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| 2 | ** | 
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). | 
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| 5 | ** | 
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| 17 | ** GNU General Public License Usage | 
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| 19 | ** General Public License version 3 as published by the Free Software | 
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| 25 | ** $QT_END_LICENSE$ | 
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| 27 | ****************************************************************************/ | 
| 28 |  | 
| 29 | #include <QtTest/QTest> | 
| 30 | #include <qbackendnodetester.h> | 
| 31 | #include <private/qframeallocator_p.h> | 
| 32 | #include <private/qframeallocator_p_p.h> | 
| 33 | #include <private/memorybarrier_p.h> | 
| 34 | #include <testpostmanarbiter.h> | 
| 35 | #include <testrenderer.h> | 
| 36 | #include <private/shader_p.h> | 
| 37 | #include <Qt3DRender/qshaderprogram.h> | 
| 38 | #include <renderview_p.h> | 
| 39 | #include <renderviewjobutils_p.h> | 
| 40 | #include <rendercommand_p.h> | 
| 41 | #include <renderer_p.h> | 
| 42 | #include <glresourcemanagers_p.h> | 
| 43 | #include <private/shader_p.h> | 
| 44 |  | 
| 45 | QT_BEGIN_NAMESPACE | 
| 46 |  | 
| 47 | namespace Qt3DRender { | 
| 48 |  | 
| 49 | namespace Render { | 
| 50 |  | 
| 51 | namespace OpenGL { | 
| 52 |  | 
| 53 | namespace { | 
| 54 |  | 
| 55 | void compareShaderParameterPacks(const ShaderParameterPack &t1, | 
| 56 |                                  const ShaderParameterPack &t2) | 
| 57 | { | 
| 58 |     const PackUniformHash hash1 = t1.uniforms(); | 
| 59 |     const PackUniformHash hash2 = t2.uniforms(); | 
| 60 |  | 
| 61 |     QCOMPARE(hash1.keys.size(), hash2.keys.size()); | 
| 62 |  | 
| 63 |     for (int i = 0, m = hash1.keys.size(); i < m; ++i) { | 
| 64 |         const int key = hash1.keys.at(n: i); | 
| 65 |         QCOMPARE(hash1.value(key), hash2.value(key)); | 
| 66 |     } | 
| 67 | } | 
| 68 |  | 
| 69 | } // anonymous | 
| 70 |  | 
| 71 | class tst_RenderViews : public Qt3DCore::QBackendNodeTester | 
| 72 | { | 
| 73 |     Q_OBJECT | 
| 74 |  | 
| 75 | private Q_SLOTS: | 
| 76 |  | 
| 77 |     void checkRenderViewSizeFitsWithAllocator() | 
| 78 |     { | 
| 79 |         QSKIP("Allocated Disabled" ); | 
| 80 |         QVERIFY(sizeof(RenderView) <= 192); | 
| 81 |     } | 
| 82 |  | 
| 83 |     void checkRenderViewInitialState() | 
| 84 |     { | 
| 85 |         // GIVEN | 
| 86 |         RenderView renderView; | 
| 87 |  | 
| 88 |         // THEN | 
| 89 |         QCOMPARE(renderView.memoryBarrier(), QMemoryBarrier::None); | 
| 90 |     } | 
| 91 |  | 
| 92 |     void checkMemoryBarrierInitialization() | 
| 93 |     { | 
| 94 |         // GIVEN | 
| 95 |         RenderView renderView; | 
| 96 |  | 
| 97 |         // THEN | 
| 98 |         QCOMPARE(renderView.memoryBarrier(), QMemoryBarrier::None); | 
| 99 |  | 
| 100 |         // WHEN | 
| 101 |         const QMemoryBarrier::Operations barriers(QMemoryBarrier::BufferUpdate|QMemoryBarrier::ShaderImageAccess); | 
| 102 |         renderView.setMemoryBarrier(barriers); | 
| 103 |  | 
| 104 |         // THEN | 
| 105 |         QCOMPARE(renderView.memoryBarrier(), barriers); | 
| 106 |     } | 
| 107 |  | 
| 108 |     void checkSetRenderViewConfig() | 
| 109 |     { | 
| 110 |         TestRenderer renderer; | 
| 111 |         { | 
| 112 |             // GIVEN | 
| 113 |             const QMemoryBarrier::Operations barriers(QMemoryBarrier::AtomicCounter|QMemoryBarrier::ShaderStorage); | 
