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25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PX_PHYSICS_SC_PHYSICS |
32 | #define PX_PHYSICS_SC_PHYSICS |
33 | |
34 | #include "PxPhysics.h" |
35 | #include "PxScene.h" |
36 | #include "PsUserAllocated.h" |
37 | #include "CmPhysXCommon.h" |
38 | #include "PsBasicTemplates.h" |
39 | #include "PxActor.h" |
40 | |
41 | namespace physx |
42 | { |
43 | |
44 | class PxMaterial; |
45 | class PxTolerancesScale; |
46 | struct PxvOffsetTable; |
47 | |
48 | #if PX_SUPPORT_GPU_PHYSX |
49 | class PxPhysXGpu; |
50 | #endif |
51 | |
52 | namespace Sc |
53 | { |
54 | class Scene; |
55 | class StaticCore; |
56 | class RigidCore; |
57 | class BodyCore; |
58 | class ArticulationCore; |
59 | class ArticulationJointCore; |
60 | class ConstraintCore; |
61 | class ShapeCore; |
62 | |
63 | struct OffsetTable |
64 | { |
65 | PX_FORCE_INLINE OffsetTable() {} |
66 | |
67 | PX_FORCE_INLINE PxActor* convertScRigidStatic2PxActor(StaticCore* sc) const { return Ps::pointerOffset<PxActor*>(p: sc, offset: scRigidStatic2PxActor); } |
68 | PX_FORCE_INLINE PxActor* convertScRigidDynamic2PxActor(BodyCore* sc) const { return Ps::pointerOffset<PxActor*>(p: sc, offset: scRigidDynamic2PxActor); } |
69 | PX_FORCE_INLINE PxActor* convertScArticulationLink2PxActor(BodyCore* sc) const { return Ps::pointerOffset<PxActor*>(p: sc, offset: scArticulationLink2PxActor); } |
70 | |
71 | PX_FORCE_INLINE PxShape* convertScShape2Px(ShapeCore* sc) const { return Ps::pointerOffset<PxShape*>(p: sc, offset: scShape2Px); } |
72 | PX_FORCE_INLINE const PxShape* convertScShape2Px(const ShapeCore* sc) const { return Ps::pointerOffset<const PxShape*>(p: sc, offset: scShape2Px); } |
73 | |
74 | PX_FORCE_INLINE PxConstraint* convertScConstraint2Px(ConstraintCore* sc) const { return Ps::pointerOffset<PxConstraint*>(p: sc, offset: scConstraint2Px); } |
75 | PX_FORCE_INLINE const PxConstraint* convertScConstraint2Px(const ConstraintCore* sc) const { return Ps::pointerOffset<const PxConstraint*>(p: sc, offset: scConstraint2Px); } |
76 | |
77 | PX_FORCE_INLINE PxArticulationBase* convertScArticulation2Px(ArticulationCore* sc, bool isRC) const |
78 | { |
79 | ptrdiff_t sc2Px = isRC ? scArticulationRC2Px : scArticulationMC2Px; |
80 | return Ps::pointerOffset<PxArticulationBase*>(p: sc, offset: sc2Px); |
81 | } |
82 | PX_FORCE_INLINE const PxArticulationBase* convertScArticulation2Px(const ArticulationCore* sc, bool isRC) const |
83 | { |
84 | ptrdiff_t sc2Px = isRC ? scArticulationRC2Px : scArticulationMC2Px; |
85 | return Ps::pointerOffset<const PxArticulationBase*>(p: sc, offset: sc2Px); |
86 | } |
87 | |
88 | PX_FORCE_INLINE PxArticulationJointBase* convertScArticulationJoint2Px(ArticulationJointCore* sc, bool isRC) const |
89 | { |
90 | ptrdiff_t sc2Px = isRC ? scArticulationJointRC2Px : scArticulationJointMC2Px; |
91 | return Ps::pointerOffset<PxArticulationJointBase*>(p: sc, offset: sc2Px); |
92 | } |
93 | PX_FORCE_INLINE const PxArticulationJointBase* convertScArticulationJoint2Px(const ArticulationJointCore* sc, bool isRC) const |
94 | { |
95 | ptrdiff_t sc2Px = isRC ? scArticulationJointRC2Px : scArticulationJointMC2Px; |
96 | return Ps::pointerOffset<const PxArticulationJointBase*>(p: sc, offset: sc2Px); |
97 | } |
98 | |
99 | |
100 | ptrdiff_t scRigidStatic2PxActor; |
101 | ptrdiff_t scRigidDynamic2PxActor; |
102 | ptrdiff_t scArticulationLink2PxActor; |
103 | ptrdiff_t scShape2Px; |
104 | ptrdiff_t scArticulationMC2Px; |
105 | ptrdiff_t scArticulationRC2Px; |
106 | ptrdiff_t scArticulationJointMC2Px; |
107 | ptrdiff_t scArticulationJointRC2Px; |
108 | ptrdiff_t scSoftBody2Px; |
109 | ptrdiff_t scConstraint2Px; |
110 | |
111 | ptrdiff_t scCore2PxActor[PxActorType::eACTOR_COUNT]; |
112 | }; |
113 | extern OffsetTable gOffsetTable; |
114 | |
115 | class Physics : public Ps::UserAllocated |
116 | { |
117 | public: |
118 | PX_FORCE_INLINE static Physics& getInstance() { return *mInstance; } |
119 | |
120 | Physics(const PxTolerancesScale&, const PxvOffsetTable& pxvOffsetTable); |
121 | ~Physics(); // use release() instead |
122 | public: |
123 | void release(); |
124 | |
125 | PX_FORCE_INLINE const PxTolerancesScale& getTolerancesScale() const { return mScale; } |
126 | |
127 | private: |
128 | PxTolerancesScale mScale; |
129 | static Physics* mInstance; |
130 | |
131 | public: |
132 | static const PxReal sWakeCounterOnCreation; |
133 | }; |
134 | |
135 | } // namespace Sc |
136 | |
137 | } |
138 | |
139 | #endif |
140 | |