| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| 9 | ** Commercial License Usage |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| 21 | ** included in the packaging of this file. Please review the following |
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| 24 | ** |
| 25 | ** $QT_END_LICENSE$ |
| 26 | ** |
| 27 | ****************************************************************************/ |
| 28 | |
| 29 | #include <QtTest/QTest> |
| 30 | #include <qbackendnodetester.h> |
| 31 | #include <private/qframeallocator_p.h> |
| 32 | #include <private/qframeallocator_p_p.h> |
| 33 | #include <private/memorybarrier_p.h> |
| 34 | #include <testpostmanarbiter.h> |
| 35 | #include <testrenderer.h> |
| 36 | #include <private/shader_p.h> |
| 37 | #include <Qt3DRender/qshaderprogram.h> |
| 38 | #include <renderview_p.h> |
| 39 | #include <renderviewjobutils_p.h> |
| 40 | #include <rendercommand_p.h> |
| 41 | #include <renderer_p.h> |
| 42 | #include <glresourcemanagers_p.h> |
| 43 | #include <private/shader_p.h> |
| 44 | |
| 45 | QT_BEGIN_NAMESPACE |
| 46 | |
| 47 | namespace Qt3DRender { |
| 48 | |
| 49 | namespace Render { |
| 50 | |
| 51 | namespace OpenGL { |
| 52 | |
| 53 | namespace { |
| 54 | |
| 55 | void compareShaderParameterPacks(const ShaderParameterPack &t1, |
| 56 | const ShaderParameterPack &t2) |
| 57 | { |
| 58 | const PackUniformHash hash1 = t1.uniforms(); |
| 59 | const PackUniformHash hash2 = t2.uniforms(); |
| 60 | |
| 61 | QCOMPARE(hash1.keys.size(), hash2.keys.size()); |
| 62 | |
| 63 | for (int i = 0, m = hash1.keys.size(); i < m; ++i) { |
| 64 | const int key = hash1.keys.at(n: i); |
| 65 | QCOMPARE(hash1.value(key), hash2.value(key)); |
| 66 | } |
| 67 | } |
| 68 | |
| 69 | } // anonymous |
| 70 | |
| 71 | class tst_RenderViews : public Qt3DCore::QBackendNodeTester |
| 72 | { |
| 73 | Q_OBJECT |
| 74 | |
| 75 | private Q_SLOTS: |
| 76 | |
| 77 | void checkRenderViewSizeFitsWithAllocator() |
| 78 | { |
| 79 | QSKIP("Allocated Disabled" ); |
| 80 | QVERIFY(sizeof(RenderView) <= 192); |
| 81 | } |
| 82 | |
| 83 | void checkRenderViewInitialState() |
| 84 | { |
| 85 | // GIVEN |
| 86 | RenderView renderView; |
| 87 | |
| 88 | // THEN |
| 89 | QCOMPARE(renderView.memoryBarrier(), QMemoryBarrier::None); |
| 90 | } |
| 91 | |
| 92 | void checkMemoryBarrierInitialization() |
| 93 | { |
| 94 | // GIVEN |
| 95 | RenderView renderView; |
| 96 | |
| 97 | // THEN |
| 98 | QCOMPARE(renderView.memoryBarrier(), QMemoryBarrier::None); |
| 99 | |
| 100 | // WHEN |
| 101 | const QMemoryBarrier::Operations barriers(QMemoryBarrier::BufferUpdate|QMemoryBarrier::ShaderImageAccess); |
| 102 | renderView.setMemoryBarrier(barriers); |
| 103 | |
| 104 | // THEN |
| 105 | QCOMPARE(renderView.memoryBarrier(), barriers); |
| 106 | } |
| 107 | |
| 108 | void checkSetRenderViewConfig() |
| 109 | { |
| 110 | TestRenderer renderer; |
| 111 | { |
| 112 | // GIVEN |
| 113 | const QMemoryBarrier::Operations barriers(QMemoryBarrier::AtomicCounter|QMemoryBarrier::ShaderStorage); |
| 114 | Qt3DRender::QMemoryBarrier frontendBarrier; |
| 115 | FrameGraphManager frameGraphManager; |
| 116 | MemoryBarrier backendBarrier; |
| 117 | RenderView renderView; |
| 118 | // setRenderViewConfigFromFrameGraphLeafNode assumes node has a manager |
| 119 | backendBarrier.setFrameGraphManager(&frameGraphManager); |
| 120 | backendBarrier.setRenderer(&renderer); |