| 114 |             Qt3DRender::QMemoryBarrier frontendBarrier; | 
| 115 |             FrameGraphManager frameGraphManager; | 
| 116 |             MemoryBarrier backendBarrier; | 
| 117 |             RenderView renderView; | 
| 118 |             // setRenderViewConfigFromFrameGraphLeafNode assumes node has a manager | 
| 119 |             backendBarrier.setFrameGraphManager(&frameGraphManager); | 
| 120 |             backendBarrier.setRenderer(&renderer); | 
| 121 |  | 
| 122 |             // WHEN | 
| 123 |             frontendBarrier.setWaitOperations(barriers); | 
| 124 |             simulateInitializationSync(frontend: &frontendBarrier, backend: &backendBarrier); | 
| 125 |  | 
| 126 |             // THEN | 
| 127 |             QCOMPARE(renderView.memoryBarrier(), QMemoryBarrier::None); | 
| 128 |             QCOMPARE(backendBarrier.waitOperations(), barriers); | 
| 129 |  | 
| 130 |             // WHEN | 
| 131 |             Qt3DRender::Render::OpenGL::setRenderViewConfigFromFrameGraphLeafNode(rv: &renderView, fgLeaf: &backendBarrier); | 
| 132 |  | 
| 133 |             // THEN | 
| 134 |             QCOMPARE(backendBarrier.waitOperations(), renderView.memoryBarrier()); | 
| 135 |         } | 
| 136 |         // TO DO: Complete tests for other framegraph node types | 
| 137 |     } | 
| 138 |  | 
| 139 |     void checkDoesntCrashWhenNoCommandsToSort() | 
| 140 |     { | 
| 141 |         // GIVEN | 
| 142 |         Qt3DRender::Render::NodeManagers nodeManagers; | 
| 143 |         Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); | 
| 144 |         RenderView renderView; | 
| 145 |  | 
| 146 |         renderer.setNodeManagers(&nodeManagers); | 
| 147 |         renderView.setRenderer(&renderer); | 
| 148 |  | 
| 149 |         QVector<QSortPolicy::SortType> sortTypes; | 
| 150 |         sortTypes.push_back(t: QSortPolicy::BackToFront); | 
| 151 |  | 
| 152 |         // WHEN | 
| 153 |         renderView.addSortType(sortTypes); | 
| 154 |  | 
| 155 |         EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); | 
| 156 |         renderView.setRenderCommandDataView(view); | 
| 157 |  | 
| 158 |         // THEN -> shouldn't crash | 
| 159 |         renderView.sort(); | 
| 160 |  | 
| 161 |         // RenderCommands are deleted by RenderView dtor | 
| 162 |         renderer.shutdown(); | 
| 163 |     } | 
| 164 |  | 
| 165 |     void checkRenderCommandBackToFrontSorting() | 
| 166 |     { | 
| 167 |         // GIVEN | 
| 168 |         Qt3DRender::Render::NodeManagers nodeManagers; | 
| 169 |         Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); | 
| 170 |         RenderView renderView; | 
| 171 |         std::vector<RenderCommand> rawCommands; | 
| 172 |  | 
| 173 |         QVector<QSortPolicy::SortType> sortTypes; | 
| 174 |  | 
| 175 |         renderer.setNodeManagers(&nodeManagers); | 
| 176 |         renderView.setRenderer(&renderer); | 
| 177 |  | 
| 178 |         sortTypes.push_back(t: QSortPolicy::BackToFront); | 
| 179 |  | 
| 180 |         for (int i = 0; i < 200; ++i) { | 
| 181 |             RenderCommand c; | 
| 182 |             c.m_depth = float(i); | 
| 183 |             rawCommands.push_back(x: c); | 
| 184 |         } | 
| 185 |  | 
| 186 |         // WHEN | 
| 187 |         renderView.addSortType(sortTypes); | 
| 188 |  | 
| 189 |         EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); | 
| 190 |         view->data.commands = rawCommands; | 
| 191 |         view->indices.resize(new_size: rawCommands.size()); | 
