | 	\brief Retrieves joint data from a link handle. | 
| 461 | 	\param	[in] link	Link handle | 
| 462 | 	\param	[out] data	Joint data for this link | 
| 463 | 	\return	True if success | 
| 464 |  | 
| 465 | 	@see PxSetJointData | 
| 466 | 	*/ | 
| 467 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool	PxGetJointData(const Dy::ArticulationLinkHandle link, PxFeatherstoneArticulationJointData& data); | 
| 468 |  | 
| 469 | 	/** | 
| 470 | 	\brief Sets joint data for given link. | 
| 471 | 	\param	[in] link	Link handle | 
| 472 | 	\param	[in] data	Joint data for this link | 
| 473 | 	\return	True if success | 
| 474 |  | 
| 475 | 	@see PxGetJointData | 
| 476 | 	*/ | 
| 477 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool	PxSetJointData(Dy::ArticulationLinkHandle link, const PxFeatherstoneArticulationJointData& data); | 
| 478 |  | 
| 479 | 	/** | 
| 480 | 	\brief Computes unconstrained velocities for a given articulation. | 
| 481 | 	\param	[in] articulation	Articulation handle | 
| 482 | 	\param	[in] gravity		Gravity vector | 
| 483 | 	\param	[in] dt				Timestep | 
| 484 | 	*/ | 
| 485 | 	PX_C_EXPORT PX_PHYSX_CORE_API void	PxComputeUnconstrainedVelocities(Dy::ArticulationV* articulation, const PxVec3& gravity, const PxReal dt); | 
| 486 |  | 
| 487 | 	/** | 
| 488 | 	\brief Updates bodies for a given articulation. | 
| 489 | 	\param	[in] articulation	Articulation handle | 
| 490 | 	\param	[in] dt				Timestep | 
| 491 | 	*/ | 
| 492 | 	PX_C_EXPORT PX_PHYSX_CORE_API void	PxUpdateArticulationBodies(Dy::ArticulationV* articulation, const PxReal dt); | 
| 493 |  | 
| 494 | 	/** | 
| 495 | 	\brief Computes unconstrained velocities for a given articulation. | 
| 496 | 	\param	[in] articulation	Articulation handle | 
| 497 | 	\param	[in] gravity		Gravity vector | 
| 498 | 	\param	[in] dt				Timestep/numPosIterations | 
| 499 | 	\param	[in] totalDt		Timestep | 
| 500 | 	\param	[in] invDt			1/(Timestep/numPosIterations) | 
| 501 | 	\param	[in] invTotalDt		1/Timestep | 
| 502 | 	*/ | 
| 503 | 	PX_C_EXPORT PX_PHYSX_CORE_API void	PxComputeUnconstrainedVelocitiesTGS(Dy::ArticulationV* articulation, const PxVec3& gravity, const PxReal dt, const PxReal totalDt, const PxReal invDt, const PxReal invTotalDt); | 
| 504 |  | 
| 505 | 	/** | 
| 506 | 	\brief Updates bodies for a given articulation. | 
| 507 | 	\param	[in] articulation	Articulation handle | 
| 508 | 	\param	[in] dt				Timestep | 
| 509 | 	*/ | 
| 510 | 	PX_C_EXPORT PX_PHYSX_CORE_API void	PxUpdateArticulationBodiesTGS(Dy::ArticulationV* articulation, const PxReal dt); | 
| 511 |  | 
| 512 |  | 
| 513 | 	/** | 
| 514 | 	\brief Constructs a PxSolverBodyData structure based on rigid body properties. Applies gravity, damping and clamps maximum velocity. | 
| 515 | 	\param	[in] inRigidData		The array rigid body properties | 
| 516 | 	\param	[out] outSolverBodyVel	The array of PxTGSSolverBodyVel structures produced to represent these bodies | 
| 517 | 	\param	[out] outSolverBodyTxInertia The array of PxTGSSolverBodyTxInertia produced to represent these bodies | 
| 518 | 	\param	[out] outSolverBodyData	The array of PxTGSolverBodyData produced to repreent these bodies | 
| 519 | 	\param	[in] nbBodies			The total number of solver bodies to create | 
| 520 | 	\param	[in] gravity			The gravity vector | 
| 521 | 	\param	[in] dt					The timestep | 
| 522 | 	*/ | 
| 523 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxConstructSolverBodiesTGS(const PxRigidBodyData* inRigidData, PxTGSSolverBodyVel* outSolverBodyVel, PxTGSSolverBodyTxInertia* outSolverBodyTxInertia, PxTGSSolverBodyData* outSolverBodyData, const PxU32 nbBodies, const PxVec3& gravity, const PxReal dt); | 
| 524 |  | 
| 525 | 	/** | 
| 526 | 	\brief Constructs a PxSolverBodyData structure for a static body at a given pose. | 
| 527 | 	\param	[in] globalPose			The pose of this static actor | 
| 528 | 	\param	[out] solverBodyVel		The velocity component of this body (will be zero) | 
| 529 | 	\param	[out] solverBodyTxInertia The intertia and transform delta component of this body (will be zero) | 