| 121 | |
| 122 | // WHEN |
| 123 | frontendBarrier.setWaitOperations(barriers); |
| 124 | simulateInitializationSync(frontend: &frontendBarrier, backend: &backendBarrier); |
| 125 | |
| 126 | // THEN |
| 127 | QCOMPARE(renderView.memoryBarrier(), QMemoryBarrier::None); |
| 128 | QCOMPARE(backendBarrier.waitOperations(), barriers); |
| 129 | |
| 130 | // WHEN |
| 131 | Qt3DRender::Render::OpenGL::setRenderViewConfigFromFrameGraphLeafNode(rv: &renderView, fgLeaf: &backendBarrier); |
| 132 | |
| 133 | // THEN |
| 134 | QCOMPARE(backendBarrier.waitOperations(), renderView.memoryBarrier()); |
| 135 | } |
| 136 | // TO DO: Complete tests for other framegraph node types |
| 137 | } |
| 138 | |
| 139 | void checkDoesntCrashWhenNoCommandsToSort() |
| 140 | { |
| 141 | // GIVEN |
| 142 | Qt3DRender::Render::NodeManagers nodeManagers; |
| 143 | Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); |
| 144 | RenderView renderView; |
| 145 | |
| 146 | renderer.setNodeManagers(&nodeManagers); |
| 147 | renderView.setRenderer(&renderer); |
| 148 | |
| 149 | QVector<QSortPolicy::SortType> sortTypes; |
| 150 | sortTypes.push_back(t: QSortPolicy::BackToFront); |
| 151 | |
| 152 | // WHEN |
| 153 | renderView.addSortType(sortTypes); |
| 154 | |
| 155 | EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); |
| 156 | renderView.setRenderCommandDataView(view); |
| 157 | |
| 158 | // THEN -> shouldn't crash |
| 159 | renderView.sort(); |
| 160 | |
| 161 | // RenderCommands are deleted by RenderView dtor |
| 162 | renderer.shutdown(); |
| 163 | } |
| 164 | |
| 165 | void checkRenderCommandBackToFrontSorting() |
| 166 | { |
| 167 | // GIVEN |
| 168 | Qt3DRender::Render::NodeManagers nodeManagers; |
| 169 | Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); |
| 170 | RenderView renderView; |
| 171 | std::vector<RenderCommand> rawCommands; |
| 172 | |
| 173 | QVector<QSortPolicy::SortType> sortTypes; |
| 174 | |
| 175 | renderer.setNodeManagers(&nodeManagers); |
| 176 | renderView.setRenderer(&renderer); |
| 177 | |
| 178 | sortTypes.push_back(t: QSortPolicy::BackToFront); |
| 179 | |
| 180 | for (int i = 0; i < 200; ++i) { |
| 181 | RenderCommand c; |
| 182 | c.m_depth = float(i); |
| 183 | rawCommands.push_back(x: c); |
| 184 | } |
| 185 | |
| 186 | // WHEN |
| 187 | renderView.addSortType(sortTypes); |
| 188 | |
| 189 | EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); |
| 190 | view->data.commands = rawCommands; |
| 191 | view->indices.resize(new_size: rawCommands.size()); |
| 192 | std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); |
| 193 | |
| 194 | renderView.setRenderCommandDataView(view); |
| 195 | |
| 196 | renderView.sort(); |
| 197 | |
| 198 | // THEN |
| 199 | int j = 0; |
| 200 | RenderCommand previousRC; |
| 201 | renderView.forEachCommand(func: [&] (const RenderCommand &command) { |
| 202 | if (j > 0) |
| 203 | QVERIFY(previousRC.m_depth > command.m_depth); |
| 204 | previousRC = command; |
| 205 | ++j; |
| 206 | }); |
| 207 | |
| 208 | // RenderCommands are deleted by RenderView dtor |
| 209 | renderer.shutdown(); |
| 210 | } |
| 211 | |
| 212 | void checkRenderCommandMaterialSorting() |
| 213 | { |
| 214 | // GIVEN |
| 215 | Qt3DRender::Render::NodeManagers nodeManagers; |
| 216 | Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); |
| 217 | RenderView renderView; |
| 218 | std::vector<RenderCommand> rawCommands; |