| 192 |         std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); | 
| 193 |  | 
| 194 |         renderView.setRenderCommandDataView(view); | 
| 195 |  | 
| 196 |         renderView.sort(); | 
| 197 |  | 
| 198 |         // THEN | 
| 199 |         int j = 0; | 
| 200 |         RenderCommand previousRC; | 
| 201 |         renderView.forEachCommand(func: [&] (const RenderCommand &command) { | 
| 202 |             if (j > 0) | 
| 203 |                 QVERIFY(previousRC.m_depth > command.m_depth); | 
| 204 |             previousRC = command; | 
| 205 |             ++j; | 
| 206 |         }); | 
| 207 |  | 
| 208 |         // RenderCommands are deleted by RenderView dtor | 
| 209 |         renderer.shutdown(); | 
| 210 |     } | 
| 211 |  | 
| 212 |     void checkRenderCommandMaterialSorting() | 
| 213 |     { | 
| 214 |         // GIVEN | 
| 215 |         Qt3DRender::Render::NodeManagers nodeManagers; | 
| 216 |         Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); | 
| 217 |         RenderView renderView; | 
| 218 |         std::vector<RenderCommand> rawCommands; | 
| 219 |  | 
| 220 |         QVector<QSortPolicy::SortType> sortTypes; | 
| 221 |  | 
| 222 |         renderer.setNodeManagers(&nodeManagers); | 
| 223 |         renderView.setRenderer(&renderer); | 
| 224 |  | 
| 225 |         sortTypes.push_back(t: QSortPolicy::Material); | 
| 226 |  | 
| 227 |         GLShader *dnas[5] = { | 
| 228 |             reinterpret_cast<GLShader *>(0x250), | 
| 229 |             reinterpret_cast<GLShader *>(0x500), | 
| 230 |             reinterpret_cast<GLShader *>(0x1000), | 
| 231 |             reinterpret_cast<GLShader *>(0x1500), | 
| 232 |             reinterpret_cast<GLShader *>(0x2000) | 
| 233 |         }; | 
| 234 |  | 
| 235 |         for (int i = 0; i < 20; ++i) { | 
| 236 |             RenderCommand c; | 
| 237 |             c.m_glShader = dnas[i % 5]; | 
| 238 |             rawCommands.push_back(x: c); | 
| 239 |         } | 
| 240 |  | 
| 241 |         // WHEN | 
| 242 |         renderView.addSortType(sortTypes); | 
| 243 |  | 
| 244 |         EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); | 
| 245 |         view->data.commands = rawCommands; | 
| 246 |         view->indices.resize(new_size: rawCommands.size()); | 
| 247 |         std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); | 
| 248 |  | 
| 249 |         renderView.setRenderCommandDataView(view); | 
| 250 |  | 
| 251 |         renderView.sort(); | 
| 252 |  | 
| 253 |         // THEN | 
| 254 |         int j = 0; | 
| 255 |         GLShader *targetShader; | 
| 256 |         RenderCommand previousRC; | 
| 257 |  | 
| 258 |         renderView.forEachCommand(func: [&] (const RenderCommand &command) { | 
| 259 |             if (j % 4 == 0) { | 
| 260 |                 targetShader = command.m_glShader; | 
| 261 |                 if (j > 0) | 
| 262 |                     QVERIFY(targetShader != previousRC.m_glShader); | 
| 263 |             } | 
| 264 |             QCOMPARE(targetShader, command.m_glShader); | 
| 265 |             previousRC = command; | 
| 266 |             ++j; | 
| 267 |         }); | 
| 268 |  | 
| 269 |         // RenderCommands are deleted by RenderView dtor | 
| 270 |         renderer.shutdown(); | 
| 271 |     } | 
| 272 |  | 
| 273 |     void checkRenderViewUniformMinification_data() | 
| 274 |     { | 
| 275 |         QTest::addColumn<QVector<QShaderProgram*>>(name: "shaders" ); | 
| 276 |         QTest::addColumn<QVector<ShaderParameterPack>>(name: "rawParameters" ); | 