| 530 | 	\param	[out] solverBodyData	The solver body representation of this static actor | 
| 531 | 	*/ | 
| 532 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxConstructStaticSolverBodyTGS(const PxTransform& globalPose, PxTGSSolverBodyVel& solverBodyVel, PxTGSSolverBodyTxInertia& solverBodyTxInertia, PxTGSSolverBodyData& solverBodyData); | 
| 533 |  | 
| 534 | 	/** | 
| 535 | 	\brief Groups together sets of independent PxSolverConstraintDesc objects to be solved using SIMD SOA approach. | 
| 536 | 	\param	[in] solverConstraintDescs		The set of solver constraint descs to batch | 
| 537 | 	\param	[in] nbConstraints				The number of constraints to batch | 
| 538 | 	\param	[in,out] solverBodies			The array of solver bodies that the constraints reference. Some fields in these structures are written to as scratch memory for the batching. | 
| 539 | 	\param	[in] nbBodies					The number of bodies | 
| 540 | 	\param	[out] outBatchHeaders			The batch headers produced by this batching process. This array must have at least 1 entry per input constraint | 
| 541 | 	\param	[out] outOrderedConstraintDescs	A reordered copy of the constraint descs. This array is referenced by the constraint batches. This array must have at least 1 entry per input constraint. | 
| 542 | 	\param	[in,out] articulations			The array of articulations that the constraints reference. Some fields in these structures are written to as scratch memory for the batching. | 
| 543 | 	\param	[in] nbArticulations			The number of articulations | 
| 544 | 	\return The total number of batches produced. This should be less than or equal to nbConstraints. | 
| 545 |  | 
| 546 | 	\note	This method considers all bodies within the range [0, nbBodies-1] to be valid dynamic bodies. A given dynamic body can only be referenced in a batch once. Static or kinematic bodies can be | 
| 547 | 	referenced multiple times within a batch safely because constraints do not affect their velocities. The batching will implicitly consider any bodies outside of the range [0, nbBodies-1] to be | 
| 548 | 	infinite mass (static or kinematic). This means that either appending static/kinematic to the end of the array of bodies or placing static/kinematic bodies at before the start body pointer | 
| 549 | 	will ensure that the minimum number of batches are produced. | 
| 550 | 	*/ | 
| 551 | 	PX_C_EXPORT PX_PHYSX_CORE_API PxU32 PxBatchConstraintsTGS(const PxSolverConstraintDesc* solverConstraintDescs, const PxU32 nbConstraints, PxTGSSolverBodyVel* solverBodies, const PxU32 nbBodies, | 
| 552 | 		PxConstraintBatchHeader* , PxSolverConstraintDesc* outOrderedConstraintDescs, | 
| 553 | 		Dy::ArticulationV** articulations = NULL, const PxU32 nbArticulations = 0); | 
| 554 |  | 
| 555 |  | 
| 556 | 	/** | 
| 557 | 	\brief Creates a set of contact constraint blocks. Note that, depending the results of PxBatchConstraints, each batchHeader may refer to up to 4 solverConstraintDescs. | 
| 558 | 	This function will allocate both constraint and friction patch data via the PxConstraintAllocator provided. Constraint data is only valid until PxSolveConstraints has completed. | 
| 559 | 	Friction data is to be retained and provided by the application for friction correlation. | 
| 560 |  | 
| 561 | 	\param	[in] batchHeaders				Array of batch headers to process | 
| 562 | 	\param	[in] nbHeaders					The total number of headers | 
| 563 | 	\param	[in] contactDescs				An array of contact descs defining the pair and contact properties of each respective contacting pair | 
| 564 | 	\param	[in] allocator					An allocator callback to allocate constraint and friction memory | 
| 565 | 	\param	[in] invDt						The inverse timestep/nbPositionIterations | 
| 566 | 	\param	[in] invTotalDt					The inverse time-step | 
| 567 | 	\param	[in] bounceThreshold			The bounce threshold. Relative velocities below this will be solved by bias only. Relative velocities above this will be solved by restitution. If restitution is zero | 
| 568 | 	then these pairs will always be solved by bias. | 
| 569 | 	\param	[in] frictionOffsetThreshold	The friction offset threshold. Contacts whose separations are below this threshold can generate friction constraints. | 