| 219 | |
| 220 | QVector<QSortPolicy::SortType> sortTypes; |
| 221 | |
| 222 | renderer.setNodeManagers(&nodeManagers); |
| 223 | renderView.setRenderer(&renderer); |
| 224 | |
| 225 | sortTypes.push_back(t: QSortPolicy::Material); |
| 226 | |
| 227 | GLShader *dnas[5] = { |
| 228 | reinterpret_cast<GLShader *>(0x250), |
| 229 | reinterpret_cast<GLShader *>(0x500), |
| 230 | reinterpret_cast<GLShader *>(0x1000), |
| 231 | reinterpret_cast<GLShader *>(0x1500), |
| 232 | reinterpret_cast<GLShader *>(0x2000) |
| 233 | }; |
| 234 | |
| 235 | for (int i = 0; i < 20; ++i) { |
| 236 | RenderCommand c; |
| 237 | c.m_glShader = dnas[i % 5]; |
| 238 | rawCommands.push_back(x: c); |
| 239 | } |
| 240 | |
| 241 | // WHEN |
| 242 | renderView.addSortType(sortTypes); |
| 243 | |
| 244 | EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); |
| 245 | view->data.commands = rawCommands; |
| 246 | view->indices.resize(new_size: rawCommands.size()); |
| 247 | std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); |
| 248 | |
| 249 | renderView.setRenderCommandDataView(view); |
| 250 | |
| 251 | renderView.sort(); |
| 252 | |
| 253 | // THEN |
| 254 | int j = 0; |
| 255 | GLShader *targetShader; |
| 256 | RenderCommand previousRC; |
| 257 | |
| 258 | renderView.forEachCommand(func: [&] (const RenderCommand &command) { |
| 259 | if (j % 4 == 0) { |
| 260 | targetShader = command.m_glShader; |
| 261 | if (j > 0) |
| 262 | QVERIFY(targetShader != previousRC.m_glShader); |
| 263 | } |
| 264 | QCOMPARE(targetShader, command.m_glShader); |
| 265 | previousRC = command; |
| 266 | ++j; |
| 267 | }); |
| 268 | |
| 269 | // RenderCommands are deleted by RenderView dtor |
| 270 | renderer.shutdown(); |
| 271 | } |
| 272 | |
| 273 | void checkRenderViewUniformMinification_data() |
| 274 | { |
| 275 | QTest::addColumn<QVector<QShaderProgram*>>(name: "shaders" ); |
| 276 | QTest::addColumn<QVector<ShaderParameterPack>>(name: "rawParameters" ); |
| 277 | QTest::addColumn<QVector<ShaderParameterPack>>(name: "expectedMinimizedParameters" ); |
| 278 | |
| 279 | Qt3DCore::QNodeId fakeTextureNodeId = Qt3DCore::QNodeId::createId(); |
| 280 | |
| 281 | ShaderParameterPack pack1; |
| 282 | pack1.setUniform(glslNameId: 1, val: UniformValue(883)); |
| 283 | pack1.setUniform(glslNameId: 2, val: UniformValue(1584.0f)); |
| 284 | pack1.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: fakeTextureNodeId); |
| 285 | |
| 286 | QShaderProgram *shader1 = new QShaderProgram(); |
| 287 | QShaderProgram *shader2 = new QShaderProgram(); |
| 288 | |
| 289 | shader1->setShaderCode(type: QShaderProgram::Vertex, QByteArrayLiteral("1" )); |
| 290 | shader2->setShaderCode(type: QShaderProgram::Vertex, QByteArrayLiteral("2" )); |
| 291 | |
| 292 | ShaderParameterPack minifiedPack1; |
| 293 | |
| 294 | QTest::newRow(dataTag: "NoMinification" ) |
| 295 | << (QVector<QShaderProgram*>() << shader1 << shader2) |
| 296 | << (QVector<ShaderParameterPack>() << pack1 << pack1) |
| 297 | << (QVector<ShaderParameterPack>() << pack1 << pack1); |
| 298 | |
| 299 | QTest::newRow(dataTag: "SingleShaderMinified" ) |
| 300 | << (QVector<QShaderProgram*>() << shader1 << shader1 << shader1) |
| 301 | << (QVector<ShaderParameterPack>() << pack1 << pack1 << pack1) |
| 302 | << (QVector<ShaderParameterPack>() << pack1 << minifiedPack1 << minifiedPack1); |
| 303 | |