| 277 |         QTest::addColumn<QVector<ShaderParameterPack>>(name: "expectedMinimizedParameters" ); | 
| 278 |  | 
| 279 |         Qt3DCore::QNodeId fakeTextureNodeId = Qt3DCore::QNodeId::createId(); | 
| 280 |  | 
| 281 |         ShaderParameterPack pack1; | 
| 282 |         pack1.setUniform(glslNameId: 1, val: UniformValue(883)); | 
| 283 |         pack1.setUniform(glslNameId: 2, val: UniformValue(1584.0f)); | 
| 284 |         pack1.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: fakeTextureNodeId); | 
| 285 |  | 
| 286 |         QShaderProgram *shader1 = new QShaderProgram(); | 
| 287 |         QShaderProgram *shader2 = new QShaderProgram(); | 
| 288 |  | 
| 289 |         shader1->setShaderCode(type: QShaderProgram::Vertex, QByteArrayLiteral("1" )); | 
| 290 |         shader2->setShaderCode(type: QShaderProgram::Vertex, QByteArrayLiteral("2" )); | 
| 291 |  | 
| 292 |         ShaderParameterPack minifiedPack1; | 
| 293 |  | 
| 294 |         QTest::newRow(dataTag: "NoMinification" ) | 
| 295 |                 << (QVector<QShaderProgram*>() << shader1 << shader2) | 
| 296 |                 << (QVector<ShaderParameterPack>() << pack1 << pack1) | 
| 297 |                 << (QVector<ShaderParameterPack>() << pack1 << pack1); | 
| 298 |  | 
| 299 |         QTest::newRow(dataTag: "SingleShaderMinified" ) | 
| 300 |                 << (QVector<QShaderProgram*>() << shader1 << shader1 << shader1) | 
| 301 |                 << (QVector<ShaderParameterPack>() << pack1 << pack1 << pack1) | 
| 302 |                 << (QVector<ShaderParameterPack>() << pack1 << minifiedPack1 << minifiedPack1); | 
| 303 |  | 
| 304 |         QTest::newRow(dataTag: "MultipleShadersMinified" ) | 
| 305 |                 << (QVector<QShaderProgram*>() << shader1 << shader1 << shader1 << shader2 << shader2 << shader2) | 
| 306 |                 << (QVector<ShaderParameterPack>() << pack1 << pack1 << pack1 << pack1 << pack1 << pack1) | 
| 307 |                 << (QVector<ShaderParameterPack>() << pack1 << minifiedPack1 << minifiedPack1 << pack1 << minifiedPack1 << minifiedPack1); | 
| 308 |     } | 
| 309 |  | 
| 310 |     void checkRenderViewUniformMinification() | 
| 311 |     { | 
| 312 |         QFETCH(QVector<QShaderProgram*>, shaders); | 
| 313 |         QFETCH(QVector<ShaderParameterPack>, rawParameters); | 
| 314 |         QFETCH(QVector<ShaderParameterPack>, expectedMinimizedParameters); | 
| 315 |  | 
| 316 |         Qt3DRender::Render::NodeManagers nodeManagers; | 
| 317 |         Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); | 
| 318 |         renderer.setNodeManagers(&nodeManagers); | 
| 319 |  | 
| 320 |         GLShaderManager *shaderManager = renderer.glResourceManagers()->glShaderManager(); | 
| 321 |         for (int i = 0, m = shaders.size(); i < m; ++i) { | 
| 322 |             Shader* backend = new Shader(); | 
| 323 |             backend->setRenderer(&renderer); | 
| 324 |             simulateInitializationSync(frontend: shaders.at(i), backend); | 
| 325 |             shaderManager->createOrAdoptExisting(shader: backend); | 
| 326 |         } | 
| 327 |  | 
| 328 |         RenderView renderView; | 
| 329 |         std::vector<RenderCommand> rawCommands; | 
| 330 |  | 
| 331 |         renderView.setRenderer(&renderer); | 
| 332 |  | 
| 333 |         for (int i = 0, m = shaders.size(); i < m; ++i) { | 
| 334 |             RenderCommand c; | 
| 335 |             c.m_shaderId = shaders.at(i)->id(); | 
| 336 |             c.m_glShader = shaderManager->lookupResource(shaderId: c.m_shaderId); | 
| 337 |             c.m_parameterPack = rawParameters.at(i); | 