| 570 | 	\param	[in] correlationDistance		The correlation distance used by friction correlation to identify whether a friction patch is broken on the grounds of relation separation. | 
| 571 |  | 
| 572 | 	\return a boolean to define if this method was successful or not. | 
| 573 | 	*/ | 
| 574 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool PxCreateContactConstraintsTGS(PxConstraintBatchHeader* , const PxU32 , PxTGSSolverContactDesc* contactDescs, | 
| 575 | 		PxConstraintAllocator& allocator, const PxReal invDt, const PxReal invTotalDt, const PxReal bounceThreshold, const PxReal frictionOffsetThreshold, const PxReal correlationDistance); | 
| 576 |  | 
| 577 | 	/** | 
| 578 | 	\brief Creates a set of joint constraint blocks. Note that, depending the results of PxBatchConstraints, the batchHeader may refer to up to 4 solverConstraintDescs | 
| 579 | 	\param	[in] batchHeaders	The array of batch headers to be processed | 
| 580 | 	\param	[in] nbHeaders		The total number of batch headers to process | 
| 581 | 	\param	[in] jointDescs		An array of constraint prep descs defining the properties of the constraints being created | 
| 582 | 	\param	[in] allocator		An allocator callback to allocate constraint data | 
| 583 | 	\param	[in] dt				The total time-step/nbPositionIterations | 
| 584 | 	\param	[in] totalDt		The total time-step | 
| 585 | 	\param	[in] invDt			The inverse (timestep/nbPositionIterations) | 
| 586 | 	\param	[in] invTotalDt		The inverse total time-step | 
| 587 | 	\param	[in] lengthScale	PxToleranceScale::length, i.e. a meter in simulation units | 
| 588 | 	\return a boolean indicating if this method was successful or not. | 
| 589 | 	*/ | 
| 590 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool PxCreateJointConstraintsTGS(PxConstraintBatchHeader* , const PxU32 , | 
| 591 | 		PxTGSSolverConstraintPrepDesc* jointDescs, PxConstraintAllocator& allocator, const PxReal dt, const PxReal totalDt, const PxReal invDt, | 
| 592 | 		const PxReal invTotalDt, const PxReal lengthScale); | 
| 593 |  | 
| 594 | 	/** | 
| 595 | 	\brief Creates a set of joint constraint blocks. This function runs joint shaders defined inside PxConstraint** param, fills in joint row information in jointDescs and then calls PxCreateJointConstraints. | 
| 596 | 	\param	[in] batchHeaders	The set of batchHeaders to be processed | 
| 597 | 	\param	[in] nbBatchHeaders	The number of batch headers to process. | 
| 598 | 	\param	[in] constraints	The set of constraints to be used to produce constraint rows | 
| 599 | 	\param	[in,out] jointDescs	An array of constraint prep descs defining the properties of the constraints being created | 
| 600 | 	\param	[in] allocator		An allocator callback to allocate constraint data | 
| 601 | 	\param	[in] dt				The total time-step/nbPositionIterations | 
| 602 | 	\param	[in] totalDt		The total time-step | 
| 603 | 	\param	[in] invDt			The inverse (timestep/nbPositionIterations) | 
| 604 | 	\param	[in] invTotalDt		The inverse total time-step | 
| 605 | 	\param	[in] lengthScale	PxToleranceScale::length, i.e. a meter in simulation units | 
| 606 | 	\return a boolean indicating if this method was successful or not. | 
| 607 | 	@see PxCreateJointConstraints | 
| 608 | 	*/ | 
| 609 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool PxCreateJointConstraintsWithShadersTGS(PxConstraintBatchHeader* , const PxU32 , PxConstraint** constraints, PxTGSSolverConstraintPrepDesc* jointDescs, PxConstraintAllocator& allocator, const PxReal dt,  | 
| 610 | 		const PxReal totalDt, const PxReal invDt, const PxReal invTotalDt, const PxReal lengthScale); | 
| 611 |  | 
| 612 | 	/** | 
| 613 | 	\brief Creates a set of joint constraint blocks. This function runs joint shaders defined inside PxImmediateConstraint* param, fills in joint row information in jointDescs and then calls PxCreateJointConstraints. | 
| 614 | 	\param	[in] batchHeaders	The set of batchHeaders to be processed | 
| 615 | 	\param	[in] nbBatchHeaders	The number of batch headers to process. | 