| 304 | QTest::newRow(dataTag: "MultipleShadersMinified" ) |
| 305 | << (QVector<QShaderProgram*>() << shader1 << shader1 << shader1 << shader2 << shader2 << shader2) |
| 306 | << (QVector<ShaderParameterPack>() << pack1 << pack1 << pack1 << pack1 << pack1 << pack1) |
| 307 | << (QVector<ShaderParameterPack>() << pack1 << minifiedPack1 << minifiedPack1 << pack1 << minifiedPack1 << minifiedPack1); |
| 308 | } |
| 309 | |
| 310 | void checkRenderViewUniformMinification() |
| 311 | { |
| 312 | QFETCH(QVector<QShaderProgram*>, shaders); |
| 313 | QFETCH(QVector<ShaderParameterPack>, rawParameters); |
| 314 | QFETCH(QVector<ShaderParameterPack>, expectedMinimizedParameters); |
| 315 | |
| 316 | Qt3DRender::Render::NodeManagers nodeManagers; |
| 317 | Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); |
| 318 | renderer.setNodeManagers(&nodeManagers); |
| 319 | |
| 320 | GLShaderManager *shaderManager = renderer.glResourceManagers()->glShaderManager(); |
| 321 | for (int i = 0, m = shaders.size(); i < m; ++i) { |
| 322 | Shader* backend = new Shader(); |
| 323 | backend->setRenderer(&renderer); |
| 324 | simulateInitializationSync(frontend: shaders.at(i), backend); |
| 325 | shaderManager->createOrAdoptExisting(shader: backend); |
| 326 | } |
| 327 | |
| 328 | RenderView renderView; |
| 329 | std::vector<RenderCommand> rawCommands; |
| 330 | |
| 331 | renderView.setRenderer(&renderer); |
| 332 | |
| 333 | for (int i = 0, m = shaders.size(); i < m; ++i) { |
| 334 | RenderCommand c; |
| 335 | c.m_shaderId = shaders.at(i)->id(); |
| 336 | c.m_glShader = shaderManager->lookupResource(shaderId: c.m_shaderId); |
| 337 | c.m_parameterPack = rawParameters.at(i); |
| 338 | rawCommands.push_back(x: c); |
| 339 | } |
| 340 | |
| 341 | // WHEN |
| 342 | renderView.addSortType(sortTypes: (QVector<QSortPolicy::SortType>() << QSortPolicy::Uniform)); |
| 343 | |
| 344 | EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); |
| 345 | view->data.commands = rawCommands; |
| 346 | view->indices.resize(new_size: rawCommands.size()); |
| 347 | std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); |
| 348 | |
| 349 | renderView.setRenderCommandDataView(view); |
| 350 | |
| 351 | renderView.sort(); |
| 352 | |
| 353 | // THEN |
| 354 | int j = 0; |
| 355 | renderView.forEachCommand(func: [&] (const RenderCommand &command) { |
| 356 | QCOMPARE(command.m_shaderId, shaders.at(j)->id()); |
| 357 | compareShaderParameterPacks(t1: command.m_parameterPack, t2: expectedMinimizedParameters.at(i: j)); |
| 358 | ++j; |
| 359 | }); |
| 360 | |
| 361 | renderer.shutdown(); |
| 362 | } |
| 363 | |
| 364 | |
| 365 | void checkRenderCommandFrontToBackSorting() |
| 366 | { |
| 367 | // GIVEN |
| 368 | Qt3DRender::Render::NodeManagers nodeManagers; |
| 369 | Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); |
| 370 | RenderView renderView; |
| 371 | std::vector<RenderCommand> rawCommands; |
| 372 | |
| 373 | QVector<QSortPolicy::SortType> sortTypes; |
| 374 | |
| 375 | renderer.setNodeManagers(&nodeManagers); |
| 376 | renderView.setRenderer(&renderer); |
| 377 | |
| 378 | sortTypes.push_back(t: QSortPolicy::FrontToBack); |
| 379 | |
| 380 | for (int i = 0; i < 200; ++i) { |
| 381 | RenderCommand c; |
| 382 | c.m_depth = float(i); |
| 383 | rawCommands.push_back(x: c); |
| 384 | } |
| 385 | |
| 386 | // WHEN |
| 387 | renderView.addSortType(sortTypes); |
| 388 | |