| 338 |             rawCommands.push_back(x: c); | 
| 339 |         } | 
| 340 |  | 
| 341 |         // WHEN | 
| 342 |         renderView.addSortType(sortTypes: (QVector<QSortPolicy::SortType>() << QSortPolicy::Uniform)); | 
| 343 |  | 
| 344 |         EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); | 
| 345 |         view->data.commands = rawCommands; | 
| 346 |         view->indices.resize(new_size: rawCommands.size()); | 
| 347 |         std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); | 
| 348 |  | 
| 349 |         renderView.setRenderCommandDataView(view); | 
| 350 |  | 
| 351 |         renderView.sort(); | 
| 352 |  | 
| 353 |         // THEN | 
| 354 |         int j = 0; | 
| 355 |         renderView.forEachCommand(func: [&] (const RenderCommand &command) { | 
| 356 |             QCOMPARE(command.m_shaderId, shaders.at(j)->id()); | 
| 357 |             compareShaderParameterPacks(t1: command.m_parameterPack, t2: expectedMinimizedParameters.at(i: j)); | 
| 358 |             ++j; | 
| 359 |         }); | 
| 360 |  | 
| 361 |         renderer.shutdown(); | 
| 362 |     } | 
| 363 |  | 
| 364 |  | 
| 365 |     void checkRenderCommandFrontToBackSorting() | 
| 366 |     { | 
| 367 |         // GIVEN | 
| 368 |         Qt3DRender::Render::NodeManagers nodeManagers; | 
| 369 |         Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); | 
| 370 |         RenderView renderView; | 
| 371 |         std::vector<RenderCommand> rawCommands; | 
| 372 |  | 
| 373 |         QVector<QSortPolicy::SortType> sortTypes; | 
| 374 |  | 
| 375 |         renderer.setNodeManagers(&nodeManagers); | 
| 376 |         renderView.setRenderer(&renderer); | 
| 377 |  | 
| 378 |         sortTypes.push_back(t: QSortPolicy::FrontToBack); | 
| 379 |  | 
| 380 |         for (int i = 0; i < 200; ++i) { | 
| 381 |             RenderCommand c; | 
| 382 |             c.m_depth = float(i); | 
| 383 |             rawCommands.push_back(x: c); | 
| 384 |         } | 
| 385 |  | 
| 386 |         // WHEN | 
| 387 |         renderView.addSortType(sortTypes); | 
| 388 |  | 
| 389 |         EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); | 
| 390 |         view->data.commands = rawCommands; | 
| 391 |         view->indices.resize(new_size: rawCommands.size()); | 
| 392 |         std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); | 
| 393 |  | 
| 394 |         renderView.setRenderCommandDataView(view); | 
| 395 |  | 
| 396 |         renderView.sort(); | 
| 397 |  | 
| 398 |         // THEN | 
| 399 |         int j = 0; | 
| 400 |         RenderCommand previousRC; | 
| 401 |         renderView.forEachCommand(func: [&] (const RenderCommand &command) { | 
| 402 |             if (j > 0) | 
| 403 |                 QVERIFY(previousRC.m_depth < command.m_depth); | 
| 404 |             previousRC = command; | 
| 405 |             ++j; | 
| 406 |         }); | 
| 407 |  | 
| 408 |         // RenderCommands are deleted by RenderView dtor | 
| 409 |         renderer.shutdown(); | 
| 410 |     } | 
| 411 |  | 
| 412 |     void checkRenderCommandStateCostSorting() | 
| 413 |     { | 
| 414 |         // GIVEN | 
| 415 |         Qt3DRender::Render::NodeManagers nodeManagers; | 
| 416 |         Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); | 
| 417 |         RenderView renderView; | 
| 418 |         std::vector<RenderCommand> rawCommands; | 
| 419 |  | 
| 420 |         QVector<QSortPolicy::SortType> sortTypes; | 
| 421 |  | 
| 422 |         renderer.setNodeManagers(&nodeManagers); | 
| 423 |         renderView.setRenderer(&renderer); | 