| 616 | 	\param	[in] constraints	The set of constraints to be used to produce constraint rows | 
| 617 | 	\param	[in,out] jointDescs	An array of constraint prep descs defining the properties of the constraints being created | 
| 618 | 	\param	[in] allocator		An allocator callback to allocate constraint data | 
| 619 | 	\param	[in] dt				The total time-step/nbPositionIterations | 
| 620 | 	\param	[in] totalDt		The total time-step | 
| 621 | 	\param	[in] invDt			The inverse (timestep/nbPositionIterations) | 
| 622 | 	\param	[in] invTotalDt		The inverse total time-step | 
| 623 | 	\param	[in] lengthScale	PxToleranceScale::length, i.e. a meter in simulation units | 
| 624 | 	\return a boolean indicating if this method was successful or not. | 
| 625 | 	@see PxCreateJointConstraints | 
| 626 | 	*/ | 
| 627 |  | 
| 628 | 	PX_C_EXPORT PX_PHYSX_CORE_API bool PxCreateJointConstraintsWithImmediateShadersTGS(PxConstraintBatchHeader* , const PxU32 , PxImmediateConstraint* constraints, PxTGSSolverConstraintPrepDesc* jointDescs, | 
| 629 | 		PxConstraintAllocator& allocator, const PxReal dt, const PxReal totalDt, const PxReal invDt, const PxReal invTotalDt, const PxReal lengthScale); | 
| 630 |  | 
| 631 |  | 
| 632 | 	/** | 
| 633 | 	\brief Iteratively solves the set of constraints defined by the provided PxConstraintBatchHeader and PxSolverConstraintDesc structures. Updates deltaVelocities inside the PxSolverBody structures. Produces resulting linear and angular motion velocities. | 
| 634 | 	\param	[in] batchHeaders			The set of batch headers to be solved | 
| 635 | 	\param	[in] nbBatchHeaders			The total number of batch headers to be solved | 
| 636 | 	\param	[in] solverConstraintDescs	The reordererd set of solver constraint descs referenced by the batch headers | 
| 637 | 	\param	[in,out] solverBodies		The set of solver bodies the bodies reference | 
| 638 | 	\param	[in,out] txInertias			The set of solver body TxInertias the bodies reference | 
| 639 | 	\param	[in] nbSolverBodies			The total number of solver bodies | 
| 640 | 	\param	[in] nbPositionIterations	The number of position iterations to run | 
| 641 | 	\param	[in] nbVelocityIterations	The number of velocity iterations to run | 
| 642 | 	\param	[in] dt						time-step/nbPositionIterations | 
| 643 | 	\param	[in] invDt					1/(time-step/nbPositionIterations) | 
| 644 | 	\param	[in] nbSolverArticulations	Number of articulations to solve constraints for. | 
| 645 | 	\param	[in] solverArticulations	Array of articulations to solve constraints for. | 
| 646 | 	*/ | 
| 647 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxSolveConstraintsTGS(const PxConstraintBatchHeader* , const PxU32 , const PxSolverConstraintDesc* solverConstraintDescs, | 
| 648 | 		PxTGSSolverBodyVel* solverBodies, PxTGSSolverBodyTxInertia* txInertias, const PxU32 nbSolverBodies, const PxU32 nbPositionIterations, const PxU32 nbVelocityIterations, | 
| 649 | 		const float dt, const float invDt, const PxU32 nbSolverArticulations, Dy::ArticulationV** solverArticulations); | 
| 650 |  | 
| 651 | 	/** | 
| 652 | 	\brief Integrates a rigid body, returning the new velocities and transforms. After this function has been called, solverBody stores all the body's velocity data. | 
| 653 |  | 
| 654 | 	\param	[in,out] solverBody			The array of solver bodies to be integrated | 
| 655 | 	\param	[in] txInertia				The delta pose and inertia terms | 
| 656 | 	\param	[in,out] poses				The original poses of the bodies. Updated to be the new poses of the bodies | 
| 657 | 	\param	[in] nbBodiesToIntegrate	The total number of bodies to integrate | 
| 658 | 	\param	[in] dt						The timestep | 
| 659 | 	*/ | 
| 660 | 	PX_C_EXPORT PX_PHYSX_CORE_API void PxIntegrateSolverBodiesTGS(PxTGSSolverBodyVel* solverBody, PxTGSSolverBodyTxInertia* txInertia, PxTransform* poses, const PxU32 nbBodiesToIntegrate, const PxReal dt); | 
| 661 |  | 
| 662 |  | 
| 663 | #if !PX_DOXYGEN | 
| 664 | } | 
| 665 | #endif | 
| 666 |  | 
| 667 | #if !PX_DOXYGEN | 
| 668 | } | 
| 669 | #endif | 
| 670 |  | 
| 671 | /** @} */ | 
| 672 | #endif | 
| 673 |  | 
| 674 |  |