| 389 | EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); |
| 390 | view->data.commands = rawCommands; |
| 391 | view->indices.resize(new_size: rawCommands.size()); |
| 392 | std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); |
| 393 | |
| 394 | renderView.setRenderCommandDataView(view); |
| 395 | |
| 396 | renderView.sort(); |
| 397 | |
| 398 | // THEN |
| 399 | int j = 0; |
| 400 | RenderCommand previousRC; |
| 401 | renderView.forEachCommand(func: [&] (const RenderCommand &command) { |
| 402 | if (j > 0) |
| 403 | QVERIFY(previousRC.m_depth < command.m_depth); |
| 404 | previousRC = command; |
| 405 | ++j; |
| 406 | }); |
| 407 | |
| 408 | // RenderCommands are deleted by RenderView dtor |
| 409 | renderer.shutdown(); |
| 410 | } |
| 411 | |
| 412 | void checkRenderCommandStateCostSorting() |
| 413 | { |
| 414 | // GIVEN |
| 415 | Qt3DRender::Render::NodeManagers nodeManagers; |
| 416 | Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); |
| 417 | RenderView renderView; |
| 418 | std::vector<RenderCommand> rawCommands; |
| 419 | |
| 420 | QVector<QSortPolicy::SortType> sortTypes; |
| 421 | |
| 422 | renderer.setNodeManagers(&nodeManagers); |
| 423 | renderView.setRenderer(&renderer); |
| 424 | |
| 425 | sortTypes.push_back(t: QSortPolicy::StateChangeCost); |
| 426 | |
| 427 | for (int i = 0; i < 200; ++i) { |
| 428 | RenderCommand c; |
| 429 | c.m_changeCost = i; |
| 430 | rawCommands.push_back(x: c); |
| 431 | } |
| 432 | |
| 433 | // WHEN |
| 434 | renderView.addSortType(sortTypes); |
| 435 | |
| 436 | EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); |
| 437 | view->data.commands = rawCommands; |
| 438 | view->indices.resize(new_size: rawCommands.size()); |
| 439 | std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); |
| 440 | |
| 441 | renderView.setRenderCommandDataView(view); |
| 442 | |
| 443 | renderView.sort(); |
| 444 | |
| 445 | // THEN |
| 446 | int j = 0; |
| 447 | RenderCommand previousRC; |
| 448 | renderView.forEachCommand(func: [&] (const RenderCommand &command) { |
| 449 | if (j > 0) |
| 450 | QVERIFY(previousRC.m_changeCost > command.m_changeCost); |
| 451 | previousRC = command; |
| 452 | ++j; |
| 453 | }); |
| 454 | |
| 455 | |
| 456 | // RenderCommands are deleted by RenderView dtor |
| 457 | renderer.shutdown(); |
| 458 | } |
| 459 | |
| 460 | void checkRenderCommandCombinedStateMaterialDepthSorting() |
| 461 | { |
| 462 | // GIVEN |
| 463 | Qt3DRender::Render::NodeManagers nodeManagers; |
| 464 | Renderer renderer(Qt3DRender::QRenderAspect::Synchronous); |
| 465 | RenderView renderView; |
| 466 | std::vector<RenderCommand> rawCommands; |
| 467 | |
| 468 | QVector<QSortPolicy::SortType> sortTypes; |
| 469 | |
| 470 | renderer.setNodeManagers(&nodeManagers); |
| 471 | renderView.setRenderer(&renderer); |
| 472 | |
| 473 | sortTypes.push_back(t: QSortPolicy::StateChangeCost); |
| 474 | sortTypes.push_back(t: QSortPolicy::Material); |
| 475 | sortTypes.push_back(t: QSortPolicy::BackToFront); |
| 476 | |
| 477 | GLShader *dna[5] = { |
| 478 | reinterpret_cast<GLShader *>(0x250), |
| 479 | reinterpret_cast<GLShader *>(0x500), |
| 480 | reinterpret_cast<GLShader *>(0x1000), |
| 481 | reinterpret_cast<GLShader *>(0x1500), |
| 482 | reinterpret_cast<GLShader *>(0x2000) |
| 483 | }; |
| 484 | |
| 485 | float depth[3] = { |
| 486 | 10.0f, |
| 487 | 25.0f, |
| 488 | 30.0f |