| 424 |  | 
| 425 |         sortTypes.push_back(t: QSortPolicy::StateChangeCost); | 
| 426 |  | 
| 427 |         for (int i = 0; i < 200; ++i) { | 
| 428 |             RenderCommand c; | 
| 429 |             c.m_changeCost = i; | 
| 430 |             rawCommands.push_back(x: c); | 
| 431 |         } | 
| 432 |  | 
| 433 |         // WHEN | 
| 434 |         renderView.addSortType(sortTypes); | 
| 435 |  | 
| 436 |         EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); | 
| 437 |         view->data.commands = rawCommands; | 
| 438 |         view->indices.resize(new_size: rawCommands.size()); | 
| 439 |         std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); | 
| 440 |  | 
| 441 |         renderView.setRenderCommandDataView(view); | 
| 442 |  | 
| 443 |         renderView.sort(); | 
| 444 |  | 
| 445 |         // THEN | 
| 446 |         int j = 0; | 
| 447 |         RenderCommand previousRC; | 
| 448 |         renderView.forEachCommand(func: [&] (const RenderCommand &command) { | 
| 449 |             if (j > 0) | 
| 450 |                 QVERIFY(previousRC.m_changeCost > command.m_changeCost); | 
| 451 |             previousRC = command; | 
| 452 |             ++j; | 
| 453 |         }); | 
| 454 |  | 
| 455 |  | 
| 456 |         // RenderCommands are deleted by RenderView dtor | 
| 457 |         renderer.shutdown(); | 
| 458 |     } | 
| 459 |  | 
| 460 |     void checkRenderCommandCombinedStateMaterialDepthSorting() | 
| 461 |     { | 
| 462 |         // GIVEN | 
| 463 |         Qt3DRender::Render::NodeManagers nodeManagers; | 
| 464 |         Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); | 
| 465 |         RenderView renderView; | 
| 466 |         std::vector<RenderCommand> rawCommands; | 
| 467 |  | 
| 468 |         QVector<QSortPolicy::SortType> sortTypes; | 
| 469 |  | 
| 470 |         renderer.setNodeManagers(&nodeManagers); | 
| 471 |         renderView.setRenderer(&renderer); | 
| 472 |  | 
| 473 |         sortTypes.push_back(t: QSortPolicy::StateChangeCost); | 
| 474 |         sortTypes.push_back(t: QSortPolicy::Material); | 
| 475 |         sortTypes.push_back(t: QSortPolicy::BackToFront); | 
| 476 |  | 
| 477 |         GLShader *dna[5] = { | 
| 478 |             reinterpret_cast<GLShader *>(0x250), | 
| 479 |             reinterpret_cast<GLShader *>(0x500), | 
| 480 |             reinterpret_cast<GLShader *>(0x1000), | 
| 481 |             reinterpret_cast<GLShader *>(0x1500), | 
| 482 |             reinterpret_cast<GLShader *>(0x2000) | 
| 483 |         }; | 
| 484 |  | 
| 485 |         float depth[3] = { | 
| 486 |             10.0f, | 
| 487 |             25.0f, | 
| 488 |             30.0f | 
| 489 |         }; | 
| 490 |  | 
| 491 |         int stateChangeCost[2] = { | 
| 492 |             100, | 
| 493 |             200 | 
| 494 |         }; | 
| 495 |  | 
| 496 |         auto buildRC = [] (GLShader *dna, float depth, int changeCost) { | 
| 497 |             RenderCommand c; | 
| 498 |             c.m_glShader = dna; | 
| 499 |             c.m_depth = depth; | 
| 500 |             c.m_changeCost = changeCost; | 
| 501 |             return c; | 
| 502 |         }; | 
| 503 |  | 
| 504 |         RenderCommand c5 = buildRC(dna[3], depth[1], stateChangeCost[1]); | 
| 505 |         RenderCommand c3 = buildRC(dna[3], depth[0], stateChangeCost[1]); | 
| 506 |         RenderCommand c4 = buildRC(dna[2], depth[1], stateChangeCost[1]); | 
| 507 |         RenderCommand c8 = buildRC(dna[1], depth[1], stateChangeCost[1]); | 
| 508 |         RenderCommand c0 = buildRC(dna[0], depth[2], stateChangeCost[1]); | 