| 489 | }; |
| 490 | |
| 491 | int stateChangeCost[2] = { |
| 492 | 100, |
| 493 | 200 |
| 494 | }; |
| 495 | |
| 496 | auto buildRC = [] (GLShader *dna, float depth, int changeCost) { |
| 497 | RenderCommand c; |
| 498 | c.m_glShader = dna; |
| 499 | c.m_depth = depth; |
| 500 | c.m_changeCost = changeCost; |
| 501 | return c; |
| 502 | }; |
| 503 | |
| 504 | RenderCommand c5 = buildRC(dna[3], depth[1], stateChangeCost[1]); |
| 505 | RenderCommand c3 = buildRC(dna[3], depth[0], stateChangeCost[1]); |
| 506 | RenderCommand c4 = buildRC(dna[2], depth[1], stateChangeCost[1]); |
| 507 | RenderCommand c8 = buildRC(dna[1], depth[1], stateChangeCost[1]); |
| 508 | RenderCommand c0 = buildRC(dna[0], depth[2], stateChangeCost[1]); |
| 509 | |
| 510 | RenderCommand c2 = buildRC(dna[2], depth[2], stateChangeCost[0]); |
| 511 | RenderCommand c9 = buildRC(dna[2], depth[0], stateChangeCost[0]); |
| 512 | RenderCommand c1 = buildRC(dna[1], depth[0], stateChangeCost[0]); |
| 513 | RenderCommand c7 = buildRC(dna[0], depth[2], stateChangeCost[0]); |
| 514 | RenderCommand c6 = buildRC(dna[0], depth[1], stateChangeCost[0]); |
| 515 | |
| 516 | rawCommands = { c0, c1, c2, c3, c4, c5, c6, c7, c8, c9 }; |
| 517 | |
| 518 | // WHEN |
| 519 | renderView.addSortType(sortTypes); |
| 520 | |
| 521 | EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); |
| 522 | view->data.commands = rawCommands; |
| 523 | view->indices.resize(new_size: rawCommands.size()); |
| 524 | std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); |
| 525 | |
| 526 | renderView.setRenderCommandDataView(view); |
| 527 | |
| 528 | |
| 529 | renderView.sort(); |
| 530 | |
| 531 | // THEN |
| 532 | const std::vector<RenderCommand> &sortedCommands = view->data.commands; |
| 533 | const std::vector<size_t> &sortedCommandIndices = view->indices; |
| 534 | QCOMPARE(rawCommands.size(), sortedCommands.size()); |
| 535 | |
| 536 | // Ordered by higher state, higher shaderDNA and higher depth |
| 537 | QCOMPARE(c0, sortedCommands.at(sortedCommandIndices[4])); |
| 538 | QCOMPARE(c3, sortedCommands.at(sortedCommandIndices[1])); |
| 539 | QCOMPARE(c4, sortedCommands.at(sortedCommandIndices[2])); |
| 540 | QCOMPARE(c5, sortedCommands.at(sortedCommandIndices[0])); |
| 541 | QCOMPARE(c8, sortedCommands.at(sortedCommandIndices[3])); |
| 542 | |
| 543 | QCOMPARE(c1, sortedCommands.at(sortedCommandIndices[7])); |
| 544 | QCOMPARE(c2, sortedCommands.at(sortedCommandIndices[5])); |
| 545 | QCOMPARE(c6, sortedCommands.at(sortedCommandIndices[9])); |
| 546 | QCOMPARE(c7, sortedCommands.at(sortedCommandIndices[8])); |
| 547 | QCOMPARE(c9, sortedCommands.at(sortedCommandIndices[6])); |
| 548 | |
| 549 | // RenderCommands are deleted by RenderView dtor |
| 550 | renderer.shutdown(); |
| 551 | } |
| 552 | |
| 553 | void checkRenderCommandTextureSorting() |
| 554 | { |
| 555 | // GIVEN |
| 556 | RenderView renderView; |
| 557 | QVector<QSortPolicy::SortType> sortTypes; |
| 558 | |
| 559 | sortTypes.push_back(t: QSortPolicy::Texture); |
| 560 | |
| 561 | |
| 562 | Qt3DCore::QNodeId tex1 = Qt3DCore::QNodeId::createId(); |
| 563 | Qt3DCore::QNodeId tex2 = Qt3DCore::QNodeId::createId(); |
| 564 | Qt3DCore::QNodeId tex3 = Qt3DCore::QNodeId::createId(); |
| 565 | Qt3DCore::QNodeId tex4 = Qt3DCore::QNodeId::createId(); |
| 566 | |
| 567 | RenderCommand a; |
| 568 | { |
| 569 | ShaderParameterPack pack; |
| 570 | pack.setTexture(glslNameId: 0, uniformArrayIndex: 0, id: tex1); |
| 571 | pack.setTexture(glslNameId: 1, uniformArrayIndex: 0, id: tex3); |
| 572 | pack.setTexture(glslNameId: 2, uniformArrayIndex: 0, id: tex4); |
| 573 | pack.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: tex2); |
| 574 | a.m_parameterPack = pack; |
| 575 | } |
| 576 | RenderCommand b; |
| 577 | RenderCommand c; |
| 578 | { |
| 579 | ShaderParameterPack pack; |
| 580 | pack.setTexture(glslNameId: 0, uniformArrayIndex: 0, id: tex1); |
| 581 | pack.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: tex2); |
| 582 | c.m_parameterPack = pack; |
| 583 | } |
| 584 | RenderCommand d; |
| 585 | { |
| 586 | ShaderParameterPack pack; |
| 587 | pack.setTexture(glslNameId: 1, uniformArrayIndex: 0, id: tex3); |
| 588 | pack.setTexture(glslNameId: 2, uniformArrayIndex: 0, id: tex4); |
| 589 | d.m_parameterPack = pack; |
| 590 | } |
| 591 | RenderCommand e; |
| 592 | { |
| 593 | ShaderParameterPack pack; |
| 594 | pack.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: tex2); |
| 595 | e.m_parameterPack = pack; |
| 596 | } |
| 597 | RenderCommand f; |
| 598 | { |
| 599 | ShaderParameterPack pack; |
| 600 | pack.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: tex2); |
| 601 | f.m_parameterPack = pack; |
| 602 | } |
| 603 | RenderCommand g; |
| 604 | { |
| 605 | ShaderParameterPack pack; |
| 606 | pack.setTexture(glslNameId: 0, uniformArrayIndex: 0, id: tex1); |
| 607 | pack.setTexture(glslNameId: 1, uniformArrayIndex: 0, id: tex3); |
| 608 | pack.setTexture(glslNameId: 2, uniformArrayIndex: 0, id: tex4); |
| 609 | pack.setTexture(glslNameId: 3, uniformArrayIndex: 0, id: tex2); |
| 610 | g.m_parameterPack = pack; |
| 611 | } |
| 612 | |
| 613 | // WHEN |
| 614 | std::vector<RenderCommand> rawCommands = {a, b, c, d, e, f, g}; |
| 615 | renderView.addSortType(sortTypes); |
| 616 | |
| 617 | EntityRenderCommandDataViewPtr view = EntityRenderCommandDataViewPtr::create(); |
| 618 | view->data.commands = rawCommands; |
| 619 | view->indices.resize(new_size: rawCommands.size()); |
| 620 | std::iota(first: view->indices.begin(), last: view->indices.end(), value: 0); |
| 621 | |
| 622 | renderView.setRenderCommandDataView(view); |
| 623 | |
| 624 | renderView.sort(); |
| 625 | |
| 626 | // THEN |
| 627 | const std::vector<RenderCommand> &sortedCommands = view->data.commands; |
| 628 | const std::vector<size_t> &sortedCommandIndices = view->indices; |
| 629 | QCOMPARE(rawCommands.size(), sortedCommands.size()); |
| 630 | QCOMPARE(sortedCommands.at(sortedCommandIndices[0]), a); |
| 631 | QCOMPARE(sortedCommands.at(sortedCommandIndices[1]), g); |
| 632 | QCOMPARE(sortedCommands.at(sortedCommandIndices[2]), d); |
| 633 | QCOMPARE(sortedCommands.at(sortedCommandIndices[3]), c); |
| 634 | QCOMPARE(sortedCommands.at(sortedCommandIndices[4]), e); |
| 635 | QCOMPARE(sortedCommands.at(sortedCommandIndices[5]), f); |
| 636 | QCOMPARE(sortedCommands.at(sortedCommandIndices[6]), b); |
| 637 | // RenderCommands are deleted by RenderView dtor |
| 638 | } |
| 639 | private: |
| 640 | }; |
| 641 | |
| 642 | } // OpenGL |
| 643 | |
| 644 | } // Render |
| 645 | |
| 646 | } // Qt3DRender |
| 647 | |
| 648 | QT_END_NAMESPACE |
| 649 | |
| 650 | //APPLESS_ |
| 651 | QTEST_MAIN(Qt3DRender::Render::OpenGL::tst_RenderViews) |
| 652 | |
| 653 | #include "tst_renderviews.moc" |
| 654 | |