| 509 |  | 
| 510 |         RenderCommand c2 = buildRC(dna[2], depth[2], stateChangeCost[0]); | 
| 511 |         RenderCommand c9 = buildRC(dna[2], depth[0], stateChangeCost[0]); | 
| 512 |         RenderCommand c1 = buildRC(dna[1], depth[0], stateChangeCost[0]); | 
| 513 |         RenderCommand c7 = buildRC(dna[0], depth[2], stateChangeCost[0]); | 
| 514 |         RenderCommand c6 = buildRC(dna[0], depth[1], stateChangeCost[0]); | 
| 515 |  | 
| 516 |         rawCommands = { c0, c1, c2, c3, c4, c5, c6, c7, c8, c9 }; | 
| 517 |  | 
| 518 |         // WHEN | 
| 519 |         renderView.addSortType(sortTypes); | 
| 520 |  | 
| 521 |         EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); | 
| 522 |         view->data.commands = rawCommands; | 
| 523 |         view->indices.resize(new_size: rawCommands.size()); | 
| 524 |         std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); | 
| 525 |  | 
| 526 |         renderView.setRenderCommandDataView(view); | 
| 527 |  | 
| 528 |  | 
| 529 |         renderView.sort(); | 
| 530 |  | 
| 531 |         // THEN | 
| 532 |         const std::vector<RenderCommand> &sortedCommands = view->data.commands; | 
| 533 |         const std::vector<size_t> &sortedCommandIndices = view->indices; | 
| 534 |         QCOMPARE(rawCommands.size(), sortedCommands.size()); | 
| 535 |  | 
| 536 |         // Ordered by higher state, higher shaderDNA and higher depth | 
| 537 |         QCOMPARE(c0, sortedCommands.at(sortedCommandIndices[4])); | 
| 538 |         QCOMPARE(c3, sortedCommands.at(sortedCommandIndices[1])); | 
| 539 |         QCOMPARE(c4, sortedCommands.at(sortedCommandIndices[2])); | 
| 540 |         QCOMPARE(c5, sortedCommands.at(sortedCommandIndices[0])); | 
| 541 |         QCOMPARE(c8, sortedCommands.at(sortedCommandIndices[3])); | 
| 542 |  | 
| 543 |         QCOMPARE(c1, sortedCommands.at(sortedCommandIndices[7])); | 
| 544 |         QCOMPARE(c2, sortedCommands.at(sortedCommandIndices[5])); | 
| 545 |         QCOMPARE(c6, sortedCommands.at(sortedCommandIndices[9])); | 
| 546 |         QCOMPARE(c7, sortedCommands.at(sortedCommandIndices[8])); | 
| 547 |         QCOMPARE(c9, sortedCommands.at(sortedCommandIndices[6])); | 
| 548 |  | 
| 549 |         // RenderCommands are deleted by RenderView dtor | 
| 550 |         renderer.shutdown(); | 
| 551 |     } | 
| 552 |  | 
| 553 |     void checkRenderCommandTextureSorting() | 
| 554 |     { | 
| 555 |         // GIVEN | 
| 556 |         RenderView renderView; | 
| 557 |         QVector<QSortPolicy::SortType> sortTypes; | 
| 558 |  | 
| 559 |         sortTypes.push_back(t: QSortPolicy::Texture); | 
| 560 |  | 
| 561 |  | 
| 562 |         Qt3DCore::QNodeId tex1 = Qt3DCore::QNodeId::createId(); | 
| 563 |         Qt3DCore::QNodeId tex2 = Qt3DCore::QNodeId::createId(); | 
| 564 |         Qt3DCore::QNodeId tex3 = Qt3DCore::QNodeId::createId(); | 
| 565 |         Qt3DCore::QNodeId tex4 = Qt3DCore::QNodeId::createId(); | 
| 566 |  | 
| 567 |         RenderCommand a; | 
| 568 |         { | 
| 569 |             ShaderParameterPack pack; | 
| 570 |             pack.setTexture(glslNameId: 0, uniformArrayIndex: 0, id: tex1); | 
| 571 |             pack.setTexture(glslNameId: 1, uniformArrayIndex: 0, id: tex3); | 
| 572 |             pack.setTexture(glslNameId: 2, uniformArrayIndex: 0, id: tex4); | 
| 573 |             pack.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: tex2); | 
| 574 |             a.m_parameterPack = pack; | 
| 575 |         } | 
| 576 |         RenderCommand b; | 
| 577 |         RenderCommand c; | 
| 578 |         { | 
| 579 |             ShaderParameterPack pack; | 
| 580 |             pack.setTexture(glslNameId: 0, uniformArrayIndex: 0, id: tex1); | 
| 581 |             pack.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: tex2); | 
| 582 |             c.m_parameterPack = pack; | 
| 583 |         } | 
| 584 |         RenderCommand d; | 
| 585 |         { | 
| 586 |             ShaderParameterPack pack; | 
| 587 |             pack.setTexture(glslNameId: 1, uniformArrayIndex: 0, id: tex3); | 
| 588 |             pack.setTexture(glslNameId: 2, uniformArrayIndex: 0, id: tex4); | 
| 589 |             d.m_parameterPack = pack; | 
| 590 |         } | 
| 591 |         RenderCommand e; | 
| 592 |         { | 
| 593 |             ShaderParameterPack pack; | 
| 594 |             pack.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: tex2); | 
| 595 |             e.m_parameterPack = pack; | 
| 596 |         } | 
| 597 |         RenderCommand f; | 
| 598 |         { | 
| 599 |             ShaderParameterPack pack; | 
| 600 |             pack.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: tex2); | 
| 601 |             f.m_parameterPack = pack; | 
| 602 |         } | 
| 603 |         RenderCommand g; | 
| 604 |         { | 
| 605 |             ShaderParameterPack pack; | 
| 606 |             pack.setTexture(glslNameId: 0, uniformArrayIndex: 0, id: tex1); | 
| 607 |             pack.setTexture(glslNameId: 1, uniformArrayIndex: 0, id: tex3); | 
| 608 |             pack.setTexture(glslNameId: 2, uniformArrayIndex: 0, id: tex4); | 
| 609 |             pack.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: tex2); | 
| 610 |             g.m_parameterPack = pack; | 
| 611 |         } | 
| 612 |  | 
| 613 |         // WHEN | 
| 614 |         std::vector<RenderCommand> rawCommands = {a, b, c, d, e, f, g}; | 
| 615 |         renderView.addSortType(sortTypes); | 
| 616 |  | 
| 617 |         EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); | 
| 618 |         view->data.commands = rawCommands; | 
| 619 |         view->indices.resize(new_size: rawCommands.size()); | 
| 620 |         std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); | 
| 621 |  | 
| 622 |         renderView.setRenderCommandDataView(view); | 
| 623 |  | 
| 624 |         renderView.sort(); | 
| 625 |  | 
| 626 |         // THEN | 
| 627 |         const std::vector<RenderCommand> &sortedCommands = view->data.commands; | 
| 628 |         const std::vector<size_t> &sortedCommandIndices = view->indices; | 
| 629 |         QCOMPARE(rawCommands.size(), sortedCommands.size()); | 
| 630 |         QCOMPARE(sortedCommands.at(sortedCommandIndices[0]), a); | 
| 631 |         QCOMPARE(sortedCommands.at(sortedCommandIndices[1]), g); | 
| 632 |         QCOMPARE(sortedCommands.at(sortedCommandIndices[2]), d); | 
| 633 |         QCOMPARE(sortedCommands.at(sortedCommandIndices[3]), c); | 
| 634 |         QCOMPARE(sortedCommands.at(sortedCommandIndices[4]), e); | 
| 635 |         QCOMPARE(sortedCommands.at(sortedCommandIndices[5]), f); | 
| 636 |         QCOMPARE(sortedCommands.at(sortedCommandIndices[6]), b); | 
| 637 |         // RenderCommands are deleted by RenderView dtor | 
| 638 |     } | 
| 639 | private: | 
| 640 | }; | 
| 641 |  | 
| 642 | } // OpenGL | 
| 643 |  | 
| 644 | } // Render | 
| 645 |  | 
| 646 | } // Qt3DRender | 
| 647 |  | 
| 648 | QT_END_NAMESPACE | 
| 649 |  | 
| 650 | //APPLESS_ | 
| 651 | QTEST_MAIN(Qt3DRender::Render::OpenGL::tst_RenderViews) | 
| 652 |  | 
| 653 | #include "tst_renderviews.moc" | 
| 654 |  |